Showing Posts For Talyn.3295:

Sure-Shot Sheamus (Manor P1) is Impossible

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Good lord, I came back to look around on the forms and thought someone Necro posted a thread from two years ago.

Did that small time when dungeon rewards were nerfed really pull that many skilled players out of dungeons?

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The report I just sent to the mods about several posts in this tread which serve no purpose but to mock, cajole, and spread vitriol. This is not imgur or reddit, this is a board for discussing ideas and none of us are here to sell ourselves and jump on bandwagons for nonexistent internet points. If you have nothing to contribute, and most of all, to the people who have blatantly admitted they never even read the OP before making assumptions, do your duty as a forumite by staying silent when you have nothing worthwhile to say.

There is no reason to mock the OP, it is against the rules and adds nothing to the discussion. For one, if they had actually read the OP, which several have admitted they haven’t before spamming sarcastic remarks, this isn’t a mount thread.

Please review this thread and clean up the posts which are nothing but vitriol for the sake of popularity and upvotes. This is not imgur.

As for the OPs suggestion. I like it and made a similar suggestion a long time ago, WPs are seriously immersion breaking, especially since they are canon as of LWS2, whereas they were just fancy fast-travel UI prior to that point and no one really had any problem with them.

The destinys edge novels, for example, never mentioned WPs, only gates.

At the beginning of the story the Charr are just ending decades of isolationism and warfare, it makes no sense whatsoever that they would already have asuran waypoints. Not to mention, the Charr don’t exactly hide their opinion that asuran alchemy and magitech are inefficient and largely inferior to charr engineering and chemistry. It would be significantly more immersive for them to have a system of transportation spread throughout their lands that they made themselves.

And there are loads of other places; warfronts, trade routes, racial and cultural divides, and other areas that are inhospitable or otherwise have some clear reason why there shouldn’t have a WP where they clearly do.

That said, I wouldn’t majorly change the functionality of the system, just maybe the icons and WP ‘stations’ to be a little more immersive depending on the area.

lol, yeah.

You can get off your high horse, we don’t have mounts in this game. We have something to contribute. The fact that we don’t like want or need mounds. End of story. That is all we need to say to be part of a discussion.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Fair enough! Even though I feel like they could add a lot to the game, I can see that mounts aren’t a very popular opinion within the community.

And guys I do apologize for beating a dead horse, but this my first time posting on these forums so I didn’t really know what to expect when it came to this.
Even so, mounts really aren’t the focus here; my main issues were simply the over-abundant amount of Waypoints and the loading screens between zones.

Welcome to the forums.

I am sorry you picked this topic to be your first post here. I really am. It isn’t a popular one at all.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Why do people have to keep digging up this horse to beat it again?

We buried it once already.

Attachments:

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Do you think Raids in GW2 were a bad idea?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

You’re making the assumption this has been a positive financial change. I’m making the assumption that those numbers aren’t in yet. Of course they’re going to finish the raid,t they’ve been working on it, it was supposed to come with the expansion, but these chips haven’t been counted yet.

I’m stating the fact that a surprisingly decent amount of players have cleared/worked on content in the raid wings.

According to this: https://www.reddit.com/r/Guildwars2/comments/47um5k/raid_5/

41.5% of players have at least stepped foot in the raid and attempted a boss. About 21% of players have cleared a boss, or wiped enough to gather up 50 magnetite shards. What’s more is this is an understatement since a lot of raiders do not use gw2efficiency. You may think “Well 21% (Most certainly more) of the player-base is not significant.” I’m here to tell you that you are wrong. It was speculated that HoT sold about half a million copies. If 21% of the player-base came to this game to raid, or raiding keeps them interested I’d say this is having a positive impact on sales. As time goes by the content will become natural and more and more players will participate. Evidence points to you being the minority when you account for all aspects of this game.

I personally wouldn’t mind seeing these numbers matched up with WvW’ers, sPvP’ers, Dungeons, Fractals, Open world Meta’s, or… what do you guys complaining do? Mine ore all day and SV trains?

There’s been a signficant backlash from the casual community against raids and HoT in general. Significant enough for Anet to revisit HoT and even admit it was too grindy and didn’t mesh with their stated objectives. That kind of backpedaling doesn’t happen when all is well in Denmark.

There’s been a signficant backlash from the casual community against raids and HoT in general. Significant enough for Anet to revisit HoT and even admit it was too grindy and didn’t mesh with their stated objectives. That kind of backpedaling doesn’t happen when all is well in Denmark.

Correction, there’s been a significant backlash from the 1% of casuals that take up these forums. Also, Anet is revisiting HoT outside of raiding. That statement is pointless to this conversation unless you want to show me where Anet stated they were revisiting raids in April.

@Aenorio

Tl;DR I’m guessing you had a bad pugging experience. Part of raiding in pugs is dealing with people who have already cleared the content you are learning. These are people who read up and watched videos on the fights. If you come in, messing up the mechanics or whatever your role is the people running the pug have two options. They can give you constructive criticism, which pretty much no one online can take, or they can kick you out and replace you. It’s fair game and this isn’t elitism. It’s called looking for people of similar skill. If you are looking for people to casually raid and learn together. Find a guild! It’s not that difficult of a concept!

I don’t know what Anet can do about you feeling like the raiding community is “toxic.”

It’s not 1% of the casuals, and for each person that posts, you know a hundred won’t. But aside from that 41.5 percent set foot in a raid means 60% of the playerbase never set foot in a raid, and that includes pretty much everyone in my guild who wanted to see the inside who never raided. Lots of people are curious.

20% beating A raid boss means 80% haven’t beat a raid boss. That means you’re taking a chance at alienating a majority of the player base. Those numbers also include people who have bought raids, because some people sell them.

So tell me, how have you determined this 1% number, may I ask? Can you show me your calculations?

In most single-player games 20-30% of the playerbase never reaches the end. Does that mean that no ending. Does that no mean no ending should be provided?

You obviously have very little understanding of how to read metrics. Face the simple fact that raids were embraced by a large part of the community and are being played a lot. I just cannot even fathom how you even being to rationalize being against OPTIONAL CONTENT that doesn’t require that much resources to develop, people enjoy and play, but you don’t? And to repeat, it’s COMPLETELY OPTIONAL. None of your arguments have even the slightest shred of logic backing them up, especially in the face of the fact that NOBODY is forcing you to play raids AT ALL.

No one is forcing me to play this game at all. And if I get disenfranchised enough, eventually I’ll leave it, as I did Rift and other games before that. I don’t want to leave, but I certainly will.

I’m not the one reading metrics. Anet is. We’ll see down the road, when it’s had time for the novelty to wear off, how many people enjoy it, how many people continue to enjoy it.

But I’m thinking more people are feeling annoyed by the push toward more challenging content than are embracing that challenging content. That’s an opinion, just like you have an opinion.

Neither of us has evidence, but Anet knows. Still, I dont’ think Anet would admit there was a problem if they didn’t perceive it to be a serious issue of the player base.

Time will tell. I’m happy to wait and see.

So if nobody is forcing you to play it, lots of people love it and it has basically no impact on the development of other content, mind explaining what the hell is your problem with it?

I already have. To get armor on which I can switch stats, I’m pressured to play something I don’t enjoy. There’s no alternate route. You think that’s okay because you like raids. I think it’s not because I can’t raid.

Stat swapping? That’s it? That’s you argument? Even though you’ve been playing all this time without it and even though this gives no statistical advantage whatsoever?

I sincerely hope you realize how ridiculous and petty that statement sounds.

It would change the way I play the game. I’d experiment more with builds rather than having to get a whole new suit of armor every time I wanted to test something.

It might not be important to you. It’s extremely important to me.

It wouldn’t change the way you play the game all that much.

As in most other post dealing with this we know that Runes need to be changed to make builds effective. Unless you plan on buying and swapping runes in your legendary armor frequently swapping stats is meaningless.

Given that I have made close to 9 legendary weapons at this point in the game and haven’t changed the selected stats on them in over a year other then for my torch when I I swapped it from Beserker for my guardian to Viper for my burnzreker warrior I don’t see how stat swapping is going to make all that much difference, now that we can change stats through the mystic forge.

Truth is I doubt very much that Legendary Armor is going to be a drop reward at the end of raids or the collection. It’s probably going to need to be crafted just like a legendary weapon. Given how much Legendary weapons cost I am going to also assume that the armor will be on par with that. If you really care about being able to swap builds around you will find it is much cheaper to just get a few sets of armor rather than try to craft legendary armor for the stat swap.

Hence just as with legendary weapon stat swapping won’t effect your game play in any significant way

I played Guild Wars 1. I changed up builds quite frequently there. I like the idea of being able to change stats. I own 8 legendary weapons and I don’t change stats on them quite frequently only because just changing the stats on the weapons doesn’t so much. But if I could change the stats on armor, I would change the stats on weapons more often.

I enjoyed playing around with builds in Guild Wars 1 and trying different approaches out. I don’t do it nearly as much here.

I play Guild Wars 1 too, I don’t know what what has to do with the discussion here.

It would be far cheaper to simply craft a new set of armor. Or do you really want to be investing any were from 2k or more in a piece of armor to swap the stats on it?

Also do you really want to be replacing Strength runes with Trooper then have to replace them again with Beserker or Flock or whatever other rune pops up that you want to try in a build?

Exotic armor is cheap and doesn’t really have any real draw back vs ascended in most areas of the game. It would be far most const effective to play around with your builds there.

As I said changing your Runes will be expensive, as will be crafting the armor.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Do you think Raids in GW2 were a bad idea?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

You’re making the assumption this has been a positive financial change. I’m making the assumption that those numbers aren’t in yet. Of course they’re going to finish the raid,t they’ve been working on it, it was supposed to come with the expansion, but these chips haven’t been counted yet.

I’m stating the fact that a surprisingly decent amount of players have cleared/worked on content in the raid wings.

According to this: https://www.reddit.com/r/Guildwars2/comments/47um5k/raid_5/

41.5% of players have at least stepped foot in the raid and attempted a boss. About 21% of players have cleared a boss, or wiped enough to gather up 50 magnetite shards. What’s more is this is an understatement since a lot of raiders do not use gw2efficiency. You may think “Well 21% (Most certainly more) of the player-base is not significant.” I’m here to tell you that you are wrong. It was speculated that HoT sold about half a million copies. If 21% of the player-base came to this game to raid, or raiding keeps them interested I’d say this is having a positive impact on sales. As time goes by the content will become natural and more and more players will participate. Evidence points to you being the minority when you account for all aspects of this game.

I personally wouldn’t mind seeing these numbers matched up with WvW’ers, sPvP’ers, Dungeons, Fractals, Open world Meta’s, or… what do you guys complaining do? Mine ore all day and SV trains?

There’s been a signficant backlash from the casual community against raids and HoT in general. Significant enough for Anet to revisit HoT and even admit it was too grindy and didn’t mesh with their stated objectives. That kind of backpedaling doesn’t happen when all is well in Denmark.

There’s been a signficant backlash from the casual community against raids and HoT in general. Significant enough for Anet to revisit HoT and even admit it was too grindy and didn’t mesh with their stated objectives. That kind of backpedaling doesn’t happen when all is well in Denmark.

Correction, there’s been a significant backlash from the 1% of casuals that take up these forums. Also, Anet is revisiting HoT outside of raiding. That statement is pointless to this conversation unless you want to show me where Anet stated they were revisiting raids in April.

@Aenorio

Tl;DR I’m guessing you had a bad pugging experience. Part of raiding in pugs is dealing with people who have already cleared the content you are learning. These are people who read up and watched videos on the fights. If you come in, messing up the mechanics or whatever your role is the people running the pug have two options. They can give you constructive criticism, which pretty much no one online can take, or they can kick you out and replace you. It’s fair game and this isn’t elitism. It’s called looking for people of similar skill. If you are looking for people to casually raid and learn together. Find a guild! It’s not that difficult of a concept!

I don’t know what Anet can do about you feeling like the raiding community is “toxic.”

It’s not 1% of the casuals, and for each person that posts, you know a hundred won’t. But aside from that 41.5 percent set foot in a raid means 60% of the playerbase never set foot in a raid, and that includes pretty much everyone in my guild who wanted to see the inside who never raided. Lots of people are curious.

20% beating A raid boss means 80% haven’t beat a raid boss. That means you’re taking a chance at alienating a majority of the player base. Those numbers also include people who have bought raids, because some people sell them.

So tell me, how have you determined this 1% number, may I ask? Can you show me your calculations?

In most single-player games 20-30% of the playerbase never reaches the end. Does that mean that no ending. Does that no mean no ending should be provided?

You obviously have very little understanding of how to read metrics. Face the simple fact that raids were embraced by a large part of the community and are being played a lot. I just cannot even fathom how you even being to rationalize being against OPTIONAL CONTENT that doesn’t require that much resources to develop, people enjoy and play, but you don’t? And to repeat, it’s COMPLETELY OPTIONAL. None of your arguments have even the slightest shred of logic backing them up, especially in the face of the fact that NOBODY is forcing you to play raids AT ALL.

No one is forcing me to play this game at all. And if I get disenfranchised enough, eventually I’ll leave it, as I did Rift and other games before that. I don’t want to leave, but I certainly will.

I’m not the one reading metrics. Anet is. We’ll see down the road, when it’s had time for the novelty to wear off, how many people enjoy it, how many people continue to enjoy it.

But I’m thinking more people are feeling annoyed by the push toward more challenging content than are embracing that challenging content. That’s an opinion, just like you have an opinion.

Neither of us has evidence, but Anet knows. Still, I dont’ think Anet would admit there was a problem if they didn’t perceive it to be a serious issue of the player base.

Time will tell. I’m happy to wait and see.

So if nobody is forcing you to play it, lots of people love it and it has basically no impact on the development of other content, mind explaining what the hell is your problem with it?

I already have. To get armor on which I can switch stats, I’m pressured to play something I don’t enjoy. There’s no alternate route. You think that’s okay because you like raids. I think it’s not because I can’t raid.

Stat swapping? That’s it? That’s you argument? Even though you’ve been playing all this time without it and even though this gives no statistical advantage whatsoever?

I sincerely hope you realize how ridiculous and petty that statement sounds.

It would change the way I play the game. I’d experiment more with builds rather than having to get a whole new suit of armor every time I wanted to test something.

It might not be important to you. It’s extremely important to me.

It wouldn’t change the way you play the game all that much.

As in most other post dealing with this we know that Runes need to be changed to make builds effective. Unless you plan on buying and swapping runes in your legendary armor frequently swapping stats is meaningless.

Given that I have made close to 9 legendary weapons at this point in the game and haven’t changed the selected stats on them in over a year other then for my torch when I I swapped it from Beserker for my guardian to Viper for my burnzreker warrior I don’t see how stat swapping is going to make all that much difference, now that we can change stats through the mystic forge.

Truth is I doubt very much that Legendary Armor is going to be a drop reward at the end of raids or the collection. It’s probably going to need to be crafted just like a legendary weapon. Given how much Legendary weapons cost I am going to also assume that the armor will be on par with that. If you really care about being able to swap builds around you will find it is much cheaper to just get a few sets of armor rather than try to craft legendary armor for the stat swap.

Hence just as with legendary weapon stat swapping won’t effect your game play in any significant way

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion- Raid Difficulty Settings [Merged]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Had a crazy idea.

Say every two hours we open Spirit Vale up for the zerglings to roll through. With no rewards so they can experience the story.

Good: Everyone gets a kill
Bad: Well its zerglings
Funny: I would love to see all the zerglings crowded together on Sabbath’s Platform when the flamethrower goes off.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

I learned the hard way that trolls in this game don’t just live under bridges. They do seem to thrive on this place called the internet.

They have camouflage or stealth because it is sometimes hard to tell it is a troll at first glance. Usually the best trolls come off as friendly or just confused, it isn’t till much later that you realize you have been had.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion- Raid Difficulty Settings [Merged]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

I fear if they open that can of worms (different difficulty settings for Raids) the complaints and the nerf requests won’t stop and the Raid will enter a permanent nerf spiral getting nerf after nerf until everyone can beat that content. One more difficulty setting with slightly easier mechanics is not a bad thing, entering a loop of contant nerfs is. And that’s what I fear might happen with this community

I can understand that. I would really not want that either. But if you are using that argument, am I right in assuming that 1 easy mode is ok with your, but that you fear that if they do that, that might lead to constant nerfs?

But I don’t understand why you talk about nerf. We are talking about a easy mode, not nerfing the existing raid. So if you are using a slippery slope argument, that would mean that you fear that if they add a easy mode of the raid, people might ask for an even easier mode and that we could end up with 3 Difficulty settings 1 super easy, 1 easy and the normal raid. That would be no nerf. Nerf would be a complete other change, a change that I believe most people would be against if they were different level of difficulty. At least, I don’t seem to recall anyone in this post to ask for a nerf of the current raid.

The problem as I see it, at least in adding different modes is much the same as when we used to have people asking for an inspection option to view party members gear during the dungeon speed run days.

Anet didn’t want to give us the tools to filter players because they didn’t want to divide the player base. The same thing comes into affect here. If they add the easier raid it would require additional time for them to balance the difficulty. Not to mention divide the number of raiders up between Easy mode and Normal mode.

The other question is rewards. We already know many players are upset that legendary armor is locked behind raids. So if an easier mode is added then this same group of players will want the same rewards added to easy mode. We all know this will happen, because there is a group of players who want the shinnies, but don’t want to work towards it.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Mini Suggestion - More Kittens and Puppies

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The game doesn’t need more minis.

It needs more story.

No reason we can’t get both. We both know that there will be more minis added to the game. Might as well get the word out as to the kind I want rather then just get another Lord Faren in his speedos

What? No Mini Jungle Faren? I thought you said you wanted cute ones.

I have to admit my favourites are the ones that are actual miniature versions of monsters we can encounter in the game, or animals like the moas and the moose. But we have had a lot of that type of minis recently so some variety couldn’t hurt.

I do like the idea of a corgi mini. I don’t know about a mini corgi though, they’re pretty small already so a mini one might be hard to see.

lol, I kinda already expected him to be in the gem store wearing this tarzan look

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Mini Suggestion - More Kittens and Puppies

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The game doesn’t need more minis.

It needs more story.

No reason we can’t get both. We both know that there will be more minis added to the game. Might as well get the word out as to the kind I want rather then just get another Lord Faren in his speedos

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Mini Suggestion - More Kittens and Puppies

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

True, I know there are already alot of animal minis. The cat ones don’t really appeal to m. Although I did like the orange Tabby from Hall of Moments, I have been using the Lion Cub, and the puppy mostly. I would just like to see a few more breeds of them, none to similar to what we already have.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[LOD] Wing 2 cleared

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Congratulations

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Wing 2 is there a timer?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Cause this new raid proves that timers are useless (Roid beat the first boss already) and it should be Mechanics based and not timers based.

Not really. In case you don’t know, all bosses have mechanics.

Yes I do know. And most of them can be better than they are now and more challenging.

How could they be better and more challenging?

Simple answer the has no clue. He just w ants to bring up the same argument over and over. Anyone with a clue knew that this wing would have trimmer too. And as usual it’s not the timers that kill its the mechanics.

Hmmmm No clue huh.

I don’t know maybe go have a look at other MMO’s that have raids that don’t have timers and yet have more challenge and mechanics that make it more fun.

I don’t know talk to the groups that have beaten the first 2 bosses already. Timers are worthless.

You guys really can’t see out of the box and that is very very sad.

If that is the case, maybe you should go play those MMOS, because the majority of raiders are happy. If you can’t see that. Then I feel sad for you.

Because as I said, any one who has a clue about Raids in Guild Wars 2 would have known that the second raid wing was going to have timers.

My raid group almost never hits the timer, so whats your point? Most good groups won’t. Those timers are to stop overly tanky cheese from happening. Thus keeping the challenge.

Don’t think I am gonna bother reading your post anymore at this point. Enough said.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

(edited by Talyn.3295)

#FIRST Whole wing cleared

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Meh, I blame the fact that I am not feeling all that great that I was even baited into responding. But I am sticking to it, and not gonna feed anymore trolls in this tread.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Mini Suggestion - More Kittens and Puppies

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

In so far as Minis go. I like the ones that look like real animals. Don’t like the human or humanoid ones.

I think you should include more cute ones like puppies and kittens. For reference I have included a pic of my new Blue Heeler puppy

Attachments:

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#FIRST Whole wing cleared

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

Weth, there’s no kill chest for Matthias. The OP broke out of the map and just landed in the temple at the end to pretend he soloed it. The mechanics of the bosses alone clearly prevent anyone from soloing everything.

Also, Weth, if you have ideas for things they could do that would make it “dynamic” while not requiring you fight other players or something, please do tell.

Add some smart AI which actively and dynamically counters what people do so people need to think what they do instead of just doing some pre-recorded rotation. Add some real strategy by bringing more unique and fun roles than just dps only.

These simple steps would easily make the raids a lot more better, fun and improved.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

And that is a really weak argument. If you had played as much as PvP as I have this would be really obvious to you.

I feel bad for you that you think it was a legit solo

I’d feel bad for you thinking it isn’t… but who am I kidding, you cannot even think.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

didnt anet say that HOT would have trinty? how did op solo if theres trinty? new raid sounds disapointing

Agreed. If I had knew this I would have never bought HOT.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

And that is a really weak argument. If you had played as much as PvP as I have this would be really obvious to you.

I literally can’t take you seriously

So you agree that I was right?

You wonder why none of us take your serious? Meh you got nothing and spend all your time here try and crying. Just stop, you are embarrassing yourself

The moment you take it to the personal level shows that you have no real arguments left. GG, I guess.

What arguments did you really have to start with? You said that raids were to easy because someone “Soloed them”

No one soloed them. Which is what I said in my post, then you went for the personal attack. Whatever. Just go away, I am not gonna waste anymore of my life on you

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

#FIRST Whole wing cleared

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

Weth, there’s no kill chest for Matthias. The OP broke out of the map and just landed in the temple at the end to pretend he soloed it. The mechanics of the bosses alone clearly prevent anyone from soloing everything.

Also, Weth, if you have ideas for things they could do that would make it “dynamic” while not requiring you fight other players or something, please do tell.

Add some smart AI which actively and dynamically counters what people do so people need to think what they do instead of just doing some pre-recorded rotation. Add some real strategy by bringing more unique and fun roles than just dps only.

These simple steps would easily make the raids a lot more better, fun and improved.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

And that is a really weak argument. If you had played as much as PvP as I have this would be really obvious to you.

I feel bad for you that you think it was a legit solo

I’d feel bad for you thinking it isn’t… but who am I kidding, you cannot even think.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

didnt anet say that HOT would have trinty? how did op solo if theres trinty? new raid sounds disapointing

Agreed. If I had knew this I would have never bought HOT.

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

And that is a really weak argument. If you had played as much as PvP as I have this would be really obvious to you.

I literally can’t take you seriously

So you agree that I was right?

You wonder why none of us take your serious? Meh you got nothing and spend all your time here try and crying. Just stop, you are embarrassing yourself

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

#FIRST Whole wing cleared

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

I have never raided but this clearly proves what a joke raiding is in this game. At least in WoW it takes months to beat raids even for top guilds. Even then I don’t understand why anyone would take pride in raids. Anyone can beat the scripted static content with enough practice. Give me truly hard content with dynamic and opponents with brains and you got me interested.

Why do you even bother voicing an opinion on something you haven’t even tried yourself?

With minor tweaks all of the W1 raid bosses could be made significantly harder, the raw mechanics are challenging but coordination and linear timing of events makes Gors for example considerably easier than he should be, cutting down the time between AoEs, especially the first one which could make the no-updraft cheese significantly harder or near impossible.

Argue all you want but if someone can get to the end solo like 1 day after the release that says something about the raids.

And that is a really weak argument. If you had played as much as PvP as I have this would be really obvious to you.

I feel bad for you that you think it was a legit solo

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

done arguing

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

I think it’s a nice change of pace.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Wing 2 is there a timer?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Cause this new raid proves that timers are useless (Roid beat the first boss already) and it should be Mechanics based and not timers based.

Not really. In case you don’t know, all bosses have mechanics.

Yes I do know. And most of them can be better than they are now and more challenging.

How could they be better and more challenging?

Simple answer the has no clue. He just w ants to bring up the same argument over and over. Anyone with a clue knew that this wing would have trimmer too. And as usual it’s not the timers that kill its the mechanics.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Wing 2 is there a timer?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Got to say I find it funny you couldn’t wait long enough to down load it. Feels like a weak excuse.

Seems more like you were looking for an excuse to push your agenda against timers again.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[ROID] World first Slothasaur kill :)

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Congrats on the kill.

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Hakers in PvP

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

There are many strange things that are happening in the games pvp, such as teleports infinite, avoid damage dejected, that 4 people can not kill a thief, games in which to lose the other team will appear as if they were in April and one with 0 points when during the game had five points and were ….. I hope you get it fixed because it is unfair and frustrating.

Remember all the complaints during Wintersday with the hackers in the jumping puzzle? I expect that they will do another en masse ban at some point soon.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Disable Random NPCs

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

A moment’s frustration should not be the basis for a game changing proposition.

Perhaps you misread my comment to say disable all NPCs as I fail to see the game changing nature of stopping the various npcs hogging space at the bank, or a bear shaman thinking I want to talk while using the MF.

No, it’s not a misinterpretation so much as it is an understanding in world design. Fewer characters rapidly makes cities look empty.

[Where’s the line? How many moments does it take to qualify? And who decides?

As the OP points out, these npcs don’t add anything to the game experience. At best, they are ineffective. At worst.. well, they’re downright annoying. One-line automatons don’t make for a living world, be they wandering or not. More violets, anyone?]

Aesthetics is everything. <3

What does that even mean…??

Best to just Ignore all post he makes, I know I do.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Disable Random NPCs

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

This needs to be done. Been discussed before. Not sure who at anet thought it was a food idea to troll us with these npcs.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Option to save your builds

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

While I am no opposed to them adding a build save feature, just be thankful that its easier to swap around your Traits then it was originally. Not to mention we can now re-spec at anytime instead of running back to town or carrying those books around with us.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Legal / ethical issues for Swimwear?

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Necromancy is strong in these forums.

No wonder so many people are complaining about them in PvP

Attachments:

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

My personal Experience in Outside.

Low Levels were kinda fun. I really liked 3-5, that was great, Although the loot wasn’t very good.

Starting at level 5 I was sent to this place with all the other Low Levels. PvP was discouraged. I also found the lack of loot very annoying. The only way to reliably get anything was to beg older players, who seemed to have their own loot problems.

When I hit Level 18 I finally got out into the real Game. That took ages.

I joined one of the Biggest Guilds in the Game. They called in the US [ARMY] they were spamming map chat with out great they were and how much fun I would have. They advertised as PvP oriented, and promised me easy access to weapon, and free profession training. It seemed like a no-brainer. Their recruiter guy was awesome, I really liked him, until I signed up.

Their recruitment guy lied! What Kind of Game lets people make a guild you can’t leave? I mean maybe I made a mistake, I should have joined one of those other guilds, they looked to be a lot nicer to their players? How do these guys keep player retention in their guild? My guild also tended to frown on guildmates pvping against each other, unless it was part of “training”

My guild also expected me to dress like every other person in my guild. It was required! What about character customization? What is the point of having all these hairstyles and clothing options if I have to get my haircut and dress like everyone else? And the developers won’t do anything about it? Kinda wrong if you asked me.

Anyway, I got sent to another training place even worse than before. Despite being Level 19 at this point they kept treating me like I was level 2, and they worked us to death. Sure they had weapons but we never got to use them. They just made us pack them everywhere. This is when I discovered that there is an endurance limit in game. My guild believed that if they worked us hard enough we could break that limit, (Hacks!) so that meant more gear to pack around. Ugh.

Thankfully the training phase passed quicky, ten weeks and I had to go to another training area where they taught me my profession. Or they taught me part of it, I soon realized that I would never learn it all and would have to keep learning more if I ever wanted to get anywhere.

Thankfully my guild kinda relaxed at this point and let me start having a little freedom again. This was when I discovered that my guild wanted me to spend a lot more time sitting around waiting on things then actually doing them.

Since then my guild has actually been alot more fun. Someone up top must do a lot of farming or playing of the trading post because I get free gold every couple of weeks. It isn’t enough to buy much, but my guild pays for my food and my home instance so I can’t complain too much.

We also get taxied to all the cool maps. Although there isn’t as much PvP as I had been lead to believe. Mostly we just set around alot. Maybe I chose the wrong profession when I was talking with that Scrub of a recruiter.

Now my guild is telling me I have to be a scrub recruiter.

soo uhh.

Yeah….forget the bad things I just said, I was kidding..really!

Super large Friendly PVP Oriented guild! With massive PVE and WVW presence, never go on a mission alone! Looking for New members between level 18 and 30! Have many guildhalls! Profession training! P.S We get to blow stuff up!

Trying so hard not to rofl at work.

Thanks for the laugh (and for your service! o7)

Thank you,

So far I have leveled up a bit. If I am lucky I might make a carrier out of this Guild yet

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

My personal Experience in Outside.

Low Levels were kinda fun. I really liked 3-5, that was great, Although the loot wasn’t very good.

Starting at level 5 I was sent to this place with all the other Low Levels. PvP was discouraged. I also found the lack of loot very annoying. The only way to reliably get anything was to beg older players, who seemed to have their own loot problems.

When I hit Level 18 I finally got out into the real Game. That took ages.

I joined one of the Biggest Guilds in the Game. They called in the US [ARMY] they were spamming map chat with out great they were and how much fun I would have. They advertised as PvP oriented, and promised me easy access to weapon, and free profession training. It seemed like a no-brainer. Their recruiter guy was awesome, I really liked him, until I signed up.

Their recruitment guy lied! What Kind of Game lets people make a guild you can’t leave? I mean maybe I made a mistake, I should have joined one of those other guilds, they looked to be a lot nicer to their players? How do these guys keep player retention in their guild? My guild also tended to frown on guildmates pvping against each other, unless it was part of “training”

My guild also expected me to dress like every other person in my guild. It was required! What about character customization? What is the point of having all these hairstyles and clothing options if I have to get my haircut and dress like everyone else? And the developers won’t do anything about it? Kinda wrong if you asked me.

Anyway, I got sent to another training place even worse than before. Despite being Level 19 at this point they kept treating me like I was level 2, and they worked us to death. Sure they had weapons but we never got to use them. They just made us pack them everywhere. This is when I discovered that there is an endurance limit in game. My guild believed that if they worked us hard enough we could break that limit, (Hacks!) so that meant more gear to pack around. Ugh.

Thankfully the training phase passed quicky, ten weeks and I had to go to another training area where they taught me my profession. Or they taught me part of it, I soon realized that I would never learn it all and would have to keep learning more if I ever wanted to get anywhere.

Thankfully my guild kinda relaxed at this point and let me start having a little freedom again. This was when I discovered that my guild wanted me to spend a lot more time sitting around waiting on things then actually doing them.

Since then my guild has actually been alot more fun. Someone up top must do a lot of farming or playing of the trading post because I get free gold every couple of weeks. It isn’t enough to buy much, but my guild pays for my food and my home instance so I can’t complain too much.

We also get taxied to all the cool maps. Although there isn’t as much PvP as I had been lead to believe. Mostly we just set around alot. Maybe I chose the wrong profession when I was talking with that Scrub of a recruiter.

Now my guild is telling me I have to be a scrub recruiter.

soo uhh.

Yeah….forget the bad things I just said, I was kidding..really!

Super large Friendly PVP Oriented guild! With massive PVE and WVW presence, never go on a mission alone! Looking for New members between level 18 and 30! Have many guildhalls! Profession training! P.S We get to blow stuff up!

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Wait until you see how long it takes to level up.

Took me a year to get from 35 to 36. The absolute worst grind. UGH!

Wait till you hit the diminishing returns on leveling. This is the only game I know that punishes you for leveling up. Sure the 20s make you feel all powerful and the 30s are not to bad. Guy in my guild just hit 65. He has no energy for anything anymore.

Then again he is a high rank. So us lowbiez do all the real work anyway

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Meh, I tried to play that game once. To many Elitist. I kept getting kicked out of all the parties I joined because I didn’t bring beer with me. Meh! This Beer Meta has to be nerfed!

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

[Crafting precursor] messed up HELP

in Players Helping Players

Posted by: Talyn.3295

Talyn.3295

I created 5 Deldrimor Steel sword Blades instead of 5 Deldrimor Steel Great Sword Blade

now i’m stuck with 5 blades that i can’t sell or trade or do anything with 15 days of dailies and all that mining gone. please help i sent screen shot with a bug report cause the UI was so generic and I was tired.

We can’t help you here. I would suggest you do a trouble ticket not a bug report. See link at the top of the page. Support is pretty good about helping. If by bug report you mean, You already did the support ticket, you just got to wait for them to follow up.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Skritt can glide!

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

They can do anything

#masterrace….SHINIES!!

Attachments:

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Burn this thread

Attachments:

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

How many fakers have you seen in raid pugs?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

So this is a very interesting topic. Quite frankly for me its a mix of saying “well you kinda did this to yourself” even though the action itself is dishonest.

It’s easier to fake things when people are selling the eternal title for gold. It becomes even easier when you can ping things through chat codes. But we are also at a point where people feel like they have to fake in order to get into a raid because quite frankly, what you need to get into even a raid guild is quite absurd.

I’ve had people tell me:

“You are not good enough to raid”
“You don’t know enough about PvE”
“You will never be good enough to raid” (my personal favorite)

And many things like it. And when i applied i always said i had no experience raiding, and was honest on every question asked. I spent 3 weeks looking for a raiding guild and group, especially ones saying that they wanted to teach new raiders, and in the end I didn’t get into a single one because they just weren’t going to take the time to teach me how to raid.

People do not want to make time for new raiders. People do not want to teach new raiders. And quite frankly its at the point where people will fake it because of that. Some feel like they have no other option. You kinda did this to yourself, and while faking it is wrong, you are reaping what you sowed.

Nothing is gonna change, so if you carry on this mentality, you have little to complain about. It isn’t going to help the problem or make it go away. People acting that way has made the problem worse than it used to be if anything. I’m a person that could have been a dedicated raider, but if i don’t know how to raid, then how can i do that? People saying they are willing to teach, and actually aren’t.

For now I’ve given up on raids. I’m quite disgusting with how some people act regarding them. I’ll spend my time in fractals while its still good for me, because the raiding community is a toxic cesspool atm. And this is coming from someone that plays League of Legends, HoN, and DotA, so i know a thing or two about that.

Pugging sucks. That is why I don’t do it. I did it for a while only to learn class builds and rotations that was not experienced with in Raids so that I wouldn’t pull down my guild teams. Cleared all three bosses that way, so it can happen.

Don’t listen to the negative people. Focus on improving and keep looking for the right guild. It’s out there.

There are people and guilds that are taking the time to teach people how to raid. But at the same time those people only have so much time during the week. I know I don’t have much time to play anymore, so I had to leave one of the raid teams I was on, because of RL.

The people that are selling slots for eternal and such are not the same people who are puggin. Not by a long shot. I don’t agree with people selling content anymore then I do with people lying. I can’t stop the former group, but I can with the later.

The request to lean need to be met with with the willingness to learn and adapt. We have had people apply to us who just want to run one build or one toon. Even if that build or toon isn’t needed but any of our current four raid groups.

There is only room for so many PS warriors or Heralds or DH if you want to have a really smooth run.

I myself have outfitted every toon but an Engi, and some of those with two sets or more of armor so I can adapt to the needs of my group at any time.

I will go out of my way to be nice and help. But if I ever catch anyone being dishonest, that’s it, block list, not looking back.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Idea for New Weapon: Greater Focus

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Well what would they look like?

A staff. . .

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

GS-LB versus Hammer

in Guardian

Posted by: Talyn.3295

Talyn.3295

But can I get away with GS-LB, cause if that’s true I definitely don’t want to use hammer. That sounds soul destroying just pressing one.

If you are in a guild, maybe. Depends on the guild.

If you are joining a pug probably not. There is no reason for a pug to take you over a DH that is running the right weapons.

By right weapons I mean the one that brings the most to the group.

GS/LB is good for short fights.

Hammer brings more to longer fights, which is what Raids are.

Sometimes doing different content means you have to be willing to play for the “We” not the “Me”

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Hearts and Minds insane

in Guild Wars 2: Heart of Thorns

Posted by: Talyn.3295

Talyn.3295

I just beat Mordremoth with 3 other people in a group. The Eir fight went by in less than a minute. Also, I don’t have Tempest, so I couldn’t use warhorn. Regardless, thanks for the tips!

Congrats, glad you got it

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Hearts and Minds insane

in Guild Wars 2: Heart of Thorns

Posted by: Talyn.3295

Talyn.3295

It is very solo-able. I did it on my ele. A few things to keep in mind though is going to be to maximize your boons. Also if you need to use more defensive skills like arcane shield or magnetic aura. Also summoning a rock golem helps to take some of the heat off you.

I was using Dagger/warhorn for the fight. That might work better for you then staff.

Maybe so life steal on hit food. Also if you are having trouble maybe hit someone up in game. I would be happy to lend a hand if you catch me online. Just give me a poke.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

A Sincere, Serious Questioning of Support

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The block list is only so long… We’re talking about hundreds, thousands of these horrible horrible people. But essentially you’re saying, let them get away with it still?

Excuse my examples, but:
If I were to say, murder your family. Would you accept “ignoring” me as a good form of justice for my crimes?

I understand people still do not want to take cyber bullying (for lack of a better phrase) seriously. But it IS real.

Been playing this game since launch. Can’t say I have ever had to block anyone for being a jerkism or for crimes against justice. And hundreds or thousands of horrible people?

I am sorry but I tend to side with occam’s razor. Is you are running into horrible people morning, noon and night maybe start by looking at your self first

I hate that it had to come to someone essentially saying I am the problem… That it’s me
So if I go outside and get kitten d tonight somewhere… Is that my fault too?

These things are real, and should not be ignored, nor should the victim be victimised further, as is starting to happen in this case already.

You are making a mountain out of an ant hill. As others have said.

If I have a problem with Bob in the morning. Guy is a jerk

If I have a problem with Sally at lunch. Man She is such a kitten

If I have a problem with Tommie, Susan and Kim at dinner, what a load of jerks!

And all day long I run into more and more jerks, its one of two things.

I am the Jerk.

Or I am too sensitive.

Seems pretty simple to me.

Okay so, may I bring this back to my earlier post as an example?

If you were to say, Murder my family.
Does that mean I am simply too sensitive? And that I should block you and go about my day?

I know everybody thinks I am making a big deal out of this, but these are all simply metaphors for the problem I am trying to put across.

Sorry, I can’t take you seriously anymore. I can only assume at this point you are Trolling.

Good day

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

A Sincere, Serious Questioning of Support

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The block list is only so long… We’re talking about hundreds, thousands of these horrible horrible people. But essentially you’re saying, let them get away with it still?

Excuse my examples, but:
If I were to say, murder your family. Would you accept “ignoring” me as a good form of justice for my crimes?

I understand people still do not want to take cyber bullying (for lack of a better phrase) seriously. But it IS real.

Been playing this game since launch. Can’t say I have ever had to block anyone for being a jerkism or for crimes against justice. And hundreds or thousands of horrible people?

I am sorry but I tend to side with occam’s razor. Is you are running into horrible people morning, noon and night maybe start by looking at your self first

I hate that it had to come to someone essentially saying I am the problem… That it’s me
So if I go outside and get kitten d tonight somewhere… Is that my fault too?

These things are real, and should not be ignored, nor should the victim be victimised further, as is starting to happen in this case already.

You are making a mountain out of an ant hill. As others have said.

If I have a problem with Bob in the morning. Guy is a jerk

If I have a problem with Sally at lunch. Man She is such a kitten

If I have a problem with Tommie, Susan and Kim at dinner, what a load of jerks!

And all day long I run into more and more jerks, its one of two things.

I am the Jerk.

Or I am too sensitive.

Seems pretty simple to me.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

A Sincere, Serious Questioning of Support

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The block list is only so long… We’re talking about hundreds, thousands of these horrible horrible people. But essentially you’re saying, let them get away with it still?

Excuse my examples, but:
If I were to say, murder your family. Would you accept “ignoring” me as a good form of justice for my crimes?

I understand people still do not want to take cyber bullying (for lack of a better phrase) seriously. But it IS real.

Been playing this game since launch. Can’t say I have ever had to block anyone for being a jerkism or for crimes against justice. And hundreds or thousands of horrible people?

I am sorry but I tend to side with occam’s razor. Is you are running into horrible people morning, noon and night maybe start by looking at your self first

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Quaggans and Lack of Content (Very Important)

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

Meh, waste of space race that aren’t even worth corrupting.
They’re just a burden on other races that can actually take care of themselves.

Foo the Quaggan!

I’d like a story where the Quaggans become prized because their skin makes incredible clothing. Then this evil Krait witch wants to kidnap all the Quaggan, and manages to assemble 101 Quaggan in a Krait cave. She then starts an incredibly fashionable clothing line and rises to fame. However, she struggles to cope with the stresses of fame and the story kinda revolves around these struggles.

However, with support from the playable character, we encourage her to believe in herself. She overcomes her personal problems and becomes a strong, independent Krait witch who don’t need no man.

I support this +1 million or something

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Quaggans and Lack of Content (Very Important)

in Guild Wars 2 Discussion

Posted by: Talyn.3295

Talyn.3295

The sheer barbarism shown by certain players must not underscore the importance of this Quaggan movement! Gaile understands this.

Gaile is one of the ones selling quaggan skin backpacks. Last time I checked appealing to a person who sells fur coat for a living to protect animal rights won’t get you very far.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

Getting 5 Pristine Relics with least pain?

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

First off, congrats on making it this far on mawdrey.

I’d already ran a few fractals with friends in the past and started that stage of mawdrey with 2 pristines a week ago (she’s beautiful, so keep going). Like everyone else has said, the easiest way is to do a daily fractal. The adept achievement gives you 1 pristine, and if it’s a good fractal day you can find achievements for another level below 10 which seem to be the easiest. If not, do the adept for 5 days. Best way to get your feet wet! You can solo level 1, but it’s best not to start that way. Level 2 definately needs 3 people. Anything after that probably best with 5 people and watching a video of it before you start. Good luck!

Level two is easily solo able. Although it is easier to run the Whisp with 2 people if you don’t know what your doing. The 1 minute timer is far to generous.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

How to link [Legendary Insight]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Actually the best way to raid is to join a guild that also raids….

Then you never have to deal with the nonsense that is pugging and the common pug mentality of me before we.

Pretty much this. There are alot of great guilds out there, many of which have all three bosses on farm status.

Joining one might mean having to make some changes to your build or even playing a toon that isn’t your “favorite” or main, but if you truly want to Raid, its not that big of a sacrifice.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

How to link [Legendary Insight]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

You can’t copy text from the game. You have to type it out. You could have the person get in TS and then have them copy paste it. I’m sure if they know already upfron they need to copy paste the api in team speak they won’t join if they do not meet the requirements. It would be a awkward/ a pain of someone joined the TS, pasted, and didn’t meet the requirements but I highly doubt that would happen with any consistency.

I was wrong on the Mail copy. I had never tried to copy it out of there. But I have been asked to send the link to the site though that method before.

Point is it still works. If you are the kind of person who is afraid people are going to lie to you about their skill level.

I find the entire idea of trying to sneak into a group ludicrous. I feel bad for people who missed the first wave, but there are also plenty of ways for them to get the experience without being dishonest.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

How to link [Legendary Insight]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Meh, this again?

Easily countered. If someone wants an insight requirement, require PuGs to use GW2efficiency.com. Not only can you see if they have the required number of insights, but you can check gear and food/utilities as well.

Problem solved.

Eh, that’s way more inconvenient though. Because you can’t copy-paste text in chat, you’ll have to type out every single character of the API code before looking up the number of insights. Then you’ll also cut off a lot of people who are good raiders, but don’t want to bother generating an API code just to have access to raids.

The easiest solution is just say being experienced is mandatory, and if it’s clear they’re not from gameplay, kick them. In my experiences this has never actually caused an issue, because most people are smart enough not to waste time if they know they’ll be kicked.

Meh,

I don’t have to pug. So honestly I don’t care if people like the solution. I just said it was there. But there are somethings you have to keep in mind.

1. If you are pugging and you are the kinda of player who is going to ask for restrictions then asking someone have a gw2fficiency account isn’t unreasonable.

2. If the person is unwilling to have one, then they have just filtered themselves. Most of the good raiders already have one for its other benefits.

3. There is no need to type anything. You copy the link, go in game, send the person a mail, with the link inside, then they simply copy it from there. Done.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

How to link [Legendary Insight]

in Fractals, Dungeons & Raids

Posted by: Talyn.3295

Talyn.3295

Meh, this again?

Easily countered. If someone wants an insight requirement, require PuGs to use GW2efficiency.com. Not only can you see if they have the required number of insights, but you can check gear and food/utilities as well.

Problem solved.

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”