Like i said if its not worth my time to play and if those nerf do affect my gameplay for sure ill quit thief . But if its still viable and fun to then no , like i said im not happy with all the nerf thiefs has been getting yet i still play it but we all have a limit .
the only thing thief is good for is running away
i say go play something else, you’ll discover many new things that you’ll come to
enjoy
heck there might be other games you’d like better
i found mesmer to be a good replacement, lots of dmg and stealth
if u want BIG BIG burst, warrior definitely. power necro and burst ele’s have
good burst dps too.
power guardians have strong burst and solid survivability…takes forever to
kill them. They hit like a tank and tank…well like a tank. it’s ridiculous.
mmm…just about every class and do everything you do…but better with more options lol.
I honestly don’t know why you guys are putting up with this garbage.
love of the game? love of the class?
the devs obviously DON’T care or have no idea what they’re doing
with this class.
they’ve proved it time and time again.
i enjoy the idea of playing a thief tremendously and that’s the only reason why
i still bother to check this forum once in a while.
At the beginning i’ve tried to voice my opinion numerous times but from these past few years I think we can all clearly see they just don’t give a dam.
anet treat their players like dirt.
they don’t listen to their players at all.
I’m not telling you to quit playing but I for one don’t like being teased around
like this.
there are plenty of other indy games out there that worth your money and support,
give them a chance instead of keep begging like a dog, hoping anet will finally look your way and throw you some crumbs
can we just get a poll to get rid of skyhammer for tpvp?
honestly very few people like to play it
.
i don’t think the devs even listen to the players
anet has one of the worse service when it comes to getting in touch with their players
that attitude is great but what you’re doing is just being pushed arounded
you take whatever is thrown at you instead of standing up to it
there’s only so much we’re willing to adapt
sooner or later we’ll all narrow down to 1 similar build because everything else
won’t be viable or soem other classes will do better
I was on my D/D thief earlier and some kitten build D/D thief came and seriously bursted me in roughly 2 and a half minutes or so. No matter how many times I shadowed refuge and came back into the fight with my utilities back up he would immediately reset the fight and I wouldn’t be able to hit him because stealth makes you invulnerable but he’d be able to exploit and burst me the moment I landed CnD…
Anet why aren’t you fixing this? How can you give a class such great advantages over another class? Please nerf.
don’t worry bro, teef nerfs inc
eta, next patch
Nerfing the most used and improving the less used seems to be their way of creating diversity but to me that’s the only thing that got player attention so far ask how many guard want to see spirit weapons viable and nerf of their meta builds… With the whole not balanced around 1v1 mindset I’m never surprised by changes.
you’re right, my thief does run 6 in SA with the D/P build
although I don’t think it’s a good way to increase diversity by nerfing something
so essential, instead they should make something else more appealing.
and to those who thinks the increase interval of blind application is a not big deal…hmm…
you couldn’t be more wrong
it’s almost like cutting the thief’s defense by half because it now takes twice as long
for next blind to kick in
I mean you don’t fight an ele inside his lava tomb right?
nor a mesmer inside his chaos dome
nor an engi on top of his bajillion turrets
so why would u fight a thief inside his blind powder?
the point is, you’re suppose to draw the thief out of the powder field or reach in there with a longer weapon.
The incoming nerf that increases the integral to 2 seconds, will render it almost useless.
An enemy can jsut fight the thief while standing inside of it.
I know about bp + hs
i just prefer blind stomp because why + another heartseeker when I can already use blind.
what i’m trying to say is, if down state is why they’re nerfing blinding powder then
it is quite absurd.
In fact, i can’t find a single good reason why blinding powder needs to be nerfed
beside the devs’ soul crushing crusade to run run thieves into the ground.
nawww, that would make thieves too stronk
must. keep. nerfing.
i’m still using d/p
blinding powder helps out a lot in a team fight
and good at chasing down enemies
however…it’s getting nerfed soon, for who knows what reason…so i’m looking for a new build too
or go back to a different class
Black Powder- This will stop nothing
It seriously nerfs the ability to automaticaly stomp people in a blindfield.
well, once again that jsut goes to show the devs are singling the thieves out
other classes still have stabily stomp, invuln stomp, distortion stomp, fistform stomp
and even aegis stomp
they’ve gone balls deep to nerf thieves and everybody knows it.
and what’s wrong with having a class that’s good at stomping down targets?
every class is good at something
why is everyone saying thief’s only defence is stealth? did everyone forget we also have blinds, evade’s and teleports?
Elementary my dear Magische; because they are all WvWers that run 6 shadow arts builds with refuge.
because they’re going to nerf the crap out of thief blinds…and evade…
Like many said, s/d was overpowered and got rightfully nerfed. Still totally viable.
Regarding d/p nerf, I’m happy as it was just way too easy to play. Both those builds require some more brain to play, which is ALWAYS a good thing no matter what.
p/p got nerfed and buffed at the same time. Still unplayable weaponset in pvp anyway. Decent in WwW.
d/d buffed slightly with the cleave. Good.
Actually the ONLY tweak I’m not allright with, is the shotbow 4 nerf; the weapon was well balanced overall and it didn’t need any tweak. But it’s not a huge nerf anyway.
Overall good tweaks. There will always be people whining about their overpowered builds getting nerfed, that’s inevitable.
d/p is EASILY countered at high level game play
any good thieves can tell you it’s far from being overpowered.
heck, ask any guardians or warriors.
now they don’t even need to walk’ out of the blinding powder range before they do their spinning attack.
half of thieves’ defensive abilities are gone and you say it’s not a big nerf
lol
they destroyed more than s/d
d/p is pretty much down the drain too with the increased interval between blinds
.
.
i think they’re just out to get us lol
or one of you pwned a dev so hard he decided to bury this class
who was it? sound off!
Omg my precious d/p is destroyed because the pulse is now every duration now I cant sit in my blind field and win
((((((
Honestly they aren’t even that big of a nerf. D/P is practically untouched, in fact it’s kind of gotten buffed. You can cleave now
.
more like
“oh now bad players don’t have to get outside of the blind field to win!”
i bet you never even tried to use your melee range to reach into the blind field…without being blinded…with a dagger…
who needs to dodge black powder when you can just sit inside and win
dodging and map awareness is overrated anyways
buuuut that’s none of my business though
you know…even with a dagger, you still have a good amount of range to reach into the
powder field with out being blinded…just saying
The downside of being a Thief:
you forgot
the devs hate you and they will nerf you a little at a time until you quit the game
I feel for you bro.
Dungeon run is farming. No way you can keep doing the runs everyday for a month and enjoy every bit of it. I can do dungeon runs 3am at night half asleep I don’t see any enjoyment. I just wanna finish the path, meet my quota for the day and sleep.
Some people like it, others don’t. You don’t like it and yet you are doing it for your friends and fiancee. I’ve been through that too. Nothing like a smile on her face upon seeing these items even if the rest of the world think they are useless virtual items.
Running with pugs can be one of the worst things to go through. We’ve all been there, done that. Most of us keep quiet, finish the run and leave the party.
Still I have to say (probably mentioned 25 millions times already anyway), dungeon runs are just another way of obtaining exotics and yields the skin we work towards.
Stats are pretty standard, but Anet has made it such that different skins are available through different means. I say it is a good thing.
THIS
is the best replyso far
thanks man!
makes me feel a lot better
Just to prove you’re wrong, i found specific threads where the starter explicitly states the problem and asks for help. Not cries about something being too hard, not suggests that something should be changed because of X, etc. Every reply in those threads is full of hints, tips and additional questions, NOT any kind of bashing, growing kitten and so on:
https://forum-en.gw2archive.eu/forum/game/dungeons/Advice-on-improving-in-Arah-exp
https://forum-en.gw2archive.eu/forum/game/dungeons/Caudecus-Manor-Help-me-understand
https://forum-en.gw2archive.eu/forum/game/dungeons/Arah-Path-4-plz-help
https://forum-en.gw2archive.eu/forum/game/dungeons/How-important-is-LOS-Line-of-Sight-in-dungeons
https://forum-en.gw2archive.eu/forum/game/dungeons/Advice-b-t-AC-SE-and-HOTW
https://forum-en.gw2archive.eu/forum/game/dungeons/Arah-path-4-2I’ve gone through the top 10 pages. That’s 300 threads.
Six of them asked for help.
Loads of them pointed at bugs – warned about them, cried about them, were angry about them. This is pretty understandable, as bugs are bugs – it’s good to talk about them, it’s natural to be annoyed.
Several of them were of positive feedback, but i could count them on one hand – some love for CoE, HotW being fun and so on.
kittens of them were about how dungeons are hard, overpowered, broken, unfair, not fun. kittens of them were about supposedly impossible dungeon mechanics that are undoable, at all, and need to be changed. Some threads were about completely doable mechanics that should be changed for some reason.But only SIX threads out of THREE HUNDRED were about asking for help, helping to understand something, getting advice.
6/300.
ok 1 last time
I’m not here to ask for help
it’s merely my thoughts on the dungeon
it just so happens that I don’t have anything positive to say, doesn’t mean I made the
post just to cry.
if you read the beginning, I said i’ve already gotten all my gear and I did not rush to get it.
I am a efficient dungeon runner though
it still took me a whole month to obtain everything.
I am giving feed backs
sure you can say there are 3 paths to every dungeon, but they are pretty much all the same…and even if you do manage to get 180 everyday ( that’s highly unlikely for arah)
to get all your gear, you’ll still need 7 consecutive days
what i’m saying is
dungeons are way too long, and too dependent on getting people, getting the right people AND the devs actively coming to our rescue which they don’t
there are so many factors that are beyond our grasps
the way how current dungeons are designed promote this mentality of pure labor
it’s. just. not. fun
and discourages people to play
at long last got most of the gears I want!
but i gave up on the arah piece and settled for something else…
first I wanted to say good luck to the rest of you guys who are still struggling to acquire your desired equipments in dungeons
I was unhappy most of this month…it was the darkest month in all the games i’ve
ever played
dungeons are fun the first time around
2nd and 3rd runs are chores
repeat it for a month or so then it just becomes plain brutal
it’s not like the dungeons are too hard for me to run but
between the long hours, and I use the word “hours” carefully, of searching for a group
, raging quitters, resets , the occasion arah dungeon that only opens briefly during new patches which the devs are just absolutely incapable to fix, annoying pre events
and other bullsheet, i quickly lost all interest in this game.
eventually I developed the mind set of “work.”
“ugh…I have to get my 3 runs in today, or i’ll have to wait anther day to get it”
“man I have to get home. didn’t get all my runs in yesterday and it resets in 1 hour”
many thoughts came to mind, you name it
Every time I think about gw2, the feeling of grief and working a job that I didn’t like just overwhelms me
it’s painful.
never been so miserable playing a game
school, work, friends and other things leave me with very little time to play
and when I do have time, i just don’t want to double click that irritating shortcut of gw2 lying on my desktop…but, gradually, i powered through them
inevitably I came to a realization that this game was not made for people like me
perhaps those who find repetitive and “challenging” content interesting
If my fiancee and guildies didn’t want those dungeon gears, i probably would have quit the game by now
and I wouldn’t be surprised if this has already turned away many players
call me noob, call me bad, but that’s just the feeling i developed from playing this game
the problem with dungeons, in my opinion, is not that they’re too hard
but they’re unnecessarily long…even the things you have to do before a dungeon
are annoying
Mrs. copes’ calculus midterm back in freshman year was fun and challenging…but that didn’t last endless hours
Madking’s clock tower jumping puzzle really wasn’t long…but the 6+ hours spent jumping with stranger, I thoroughly enjoyed.
yeah shout outs to the team which developed that puzzle.
it was great!
anyways, dungeons have too many unreliable factors
you absolutely need to find 4 other people and no one seems to be interested in arah, and cof p3
when you finally find enough, you pray HARD that they are competent players
then onto, hours upon hours of same, boring grind
oh yeah, did I forget to mention arah?
the readily available arah only comes around once a year when it’s fresh out of its “bugged shell” but quickly retreats back in because it likes being an ashhole
maybe things wouldn’t be so bad if there are more ways of obtaining dungeon gears
maybe if we can acquire those gears without dependence on other people
but for now i’m just going to stare at the unreachable light arah shoulders and hope it looks uglier by the minute…
wow i wrote a lot
most people will not sit through it but this is the dungeon section so…people here should be fine with it right?
at least that’s what this part of the game suggests
anyways, I hope you enjoyed the two cents i put down
or mock me for my whinning
do as you will
but I still wish the best of luck to all of you
and see you in wvw…or just anywhere but in a dungeon
darres out
me too, if anyone wants to group for arah,
whisper me
((((((