Showing Posts For Wildkitten.3872:

10k drinks? Really?

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Posted by: Wildkitten.3872

Wildkitten.3872

No..
This is a load of bull#@%$, you’re either rich enough to pay aprox 900g , or youll repeat doing the jumping puzzle over and over until youve literally done it about 1000 times?
Its the dumbest thing yet, this grind isnt even fair grinding, ive been doing the jp for about 9hours of fairly active gameplay, failing 1/5 times at all my “attempts to run”, i consider myself pretty good at jumping and fast (i even got lucky to almost always enter a "bugged 00:00 jp map) but this is just kittenty made.
takes about 2minutes for one run so for 1000 attempts itll be 2000minutes=33,33h +1/5fail attempts=6.6h extra
so about 40h of primarly ACTIVE gameplay
they should have put it on gemstore for 2000gems or something if they wanted to cash out on it.
But this isnt “just grind for it”, you need to repeat this boring, bugged, stressfull activity 1000 times (more if youre unlucky) is just awfull.
not to mention ALL THE kitten CLICKING, use all gifts??? PLEASE
Theres just so bad structure in all of this.

10k is waaaaaaaaaaaaaaaaaaaaaaay to much

tl;dr stupid design, should be less drinks.
1000 times of the jp = aprox 33,33h of success + failure waste and “breaks”
bugged, only rich people can really do this without problems.

its not impossible to do, but its a cash item, either ur rich or suffer the pain of farming for it. (should be gems or more fair to farm for.)

Sorry, wrong. I have done the jumping puzzle only the 75 times to do the repeats necessary to get the achievement points. It takes only about 2 minutes per puzzle. There are TONS of other ways to get a lot of gifts during Wintersday, and has been pointed out, the achievement is permanent. If someone can’t spend as much time it merely takes them longer to get it, but that really is what the whining is about. It’s not about a “grind”, it’s because Anet just doesn’t give out the shoulder piece for 30 seconds worth of effort.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

I thought you said GW2 would be "No Grinding"

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Posted by: Wildkitten.3872

Wildkitten.3872

A thought occurred to me: if players spent all the time that they actually spend complaining about grinding to actually play the game, then would they be done with the “grinding” by now?

I do wonder about it. I don’t think anyone here has had experience with an old school MMO before. Let me recount the history a bit: The “max level” was not something you were meant to achieve. Your level was actually the point of progression, not gear or alternative XP or something like that. Because of this, the amount of time you had to invest in things grew exponentially as time went on. And it wasn’t just leveling, either. No, your skills could be divided up into several different categories, and you were lucky if you could simultaneously train them. Getting money, getting materials, training skills, raising your level, and crafting were frequently completely separate tasks.

Here’s the kicker to it: these were all subscription MMOs. Prolonging gameplay was a big thing, so everything was designed to take more than a month to accomplish. GW2, by comparison, is no comparison. You can level things while simultaneously getting money and getting materials. It is all really convenient.

Extremely well said. I wonder how some of these people would fair in game that had a raid where you had 40 people competing over just 3 pieces of loot drops per boss and each player had to be geared out to make it to the next raid, and raiding was 4 hours a night 4 days a week.

Then of course there were the consumables for raids which meant flying around looking for a specific plant that grew in the game world in only 3 or 4 spots and you needed between 80 and 160 of them per raid and you had to compete with other players for those plants which would only spawn maybe every 3 or 4 hours. Than once you had the plant you had to do a 2 hour mini raid dungeon to go make the consumables for the raid because the only place to make the consumable was at a special lab table in the dungeon. Then to get to the raid dungeon you had to have your raid group split into 4 different groups and fight there way through another mini raid dungeon to get to the main raid dungeons instance wall. And that’s just a couple of examples out of dozens that could be given.

So yeah, no one complaining of a grind in GW2 has a clue what a grind really is.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Reward system is tiring me...

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Posted by: Wildkitten.3872

Wildkitten.3872

The Biggest problem with gw2 is there is no rewards and its all about looking well good to the corp Standard . theres nothing here but to grind and to get gems. There are a few thing’s on gem store that will make you get close to even and that’s it. Pick and one other

What exactly are you trying to say?

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Reward system is tiring me...

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

Yeah, GW2 is so bad to allow you to deposit many things directly from your inventory directly to your bank without going anywhere and providing tons of merchants just about everywhere in the world. And if you are in one of the few places that has no merchant around, you go to a WvW borderland walk 5 feet to one, sell, exit back to exactly where you were.

Or the PvP lobby. Or use one of the merchants you’ve stacked up from daily log in rewards.

Every map has a merchant when you enter in HoT. Go to the merchant, and sell. Because if you leave the map, you lose your progress in that map events.

actually if you return to the same map you don’t. And if you are in a party that is in the map, you will get back in the same one, unless it’s full.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Constant Disconnects

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Posted by: Wildkitten.3872

Wildkitten.3872

Are you still on the 32 bit client? If so, get the 64 bit.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Could some one please fix Winter Wonderland?

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Posted by: Wildkitten.3872

Wildkitten.3872

I don’t think it’s so much broke as it is just full with the maximum number of maps it can make. Each finish of the JP gives 10 gifts and that can be a LOT of what people are wanting right now. However, I have never had to click on it more than 4 or 5 times to get in. I’ve even had maps that when finished, refused to throw me in a new map, but didn’t kick me out, so I along with whoever else was able to stay had a permanent map we could stay in as long as we wanted and finishing still gave gifts.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Reward system is tiring me...

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Posted by: Wildkitten.3872

Wildkitten.3872

Yeah, GW2 is so bad to allow you to deposit many things directly from your inventory directly to your bank without going anywhere and providing tons of merchants just about everywhere in the world. And if you are in one of the few places that has no merchant around, you go to a WvW borderland walk 5 feet to one, sell, exit back to exactly where you were.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

10k drinks? Really?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

There needs to be some way to make the skin exclusive so that only the truly dedicated obtain it.

So you assumed it was cheap?

That amount of investment in gold and/or grinding the presents is dedication.

Exclusivity? Dedication? Pfft, what a load of bull. You do realize that the root word of “exclusive” is “exclusion”, right? Exclusion is not a good thing.

I don’t know what you do with your life, but you have to realize that many people work full-time jobs or have other responsibilities. I don’t have time to sit around and grind mini-games for hours on end like you do. Not everyone has an abundance of free time on their hands. There is something called “real life”, look it up some time.

And before you say anything about buying it, I’m not too keen on whipping out my credit card to support ArenaNexon’s gems-to-gold obsession for a single skin. This company has already charged me enough money for an expansion that provided very little in new armor/weapons skins, and has devoted more time/resources updating the cash shop.

It is very disappointing that they added some sort of free content, and then locked it behind yet another abhorrent grind…

Yet someone else throwing the word grind out with no clue whatsoever what a real grind is.

I have a real life too and yet I’m up to 2k drinks already. I spend a few minutes a day at best doing the JP which gives 10 gifts each time it’s finished. Wintersday practically pushes gifts into your bags.

There is also the fact that this won’t go away with Wintersday. It is sticking around so you can complete it in your own time at your own pace. But you sound like you want it as fast as people who put in more time than you do.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

I thought you said GW2 would be "No Grinding"

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Posted by: Wildkitten.3872

Wildkitten.3872

Heart of Thorns is NOTHING BUT A GRIND.

You can’t NOT GRIND if you want to progress in the maps. You have to MAX OUT THE GLIDER to use the edy currents in Tangled Depths! Unbelievable. Took a perfectly good game and turned it into a grinder….thanks a lot…and what sucks even worse is that you end up in Verdant Brink with everyone else who has to grind to progress because those are the fastest missions….thanks again.

I’m sorry but it’s apparent that you don’t have a clue what a grind is. It’s getting tiresome that people who can’t get what they want the second they want equate playing the game and doing game objectives to earn something to being a grind.

Any game is going to have you play the game to actually achieve or earn something within that game. That will take some time, but the time to do this is minimal, especially if you saved up all the items such as XP boosters they have given us along the way.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Silly Guild Hall design fail

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Posted by: Wildkitten.3872

Wildkitten.3872

I don’t find this to be a design fail whatsoever. I have that exact guild hall and love the second tier tavern.

The hall’s are huge. As we upgrade, we have the freedom of decorating and customizing some things as we wish. If that little distance, which is hardly noticeable if at all, bothers you, than you have to be frustrated by the whole design.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

I’ve played MMOs since 2003. You? EnB, Everquest, SWG, Everquest 2, WoW, LoTRo, AoC, Vanguard, SWToR, GW.

I have never seen a company, in any expansion, get away with removing previously earned core content features and placing them behind a new expansion pay wall. Not once.

I’ve purchased more expansions for EQ2 alone than Anet has produced in their history.

Search Results

ob·tuse
?b?t(y)o?os,äb?t(y)o?os/
adjective
adjective: obtuse
1.
annoyingly insensitive

If you say that then I question whether you ever truly played WoW.

And yes, you meet the definition quite nicely.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

For the obtuse, for the nth time, I have no interest in buying HoT, and therefore my chance to restore my small guild to what it had is firmly locked behind a pretty hefty pay wall. Not an opinion. A fact.

Then that is your choice. And you call others obtuse yet you’re the one complaining that a game is going to include ALL of it’s content. Yes, your choice not to get all the content, no issue with that at all, but don’t expect to get everything. Welcome to the world of MMO’s. This seems to be your first experience.

But that wasn’t what this thread was about. It was about people who think they were cut off from doing things as a guild because they were small when that is not the case whatsoever. Had nothing to do about not buying the expansion.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Scam Mail is getting super ANNOYING

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Posted by: Wildkitten.3872

Wildkitten.3872

I have gotten this about 3 times as of late. Is Anet working on a way to prevent this crap or banning the people responsible for sending them out?

If you want them banned, use the report function. Fact is, this type of mail has been seriously curtailed as of the last few months, but you will never get rid of gold sellers completely in an MMO. They are a fact of life in any game like this.

However considering that in game mail tells you directly if it’s from Anet or not, people have an instant way of knowing so won’t be at risk. Just report, let them get banned, delete it and enjoy your day. Don’t let getting it ruin your gameplay experience. If you let it, the gold sellers win.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

Seems to be just a whole lot of opinion here.
Just to clear up some confusion, a solo player could build a guild and raise it to the top levels of each category by earning enough influence. This was done rather easily by running multiple characters (all in the guild) thru a minimum of 5 events like Tequatl or The Maw. If you played since launch, you likely have multiple characters and plenty of time to amass a lot of influence.
Just the storage space alone was well worth the effort, but the other stuff was really helpful, easy to make and to use and everyone was happy to see it used. It was one of the best examples in the game of how player friendly it is, or was.
That’s all gone now in the core game.
Whatever your opinion of a guilds number or members should be is not pertinent to the simple fact that the core game took a big hit and that’s where we hope to get new players from.
I understand the need to make a buck, but I’m convinced it’s is a big mistake to make a game harder AND less friendly or helpful.

Yes, through a LOT of gameplay and a LOT of time, if you didn’t spend money buying influence, and one of the complaints about this is some people are claiming this creates a “paywall” with the new system. So if they don’t wish to pay now I am going to assume they didn’t pay then either.

My primary guild was a 2 person guild. We knew we would be limited. In time we did unlock all that could be. We played a lot, more than average. So I know for a fact that enough influence could not be earned to keep us fully stocked with all the simple XP and karma banners with the low percentages. Spending several hours just 2 or 3 people may get you enough influence to build a couple of banners, which would be good for just one hour of gameplay use. So I am not going to believe people who may try to claim that as a solo guild or a guild of 2 or 3 that there was enough influence being earned to train whatever item they wanted, for use whenever they wanted. Never gonna happen without spending a TON of gold on influence thus destroying the paywall argument.

But for our guild that we have about 8 people for, and all 8 haven’t been on, we have been able to turn in some mats, get some levels up for the guild hall, which we secured with just 5 people. We did a guild trek with only 3 that got us favor. A friend who is in our guild but has his own personal guild where only a couple of people rep constantly, we did a bounty for him, that secured enough favor to get his guild hall. he will be able to level it up just fine. Yes, it will be slower, he knows this fact. Yes, some missions he won’t be able to do. Some missions he will need some help on which he will get.

The point is NOTHING about this new system is locked out. So maybe you have to wait for a week where the guild trek is the mission to come up to get your favor. You can do that as a solo person. And yes, you may have to do that a lot and wait a lot longer to start upgrades, but the point is, it IS possible to do things under this new system that was not possible under the old.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

The real issue is you are wanting to twist the definition of guild. It has always been assumed that a guild would be at least the size of a standard party to begin with in just about every game that has a guild with it being normally larger than a standard party size. GW2 has always encouraged guilds to be larger than 2 or 3 or 4 because much of the guild content requires groups larger than even the standard party size to complete. It is not new to HoT as you insinuate that it is.

So we both agree that GW2/HOT is not compatible for those families that just wanted to group and play together. The Problem is this needs to be pointed out before purchase.

Common sense would dictate that playing a Massively MULTIPLAYER Online game would have some requirements to do some things with other people and not just be a single player game that required an internet connection.

Did you play GW1? Because it wasn’t that way.

GW1 was also a much simpler game. Don’t get me wrong, I loved it. I played from launch and still play to this day. But there were no crafting professions, no gathering. guilds were there just for gameplay purposes.

But also in a way you really needed 8 people at least to succeed for the point of the guild and the guild hall which was guild battles. Sure, you could go in with henchmen, but you certainly were never going to succeed.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

Does not help that a single person who thinks small guilds are better off feels the need to repeat the same walls of text over and over to anyone that isn’t buying that reasoning.

So be in a guild that’s too small to run guild missions. Nothing about HoT has changed that. What was required before to get anything of any importance is still required now.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

The real issue is you are wanting to twist the definition of guild. It has always been assumed that a guild would be at least the size of a standard party to begin with in just about every game that has a guild with it being normally larger than a standard party size. GW2 has always encouraged guilds to be larger than 2 or 3 or 4 because much of the guild content requires groups larger than even the standard party size to complete. It is not new to HoT as you insinuate that it is.

So we both agree that GW2/HOT is not compatible for those families that just wanted to group and play together. The Problem is this needs to be pointed out before purchase.

If by “family” you mean solo or 1 or 2 other people, no, but HoT didn’t change a thing. You still needed help to get anything made of importance before. And that still is never what was meant by the term guild in ANY game, not just GW2.

Common sense would dictate that playing a Massively MULTIPLAYER Online game would have some requirements to do some things with other people and not just be a single player game that required an internet connection.

However unlike other games you aren’t shut out of things. You can still get a guild hall with 2 or 3 people and while you won’t be able to run missions, just like you couldn’t before, with only 2 or 3 people, you can join another guild, as you’re allowed to be in 5 at once, to run missions with to get things like banners with commendations. Many other games would tell you you are just out of luck.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Frame Rate problems. Show me your PC build!

in Players Helping Players

Posted by: Wildkitten.3872

Wildkitten.3872

Your CPU is a real bottleneck on your system. You can put as powerful a GPU as you want, you won’t see improvements. The CPU you have was released in 2012 and was considered a mid range then with gaming performance iffy because of poor single thread performance.

And it’s not just GW2 that “loves” Intel CPU’s, it’s that Intel CPU’s are just designed better for the types of things games need to do.

Everything else is fine. You don’t even need an i7 CPU unless you do things that just absolutely have it, or are running more than a 1080p monitor. When it comes to gaming, all reviews talk about the benefits being not that noticeable between the i5 and the i7. Tom’s hardware even recommends the i5 for gaming.

The i5-4690k is the top end recommendation, and if you don’t plan on doing any overclocking there is no reason to get anything other 4590 as the k cpu just means it’s easier to overclock. At stock speeds they are identical.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

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Posted by: Wildkitten.3872

Wildkitten.3872

It is getting off topic. @Yalora way to be optimistic and hopefully your right and the new Guild Team will support us smaller guilds.

Small guilds are being supported. This system actually encourages smaller and moderate size guilds and hurts the majority of large guilds as the majority of large guilds were formed so people could get through certain missions and events.

The problem is you refuse to see this. Even in your OP you talk about it being new about this requirement to do missions when it was the same the old way as well. Here is part of what you said…
“This can be a problem as many, if not all, of the guild missions require that a party of 3 minimum be required to gain favor which is in turn used to acquire and build up the guild hall.”

The guild missions haven’t changed. Well treks have, but they require FEWER places to go to. All the others are the same. Under the old system you had to have more than 3 or 4 people to do missions and build up your guilds truly important items.

The real issue is you are wanting to twist the definition of guild. It has always been assumed that a guild would be at least the size of a standard party to begin with in just about every game that has a guild with it being normally larger than a standard party size. GW2 has always encouraged guilds to be larger than 2 or 3 or 4 because much of the guild content requires groups larger than even the standard party size to complete. It is not new to HoT as you insinuate that it is.

Now did we lose access to things we could do before? Yes. Is this something unheard of? Unprecedented? Not at all. Every game, especially an online MMO, has had to revamp things to make improvements and start from scratch. But honestly, it isn’t that huge of a loss. Ok, so we can’t make the simple banners. Ok, that sucks, but it’s not world ending. And as I have stated before, a guild of even 3 or 4 could not earn influence through normal gameplay to train up a huge supply of banners to constantly throw them down. But even these banners are not locked. You can still go purchase them with commendations. And if you have commendations that means you had to have run guild missions with another guild. In other words, you had outside help from your primary guild. Guess what, you will need some outside help under the new system too.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

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Posted by: Wildkitten.3872

Wildkitten.3872

@Wildkitten: Sorry, I have no interest in discussing this with you anymore.

I’m not surprised in the least. I’m sorry that you can’t accomplish guild things solo anymore, but there is no reasonable argument to be made to be allowed to have solo guild stuff.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

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Posted by: Wildkitten.3872

Wildkitten.3872

Wait, I’m not sure I understand. Can the Scribe profession not be learned by anyone who can’t access a guild hall?

No.

It’s very strange ArenaNet has addressed other complaints and not this. I just decided to ask for a refund.

Nooo. I had just assumed I couldn’t find the NPC. This has to be an oversight. I wonder if Anet is aware.

How is it an oversight? The point of a scribe is to make guild items. Had to have the guild earning influence before to train banners, now you have guild leveling the guild so can make the banners through crafting.

Does it really need to be pointed out again that we could do those things (and much easier honestly) prior to the HoT change, and now we really can’t? Which is, in the most basic of senses, downgrading us from what we had previously accomplished.

The entire system has been completely revamped. Every game goes through things just like this where things are reset and have to be unlocked again. If this is new to you then you have to be new to MMO gaming. It’s just one of those things.

If people would calm down and look at this rationally and reasonably you would realize this is actually a good change for the small to moderate size guild. I can say this as my primary guild is a small guild of about 8 to 10 active players as well as being an officer in a large guild that was one of the first on the game to unlock missions.

This new system actually encourages a close knit feeling among guild members to work together. You’re doing things in game that can tangibly, and visually, help the guild. Because of the time gating a small guild isn’t going to be left too far behind.

Now if you look at the vast majority of large guilds, they were existing mainly to serve needs they no longer need to do. They were existing to serve the need of doing guild missions quickly but most everyone in them have other, smaller, primary guilds. They will not be donating to both. People will donate to their smaller, primary guild. Because of that, these larger guilds will just never level up to unlock more stuff.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

Wait, I’m not sure I understand. Can the Scribe profession not be learned by anyone who can’t access a guild hall?

No.

It’s very strange ArenaNet has addressed other complaints and not this. I just decided to ask for a refund.

Nooo. I had just assumed I couldn’t find the NPC. This has to be an oversight. I wonder if Anet is aware.

How is it an oversight? The point of a scribe is to make guild items. Had to have the guild earning influence before to train banners, now you have guild leveling the guild so can make the banners through crafting.

I had some banners unlocked all by myself before HoT launch. Now I cannot do anything else.

Honestly, you’re not helping.

http://www.merriam-webster.com/dictionary/guild
“an association of people with similar interests or pursuits”

You may have had them unlocked by yourself, but one person is not what is meant by a guild.

There is no one here who isn’t intelligent enough to know what the intent of a guild is. It was never meant to be a solo thing.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

That’s an interesting opinion considering that the game’s entire story is based around two guilds of five people or less.

This is a silly argument, but I’ll bite for fun.

Those guilds, once formed, are perfectly in line with anet’s definition of a guild. A group’s worth of people (5) or more.

In fact, the entire Destiny’s edge storyline is about how they failed because they were missing one member

Does Anet actually state this? What I saw was a group of people who blamed another person for their own failing. I didn’t see any actual proof that missing 1 person was the single reason they failed.

The whole storyline is about how they were stronger together than they were split up.

Yes, it was a story about people in general being stronger when they do things together. And that is true whether it is 2 people or 30. There was nothing in the story that suggested they needed a magical number of 5.

But yet that number was actually 5 now wasn’kitten story wise it was actually greater than 5 as it takes the player character to reunite them and help them reach their goal.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

Wait, I’m not sure I understand. Can the Scribe profession not be learned by anyone who can’t access a guild hall?

No.

It’s very strange ArenaNet has addressed other complaints and not this. I just decided to ask for a refund.

Nooo. I had just assumed I couldn’t find the NPC. This has to be an oversight. I wonder if Anet is aware.

How is it an oversight? The point of a scribe is to make guild items. Had to have the guild earning influence before to train banners, now you have guild leveling the guild so can make the banners through crafting.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

…Are all guild missions going to require at least 3 people? Are guilds with just two people not going to be able to have any perks to playing together and be forced to join larger guilds?…

Missions have ALWAYS required more than 3 people to get through.

I just really don’t understand why people are complaining about this unless they are just using it as a way to bash the expansion. No way you and one other person earned enough influence, through normal gameplay, to make a lot of guild items. If you were buying influence then you were already doing the “paywall” so many complain about.

This is completely nonconstructive and almost seems like a personal attack. What exactly are you implying? That we lied about being able to advance guilds with only a few players before Friday?

As I said in the other thread, I spent about 5 gold on commendation letters. The rest was just playing for about a month.

I am not implying anything. I am flat out saying that missions have never been able to be done with 3 or less.

Let’s go over facts. Bounty’s, yes, those could be unlocked with just 2. But you couldn’t do even a Tier 1 with two target with just 2 or 3 people. You would need at the very least 3 or 4 to kill one champ in the six minute time limit while having even just 1 person looking for the second in order to kill both in the fifteen minute time limit. And you had to do bounties to unlock guild puzzles.

And the puzzles all need 6 to be finished, except for Angvar’s Trove which required 4 to do.

The only mission 2 or 3 people could do by themselves was the rush. To get the rush unlocked you HAD to unlock bounties and puzzles first requiring more than the 2 or 3 people.

Yes, there were items that could get that did not require missions. But let’s look at more facts. Even the simple banners cost a few hundred influence each. Two people MIGHT could earn enough influence to train ONE banner up a day, but that would require a lot of gameplay for just 2 people, much more than one simple banner was really worth. 2 people would have to spend several hours to get influence through gameplay to train a banner that gave 5% karma for just 30 minutes.

My point is that the reality has always been that guilds have been geared to more than 2 or 3 people. There is just no other way around that fact.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

Wait, I’m not sure I understand. Can the Scribe profession not be learned by anyone who can’t access a guild hall?

No, you need workshop level 2 to train it and do the crafting in.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

No perks for duo guild?

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

…Are all guild missions going to require at least 3 people? Are guilds with just two people not going to be able to have any perks to playing together and be forced to join larger guilds?…

Missions have ALWAYS required more than 3 people to get through.

I just really don’t understand why people are complaining about this unless they are just using it as a way to bash the expansion. No way you and one other person earned enough influence, through normal gameplay, to make a lot of guild items. If you were buying influence then you were already doing the “paywall” so many complain about.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

That’s an interesting opinion considering that the game’s entire story is based around two guilds of five people or less.

This is a silly argument, but I’ll bite for fun.

Those guilds, once formed, are perfectly in line with anet’s definition of a guild. A group’s worth of people (5) or more.

In fact, the entire Destiny’s edge storyline is about how they failed because they were missing one member

Does Anet actually state this? What I saw was a group of people who blamed another person for their own failing. I didn’t see any actual proof that missing 1 person was the single reason they failed.

The whole storyline is about how they were stronger together than they were split up.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

You can get your guild hall with only 2 to 4 people.

Have you tried getting a guild hall with 2 to 4 people O_o? Ive done it with 4 people and ive also gotten another with 5 people. but 2 people….really? makes me wonder if u even know what your talking about

With 3 yes, and it could have been done with just 2.

Way to miss the point. A small guild of “low level” (ours got rated a 2) without HoT cannot use ANY of their stuff other than banks, because even the new Scribe skill is untrainable outside of Maguma. Now tell me how that’s not a deliberate shafting of the players? And we had 5.4K influence built up, but the minimum to trade for the new guild currency is 10K? Way to get a slap along with your shafting.

Thanks, Anet!

I actually think your missing the point of this thread. This thread is a discussion how small guilds with HoT are having a hard time participating in guild events, and building guild halls. There is already another thread in the forum regardsing the removal of guild functions for core players. I believe your point is more suited there.

Yes, and this a quote from KreweGorilla’s OP of the thread….
“…I have a guild with family and close friends which doesn’t amount to much as there are only 3-4 people on at the same time if we aren’t all busy. This can be a problem as many, if not all, of the guild missions require that a party of 3 minimum be required to gain favor which is in turn used to acquire and build up the guild hall…”

And my whole contention is that is a rewriting of the facts. NEVER has guild events and missions been able to be done with 3 or 4 people. The very first mission to get unlocked, the bounty, needed to have a lot more than even 5 if a guild was going to unlock other missions. To unlock guild puzzles you had to do guild bounties of at least 2 bounty targets and those had to be done in 15 minutes. You had to have a group killing the first one with at least 2 or 3 to have a good chance of finding the second target while a group was killing the first. To do Tier 2 and 3 of the bounty for more merits you had to have multiple groups on each bounty simultaneously.

And then once puzzles were unlocked the required minimum was at least 6 except for one puzzle which had a requirement of 4. No, it was never written in the mission log it required 6, but the puzzle itself has content that can only be passed if you have that many.

Rushes could be done with 3, if they were good, but challenges needed at least 6, if not a lot more.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

You can get your guild hall with only 2 to 4 people.

Have you tried getting a guild hall with 2 to 4 people O_o? Ive done it with 4 people and ive also gotten another with 5 people. but 2 people….really? makes me wonder if u even know what your talking about

With 3 yes, and it could have been done with just 2.

Way to miss the point. A small guild of “low level” (ours got rated a 2) without HoT cannot use ANY of their stuff other than banks, because even the new Scribe skill is untrainable outside of Maguma. Now tell me how that’s not a deliberate shafting of the players? And we had 5.4K influence built up, but the minimum to trade for the new guild currency is 10K? Way to get a slap along with your shafting.

Thanks, Anet!

Way to miss the point yourself as you’re quoting a discussion on the numbers specifically needed to get a guild hall.

And I am sorry, but all of the ones complaining about how Anet has shafted guilds of only 2 to 4 players act like that everything was so accessible before and has been closed off. Well, that’s not just missing the point, that’s a total distortion.

You could do some MINOR things with 2 or 3 people. But with only 5.4k influence you weren’t training up tons of banners and such on a daily basis. A guild of only 2 to 4 people couldn’t earn the influence to train a lot of items whatsoever, not through normal gameplay.

Yes, you are going to have to do missions to get favor. Yes, to do missions you will need more than 2 to 4 players, just like you always have needed. But in the old system, to get to missions that required fewer players you had to do the missions that required MORE players first. And to unlock the truly important, more useful items you had to do guild missions.

Guilds in every game have been looked at to be something bigger than the average party size. That’s a reality. That can’t even be debated as guilds in every game that places any sort of importance on guilds always will offer the better rewards to guilds of more than 2 to 4 people.

The true reality of this new system is that it really does encourage people to work together, to form closer relationships. That in turn helps the smaller, the realistically smaller guilds of 8 or more players, to the moderate size guilds. The vast majority of larger guilds exist as a way to get guild missions done. The members of those guilds do not see those guilds as their primary guilds and won’t be donating mats to the big guild as they want to grow their primary guilds and this new system helps do it better than the old. I know what I am talking about in this regard as well as I am an officer in one of the first guilds that ever unlocked guild missions and has really only existed to run guild missions and this new system has killed it off. And I don’t see that as a bad thing as it always seemed to a kittenization of the guild system to have something that was only there for 30 minutes a week.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

I am in a small guild myself. We have maybe 8 to 10 active players and not very many inactive players as we are all friends that have met each other while playing the game (though 1 or 2 were friends separately before that). This system is in no way unfair to small guilds. It is also not a “cash cow” as some have called it. The content is gated so not even large guilds can finish that quickly.

We are only 6 days into the expansion, less than a week, and it seems many are complaining they don’t have fully functional guild halls yet. What’s coming next, complaints that some people put more time into the game than others and that Anet should take the time to make a system that figures out what things should be on a per capita basis based on an hour of play time? Because that is the logical next step to this argument.

The point of the matter was that before the expansion and the guild changes the fact of having a small or large guild didn’t matter. We all understand that large guilds will get things faster, that is a given. And yes your guild isn’t very big, but for my friends in game which their are only 4 of us actively playing now since most of them left the game, we spent all the time since launch acquiring the guild guild buffs/levels. And now we can’t do things such as claim wvw structures, produce banners/upgrades and have pretty much lost all guild functions. Overnight we lost all that hard work. Its not that we want things given to us. Just pointing out that this system caters to large guilds and disregards the smaller guilds. Guilds were fine the way they were.

Wrong, this new system is actually easier for smaller guilds. There were some upgrades that could be done without ever running a single guild mission, but to get a lot of items that were the desirable items you had to have merits. To get merits you couldn’t do it with just 3 or 4 people.

As I pointed out above, to get to guild puzzles you had to do more than one bounty within 15 minutes. You didn’t do that with 4 people. To do puzzles you HAD to have more than 4 for all but one puzzle, and that one puzzle was a bare minimum of 4. There is no way you did the challenges with only 4 people.

your right, we didnt do the puzzles with just 4 people, and if u look at my previous posts i also stated that i got my guild tiers to level 5 out of the 6. Never said that i was able to do those missions. But i was able to upgrade and get guild influence by myself when my other friends weren’t online. I wasn’t restricted by a body count or guild level. The point of the matter was that we as a small guild we were able to unlock the guild tiers at our own pace and were able to use the guild functions. After the patch, we lost all guild functions. Yes larger guilds will always have the upper hand, once again that is a given, but for smaller guilds that worked since launch to get to where they were only to lose all of it and to only hear that “oh your not considered a guild because you don’t meet so and so body count requirements” is terrible on the developers part.

As a solo player you didn’t earn influence at any rate fast enough to be able to do much whatsoever. So yes, you were restricted by a body count unless you took a lot of gold and bought influence. And how would that be a guild activity?

I personally like the fact that the new system actually makes doing things as a guild needed to improve the guild. The entire point of a guild is to have people work together to accomplish something.

But let’s look at some facts here. As a guild of 1 or 2 people you were not earning, through gameplay, much influence whatsoever. In a day you may have earned enough influence to train a single banner, a banner which didn’t give much of a boost and was only good for 30 minutes. So really, not much point. All of the best upgrades were put behind the merit system which required more than 2 people as well.

Yes, we have lost guild functions for the moment until the guilds are leveled up, but this a total revamp of the guild system. All previously trained upgrades are still available for use. The new system upgrades are very logical in what is required for upgrading.

Still makes me wonder if you know what your talking about…..Spent the whole time since launch working on my guild. for the most part on my own as my friends jumped on the game on and off. But we have had the same guild tag through countless games. And yes i was able to get most of my upgrades without having to buy influence to get them, so don’t tell me that i didnt make enough influence without having to spend a lot of gold….. i made influence at a good enough pace to where it took me a long time to get to where i was, and it was satisfying to do all that, but with this current system where their are requirements with body counts, levels and upgrades are gated to the point where i cant use them is outrageous. So please stop posting if u have no clue about what u are saying.

You didn’t get influence QUICKLY as a solo player. Even if you had been on the game for hours, you could not have possibly earned enough influence to train more than an item or two, cheap ones at that, a day. A person by themselves couldn’t earn thousands of influence a day.

You are the one who has no clue what you’re talking about. This new system is perfect for smaller guilds. Yes, it will be difficult for people who only want themselves or one other person in the guild, but that has NEVER been the definition of a guild in any game. As someone in a guild with 8 to 10 players this is a great system for that. It actually hurts the huge guilds because those guilds mainly existed as a way for people to do missions together to get commendations but people in those guilds rarely see those guilds as their primary guild and don’t wish to donate mats to those types of guilds so aren’t able to get upgrades done.

This system encourage truly working together, a sense of close knit community. Yes, you will need more than 2 people, but you had to have more than 2 people to unlock the worthwhile stuff in the old system as well. I know of where I speak because my main guild was built by really only myself and a friend of mine. I know even to get the non merit banners, and other non merit items, were not something you could train quickly just from influence through normal gameplay.

What you and others complaining about refuse to admit that there is nothing about this that is inconsistent from the old system. Anet has ALWAYS encouraged guilds of more than 2 or 3 people. What they have done with HoT has made the smaller, realistic sized guilds more important.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

You can get your guild hall with only 2 to 4 people.

Have you tried getting a guild hall with 2 to 4 people O_o? Ive done it with 4 people and ive also gotten another with 5 people. but 2 people….really? makes me wonder if u even know what your talking about

With 3 yes, and it could have been done with just 2.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

I am in a small guild myself. We have maybe 8 to 10 active players and not very many inactive players as we are all friends that have met each other while playing the game (though 1 or 2 were friends separately before that). This system is in no way unfair to small guilds. It is also not a “cash cow” as some have called it. The content is gated so not even large guilds can finish that quickly.

We are only 6 days into the expansion, less than a week, and it seems many are complaining they don’t have fully functional guild halls yet. What’s coming next, complaints that some people put more time into the game than others and that Anet should take the time to make a system that figures out what things should be on a per capita basis based on an hour of play time? Because that is the logical next step to this argument.

The point of the matter was that before the expansion and the guild changes the fact of having a small or large guild didn’t matter. We all understand that large guilds will get things faster, that is a given. And yes your guild isn’t very big, but for my friends in game which their are only 4 of us actively playing now since most of them left the game, we spent all the time since launch acquiring the guild guild buffs/levels. And now we can’t do things such as claim wvw structures, produce banners/upgrades and have pretty much lost all guild functions. Overnight we lost all that hard work. Its not that we want things given to us. Just pointing out that this system caters to large guilds and disregards the smaller guilds. Guilds were fine the way they were.

Wrong, this new system is actually easier for smaller guilds. There were some upgrades that could be done without ever running a single guild mission, but to get a lot of items that were the desirable items you had to have merits. To get merits you couldn’t do it with just 3 or 4 people.

As I pointed out above, to get to guild puzzles you had to do more than one bounty within 15 minutes. You didn’t do that with 4 people. To do puzzles you HAD to have more than 4 for all but one puzzle, and that one puzzle was a bare minimum of 4. There is no way you did the challenges with only 4 people.

your right, we didnt do the puzzles with just 4 people, and if u look at my previous posts i also stated that i got my guild tiers to level 5 out of the 6. Never said that i was able to do those missions. But i was able to upgrade and get guild influence by myself when my other friends weren’t online. I wasn’t restricted by a body count or guild level. The point of the matter was that we as a small guild we were able to unlock the guild tiers at our own pace and were able to use the guild functions. After the patch, we lost all guild functions. Yes larger guilds will always have the upper hand, once again that is a given, but for smaller guilds that worked since launch to get to where they were only to lose all of it and to only hear that “oh your not considered a guild because you don’t meet so and so body count requirements” is terrible on the developers part.

As a solo player you didn’t earn influence at any rate fast enough to be able to do much whatsoever. So yes, you were restricted by a body count unless you took a lot of gold and bought influence. And how would that be a guild activity?

I personally like the fact that the new system actually makes doing things as a guild needed to improve the guild. The entire point of a guild is to have people work together to accomplish something.

But let’s look at some facts here. As a guild of 1 or 2 people you were not earning, through gameplay, much influence whatsoever. In a day you may have earned enough influence to train a single banner, a banner which didn’t give much of a boost and was only good for 30 minutes. So really, not much point. All of the best upgrades were put behind the merit system which required more than 2 people as well.

Yes, we have lost guild functions for the moment until the guilds are leveled up, but this a total revamp of the guild system. All previously trained upgrades are still available for use. The new system upgrades are very logical in what is required for upgrading.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

I am in a small guild myself. We have maybe 8 to 10 active players and not very many inactive players as we are all friends that have met each other while playing the game (though 1 or 2 were friends separately before that). This system is in no way unfair to small guilds. It is also not a “cash cow” as some have called it. The content is gated so not even large guilds can finish that quickly.

We are only 6 days into the expansion, less than a week, and it seems many are complaining they don’t have fully functional guild halls yet. What’s coming next, complaints that some people put more time into the game than others and that Anet should take the time to make a system that figures out what things should be on a per capita basis based on an hour of play time? Because that is the logical next step to this argument.

The point of the matter was that before the expansion and the guild changes the fact of having a small or large guild didn’t matter. We all understand that large guilds will get things faster, that is a given. And yes your guild isn’t very big, but for my friends in game which their are only 4 of us actively playing now since most of them left the game, we spent all the time since launch acquiring the guild guild buffs/levels. And now we can’t do things such as claim wvw structures, produce banners/upgrades and have pretty much lost all guild functions. Overnight we lost all that hard work. Its not that we want things given to us. Just pointing out that this system caters to large guilds and disregards the smaller guilds. Guilds were fine the way they were.

Wrong, this new system is actually easier for smaller guilds. There were some upgrades that could be done without ever running a single guild mission, but to get a lot of items that were the desirable items you had to have merits. To get merits you couldn’t do it with just 3 or 4 people.

As I pointed out above, to get to guild puzzles you had to do more than one bounty within 15 minutes. You didn’t do that with 4 people. To do puzzles you HAD to have more than 4 for all but one puzzle, and that one puzzle was a bare minimum of 4. There is no way you did the challenges with only 4 people.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

And I will repeat my question. Why weren’t small guilds an issue 2 weeks ago.? Why were our upgrades not an issue? Where were all the snide remarks?

Cutting through the BS of how many people and DE and rl guilds and other sermonettes.

We have guilds. That is what the game gave us, what they are called. Regardless of member numbers. The game did not gate anything until higher level group upgrades that were gated to required number of members.

We had something, earned upgrades. Now we don’t, and we can’t get it back. It is a very simple issue.

Don’t give me this “You were a guild, now you are not” bovinefeces. I still have a “Guild” in game and in spite of only 2 members it hasn’t gone away.

Nobody took them away. They were just made useless after several years of being fine as they were.

The only justification I see for the disdain for small guilds today is.. The Haves NEED some Have Nots to look down upon, and that idiotic pixillated hall was the catalyst.

Nothing has changed. If you wan to do things as a small guild of 2, then do them. You won’t do them as fast but guess what, you didn’t do them as fast 2 weeks ago as you insinuate because you could never earn influence as a guild of 2 at the same rate as larger guilds.

I’m looking at guild missions right now. The only mission that a minimum required number is the PvP one, but that’s a PvP requirement, not because they disrespect guilds. If you don’t want PvP missions then choose PvE in the menu.

And for people who say “Well you have to be level 10 to unlock X mission”, that’s no different that what you had to do before. To unlock bounties you had to get a lot of influence to train it. Smaller guilds earned influence at a far smaller rate than larger guilds. To unlock rushes, and then puzzles and then challenges you had to have more than 2 people to run missions to earn the merits to unlock those. To get merits off bounties to unlock the other missions you had to do at least 2 bounties within 15 minutes which required more than 2 or 3 people to do.

There is no way you went into Langmar’s Estate and ran that guild puzzle with only 2 people. It has always required a bare minimum of 6. No, it never said “Players Required: 6” in the mission, but anyone who has ever run that mission knows that when you get to the curtain room you HAVE to have 6 players because there are 6 curtains on the lower level that have to be pulled at the same time. You can’t have 2 or 3 players run from curtain to curtain.

In Proxemic’s Lab you have to have a bare minimum of 4. The part at the end before the maze requires FOUR people to stand on buttons at the same time to open the door.

In Angvar’s Trove you HAVE to have SIX people just to get past the chasm. You need 3 people to be shooting the icicles and at least 3 to put them in to be able to do it in the time allotted.

When it comes to challenges, no way you did it with just 2 or 3 people. Rushes, yes, it’s possible, but to even unlock rushes you first had to unlock bounties and puzzles which required a lot more than 2 or 3 people for each.

So this entire whine fest about them not caring about small guilds is complete bunk. Smaller guilds have it easier now to get everything. You can get your guild hall with only 2 to 4 people. That size of a guild will take longer to upgrade it, but as I pointed out earlier your small guild took longer to upgrade under the old system too. And with this new system a small guild can actually upgrade FASTER. You couldn’t change your rate of influence, but with this new system you are limited only to the amount of time you wish to dedicate to gathering the materials needed to upgrade the hall to unlock things and level up.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

3-4 people isn’t a guild. And if you really wanna do it, just ask friends online to join your guild to claim it or whatever you wanna do.

That’s an interesting opinion considering that the game’s entire story is based around two guilds of five people or less.

This is completely false. Destiny’s Edge was based on a group of five people and with just ONE of them missing they completely failed in their mission. They had to have that entire group back, plus the ‘hero’ (our game characters) to complete their missions. The same is true with Braham, Rox, Kasmeer, Marjory, and Taimi. With both groups that game has gone out of its way to show that the entire group is necessary and with the help of outsiders as well.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

Small Guilds feeling left out....

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

I am in a small guild myself. We have maybe 8 to 10 active players and not very many inactive players as we are all friends that have met each other while playing the game (though 1 or 2 were friends separately before that). This system is in no way unfair to small guilds. It is also not a “cash cow” as some have called it. The content is gated so not even large guilds can finish that quickly.

We are only 6 days into the expansion, less than a week, and it seems many are complaining they don’t have fully functional guild halls yet. What’s coming next, complaints that some people put more time into the game than others and that Anet should take the time to make a system that figures out what things should be on a per capita basis based on an hour of play time? Because that is the logical next step to this argument.

People all the time want to compare the game to real life when it comes to things such as armor and other aspects, yet throw real life out the window when it comes to topics like this. Smaller organizations of any type will have to take longer to do things than larger organizations. That’s just a fact of life and has nothing to do with being fair or unfair, it’s just the way it is. However because this is a game Anet has made it so that things are slowed down in an intentional way. It will take months for any guild regardless of how big it is to finish their guild hall.

I also think that people want to redefine the term guild. Two or three people can make a guild, and you can do all this if you want if you accept the fact it will take you a bit longer. But that’s not what a guild was ever meant to be. 3 people or less isn’t even a full party. Guilds are meant to be groups of people to get together to help form groups and such because they do have larger numbers. In other games you can’t even start a guild without a minimum number of people, such as like 10.

I will also say this. The amount of materials needed even to get a guild to level 10 is not very much at all. It’s nothing more than what people should get in just a few days of normal gameplay.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

We are getting raids and f2p aids.

Not getting either.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

It’s still not the regular borderlands.

Desert Borderland is the ‘regular’ borderland once HoT is out, if not sometime before that. It is replacing the existing borderland.

You still don’t say why Anet would abandon a hugely successful buy once, play forever model. Of course you can’t really address that because that alone sinks the entire F2P argument.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

Honestly people, stop and think about it. GW2 has been HUGELY successful. At this point it may even be the top MMO out there. There is no reason for Anet to abandon the same marketing plan that they have been doing for over 10 years now, buy once, play forever. GW2 isn’t on the same position as Vindictus and Star Wars The Old Republic and many other games. They haven’t had a failed launch with a subscription model and need to go F2P to turn their fortunes around.

Sorry to say this but you’re wrong, GW2 isn’t the top MMO out there, Vindictus has always been free to play (haven’t failed at all).

The top mmo is sadly still WoW with FFXIV closing in.

GW2’s state is closer to ESO’s state before it went free to play.

WoW has been losing subs left and right with their disastrous “Warcraft 2 Retcon Expansion”. But GW2 has been VERY successful. Elder Scrolls Online isn’t even comparable because they started out as sub based game. So did Vindictus. Vindictus which was touted as “the WoW killer” completely flopped on release. Guess what, GW2 has never been a sub based game. Their model hasn’t failed. check their earnings report, it’s been hugely successful. There is no reason to change it.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

There will not be raids like people think of when you think of WoW or other games. Will never happen. Will there be like possible 8 or 10 person content like we saw in GW1 with Underworld and Fissure of Woe, likely. But it won’t be anything like what people think of when it comes to raiding.

I know, it’s a little disheartening. But I can dream right XD either way excited to see the GW2 take on things.

No, it’s not disheartening. It’s refreshing that GW is a game that doesn’t force it’s player base to feel like they have a job to play the game, to run the same 1 or 2 instances 4 hours a night for 4 or 5 nights a week for months on end only to have the gear replaced within 2 days of an expansion coming out.

And for the record, I was in one of the top WoW guilds on Black Dragonflight with quite a few server firsts. I don’t say that to brag because honestly it was nothing to brag about. Raids may be good for games designed around it but GW is not one of those games. For one thing, if they were to bring in WoW style raids, within 1 day we would see forum topics of “Hey, I’m a special snowflake raider and it’s not fair someone can get to 80 and have the same stat gear and skins as I do. You need to make raiding gear different and better!!!!”. And then when the second raid would come out “How dare you not put better stats on this raids gear than on the other one!!! I’ll quit if you don’t treat me special!!!”

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

People say “Well the video says they can do WvW!!!”. Yeah, and guess what, the data mined information says that only EB and the borderlands will be restricted. Guess what, Edge of the Mists is still WvW.

And the clip following that statement shows players fighting in the new Desert Borderland, not Edge of the Mists.

People also want to point to the fact that Thatshaman data mined it last year and say because of that it’s worthless. Well, then I suppose those of you who claim it’s worthless also think pre cursor crafting won’t actually happen because it was found in the data files about the same time and has not been put in the game yet and won’t till HoT is released.

The restrictions datamined back then were also already implemented for the free trial events later last year. We don’t have any evidence that the exact set of restrictions will apply now.

And pre-cursor crafting is already announced as a feature. We know for a fact that it is coming. But there is no reason to assume the pre-cursor datamine will prove to be accurate. That system has had a long time to be tweaked and changed. Just like the account restrictions.

It’s still not the regular borderlands.

And yes, pre cursor crafting has been announced, but it was data mined around the same time and has been in the game files all this time, just like this trial program has been.

But all of you going on about this still have yet to give a single reason WHY Anet would abandon something that has made them a lot of money and been extremely successful to do this. You all just want to claim your right because of IGN leaking a video that in no way contradicts the data mined information.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

1k gems for... an OUTFIT?!

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Posted by: Wildkitten.3872

Wildkitten.3872

Why are people even defending this? 1000 gems it outrageous, no matter how good some people consider the outfit. It does not matter if it is a “wedding dress.” This is not even remotely acceptable of a price tag and kitten right I am voting with my wallet and not buying it. Worse enough we have gambling boxes for skins that should just weapon skins bought as a set, but 1000 gems for an outfit? Who ever is charge of the gem store is way out of their minds on this one.

It is stuff like this that makes rethink about quitting the game all together.

Yes, how dare the same people who just gave everyone the ability to get free with their 3rd birthday present dyes that are more expensive than those 1000 gems and every 5000 AP gives away 400 gems for free charge 1000 gems for something that’s completely cosmetic and doesn’t affect gameplay whatsoever and is totally optional to buy if someone likes it and feels the price is fun.

Why I do think you need to quit right now!!!

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

There will not be raids like people think of when you think of WoW or other games. Will never happen. Will there be like possible 8 or 10 person content like we saw in GW1 with Underworld and Fissure of Woe, likely. But it won’t be anything like what people think of when it comes to raiding.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

It really is amazing how much people whine. People look at that trailer and say that it contradicts the data mined information, yet it doesn’t. All it does is say that people will be able to do PvP. Well under the data mined trial account people can do PvP…with a level limit. But it’s still PvP. People say “Well the video says they can do WvW!!!”. Yeah, and guess what, the data mined information says that only EB and the borderlands will be restricted. Guess what, Edge of the Mists is still WvW.

People also want to point to the fact that Thatshaman data mined it last year and say because of that it’s worthless. Well, then I suppose those of you who claim it’s worthless also think pre cursor crafting won’t actually happen because it was found in the data files about the same time and has not been put in the game yet and won’t till HoT is released.

Honestly people, stop and think about it. GW2 has been HUGELY successful. At this point it may even be the top MMO out there. There is no reason for Anet to abandon the same marketing plan that they have been doing for over 10 years now, buy once, play forever. GW2 isn’t on the same position as Vindictus and Star Wars The Old Republic and many other games. They haven’t had a failed launch with a subscription model and need to go F2P to turn their fortunes around.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

Guys That Shaman already said in July that Trail Versions are coming so its not get F2P its just a trial account. http://thatshaman.blogspot.de/2014/07/upcoming-features-from-entanglement.html
“You have reached the trial limit, but you can do much more by upgrading to a full account. Click the “Upgrade” button on your screen to upgrade now!"

July … 2014

And? Pre cursor crafting was discovered around that same time as well and it is just not coming with HoT. As is salvaging ascended items which was also something data mined months ago.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

The restrictions were datamined by the almighty that_shaman long ago.

Only one or two character slots

Limit of level 15

Seems like a limit on how high a “rank” you can get (specific to trial or possibly PvP related)

Only able to send mail to friends.

Can’t send items or gold through mail

Can’t speak in map chat

Can’t access Team Arenas

Can’t access main WvW maps (EB and Borderlands)

Can’t sell items on TP.

http://thatshaman.blogspot.com.es/2014/07/upcoming-features-from-entanglement.html

Like we’ve said a lot in this thread, these do not gel with what’s said in the leaked trailer, and that datamine is from over a year ago. It’s not necessarily relevant.

It does, however, show that ArenaNet is aware that restrictions need to exist to protect the game’s economy.

Yes, they do match up with what is in the trailer. The only thing people can point to is WvW, yet the files Thatshaman datamined was restrictions on the borderlands and EB. Guess what, EOTM is still WvW. Not to mention all those things are in the game files still.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

YES and that is where IGN got their info from. That’s what is in the files now.

LOOOOOOOOOOOOOOOOL!

The datamined version from one year ago is not what IGN just twitted about, obviously. We also know it’s wrong – the trailer for the free to play version, which has been linked in this topic and is being discussed by those who actually know their kitten, mentions having access to WvW even when playing for free, which is the opposite of what the old and obsolete datamine said.

Face it, what you smell is desperation. GW2 is now a free to play game.

Nothing there doesn’t preclude restrictions are aspects of the game that has nothing to do with PvE/PvP/WvW content.

Yeah, because the huge line about experimenting “UNLIMITED” content isn’t a hint that we won’t see the kind of restriction some people in this topic are dreaming about.

Some people will refuse to face the truth even after it bites them.

And EOTM is still WvW. Simply not EB or the Borderlands.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

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Posted by: Wildkitten.3872

Wildkitten.3872

This post is from one year ago.

And it’s this datamine everyone is going on.

No we aren’t. We’re going on the IGN leak and the leaked free to play trailer.

YES and that is where IGN got their info from. That’s what is in the files now.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus

IGN Tweet & Core Game = F2P - what does this mean? [unconfirmed]

in Guild Wars 2 Discussion

Posted by: Wildkitten.3872

Wildkitten.3872

This post is from one year ago.

And it’s this datamine everyone is going on.

Jaina Kitten, Level 80 Elementalist, Main
Yak’s Bend – Expletus