Why 200%? if it had been 150% or you could crit him anywhere else but the kill zone between his front feet people wouldn’t be complaining. If this is not just an oversight
and teq really is now just for the so called hard-core then maybe double his hp up again to give the hard-core that extra challenge.
They giveth and they taketh away
I have Asperger’s and do not like being in groups so im limited in the content I can do.
In over 2k hrs I have never done a dungeon or a fractal.But I did do all the world bosses every day except triple trouble.Have I to loose another part of the game i enjoy and the so called hard core who already got fractals and dungeons and triple trouble get more.
no point to mf the higher mine gets the worse my drops
I have done teq every day for nine months and in that time seen maybe 3 or 4 fails. Yesterday I seen 3 fails in one day. Teq was part of my daily world boss run as it was for lots of players,now its not and is totally broken.if its not fixed you just lost a regular gem store customer and can stick the expansion were the sun don’t shine
Yes totally doable one out of every three or four attempts from what I have seen.
last week it was totally doable nine out of ten or higher and players had learned this boss. Why do we need learn to do it all over again with 200% HP.
people did not learn to do teq it was nerfed check the patch notes.
I have done teq every day for nine months and in that time seen maybe 3 or 4 fails. Yesterday I seen 3 fails in one day. Teq was part of my daily world boss run as it was for lots of players,now its not.if its not fixed they just lost a regular gem store customer and can stick there expansion were the sun don’t shine
I have done teq every day for nine months and in that time seen maybe 3 or 4 fails. Yesterday I seen 3 fails in one day. Teq was part of my daily world boss run as it was for lots of players,now its not.if its not fixed they just lost a regular gem store customer and can stick there expansion were the sun don’t shine
People are not showing up in the numbers they were before this double hp nonsense and it will only go downhill till its fixed or it becomes a ts only organized event like tt.
Take a sledge hammer to crack a nut. why not take it up 10% or even 50%?
The last thing this game needs in the build up to an expansion is this nonsense.
madness
challenging=2xHP since when
How much HP do you like your challenges to have? maybe double the HP again for the 1% extreme hard-core super-duper players and the rest of us can just admire how great they are.
90% of players will get fed up with the fail rate and skip teq just like triple trouble.
SAD.
To much effort for to little reward. Teq will end up on most players skip list beside triple trouble when doing there world boss run if it not changed.
The last thing teq needed was double the hp.Why do they keep fixing things that are not broken.This event has now become a waste of my time.
1 lvl 11 mobs(eagle raptor) is now able to kill a lvl 80 warrior in full ascended nights gear that’s using healing signet.is this to stop us afk in low lvl area.
how does ltp work when you are afk?So basically you want to afk in low-level areas and out-heal the damage? And now you’re mad that you can’t?
I think we can all leave this thread now and close it, nothing to see here.
Nope im not mad,just pointing out a fact that I considered relevant to the discussion.
but buy the looks of it you have no interest in the discussion.
my point was that before the patch healing sig could out heal the dmg now it cant.
in fact before the patch it could out heal the dmg from 3 eagle raptors. Thats a big difference and since this is a discussion about broken down scaling i thought it relevant.
1 lvl 11 mobs(eagle raptor) is now able to kill a lvl 80 warrior in full ascended nights gear that’s using healing signet.is this to stop us afk in low lvl area.
how does ltp work when you are afk?
yes down scaling is great,but the changes to it since the last patch are not.
A learn to play issue? forgive me for not being elite, but is not something very wrong when a lvl 80 warrior can be killed buy a normal lvl 11 mob? what exactly is the point in ascended and legendary gear if im down scaled this badly.
1 lvl 11 mobs(eagle raptor) is now able to kill a lvl 80 warrior in full ascended nights gear that’s using healing signet. is this to stop us afk in low lvl area.
(edited by eldrin.6471)
Does Anet have OCD? Why cant they just leave things alone? It took me months to learn how to play and get things the way I like them, then its all change and learn it all again.
Not fun.
(edited by eldrin.6471)
Doing it that way you would be paying 1000g extra for all 3 skins
Your not saying how much you spent but want to know what others have spent?