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and what exactly is the point of being regular without success
the topic is exactly how regular is enough.
some think 150 is to regular.
.
Since when does regularly mean every single boss every single week since launch?
nothing to do with dedication and time,more a case of who you know.
and i buy runs because its the only way il get the insights needed
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As has been stated meany times access to raids is far easier for some than others.
Therefore making acquiring the 150 insights a very difficult task for some.
hence the request that the number of LI needed be reduced.
The number of insights needed should not have been balanced around hard core raiders.
And in the ama the anet dev mentions balanced around raiding regular.wtf has raiding
regular got to do with killing every single raid boss every single week for a minimum of 4 months.
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money grab? You’ll get a full set of legendary armor + a free ascended set(worth 800-1k g) for the price of a legendary weapon. Ascended set for free even.
No money purchases are required, and it is your choice to pay a mountain of gold for a cosmetic item with stat swap. You either put in effort to complete raids, pay to be carried or be happy with the 95% of the content that requires nothing
Yes of course its my choice to spend £2000+ for the new best armor in the game.
before raids and 150 insights there didnt used to be choices in this game cost me any were close to that sort of money.Do i know for a fact that this was intended?no i do not.
But to me it sure as hell looks that way.
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4 months is the minimum time it will take to get 150 insights,the average player will take way longer than that.and a players desire for the new best armor in the game has nothing to do with there desire to raid.anet made the choice to introduce a new legendary armor set that they new everyone would want and lock it behind raids,they then locked it behind 150 insights.of course for some this leads to problems.they have intentionally or unintentionally now introduced the selling of raid runs for ridiculous amounts of gold.and by coincidence they sell gems that can be traded for that gold.
the people taking advantage of the situation are more than happy to take the gold. those parting with a lot of real money are maybe a bit disgusted by the whole situation.
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Thats another solution to this whole problem.anet ban the selling of raid runs.
Get rid of the greed and a lot of the problems would go away.people might help each other.
But there is even less chance they will kill that cash cow than lower the LI requirement.
And of course knowing the mechanics shouldn’t get you a slot in a group when you could be paying them gold.If your not one of the boys you pay,thats just how it is.
And of course the nice folk at anet have got to make a living.
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Accessibility is exactly the problem. i pay 2000g a week for nine insights. this is not because of the difficulty of most of the raid bosses but rather i cant find a group in a reasonable time that i can do the bosses with.30-40 hrs per insight is just to much,so i pay.Its a frigging joke the way they have set this whole thing up and difficulty of the bosses is the least of your problems. But well done you guys with your raiding guilds or friends that raid there is plenty players out there that you and anet can milk every week.some who can do the content,but dont ever give them a slot for free will you.Greed at it finest.
And some of them have the cheek to come on here and defend it.150 LI is totally fine for those that matter and for reasons stated theres no chance it will go lower.
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Of course it will get easier over time for those who already find it easy.going from 100 to 150 will be a walk over.fFor anyone thinking of just getting into raids to get themselves a nice new set of legendary armor then they face the time spent trying to find a group plus all the fails then this massive unnecessary grind will probably be a tad off putting.
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who gets the real money that buys the gems to get the gold to pay for the raid runs?
who locked legendary armour behind raids?
who set the difficulty so only 5% could do raids?
who set the price at 150 insights?
who condones the selling of runs?Your theory that anet is using raids and legendary armor to promote gem sales is all cool (it really isn’t) but where do you get 5%? Also, how can you be sure that only 5% can actually do raids? With all the complaints about raids from people who haven’t even properly tried them, I’m sure half the people who claim they can’t do them just can’t be kitten d and want the easy way out.
I’m not gonna say raids are easy for everyone because that they are not, but they are on a reasonable, albeit higher level of difficulty. I can tell you that everyone who is capable of playing GW2 at a normal level is able to get the required LIs, if they try enough.
I have never once said anet would involve themselves in the selling of legendary s for real cash.i just asked a few questions.Anet just sell the gems.and i get the 5% doing raids from these here forums .Does it matter what the exact percentage is.this thread was opened to ask anet to please reduce what some think is a excessive time gate and grind of LI 150.
I also dont know the exact percentage of those that come on this thread supporting 150 LI that are the same people selling these raid runs for obscene amounts of gold.
And again exact percentage doesn’t matter.What matters is that give or take a few percent everything i have said is true.
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who gets the real money that buys the gems to get the gold to pay for the raid runs?
who locked legendary armour behind raids?
who set the difficulty so only 5% could do raids?
who set the price at 150 insights?
who condones the selling of runs?
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anet new only 5% of players could do raids.did they not know the rest 95% would still want that legendary armour and some would buy gems from them to get it.
anet set the price at 150 insights over 34000g= £2000 UK
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anet dev has said legendary armour would be equivalent of one legendary weapon.
you wont be unlocking six legendary on your achievements,it will be one.
I have 34 and I am totally fine with 150? So, what now, eldrin?
Some additional things:
1. 17 weeks from now on is ok and we don’t know if the leggy armor will be released within this time
2. The journey should be legendary
Every legendary weapon can be achieved in less than a month. That’s not “legendary”. That’s bullkitten.
3. VG, Trio, Event/Mc Leod + Gorseval are 4 easy insights per week.
4. You haven’t made any valid argument till now, eldrin. Just the same five- or six-line poem over and over again. We are still waiting for some posts from you with substance.
i did not open the thread, just share my opinions on it.we have people that think that there own opinion is more important than others and would try to discourage others from posting in an attempt to make theres more valid.hence threads go off topic and get closed.sad
yes those in raiding guilds who killed all bosses since day one will probably have more than enough.how does that change anything for those that struggle to get every single insight.there seems to be two main opinions on this matter the haves and the have nots.
those with 100+ with not far left to go are happy with 150,those with significantly less than 100 would like it lowered. i would have thought balanced was some were in the middle.Whats the average number of insights that people that raid have? add that to the maximum and divide it by 2.
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so in your opinion the minimum should be more than anyone has got from raiding since raids first launched.id bet your on a 100+ li.
The best players from the best raiding guilds are only just getting close to 150 LI now after killing every single available raid boss every week since the launch of raids.sure thing 150 LI balanced.
here are a few facts for you:
1. It’s three times as fast to get insights now as from the start. It was only possible to get 3 per week for months, then 6 and now 9.
2. A majority that buy raids do it to get the necessary things to be more successful in pugging (eternal or spirit quest tonic) or for the collection items.
3. Portraying yourself as a victim as often as possible does not make your points valid, nor does having spent a lot of rl money on the game(I’ve read your previous posts).
4. A majority of players can be successful in raiding, but a minority appears to be willing to adapt, learn, improve and invest time.
5. A minority of raiders sell raids
6. Casual has nothing to do with skillyes i have spent real money on the game and lots of it and yes i buy runs.i would also like to have enough left after this Armour to feed myself and pay bills ..as i have said before some things i just cant do due to multiple disability’s,just a fact not playing the victim, runing dungeons raids ect is a long standing guild wars tradition and anet provide the means(gems to gold) to get the crazy amounts of gold costing obscene amounts of real money it takes to get these 150 insights.
I’m sorry, but I think I misunderstood you, your complaint is that 150 LI are too much to buy?
Im complaining that 150 insights are way out of proportion for all sorts of reasons
the thread is after all about asking anet to lower it,and yes in my case i would rather not pay anet a third of my years disability benefits for there legendary Armour.
.
The best players from the best raiding guilds are only just getting close to 150 LI now after killing every single available raid boss every week since the launch of raids.sure thing 150 LI balanced.
here are a few facts for you:
1. It’s three times as fast to get insights now as from the start. It was only possible to get 3 per week for months, then 6 and now 9.
2. A majority that buy raids do it to get the necessary things to be more successful in pugging (eternal or spirit quest tonic) or for the collection items.
3. Portraying yourself as a victim as often as possible does not make your points valid, nor does having spent a lot of rl money on the game(I’ve read your previous posts).
4. A majority of players can be successful in raiding, but a minority appears to be willing to adapt, learn, improve and invest time.
5. A minority of raiders sell raids
6. Casual has nothing to do with skill
yes i have spent real money on the game and lots of it and yes i buy runs.i would also like to have enough left after this Armour to feed myself and pay bills ..as i have said before some things i just cant do due to multiple disability’s,just a fact not playing the victim, runing dungeons raids ect is a long standing guild wars tradition and anet provide the means(gems to gold) to get the crazy amounts of gold costing obscene amounts of real money it takes to get these 150 insights.
this is what this whole discussion is about effort and how much.maybe that guy struggling to get every single insight could be you if it were not for those friends you have or that guild your in.effort should be proportionate and that were balance is to be found.
try as an experiment getting your insights this week without those friends or that guild.
only then will you see why others complain about what your fine with.
Its not casual players asking for this as they probably do not raid, its your fellow raiders who just dont find the li as easy to come buy as you. a couple of hours and some of you guys have got your full quota for the week,some folk spend that long finding there first group for there first insight of the week.
The op opened this thread as a request to anet to lower what they thought was an unbalanced unreasonable number of insights. I am posting on this thread because i agree
that it is unbalanced and unreasonable.no ones asking for easy,just balanced.the raids were to be the challenging content,grind does not add to that challenge.and in my opinion grind detracts from the whole experience.
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Balanced is not giving you what you want nor is it giving me what i want. and you just made it clear with your own words why 150 li is ok with you,you already have 100.
well dear chap theres a lot of players out there putting hours and hours in to raids that haven’t got close to that hundred you got.and me and them would like anet to reconsider what balanced is.
Using the maximum number attainable in any given time frame buy a few dedicated raiding guilds and players to argue that 150 li is balanced and attainable with reasonable effort by the average raider is just ridiculous.
The best players from the best raiding guilds are only just getting close to 150 LI now after killing every single available raid boss every week since the launch of raids.sure thing 150 LI balanced.
Maybe its balanced around the sale of runs that anet condones. But surely people are not that greedy they would come on these forums to argue for 150 insights just so they can then turn round and sell the runs to get those insights for crazy amounts of gold that will mostly come from players buying gems from the same people that set it at 150 in the first place.
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balanced is not setting it at the maximum achievable in a given time,it should be some were in the middle. and how can you claim we new from the start about 150 when not long ago on reddit an anet dev said they were still working on balancing number of insights needed.well 150 isnt balanced.
This number of 150 insights has been balanced around those with premade groups or in organised raiding guilds who have been killing every single raid boss every single week since raids were launched.No thought what so ever has been given to any other type of raider or its efect on raids long term.But thats the sort of balance we have come to expect from anet.
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Nobody is trying to casualize anything,we just want the LI and time gate brought down to a reasonable lvl.But of course those with almost enough insights will object,to them reasonable does not enter in to the equation ,they just want to keep the armour to themselves.Why should they care if it takes you or me a year to get it,or that it puts new people off ever getting into raids.
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It is hardly a grind if you have to do each boss only once per week. Stop overusing the word grind…
4 months is completly fine for 6 legendaries, I am suprised the rest of the legendary is so cheap, too. It should have been 100 crystalline bars per armor piece and not for the whole set for example
Its not 6 legendarys its 1 and supposed to be the equivalent of 1 legendary weapon based on what anet said,And the only reason most players are going back every week is to kill these bosses for the insights.grind is repeating content over and over long past the point you would have went and done something else,if you enjoy killing them over and over for months then to you its not grind,but please understand that is not how we all feal.
legendary Armour is meant to be there as an incentive to raid.how the hell do they expect to attract new players into raids when the main reward takes this lvl of grind?
And anet said they had learned lessons from what happens with hot.Why do they feel the need to suck the fun out of everything they add to the game.learning and mastering a raid is fun,grinding it for four months for the reward is OMG what were they thinking.
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what have grind and time gates got to do with legendary. the raids were ment to be the challenging content not grinding out unreasonable number of kills.
maybe they should deduct an insight for every fail and keep us scrubs away from legendary armor all together.how dare we aspire to have the same gear as the pro raiders.
for players using the lfg to find people to raid 150 is a far bigger mountain to climb than it is for those in organized raiding guilds, and is way out of proportion to any other task required for any other legendary. How meany fails does the average player using only lfg have before they get one kill and one insight?
Why a 4 month time gate would 8 weeks not be plenty and more in line with other legendary s. It would take the minimum of 8 weeks to get 72 insights if you killed every raid boss every week. 150 and four months are just way to much for me and probably your average new raider starting out. The only people ok with 150 insights are those that are almost there already and would rather keep the armor as exclusive as possible.
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How can you claim this dose not generate gold for the player doing it?The players doing it do it to get more gold,and the more that learn about this exploit and join in the worse the problem gets and it will cause inflation and damage the game.Makes no difference if its gold direct or mats sold to get gold,more gold is more gold.
Sorry to burst your bubble but Aurillium is given in large amounts from those containers that need keys,so infact the containers now give enough to buy the keys without bothering with events.Its free loot and has grown in to a big problem and needs sorted.
I just seen this exploit today for first time. got kicked from squad because i had no clue what was going on. getting loot from up to 9 maps you didn’t participate in cant be right.
And anet says nothing.
Let the ones who got tons of insights already spend them on armour then anet will lower the bar for the rest of us like always happens.I bust my kitten farming chak eggs for hive master title when hot first came out,then anet made chak eggs a lot easier to get.Its what they always do.
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There is a big difference between difficult and killing all nine raid bosses every week for 4 months. Difficult is the hour after hour on lfg then fail after fail,then finally killing one of the bosses. Same again for 8 more bosses. Minimum 4 months for the skilled lucky enough to have a premade. God knows how long this will take Mr average guild wars 2 player.Good luck attracting new players into raids with this crap.
Its just another bad decision from anet that has a negative impact on the game.
they know how to put a great game together but just dont know how to manage the average players expectations.
Not a lot of listings nowadays on lfg selling raid runs,but if anyone knows anyone then i got alot of gold and am in need of 125 insights.As i have said i cant raid(age,disability’s ect) but have spent a lot of real money so i can get this Armour.
gold is all legit got through gems to gold.
or leave it at 150 and no new people will bother starting raids and the raids and elitist crap that goes with it will die and guild wars 2 can maybe get back to the friendly all inclusive game it once was.
First anet locks legendary armour were 95% of players cant get it,then they lock it behind 150 legendary insights were even those brave enough to attempt the hardest content in the game have little chance to attain it in any reasonable time frame.
Of course some of those who have no problems getting the maximum LI every week think 150 is fine,makes the armour all the more exclusive.some people struggle and put in real effort for there kills and have very few insights.
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Yes please do lower this from 150. and does it not detract from the epic nature of these encounters that once after many fails you finally kill a raid boss that you need another 149 kills to get your legendary armour.some players are still struggling with vale guardian leave them some hope.
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As someone who cant do the raids(age,disability’s etc)i just hope the 35k gold i got from gem purchases is enough to buy 125 insights i still need and finish this armour.Was it set at 150 to make it very costly for people like me? buying runs is a long standing tradition in guild wars,and like it or not it is allowed and was going to be used by some to get this armour.
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Anet said it would be equivalent of one legendary weapon,seems to have grown to 6.
They told use the whole set would be forged in one recipe.
If you didnt get in at the start then for most its to late,that boat has sailed.
people already experienced dont want inexperienced slowing them down.
There are some that see this as a big problem and offer teaching.but they are few and far between.I relay dont see raids lasting.
Thats 4 months minimum,if your killing all 9 raid bosses a week.what sort of tinny fraction of raiders can do that? 150 insights is probably more like a year+ to MR average.
and that 150 insights will do more to put people off raids than any thing else.
And putting people off even trying raids dont do the future of raids much good.
The time it takes to find a group every week then the constant fails and people leaving the group and replacing them,ye if you got yourself a nice premade its reasonable,if your one of the many stuck puging it reasonable isnt the word id use.
150 is just to big a hurdle to someone just starting out and learning the mechanics.
just the thought of failing over and over finally to kill raid boss to then have to do it again every week for four months will put people off even trying.