Showing Posts For cherrie.8907:

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Now, this so called “fashion treadmill” is only a treadmill if you make it out to be, since beauty is in the eye of the beholder.

Yes. Exactly. Same for “gear treadmill” is only a treadmill if you make it out to be.
Imo, ascended is not a form of treadmill, but a progression.

Game with Treadmill : Carrot on the stick while the carrot is the content/goal. This means no matter how much you grind, you can never reach the content and goal.

Game with Progression : There’s a line of carrots by the road. Once you ate the carrot, there is another. You walk to each one at a time. You progresses.

Game without Progression : All the carrots are given to you. Once you ate all the carrots, you feel full. There’s no more carrots there. You decided to move on to another place (game) to find another batch of carrots. – All console games are like this.
—-—————
“Beauty is in the eye of the beholder” is exactly the reason why skin progression isn’t effective in end-game. Once players are satisfied with their armor looks, they have no more reasons to play even when there’s more skins content unlock. Players can wear only one set of looks anyway. They can still play the game, but with no goals left.

I don’t know about other players but personally, I find it extremely demotivating to play a game with no goals or rewards. When there’s no goals, I start to find it pointless and the content became tasteless. The game knows the best when there’s no more goals. We can see a drop of players in maps after they reached the wall. Players who used to play 5 hours per day only start to log in once every few days after they feel full satisfaction.

You are wrong, and very much so.

Empiric proof: GW1 was a success. The game hasn’t died even when no new content was added for 5+ years and only treadmill was the fashion one, and it was such a success that ANet decided to make another game like it, just better. People played for years with no stats progression whatsoever.

Gear treadmill is not “in the eye of the beholder”, as better gear is tangibly better: higher stats mean higher performance.

GW2 was indeed to be about progression, but not in stats or levels. it was to be a horizontal progression.
But simply saying “what we’re doing is not treadmill/vertical progression, it just character progression” does not change the facts.

This game has – and GW1 had – goals and rewards and plenty of them.
If you didn’t like their type, why did you buy this game or why didn’t you and players like you leave for games that offered what you wanted? As you can see in this thread (and by GW1 success) such design perfectly satisfied a lot of people.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

They had led us to believe exotics would never be surpassed in power. Why do you trust them this time?

It’s been known for over a year that there was a good chance that exotics would be surpassed by level 81 gear. They did after all say that they “absolutely would increase the level cap, probably with expansions.”

Can’t find that, can you share source please?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

It’s a gear step. A treadmill implies it’s continuous. No where have they stated they will be adding anything beyond Ascended gear. In fact they explicitly said they were not intending to keep adding better tiers of gear.

Haven’t they? I believe they have:

The Future of Items Progression: This is just the beginning. In November, we’re only adding the first level of Infusions and Ascended Rings and Back slots, so that leaves us a lot of room to build upon these levels of Item progression in future content.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Is Ascended gear better than Exotic gear for WvWvW?

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Is Ascended gear better than Exotic gear for WvWvW?

No.

Why is having roughly 8% higher stats not better?

It’s not 8% higher stats… it’s 8% (if that number is accurate) on just a couple pieces of gear compared to their exotic equivalent… so probably 1-2% overall, if that.

Initially, they already confirmed they will be introducing Ascended for every type of equipment.
So YES.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

The last paragraph is relevant to the “problem” in that this game is new and the direction in which is headed isn’t set in stone. No one really wants to chase after stats every three months. Anet has stated that a treadmill is not their intention. We won’t know the difference until they actually do.

While it’s fine to protest the periodic addition of gear tiers to the game, it’s not acceptable to refuse an update that may or may not set a precedent for future updates. We simply do not have enough information to judge Anet one way or another at this point, and proof by intimidation is not proof at all.

They were advertising a cherry flavoured bar with no peanut content.
But after we ordered our cherry bars, what we end up getting are peanut bars. Some people really can’t take peanuts, you know. And in some countries / areas what they’ve done is not only of doubtful moral quality, it’s illegal.

Yes they said the treadmill is not their intention, at the same time saying they will, with time, introduce more powerful items, just not every three months. Maybe every four or six. So yeah, they’ve already set a precedence for future gear updates.
They might want to name it whatever they want but it doesn’t change a single thing.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

I didn’t know so many people playing this MMO would rather jump ship from a great game because of a new and improved gear… I understand many of the points made… But I still don’t get it.

It’s not super super important to me to have the best of the best, but I happen to get a full exotic set which is the best so far… I was actually a little disappointed at how easy it was to obtain. I got the same gear almost every level 80 has who didn’t just hit 80 yay? I don’t see people saying LFGM with ascended gear only anytime soon, People don’t even say that about exotic gear or could probably point out that dude using a rare set instead of exotic. Guild wars “life” will go on weather you get this set or not.

Well to each his own I ain’t trying to bash y’all who are horrified for more tiers of gear even if I did a bit? I’m just flustered about how much rage a new rare armor is creating.

I welcome this new armor, maybe I won’t once it shows up but I have no idea what it will be or how hard it will be to get. Which intrigues me.

Bring it on!

It’s not such a “great” game for everyone.
Some people focus on the story, and really, it’s sub-par. You get more interesting and deep things happening out in the world than in the story, it’s flat and… well, that’s a different subject.

The game does not have in-game support but more importantly, there is no reimbursement or restoration policy. You gert hacked or you loose money and time because a bug that is the developer’s fault, but you need to suck it up.

PvP is a disappointment for a lot of people.

Cosmetic system is extremely sub-par and trust me, that’s a big thing for a lot of people, too.

Dungeon mechanics are sub-par too for many.

Etc etc etc. i don’t want to elaborate further but the game is not the Messiah of MMO and is not unanimously great.

There are also not too many unique features to this game, but the one thig that was truly remarkable and revolutionary – and that completely set GW2 apart from other games – was the lack of vertical gear progression. This has indeed made the game great for a lot of us, was the selling point, was the bribing point when we made our friends try it.

I’m happy for you if you don’t mind gear progression.
But I hate it, it made me leave every MMO I played, in the end. I bough GW2 specificity because it lacked vertical progression and it weighted out all the other things I dislike about GW2. In the end, I feel scammed and on top of that, betrayed by the company I’ve trusted so much as to pre-purchase their product based only on their promises of what it will be. Which they now have broken.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

The silence from Anet tells me more and more that I can’t trust this Anet. So if I can’t trust them to keep their word, than why would I trust them with my money.

I can’t imagine this massive, almost entirely unanimous feedback thread had no influence on them at all, that’s why I’m still waiting with my refund request.

Well, this is the kind of messages one can find on ArenaNet’s twitters if you know where to look :

“In response to your article, as much as I wish you were right, most of the time the screaming angry mob is what gets heard

“I can assure you that this is not the case”

Actions speak louder than word do.

Back when I believed ANet to be a trustworthy company, I’d swallow that.
I’m sorry, but when you loose credibility, you loose it all the way.
And seriously, “I can assure you it’s not the screaming mob getting into our hear.”, after admitting in your blog post that the reason for switching your principles was indeed players complaining the game was exactly like advertised, but not what they wanted?
Please. Don’t embarrass yourself further, ANet.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

The silence from Anet tells me more and more that I can’t trust this Anet. So if I can’t trust them to keep their word, than why would I trust them with my money.

I can’t imagine this massive, almost entirely unanimous feedback thread had no influence on them at all, that’s why I’m still waiting with my refund request.
I was worried that I won’t be able to get one since I pre-purchased with PayPal months ago, but apparently my friend just got one, so I too can “speak with my wallet”.

The article about content locust really depressed me further since it’s exactly what happened here in GW2. It’s even more sad since a company with over a decade of experience with MMO community – and Blizzard experience to build upon, too!- fell for that.
What’s even more surprising is that GW2 financial model was explicitly based on targeting casual and dedicated players! Why on earth would one antagonize those groups, caving it to requests from the minority that will not buy Gems for real money, because they have enough gold to buy them off casuals-suppliers?

So I’m waiting for a proper communication, not some word-smithing and spin doctor act about “ANet not wanting to introduce treadmill, so they ain’t going to name it that” and other completely void stuff.
I explicitly have not bought a game with gear treadmill and no, naming it “gear progression” does not change a single thing.
I will not “wait and see and trust you this is a good direction for your game”, because primo, I can’t trust you any more and secundo, for the nth time in this thread, this is not what the product advertised to me was to be.

I know what gear treadmill/vertical progression is and I know what gear gating is, I’ve experienced them both and I find nothing, absolutely nothing good about them. The lack of both is why I chose your product.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Every big patch for every big MMO that introduced some sort of new mechanic of thingamajig, an outcry of buttmad people just start SCREAMING. What we want is for the best! You are betraying my expectations! I’m quitting!

Then patch day comes around. Everyone logs in, and finds out oh hey this isn’t the doomsday I thought it would be, I sure feel silly.

History repeats itself, it’ll happen again. I’ll see all you whiny people Saturday.

Also, this thread is mostly people arguing. If on average most people posted here 5+ times, we have about 1,000 people in here complaining. Oh wait, some people are happy for it too, so not all 1,000 people are mad. You’re all acting like you’re some sort of majority and what you say goes. Protip: majority does not equal the loudest population.

Excuse me while I go and play with the hundreds of thousands of players perfectly content with the game, regardless of future patches.

You forget to mention: some of those updates are actually bad and companies retract from them, after time. Funny enough, two updates in mechanic very much alike have been introduced in the past by major MMOs and both companies retracted them (WoW and LotRO).

Also, you seem to assume that everyone who doesn’t like the change is posting here, which is wrong. The fact is: majority of people posting in this thread dislike the change. It’s actually realistic that the majority of player base actually dislikes it, than the opposite.
The margin of error might be quite high in this case indeed, but no way is it high enough for you to warrant your implied statement that people who dislike the change are not the majority.

Also, it’s not true that “what majority says goes”.
In this case, Anet – unfortunately – listened to the minority.

I’m glad you’re content with GW2 being “just like every other MMO out there”.
I am however bored with them all being exactly the same and I came to this game because it was supposed to be “different”.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

So first everyone complains there is nothing to do at 80 (except Legendaries)

Then we get something to do at 80, which by the looks of it, is not giving a noticeable advantage (like you can tell if someone is wearing rares or exotics), but is something more to work towards for those who want to.

And people still get mad.. I don’t get it.

Everyone?
Look at this thread, 5.5k posts in about a day, plus a lot that have been deleted. I think there’s more posts in this thread alone than in all threads created about “lack of stuff to do”.

No, not everyone was complaining and among them, not everyone was complaining about lack of gear grind, either. Plus, some of the complainers were the ones who got Legendaries in a month, which I will not comment on.

There are a lot of ways to give people something to do. ANet was seemingly going in the right directions, planning content updates often. But gear grind is not the right direction, a sentiment quite a major part of the player base seems to share, for one reason or another.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

On a side note: If ANet completely turned around and said “We were wrong, we’re not going to introduce this” it would completely make them look weak and like they have no conviction to what they’re doing.

Actually, Loosifah, this fact is already apparent as they have already reneged on possibly the key component of the MMO Manifesto. Anet is already weak and lack conviction and if seeing a lot of core Anet fans say that hurts them then maybe they should really think about what they are about to do or maybe, hmmmmm, tell us exactly what they are doing rather than continue with this cone of silence.

On top of that, the ability to admit to one’s mistakes is a sign of strength and moral integrity, not the other way around.
Turbine has done it with LotRO in regards to Radiance and they barely got anything other than praise from their playerbase for it. A move that probably saved their game, too.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

When i read these comments i dont know whether i should cry or laugh , honestly , most of you complain about people whining , about how Anet is catering to people that didnt play GW1 , yada, yada, yada, yada.
Who the hell cares about GW1 , this is GW2 .
The problem is that most of you who are defending GW1 , complaining about change etc, etc , must really be bored because you waste your time here on the forums , WHINING like babies , the game needs new content and the game needs changes , Anet has seen it and 80 % of the other players who are not posting here have seen it , so if youre not happy , go play GW1.
I really think that its the feeble minded that complain about something that has’nt even been exposed yet , so dont judge , wait and see , kitten how backward can this get!!

I don’t think you’ve read too many of the comments judging by your post.
You call people complaining that they bought product advertised as “Having A and definitely not B” only to see that in 3 months B is added “whining babies”? Really? Argument this please.

Wait and see?
Again, I think you haven’t read or understood comments here, because if you did you’d see how many people are pointing out to a single fact: every other MMO out there has vertical gear progression, something they don’t like – exactly what Ascended items are supposed to be – and the fact that GW2 was advertised as not having it was one of the (main) selling factors for them.

Hence, “wait and see” exactly what?
GW2 – the game that was supposed to be different – change into every other MMO when we bought it because it was supposed to be “different”?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by cherrie.8907)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

I needed to tripple-post, I am sorry, but there seems to be a new limit of 5001 characters.
Anyway, I believe everyone should and understand what Wintyre Fraust points to:
it is not very probable that – given how ANet claims their development looks like – this change was motivated by meaningful player feedback AND designed AND developed AND passed ANets extensive Q&A in 3 months.
This all points to a very grim possibility: that it was planned before release, completely against the Manifesto, completely against the marketing claims. It;s a sad thought indeed!

Please do realize that a fix for the Hatchery was postponed for 3 weeks before it made it to live (actually, it still hasn’t).

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Change the stats on the ring to…


48 power
48 precision
7% magic find
18 power
18 precision
infusion slot
—-

This is all it would take for 99% of the complaints on this board to vanish. By changing five numbers, I just did a better job at pleasing the community than Linsey Murdock’s entire team, and I don’t even have my bachelor’s yet.

You know, that’s actually quite sad, but I’m afraid you’re right.
Not that I’d like that: I’ve just completed my Exotic set and I have no desire to dish out more gold for something like that, but at least the gap would be less apparent.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

How about you just make Ascended items the same statistically as an upgraded Exotic? Only, with an Infuse slot. Making them basically the same as greens from GW1, but with Infuse for the dungeon mechanics. Problem solved, no harm done.

That’s a great suggestion. This is the compromise that many of us are suggesting.

The problem is that they immediately showed stat upgrades with the line “This is just the beginning…”

I would much prefer they added a single equipment slot in which we would place whatever is supposed to protect us from the Agony and leave the gear as it is entirely.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Decrease in bot activity? No,They now go invisible

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

You aren’t tripping over them because you can’t see them!
I have no idea how many are out there, hopefully less and no I never expected them to go away completely.

My main problem is: they are invisible and thus you can;t report them in game!

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Decrease in bot activity? No,They now go invisible

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

I was hopeful after hearing about the latest wave of bans on bots until I went to play in Kessex Hills with my alts.

First, I’ve noticed a player mining inside a note, with very erratic movements (chopped graphics) – something I used to recognize bots from. I couldn’t select him because of his placement, so I wanted to wait until he is done. But then he disappeared.

I’ve encountered this a few times and am now certain.

I’ve also stood at Halacon Waypoint chatting with friends and I’ve noticed Juvenile Bears appearing at the zone portal over and over, and then disappearing.
There are also rangers spawning under the teleporter, some are naked, and as soon as they load – they disappear.

A friend told me my description looks like “the old teleporter hack”, no idea what he refers to.
But in either case, don’t feel relieved because of the “Decline” in bots. They are still there, just seemingly invisible to all other players. And now I can’t even report them!

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

A history lesson

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

AcidicVision, please get of your high horse.
As it was pointed out to you already, your math is way off: Ascended items have higher base stats that Exotic have agumented with jewels. Over a whole set, you can mix and match to get the stat balance you wish: in the end, higher stats per item still win because you score higher overall.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Wow, this thread is a mess. They are cramming anything related to this topic right into this one and making it even more confusing than it already is. What real dev is going to even bother reading it now? lol.

It’s actually best that they don’t.

honestly most people here are all about GW1 and wanting to make the game exclusive to GW1 fans.

They don’t want to game to reach out to a new market – instead they’re happy to close their eye and pretend the game isn’t dying because the lack of progression.

Gw2 is nothing like Gw1, which is why the “diehard” gw1 fans have already gone back to gw1.

Gw2 is a game on its own, and it has attracted not only gw1 fans but also fans of other MMO. to satisfy everyone’s need, compromises have to be made. It’s really sad how most of the community doesn’t seem to understand that.

Because it’s not a compromise!
Simple as that. You can’t have cookie and eat it.
In this case, there is always either vertical progression, or no vertical progression.

Every single other MMO on the market has vertical progression, true. Sad but true.
GW2 was advertised – and recently – as a game different from those MMOs, also in thsi aspect. So this is not only not compromise, it’s a betrayal of customer trust.

If you didn’t like lack of gear grind in GW2, you should have looked for a different game. Saying gear grind is neccessary is a false assumption, GW1 was fine for years without it: it even stayed fine after ANet has officially stated no more expansions will be made! Game does not need gear grind to be succesful, despite what all the other MMOs made you think.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

I won’t be defending ANet’s decision, but rather to say that this was a much needed thing. Yes, they can certainly travel down the path of a gear treadmill if they continue this trend, but i highly doubt they will. It just feels right now it’s that little extra polish the end game really needed.

I’m sorry but i simply can’t see how.

The whole game was balances (where it was balanced…) with Exotic gear stats in mind, exotic was meant to be the top tier, always.
How is adding a new tier for no-life farmers who didn’t read game description before they bought it adding polish to the game?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

In addition, they did NOT change the highest tiered gear in the game. The top stats still belong to legendary gear.

Yes they have.

Exotic was effectively the highest tier in game: Legendary was just the skin, because stats were the same.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

If people like you were getting bored by what GW2 had to offer, maybe the game was not meant for you. There are plenty of games out there catering for a gridny playstyle, where you can improve your gear almost indefinietly. Actually, almost every other MMO out there does that.

GW2 was meant to be different, to offer a different approach towards end game.
This philosophy has luredthousands of people to the game, many whom decided never to pick up (other) MMOs exactly for that very reason: little grind and no gear treadmill.

Yes, I have full Exotic gear on my main, and I am nowhere to getting bored even though I am not planning to get anywhere near a Legendary item.
Just to be clear: Yes, I had issues with goals in GW2 that I voiced on these forums, but they were always about too many of the goals aviable in the game being too grindy and almost everything being a long-term gold sink goal, with a lack os smaller, mid-term goals.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Did you see much (any?) complaining about new things when they first fore-shadowed they will be introducing a new mechanic and in general, new things in the update?
No, because people were excited about change and new stuff.

But not a change that broke years-long promises of what the game will be like. Gear treadmill was mentioned by the deveopers multiple times as one the the mechanics they definietly would not be introducing into the game, one of the things where GW2 was supposed to be “different”. This was one of the reason – for many people tired of the pointless treadmill of other games maybe one of the most important – reasons why they bought the game.

So no, not “please, people stop” but “Please Arena, stop what you’re doing because it’s a very bad idea, please go back to the road you followed sucesfully for the last decade and to your old philosphy”.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Many of us already read the blog post, which ends with – let me paraphrase again – “Are you as excited about a mechanic we always promised will never find it’s way to GW2 as I am!” and it actually clarifies that the fears were grounded: the Ascended items are not “slightly” better than exotics, they are noticably superior in and outside of your dungeon.
The Infusion mechanics is something that also many of us experienced in other MMOs and hated. I would like an explanation as to why you think that “LFM Healer and Tank, no CC” was horrible enough to remove holy trinity, but “LFM, min rank 9 of X” is all right.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Ok cool. I was afraid there was some glaring problem I couldn’t see.

There is a glaring problem: the game was always advertised as one without gear treadmill, but just 2 months after release, gear grind is introduced.
A lot of people playing GW2 chose the game because it promised no such treadmil and experience different from other MMOs.

If we wanted to play game with gear treadmil, we would play one of tons of games on the market, many of which do it better and have f.e. better support, in-game support, account restoration, re-imburesement in case of bugs etc.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

MMO needs progression. If not, it’ll die as a limited game with no growth.

The philosophy is just you making it up.
You perceived their philosophy in the wrong way to begin with.

You’re wrong: GW1 didn’t die, it was prospering. It didn’t even die after they stopped adding new content, and one of the reasons behind this is because it didn’t have gear grind, but other things to offer.

ANet was pretty vocal about their philosophy during the whole deveolopment period so no, we did not percieve it wrong, they’ve changed it drasticlly.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Try it before you knock it

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

impoc, i understand where you’re coming from, but the thing is: I’ve tried. I played other MMOs, gear treadmill always annoyed me and that’s why I decided to play GW2: because it promised to get read of all gear grind, stat grind, LF1M minxTier stuff.

Plain and simple: if I wanted gear treadmill, I would be in some other game, maybe one that has good support, also in-game, character restoration, reimbursement for their own bugs etc.
I wanted to play GW2 because I’ve tried this stuff and didn’t like it.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

The thing that people like you dont understand is that reality isnt some kind of fixed version of your dreamworld, it changes. (also called “Adaptation”)The manifesto was a guidline and not some kind of 10 Commandments. They saw that their approach didnt went so well, e.g. people left/complained a lot about having nothing to do and so they changed their approach.

I’m sorry, and your point being, apart from “I don’t agree with you and I’ll try to insult you passive-aggresively on top of that”? Also, do you have any arguments or you’re just blabbering?

A manifesto is a written public declaration of the intentions, motives, or views of the issuer, the word itself derived from the Latin manifestum, meaning clear or conspicuous.

Can intentions change? Sure they can, though it’s dissapointing in general if someone flickers in 3 months.
However, in this case customers and consumer’s rights are involved, so no, they should not change so dramatically so soon and with so little warning and as a matter of fact, in some civilised areas of the worl, it’s against the law that protects the consumers.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Thanks for bringing that post up.
I myself am a past LotRO player and I never hated any mechanics in there as much as Radiance and never welcomed anything with as much happiness as it’s removal.

I would very much love ANet devs, each of them, to read that developer diary so they can truly learn from their collagues’ experiences.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

The reasoning given for this 180 turn from their Manifesto and what the game was advertised to be during all those years of development is just another slap in the face.

“I hope you’re as excited about the new items as I am?”
You mean, you hope I am excited you are introducing a system you claimed you will never have in GW2 that was one of the reasons I bought your game for myself and my boyfriend in the first place? If we were talking face to face, I’d ask you “Are you crazy? Or out of your mind? Are you trying to insult me? Do you realize it feels like you’re trying to scam me?”

Let me try to explain how I feel:
Imagine there’s a restaurator in your neighbourhood who says “I’d like to create a responsible restaurant, vegeratian only and a place friendly for your pets so you can always come around with your dog”. You get excited, help out during the “development period” and love it. But then after it’s open some punks come up without reading the advertisement for the restaurant (animal friendly vegetarian restaurant!) and say “It’s all cool but I’d like a 500g steak, and take those smelly muts out of here, I hate dogs!”.
At first you smile to yourself thinking someone’s in a wrong place, but then you are just flored by the restaurator saying “Okay, here’s your 500g steak while I kick out my regular patron’s dogs out of my vegetarian, pet friendly restaurant”. That’s what you’re doing, ANet.

Some players expected gear grind and vertical progression?
Well that’s too bad for them, the game was designed to not have gear grind and with vertical progression only, it was advertised far and wide and openly. Then WTK? Seriously?

Also, I will never ever understand why game companies insist on pleasing the most hardcore and grindly players. After 10+ years in the business, haven’t you yet learned that they will burn through any content you present to them with inhuman speed and then whine for more, forever? You simply can’t please them. But instead you decide to give them more vertical progression, further alienating more casual players / alters.

If you really, really need that progressing anti-Agony system in game, you could have simpyl added a new equipment slot in that a single Infusion item with various powers would go in. Or introduce mechanics that – for reasonable price, you already have enough gold sinks in game – would add an infusion slot into existing equipment. Especially the single slot would be much less obtrusive and annoying.

I personalyl dislike that anti-Agony stuff in general, makes me think of old DoA days with Lighbringer level, or the fore-mentioned Radiance in LotRO. If you realized players disliked the “LF Healer and Tank, no CC for dungeon” enough to remove holy trinity altogether, what makes you think we like the “LFM DoA minimum r9 LB”? And how is that Agony/Infusion business any different?

I’m watching your latest moves and since around April I can’t help but wonder something changed. You’re letting go of all the amazing principles that made me buy this game, one by one.
-amazing, extensive dye system account bound? BAM, character bound
-non-grindy dungeons, “one run per piece because we wan it to stay fun”? BAM, dozens of runs
-no gear grind and horizontal progression? BAM… Ascended items and Infusion

I HATE what you did here. I really do. And no amount of smooth-talking in the world will make it less insulting.

Edit: I’ve bought two digital editions for myself and my bf, and 3 additional slots to have a class each on my account.
I would just like to remind you dear ANet that false advertising is illegal and taken strongly in EU. And – what you probably realize – your EULA is void and non-binding in EU as well, as it’s against EU laws.
At this stage, I am considering myself a victim of false advertising, maybe scamming even. And again, I hate it, more so that it comes from you, ANet. A company that I believed to be crystal-clear back in GW1 days.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by cherrie.8907)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Absolute NAY for Ascended items.

For everyone saying “but it’s limited to one dungeon only”, please use your heads: the regular stats are already more superios on Ascended vs Exotic than currectly Exotic are vs Rare, so while upgrades might be confined to (currently) one dungeon, the new tier affects the game globally.

I’ve said it in other threads and I will repeat it here: if I wanted to play other MMOs, I wouldn’t be here. I play(ed) GW2 because it as not supposed to be like the other games.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

This outrage is hilariously stupid.

I guarantee an ANet dev will post in the next few days and explain that NO, they said nothing about adding new equipment tiers every 6 months, and as the blog explained, they saw a need to bridge the gap between Exotic and Legendary by adding ONE new tier.

You people are going to give yourself aneurisms over nothing. Stop freaking out. Constructive feedback is great, but ya’ll are taking it too far.

There is no difference between legendary and exotic .. they are totally the same stat-wise

So they added something even better than legendary … use brain next time

Lol you just said there’s no difference in stats, then said ascended is better than exotic?

There’s no point in getting in an argument about this. Everybody is obviously assuming that ANet plans on adding more and more tiers of progression, when they’ve explained the reason for adding this ONE tier.

Give them feedback, make sure they don’t plan on continuing this. Great. But they had good reasons for giving people a halfway step so that players don’t feel stonewalled by the impossibility of exotic -> legendary.

ALL I’m saying is that this is getting blown out of proportion. There is no reason to believe they plan on adding new tiers every 6 months. And yet everybody is ASSUMING they will. The infusion system can be used to create different effects that can be applied to different dungeons, more of a horizontal progression. But it required that they add a new tier to implement the new system.

Please learn to read with understanding.

Legendary are items already in game and they have the exact stats of exotics, but are hard to get.
However, Legendary =/= Ascended.
And if you look at the new Ascended ring, the difference in stats between it and Exotic is more than between Exotic and Rare, so it’s not even a small difference, as mentioned.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Stealth nerf on ecto drops

in Black Lion Trading Co

Posted by: cherrie.8907

cherrie.8907

Just to be clear again. There is no DR for salvaging. There’s no stealth nerf on ectos.

John, with all due respect, what you mean is “there was no deliberate adjustment to ecto drop from salvaging”. As a member of ANet team you should be well aware of the fact that in a system so big, and so intertwined, a change you make somewhere else that seems unrelated might in principle be related.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

While I will try to hold up making any opinion on the ascended gear until I can get any reliable and solid info on how exactly is the ascended gear better than exotic, I can’t help but feel disappointed by the news.

I was really hoping GW2 would put the end to gear grind, but already – and just 3 months after release – gear grind is sweeping into the gameplay. It doesn’t matter how “little better” the new gear is, it only influences the extent of gear grind.

And I don’t care what other games have, if I liked other games, I would be playing them.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Mesmer weapons and clothes

in Mesmer

Posted by: cherrie.8907

cherrie.8907

http://www.reddit.com/r/Guildwars2/comments/10evlk/conjured_weapon_models_info/

Some of the weapons in here are made from phantasms. No staff though.

Are we sure there’s no staff?
Or noone made one yet, nor found it?
Logic would dictate there was a staff as well, there is a mdel for it (illusions with staff).
I was looking at these weapons as my long-term goal, but if there’s no staff – thus i can;t have a full set of Mesmer weapons – I’m not interested in them anymore ;(

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

What in dungeons counts towards daily events?

in Players Helping Players

Posted by: cherrie.8907

cherrie.8907

Zenyatoo, definietly not.
At least not for me…

As I’ve said, I’ve done HotW explorable quite recently while paying attention to this:
only the dragon totems updated my event count, no mission objectives did.

However, in AC one mission objective did update the count, but one only.

I would be very grateful if a developer could answer this question tbh. Please

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Blocked/Suspended/Terminated -- Player Comments

in Account & Technical Support

Posted by: cherrie.8907

cherrie.8907

Second thing.

My spouse and I play from the same IP address. We adventure together. Will that make us look like bots?

sigh.

Ymindalor, it’s highly unlikely that playing from the same IP address will get you banned in any half-decent online game. By highly unlikely in this case, I’d say you can be 99.9999% certain ANet will not ban you for this alone (and the only reason I leave the 0.0001% out is because I don’t work for ANet so I can’t be fully certain).

Because of how rapidly Internet has grown, which lead to IPv4 address exhaustion (you might want to google it for more information) it is actually extremely common for multiple clients to use the same external IP. So common in fact that hundred of users of smaller ISPs use the same external address, especially in some countries/regions (again, look at IPv4 exhaustion to understand why exactly). Because of that, there is no way ANet would base their bans on only IP address.

Might the shared IP address be a factor in their algorithm that looks for possible bots for hand-check? It very well might be but it’s definietly not a sole or most important one.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Purple glowing staff?

in Players Helping Players

Posted by: cherrie.8907

cherrie.8907

While i am not certain, I suppose there should be a 250 ecto + 250 T6 staff from Mystic Forge that would have a purple glowing effect, because one exist for every other weapon wielded by Mesmer’s illusions.
Until someone makes one though, nothing is certain.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

I found ceiling cat in Guild Wars 2!

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

“Room with the faces”, can someone send me towards a picture or something please?
Thanks!

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Mesmer weapons and clothes

in Mesmer

Posted by: cherrie.8907

cherrie.8907

I had hard time finding weapon set that would feel very feminine.
In the end, I settled for Krytan skins and I’ve transmuted all my weapons to Krytan.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

What in dungeons counts towards daily events?

in Players Helping Players

Posted by: cherrie.8907

cherrie.8907

Yup I was pretty sure what’s marked as a “bonus event” and what gives the usual event completed medals counts, however what is confusing me is that some boss fights seem to count while others don’t and I can’t seem to be able to figure out what does that depend on

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Arah Path 1, kitten you!

in Fractals, Dungeons & Raids

Posted by: cherrie.8907

cherrie.8907

Thanks for pointing this out, I’ll be sure to have someone look into it. Sorry you got hit by the bug

We’ve reported this numerous times and it is just now being looked into>?

yeah it’s ridiculous for me as well.
Why even have an in-game report feature if noone is looking at these reports?
I’ve reported a lot of things to find a dev post on this forum 2 weeks later that they “just found out about this”…

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Where are all the people...? (Server Transfer)

in Players Helping Players

Posted by: cherrie.8907

cherrie.8907

I think most people are in higher level zones or dungeons by now.
This happens in every MMO I have played so far: starting zones (also new content starting zones) get crowded at the beginning, but then people move on and disperse.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

What in dungeons counts towards daily events?

in Players Helping Players

Posted by: cherrie.8907

cherrie.8907

I was trying to contribute to my guild’s game guide and we’re having a discussion about what in dungeons counts towards daily event counter, and can’t come to a conclusion.

I was personaly convinced that regular dungeon bosses don’t count and only the optional evenets do (the ones that actually reward a participation medal, karma, gold and exp, like hound in CM or totems in HoTW).

I tested that in HoTW and only the totems progressed the counter.
But yesterday I went to ACDetha route and after one of the fights near the mortar (not sure if preparing mortars or end of dungeon by now), I got my daily chest when events were the only things missing.

So to sum up, it seems to me that bosses in f.e. HoTW and CM don’t count towards the daily event participation, while others like in AC (at least some of them) do.

Can someone verify that?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

11/5/12 Patch and Guilds

in Bugs: Game, Forum, Website

Posted by: cherrie.8907

cherrie.8907

I’m more interested in where did you get the information about what the patch was for from.
It’s not in the News section, it’s not on the side of the forum page, it’s not popping up as announcement on the top of the forum either?

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

[Mesmer] List of bugged abilities and traits.

in Mesmer

Posted by: cherrie.8907

cherrie.8907

Not sure if that’s been mentioned already, but Deceptive Evasion will not spawn a clone if you’re in a disguise.

In Ascalonian Catacombs, Asura Route you get disguised as a ghost.
From that point onward, I would simply not spawn a clone on dodge under any ciscumstances.
Only been there once, but recently (last week).

There’s also a Charr homeland heart where a spy disguises you to infiltrate a separatist camp: same happend, no clone on dodge (that one was a while back).

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Guild wars 2 Code of conduct.

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

Well… I do agree that they could and should put announcements in game around 1h before the patch, if they are planned of course and I think most are.
It allows players to better plan their own schedule, especially in WvWvW.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

100% Map

in Mesmer

Posted by: cherrie.8907

cherrie.8907

Star simply shouldn’t show in PvP imho.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

Server Transfer 1 per 7 Days. Instead of 1 Per 1 Day.

in Guild Wars 2 Discussion

Posted by: cherrie.8907

cherrie.8907

these so called “friends” aren’t playing in the same server as you?…

doesn’t make any sense.

Really?

I was a long-time member of 2 guilds in GW1 alone: one from my native country, one international.
When GW1 went into hiatus, I moved on to other games. In LotRO, I was a member of a british guild + a member of a raiding alliance since the guild didn’t raid much. I’ve also played other games.

Most of my past guilds has chosen different servers, for many reasons (my native guild went for the server our country inoficially chose as “main”, my LotRO guild went to an RP server, my alliance to one that was predicted to be active in WvWvW and so on).
Even if it would be possible to convince most (as all is definietly not possible) of them to join one server, none of us members bothered because the Guest feature was advertised as integral element of the game. We were supposed to be able to play together anyway, only WvWvW was to be restricted.

For all of you conspiracy theoretists: If “we” indeed were the people exploiting WvWvW, why would we propose to put the cooldown on WvWvW access instead?
If the transfer cooldown is supposed to fix something with WvWvW, limit the WvWvW access then, plain and simple.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson

(edited by cherrie.8907)

Seeing map/armors/stuck/weapons or other art issues?

in Bugs: Game, Forum, Website

Posted by: cherrie.8907

cherrie.8907

Probably already reported, but I don’t feel like going through all images in this thread just to make sure.

First would be cabalist outfit. The ribbon in the back is too low.

This shadow also makes the chest less appealing for “mix-and-match” !
If the ribbon is attached to the pants (model wise), I’d suggest removing that shadow completly.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson