Showing Posts For infinitenoah.8296:

Make Ranger Pets immortal

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Posted by: infinitenoah.8296

infinitenoah.8296

Indeed, lets nerf them because…….Pets are the most feared thing in the meta atm. My White Moa slaughters everything in its path!

(edited by infinitenoah.8296)

Condition spam

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Posted by: infinitenoah.8296

infinitenoah.8296

We are moving out of the condi meta anyways. I expect to see more power and bunker based builds in s3.

Here's how to balance elite with core

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Posted by: infinitenoah.8296

infinitenoah.8296

The only way to balance elite specs with core builds is to cut elite specs from the game entirely.

There are too many factors and playstyles to consider. We already have 9 classes with multiple builds, which must be balanced relative to each other if we want a balanced game.

Elite specs have potential to provide a whole new way of playing your class. Instead, they have simply become too powerful. The only way to make core builds relevant is to remove elite specs from the game altogether.

Is Guild Wars 2 Balanced?

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Posted by: infinitenoah.8296

infinitenoah.8296

Balance is better compared to prev season but Mesmer and Rev still needs a toning down while warrior/guard (vanilla) need some lovin’

Indeed. It appears that the Guardian took the Warrior’s spot as the worst class. A well played DH can still do good at the casual level, but don’t expect anything beyond that.

Question about stronghold

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Posted by: infinitenoah.8296

infinitenoah.8296

People play stronghold?

(edited by infinitenoah.8296)

5 Ways to make PvP Engineer not-lame again.

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Posted by: infinitenoah.8296

infinitenoah.8296

Core engy builds are good, have great mobility, decent stealth and can dish out a lot of damage. You just need to know how to use the class properly.

Is Guild Wars 2 Balanced?

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Posted by: infinitenoah.8296

infinitenoah.8296

except that there are some really clear cut, defined ways of doing it. give me the reins and i would have this game spick-and-span in no time. cuz im that good.

No, there is no clean cut way of balancing any game. Care to elaborate?

Class that takes the most skill

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Posted by: infinitenoah.8296

infinitenoah.8296

Seeing a lot of thief picks. Not surprised.

Is Guild Wars 2 Balanced?

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Posted by: infinitenoah.8296

infinitenoah.8296

Contrary to popular belief, it is not an easy task for the developers to balance a game. Balancing a game is like investing in stocks. There’s no clean cut, defined way of doing it. Every game is unique, so most of the time all the developers have to fall back on is their own judgement and experience.

I stopped reading after this.

If you don’t know, “Gw2 Dev” has nothing to do with the Balance team.
There are only people who randomly look at the skills who cause the most death, what they think that could be op and nerv it.

So i am not going to read your post and this game is not balanced, will never be.

The kitten is strong in this one.

Is Guild Wars 2 Balanced?

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Posted by: infinitenoah.8296

infinitenoah.8296

I will start.

I agree with you mister infinitenoah. Balance a game (MMORPG) is impossible. But, there a lot of games that, instead of balance, they swicht the meta every “X” period of time. Well, thats what Arena net did with the up of the warrior in this last pach. Now I think Warrior is going to be back in the meta.

Moreover, arena net also make sure that the different classes changes their builds and playstyles every time they made a balance pacht.

As and example we can say that:

-Guardian was change between tank/healing support —> meditation guardian DPS --> Burning guardian condition—> trap dps.

- Mesmer was change between shatter power burst dps —> conditions/shatter power dps --> tank support alacrity —> shatter/conditions burst.

- Warrior changed from not being in the meta to hammer/greatsword dps bruiser —> conditions longbow/sword-sword --> tank support shouts (warhorn).

- Ranger change between not being in the meta at all —> pewpew build longbow/greatsword --> condition decap far sword/dagger- axe —> tank support druid

- Engi changed between turrets tanky build —> conditions elexir build --> toolkit decap far build tanky off tank —> hammer/gyro tanky dps

- Thief changed between sword/dagger perma dodge build —> dagger/pistol-short bow build decap assit --> staff build —> not being in the meta at all (remplaced by the revenant)

-Elementalist changed from dps scepter build (first 3months of the game) —> support off tank dagger/dagger --> support off tank dagger/dagger —> support off tank stafkittenupport off tank dagger/focus.

I did not put the revenant because is a new class. But here is all the meta build and overall changing build for every class. I have to say that Elementalist have been playing the same think during now 3 years.

So, is this game balance ? No. I will never be balance but at least the should put more changes (I mean real changes that need courage) to change the elementalist. I will take and example, league of legends. League of legends is not abalanced game because there is always a couple of champions that are more op than the other ones. BUT, league of legends programmers are not afraid of the reactions of his players and so the make extreme changes between update pachts. That’s what I rerpoach a little bit from Arena net (by hte way I think they are really cool too, I mean they are working good)

So, mister infinitenoah, answer my question:
why does mesmer can play different builds (such kittenter power, tanky conditions chronomancer, tank support chronomancer and hybrid shatter/conditions chronomancer…) without being insulted at the start of the game… and elementalist cant play other builds than support ?

(i you play something else all your team will blame you if lose)

PS: My advise to arena net, do changes, real changes and test it with the players. if it doesnt work, then come back. No one is perfect, in science there is many problems that doesnt have a singular solution. But if you ont try out, you will get nothing.

That is simply a balancing issue.

If this game was perfectly balanced, all classes would have a variety of different but viable builds.

The most important reason of having a proper balance between classes in a game is to insure that one build or strategy isn’t inherently Better than the other. Players should win because they outplayed their opponent. Players should not win because the class or build that they used was just intrinsically better.

Class that takes the most skill

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Posted by: infinitenoah.8296

infinitenoah.8296

Thief in my opinion takes that trophy. Not only does it take map awareness and skill to pull of effective methods of decapping or engaging foes appropriately but I also consider them a class with a very high skill cap in regards to combat. It’s very rare to find a thief who can do both.
Especially in the last couple of metas that have had many fights against their favor even in a 1v1 case.
A good thief is quite a high valued asset in both points and teamfights. However, due to it also being punished the most for mistakes, makes it alot harder in play.

Mesmer, as a whole comes a close second but I would say it’s mostly held back by alot of it’s mechanics than most. Regardless of its own cheesy uses, resorting to tricks to keep it going.

I would rank Engi as third, although I feel it’s gotten easier and core engi is higher than scrapper itself in terms of the skillcap. Overall I’d say Engi is one of those middle ground classes at the moment. Not god tier easy, but not put under the thumb heavily either.

Core engy takes a ton of knowing how your skills and traits interact with one another. I literally had memorized what each of my traits did for my Engy build just because i had to if i wanted to play the class to its full potential.

I agree with you about the Thief. Its just one of those classes that you must be good with or you simply won’t do well.

Is Guild Wars 2 Balanced?

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Posted by: infinitenoah.8296

infinitenoah.8296

FIX YOUR BROKEN GAME!!11! NERF MESMAR PLZ – Said by everyone who was turned into a moa

Usually, players who make propositions that a game is imbalanced are players that have just lost a match and are attempting to shift blame away from their bad skills and onto the game itself. Nine times out of ten, the players who call your game “broken” and “imbalanced” because they lost that match wouldn’t be complaining if the situation was reversed.

Contrary to popular belief, it is not an easy task for the developers to balance a game. Balancing a game is like investing in stocks. There’s no clean cut, defined way of doing it. Every game is unique, so most of the time all the developers have to fall back on is their own judgement and experience.

Balancing a game becomes considerably more difficult when your game has multiple classes that play totally differently from each other. Not only do the developers have to design each class uniquely, but they also must insure that one class isn’t inherently more powerful than the other. For example, The Guardian and the Thief are two classes which are arguably exact opposites in their playstyles and in how they function. Sure, the quick Thief can navigate the map very fast in comparison to the slow Guardian, but that doesn’t necessarily make it a more powerful class than the Guardian. On the other hand, the tanklike Guardian has a lot of survivability and defensive potential. Figuring out how to make two different classes with totally different playstyles and abilities in balance with one another is no easy task.

There are certain skills in a game which may seem overpowered at first glance, although when you look at the broader horizon you can easily see that they are not too powerful. When I was turned into a Moa by a Mesmar for the first time, my initial reaction was something to the tune of “Wow, that ability is way too good.” Then I made my own Mesmar and seen the ridiculously long recharge on that ability. Sure, Signet of Humility can turn the tide of a team fight if utilized correctly, which would be totally imbalanced if it wasn’t for it’s long recharge and easiness to dodge.

The most important reason of balancing your game is to make sure that particular playstyles, classes and strategies do not become irrelevant. In an MMORPG, its all about choices, so keeping all classes and builds viable is an important, but difficult task. This is an issue that is seen in the Guild Wars 2 meta with all the Elite Spec builds running rampant.

You also need to balance your game for each experience level. Some cheap tactics may be very effective at intermediate play, but in the competitive scene they are no threat to the health of the game at all. When I first started playing Guild Wars 2, Dragon Hunter traps would constantly kill me. They were hard to avoid and i didn’t know how to play around them. As i progressed, dodging a Dh’s traps became a walk in the park. Dragon Hunters’ traps are a cheap gimmick that will kill new players, which you could argue is a little imbalanced at the intermediate level. But your average joe won’t fall prey to them so easily, and that is what makes them overall balanced.

So, the question I want to pose to you is simple: Is Guild Wars 2 balanced? What changes would you like to see that you think will help make the PvP environment more diverse? If you could scale the balance of this game from 1 through 10, what would you give it?

Good community participation is important when it comes to balancing any game. And no, raging at Anet to nerf Mesmar and calling Guild Wars 2 “broken” is not going to help them make a balanced game. Constructive criticism is the best thing that you can offer.

Class that takes the most skill

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Posted by: infinitenoah.8296

infinitenoah.8296

In my opinion, it’s the engineer. Even the elite spec takes skill to play. You just can’t go in spamming AoE’s and other shanaggigins with an engy and expect a kill.

A close tie with the Engy would be the Theif. As a theif, you must constantly rotate during a match to +1 fights and decap points. You must always pay attention to where your teammates are and who is fighting who. Bottom line, only a competent player can be good with a Theif.

Contrary to popular belief, I think the Mesmar takes quite a bit of skill as well. You must know how to best ultilize your shatters to clear condis, heal, etc.

Class that takes the least skill? That spot belongs to the Reaper hands down, before the patch that is.

I will like to hear what your opinions are.

Viable replacement for Portal Entre

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Posted by: infinitenoah.8296

infinitenoah.8296

I was testing out a couple of other skills, the ones that I have liked so far are Decoy, Mirror Images and Well of Calamity.

Mirror Images seems decent but it has a bit longer recharge than Decoy, and I do like the stealth that Decoy provides. Well of Calamity is not bad either.

Which one should I pick?

Before you launch S3

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Posted by: infinitenoah.8296

infinitenoah.8296

I been playing MMO’s since i was a little kid, and I have come to the realization that no matter how much effort, time and sweat the developers put into a game the player base will still complain like whiny little girls.

I don’t see how this game is “broken.” Maybe you should get better at the game instead of ranting on the forums? You’re never going to learn to adapt to the meta if you just waste time ranting and not spending time researching how to play your class better. PvP in this game is much more balanced compared to most other MMO’s if you ask me.

(edited by infinitenoah.8296)

Solo Queue Matches

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Posted by: infinitenoah.8296

infinitenoah.8296

@Fluffball

You do realize that hiring real scientists to conduct research on your game requires a lot of cash, right? Anet would gladly do the same thing if the firm had the resources to do it.

Video about Level 80 Boost

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Posted by: infinitenoah.8296

infinitenoah.8296

I can’t figure out why anybody would complain about getting a free level 80.

guard traps?

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Posted by: infinitenoah.8296

infinitenoah.8296

On a more serious note, yes the traps can kill a player very quickly. But that is highly unlikely to happen. Guard Traps are real easy to dodge.

guard traps?

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Posted by: infinitenoah.8296

infinitenoah.8296

Yeah, traps are basically impossible to dodge nowadays. They practically suck you in. Also, You can never see them coming neither, because you know, the Guardian has no trap setting animation.

In your opinion....

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Posted by: infinitenoah.8296

infinitenoah.8296

What are the top three most popular builds for the classes that you run? Do you run them? and if so, did you tweak some of the traits or skills a little bit to your liking?

If you want to go the extra mile, you could list (in your opinion) the most popular builds for all 9 classes.

(edited by infinitenoah.8296)

Rifle Net Shot Needs Buff

in Engineer

Posted by: infinitenoah.8296

infinitenoah.8296

Agreed. Rifle as a whole needs a buff. It is unplayable and it only succeeds at giving your opposing team a guaranteed kill everytime they encounter you.

On the other hand, Condi Pistols are just perfect (:

(edited by infinitenoah.8296)

State of Guardian?

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Posted by: infinitenoah.8296

infinitenoah.8296

It’s a good class. You won’t regret investing your time into it.

I suggest going with the Medi Trapper build.

wont let me mail an item back

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Posted by: infinitenoah.8296

infinitenoah.8296

A friend recently mailed me a Entropy (hammer) so I could unlock the skin. It won’t let me mail the item back though. Any reason for this?

I made legendary, so can you.

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Posted by: infinitenoah.8296

infinitenoah.8296

Troll thread detected.

Hero Points

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Posted by: infinitenoah.8296

infinitenoah.8296

I’ve reached level 80 on my engineer and I am now trying to unlock scrapper. Are there any other ways of getting hero points other than doing hero challenges? Any help is appreciated.

To Scrappers: How to combat Reapers?

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Posted by: infinitenoah.8296

infinitenoah.8296

My fights with reapers in a 1v1 usually end badly, either with me dying or with me using my Sneak Gyro as a exit, which is most of the time.

I find all their condition damages very annoying. I use my healing turret to clear the first 2 conditions as they come, and my healing mist ability to clear another, but mid to late in the fight I get overwhelmed.

Any help at all is appreciated.

Guild Wars, the MMO that did it right

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Posted by: infinitenoah.8296

infinitenoah.8296

The only MMORPG game I have played extensively other than Guild Wars was Runescape. I started back in 2010 as a kid, right around the time when free trading and the wilderness were reintroduced, and before the bot nuke of 2010. the MMO scene was completely new to me. I was instantly hooked, easily playing 8-12 hours a day or more. I played runescape 24/7 until about 2012.-2013. Over my RS career, I managed to get my Hunter and woodcutting skills to level 99, accumulated about 100m in gold and all my other stats were around level 80.

I tried getting back into RS in late 2015, but quit due to the constant grinding involved with the game (Runescape it widely accepted as one of the most grindy MMO’s ever.) It started feeling more like a job rather than playing a game. The thing about Runescape is you cant PvP unless you have a lot of money to spare, because when you die you lose everything on you, no matter how expensive (The only exception is if you didn’t attack your opponent first, but even then you only get to keep 3 items of your choice.) If you want to be able to compete in the PvP scene, you must buy the best healing food which are Rocktails, and they happen to be very costly. I could easily burn through my 100m cash stack in a week of only doing PvP, without a doubt.

Back aches and soar eyes eventually got the best of me, so I stopped playing the game altogether and focused my time to my Xbox One. I was watching a review for some other MMO on youtube and in the comment section, someone mentioned a game called Guild Wars. Bored out of my mind, I decided to look the game up. Impressed with what I saw, I ended up downloading the game and here I am now.

I clearly made the right decision, I finally found a MMO game where the developers did it right.

Scrapper

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Posted by: infinitenoah.8296

infinitenoah.8296

I was curious to see what are your key binds for your scrapper builds?

Trying to improve on my build over here.

New Player, should I get HoT?

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Posted by: infinitenoah.8296

infinitenoah.8296

Yes, it’s definitely worth it. You will be introduced to an abundance of new features, as well as supporting the developers of such a great game (:

How to fix lag?

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Posted by: infinitenoah.8296

infinitenoah.8296

Been experiencing a lot of lag as of recently, the most annoying instances being lagged out of my ranked PvP matches.

Any help is appreciated (:

Black Screen of Death

in Bugs: Game, Forum, Website

Posted by: infinitenoah.8296

infinitenoah.8296

Try following the instructions in the link below

http://help.guildwars2.com/entries/27698133-Connectivity

Apparently this isn’t uncommon, the solution is unique for every user so it’s hard to say exactly how to fix it.

my messages don't appear in my guild chat

in Bugs: Game, Forum, Website

Posted by: infinitenoah.8296

infinitenoah.8296

Also, during a PvP match a red crosshair appeared on the middle of my screen out of nowhere. I had no idea where it came from, I probably pressed a key by accident or something. How do I get rid of it?

my messages don't appear in my guild chat

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Posted by: infinitenoah.8296

infinitenoah.8296

My messages do not appear in my guild chat and I can’t see any of my guild mates messages. was wondering if there was a fix for this. Thanks in advance.

(edited by infinitenoah.8296)