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Get ready for more nerfs, Dec 10

in Thief

Posted by: Walker.3056

Walker.3056

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf, the change from 30-50% proc is just useless when they add a CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

Unless my math is off above it is a minor change. More like 1-2 init regen of the life of a fight.

This didn’t proc every attack but every .3 crits. Going to a .5 crit chance over 5s really won’t change much since we are time gated on attacks and number of crits. The change has a better chance of kicking back early on in a fight when it may be most useful. The old one was still better but not to some huge degree… unless I shifted a decimal somewhere.

Do the math spamming pistol whip. 9 attacks with 100% critchance over 4 secs and calculate if nerf or not That was alot of thieves bread and butter for PvE trash pulls.

Exactly ! ANET makes changes without thinking about all the areas of the game it will affect and this happens since launch….

Get ready for more nerfs, Dec 10

in Thief

Posted by: Walker.3056

Walker.3056

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf, the change from 30-50% proc is just useless when they add a CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

Unless my math is off above it is a minor change. More like 1-2 init regen of the life of a fight.

This didn’t proc every attack but every .3 crits. Going to a .5 crit chance over 5s really won’t change much since we are time gated on attacks and number of crits. The change has a better chance of kicking back early on in a fight when it may be most useful. The old one was still better but not to some huge degree… unless I shifted a decimal somewhere.

This change makes pve for s/p for exemple much harder, this affects PW spam since as it is now you will always get 1 maybe 2 initiative back every time you use it (less than 2 sec) after patch you will get only 1 init back per 5 sec

S/D for exemple your attacks dont have a big time gate since you can keep hitting and evading same time non stop, thats its power and that change makes you lose more init regen, not to mention that this weapon set has already been nerfed non stop over time and this is just one more nerf trying to kill it

This change wont have much effect on time gated builds as you said, d/d or d/p but it we know that in spvp d/d isnt viable so its a change that hits a big number of thieves in both spvp and pve content

Ini regen changes - why it's not that bad

in Thief

Posted by: Walker.3056

Walker.3056

To all people that think init regen is better now the answer is NO its way far behind from what it was just because of this one change:

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

In PvP, you weren’t critting 4-5 times per second, so that math is not accurate. Overall, the opportunist change is in line with new, faster base init regen – it’s just a kittenty trait now.

You dont need 4-5 second you need only 1 attack/second to the actual version be better than the next one and this is also a huge hit on S/P both in pvp and pve since it hits up 9 times in less than 2 sec so you wont be able to use it as many times as you can now… this affect more pve builds though

Ini regen changes - why it's not that bad

in Thief

Posted by: Walker.3056

Walker.3056

To all people that think init regen is better now the answer is NO its way far behind from what it was just because of this one change:

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

Get ready for more nerfs, Dec 10

in Thief

Posted by: Walker.3056

Walker.3056

To all people that think init regen is better now or kinda the same as before, the answer is NO its way far behind from what it was just because of this one change:

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf, the change from 30-50% proc is just useless when they add a CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: Walker.3056

Walker.3056

To all people that think init regen is better now the answer is NO its way far behind from what it was just because of this one change:

Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.

This is a HUGE nerf CD increased from 1s to 5s means at least 5 less init regen while fighting, This is a BIG nerf on PvP and PvE

Best build for soloing champions in PVE?

in Thief

Posted by: Walker.3056

Walker.3056

Just go with a 0-030-20-20 p/d condition build wih regen/remove cond on stealth you can solo Horace without much difficulty

S/D to beat a dead horse, gear for fractal

in Thief

Posted by: Walker.3056

Walker.3056

If you use all trinkets zerk and armor sold/zerk/zerk/zerk/sold/zerk in this order (head to toe) your build will end up with a little more EP and a little more EHP too

S/D to beat a dead horse, gear for fractal

in Thief

Posted by: Walker.3056

Walker.3056

The only reason your valk/knight has more EHP than the soldier zerk is because you:
1- wanted to troll and used different major traits wishing noone would have noticed (5% of prec goes to vitallity is only on the knight+valk build you made) or
2- you just builded it wrong without noticing it

In your build, zerk+sold has only less than 50 EP BUT more than 400 EHP comparing it to the valk+knight build

Building a better D/D thief.

in Thief

Posted by: Walker.3056

Walker.3056

You are using ascended weapon + Power signet thats why you EP broke 5k
Its more of a tanky build… not saying its bad but i prefer a higher burst thats why i stick to wish’s stats options

Guys! Omg what if....

in Thief

Posted by: Walker.3056

Walker.3056

The only difference is that in the case of warriors there are no false accusations. warriors are really OP

L2P noob. Make a warrior, play around with it. Find out what a warrior does by playing one yourself.

He does 1k+/s perma HP regen while still criting over 4k pretty op thats why i enjoy playing it sometimes not to mention the stuns ohh the stuns <3

(edited by Walker.3056)

Guys! Omg what if....

in Thief

Posted by: Walker.3056

Walker.3056

I see what you did there

Why is this acceptable?

in Thief

Posted by: Walker.3056

Walker.3056

You’ve ignored the fact that you are complaining about the class that suppose to have the highest burst. You ignore information given to you from people with REAL experience. You refuse to prove you have any knowledge of this class whatsoever.

The only thing you’ve shown so far is that you can copy the complaints of bad players. If you can’t show anyone here that you know anything beyond popular belief, then you have no legitimate argument.

+1

Why is this acceptable?

in Thief

Posted by: Walker.3056

Walker.3056

I don’t think its fair that I have to dump 55 points, gear up glassy, fill my utility slots with 1 of the 3 most useless utilities and then search for some idiot who’se afking outside a tower to have any effectiveness in WvW.

Then again I don’t play thieves anymore, but you get my point.

Yeah, because AFK people are the only ones it’s even conceivable you could land this on what with having Steal and Basilisk Venom.

And to the rest of you saying I provided no proof of my gear/level… no, I’m not going to go to the effort of individually screenshotting each tooltip for all my armor and accessories just so you can move the goalposts again.

As expected

Why is this acceptable?

in Thief

Posted by: Walker.3056

Walker.3056

With sincerity, i believe everything the Op stated including his/her factual evidence.

To the thief class; without being in denial, you clearly know that the Op is telling the truth.

My question to the thief class, how many more evidence will it take for you to finally believe what you’ve done is wrong and need to be fixed?

Seriously,

I have been killed so much by this class, I’ve become immune to their 1-2-3 kills.

So what i’ve been doing lately is, whenever i encounter a thief or thieves, i just stand there and give them my body, afterall; it’s not worth fighting for what is already dead.

I dare you to create a Thief, i create any class you chose i get full PVT and lets see if you can insta kill me i doubt it.

PS: Its funny how people SS only the damage, doesnt show H window and even the class/armor using on this kind of threads

Why is this acceptable?

in Thief

Posted by: Walker.3056

Walker.3056

He used his steal + CnD + BS + AUTO CHAIN + CnD again…. dude how couldnt you even run and dodge? you could stun him or fear him idk wich class you are but u just needed to stun break or move and dodge after backstab so easy to counter….

And as people already said IF you are full Toughness/Vitality and took a 11k BS its cause the thief runs a pure glass full signet build with no STUN BREAK in it… Dodge the burst stun him and win… GG

I dont like to say it but its really a matter of L2P

Ascended Shortbow Stats

in Thief

Posted by: Walker.3056

Walker.3056

Knights shortbow is the best, since shortbow is only useful for running away and spamming blast finishers.

Why not use PTV then?

[Heartseeker] need a rework

in Thief

Posted by: Walker.3056

Walker.3056

really ? 5 heartseekers in a row ? 3.75 seconds without any reaction ? lol

btw 0.27*2 = 0.54, not 0.56

In fact, my tests show a coeff of 0.2774 i.e 0.28 for this skill. And 0.28*2 = 0.56 (Sorry for misleading rounding)

And I guess he was under haste when spamming, coupled with the initial stun from BV, it was really quick. Anyway, the lag was horrendous, it took like 4 sec to switch attunement, I never ever have experimented such a lagfest.

@Ghostwolf : thank your for your constructive feedback. I don’t play D/D anymore, this set is lackluster because of the successive nerfs you mention. Instead, I play D/P with S/D as a switch.

I think I would have gladly died to the CnD->BS->HS combo evoked, as it involves at least good positioning/awareness.
I usually don’t die to HS spammers, as they tend to spoil their ini leaving them useless.
However, I still consider HS could be slightly toned down, for the >50HP% stage only, but that’s my opinion and I can accept that it’s not a top priority on the “OP skill” list.

I agree that it can be frustraiting when a heartseeker spammer is at the right place at the right time. But all classes have elements of facerolling. […..] It’s just something to accept, that every noob can’t be outplayed at anytime.

This is sadly true, I must cope with that, for the greater good, but still, clueless noob player downing me tend to drive me up the wall.

From what you said you should blame the lag not the HS spam… with the lag you say u had the thief could have killed you using any king of attacks…..
If the lag wasnt the problem then you need to rework you game play cause a thief spam HS with haste is the dumbest thieng ever since he will have zero endurance wich means u just need to lightning flash away or stone armor w/e and kill him he wont even be able to dodge your burst

[Heartseeker] need a rework

in Thief

Posted by: Walker.3056

Walker.3056

try to kill Ghostwolf or any other decent player, any class spamming HS you wont be able.
If you do its cause the opponent was crap.
with your logic is the same thing as… Hey nerf 100B pvp cause i can stun someone and kill them with only that! if they are bad they wont stunbreak and bamm dead! so OP!!! NERF!… not.

Ascended Shortbow Stats

in Thief

Posted by: Walker.3056

Walker.3056

Get a legendary problem solved!
If you cant do that i prefer agressive stats as zerk or if you are in big zergs all the time i would go with PTV

[Heartseeker] need a rework

in Thief

Posted by: Walker.3056

Walker.3056

HS damage before 50% is really low you would be better AA f you 222222 and still kill someone its prob a bot or a really new player.
It costs 3 initiative and has lower damage before 50% than Auto chain that costs nothing so… nah its not to powerful
HS was already nerfed over the year thats why noone… or i mean almost noone complain about it anymore.

Help on S/D please

in Thief

Posted by: Walker.3056

Walker.3056

If you are going for a competitive spvp d/p build (not a build only made for duels) you shouldnt have points in SA so even if they nerf that trait it wont be a problem for thieves in spvp imo.

How to get 10k BS Thief?

in Thief

Posted by: Walker.3056

Walker.3056

traits… 25-30-0-0-15 or 30-30-0-0-10 for max dps, if you want the big numbers use all signets and the trait that when u use a signet you get 5 stacks of might. there you go BS 10k+
Dont expect to hit 3.2k+ armor guardians with protection that high though

Help on S/D please

in Thief

Posted by: Walker.3056

Walker.3056

IMHO there are 2 ways so you can learn how other classes work and whats their best moves to use against you.

1- Play other classes. Just by leveling another class you can learn all their skill so when you see for exemple a warr with a hammer u know that he will prob engage you with his leap stun so the best its best to stay defensive on the first seconds to make them waste their CDs. That goes for all classes.

2-duel many opponents you think are good with their classes and ask them about their build and how it works. Search videos of people playing other classes so you can understand and know all of the most important/dangerous builds they have available so you can just by seeing the enemie have an idea of what are their weapons against you.

As you said the trick is know everything they can do to you so when their animation happens you are rdy and when you are experienced enough you can start think ahead and predict what they will prob do.

I think that skill is really important but knowledge is important too thats why many people even if they are main thief (as i am) or main mesmer, warr, necro… they have alts of other classes or friends that are main on those classes to exchange experience.

Hope this helped. Good luck, have fun!

PS: sorry about my english

Help on S/D please

in Thief

Posted by: Walker.3056

Walker.3056

Dodge the right skill at the right time is key.

As a S/D you have plenty of evades learn how to use them and you will improve a lot.

To me thats the most important thing, other things like how to use #3 or where to place your return are important too but to know how and WHAT you need to dodge is the trick.

PS: dont waste your return if you are not stunned or got a condition you need to clear (weakness is your worst enemy, clear it ASAP).

Is this a good Thief build?

in Thief

Posted by: Walker.3056

Walker.3056

Not bad, but if you are going for D/P i would swap 10 point from Acro to Crit strikes so you have more burst power.

You dont need the dodge + inti regen from acro since D/P is a stealth build, you can get it all just by going into stealth.

About your gear you are full zerk, thats the best possible dps gear for you build but i prefer mix some parts of armor with soldier stats so i can handle some bursts in zerg fights where sometimes i cant pay attention to everyone around me

But in the end it all comes down to your personal gameplay style play with what you enjoy

Remember to report bugs

in Thief

Posted by: Walker.3056

Walker.3056

Sometimes when i shadowstep via sword 2 or even steal i go to the target but instantly i got back to the original location i used the skill (note that the return from sword 2/shadowstep doesnt trigger wich to me looks like a bug). Anotehr thing… sometimes when i Steal as i said i got back to original location but not just that Steal goes on cooldown without any stolen iten. Hope you guys can check this out and give us a feedback thanks a lot.

Shortbow Thieves

in Thief

Posted by: Walker.3056

Walker.3056

If you want that level of grp just go make a guild or make friends not hard well that depends… just cause a player use certain weapons doesnt mean he/she isnt experienced.
You should change you lfg for samething like this: Zerks only + melee only + die = kick

Shortbow Thieves

in Thief

Posted by: Walker.3056

Walker.3056

If you dont want this kind of people in your grp DO NOT PUG get a guild or friends and do it. if you are pugging you shouldnt complain

old flanking strike is better or ?

in Thief

Posted by: Walker.3056

Walker.3056

I think stel boon is amazing for thief since its one of the only Stability sources we can have and it can change the course of a fight

Sword/Dagger [Build/Video]

in Thief

Posted by: Walker.3056

Walker.3056

I like the idea of an uninterrupted solo roaming where you FF till you find a fight (i know how hard that can be sometimes)
Another thing Have u dueled any regen condition ranger? cause the build i play is a little more offensive and i take some time to kill them and sometimes if they decide to run away i just dont have the pressure power to kill them while they flee again…to much regen.
Do you think you can out dps their heal with this build? cause its just as ridiculous as a warrior regen
Keep it up
PS : thanks… about the name thing xD

Signet of Agility stealth nerf to passive?!

in Thief

Posted by: Walker.3056

Walker.3056

Before post things like this and call a nerf plz equip the signet and see how much precision it adds to your status table.
It still ads 180 procision so theres no nerf just a tooltip problem.
About the radius i dont remember how much it was before and i didnt tested it.

Sword/Dagger [Build/Video]

in Thief

Posted by: Walker.3056

Walker.3056

Fun video to watch but Its not my style, you start with a 8min duel vs a thief without a conclusion and kill like 3-4 players solo in 15 min of fight. Show a lot of evades and troll at enemies, that was really fun but again not my style
Anyway nice video i enjoyed it
cya !

Valkyrie Armor

in Thief

Posted by: Walker.3056

Walker.3056

I dont know where you are that disagree with wish math are from but plz fight for a governmant that provides better education and advanced math classes not 1+1 math.

Buff "Fleet of Foot".

in Thief

Posted by: Walker.3056

Walker.3056

I understand your points but the change you are saying would just make thief to much powerful in the current state of the game

Buff "Fleet of Foot".

in Thief

Posted by: Walker.3056

Walker.3056

But unlike other classes, thieves have to gear and trait heavily into combat aspects to be any good in those aspects. The problem with that however is that everything else suffers.

I dont really have a problem with conditions that much… you have so many options to clear them, sword 2, lyssa runes so awesome, traits that clear poison+bleed+burn, a healing skill that do the same, remove cond on stealth, shadowstep…. you dont need all of them to be able to play, just need some and still being able to focus on offensive.

as i said above there are many options to clear cond without using sword or stealth

Buff "Fleet of Foot".

in Thief

Posted by: Walker.3056

Walker.3056

The reason I suggested an icd was to make it so it wasnt spammable. People would really kitten about that.

Oh! you were talking serious… man considering the so many evades thief can perform a trait that removes one condition every 2 seconds is WAY to powerful and OP…. i play s/d thief and as much as it would make things easier its really bad for game balance this would make thieves almost like god like against conditions

Buff "Fleet of Foot".

in Thief

Posted by: Walker.3056

Walker.3056

lol I like it
15c

Critique This Build?

in Thief

Posted by: Walker.3056

Walker.3056

Hi, how about this Assassin build, High Crit-rate (100%-crit when attacking at the back of the enemy and just 97% if not), High Crit Damage, Uses executioner.

http://gw2skills.net/editor/?fYEQNAoYYlYmaPHdS4E+5Ey2jdqC5JuHOlR1UdF4KA-j0CBoiBkiAgIAMBSZNRSQsMsIas6aYKXBR7K1qXQmzFRrWKgRFGB-w

Any comments from pro thieves?

Thanks,

Its a fun build… can see so many crits, but assassin stats wont out dps zerkers so if u just want tohave fun go with it!! but if you want more dps stay with zerkers. power > prec

Valkyrie Armor

in Thief

Posted by: Walker.3056

Walker.3056

Screw critchance on damage…

You are aware Critical Hit Damage is only applied to Critical hits, which occur based on how much Critical Hit Chance you have, right?

LOL

S/d WvW roamer build.

in Thief

Posted by: Walker.3056

Walker.3056

so you Big Tower is saying that you have never been bursted down by a thief while fighting in a zergxzerg fight? you pay attention to all the 40+ players there? and have enough evade to sustain a long grp fight and at same time deal amage to kill other players?

OMG you are super human so pro!! so basically means you never die!! omg so gooood!! perfect player kitten you should stream so we noobs can learn a bit

Valkyrie Armor

in Thief

Posted by: Walker.3056

Walker.3056

OMG guys just take time to read any explanation thread wish has done in the past so much info so much math its already known that 3/3 soldier zerk combo is has same kinda the defense as vaky zerk but has more damage since it has more crit chance!! you are only looking at crit damage and forgetting the rest. how blind can people be

Engineer PvE little help :)

in Engineer

Posted by: Walker.3056

Walker.3056

Thanks a lot both of you!!!

S/d WvW roamer build.

in Thief

Posted by: Walker.3056

Walker.3056

ofc i agree. never said the opposite

S/d WvW roamer build.

in Thief

Posted by: Walker.3056

Walker.3056

Valk zerk is the way to go

Oh you, what will this be, the 6th time Ive proven you wrong?

Soldiers with Berserkers offers more damage and defense than Valkyrie with Berserkers, no matter what weapon set you are using, or what your traits look like.

You cannot make critical hit damage damage worth more than critical hit chance in any way with any sort of balanced build. The only way you could make C Damage worth more is if you used a lot of knights gear that would increase your precision and not your C Damage. (Which by the way is very bad, because Power is the most useful stat for damage output, and you want Power as the main stat on every piece of gear)

https://forum-en.gw2archive.eu/forum/professions/thief/WvW-Thief-looking-for-some-insight/first#post2674725

These two posts by me explain damage calculations, diminishing returns, and show exactly why Soldiers+Berserkers wins for damage when building for the same amount of EHP compared to using any Valkyrie gear.

@OP:
I was using this:
http://gw2skills.net/editor/?fYAQJA8YlYmiO3ey7E/5Ey2jdqC5JvCkV3DuyqqKA-jUyAorATfAoCwZvioxWFLiGruGT5KEpdTt9uIa1CBUeBA-w
when I was playing S/D. The extra Ini and Endurance on weapon swap using double S/D is pretty amazing when all you do is spam 3 and dodge roll. (And Slice once in awhile I guess)

It looks like this:
http://www.youtube.com/watch?feature=player_embedded&v=gqY3pOA3gC4
But ignore my caltraps, I was trying them out for a bit to see how well theyd do, turned out most people were using Lyssa runes and Lemongrass so I got rid of them.

+1 for correct gear placement.
Youre super cool.

Candied Dragonroll would do better for food though, and its vastly cheaper, unless you take 0 damage when you fight people (which is most likely not true) You should look at Oils too, they probably add more damage than Stones since your crit rate is under 50%.

You shouldn’t use Valkyrie, Ghost, you should use more Zerker + Soldier pieces. Look for Wish’s “building a better D/D Thief” thread for all of his math and stuff which shows why Zerker + Soldier is optimal.

that’s D/D (different playstyle, different traits, leads into different equipment) and valkyrie can be worth it. armor is useless vs conditions (not a good thing when it’s condi meta and considering low base thief HP), and useless vs fall damage. does his formula even take into account that? i don’t think so.

Armor is useless VS conditions, so is HP, thats why I was running Lyssa Runes and Bask Venom. But, the meta isnt built around conditions, sorry. And speaking from a standpoint of simple numbers, Soldiers+Berserkers will always offer more EHP and DPS compared to Valkyrie and Berserkers when built to similar levels of EHP, it has nothing to do with traits or weapon sets, thats just how it is based on the numbers.

You have many ways to bring up your critchance, and its overkill with survablity to run soiliders, you can do things like perception sigil/foodbuffs to bring up your critchance while still doing way better damage than with spliders, You simply overkill with your EHP, you imagine you are a so pro thief… Sad for you becuse you are awfully wrong, Thief survablity is NOT EHP, its to not get hit. 16 + k hp, 3000 somthing AA, 110 when correctly buffed you shuld get between 60-70 chance which competly makes critdamage WAAAY better than precsion, Crit damage is the way to go as a thief, please play atleast a hour of the class before making your statements, screw teory crafting it does not count disorientation and moblity in it.

You claim things but don not show the math wish had already showed the math using food etc… and btw using 5% crit sig over 5% damage sig is REALLY bad when talking about DPS if you want to prove you are right do the math or show that wish math is wrong wich i think wont be easy since its math is kinda…. right

Gameplay and experince overdoes math, and i never said 5 % sig, i said the stacking sigil perception! You by the way are able to swap weapons when you got a full stack. so shut up and think atleast a second before you post your idiotic statements

stack power > stack precision nohing really changed

S/d WvW roamer build.

in Thief

Posted by: Walker.3056

Walker.3056

Valk zerk is the way to go

Oh you, what will this be, the 6th time Ive proven you wrong?

Soldiers with Berserkers offers more damage and defense than Valkyrie with Berserkers, no matter what weapon set you are using, or what your traits look like.

You cannot make critical hit damage damage worth more than critical hit chance in any way with any sort of balanced build. The only way you could make C Damage worth more is if you used a lot of knights gear that would increase your precision and not your C Damage. (Which by the way is very bad, because Power is the most useful stat for damage output, and you want Power as the main stat on every piece of gear)

https://forum-en.gw2archive.eu/forum/professions/thief/WvW-Thief-looking-for-some-insight/first#post2674725

These two posts by me explain damage calculations, diminishing returns, and show exactly why Soldiers+Berserkers wins for damage when building for the same amount of EHP compared to using any Valkyrie gear.

@OP:
I was using this:
http://gw2skills.net/editor/?fYAQJA8YlYmiO3ey7E/5Ey2jdqC5JvCkV3DuyqqKA-jUyAorATfAoCwZvioxWFLiGruGT5KEpdTt9uIa1CBUeBA-w
when I was playing S/D. The extra Ini and Endurance on weapon swap using double S/D is pretty amazing when all you do is spam 3 and dodge roll. (And Slice once in awhile I guess)

It looks like this:
http://www.youtube.com/watch?feature=player_embedded&v=gqY3pOA3gC4
But ignore my caltraps, I was trying them out for a bit to see how well theyd do, turned out most people were using Lyssa runes and Lemongrass so I got rid of them.

+1 for correct gear placement.
Youre super cool.

Candied Dragonroll would do better for food though, and its vastly cheaper, unless you take 0 damage when you fight people (which is most likely not true) You should look at Oils too, they probably add more damage than Stones since your crit rate is under 50%.

You shouldn’t use Valkyrie, Ghost, you should use more Zerker + Soldier pieces. Look for Wish’s “building a better D/D Thief” thread for all of his math and stuff which shows why Zerker + Soldier is optimal.

that’s D/D (different playstyle, different traits, leads into different equipment) and valkyrie can be worth it. armor is useless vs conditions (not a good thing when it’s condi meta and considering low base thief HP), and useless vs fall damage. does his formula even take into account that? i don’t think so.

Armor is useless VS conditions, so is HP, thats why I was running Lyssa Runes and Bask Venom. But, the meta isnt built around conditions, sorry. And speaking from a standpoint of simple numbers, Soldiers+Berserkers will always offer more EHP and DPS compared to Valkyrie and Berserkers when built to similar levels of EHP, it has nothing to do with traits or weapon sets, thats just how it is based on the numbers.

You have many ways to bring up your critchance, and its overkill with survablity to run soiliders, you can do things like perception sigil/foodbuffs to bring up your critchance while still doing way better damage than with spliders, You simply overkill with your EHP, you imagine you are a so pro thief… Sad for you becuse you are awfully wrong, Thief survablity is NOT EHP, its to not get hit. 16 + k hp, 3000 somthing AA, 110 when correctly buffed you shuld get between 60-70 chance which competly makes critdamage WAAAY better than precsion, Crit damage is the way to go as a thief, please play atleast a hour of the class before making your statements, screw teory crafting it does not count disorientation and moblity in it.

You claim things but don not show the math wish had already showed the math using food etc… and btw using 5% crit sig over 5% damage sig is REALLY bad when talking about DPS if you want to prove you are right do the math or show that wish math is wrong wich i think wont be easy since its math is kinda…. right

Engineer PvE little help :)

in Engineer

Posted by: Walker.3056

Walker.3056

Hey guys i am new to PvE when Engi is the subject and i would like to know if ishould go for power builds like zerk ones or if condition engi with granades or bombs for exemple can shine in PvE too

If so wich stats should i am on armor/weaps/trinket?

Last thing if its not to much to ask could you all post the current build you guys use for PvE and why that choice?

Thanks very much for you time and help!!!

S/d WvW roamer build.

in Thief

Posted by: Walker.3056

Walker.3056

Valkyrie/solider Is WAAAY better than solider/zerker, two words; CRITICAL DAMAGE, same power but extra critical damage, critical damage is really imporant for your damage. screw toughness, your vitality cant match your toughness anywhy, which then means no use of adding even more toughness, try to do for example 1000 armor equals 10000 hp, screw defense thieves already survive as long as you got 15-18 k hp and some experince. Dont listen to incurafy.

Sry bro but unless Valk/sold has same crit damage as a sold/zerk set so you point is invalid, unless you try again and explain wich parts of each armor are you using each stats

I never said solider was good, SCREW solider, valk/zerk is enough survablity

Well you said this “Valkyrie/solider Is WAAAY better than solider/zerker” thats why i quoted you. now i see you prob just typed wrong

Thoughts on dungeon build?

in Thief

Posted by: Walker.3056

Walker.3056

Ok, so you’re saying something like this is going to be better for dungeons then?

IMO its much better than you first one for pve

Interview with a top thief (Ningyou)

in Thief

Posted by: Walker.3056

Walker.3056

What is this business of “a top thief”? This is quite kitteny to come into a forum and post “a top thief” as if everyone knows anything about this shadow. The ones that advertise themselves get torn down the fastest.

I bet I could nail down this “top thief” >:) What say you good sir? A duel, or multiple?

if you don’t know ningyou you have never played guild wars 2 pvp

thanks for the comment.

I’ve played GW2 PvP, and I don’t know him.

Its prob cause u play Spvp but you dont play it competitive like in a team that only do that or on the leagues thatteams played to get into PAX and stuff like that, if you even watched the games from the top teams going for PAX you would know him and know that hes awesome

I’ve also played tPvP.

Congratz? even my little brother can play tpvp if he wishes.. now competitive level as i said you probably didnt or tried just a little. w/e if you never hear of him its only your loss =/ good luck out there

Well, first the assumption was that “everyone who PvPs has heard of this person,” and then when I said that wasn’t the case, it became “well, then you’ve never played anything besides sPvP.” And now that I’ve refuted that claim, it becomes “well, then you’ve never played tPvP competitively.” Next, will I have to say that I’m a dev for my opinion to be valid?

The argument being presented here is a fallacy. I shouldn’t have to have a certain PvP resume to objectively consider someone a “top” player.

The thing is if you dont play competitive or watch competitive (pro) teams playing how can you possible know or judge that a player is TOP or not