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To the Guild Wars 2 Community

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Posted by: Vayne.8563

Vayne.8563

It’s just a bad interview because the two guys answering those questions aren’t actually involved with anything asked about.

Bad interviews happen. Those guys shouldn’t have been the guys answering that interview.

I don’t see how it’s a bad interview, at all.
Having guys in the “right” department saying ‘no/nothing’s off the table’ will make it a better interview? Hint: It doesn’t.

No because the questions asked were fan questions about stuff they’re not really working on. They’re not working on FoV and they’re not working on First person stuff and they never pretended they were. They don’t plan on bringing SAB out during this season and fans want it. Well you know, it wouldn’t be the end of the world if Anet brought it out, but it wouldn’t be the end of the world if they didn’t.

There’s really no good way to have an interview with rabid fans who expect THEIR concerns to be the major concerns.

Precusor crafting is the one thing I could see people getting really riled up about, because they’ve been waiting a long time.

I’d still rather see the rest of the stuff coming out in the patch before I start lighting torches and carrying pitchforks though.

Yeah, so basically it didn’t matter who gives the response, because they’d all give the same answer.

Sometimes it’s not what you’re saying it’s how you say it. When it’s your area of interest, you’d have spent more time thinking about how to present your answers. When you’re answering out of your comfort zone you’re going to stumble. Basic human psychology.

Unsatisfied with purchase.

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Posted by: Vayne.8563

Vayne.8563

Contact customer support. No one on the forums can do anything. http://support.guildwars2.com

Are we board with this game or just MMOs

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Posted by: Vayne.8563

Vayne.8563

maybe we grew up

That is accurate.I think we are just growing up and are less interested in games.When i was a kid i played lots of games (not just MMO’s).I dont play much any kind of game now.I still like to play them but its not same feeling as before.Eventually we will get to some age where we wont feel like playing games at all and we will quit.Its natural thing to happen.

I happen to play with some 60+ friends all the time, perhaps it’s cuz they retired, but really. There is no ‘natural thing’ to happen, it’s just some sort of peer pressure you either give into or not! …

I’m 52 now. I’ll be playing games till my arms fall off.

To the Guild Wars 2 Community

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Posted by: Vayne.8563

Vayne.8563

It’s just a bad interview because the two guys answering those questions aren’t actually involved with anything asked about.

Bad interviews happen. Those guys shouldn’t have been the guys answering that interview.

I don’t see how it’s a bad interview, at all.
Having guys in the “right” department saying ‘no/nothing’s off the table’ will make it a better interview? Hint: It doesn’t.

No because the questions asked were fan questions about stuff they’re not really working on. They’re not working on FoV and they’re not working on First person stuff and they never pretended they were. They don’t plan on bringing SAB out during this season and fans want it. Well you know, it wouldn’t be the end of the world if Anet brought it out, but it wouldn’t be the end of the world if they didn’t.

There’s really no good way to have an interview with rabid fans who expect THEIR concerns to be the major concerns.

Precusor crafting is the one thing I could see people getting really riled up about, because they’ve been waiting a long time.

I’d still rather see the rest of the stuff coming out in the patch before I start lighting torches and carrying pitchforks though.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

People will scroll their mouse, but in that view, suck at the game and leave. You overestimate people. Most of this game wouldn’t really be playable in first person. It would be most useful for screen shots.

If you ask me the game is already unplayable when fully scrolled in, you see your big character from the back but nothing much else. You already have to zoom out a bit to make combat any effective. (I don’t know if this is true for all races though, playing small-created norn mostly)

Why not make 1st person not work when in-combat? Have it scroll out automatically when engaging in combat.

I was sort of being flippant with this answer. I didn’t really think anyone would take it seriously. It’s a result of being annoyed at the total over-reaction I’m seeing there.

The thought process is, and they said it in the interview, the game really wasn’t meant to be played first person. Yes it would be very nice for screen shots. But very nice doesn’t give it priority over anything else.

Yes the could do what you say. Do I personally think that’s the best way Anet could be spending their time? Not really no.

I’m just frustrated with the constant over-reactions to everything, everything anyone in this company says.

You know that interview. It was really really bad. Because two guys were answering questions completely out of their area of expertise. They should have just said sorry not our department. Instead they tried…and they blew it. It’s bad press.

Big, fat, hairy deal.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

i cant really udnerstand u all

the vast majority of players wanted to get belindas greatsword
and we got it!!
gemstore rules!!!

This is quite oftopic but wanted to respond anyway.

Wouldn’t it be way more awesome if that sword could only be obtained by beating a very hard dungeon/boss/solo encounter where you can get the drop by rng and also obtain tokens by which you can buy the sword. This way it means something, now everyone can get it without even playing the game, sounds quite dull to me.

I’ve been in games where we’ve had it both ways. The problem is, if it’s a hard dungeon, most of the game’s population would be excluded from it…which is fine if you’re one of the guys who can do the dungeon. I know I am.

We had harder to get stuff in Guild Wars 1 also, but most of them could be bought with in game gold. Which meant anyone who could farm feathers could have one. It ended up meaning nothing.

But you end up with a bunch of have and have nots otherwise. And most of the population are have nots. That means part of the population will feel disenfranchised.

And you know, from a business perspective, I’d rather alienate the top hardcore guys, then everyone else. But that’s just me.

To the Guild Wars 2 Community

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Posted by: Vayne.8563

Vayne.8563

Frankly this rage that’s slamming the forums and /r/GuildWars2 has been bubbling for awhile. Frankly, the rage never stops on the forums, but the subreddit is usually a calmer, more upbuilding forum for conversation. But when you have an interview where the answers to every single question are:
“No new FoV options”
“No First person view camera”
“No updates to precursor any time soon. But "Soon""
“Maybe no more SAB”
“No developement of tengu”

See this is what I don’t understand. I’m looking at the same list you are. Anet never said, or even implied that FoV options or first person camera view were being worked on. We’ve known this since launch. It’s not on their agenda. It’s a bit late to act all surprised about it now.

The development of the Tengu is not something they’re going to talk about. That doesn’t mean it’s happening and it doesn’t mean it’s not happening. It’s not ready for release, that’s all. They can’t talk about it because it’s still under wraps.

That leaves SAB and precusor crafting. Anet did tell us before the last feature patch that they were back to square one on the feature patch because what they were planning wouldn’t have worked with some stuff that’s upcoming. They’re not ready to talk about it. It’s their modus operandi and has been pretty much since day 1.

That leaves only SAB. All they really said was that the whimsical nature of SAB wasn’t really compatible with the story telling they were doing. It means it won’t be coming out now. Not that it would never come out. There’s no reason it can’t come out between seasons.

It’s just a bad interview because the two guys answering those questions aren’t actually involved with anything asked about.

Bad interviews happen. Those guys shouldn’t have been the guys answering that interview.

That’s a reason to become a mob?

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Sorry everyone. We’re all royally p’d off, but the fact of the matter is that no one at ANet cares what you think. Devs are never going to come in here. If they do, they’ll say 1 or 2 things and run the risk of getting fired (ex. Robert Hrouda). Nobody at ANet cares about us, and as long as we keep buying gems, there’s no reason for them to care.

It doesn’t matter if you leave, as there’s no sub fee; they won’t even notice that you’re gone.

You simply DO NOT MATTER to ANet or NCSoft, unless you’re buying gems.

Guess you polled everyone at the company.

Don’t speak for everyone who works anywhere. Because in actuality you’re just making it up.

Your statement has the same factual value as the OP’s.

It does. He’s factually making this up.

No one can say not a single person at Anet cares, without talking to every person at Anet. That is a fact.

Saying that the two guys who answered the interview don’t care…maybe…but even that’s questionable. It’s an assumption.

Blanket statements about what everyone at Anet are doing is just making stuff up.

Gw2: A game for players, or a game for devs?

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Posted by: Vayne.8563

Vayne.8563

Ye I understand what you’re saying. The players for a long time have been quite against the whole living story thing, especially during season 1, yet the devs pushed with it. I think they are being too stubborn about the choices they make. Make the game the players want, not the game you want.

Im sure Anet had certain visions for the game when creating it, yet some of these sadly won’t come true because they are unrealistic and have certain problems with them that don’t sit well with the players. Temporary content is a perfect example of this. Everyone hated it, and they changed that, so thats good on their part. Yet they still take so long on so many features/content that are massively requested from the community and say “ye we’re looking into it”. Don’t just look into it, actually do it. Players want that more than anything from the living story, so put the living story on hold and give the players something they want. Guild halls for example are one of these.

Everyone didn’t hate the living story, though most people did hate temporary content. I think numbers showed that the living story was quite successful, in spite of complaints. Sure seemed so with all the overflows at the Marionette and not being able to get into my home server for five days.

Gw2: A game for players, or a game for devs?

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Posted by: Vayne.8563

Vayne.8563

I don’t know. I think this whole subject is open to interpretation.

Anet has said from day one they want a living breathing world. That was always the goal. They tried to do it with DEs and that basically failed. DEs added to the game were never talked about by players and no one really cared about them.

So Anet game up with the LS. That seemed to work for them, in spite of complaints. But most of the complaints were that it wasn’t permanent and it wasn’t repeatable. Anet listened and in season 2 they created the journal and fixed those complaints. We said we wanted account bound dyes and a wardrobe and we got account bound dyes and a player wardrobe. We said we wanted account bound WxP and we got account bound WxP.

It’s easy to forget the stuff we have gotten, because we haven’t gotten all of it. But that doesn’t mean Anet doesn’t care. Some of the stuff they’re not putting into the game because they do care. Like open world PvP. There’s been a lot of requests for it, but far more people would hate it than love it. It’s not in the game.

Anet is working on stuff too, and we have no idea what that stuff is. Some if it may be stuff we’ve asked for. But you have to admit, stuff we’ve asked for has made it into the game.

2 feature packs and 1/2 season, not enough

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Posted by: Vayne.8563

Vayne.8563

Taking away something that’s not used is not taking away content either. I have a guild of 150 people, many of whom do run dungeons, but it was almost impossible to badger people into running the F/U path of TA. It was bad out there.

I used the LFG tool a couple of times and it took forever to get a group. Disneyworld closes down rides that people don’t frequent too. They put a new ride in it’s place. Hopefully the new ride does better.

Again, I still consider the battle for Lion’s Arch content, because I played and enjoyed it. I did run the TA path they took out a few times and it was fine…but having to run it again and again…it wasn’t worth the time to find the group.

There is a poster on these forums, I think his name starts with a V, who has on multiple occasions pointed out that someone not liking a piece of content developed and implemented by the devs does not mean that it is not content. It was a playable part of the game. It was removed. New content was added to replace it. At the end of that development cycle we had essentially the same amount of content.

As V has also pointed out, I consider Battle for Lion’s Arch content too, even if it’s not there anymore. Quote all the stuff, not just the stuff that fits your theory.

If the Battle for Lion’s Arch and the Marionette is content, so is the other content that was removed.

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Sadly, this is what MMO have become, a quick cash grab. “Cash shop” are turning MMO into a real joke. In GW2 first years I spent around 300$ on gems store, and I was glad to do it, I haven’t in the last year, I feel that what they are releasing is not worth my money.

Someone stated in another thread how I feel about GW2. At this point, we all know what GW2 should have been, what it is and what it will never be. Every update I am disappointed, because they could do much better with what they have. I stay, because this game has so much potential but I’m tired of hoping.

Do you want to know why MMOs in general do worse than expected, almost universally?

Because all MMOs face similar problems. It’s so easy to say stuff like, what an MMO could have been. Having never made one yourself, it’s easy to say they could have done better. But if someone could have done better, why is no one actually doing better? That’s the real question.

Maybe, just maybe, it’s harder than it looks to make a AAA MMO.

Because doing better wouldn’t bring as much profits? I’m not asking for AAA, when they make a complete armor set and just throw it in gems store, because it’s an easy cash grab, maybe once in a while, just maybe, make some quick content for us to obtain it otherwise?

And please , don’t tell me it’s hard to make a “build save” option, or queue system to “join in” or fix most of the problem dungeons have. For god sake, it took them 1 year to fix the -10% damage on potion to actually reduce instead of adding 10%.

It is hard to make a build save option and anyone who says otherwise, doesn’t get programming at all. If the game wasn’t written for it originally, it needs to be reworked which can break other things if you don’t do it very carefully. They’re working on a build save template now. We know they are.

Fixing dungeon problems? There are many of them. Every time they fix one people find exploits that break something else. Most people find a way around the problems, but again, do we know what percentage of the player base actually runs or cares about dungeons? I’m guessing it’s a lot lower than you think.

Making the game better means different things to different people.

I do get programming, and if you think a build template would be hard, you’re the one who doesn’t, Fact : it doesn’t take 2 years. Anyway, I’m done arguing with you for the simple fact, I have disagree with EVERY posts you have ever made on this forum so it would be pointless.

If you’ve disagreed with every post I’ve ever made on this forum, I’d say the problem is yours. I suppose you like the new trait acquisition system then, because I don’t and think it needs to be changed.

If a program is set up to do something, it’s easy to add functionality. If a program isn’t it’s not so easy. It doesn’t take two years if that’s the only thing you have to do.

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Sadly, this is what MMO have become, a quick cash grab. “Cash shop” are turning MMO into a real joke. In GW2 first years I spent around 300$ on gems store, and I was glad to do it, I haven’t in the last year, I feel that what they are releasing is not worth my money.

Someone stated in another thread how I feel about GW2. At this point, we all know what GW2 should have been, what it is and what it will never be. Every update I am disappointed, because they could do much better with what they have. I stay, because this game has so much potential but I’m tired of hoping.

Do you want to know why MMOs in general do worse than expected, almost universally?

Because all MMOs face similar problems. It’s so easy to say stuff like, what an MMO could have been. Having never made one yourself, it’s easy to say they could have done better. But if someone could have done better, why is no one actually doing better? That’s the real question.

Maybe, just maybe, it’s harder than it looks to make a AAA MMO.

Because doing better wouldn’t bring as much profits? I’m not asking for AAA, when they make a complete armor set and just throw it in gems store, because it’s an easy cash grab, maybe once in a while, just maybe, make some quick content for us to obtain it otherwise?

And please , don’t tell me it’s hard to make a “build save” option, or queue system to “join in” or fix most of the problem dungeons have. For god sake, it took them 1 year to fix the -10% damage on potion to actually reduce instead of adding 10%.

It is hard to make a build save option and anyone who says otherwise, doesn’t get programming at all. If the game wasn’t written for it originally, it needs to be reworked which can break other things if you don’t do it very carefully. They’re working on a build save template now. We know they are.

Fixing dungeon problems? There are many of them. Every time they fix one people find exploits that break something else. Most people find a way around the problems, but again, do we know what percentage of the player base actually runs or cares about dungeons? I’m guessing it’s a lot lower than you think.

Making the game better means different things to different people.

2 feature packs and 1/2 season, not enough

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Posted by: Vayne.8563

Vayne.8563

My god!

Can we please differentiate between “changing existing features” and “NEW features???”

Rehashing junk and acting like it’s new ‘does not’ make it “new.”

Ummm, that’s not just a little disingenuous. If you tear down a house and build a palace, you have a palace.

The new path of TA is NOT a rehash and NO ONE can say it’s a rehash. It’s a completely 100% new path. An 80th level path with new enemies, new maps, new bosses and new rewards.

The Tequatl revamp took something that was essentially nothing and made it into something much more than it was. If you call this a rehash, I’d have to say you’re misusing the word. The closest thing to a rehash I can think of is the AC dungeon upgrade, but even that has completely new bosses in it with new mechanics.

Agreed, for the most part, however the new content mentioned here results in a zero sum. Taking away one piece of content to introduce another in its place does not increase the amount of content.

Taking away something that’s not used is not taking away content either. I have a guild of 150 people, many of whom do run dungeons, but it was almost impossible to badger people into running the F/U path of TA. It was bad out there.

I used the LFG tool a couple of times and it took forever to get a group. Disneyworld closes down rides that people don’t frequent too. They put a new ride in it’s place. Hopefully the new ride does better.

Again, I still consider the battle for Lion’s Arch content, because I played and enjoyed it. I did run the TA path they took out a few times and it was fine…but having to run it again and again…it wasn’t worth the time to find the group.

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Sadly, this is what MMO have become, a quick cash grab. “Cash shop” are turning MMO into a real joke. In GW2 first years I spent around 300$ on gems store, and I was glad to do it, I haven’t in the last year, I feel that what they are releasing is not worth my money.

Someone stated in another thread how I feel about GW2. At this point, we all know what GW2 should have been, what it is and what it will never be. Every update I am disappointed, because they could do much better with what they have. I stay, because this game has so much potential but I’m tired of hoping.

Do you want to know why MMOs in general do worse than expected, almost universally?

Because all MMOs face similar problems. It’s so easy to say stuff like, what an MMO could have been. Having never made one yourself, it’s easy to say they could have done better. But if someone could have done better, why is no one actually doing better? That’s the real question.

Maybe, just maybe, it’s harder than it looks to make a AAA MMO.

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Sorry everyone. We’re all royally p’d off, but the fact of the matter is that no one at ANet cares what you think. Devs are never going to come in here. If they do, they’ll say 1 or 2 things and run the risk of getting fired (ex. Robert Hrouda). Nobody at ANet cares about us, and as long as we keep buying gems, there’s no reason for them to care.

It doesn’t matter if you leave, as there’s no sub fee; they won’t even notice that you’re gone.

You simply DO NOT MATTER to ANet or NCSoft, unless you’re buying gems.

Guess you polled everyone at the company.

Don’t speak for everyone who works anywhere. Because in actuality you’re just making it up.

Why ANet/NCSoft doesn't care (re-post)

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Posted by: Vayne.8563

Vayne.8563

Or Anet does care. They’re catering to the majority, because that’s where the money is. It doesn’t mean they don’t care.

I ran a computer store. At some point it became unprofitable to support mac. It wasn’t worth it to us. People who had macs might, erroneously, think I didn’t care. I did care. I felt bad for them. But a business isn’t a charity and I had to make a business decision. It doesn’t mean I didn’t care.

Those people feel let down. But there weren’t enough of them to make a difference to the business. I liked many of them…but that didn’t mean I should have kept an entire department running for them.

Where is this game going?

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Posted by: Vayne.8563

Vayne.8563

Personally, I’d love to see first person point of view in the game, but you have to know there are a ton of clueless players out there who would get into that view, not realize it’s not the main view, hate the game and leave. That’s why we really can’t have nice things.

Really bad argument, I thought you would come up with better ones. I won’t even go into debunking it for “players are stupid” is a common excuse in the gaming industry and you can find people more eloquent than me that got it covered.

No thanks. I don’t really think that making a game foolproof is all that bad. Fools are really ingenuous.

That game was not DESIGNED to be played in first person point of view period. Whether people want it or not, that’s not how it was designed.

It’s not even relevant whether people want it or not. We were never supposed to get it. It’s there for testing purposes.

First person point of view would render much of the game unplayable. If you think particle effects are bad now, just wait till you see them in first person.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

Okay reality check. The people answering this interview are the end game guy and a WvW guy. They probably expected the interview to be about that.

These are the wrong guys for these specific questions. They might not even HAVE the answers and they tried to answer as best they could.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

That said, stuff like first person view and wider field of vision, aren’t in the game. They haven’t been in the game since launch. No one from Anet has ever implied they’re coming.

But they were in the beta, and to my knowledge, Anet has never been able to articulate a good (i.e. not self-contradictory, like the reasoning we just saw) reason why they didn’t make it from the beta to release in some form or another, even if it’s a limited form. It’s not a matter of people asking for features like this to be created out of the blue; the features exist, they just aren’t being used.

When they are willing to give answers so embarrassingly bad that they literally contradict themselves, I can only imagine that means that the truth is even more embarrassing, something like, “oops, we accidentally fired all the coders who understood this feature, and now we have no one capable of altering it and no budget to hire anyone else.” I completely understand why someone would rather make nonsensical statements than admit the truth if it’s anything like I imagine it to be.

They’re not in the game because a decent percentage of the player base would lock themselves into first person view, be unable to play the game, assume the game sucks and leaves. Which is good for no one. Even people who want it.

The ability to “lock themselves into first person view” would indeed be a silly feature. That is not the feature that is under discussion. It sounds like what people mostly care about is not having a semitransparent head filling your camera at maximum zoom, so that it’s possible to do things like look closely at art, examine another player’s outfit, see what’s ahead of you in a tightly confined space, or take an unobstructed screenshot. I don’t think a “lock me in first person view” setting would help with any of that.

People will scroll their mouse, but in that view, suck at the game and leave. You overestimate people. Most of this game wouldn’t really be playable in first person. It would be most useful for screen shots.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

My favorite : “We don’t have anything we can say right now”.

Why on earth are you doing a kitten interview than?

Seriously?

They get hassled, hounded, and begged by websites, pod casters, and other various forms of media to let them interview them. If you think they went looking to be interviewed in this case, you are so out of touch with the reality of the situation, that you have no business commenting on it.

Fans: Anet never communicates with us.
Anet: Says stuff fans don’t want to hear.
Fans: Why even bother answering the interview.

Give me a break.

Anet is out of touch

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Posted by: Vayne.8563

Vayne.8563

That said, stuff like first person view and wider field of vision, aren’t in the game. They haven’t been in the game since launch. No one from Anet has ever implied they’re coming.

But they were in the beta, and to my knowledge, Anet has never been able to articulate a good (i.e. not self-contradictory, like the reasoning we just saw) reason why they didn’t make it from the beta to release in some form or another, even if it’s a limited form. It’s not a matter of people asking for features like this to be created out of the blue; the features exist, they just aren’t being used.

When they are willing to give answers so embarrassingly bad that they literally contradict themselves, I can only imagine that means that the truth is even more embarrassing, something like, “oops, we accidentally fired all the coders who understood this feature, and now we have no one capable of altering it and no budget to hire anyone else.” I completely understand why someone would rather make nonsensical statements than admit the truth if it’s anything like I imagine it to be.

They’re not in the game because a decent percentage of the player base would lock themselves into first person view, be unable to play the game, assume the game sucks and leaves. Which is good for no one. Even people who want it.

Where is this game going?

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Posted by: Vayne.8563

Vayne.8563

reposted from Reddit:

I see a HUGE backlash from the Guildmag interview, and you know, I can sort of understand it. It’s a terrible interview. I mean really bad. But let’s break down the three major issues people are talking about.
First person view Fov SAB
Now, the first two, we never had in game. We were never told we were going to have it. I know I wasn’t expecting it. And suddenly, Guildmag asks whether we’re going to get them and someone, probably unready for the question, tries to find a way to say why we’re not going to get them.
We’re not going to get them because they’re working on other stuff they consider higher priority. That’s the real reason.
The SAB thing doesn’t say we’ll never have SAB again. They have a story going that some people seem to like. I seem to like it. One of the complaints about the first season was lack of continuity. We were always doing something different. It felt disjointed. How jarring, tone-wise, would SAB be if they brought it out in the middle of this story?
The should just put it in the game and leave it there, and it wouldn’t have been a distraction from the story. Because those who don’t care about it would ignore it and they’d only have the story. They could just throw it in with no fanfare or no annoucement at all. It would solve a lot of problems.
But realistically speaking, this magazine piece as bad as it is came out at a very bad time. Anet is talking about a feature pack and we don’t know what most of it is about yet…and we’re up in arms over the lack of features we were never told we’d get, and we should have never expected.
Personally, I’d love to see first person point of view in the game, but you have to know there are a ton of clueless players out there who would get into that view, not realize it’s not the main view, hate the game and leave. That’s why we really can’t have nice things.
But Anet can’t really come out and say that in an interview for obvious reasons.

Balance? Are you kidding?

in Profession Balance

Posted by: Vayne.8563

Vayne.8563

These are not only balance changes, but some of the are requested by players.

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

No one even mentioned about the Foxfire Clusters grind?

For an optional backpiece that you have forever to make? No, why would they?

Anet is out of touch

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The interview in Guild Mag is terrible. It’s bad PR. If this is the way Anet is going to answer interviews, they shouldn’t give interviews at all.

That said, stuff like first person view and wider field of vision, aren’t in the game. They haven’t been in the game since launch. No one from Anet has ever implied they’re coming.

In those instances, even though the answers are terribly phrased, the truth is we shouldn’t have been expecting them. I would love to see first person point of view, but not having it in the game is not a game changer for me. Same with SAB. I really enjoyed it.

But I completely understand why in the middle of a serious storyline they might not want to bring it in. It doesn’t mean it will never be back.

One of the complaints about the first season of the living story was that it lacked cohesion. We were doing different stuff every two weeks. Sometimes it was the Scarlet story then we jumped to Tequatls return or SAB which had nothing to do with the story. Anet has taken that on board and made it so while the living story is coming out, they’re not going to change the flow with SAB.

I think the answer is to put SAB in the game permanently. Because if it was in the game permanently, it would be forgotten about by most people in a month.

And the people who want to play it can happily do so.

Very sad, close to rage wiping

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Sounds to me like you’re in the wrong guild. I do stuff with people in my guild in the open world all the time.

Half the problem people have in games is they join a group of people who don’t share their play style.

Class to explore and solo the story lines

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

I sort of like ranger for open world soloing mostly because of the 3 downed skill. When I’m soloing difficult content, that’s saved me quite a few times.

GW2 and mathematics - The Equilibrium theory

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

the assumption here is that it is the lack of a clear voice from the community that is the problem, i doubt that this is the case.

Based on the responses I’m seeing from this interview I’d say people are fairly unanimous.

Except that forum goers traditionally only represent about 15% of the gaming population and very often what they want is not what the majority wants. You may not believe it, but that doesn’t stop it from being true. That’s the real problem.

Recently Lotro stopped adding raids to their patches. If you look at the forum, everyone wanted raids, raided, looked forward to raiding. A lotro dev said only 2% of the population ever raided. But the forums tell a completely different story (something that same dev also said).

So comments on reddit? Not really all that much to write home about.

Okay, that’s true and that’s a good reminder….

<— still saddened by the interview T_T

I know from stuff said by devs that Anet puts a lot of stock into metrics. They’re always watching what people play. They have stats that track everything. They know exactly how many characters were killed by a Risen Thralls during the first year.

I suppose it’s possible to put too much faith into metrics too, but I’m not sure if that’s the case.

I think if Anet would release some of the metrics, people would be very very surprised.

What was your biggest troll in gw2?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I won’t say this is my biggest, but one thing I really enjoy doing it to change my ranger pet when I’m with guildies to be as close as possible to whatever it is that we’re fighting. Like we’re in TA, and before we hit the spiders, I switch to a spider pet.

People turn around and freak, sometimes even attack my pet, before they realize.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

See if you ban those people you get the reputation of censorship, no matter how unreasonable they are. If you don’t ban them, they destroy the forum. It really really is a lose situation for Anet.

But I still think they need to be more transparent.

Class to explore and solo the story lines

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Warrior is one of best classes for PVE if you tend to pug a lot, you will literally never need another class. Eles might be better for speedruns but I never use mine for pugs anymore, they are too squishy and get downed a lot. The other classes that have good survivability are guardian and thief, they are the only other ones that are useful.

But he’s talking about exploring and soloing not pugging.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Any chance there’s a business reason behind the silence. Not letting competitors plan their launches around their launch? Because that sort of thing happens all the time.

My general experience is that developers really couldn’t give one tenth of one kitten about what another developer is doing. Their plates are so full with what they are doing they really can’t waste it worrying about what [x] over in [y] studio might be doing if they know something is happening on [z].

Now publishers are more in tune with that, and sure I suppose it’s possible NCSoft is sending down the order to keep things close to the vest. But considering how much of this new era of silence concurs nearly perfectly with all the hot-coal raking the fans did over Arena.net’s 2013 intentions, I’m inclined to believe that Arena.net has decided speaking candidly with their player base simply isn’t worth the grief.

Well at least with an expansion, I’m pretty sure NCsoft would decide when they could release that news.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think you’re right in fact I truly believe they are building an expansion what I don’t understand is their complete unwillingness to divulge their plans. What sense does it make to let players leave because they have no news or nothing to look forward too? I mean if you’re building it why not just tell people and squash all of the negative publicity surrounding these doubts and concerns. You don’t have to set a date, you don’t have to give specifics, just knowing it’s coming would be enough for most people to stick around, or continue to invest money. I know I’d open my wallet again if I knew this was in the pipeline because their would be the security of knowing it would be more of a long term investment. Not knowing anything formally is why I won’t spend anymore money.

I have never in all my years of gaming seen a company do more harm to themselves through pathetic marketing practices as Anet. They are by far their own worst enemies.

Because they’ve been down that road. They TRIED to be transparent, and lay out their plans a year in advance.

The moment ANY of it changed, even in the slightest, the fanbase went on a rampage and started spitting the most vile, disgusting, entitled, bratty venom I had seen since the WoW message boards.

I do believe their silence is now because they do not believe they CAN be candid with their fans without their fans losing their collective kitten. And I don’t entirely blame them, even though I do think they should be open anyway.

Any chance there’s a business reason behind the silence. Not letting competitors plan their launches around their launch? Because that sort of thing happens all the time.

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Let’s do it! Let’s all rush the support team with asks for a refund and see what they do!

I’d at least wait for some kind of clarification. Gumming up the customer service for people who really need help is probably not the best way to go about things on the strength of a single magazine interview.

GW2 and mathematics - The Equilibrium theory

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

the assumption here is that it is the lack of a clear voice from the community that is the problem, i doubt that this is the case.

Based on the responses I’m seeing from this interview I’d say people are fairly unanimous.

Except that forum goers traditionally only represent about 15% of the gaming population and very often what they want is not what the majority wants. You may not believe it, but that doesn’t stop it from being true. That’s the real problem.

Recently Lotro stopped adding raids to their patches. If you look at the forum, everyone wanted raids, raided, looked forward to raiding. A lotro dev said only 2% of the population ever raided. But the forums tell a completely different story (something that same dev also said).

So comments on reddit? Not really all that much to write home about.

Class to explore and solo the story lines

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

I’m not sure I’d say that. Guardians and Warriors are considered top of the line, or eles if you’re looking for something more difficult to play.

However, open world content can be done with ANY profession.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Do you have a pie-chart where you asked every person that has bought the game, or is this a case of “I don’t like this, therefore no one does”?

Let’s make a pie chart to reflect the majority’s opinion.
http://strawpoll.me/2368868

A simple little poll on strawpoll (2368868) to give us a piechart.

EDIT: 50/50 right now (only 2 votes), the more of you that vote the more accurate the poll will be. Please vote to put an end to this question.
EDIT 2: 4 votes no, 1 vote yes.

This won’t reflect the majority’s opinion. It will possible reflect the majority of a minority which are forum posters. The most vested, hardest to please people in the game. The dissatisfied ones. That’s what this reflects.

If we know nothing else from the past it’s that forum posters often don’t express majority views.

In a recent quote, which I’ve quoted elsewhere, a Lotro dev said that even though there were a huge number of forum posts by raiders, only 2% of the game’s population raided.

Polls on forums generally prove very little.

This is the closest I can get to having proper statistics, so unless ANet wants to advertise our little poll on Facebook (which would be awesome, but we can’t really count on that) then the forumers are the only people I can really poll.

Facebook would also say nothing .. a lot of MMO gamers these days are 40+ now and
often don’t care about facebook at all.

The only thing that would give maybe some decent data is an ingame poll .. like they did in AION from time to time.

LMAO! I told my wife about it and she wants to vote and can’t. Says she already voted. lol Must be we’re on the same IP.

I set it to not let people vote from the same IP to prevent one player from voting multiple times. I only want to get 9000:1 ratio if it’s legit lol. Maybe I’ll just poll some players in-game and use that data.

Talk to people. But talk to them after the info is out on the new feature patch. Right now I bet most people don’t even know about the combat log improvements yet.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If you really want I could probably find the video link to the interview for you.

if you want to, it would be good to see, but dont break your back looking for it.

To save Vayne’s back I found two articles one from July last year and one from January this year. How accurate they are is an entirely different matter.

http://massively.joystiq.com/2013/07/18/guild-wars-2s-colin-johanson-outlines-big-plans-and-course-cor/

http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2

Vayne’s back thanks you. lol

yeah i didnt see any expansion mentioned in the first, but they did mention new weapon types that would happen after to legendaries and precursor quests, which hasnt come yet, so i would assume thats pretty far off.

the second interview i remember, it the one where says you can expect that stuff within the lifespan of GW2, but no time soon, even though nothing is off the table. Lifespan is a long time, (hopefully) so i wouldnt expect much on that front within the next year.
But i am more than happy to be wrong

I’ve said time and time again I expect an expansion next year. Not tomorrow. Not next week. Next year.

But this proves that they haven’t ruled out an expansion and they are working on bigger projects of the type seen in expansions in the background.

You know they never talk about stuff very far before it’s released.

my thinking is it would probably be at least a year from when they announce it (or it comes out that they trademarked a name or some such) So i would say maybe 1.5 years at best, but i may be overly pessimistic

My guess is one year from the china release. They’re not likely to want to overload the new area. Give China time to catch up and release it everywhere at once. It’s way too soon for an expansion in China.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Do you have a pie-chart where you asked every person that has bought the game, or is this a case of “I don’t like this, therefore no one does”?

Let’s make a pie chart to reflect the majority’s opinion.
http://strawpoll.me/2368868

A simple little poll on strawpoll (2368868) to give us a piechart.

EDIT: 50/50 right now (only 2 votes), the more of you that vote the more accurate the poll will be. Please vote to put an end to this question.
EDIT 2: 4 votes no, 1 vote yes.

This won’t reflect the majority’s opinion. It will possible reflect the majority of a minority which are forum posters. The most vested, hardest to please people in the game. The dissatisfied ones. That’s what this reflects.

If we know nothing else from the past it’s that forum posters often don’t express majority views.

In a recent quote, which I’ve quoted elsewhere, a Lotro dev said that even though there were a huge number of forum posts by raiders, only 2% of the game’s population raided.

Polls on forums generally prove very little.

This is the closest I can get to having proper statistics, so unless ANet wants to advertise our little poll on Facebook (which would be awesome, but we can’t really count on that) then the forumers are the only people I can really poll.

Facebook would also say nothing .. a lot of MMO gamers these days are 40+ now and
often don’t care about facebook at all.

The only thing that would give maybe some decent data is an ingame poll .. like they did in AION from time to time.

LMAO! I told my wife about it and she wants to vote and can’t. Says she already voted. lol Must be we’re on the same IP.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If you really want I could probably find the video link to the interview for you.

if you want to, it would be good to see, but dont break your back looking for it.

To save Vayne’s back I found two articles one from July last year and one from January this year. How accurate they are is an entirely different matter.

http://massively.joystiq.com/2013/07/18/guild-wars-2s-colin-johanson-outlines-big-plans-and-course-cor/

http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2

Vayne’s back thanks you. lol

yeah i didnt see any expansion mentioned in the first, but they did mention new weapon types that would happen after to legendaries and precursor quests, which hasnt come yet, so i would assume thats pretty far off.

the second interview i remember, it the one where says you can expect that stuff within the lifespan of GW2, but no time soon, even though nothing is off the table. Lifespan is a long time, (hopefully) so i wouldnt expect much on that front within the next year.
But i am more than happy to be wrong

I’ve said time and time again I expect an expansion next year. Not tomorrow. Not next week. Next year.

But this proves that they haven’t ruled out an expansion and they are working on bigger projects of the type seen in expansions in the background.

You know they never talk about stuff very far before it’s released.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Do you have a pie-chart where you asked every person that has bought the game, or is this a case of “I don’t like this, therefore no one does”?

Let’s make a pie chart to reflect the majority’s opinion.
http://strawpoll.me/2368868

A simple little poll on strawpoll (2368868) to give us a piechart.

EDIT: 50/50 right now (only 2 votes), the more of you that vote the more accurate the poll will be. Please vote to put an end to this question.
EDIT 2: 4 votes no, 1 vote yes.

This won’t reflect the majority’s opinion. It will possible reflect the majority of a minority which are forum posters. The most vested, hardest to please people in the game. The dissatisfied ones. That’s what this reflects.

If we know nothing else from the past it’s that forum posters often don’t express majority views.

In a recent quote, which I’ve quoted elsewhere, a Lotro dev said that even though there were a huge number of forum posts by raiders, only 2% of the game’s population raided.

Polls on forums generally prove very little.

This is the closest I can get to having proper statistics, so unless ANet wants to advertise our little poll on Facebook (which would be awesome, but we can’t really count on that) then the forumers are the only people I can really poll.

Misleading data is worse than no data in my opinion.

Feel free to go shout about it in Lion’s Arch to make it more reliable.

You can do that if you like. There are so many problems with this it’s not funny.

The phrasing for example. Coming into that poll cold, I’d read it as is that enough to keep me playing forever as if nothing else was ever coming out. That’s how it reads.

It’s what’s called a loaded question.

It’s also a pass fail type question.

A better question would have been on a scale of 1-10 how likely will living story and feature packs keep you playing. The problem is we don’t even know what’s in the new feature pack yet, so no one can really say.

It’s like saying will you like the next movie you see?

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Do you have a pie-chart where you asked every person that has bought the game, or is this a case of “I don’t like this, therefore no one does”?

Let’s make a pie chart to reflect the majority’s opinion.
http://strawpoll.me/2368868

A simple little poll on strawpoll (2368868) to give us a piechart.

EDIT: 50/50 right now (only 2 votes), the more of you that vote the more accurate the poll will be. Please vote to put an end to this question.
EDIT 2: 4 votes no, 1 vote yes.

This won’t reflect the majority’s opinion. It will possible reflect the majority of a minority which are forum posters. The most vested, hardest to please people in the game. The dissatisfied ones. That’s what this reflects.

If we know nothing else from the past it’s that forum posters often don’t express majority views.

In a recent quote, which I’ve quoted elsewhere, a Lotro dev said that even though there were a huge number of forum posts by raiders, only 2% of the game’s population raided.

Polls on forums generally prove very little.

This is the closest I can get to having proper statistics, so unless ANet wants to advertise our little poll on Facebook (which would be awesome, but we can’t really count on that) then the forumers are the only people I can really poll.

Misleading data is worse than no data in my opinion.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If you really want I could probably find the video link to the interview for you.

if you want to, it would be good to see, but dont break your back looking for it.

To save Vayne’s back I found two articles one from July last year and one from January this year. How accurate they are is an entirely different matter.

http://massively.joystiq.com/2013/07/18/guild-wars-2s-colin-johanson-outlines-big-plans-and-course-cor/

http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2

Vayne’s back thanks you. lol

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Do you have a pie-chart where you asked every person that has bought the game, or is this a case of “I don’t like this, therefore no one does”?

Let’s make a pie chart to reflect the majority’s opinion.
http://strawpoll.me/2368868

A simple little poll on strawpoll (2368868) to give us a piechart.

EDIT: 50/50 right now (only 2 votes), the more of you that vote the more accurate the poll will be. Please vote to put an end to this question.
EDIT 2: 4 votes no, 1 vote yes.

This won’t reflect the majority’s opinion. It will possible reflect the majority of a minority which are forum posters. The most vested, hardest to please people in the game. The dissatisfied ones. That’s what this reflects.

If we know nothing else from the past it’s that forum posters often don’t express majority views.

In a recent quote, which I’ve quoted elsewhere, a Lotro dev said that even though there were a huge number of forum posts by raiders, only 2% of the game’s population raided.

Polls on forums generally prove very little.

Retiring BL Weapon Sets and Selling Sets

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You’re going to find a lot of resistance to this idea, even though I don’t mind it myself. Right now, people buy black lion chests not to get the skins for themselves, but to sell the skins for profit. If everyone knows skins will eventually be available they lose value. People will wait. People will stop buying (or farming) as many black lion keys.

It will affect the economy.

Good points, but don’t you think that the year delay would address this ?

I know a lot of people would wait if we were talking a week, but a year ? A significant part of Anet’s business plan is based on the fact that a lot of people would rather pull out their credit card to buy something now rather than wait to earn gold in game.

There’s a lot of things to spend gold on. And I don’t need any single skin right now. Plenty of skins in the game that I like. I might consider buying a skin I particularly like off the TP for 60 gold. But if I knew that in a year I could have it for cash, I wouldn’t personally buy it because there are things I can’t buy off the cash shop and those would take precedence.

There’s no shortage of stuff I want to spend gold on…and I don’t buy gems to convert to gold.

Yeah but you are not some impatient kid. You grew up in an era where waiting until you could afford something, or being thrifty in general, was a virtue. The gemshop works because a lot of people want their shiny, or whatever, now !

The average age of the playerbase is probably higher than most people think. The average gamer is now over 30.

I’m not thinking kids are driving the gem sales these days.

I’m not a legal adult, and I haven’t spent $0.01 on gems.

Supports what I’m saying. But you’re not a very big sample size.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I haven’t even done LS2 yet – I was hoping for more zones to be opened, but when all w got was Dry Top, I was disappointed.

“I wanted more zones to play in, saw they only added one new zone, which isn’t as many as I wanted, so I’m not even going to play it…”

People want expansions. ArenaNet has said that they going to do the Living World instead of an expansion. People still expect expansion-like content. What’s wrong about that?

The Living World focuses around story instead of new maps or new things to do.
Sadly the story is very bad. Many people are not pleased with the outcome and insist that if ANet would’ve done expansions instead, the game would be better.

First, Anet never said living world instead of an expansion and I’m pretty sure we’ll see an expansion next year not this year.

Secondly, I think you should stop talking for most people. You have no idea what most people like. The story is being much better received this time than last time, and there are far fewer complaints about it and far more compliments.

I’m not thinking the story is as bad or as disliked as you claim it is. And I don’t think you can back up your claims about it either.

at one point they did say LS instead of expansion, or rather you could expect expansion like content through living world. They may have changed their minds, or have a new plan, but as far as they have said, we have no current reason to expect an expansion within the next 365 days.

which doesnt mean we wont see one, just means nothing they have said suggests it.

the large projects in background thing was said early on vayne, before they decided to do LS, back when they were still thinking about doing expansions.

As for expansion like content, they have defined many things we have gotten as expansion like, i dont feel like many people agreed with their definition of expansion like.

Plans however may have changed, but everything they have said suggests that expansion is a far off possibility, and the current release plan is how they want to deliver content and update things for the time being.

This is why i felt the need to say, IF this is what we can expect for the future, it is not enough for many people. If, however this is the middle of expansion type content, then it may be fine, as long as the expansion doesnt take 2 years.+

Usually you’re pretty factual when you speak and I have a lot of respect for what you say. This time you’re dead wrong. Anet said the thing about the teams in the background working on bigger projects at an interview. Colin spoke about having four teams of people rotating the living story content (so the living story was a thing back then) and he spoke about other teams working on the background on bigger projects, the kind of stuff you’d see in a paid expansion. He said, in that same interview, that they haven’t decided how they wanted to deliver that content, but that it could be through the living story or an expansion.

He also said that if there was going to be another profession it was likely going to be a heavy armor profession.

The stuff people are asking for is being worked on. There’s no question in my mind about it. We see a new zone being slowly introduced in the Living Story now. We saw Edge of the Mists introduced in a Living Story. This is the kind of stuff you do get in an expansion, you just get it at once.

i may be wrong but from what I remember they essentially said at the time of LS that no expansions were being worked on, and that expansion like content would be released through living story.
Before LS, they said they had people working on big projects and they werent sure how they were going to introduce them, whether through expansions or releases.

However this was all a long time ago, and many of the sources would be difficult to find now, so I concede my memory may be off on the matter

If you really want I could probably find the video link to the interview for you.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

First, before the Living World first launched a dev clearly said that they’re not working on an expansion but on their Living Story. You wont see an expansion before the Living Story is finished.

To be fair, the dev said that they weren’t working on an expansion at that time. There has been no statement by anyone at Anet that there would never be a boxed expansion. In fact, one of the articles that came out a few months back (might have been with Mike Z, don’t recall now) stated that we would see a boxed expansion in the future. While this might have changed, I’ll reiterate that there has not been any official statement that we would not have boxed expansions.

I don’t want to say they’ll never work on an expansion, and I hope they do work on an expansion. But we wont see one until the Living Story has finished, that’s for sure.

I don’t think the living story will ever finish. I think it’ll be an ongoing thing and I STILL think they’ll have an expansion, probably between seasons. They’ll just take a break from the story when the expansion comes out.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I haven’t even done LS2 yet – I was hoping for more zones to be opened, but when all w got was Dry Top, I was disappointed.

“I wanted more zones to play in, saw they only added one new zone, which isn’t as many as I wanted, so I’m not even going to play it…”

People want expansions. ArenaNet has said that they going to do the Living World instead of an expansion. People still expect expansion-like content. What’s wrong about that?

The Living World focuses around story instead of new maps or new things to do.
Sadly the story is very bad. Many people are not pleased with the outcome and insist that if ANet would’ve done expansions instead, the game would be better.

First, Anet never said living world instead of an expansion and I’m pretty sure we’ll see an expansion next year not this year.

Secondly, I think you should stop talking for most people. You have no idea what most people like. The story is being much better received this time than last time, and there are far fewer complaints about it and far more compliments.

I’m not thinking the story is as bad or as disliked as you claim it is. And I don’t think you can back up your claims about it either.

at one point they did say LS instead of expansion, or rather you could expect expansion like content through living world. They may have changed their minds, or have a new plan, but as far as they have said, we have no current reason to expect an expansion within the next 365 days.

which doesnt mean we wont see one, just means nothing they have said suggests it.

the large projects in background thing was said early on vayne, before they decided to do LS, back when they were still thinking about doing expansions.

As for expansion like content, they have defined many things we have gotten as expansion like, i dont feel like many people agreed with their definition of expansion like.

Plans however may have changed, but everything they have said suggests that expansion is a far off possibility, and the current release plan is how they want to deliver content and update things for the time being.

This is why i felt the need to say, IF this is what we can expect for the future, it is not enough for many people. If, however this is the middle of expansion type content, then it may be fine, as long as the expansion doesnt take 2 years.+

Usually you’re pretty factual when you speak and I have a lot of respect for what you say. This time you’re dead wrong. Anet said the thing about the teams in the background working on bigger projects at an interview. Colin spoke about having four teams of people rotating the living story content (so the living story was a thing back then) and he spoke about other teams working on the background on bigger projects, the kind of stuff you’d see in a paid expansion. He said, in that same interview, that they haven’t decided how they wanted to deliver that content, but that it could be through the living story or an expansion.

He also said that if there was going to be another profession it was likely going to be a heavy armor profession.

The stuff people are asking for is being worked on. There’s no question in my mind about it. We see a new zone being slowly introduced in the Living Story now. We saw Edge of the Mists introduced in a Living Story. This is the kind of stuff you do get in an expansion, you just get it at once.

2 feature packs and 1/2 season, not enough

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

First, Anet never said living world instead of an expansion and I’m pretty sure we’ll see an expansion next year not this year.

Secondly, I think you should stop talking for most people. You have no idea what most people like. The story is being much better received this time than last time, and there are far fewer complaints about it and far more compliments.

I’m not thinking the story is as bad or as disliked as you claim it is. And I don’t think you can back up your claims about it either.

First, before the Living World first launched a dev clearly said that they’re not working on an expansion but on their Living Story. You wont see an expansion before the Living Story is finished.

Second, did you ever take a look at the Living World subforum and its numerous threads about how the writing has improved but is still worse than any other story?
Or do you ever saw a decent film or played a decent game that put emphasis on its story? Because if you would have, you would notice how poorly written the current story is.

Yep, I read the living world section all the time and reddit as well. As anyone knows, the forum represents a tiny slice of the community in any event, and you know, I do have 150 people in my guild. I get the pulse of what people like and don’t like. You have annecdotal evidence and no proof, which is exactly what I have. The difference is I don’t come onto the forums and say most people like the living story. I only respond to people who make such claims with no actual evidence.

Anet said that they have larger projects working in the background the kind of stuff that you’d get in an expansion. The living story team isn’t working on that stuff other teams are. How those things will be released is up in the air. It might be an expansion, it might be through the living story.

That’s what they said. If you want to say they said anything else, I’d love to see a quote.

Edit: I just looked through the Living Story section. Very few complaints about bad story. In fact, on the first couple of pages, I pretty much found one thread that said it was bad. The thread is yours. You have a single person in that thread agreeing with you, and another person in that thread who’s complaining about open world content and doesn’t complain about story at all.

I’m pretty sure if the story was so bad and so universally hated you’d have had more of a response.

(edited by Vayne.8563)