Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
So… our night coverage equalled a T2 server’s coverage the past couple days… No queue on EBG (had outmanned buff between 5-7am PST on EBG…), 1 float team for 4 maps.
Dat PvE content is too OP. Really fun though.
It isn’t just PvEz it is PvPz too. I’d have to admit I didn’t set foot on WvW last night with all the new rewards in PvP. I haven’t had any reward in PvP since last year that was worth anything. Now with all the glory I’ve saved up I was able to level my Mesmer from 1-80 in less than 5 minutes, and spent the next hour or so working the TP to fully gear it.
I also got a wittle flower dress for my Necro in PvP cuz TA is r80 gear and I only r50+…
Fun stuff to finally make use of all the glory, and finally getting silver/gold payouts just by playing PvPz! IT IS A WINTERSDAY MIRACLE!
Most Adorable Necro NA,
Schnigle <3
agreed, MAN. been playing more PvP as well recently and though i’m way lower ranked than you, slowly raking in the glory before it goes!
@Deimos – i know, i know.. i mean, i do mean to help as well as letting them know what i think of their little rant. :PPP
@OP – if you’re willing to learn and hear other people out, you would, again, probably have completed all the WvW maps by now.
i am semi-one of those types of Guards, so i was quite intrigued. though after hearing the details, i thougth maybe not so much. guess i’ll have to wait and test. easy to counter though, no? heard it has a tell like other heals, even though it’s a meditation. so you could soft / hard CC chain or kite me then i’ve wasted a tiny heal.
quick ques (at work, can’t update game and play yet) – so are we supposed to save glory now? or do we just spend them all with this patch? are there gonna be more glory vendors added later?
not that i have a lot of glory either.. was just wondering.
this made my day, two times over.
i am going to start using “animal” now as well. XDDD
yea, for WvW, a couple PVT don’t hurt i feel. they work for my builds. though i’ve been liking valkyrie a lot as well lately… XDDD
just saw the mat list. so it doesn’t seem TOO too bad. but it’ll be another full month before anyone gets a full set. will probs work on zerker shoulders, gloves and feet first. and then maybe soldier’s later main pieces later. : ))
but again, will wait until i see a full list of stats. ideally the build sites get updated soon so we can mess around a bit! XDDD
yea.. i’ll definitely try this out for the sake of trying it out. yea you guys bring up good points re: soft CC or not being able to even take advantage of the do damage to get heals. PvP i can’t see this working too well..
Aza you bring up sth interesting as well. save healing Breeze, the other two class heals bring quite a lot to the table. for SoR, passive condi remove and huge burst heal! so even if you are taking damage, the big heal makes up for it. while shelter just negates a TON of damamge for those 2 seconds when popped at the right time. but with litany you’re taking the full brunt of the damage while having to make up for it AFTER wards, where SoR the big heal is “guaranteed” in a sense.
ya, again, i havne’t tried it yet. there seemed to be a lot of upside to the heal.. well, just gonna have to keep testing and see how it runs. :PPP
i’m down for dinner. cept i just had lunch. a dilemma of a conundrum.
so how are them new heals? specifically, i’m interested in hearing any Guards running the new medi heal. :PPP
okay, i have to know.. so does the damage you do from killing critters work with this heal?? XDDD
too bad for PvP. but could be awesome in WvW. lol.
and sigh.
don’t leave us, Bash! : (((
Guardians.. k-keep.. fighting.. the good.. fight.
so you’ve tried it, Dynnen? at work now so can’t try new patch yet.
can’t say it anymore. i understand they wanted to heal to be a meditation so it could benefit from the medi traits.. then imo, it REALLY should have picked up ALL meditation characteristics, namely being instant. that would have been the only thing selling it for me.
again, i have my reseverations since i haven’t actally tested the heal yet, but just speculating and drawing from what others have said about the skill now.
if you DO get it off though, are the heals based on damage worth it?
you… are… on… Blackgate. at this point in time, map completion in WvW could not come any easier. and you could have EASILY gone during the times when BG was up against two T2 servers this past league. heck even now you could come on and probs get most of the points. but moving forward…
what class do you play? if you have no desire to learn and enjoy a part of the game that can actually offer a lot, then go for a class with highest mobility. warrior seems a good fit, GS + sword and warhorn, trait with 25% run speed for holding melee weapons, bring some stun breakers, stability just in case, and what not and just run, run, run, run , runnnn.
get in WvW every so often, find out when your SERVER is doing the strongest and try to get points then. jump around from map to map when there are no queues and pick up the points that are yours (for this matchup, all GREEN THINGS are yours). ALWAYS get keeps first that are yours, then towers. camps and other vistas and crap you can do later since you don’t have to “own” those to get them.
i can see where you’re coming from. but your attitude and reasons are not helping your cause at ALL. they will not change and take out WvW from map complete. so now you’ve got your rant on, put that energy into the game and you’ll actually get this in no time. f you’re dying for map completion, learn a bit about WvW instead of just focusing on the bad. if you’d spent all that time learning how to WvW (not saying you have to become amazing at it.. just learn the key aspects of it that iwll help you for map comlpetion), you may have gotten most if not all maps in WvW by now. just thinking out loud now…
sure for many lower tier servers it IS actually VERY VERY hard to get map completion in WvW. but you. are. again…. on. Black. Gate.
just be nice and respectful towards your own servermates first. sure, EVERY server has bad apples, every server has troll guilds or players.. so… gof ind out those who are GENUINE and SURROUND YOURSELF with them. i’m not on Blackgate, but i know many folk from there, and they are nothing less than stellar folk. so they DO exist.
okay. donno why i take these threads so seriously somtimes. :/// but i think what set me off was when you were talking down your servermates when you didn’t even TRY or bother and just assume they’re gonna treat you like crap. i don’t know.. maybe try being respectful and friendly to start off with. and if you don’t get a response that you like or were expecting? take my words for it – don’t. take. it. personally.
i’m not editing my entire post IN CASE you aren’t trolling and hopefully that information can help you.
good luck, buddy. we all wish sometimes the world is a better place, but if you’re not willing to give and take steps yourself, then i don’t know what to say…
(edited by akamon.2769)
and defs won’t be slotting infususions in them. :// i guess it’s a “smart” move. to prevent further “power creeping”. and really only essential if you want to do fractals? though is till don’t understand entirely how that works. won’t all infusions be either +4 or +5 normal stats?
thanks for this. was looking for a mat list and what not. and hot dang. it’s not TOO too too bad. but sitll a LOT of gold. and a LOT of laurels and skillpoitns (i know peolpe say they have too many of these, but i like to hoard XDD).
and tbh, i quit enjoy the look of the ascended armor, if for nothing, for how different it is to most sets in the game and it does somehow, ooze of ascended-ness, if you will. and i may even keep mine as it lol just to be “different” and see howmany people tell me i’m ugly XDDD
dear Jon and ANet Devs.. i think when you came here and started this thread and SPECIFICALLY asked for feedback, the Guardian community had more than a glimmer of hope. many Guards, vet and new alike, came in here, pouring their heart out, working their brains and really trying to give back to the Guardian community by reaching out to the devs reaching out to us… yet. the changes we see today are more or less the same as the first post of this thread.
perhaps next time you could specify a bit more clearly if the suggestions you were looking for may not make it in this patch, depending on development and research windows or what not, but you wanted to get a conversation going. OR if you had planned to take into account what players were thinking, then the conversation might have been more beneficial if it was started MONTHS ago, so that you could feasibly fit it into the development and implementation window.
Seeing as how things turned out? And i am speaknig in general of what i’ve read on the forums so far… is that either the suggestions from your deidcated player base just weren’t good enough (many many MANY ideas were truly superb i must add) or you just didn’t have time to test and implement them, and many many actually just feel the class is one that the devs don’t care about or want to spend time on.
For me, personally, what hit the hardest was that the changes were exactly the same. when we were given hope that perhaps the Guardianc ommunity DOES in fact, have a voice. Perhaps i shouldn’t have had false hope? I am to blame? I was just so glad to see the enthusiasm from my fellow Guards on the forums. but only to be “shot down” like this.
Please let me know if I took anything out of context. We would, still, love to hear from you guys regarding the conclusion of this big balance patch.
(edited by akamon.2769)
hmm interesting. not in game now.
has anyone put out a guide yet? with full recipe as well as stat spread? or have that information on hand? : )))
@Vid – i personally prefer the PVT mix Zerker set. i like having power the highest stat on my armor (for my playstyle). gives better balance as well i feel.
^^ it works the same with mace 3 as well i think. so definitely blind to keep up UC if you do keep using it.
side note, hiding focus shield inside mace shield is fun
^^^ the guide above is pretty awesome. i love using the 15/15/0/20/10 core build. if you do go WvW, you’d spec and gear differently though.
and in general hammer is extremely viable in all game modes – PvE, dungeons, fractals, WvW, PvP, at least, imho. in PvE, hammer 3, 4, 5 is always useful if you need a little breathing room, and just plain funny to see mobs trip over themselves continuously or fly around XDD. your main damage will come from just spamming the AA chain.
in dungeons, fractals, hammer 5 helps a lot for Line of sighting mobs and having them stop in the tracks or interupt strong attacks that they open with and then your groups can lay AoE on them to waste.
oooh, mystery!!! have you guys figured this out yet?? ahah
and in PvP one of the most typical DPS burst Guard builds would be 10/30/30/0/0 or 0/30/30/5/5 (even higher sustainability though damage takes a small dent). they have strong burst, but also high consistent damage. tanky through, like Trice said, blinds, blocks, well timed dodges, invuln through Elite, etc.
hmmm. regarding the SoS nerf / buff, i think there will always be people who think it’s a nerf, regardless. and there will be people who see it as a buff. reason being? we’re all self-centered. it’s all “I” didn’t have to do this before, now “I” have to. not taking a jab at at anyone in particular, because i do it myself, i just find in interesting seeing how people react to things. and i think it’s GREAT there’s a lot of discussion going on on how to adapt and learn to use the “new” skill. but… this is just a little reminder for those out there getting worked up – don’t. take. things. personally. especially on the interwebz. it really helps. anyhoo..
onto the patch. i haven’t gotten in game to test yet (o how i wish i could..) the proposed changes i didn’t mind so much. really, nothing going on again for Guards. i don’t mind the SoS change (because id on’t use it.. see how that works, now? ; ))) ). sword change? not needed. will i HAVE to play sword now? nope. will try it. but i will play mace or scepter when i want to.
i have builds that go past 10 or even 15 in Zeal. but am i going in for the GS trait? nope. still not worth it imo. retributive armor is a nice small buff. though if i am in valor i am 30 deep and i will be playing meditations as well.
aaand.. shattered aegis. never had high hopes.. but.. the damage… is.. so.. pitiful. so there are definitely some changes that i don’t understand at all.
i think my biggest disappointment was when they came in and asked us for feedback on the proposed changes, and specifically on sword damage buff.. and what we see here is EXACTLY the same as what we saw.. a few months ago was it?
to be fair, they never gave us a hard deadline.. but i guess it was the matter of a glimmer of hope that thigns COULD change. like somenoe else said.. perhaps… if they had come to us for “suggestions and feedback” a a YEAR or 6 moths before this patch and actually ahd time to work it into the patch then sure. OR when they came to us, state that these suggestions probably won’t make it into dec 10 patch, but we’re looknig long term and want to hear from you guys going forward, it woulda been a different story. i blame myself for thinking that the suggestions that SO MANY poured their mind and hearts into, were sseemingly nto even considered for this patch.
now id on’t know how long it takes to decide no changes, review them, implement changes, test them (wait do they test them??) and what not… but perhaps if they had been more clear with their intentions and timeline.. meh.
o well. Guards’ll always be resilient and adapt. i haven’t even thought of spending time on other classes. even with this patch. i am still looking forward to playing my Guard and will just keep having to learn and adapt.
aaaaaaand lastly… anyone try out the new heal skill yet? utterly disappoitned that it isn’t instant as other medis’. that was the biggest potential for me. o well.
if you want, you could always give one of the tried and tested burst builds a shot. the standard was 10/30/30/0/0 but a more sustainable version is 0/30/30/5/5. especially with two one handed weapon sets, i’d highly recommend taking up Right Hand Strength, which means a full radiance line.
i personally play a mace/torch + scepter/focus variant. i used to play sword/torch + scepter/focus (like Superkav said, scepter really helps against kiters, as well as insta-immob helps with landing burst). though since i’ve switch to mace, i’ve enver turned back to sword. mace has way higher AoE burst and mace burst is instant, so you can technically land ALL of your burst within the span of 1 – 2 seconds. whereas with sword 3, it’s a channel and easily dodgeable. most of the time i’ve been ont he receiving end of sword 3, unless if i was stun locked, you really only take maybe 25% of the damage or not even if yuo dodge / block earlier. but of course, sword 2 is invaluable and auto chain hits faster than mace. though i don’t find it all that difficult landing my mace AA’s.
i’ve been playing more PvP recently as well and yes stability is a godsend i really only slot it if skyhammer comes up. other times i use the same bar as you do, and playing with 10/30/30/0/0 since i’m only really hotjoining lately. use blinds (which sword 2 can help with as well) from VoJ or focus 4 to help or blocks, aegis and focus 5 to help secure stomps. scepter is nice as well cause you can always drop scepter 2 on an already downed enemy for whenever someone else joins the fray so you can keep them down while you focus on the new guy.
also helps if you learn the tells for each class’ down state skills, practice letting them fire off their #2 and learn to dodge them (example guardian raises hand, or green/black avatar pops up over necro). also, more often than not people will almost always hit their number 2 RIGHT when they get downed, if not, right when you start the finishing animation. always fun to dodge out of another guard’s bubble without risk getting bursted down by nearby enemies or chain CC-ed XDD
you can switch out the divinity runes, but your defensive stats will be slightly squishier. though having another full condi cleanse from lyssa can be to die for at times. i’ve actually been experimenting with them as well, but settled on Speed runes for now for the extra vit as well as the run speed while roaming.
if you do go further down the radiance, might is uggest switching for a sigil of force onto the set that you’ll be landing most of your burst with? for example, i have it on my mace torch set since i pre-queue focus 5 and switch over to this set, so focus 5, torch 4, mace 3 are all on this set so it benefits from the extra 5% damage. just thinking out loud again.
unscathed is nice for the initial burst as well but even if you’re JI-ing onto someone, nearby cleaves or AoEs could easily remove your aegis before you even land your main burst so it’s not all that reliable. even in PvE it’s really only nice to have when you have no other traits to take and you’re already invested in the line. and in PvP, we don’t get that much room and rarely will you say “i’ve no better traits to take” ; ))
hope this helps a little too, coming from another burst guard (for fun).
[added: oops wrote more than i expected to :PPP]
(edited by akamon.2769)
of course, thus i put in that last paragraph. i didn’t spell it out word for word but all i was saying is that you have to take balance. and with gw2 it can be a very fine balance.
i will always try to blind, block, dodge, invuln incoming conditions before i have to cleanse them. but again some classes or players out there can throw them on you all day every day with little to no effort. yes our greatest defenses come in many forms, but there are some builds that completely shut that down. or people that will hit you with a crap ton of condi’s with or without regard to yuor defensive cooldowns.
i’m not proposing going for as much condi cleanse as possible. nor would i propose that. if you go extreme anything, you’re probably gonna have a bad time in this game. every person with every build will have a personal threshold for condi cleansing (as well as damage, armor, vitality, every single stat in this game). i was merely trying to explain where Bash was coming from. if i’m right or not, that’s another story. now i don’t know which server you’re on Carp : )) perhaps the server he plays against run way heavier condi builds that what anyone else has run across.
plus, you can always switch on the fly as long as you’re OOC. if i know i’m gonna be in a small group fight, i’ll switch my utilities traits or even gear around to rise up to the occasions to best serve any given scanerio i can expect. if i see a necro or engi coming up, i’ll probs try to bring more anti condi measures. if i’m up against a warrior, and i can see him coming from a mile down with a hammer slung across his shoulders, i’ll be sure to maybe slot in some stability before i engage.
yay!
i think what Bash is talking about is being able to handle ANY condition builds. i’ve played against certain conditions build that i just shrug off. and then there are gusy who just stack conditions upon conditions upon you such that well-timed CoP’s or lyssa runes or whatever else won’t save you.
not claiming to be a good player – just trying to illustrate that there are varous levels of play by any given build, any given player, so there’s no harm in trying to prep for the worst. especially when in fact, the chances of running into awesome condi builds are quite high nowadays.
and what if you run into two players with condi builds, or even 3?
it’s tough though, especially when you’re up against condi tanks. you need enough dmg to down them, but you also need to be able to sustain through their barrage of condi’s.
oh mann. i’ve been thinking about this as well and it’s not easy. so to be honest, i’m going to wait until they release the patch and see what can be done lol. (okay, which is tomorrow. not really that bad lol).
Celestial on the big pieces might be an option for WvW to start with. and then i’m thinking.. maybe berserker on the shoulder/glove/boots and eventually a full set for fractals, etc.
for WvW, maybe a few PVT pieces as well. will really have to see. maybe can mix in valkyrie as well.
they did? O___o or was it always like that?
either way, just looked it up. and yea.
wow
much disappoint
lol. u got me there. XDD hones tmistake though. wasn’t trying to troll or trick anyone. and yea, as far as i know, there’s no way to select furthest possible targets.
though, i still stand my ground on not having it change though. i think what i was getting at it taking more time is say for example, you’re trying to get away as far as possible, as fast as possible, you activate skill, you move your mouse and it’s red and having to readjust until it’s green and you might not be going max distance is not as “instant” as clicking a far target, and then hitting the button once. though maybe that’s just me. anyways.
o wait. real quick, when are your play times? lol i am SEA. :///
i was honored enough to play alongside Blas a few times, heh. too few though.
one haha-did-not-expect-that / funny moment for me was while capping a sentry point and another Guard happened to be there with me. a couple enemies jump us and battle ensues. at one point , the other Guard had casted binding blades, and shortly after, i hammer banished one enemy away and as he was flying, the other Guard activates the pull on the GS. you can imagine what happened next.
so you see the red name fly away, then zips right back, his mangled body jerking uncontrollably, and landed at our feet downed. XDDD couldn’t have timed that any better.
pls don’t change JI to ground targeted. at least.. when used for “escaping”, you might not make max distance if you’re ground targeting. at least, not as reliable as clicking a target outside range. that being said, i know many that want JI and sword 2 to be ground target. i think that loses the magic, but to each their own. that adds another click for them to activate. sure, it’s only a milli second, but it’s still a millisecond. i think adding ground targeting for these two skills cause them to lose their magic, and no longer as instant as can be.
and yes, still looking for some form fo soft CC. come dec 10, they better have some Chrsitmas surprises for us Guards. or else… bah, who am i kidding. if they wanna run, hide, there’s nothing i can do about it. :///
i gots ma shinies on the Dropbear!
p.s. can i see both golden and silver dolyak stomps this week? gladly sacrifice meself. hit me up. kthxbai.
doode. congrats. that truly is beautiful.
can’t wait until i get there.
yea I run SoR sometimes a well for more passive condi removal. though Shelter is good too. usually a toss up for me.
Smite condi is on a low CD, so use that well. and then practice not blowing CoP too early on a few conditions or small stacks, if you can afford to. some classes can restack like no other so do your best to learn those builds, block and blinds whenever you can as well.
focus 4 can help remove condi’s as well so that’s another factor for deciding to run with torch or focus. can always switch also if u have time and you know what class you’ll be up against. just make sure to use it up close and in there face so it bounces back to you.
torch 5 does remove condi but ONLY on your allies. rather lack luster skill tbh, though it has its uses. sth many GUards have been asking for was for it to remove condi on self as well, or remove on pulse.
if you want more anti-condi methods, here a few other options:
hmmm. Renewed Focus is and has always been an Elite skill.
by chance could you be thinking of Focused Mind…? which is a trait that affects Meditations and was updated in last patch (?) to add Fury on Meditation usage (and subsequently all medi’s were chagned to be instant cast).
be grateful for what we ARE given already, folk. and i daresay that
s quite a lot. : )) it’s Christmas soon. or holidays for those who are more PC-minded. everyone just take a break, relax in game and out and enjoy the best you can.D
^^^ o hey it’s you in the chatbox!D
plus, you can always swap when ooc and depending how you feel. : ))
if you’re gonna run with GS and Sword mainhand, i would recommend Focus. torch could work as well, but you get more utility from Focus, imho. i run torch when i am running focus on my other set, and i love torch as well, though i’ll always pick focus first if i only get one offhand.
and the build is a good setup, especially if you’re mixing in 2hers as well. a slight variation from the standard burst DPS build for PvP/WvW.
although, might i suggest going for more berserker gear? or more offensive gear at that. you can mix soldier and berserker or valkyrie, etc. when you’re roaming, you want to be able to do as much damage as possible and put on a lot of offensive pressure. not saying you forego defenses entirely, cause you can still use blinds, blocks, and you’ve vigor traited as well. but i would like to see higher crit ratings (both chacne and dmg) with a build like this.
if you’re willing to, i’d suggest going for either full zerker or valkyrie weps. and then maybe zerker shoulders, gloves and boots. and then mix in full zerker jewelry as well.
or, to start with keep full soldier armor and go full zerker trinkets. and the more you play, getting a better sense of how to sustain in this build, you can go to more zerkers. you’ll be pretty mobile with this build, GS, sword, JI as well as traveller runes so make sure to stick to ur enemies and play aggressive!!! not blindly of course, but no better defense than offense works with this build.
also, when i play a similar build, the only two utilities i never change are Smite Condition and Judge’s Intervention. if you suspect lot of conditions, Contemplation of Purity. roaming in small groups? merciful intervention could be a good choice. need stability? stand your ground is always a good choice. and if i’m feeling good, i’ll take bane signet. so much fun for the knockdown. offensively and defensively. if not, the passive power boost is nice too.
[added: and oh, lastly, if you’re gonna take focus instead, obvi change torch trait to Powerful Blades. and i feel like you might as well take powerful blades over the torch trait as long as you’re using a sword]
hope this helps.
yo. we really should have met up sooner since you been back. ://
are we different TZ’s? i am normally SEA!
armor’s always changing, but the name stays the same lol
p.s. are we having a party anywhere to celebrate the end of Season 1?
hey now! if anything, i always ran head first into your zergs. ; ))
Vanguard of Exiled Mercenaries never runs tagged unless in EB for achieve
Tho I can understand 1v15 as zerging you! Brave man /salute I will also yolo inside your keep if given chance! 1v15-70 ftw!
you know, i actually haven’t seen your specific tag in a while (i didn’t mean MERC specifically either when i said zergs ; )) )!
and hey, we only live once, amirite? yoloswagcheckit
haha, guys. this is so enticing lol.
if anything, i’d probs do it for a week as well. so Brutaly, donno if you’d want to invest all that. though, definitely worth looking into!
i can only imagine how fun a Guardian small ops team could be.
haha thanks buddy. yea i just saw that earlier this morning as well. i just went backt o check out the blog on PvP rewards and yes, in Dec 10 patch, with new healing skills, we’ll be requiring SPs to unlock them as well.
not sure how i feel about unlocking skill points in PvP, where it’s supposed to be all there from the get-go for you to pick and choose with.
probs be testing in one game mode first (most likely WvW/PvE) and see how that goes. cant’ wait for dec 10 either way : ))
Hue, the irony of that song, as applies to all of SoR server during the league.
hey now! if anything, i always ran head first into your zergs. ; ))
Guardian’s doesn’t make sense taking in PvE, or at least, definitely not dungeons to me. seems more suited for PvP and WvW for those already running meditations. Shelter is huge mitigation for dungeons imo.
i thought since Litany was a medi it’d be instant as well, buuuut nope. has a 1s cast time.
ANet better be enjoying their holidays and partying it up with their friends and fam. : )))
@Aza, Electro – thanks for the clarification, guys. : ))
i’m again, assuming, medi traits will work. if not, like Electro said, why not just make it a heal skill. though does sadden me it wasn’t instant like “all” meditations with the focused mind change. plus, it’s a really low base heal. but we shall see!
i dislike when they merge threads, haha, things get all messed up for me.
and haha so there is a cast time. lol. this new heal skill just lost it’s biggest potential for me. someone said that medi traits don’t affect it. can i get a source on that?
if medi traits DO affect it, and i assuming so cause that’s a tiny heal of 1.5k base. so +2k = 3.5k with monk’s focus. then you would have to pull off 23.25k worth of damage in the next 5 second for it to be on par with SoR’s base heal, given the same cast time.
well, still definitely gonna have to give this a try. again, assuming it works with focused mind, the added fury is nice to have. plus, it’s our heal with lowest CD to boot, again, when traited and if they work. lol. too many caveats.
supposedly we’re going back to RNG!
the consecration idea of the heal is pretty neat actually. would it be a combo field as well? but yes, more emphasis on the medi Guard. which again, i am enjoying since it’s one of my favorite builds for WvW/PvP.
and yea some of the other classes heals seem pretty OP. you really do have to watch out for the engi’s. they could easily stand in AoE or cleave as well to trigger it.
warrior’s seem pretty strong too, for zergs mainly. which i presume where war’s will use it. raomers or small group will probs still be running signet.
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