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Elitism alive and well in the community

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dom.2748

I am not sure how expecting tools to confirm that your party requirements are met makes one an elitist. But if that is the case then I gladly accept the title.

Elitism alive and well in the community

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dom.2748

Anet refuses to add the proper tools to see if people are geared and built correctly so even though AP is a terrible indicator people use what they have because it is still better than nothing at all.

[Suggestions] Gemstore Items

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dom.2748

Come on anet, you have a few more days. We are counting on you to bring these back for us.

Respect the LFG, if that's the soloution.

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dom.2748

How many of you are NA players? What time are you finding these groups?

I’m just about done with my dungeoneer achievement, and have completed probably over 500 dungeon runs. I have pugged every single one.

I have never once been kicked from a party and only 2-3 times have had people join who were clearly lying about their status when joining the party. I’ve done zerker runs, casual runs, meta runs, all welcome runs. 99.9% of them are exactly as advertised. I’ve never once had a run fail.

I just don’t understand where/when/how everyone in this thread seems to be finding all these bad players/groups…

These same rumors have existed since the lfg tool was put in place. People have been inventing these imaginary scenarios ever since. Repeating stories they were told that were rumors to begin with. Does it happen? I’m sure it happens once in a while. Kind of like how we have the “play how you want” crowd who openly admit to harassing zerker groups and joining them in clerics gear to troll them. Sure these things happen and I am sure it happens the other way around too but it is a vast minority of the time. And if you run into them report them for lfg abuse and harassment and any other report that is relevant to the situation and move on.

Legendary...for the non-crafters..

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dom.2748

This is one of the reasons I’ve stopped playing. I have well over 50% of my T6 mats, all but two of my gifts…but I need to level both an amorsmith and an attifacer on an alt to get them. All I need is a guide and some gold? I’ve never had more than 200 gold, ever. And I STILL need to buy a precursor (last I checked about 3-400 gold, not huge demand). As a primary WvW player, and mostly a support ele at that, I don’t have any income. The impossibility of getting my Legendary even after thousands of hours of gameplay, plus the wasting death of WvW to terminal neglect has driven me from the game. And I decided this week I won’t be buying HoT either. I’m not interested in yet another grind.

WvWers have no income? So the hundreds of top tier bags you get each day don’t count as income? The non-stop loot for ranking up? The badges you can turn into siege to sell? None of this is income to you? It isn’t anets fault that you spend all of your gold on other stuff and don’t want to invest it into the legendary.

Play for Free Confirmed [merged]

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dom.2748

So you can reach level 80. Do PvP. Do WvW. Do dungeons. Do fractals. Do the personal story.

Like everyone else you have to buy the expansion.

There are some limitations, mostly for lower levels.

It’s F2P. Get over it.

It is NOT F2P, they even advertise it differently “Play for Free”, it is NOT the same or else they would just call it F2P. Clever term usage is what it is.

Play for free and free to play are literally the same thing. Just because PR spun the name doesn’t make it not F2P.

Play for Free Confirmed [merged]

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dom.2748

Better to call it play for free not F2P (F2P means you get every thing at the same level as paying players and you don’t under this system.)

No you don’t. SWTOR is F2P and has a similar system as GW2. People with an active subscription get to do more stuff more often. This system is even less restrictive than SWTORs system. GW2 F2P players can do 99% of the things a paying customer can do.

The list of restrictions is extremely short and half of them are temporary restrictions. Like the WvW and PvP restrictions. And none of them aren’t game impeding in any way.

Play for Free Confirmed [merged]

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dom.2748

I guess I understood, way back when, people not wanting to pay for a subscription on top of paying for the game. While the model never bothered me (and the way ‘some’ cash shops work, not GW2’s or MH’s, but rather maybe AA, I rather miss paying a sub and just getting all the clothes and houses and what have you with that sub), I could always see why it was a turn off for some folks.

I’ve never understood not being willing to pay for a core game itself. Especially a game that offers far more than 40-45 hours of play for your $50-60, like Tomb Raider, or Mad Metal Solid Halo Max Gear Duty 16: Shoot Cops and Beat Up Women Platinum Edition.

Where can I buy this beat up women platinum edition? It sounds fun

Play for Free Confirmed [merged]

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dom.2748

Gw2 is f2t (free 2 try), start getting it right or even more poor souls will start thinking it is f2p and with that, the complaining will continue.

No.. it is quite literally Free to play. A “free 2 try” approach would imply there is a trial period which there is not. Nothing is stopping one of these free to play players from playing their free version until the inevitable day when the GW2 servers shut down for good.

Respect the LFG, if that's the soloution.

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dom.2748

Mr Glass. I’ve been there. A lot. My guild and I used to post LFGs looking for 1-2 more people and we’d always say that we want a complete, non exploitative run and that we’re not zerker meta players.

9/10 times we get the zerkers join our party, demand that we skip, threaten to report us and try to kick people from the group we started.

Yeah… This is pretty much what the “meta mentality” is.

9/10 I make a LFG inviting all and I never have threats like that and we go at a normal steady pace.

I have the same problems as the OP. It is why I say that the whole “just make your own LFG” argument is a lie. It just plain doesn’t work.

Works for me

It works for everyone. This is just more people trying to make a problem out of a non-problem. It is a big issue on this game. People make stuff up to invent a problem to “fix”.

Legendary...for the non-crafters..

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dom.2748

Crafting should be optional, just like PvE is optional, and Spvp is optional and WvW is optional.

I play this game for WvW, and we don’t have the option for a viable means of attaining legendaries from WvW. The cost could even be something insane, like 10,00 badges of honor, 2000 of each of those 450 crafting mats. I don’t care. just as long as i don’t have to grind out crafting. Just let me EARN the legendary by playing the game in COMBAT, not by standing by a sewing kit and crafting all day.

PvE isn’t optional. You need to world complete. SPvP isn’t needed and would be in the same boat as you. This is a ridiculous complaint.

a fix for stacking

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dom.2748

Problem does not exist, nobody just stack randomly. Why do people keep making up this imaginary scenario?

Legendary Armor Runes

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dom.2748

This suggestion has been brought up a few times in the past, and I’m always opposed to it.

Legendaries aren’t supposed to be better than the other “best in slot” items in the game. They’re just supposed to a fancy skin and a guarantee that those will always be best-in-slot no matter what else in the game changes.

The change to allow them to swap stats already gave them a distinct advantage over ascended gear, BUT I feel that change was at least justified since legendaries are such a massive time and gold sink and if you were stuck with only 1 stat combination it would be a huge disadvantage to commiting to a legendary. So give it a distinct advantage in order to prevent legendaries from having a large disadvantage, that’s fine.

Rune / Sigil swapping, on the other hand… that would just be a pure bonus. You can already swap sigils and runes on legendaries, the same way you can on any other piece of gear. Buy a new sigil / rune, slot it in and replace the old one. There’s no problem that needs to be “fixed” by allowing swappable upgrades, it would just be something to make legendaries outright better than other gear. Which isn’t the intention of legendaries in GW2.

What are you talking about? The whole point is to be able to swap stats whenever you want. Otherwise it is no different than Ascended gear where I can swap my stats and still have to replace the runes. It is a legendary it doesn’t have to be better stats-wise but it still has to be better.

Legendary Armor Runes

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dom.2748

Upgrade extractors are useless and pretty much unrelated to this guys request.

Plz restore Kessex Hills

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dom.2748

I think it’s been long enough for us to look at that ToN debris. Please restore this lovely map to its former beauty.

It will still look bad. Actually, all human/centaur related maps (Kessex, Harathi, Gendarran, parts of Queensdale) look dirty and boring compared to the rest of the world.

I agree about most of that. But Queensdale is still the best starting map anet ever made. All the rest always fell short of it.

Outfits You Wanna See

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dom.2748

As much as i hate outfits…there.. a quote from a blogpost

“During Living World Season 2, Crystin took charge of a new team that was organized to improve in-game rewards in Guild Wars 2. Previously, no single dedicated team handled in-game rewards, and individual content teams were responsible for deciding how players would be rewarded. Crystin felt there should be a greater balance between Gem Store item offerings and in-game rewards, and she and the rewards and commerce teams have worked on creating a clear division so that items will fit their method of distribution. For example, armor sets are now exclusively designed as in-game rewards while outfits are primarily Gem Store offerings. Her teams also designed the new transmutation system and helped work on the new wardrobe.”

So yea.. nice times are over for skin lovers.. outfits.. outfits everywhere… no nice things anymore if you wanna mix and match

Thanks, Basalt and Candy. That’s exactly the quote I was thinking of.

Here’s to hoping there are plenty of skin collections out there.

Meanwhile, I’m looking forward to a heavy-armor outfit that isn’t foofy like Ceremonial or try-hard like Balthazar. (Or WTHeck wingboob like Dwayna.) Certainly, Grenth’s is on the horizon, but I expect that to be clothy. Perhaps Kormir’s?

There have been at least 3 outfits since that post. 10 outfits since carapace, which by the way was the first armor added since December 2013 with the ascended armors, which was the first armor added in general. Bringing the total armors added to “in-game” rewards to 2 sets and outfits to something like 24 or 25.

Outfits need to take a little break, because armor sets have a lot of catch-up to do.

Outfits You Wanna See

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dom.2748

How about no outfits. I am tired of outfits. We need armor sets. Outfits outfits outfits. The fact that people are eating this kitten up is ridiculous. “Hah, this outfit is awesome.. oh look everybody else thinks so too, oh… we all look exactly the same because we can’t mix and match anything.”

I don’t know why I have to keep retyping this in the same thread but here we go. . .

Anet wont be putting armor sets in the gemstore anymore. What you see is what we get. All skins will be game release only. So by asking what OUTFITS you wanna see I’m basically asking what you’d want in the gemstore next. I hope this helps.

Anywho~!

I know this wasn’t from anything gw related but its such an attractive design. I wish we could see styles like this put into an outfit possibly!

http://img4.wikia.nocookie.net/__cb20101110154919/finalfantasy/images/1/1d/Dissidia_Terra.png

What are you talking about? I said no more outfits, stop asking for outfits. You’re taking away from development of armors. The fact that you can with a straight face say we’ll get armor skins in game is an infuriating joke. We’ve gotten one armor set added to the gem outside of the gemshop in 3 years. Don’t go making baseless statements because its stupid.

Please keep up with the information available about the game. It was released that their intent was to issue armor skins via in-game rewards and outfits via the gem store.

So please do untwist your carefully chosen knickers.

Still waiting for that in-game armor. Where is it at? Wake me up in a few years when it gets here okay? Some people just love to be fanboys. “No, armor needs to be in-game rewards! Outfits on gem store only!”

It's easy to build yourself into the ground.

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dom.2748

I’m so confused by this post. Why is the OP confused that defensive gear sets do less damage than offensive gear sets? An I missing something?

From what I can tell, it’s an inverse-Berserker-glorification post. Basically, another post we don’t need in order to inflame the forumers. :\

Well, its a post with actual facts about numbers on it. More than any anti-zerker post has ever had other than “kitten kitten , I play how I want, and I hope all zerkers die hahahahah kitten kitten .”

World Population Changes Are Coming

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dom.2748

The fact that there are queues at all would suggest a rather large population though. Queues only appears when the map is full after all. And that requires quite a bit of people.

An hour of queues once a week on one map, and not even every week is hardly proof of population. It only takes something like what 80 people to queue a map? That means that at most once a week for an hour NSP has 80 people playing WvW. If that is high population then this games population is shot.

World Population Changes Are Coming

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dom.2748

How can we force desolation players play wvw when they are losing? Deso sure won’t lack players. That isn’t problem. Maybe anet could use fake score. Deso would have queue 24/7 every map if they think that they leading match.

Actually even when we are 2~4 to 1, we still wipe you guys on open field.
You “win” thanks to 24/7 prime coverage and night cap, and lately we are stuck with all the shenanigans your daily-reward-farm-alts go around doing, including rally-boting.

Don’t, even for one solid second, think it’s anything other than that.

We win all fights in EotM so i don’t have any idea what are you talking about. You might win against some bandwagoners in EB, but that doesn’t really count.

The only thing EOTM has to do with your server is its color.

Why does everyone hate Trahearne?

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dom.2748

I am sorry, did you say Trahearne had solid character development? He literally comes out of the blue at level 50-60 and like 3 story steps later is the marshal of the pact. If that is solid character development then the random merchant who sells me salvage kits has solid character development.

He shows up earlier in the Sylvari personal story, so not completelly out of nowhere. I do agree that he doesn’t really develop that much as a character, though. There’s nothing wrong with that (James Bond certainly doesn’t ever develop as a character), but Trahearne doesn’t really have much else to recommend him, either. He’s just… competent. Bland. Straightforward. He’d be a great person to have as a friend but as a character in a story is less than compelling.

So for 4/5 of the races he comes out of nowhere. Never played a sylvari and never will because they’re in general just a bad race.

Outfits You Wanna See

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dom.2748

How about no outfits. I am tired of outfits. We need armor sets. Outfits outfits outfits. The fact that people are eating this kitten up is ridiculous. “Hah, this outfit is awesome.. oh look everybody else thinks so too, oh… we all look exactly the same because we can’t mix and match anything.”

Why does everyone hate Trahearne?

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dom.2748

Truehorn.

Sorry this had me laughing for 5 minutes straight.

I’ve always been a Trahearne supporter. His accent, his personality, some solid character developement, and of course his signature battle cry, “DIE BY MY BLADE,” whenever he was wading through the legions of undead, all made me glad he was around for the personal story. I’m even MORE glad that Anet didn’t just kill him off for some reason at the conclusion of the story.

I hope in HoT I can hear him congratulate me, “Well done!,” everytime I do all the work and kill something for him.

I am sorry, did you say Trahearne had solid character development? He literally comes out of the blue at level 50-60 and like 3 story steps later is the marshal of the pact. If that is solid character development then the random merchant who sells me salvage kits has solid character development.

It's easy to build yourself into the ground.

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dom.2748

Zerker is a result of the current corner stack and blast meta, wich me and my guilds don’t participate in, the game is actually quite fun and sometimes even challenging if you don’t do it. So basicly if you do this, please ignore this message.

Hi. Corner stacking hasn’t been a meta tactic for well over a year now since the FGS nerf. Good teams fight almost all bosses right where they spawn in the open. So basicly if you don’t know this, please don’t comment on PvE balance.

Yep, some speed running groups will pull things around corners to ball them up, but that is the same tactics you’ll find in any MMO. It is inefficient and stupid to fight with your enemies all spread out.

Aside from that nobody just stacks up in the corner for no reason.

It's easy to build yourself into the ground.

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dom.2748

I can’t believe this argument is still a thing.

You build your armor and runes for WvW, since literally ANYTHING will work in PvE. You can do Arah and Fractals in Nomad’s and Magi’s if you like, and will still finish easily.

Dungeons and PvE aren’t really built as DPS tests (excluding some encounters like Tequatl), and if the only viable set was Zerk, then there’d be no reason to have any other gear sets in PvE.

Also, it is a fact that Zerk players spend more time on their backs, period. The argument that “but but but one hit attack insta downs blah blah blah” is stupid because 95% of the game isn’t one hit KOs. So of COURSE defensive stats will make a difference.

So stop drinking the Zerk kool-aid, please. Is it optimal DPS? Sure. And how many of the enemies in PvE and WvW are target golems that don’t hit back?

Seriously I feel like I’m taking crazy pills.

Have you tried a full zerk build and had trouble surviving in PvE? I suggest you try it yourself instead of assuming every bad player who goes down often must be in full zerk.

Try it on a warrior first, then a ranger, then an ele. Tell me if you have any problems surviving with any of them.

You know they’re in full zerk, because they are normally the ones telling everyone else they should be…

No, I know they’re in full zerker… because they’re me and I’m wearing full zerker. Get over yourself. If you can’t stay alive in full zerker that is on you and your inability to dodge, block ,blind, reflect and heal when needed.

Planned refund of Candy Corn Gobbler

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dom.2748

It only cost 300 gems which is a relatively cheap cost compared to most gemstone items and I’m guessing you’ve had it at least a year and by your post I’d also guess you’ve been using it quite a bit and it’s still technically usable as it hasn’t been disabled so personally I’d think you got your money’s worth out of it and that it’s fulfilled its purpose but considering ANET is normally rather nice with their service they’ll probably give you a refund anyways.

It is the principle of the thing. Changing the buff in a shady and secretive manner. No warning. Couple that with the way they silently removed karma boosters from the enchanted booster selection and the whole patch gets really shady.

It's easy to build yourself into the ground.

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dom.2748

Survival from stats matters in wvw. Soldiers is nearly mandatory in a decent zerg build. Even running to a zerg, being in full soldiers makes it possible for me to laugh in the face of trollasins. In pve, generally, zerk is the only sensible option, outside of certain uncritable targets.

There really are not any uncrittable targets any longer. Wearing soldiers to Teq use to make sense, now its a waste of stats.

It's easy to build yourself into the ground.

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dom.2748

No, they don’t suck. They died because you weren’t running zerker. Not enough damage to kill things fast enough. You killed your party, good job.

We’re talking Arah here right? And dying on skips right? Yeah… no. A single players low dps does not lead to the deaths of others here unless maybe failing simin or brie.

There really aren’t any notable attrition mechanics in Arah, everything is avoidable, and most professions have ample tools to do so (all but necro basically).

You have no ground to stand on blaming other people if you can’t do a skip through Arah or remember where your dodge key is. I see this argument all the time, I could agree on maybe CoF Slavedriver, Old Tom, or any fight where you will take damage, but Arah… c’mon.

So yes, they were bad players. His points are correct. But, everyone should still strive to master the game well enough that they can feel comfortable going full glass (be that condi or power).

He said Arah, he never named a path. I can think of several Arah legendaries where you will be subject to more damage because you didn’t kill fast enough.

Path 1 – 4: Lupi
Path 1: The legendary giants
Path 2: The thief legendary, the end boss.
Path 3: I don’t really run this path very often because it is too low of a payout so I’m not sure of the legendaries that well off the top of my head.
Path 4: Definitely Simin, yeah that is about it in that path the rest are jokes.

I don’t really care what people wear, but the facts need to be straight.
Zerker don’t die any more often than anybody else.

(edited by dom.2748)

Server

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dom.2748

Well like I said, the new system for seeing if a server is full or not is based on the WvW population alone. I think it uses some sort of average number of players in WvW. Now I have never been on JQ but my understanding of T1 WvW is that it is almost always queued to some extent. Which means it is always full. I’m not trying to discourage you, I am just giving you the facts as I know them.

Server

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dom.2748

I bought this game yesterday and really want to play WvW with my friends on Jade Quarry but sadly it is ALWAYS full. I know that there is no way for me to get in unless someone leaves. I’ve been checking google and the forums for information about full servers and found that the world that you are in does not matter, so you can play with friends regardless of the world you are in. But I want to be in this world because my friends are in it and they want to play WvW with them and I cant because the servers are full. I’ve been trying to see when the server goes to very high by logging off and relaunching the game for about 5 hours now with still no luck. I just wanted to say is there any way that there can be a refresh button or something to refresh the worlds because logging out and in hundreds of time gets really annoying. I know I’m not the only one saying this and I know i not the first saying this but can there be anything done about this? All we need is a refresh button so it does not make us players exit and relaunch the game hundreds of times just to see if the server population has gone down. Also, any word on server population cap going up because that could be a solution too. I’m not saying you guys should pick it up and do it because I said so, I’m just wondering if there is anything you guys can do. Thanks.

Jade Quarry is the top NA server, I hate to be the one to tell you this but I don’t think you’ll ever get on it. They recently changes the algorithm to tell if a server is full or not based on WvW presence and I assume JQ WvW map presence is 24/7.

World Population Changes Are Coming

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dom.2748

This system has Northern Shiverpeak classified as high. This is hilarious if you’ve actually ever been to NSP you would know why. There is no way in hell a server with such a low WvW population should be considered a high population server. Unless low pop servers average like 5 people a night this is wildly hilarious.

I think this is because the based their ‘full’, ‘high’, ‘medium’, and ‘low’ off of total WvW population. I play on JQ and most of the time I don’t see more than 1 maybe 2 maps with a small 1 – 15 person que, and we are flagged as full. They are trying to set it up, I believe, so that all servers will report high or medium when the total WvW population is spread evenly between them, even though the worlds themselves can easily take more people without it actually feeling full. Just my opinion though.

Well that is an extremely disingenuous way to do it. NSP never has more than like 5 person queue on one map at a time and thats usually just on reset night. Calling that a full server is extremely ridiculous.

World Population Changes Are Coming

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dom.2748

This system has Northern Shiverpeak classified as high. This is hilarious if you’ve actually ever been to NSP you would know why. There is no way in hell a server with such a low WvW population should be considered a high population server. Unless low pop servers average like 5 people a night this is wildly hilarious.

It's easy to build yourself into the ground.

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dom.2748

Or, how much better is zerker DPS when a lot of zerkers spend half a fight lay on the ground doing zero DPS?

Taking into account the opening burst, above calculations show that in fact a zerker that literally spends half the fight dead does the same damage as a soldier that goes full throttle for 100% of the fight. Have him in down-state for a few seconds before dying and he overtakes the soldier in damage. (The argument is even more absurd when it’s backed up by numbers I just realized xD)

negative DPS!

This is an argument that only anti-zerker-meta players will understand, so I won’t touch on it. Just highlighting it for now.

Face rolling button mashers will always prefer zerker, those of us that know how to dodge and use attributes/runes/sigils/food/utilities know there are other options available which may help keep you alive longer.

So your argument is that dodging and utility skills are tied into non-zerker stats?

Misrepresenting my argument with a fine example of the Strawman logical fallacy. Well done, at least you gave me a good chuckle. Briefly i’ll correct some of your misrepresentations while I still chuckle. I won’t argue with your figures, just mention that at no point did I list my armour/runes/sigils/etc combination so your figures seem to be based upon an assumption which you then use to prove a point.

1) If a player is happy to lie dead, upscale a boss fight and watch other players earn their rewards for them then fine, its a playstyle I don’t understand but whatever floats your boat.

2) The whole sentence read, “And worse, detracting from others’ DPS as they stop fighting to rezz, haha, thereby causing negative DPS!” If you don’t wish to touch on a point why touch on it by misrepresenting it? The sentence is self explanatory, provided most of the words are not pulled from it.

3) Another misrepresentation of my point. The remainder of which read, “Thats not to say those people won’t still use full zerker just that I, or others like me, may need to rezz them less often.” Thereby stating that those zerker users who are not button mashers will die less often than those who are and in no way implying that the use of zerker stats ruled out use of dodging, etc.

All in all, a fine example of trolling and I thank you for the laugh. I need to go now though as I have GW2 open and i’m sure I can hear calls for rezzing!! :P

But you’re the one making up strawman arguments. You already do less DPS than a zerker, and zerkers don’t die any more often than you do. A bad zerker will die just as often as any other bad player. I am staying alive and doing more damage than you, so should I say you’re just as bad as the dead bad players because of your equal lack of dps?

Hi Dom. Your earlier rant/personal abuse towards me kinda makes me not wish to respond to your comments again and especially when I was actually addressing another player comments.

I’ve never made a personal rant towards anybody, so all I see now is you trying to dodge the point of my post.

It's easy to build yourself into the ground.

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dom.2748

No, they don’t suck. They died because you weren’t running zerker. Not enough damage to kill things fast enough. You killed your party, good job.

It's easy to build yourself into the ground.

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dom.2748

There really is more to the game than dps. Just fyi.

Not in this game there isn’t. Maybe in HoT…. maybe. But the current game has pretty much zero cause for passive defenses.

Question regarding gear

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dom.2748

So Ascended and Exotic gear is “Account bound” Exotic is account bound on equip and Ascended is account bound on acquire. These items can be moved between characters using the bank. So say you made a full set of Exotic/Ascended gear that is Light armor for your Elementalist and you wanted to make a Necromancer you could move all that gear to your Necro through the bank.

Also there is skins for armor that you unlock by equipping/dismantling and all of that is shared through wardrobe account wide.

Exotic gear is not account bound. I don’t know where you got your information from. Ascended gear is account-bound but exotic gear once equipped is soulbound.

It's easy to build yourself into the ground.

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Posted by: dom.2748

dom.2748

Or, how much better is zerker DPS when a lot of zerkers spend half a fight lay on the ground doing zero DPS?

Taking into account the opening burst, above calculations show that in fact a zerker that literally spends half the fight dead does the same damage as a soldier that goes full throttle for 100% of the fight. Have him in down-state for a few seconds before dying and he overtakes the soldier in damage. (The argument is even more absurd when it’s backed up by numbers I just realized xD)

negative DPS!

This is an argument that only anti-zerker-meta players will understand, so I won’t touch on it. Just highlighting it for now.

Face rolling button mashers will always prefer zerker, those of us that know how to dodge and use attributes/runes/sigils/food/utilities know there are other options available which may help keep you alive longer.

So your argument is that dodging and utility skills are tied into non-zerker stats?

Misrepresenting my argument with a fine example of the Strawman logical fallacy. Well done, at least you gave me a good chuckle. Briefly i’ll correct some of your misrepresentations while I still chuckle. I won’t argue with your figures, just mention that at no point did I list my armour/runes/sigils/etc combination so your figures seem to be based upon an assumption which you then use to prove a point.

1) If a player is happy to lie dead, upscale a boss fight and watch other players earn their rewards for them then fine, its a playstyle I don’t understand but whatever floats your boat.

2) The whole sentence read, “And worse, detracting from others’ DPS as they stop fighting to rezz, haha, thereby causing negative DPS!” If you don’t wish to touch on a point why touch on it by misrepresenting it? The sentence is self explanatory, provided most of the words are not pulled from it.

3) Another misrepresentation of my point. The remainder of which read, “Thats not to say those people won’t still use full zerker just that I, or others like me, may need to rezz them less often.” Thereby stating that those zerker users who are not button mashers will die less often than those who are and in no way implying that the use of zerker stats ruled out use of dodging, etc.

All in all, a fine example of trolling and I thank you for the laugh. I need to go now though as I have GW2 open and i’m sure I can hear calls for rezzing!! :P

But you’re the one making up strawman arguments. You already do less DPS than a zerker, and zerkers don’t die any more often than you do. A bad zerker will die just as often as any other bad player. I am staying alive and doing more damage than you, so should I say you’re just as bad as the dead bad players because of your equal lack of dps?

Is this for REAL?

in WvW

Posted by: dom.2748

dom.2748

Why did you let him build up so many stacks of burning? Why aren’t you running any condi removal?

It's easy to build yourself into the ground.

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

So OP, zerker glass cannon good, all else bad? I’ll remember that next time I’m rezzing those cannons in a dungeon or world event. This thread seems utterly pointless unless the point was to restart the zerker argument again.

Ok, I’ll play along. My build philosophy is as it has been since the early years of GW1; survive, damage, buff/help others, in that order of importance. Great if your char can do massive hits, not so great when you’re lay on the ground squealing for a rezz while others are busy trying to finish the fight. Or, how much better is zerker DPS when a lot of zerkers spend half a fight lay on the ground doing zero DPS? And worse, detracting from others’ DPS as they stop fighting to rezz, haha, thereby causing negative DPS!

Face rolling button mashers will always prefer zerker, those of us that know how to dodge and use attributes/runes/sigils/food/utilities know there are other options available which may help keep you alive longer. That’s not to say those people won’t still use full zerker just that I, or others like me, may need to rezz them less often.

I see this bad argument all the time. Can you tell me in what imaginary world are you ressing zerker wearers any more often than others? No amount of toughness or vitality is going to save you from the things that one shot in this game so if you’re dying it is because you’re not dodging/blocking/blinding/using your utility correctly. It has nothing to do with your gear.

So, if stuff can one shot you then why bother with any defensive stats at all? That’s your argument? That just seems to prove my point that badly run glass cannons tend to die more often. The rest was just repeating what I already said about dodging, etc. Thanks for your help.

Oh, and the imaginary world is Tyria.

No, you don’t need defensive stats because they add no protection. They are quite literally a waste of stats. You survive by dodging, blocking, blinding, reflecting, and moving out of red circles. You survive by killing things faster so they can attack less often. You survive by not being a bad player who uses defensive stats as a crutch.

You are very much confused and backwards on the matter. Zerker players die less because they use more active defenses. Passive defenses are essentially useless in this game.

And here we are back at my original point. This thread is utterly pointless unless it was to start the zerker argument again!

There is no point in my trying to teach a blind man the difference between red and blue; and also there is also no point in trying to teach…..

I can see you are becoming angry by the tone of your last post so I’ll leave it there before more posts of that nature cause this thread to be closed. Just be glad there are people like me in game to continue to rezz badly run zerkers.

If you res zerker players, you must not do much in game since zerkers don’t die any more often than anybody else.

Birthday Blaster should be account bound

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

Its an item that is all but useless to a veteran character. The buffs are very useful for alts. It makes no sense that I can only use it on my veteran characters.

It's easy to build yourself into the ground.

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

The loss from soldiers gear is much larger than 25%. You’re missing both precision and ferocity. If we just assume it is armor only, so you’re still using zerker weapons and trinkets you’re still losing 315 precision and ferocity. That is a massive amount of damage loss. And with very little payoff because the toughness and vitality of soldiers simply doesn’t help you.

Right click, Open all. Do It.

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

Yep. I think we just need to keep yelling about it until we know why. Clicking 250 stack of luck really is probably the worst experience I’ve had in an MMO.

Keep in mind this is my favorite MMO.

Artificer is your friend. Craft all those to higher quality to save your clicking finger.

That doesn’t solve the problem, now you have 250 of a higher tiered luck.

It's easy to build yourself into the ground.

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

So OP, zerker glass cannon good, all else bad? I’ll remember that next time I’m rezzing those cannons in a dungeon or world event. This thread seems utterly pointless unless the point was to restart the zerker argument again.

Ok, I’ll play along. My build philosophy is as it has been since the early years of GW1; survive, damage, buff/help others, in that order of importance. Great if your char can do massive hits, not so great when you’re lay on the ground squealing for a rezz while others are busy trying to finish the fight. Or, how much better is zerker DPS when a lot of zerkers spend half a fight lay on the ground doing zero DPS? And worse, detracting from others’ DPS as they stop fighting to rezz, haha, thereby causing negative DPS!

Face rolling button mashers will always prefer zerker, those of us that know how to dodge and use attributes/runes/sigils/food/utilities know there are other options available which may help keep you alive longer. That’s not to say those people won’t still use full zerker just that I, or others like me, may need to rezz them less often.

I see this bad argument all the time. Can you tell me in what imaginary world are you ressing zerker wearers any more often than others? No amount of toughness or vitality is going to save you from the things that one shot in this game so if you’re dying it is because you’re not dodging/blocking/blinding/using your utility correctly. It has nothing to do with your gear.

So, if stuff can one shot you then why bother with any defensive stats at all? That’s your argument? That just seems to prove my point that badly run glass cannons tend to die more often. The rest was just repeating what I already said about dodging, etc. Thanks for your help.

Oh, and the imaginary world is Tyria.

No, you don’t need defensive stats because they add no protection. They are quite literally a waste of stats. You survive by dodging, blocking, blinding, reflecting, and moving out of red circles. You survive by killing things faster so they can attack less often. You survive by not being a bad player who uses defensive stats as a crutch.

You are very much confused and backwards on the matter. Zerker players die less because they use more active defenses. Passive defenses are essentially useless in this game.

It's easy to build yourself into the ground.

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

So OP, zerker glass cannon good, all else bad? I’ll remember that next time I’m rezzing those cannons in a dungeon or world event. This thread seems utterly pointless unless the point was to restart the zerker argument again.

Ok, I’ll play along. My build philosophy is as it has been since the early years of GW1; survive, damage, buff/help others, in that order of importance. Great if your char can do massive hits, not so great when you’re lay on the ground squealing for a rezz while others are busy trying to finish the fight. Or, how much better is zerker DPS when a lot of zerkers spend half a fight lay on the ground doing zero DPS? And worse, detracting from others’ DPS as they stop fighting to rezz, haha, thereby causing negative DPS!

Face rolling button mashers will always prefer zerker, those of us that know how to dodge and use attributes/runes/sigils/food/utilities know there are other options available which may help keep you alive longer. That’s not to say those people won’t still use full zerker just that I, or others like me, may need to rezz them less often.

I see this bad argument all the time. Can you tell me in what imaginary world are you ressing zerker wearers any more often than others? No amount of toughness or vitality is going to save you from the things that one shot in this game so if you’re dying it is because you’re not dodging/blocking/blinding/using your utility correctly. It has nothing to do with your gear.

Only 6 New Legendaries in Total?

in Guild Wars 2: Heart of Thorns

Posted by: dom.2748

dom.2748

The majority of players will never have a legendary, so for those players, it doesn’t matter if they add 3 or 30. Their game experience won’t be that different with or without new legendaries. Should the devs focus on content that the majority will see, or will a few more “shiny” skins be the determining factor of quality and completeness of the xpac?

They should absolutely work on the content that they promised. Basically everybody who watched the HoT announcement at PAX thought “Awesome, a new set of legendaries.” Then we find out that its only 3 new legendaries. An absolute disappointment.

Useful NPCs in LA too spread out

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

The bank, the TP, and crafting stations are way too spread out.

The bank, TP and crafting stations are actually as close together as they ever have been. You just need to think outside the box a bit.

The actual bank in the octopus building is a ways away from the trading post, yes. But at the crafting stations right north of the trading post, by interacting with them you can access the bank from the crafting menu. Given that, and them being right next to the trading post, you have everything you want in extremely close vicinity. The crafting NPC by each station also doubles as a vendor for basic kits/harvesting tools.

The only issues become that the crafting stations/trading post are a bit of a run from the nearest waypoint, and that the Mystic Forge is back by said waypoint instead of near the crafting stations/trading post. But once you start using crafting stations as banks, you’ll find that the current setup is as efficient as any other city.

The only crafting station near TP is cooking station, and thats like a good 30 second run. That is simply unacceptable.

TY Anet for Transgender NPC!

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

There is a 40%+ suicide rate in transgendered teenagers.
Imagine being part of such a marginalized and hated group, and finding this NPC, effectively getting a message from the developers of one of your favorite games that it’s important to express yourself and that you’re brave for doing so. Can you even imagine how important that sentiment could be to some people?

This is why it’s so important.

Hopefully one day threads like this won’t exist, people will see a transgender npc in a game and just think “oh, there’s a person” and that’ll be it. That’s why characters like this, and Kasmeer and Marjory, Taimi and others are important. Why should video games only include perfectly typical heterosexual men and women? In the real world there are disabled people, gay people and trans people, what’s strange is not that a trans person has been added to the game but that this is an exception to the rule in video games.

So, well done anet, it’s one more stepping stone over the river of bigotry, prejudice and ignorance. I’m sure we’ll cross it one day.

Because if you want us to think “Oh, its just another person” Then there shouldn’t have been a point to point at that shes transgender to begin with.

TY Anet for Transgender NPC!

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

Just because somebody disagrees with something doesn’t make it not constructive. Shutting your ears to something because you don’t like somebodies opinion is not constructive though. With that said, live and let live.

Useful NPCs in LA too spread out

in Guild Wars 2 Discussion

Posted by: dom.2748

dom.2748

Agreed, we need the NPCs to be within a short range of each other and all near a waypoint. This is just going to split the playerbase out of this hub city into DR and Rata Sum.

Dont Nerf Zerk Meta

in Guild Wars 2: Heart of Thorns

Posted by: dom.2748

dom.2748

It is not a people problem or a game problem. It is simply not a problem. It is simply the way of life. If I can do something faster and more efficiently I am going to do it. The faster I get and the less mistakes I may and the better tricks I can figure out the more fun I am having. I do not have fun clumsily flailing my way through a dungeon for an hour.