Showing Posts For insaneseagull.7063:

Mhenlo is back ! (jk) Monk´s Outfit

in Guild Wars 2 Discussion

Posted by: insaneseagull.7063

insaneseagull.7063

We can finaly roleplay our favorite Monk, or just look really nice.
https://www.youtube.com/watch?v=__fWU1moswY
I hope Anet will add/or bring back more Guild Wars 1 Armor.
Hoping for some pants, like these ->
http://wiki.guildwars.com/wiki/File:Mesmer_Krytan_armor_f.jpg

Yay for monk outfit Looks smexy on female norn lol.
Honestly though,I’m more interested in that piece of music you had on that video,where’s that soundtrack from? It was beautiful!

EDIT: Sorry,I should’ve read the “read more” tab on your vid xD

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

PvP gets one sided and boring

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

Do something aboutit, it really starts to become boring. Mesmer and Ele are so broken now.

Really? After almost 3 years when they actually change something fundamentally you say NOW it gets boring? lol

IMO it shook up the meta a bit I believe and that’s always a welcomed change in my eyes.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Guild Halls and Heart of the Mists

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

Hey!
I’m really really REALLY excited for the upcoming Guild Halls,they look absolutely AMAZING! And as an avid pvper myself,we’re getting arenas inside it and maybe some official modes for them?
Anyways,point is,before you changed how queing (is that spelled correctly?) up for pvp worked (now you MUST be in the mists to Q up) I used to spend time in LA,DR or any other zone to marvel in the scenery and maybe help out people inbetween matches with random pve stuff.
I got so sad when you changed that. Not that the Mists is a bad place,no not at all,it’s a lovely place and the map chat can be full of life and vibrant with random discussions regarding everything from A to Z. But the Mists get boring fast,the scenery gets boring. That’s it. No matter how fun it is to engage in the map chat you will eventually get bored of the Mists. I know i am,and I’m pretty sure I am not the only one who feels this way.
Would it be possible to revert back on this decision ( ) you made some time ago? I mean,now we get notified in the background when our client is alt tabbed and you still have to click the join button. So I don’t believe in-activity will be more of a problem than before,quite a smaller problem I believe because of the notification when alt tabbed. Because,to be frank,we’re still suffering from people not accepting their Q pops. So wether they’d be in the Pve World or in the Mists it’s still happening :/
If not reverting back on your decision,would it be possible to include the ability to que up inside the Guild Halls,whereever in the Guild Halls,not just in the Arena (if you thought of that already) ?
I would love a reply on this from both devs and players alike

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Guild halls and Heart of the Mists

in Guild Wars 2: Heart of Thorns

Posted by: insaneseagull.7063

insaneseagull.7063

Hey!

I’m really really REALLY excited for the upcoming Guild Halls,they look absolutely AMAZING! And as an avid pvper myself,we’re getting arenas inside it and maybe some official modes for them?

Anyways,point is,before you changed how queing (is that spelled correctly?) up for pvp worked (now you MUST be in the mists to Q up) I used to spend time in LA,DR or any other zone to marvel in the scenery and maybe help out people inbetween matches with random pve stuff.

I got so sad when you changed that. Not that the Mists is a bad place,no not at all,it’s a lovely place and the map chat can be full of life and vibrant with random discussions regarding everything from A to Z. But the Mists get boring fast,the scenery gets boring. That’s it. No matter how fun it is to engage in the map chat you will eventually get bored of the Mists. I know i am,and I’m pretty sure I am not the only one who feels this way.

Would it be possible to revert back on this decision ( ) you made some time ago? I mean,now we get notified in the background when our client is alt tabbed and you still have to click the join button. So I don’t believe in-activity will be more of a problem than before,quite a smaller problem I believe because of the notification when alt tabbed. Because,to be frank,we’re still suffering from people not accepting their Q pops. So wether they’d be in the Pve World or in the Mists it’s still happening :/

If not reverting back on your decision,would it be possible to include the ability to que up inside the Guild Halls,whereever in the Guild Halls,not just in the Arena (if you thought of that already) ?

I would love a reply on this from both devs and players alike

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

"Conditions are a bit strong right now..."

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I already called it. They won’t realize that the only reason Necromancers are destroying people with condis is because other condi builds are so stupidly powerful that even condi builds can’t deal with their own condis.

THIS.Excactly this
I sure hope the devs do realize that it’s not our condition damage that kills our enemies in pvp it’s their own condi dmg lol. We’re just kind enough to send it back,all while laughing our kittens off because they melt so fast. Not because of us (technically) but because of them. LOL

TLDR; Classes other than necromancers should fear their own condition builds right now.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

weakening shroud internal cooldowns confusion

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I think what it is, is that every ten seconds you can inflict weakness on critical hit. Whenever you enter deathshroud, you cast enfeebling blood. That’s what would make the most sense to me.

Agreed,the weakness on critical hits have an ICD which is 10 seconds. The enfeebling blood spell will activate regardless,it does not have any ICD,it’s “CD” is entirely dependent on your Death Shrouds CD. Say your DS have a CD of 10 sec atm. You can cast enfeebling blood every 10 sec flashing in and out of DS.

If you reduced the CD on DS to 5 seconds you can cast enfeebling blood every 5 seconds flashing in and out.

ICD on Weakness and no ICD on Enfeebling blood

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Insight (Once in 10 thousand years)

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I was resting away from the computer earlier when I had an extremely gifted insight.
I am now going to share this insight with all of you fellow necros.

Please follow the following steps:
1) put away all your hate and discontent for a moment
2) look at all the trait lines and skills and weapons again
3) notice something?

INSIGHT
1) Every weapon option is viable
2) Every skill is viable
3) Every trait line is viable
We now have multiple build options that are all equally viable!

Looking at all the discontented posts, I realized that you guys are actually hating on small minor things.
If you look at the whole, the necro changes actually made us very interesting to play, with immense build diversity all viable!

Weapons:
Scepter: No significant change = status quo. still viable as power/condi/hybrid.
Dagger: No significant change = status quo, still viable as power/hybrid
Axe: Slight buff to Axe 3
Warhorn: No significant change = status quo, still viable as power/condi/hybrid
Focus: Slight buff to range
Staff: Buffed immensely in all areas
Great Sword: New weapon, no comments

Skills:
Wells: QOL change
Minions: Buffed
Signets: Buffed

Traits
Spite: Viable? Yes
Curses: Viable? Yes
Death Magic: Viable? Yes
Blood Magic: Viable? Yes
Soul Reaping: Viable? Yes
Reaper: New, no comments

Build Diversity
1) Minion-mancer: This is now no longer a dream. Traited properly, they can be insanely strong
2) Power-mancer: Strong? Yes
3) Condi-mancer: Strong? Yes
4) Corruption-mancer variant: Strong? Yes
5) Spectral-mancer variant: Strong? Yes
6) Signet-mancer variant: Strong? Yes
7) Well-mancer variant: Strong? Yes
8) Hybrid-mancer variant of any listed: Strong? Yes
9) Bunker-mancer variant: Strong? Yes
10) Sustain-mancer variant: Strong? Yes
11) Support-mancer variant: Strong? Yes
12) Shout-mancer variant: New, no comments
13) Chill-mancer variant: New, no comments
14) Reaper-mancer variant: New, no comments

LOOK AT THE NUMBER OF BUILDS WE NOW HAVE AVAILABLE!
And these are not including the mix and match hybrid builds that we can theory craft.

This is the insight I wish to share with my fellow necros.
Thank you Anet for opening up so many build possibilities to us.

This is excactly what I*ve been trying to tell people in the forums and in game. +1 for you. And for the guys complaining about necros not being viable in top tier play or aren’t present at all,come on. The top tier play,isn’t that like 1% of the community? Are you seriously going to base the rest of the community on an extremely small minority?

Also,most of us is not there,hence the acclaimed “necro is bad” statement doens’t apply at all,if it ever was anyway

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Plague sentence and corruption+heal sentence wasn’t meant to be read as one coherent sentence,apologies for my bad english. Was also supposed to be space between the two.

Pop the poison till’ last,it’s only 7 seconds anyway.

27k burst by a class? rofl.

Seen a pre-patch ele brusting someone? I’ve seen a Necro going from 25k hp to 0 in less than 5 seconds. Seen the new engi conditions with 3 skills in 3-4 seconds? They tick for more than 8k per second. thats 4 seconds and you are dead. While you are stuck in a form with no escape, defense, heal, condi transfer or anything. So no, plague is now completely useless, and while i love the particle effects of the transformation they seriously should have turned it into a well instead. TL;DR don’t take plague except to safe-stomp and then instantly leave plagueform again.

So no, corruptions aren’t useful at all. Especially with how much better traited Signets are. Self-might, corrupting 2 boons on every signet use AND 20% faster recharge ? Hell yeah, finally a GM trait that deserves its spot.

Eles can’t burst down 25k hp in one initial burst,close,but not possible. I haven’t seen the engie conditions being showcased but I felt them in spvp. I felt them tickle me as I passed them back at him again,he melted his own face off.

And with your arguments you’re always placing yourself in the worst possible scenarios. That’ll mostly only happen if you let it happen :P And I always place myself in the most favorable ones,I know. But inbetween best and worst there’s some kind of middle ground.

Point is,corruption isn’t as bad as people want to believe it is.

Sure they cannot /joke

You are welcome.

None of those enemies had 25k HP. Maybe the necro was close too it but I doubt that,prob 19k or something. I guess the rangers must’ve been zerker too since everyone went LB. And those D/D eles certainly did not have 25k HP.

Even if an ele can burst up to 25k with he will be;
A) extremely vulnerable rest of the fight if he can’t pull of his burst
B) A liability to the team if it isn’t premade and is all planned

So basically;
A) He almost killed you (?) and now he is dead
B) He killed you,he wasted his burst on you and now he is also quite likely dead

And how viable are those burst builds atm post-patch? Can they burst a “25k” as usual?

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Transfusion is really strong and fun

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

It’s not healing me in Shroud, so I won’t be using it. Still cool for support playstyles, though.

If it’s proccing vamp effects than it IS healing you in shroud.

Was just what I was about to comment on,and Life Transfer procs ALOT,especially in the middle of the very strange MM necro hordes coming into spvp of these last few hours…I wonder why…. (they get rekt btw)

Oh and the Transfer allies to you on Shroud skill 4 trait is KITTENING AMAZING It’s so good to not just rely on our fears to interrupt a stomp,plus the minor that hinders bleedout and all the vamp. aura which gives them life steal even in downed state….

We are truly on our way to become the very first Dwaynamancers

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Plague sentence and corruption+heal sentence wasn’t meant to be read as one coherent sentence,apologies for my bad english. Was also supposed to be space between the two.

Pop the poison till’ last,it’s only 7 seconds anyway.

27k burst by a class? rofl.

Seen a pre-patch ele brusting someone? I’ve seen a Necro going from 25k hp to 0 in less than 5 seconds. Seen the new engi conditions with 3 skills in 3-4 seconds? They tick for more than 8k per second. thats 4 seconds and you are dead. While you are stuck in a form with no escape, defense, heal, condi transfer or anything. So no, plague is now completely useless, and while i love the particle effects of the transformation they seriously should have turned it into a well instead. TL;DR don’t take plague except to safe-stomp and then instantly leave plagueform again.

So no, corruptions aren’t useful at all. Especially with how much better traited Signets are. Self-might, corrupting 2 boons on every signet use AND 20% faster recharge ? Hell yeah, finally a GM trait that deserves its spot.

Eles can’t burst down 25k hp in one initial burst,close,but not possible. I haven’t seen the engie conditions being showcased but I felt them in spvp. I felt them tickle me as I passed them back at him again,he melted his own face off.

And with your arguments you’re always placing yourself in the worst possible scenarios. That’ll mostly only happen if you let it happen :P And I always place myself in the most favorable ones,I know. But inbetween best and worst there’s some kind of middle ground.

Point is,corruption isn’t as bad as people want to believe it is.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

May I shoot in on this one? Dude,if you spam EVERY corruption skill at the start of a fight you’re not using it properly. And plague in addition to that? What excactly are your goals lol? Just watched 5 seconds of stream where he did that

To see how fast he could kill himself, duh. The entire point is showing just how idiotic Corruption skills are now, which now include our formally most viable heal and only condition elite.

Tell me mate,in what scenario do you pop all your corruption skills INCLUDING PLAGUE at ONCE in a spvp format? Or in a wvw format?

Enlighten me on that tactic which you obviously abused to oblivion pre-patch.
Ofcourse it’s easy to kill yourself when you go in for it. DUH

The point isn’t popping them all together, the point is on their own they already hurt you enough you become killfodder. And don’t come with tranfer or cleanse arguements, cause in plagueform you have neither. Also plague and consum,e conditions now make you stay permanent in combat, meaning reduced movement speed.

Oh I think we played together not long ago.
Nvm you’re human.

Playing minion mancer as well right now, such cheese. Until mesmer drops a moa.

Or Engineer.

Plague: Plague keeping you in combat is a no biggie. You don’t use it outside of it,do you? And if you do (lol) what do you gain from that?

CC: I just tested CC right now,the vuln. stack lasts for like 2 seconds. You get out of combat right after it’s gone,right after. So I can’t really see the problem behind us going into combat with it outside of actual combat when it lasts for like 2 seconds.

Transfers and cleanses,yes,I am coming with those. You should too if you decide to play corruption.

I also tested another thing right now with 1200 condi dmg:
Vuln from CC AND Epidemic resulted in 13 stacks which were gone in 2 seconds lol
7s poison from corrupt boon,740 dmg over 7 seconds. lol
13s bleed from BiP resulted in 2k dmg,253dmg per tick. lol

This is nothing,everything popped at once you lose around 2-3k hp. And not to mention that in a pvp scenario you are likely to have some regeneration or aoe healing from another source going on,mitigating that dmg if we were to think like that.

“Well,what if the condis you inflict on yourself stacks with the enemies condis?”
Transfer or Cleanse

Seriously,I really don’t see the issue here. I also tried it with MoC right now. You’d lose 8k health from it all IF YOU MOVE (because of torment). Again,I’ll just point to the obvious choice above ^

Getting bursted by a condi bomber in pvp? Wait till he is finished,pop a corruption skill or two for good measure and transfer it. Be it with weapons or traits or signets. Do it.

EDIT: Read your post a second time,if it isn’t about popping everything at once you’re doing less self harm anyway
And also,no,you don’t have condi cleanses in Plague form BUT you do have a kitten ton of extra hp and toughness. Meaning raw damage isn’t much of a problem nor is the condition damage because of the added health.

Only that you take 10% more damage after healing so you propably end with less hp 3 seconds after the heal than before healing. And even plague alone deals like 12-15k self damage, which means you pretty much do over 1/4 of the “work” of getting killed yourself and thus make it much easier for your opponents to kill you. It is literally worse than some racial elites now.

That 12-15k dmg from plague is taken from the HP you get. Pop the corruption skills then heal yourself. Besides,2 seconds of vuln. is almost nothing. You have dodges,right? Besides,there’s always several other factors that’s coming into play like condi removals from lots of other sources than just yourself,mainly say a guardian.

I’m 100% sure Anet have teams testing these changes before release in lots of different scenarios,“what if we do that?” or “what happens if we do this?”….

Did you miss how you cannot heal yourself in plague and with MoC even allied healing is reduced cause you get additional self poisoning? And yes , its from the plague hp which is why i said around 1/4th. you have ~43k hp in plague, 15k of those you lose so you are left with ~27k and the rest can get bursted by any other class in the game.

Plague sentence and corruption+heal sentence wasn’t meant to be read as one coherent sentence,apologies for my bad english. Was also supposed to be space between the two.

Pop the poison till’ last,it’s only 7 seconds anyway.

27k burst by a class? rofl.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

May I shoot in on this one? Dude,if you spam EVERY corruption skill at the start of a fight you’re not using it properly. And plague in addition to that? What excactly are your goals lol? Just watched 5 seconds of stream where he did that

To see how fast he could kill himself, duh. The entire point is showing just how idiotic Corruption skills are now, which now include our formally most viable heal and only condition elite.

Tell me mate,in what scenario do you pop all your corruption skills INCLUDING PLAGUE at ONCE in a spvp format? Or in a wvw format?

Enlighten me on that tactic which you obviously abused to oblivion pre-patch.
Ofcourse it’s easy to kill yourself when you go in for it. DUH

The point isn’t popping them all together, the point is on their own they already hurt you enough you become killfodder. And don’t come with tranfer or cleanse arguements, cause in plagueform you have neither. Also plague and consum,e conditions now make you stay permanent in combat, meaning reduced movement speed.

Oh I think we played together not long ago.
Nvm you’re human.

Playing minion mancer as well right now, such cheese. Until mesmer drops a moa.

Or Engineer.

Plague: Plague keeping you in combat is a no biggie. You don’t use it outside of it,do you? And if you do (lol) what do you gain from that?

CC: I just tested CC right now,the vuln. stack lasts for like 2 seconds. You get out of combat right after it’s gone,right after. So I can’t really see the problem behind us going into combat with it outside of actual combat when it lasts for like 2 seconds.

Transfers and cleanses,yes,I am coming with those. You should too if you decide to play corruption.

I also tested another thing right now with 1200 condi dmg:
Vuln from CC AND Epidemic resulted in 13 stacks which were gone in 2 seconds lol
7s poison from corrupt boon,740 dmg over 7 seconds. lol
13s bleed from BiP resulted in 2k dmg,253dmg per tick. lol

This is nothing,everything popped at once you lose around 2-3k hp. And not to mention that in a pvp scenario you are likely to have some regeneration or aoe healing from another source going on,mitigating that dmg if we were to think like that.

“Well,what if the condis you inflict on yourself stacks with the enemies condis?”
Transfer or Cleanse

Seriously,I really don’t see the issue here. I also tried it with MoC right now. You’d lose 8k health from it all IF YOU MOVE (because of torment). Again,I’ll just point to the obvious choice above ^

Getting bursted by a condi bomber in pvp? Wait till he is finished,pop a corruption skill or two for good measure and transfer it. Be it with weapons or traits or signets. Do it.

EDIT: Read your post a second time,if it isn’t about popping everything at once you’re doing less self harm anyway
And also,no,you don’t have condi cleanses in Plague form BUT you do have a kitten ton of extra hp and toughness. Meaning raw damage isn’t much of a problem nor is the condition damage because of the added health.

Only that you take 10% more damage after healing so you propably end with less hp 3 seconds after the heal than before healing. And even plague alone deals like 12-15k self damage, which means you pretty much do over 1/4 of the “work” of getting killed yourself and thus make it much easier for your opponents to kill you. It is literally worse than some racial elites now.

That 12-15k dmg from plague is taken from the HP you get. Pop the corruption skills then heal yourself. Besides,2 seconds of vuln. is almost nothing. You have dodges,right? Besides,there’s always several other factors that’s coming into play like condi removals from lots of other sources than just yourself,mainly say a guardian.

I’m 100% sure Anet have teams testing these changes before release in lots of different scenarios,“what if we do that?” or “what happens if we do this?”….

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

What exactly is the lich form nerf

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

So with the trait, there is no nerf to Lich Form. What exactly is everyone meaning when they say that it was a bad day for Necro then?

People overreacting over changes. Don’t let it worry you or impact you on your choice on playing the necromancer

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

May I shoot in on this one? Dude,if you spam EVERY corruption skill at the start of a fight you’re not using it properly. And plague in addition to that? What excactly are your goals lol? Just watched 5 seconds of stream where he did that

To see how fast he could kill himself, duh. The entire point is showing just how idiotic Corruption skills are now, which now include our formally most viable heal and only condition elite.

Tell me mate,in what scenario do you pop all your corruption skills INCLUDING PLAGUE at ONCE in a spvp format? Or in a wvw format?

Enlighten me on that tactic which you obviously abused to oblivion pre-patch.
Ofcourse it’s easy to kill yourself when you go in for it. DUH

The point isn’t popping them all together, the point is on their own they already hurt you enough you become killfodder. And don’t come with tranfer or cleanse arguements, cause in plagueform you have neither. Also plague and consum,e conditions now make you stay permanent in combat, meaning reduced movement speed.

Oh I think we played together not long ago.
Nvm you’re human.

Playing minion mancer as well right now, such cheese. Until mesmer drops a moa.

Or Engineer.

Plague: Plague keeping you in combat is a no biggie. You don’t use it outside of it,do you? And if you do (lol) what do you gain from that?

CC: I just tested CC right now,the vuln. stack lasts for like 2 seconds. You get out of combat right after it’s gone,right after. So I can’t really see the problem behind us going into combat with it outside of actual combat when it lasts for like 2 seconds.

Transfers and cleanses,yes,I am coming with those. You should too if you decide to play corruption.

I also tested another thing right now with 1200 condi dmg:
Vuln from CC AND Epidemic resulted in 13 stacks which were gone in 2 seconds lol
7s poison from corrupt boon,740 dmg over 7 seconds. lol
13s bleed from BiP resulted in 2k dmg,253dmg per tick. lol

This is nothing,everything popped at once you lose around 2-3k hp. And not to mention that in a pvp scenario you are likely to have some regeneration or aoe healing from another source going on,mitigating that dmg if we were to think like that.

“Well,what if the condis you inflict on yourself stacks with the enemies condis?”
Transfer or Cleanse

Seriously,I really don’t see the issue here. I also tried it with MoC right now. You’d lose 8k health from it all IF YOU MOVE (because of torment). Again,I’ll just point to the obvious choice above ^

Getting bursted by a condi bomber in pvp? Wait till he is finished,pop a corruption skill or two for good measure and transfer it. Be it with weapons or traits or signets. Do it.

EDIT: Read your post a second time,if it isn’t about popping everything at once you’re doing less self harm anyway
And also,no,you don’t have condi cleanses in Plague form BUT you do have a kitten ton of extra hp and toughness. Meaning raw damage isn’t much of a problem nor is the condition damage because of the added health.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

Consume Conditions+Master of Corruption

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Now when i use Consume Conditions then Locust Swarm for swiftness I don’t tag random enemies because of the self-blind.

Thanks ANet!

Is this supposed to be a joke? Locust swarm ticks several times,you get ONE blind from the heal if you got that MoC trait. One tick and that blind is gone.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

May I shoot in on this one? Dude,if you spam EVERY corruption skill at the start of a fight you’re not using it properly. And plague in addition to that? What excactly are your goals lol? Just watched 5 seconds of stream where he did that

To see how fast he could kill himself, duh. The entire point is showing just how idiotic Corruption skills are now, which now include our formally most viable heal and only condition elite.

Tell me mate,in what scenario do you pop all your corruption skills INCLUDING PLAGUE at ONCE in a spvp format? Or in a wvw format?

Enlighten me on that tactic which you obviously abused to oblivion pre-patch.
Ofcourse it’s easy to kill yourself when you go in for it. DUH

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

Bhawb - Streaming MM Gameplay

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

May I shoot in on this one? Dude,if you spam EVERY corruption skill at the start of a fight you’re not using it properly. And plague in addition to that? What excactly are your goals lol? Just watched 5 seconds of stream where he did that

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Been told I need a nerf 5 times already

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

This is just stupid and should not be allowed to be heard. I mean,if Anet listens to those poor sheep than we will definitely get nerfed lol. You were running condi? Right?

You probably had some transfers as well as that new Plague signet trait? If they believe ALL of the dmg came from you then I feel so sorry for them if the above is the case. I mean,do people really think at all?

Engie: “Hey,better open up with my insane condi burst to insta down that necro.” Yeah,like you won’t eat your own condis at once. Kittening Grenth.

^That happens ALOT in pvp atm.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

So...Divinity's Reach

in Guild Wars 2 Discussion

Posted by: insaneseagull.7063

insaneseagull.7063

I just want to explore the great collapse. I still want to know what happened with that.

I think it was a rushed design on Anets part. The reason it’s a giant sink hole there is because it was originally designed to be the Canthan quarter,eastern inspired. But China and some few more didn’t like that. So Anet changed it into this sink hole. I don’t think they have any story ready for it.

But there’s always the possibility of creating one…..

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

So...Divinity's Reach

in Guild Wars 2 Discussion

Posted by: insaneseagull.7063

insaneseagull.7063

Don’t let it be destroyed. Look how long it took to rebuild LA! And that place was mostly wood!

Yeah well,you must remember that over half of the workers were slacking off,either;
A) Not using any hammer or any sort of tool
B)Fixing already fixed things,possibly destroying them again

They were also working non-stop since they were hired,thus decreasing productivity on a very large scale. Did they even get paid for the overtime?

I’d like a talk with the construction company in charge of this re-building.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Reborn

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I didn’t foresee the amount of puns that the phoenix ref. would create lol

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Reborn

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Why is everyone crying over all of the profession changes? Where did you last see your brain? Did you leave it at META battle?

The phoenix is reborn through it’s own ashes. Right?

Why can’t you do the same and see through the changes,see all of the possibilities that lies within?

There are some radical changes,I don’t disagree with that. But I don’t look at the past. I look towards the future. I believe some of you should too. After all,I’m pretty sure the devs themselves ended up with quite a few builds to play. They aren’t blind to their own game you know.

Break free from the META shackles and embrace change

Thoughts?

EDIT: I’m NOT agreeing on the movement impairing condition nerf. Nor the Spectral Walk nerf. That’s the only two nerfs that can go kitten themselves.

Attachments:

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

What have you done?

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

You said it yourself,that the whole idea behind the Reaper came from us,the villains, in horror movies. We,the unstoppable menace that wouldn’t stop at anything to hunt you down. We would catch up with you,no matter what. You’d trip. You’d get stuck in something,or we’d cheat and just break space/time continuum and appear right behind you at the most unconvenient of times. It didn’t matter if the weather was hot…..cold….snowing….or if you’d have stiff limbs….or so stricken with fear that your body would feel……CHILLed.

CHILL is the keyword here (along with Cripple…Chipple if you will).
We were thrilled over the Reaper reveal (and honored that you gathered inspiration from us) you did a few weeks back.We still are.
But what is this we’re hearing about movement impairing conditions? Who came up with that “genius” idea? Why the kitten is it still going to be named movement impairing conditions? Or are you changing that too?

Because,frankly, you can’t really call cripple and chill a movement IMPAIRING condition now,can you? The whole idea behind the Reaper is now partly destroyed (and our self esteem if we might add) by this. We won’t be such an unstoppable menace anymore. They’ll just run away from all of us. They’ll laugh at us. They won’t ever trip again,get stuck in something. Or kitten it really up.

As far as we know the movement IMPAIRING conditions has crippled legs and chilled bodies since Tyrias birth. We’ve all dealt that blow to the achilles heel,those chrushed bones and inflicted that CHILL inducing fear. However it was,you never Braced yourselves,you never saw Winter was Coming,and when it came,it was all over. You couldn’t do anything,you couldn’t move or RUN. But,appearently, that’s not the case anymore.

Was it to prevent people from going where they weren’t meant to go? Outside of maps? We’ve been doing that since the 1890’s,yet you never complained. Can’t you build some giant invisible wall that hinders this? Or was it to counterplay these movement IMPAIRING conditions? Really? Counterplay the counterplay?

If it was the former,why do you have to Cripple (pun so kittening intended) us Stalkers and Roamers? Why not restrict it to that other realm where it doesn’t really matter? Also,if it was the latter,we believe there’s something that’s called,the “Portal Gun”, which is truly the point at issue here.

If it’s the latter? Really? Why? Why counterplay the counterplay?

We’re feeling a kittenILLed at the moment.

Signed,
Candyman
Norman Bates
Pennywise
Jack Torrence
Leatherface
Pinhead
Hannibal Lecter
Jason Voorhees
Freddy Krueger
Michael Myers

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Want a theme composed for your character?

in Community Creations

Posted by: insaneseagull.7063

insaneseagull.7063

First off,let me tell you that I love this,and I have major respect for you and your work. I’m a pretty newb to music theory and I only play on guitar so I can’t imagine how it must be to compose symphonies haha :P All those clockwork gears needing attention!

Secondly,again,you’ve got some nice compositions going on there,a couple of videos you convinced me too,made me feel that story you were trying to bring to life Also,however you make it sound,I can’t help but feel your symphonies got a somewhat of an old rpg/zelda’ish feel to them. Any influences going on there?
Last,I’d love too post my norn necromancer on here and maybe convince you too make her a tune but alas,I have no backstory too her,no personality…I’ve never RP’ed..but maybe I’ll try,would be cool to see what you would’ve come up with.

Keep it up,there’s people out there listening to your work!

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

A final goodbye.

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

I’m not too sure,but then what’s the point in buying it for your sake then? Since you don’t want the other stuff. Problem solved :P

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

A final goodbye.

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

You know what I see here? I see a dude who doesn’t do anything else than PvP. Ofcourse that’ll be boring in the long run. When expansion hits they’ll release a new pvp mode/map…and surely more maps in the future for Stronghold.
They’ve also revealed that they’ll add an Arena to the Guild Halls….also a GvG option?

Btw,thief got buffed,but have you looked at all the other patch notes for the other classes as well? They’re all buffed. And necros haven’t got shafted. They’ve received 3 or 4 “nerfs” (it really depends how you look at it,I see it as buffs tbh) but when you look closer on the necro traits you can see traits there which they kind of ripped off of the “nerfed” skills and made them into traits. And those traits are glorious if I may say so myself.

Take a long hard look on those new traits and tell me that they aren’t nerfs And everyone else’s for that matter,see how everyone got buffed accordingly to everything else? After this update they’ll have to fine polish the stuff but as it stands now,it looks okay lol.

New builds? YAY ;D

PS. You’re not paying 50 bucks for only a new pvp mode and a class….

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

I wanna hear Robert Gee

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

You’re not alone in this,I too enjoyed Robert Gee’s presentation of the Reaper, He indeed seemed like he enjoyed working with the class and seemed passionate about it. It was actually one of the few livestreams I have watched that had me interested till the end. It’s the only one I liked.

Also,I as well,would like to hear his thoughts on these changes.
I hope he sees this thread

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

Song: Of Krait and Quaggan

in Community Creations

Posted by: insaneseagull.7063

insaneseagull.7063

Hey there!

This is a song about kraits and quaggans. Lyrics were written by Lerak,my guildmate,guitar and vocals by me. Meant for purely comedic effect. But if someone can sing better than me (which should be about anyone),I’d like to know,because I’d like YOUR vocals in there! If someone do voluenteer I’ll try to expand on the guitar part,make it more defined,like maybe add in a solo or two there.

Also,let us know what you think! xD (vocals are bad,I know) I recorded it 7 times as well. Can make the guitar more fluent,play better,but this is more like a rush idea

EDIT: Forgot to post the link xD Sorry! https://soundcloud.com/odd-j-rgen-h-ib/of-krait-and-quaggan-instrumental
Second EDIT: Removed old song,recorded a new one,without vocals,revised verse 3 and 4 a bit and added a second guitar. Vocals are hopefully coming soon by somebody more qualified than me

Attachments:

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

You either play as a dreamer

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

-snip-

None of those things are really viable right now, not to mention other classes being better at it. And yes mobility is important, it allows us to quickly get the hell out of dodge and support allies when they need it. We also need it to have the glimpse of a chance to kill an enemy, because smart ones will leave if they realize they’re outmatched (though with new pulls that’ll be better and keeping points is important). And dealing damage is not support. Support is doing something to help your allies, like buffing them or making them deal less damage, and we really don’t have that much weakness. Please keep in mind that I’m talking about necromancer right now. Not once HoT changes happen. HoT appears to be patching stuff, including our lack of support (40 second CD ally rez? Yes please!)

They are viable right now,weakness is always viable,boon removal is DEFINITELY viable and chill is also viable. It hinders the enemy,hinders their ability to support their allies,to deal damage to your team. No class is better at boon removal than necromancers are,no class is better dishing out chill conditions than the necro are. Not sure about the weakness compartment but I’m pretty sure we’re kitten near equal on that point across all 8 professions,it’s a very strong condition and not many skills have it.

Regarding your chasing down nearly dead opponents statement. If there’s only the two of you on on one point you can safely chase him. If you’re 4 on the point (2v2) you can probably safely chase him. If you’re 2v1 (1 being you) or 3v1 on a point you’re kittened anyways. Besides if you are the enemy team is seriously lacking at the other points.

You have lots of ways to hinder an enemy of escaping. And if you don’t anticipate his escape,nor leave any important skills to use it during his escape you’re just not thinking ahead. That’s your fault,not the class.

Support is truly in the eye of the beholder.
“The best offense is a good defense”=“The best defense is a good offense”
They’re one and the same.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Boycott Death Shroud.

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

As many of you know I had been playing as a necro since GW1 beta (not kidding =) ). I used to play WvW a lot. I hasn’t really played that much nowadays. And when I do I just play with the mobs in PvE and LS.

I had been playing WvW for the past 2 days. Let’s just say things have gotten much worst for the necro. I am not going to repeat what many other players have already said a 1000 times.

I will keep this short. If you guys hate DS as much as I do, boycott DS altogether from now on. Just never use it. Never push that button. See how weak necro actually is. Fully embrace the truth about the necro.

Many of you will say that’s how necro was balanced. No that should be the last thing on your mind. You should instead be thinking:

Do I enjoy using DS? Do I enjoy being in DS? I am a paying customer. Why do I have to put up with this?

For me DS just disables my whole skill bar. It is a skill that shuts down my whole character. Who needs mesmer when I can shut myself down just fine? It was just a skill to temporary delay defeat in WvW. Meanwhile my whole party is getting healed while I am not getting any.

Instead of trying to work with DS, why don’t we just boycott DS and see how weak necro actually is right now? For example let’s say you go 1v1 someone without DS. If you only bring him down to 50% health before dying, well guess what necro is only half the man your enemy is!

Then you got to ask yourself: Do I want DS? Or do I want a total revamp of something new to replace DS?

If you truly want a necro class without the negative influence of DS, then you must cast your vote. Stop using DS. Boycott it from now on.

-What I get from that first paragraph is that you have some experience with necro in wvw? You took a break from the WvW (game?) but returned to WvW (game?) 2 days ago and have been playing WvW (game?) since? And you say that “things have gotten worse”? What EXCACTLY have gotten worse? Every post like this always lean on the words “things have gotten worse” and similar statements. They never bring out the hard facts,past vs present stuff.

Tbh I think what HAS gotten’ worse is your skills with the necromancer. Since you quit WvW (game?) a while back when it probably got too hard for you it most certainly won’t make it easier to re-join now after that hiatus of yours. The (presumable) skills you had back then really can’t have improved with inactivity. Right?

Sounds to me like you don’t really like the core mechanic of the class…boycot it? Really? Because without it the class is weak? Yeah,strip away the core mechanics of the other professions as well and tell me how weak they too,are now.

Paying customer? You are NOT a PAYING customer. Unless you buy gems,which is after all YOUR choice. You’re not forced to buy gems to be viable or play the game.

You should really start playing another class.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Anybody Think Reaper Shroud Scythe TOO BIG

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Anybody else feel the same?

Nope.

Nope.

Nope.

Scythe matters.

I kitten what you did there!

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

You either play as a dreamer

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

It’s not that Necros are weak, it’s that they’re lacking in important areas that prevent them from being used in high tier play (active defense, support (direct or indirect), and mobility). The necromancer brings nothing to the team in its current state, and PvP is focused on team play. In addition, you claim it’s a powerhouse, when it does damage no better than any other class. The simple fact is that it doesn’t do anything better than another class. Though some of these are supposedly being at the very least partially fixed which is why I’m hyped for HoT. Think I’ll be running this when HoT/Beta happens: http://dulfy.net/gw2traits#build=AgQG-AHYBeQ~

Mobility is not needed for every player in the pvp team,less so when you’re on point with others/solo.

Support is,as what our awesome OP explained,through our damage and conditions. Come on,chill builds is a reality but nobody ever uses them,which is sad really. I bring up chill builds as an example because the chill is a good offensive support for your team.

As well as the amount of weakness we can dish out. Weakness= 50% less endurance gain AND which turns HALF of ALL hits into glancing (-50% less dmg.) blows. Now tell me that is not support disguised in offensive clothes lol.

We’re also awesome at dealing out poison which is super nice against guards,warriors and in general tbh,all healing -33%. Another offensive support.

Support as in “real” support (what everyone thinks) will the guard or elementalist take care off.
You can’t say they bring nothing to the team,that’s an outright blatant lie. Oh,and the boon conversions/removals we CURRENTLY have. That’s some major kittening stuff right there for the enemy’s own “supportive” meta builds.

It does some things better than other classes,and some things not so better. But what are you going to do when you have 8 professions which were all designed around the idea that you could basically play whatever style you wanted while still keeping a theme going on. Ofcourse there’s going to be some “issues”. Or else we’d be all playing the excact same class.

Excuse my england.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Anybody Think Reaper Shroud Scythe TOO BIG

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

no….looks cool and great cleave range……be happy.

Like I said in my original post maybe when u are standing idle shrink it down and then when u get into combat it gets bigger that way…

I think by doing this it also emphasizes the “menacing” factor when ur enemy engages in battle with you and all of sudden they see your scythe goes hulk mode.

Yeah,you’d think it would give people the “Oh kitten” factor lol. But no,tbh I don’t think they went overboard with the scythe size. It’s perfect. It’s perfect. It’s perfect.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

You either play as a dreamer

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Reaper brings so much to the table to both power and condition builds. Nothing is requiring you to use shouts, just like Curse doesn’t require you to use corruption skills.

Chill will be able to deal damage, scaling off of condition damage. Take these traits.

http://dulfy.net/gw2traits#build=AgQCrAX8Bqg~

See what you can get?

A fear that not only damages you with terror but fears that also damage you with chill. An Aoe melee burn with no CD. All this on top of your bleeds. There is no reason to take a greatsword if you dont want to. Use the usual scepter, dagger and staff weapins and watch yourself do more condition damage than ever before.

Look, think, theory craft.

I think I’m in love.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

You either play as a dreamer

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

or you play long enough to see yourself come cry on the forums, every single day.

Is this all we are now? Is all we do is to come cry about every change?

Necro has never been a horrible class, has it had short comings? Do some classes have an easier time than us? Sure but its nothing to keep crying about. I haven’t seen as much crying since Call of Duty twelve year olds. My four year old plays a necro, yes you read that right, a four year old. He even pvps and can down people. He may be button mashing as if hes playing Eddie from Tekken but hes still killing people.

If you’d all spend your time theory crafting instead of crying on these forums then we’d actually go some where.

Necromancers are selfish, we aren’t a knight in shining armor, we aren’t going to jump through hordes of enemies to save you, we aren’t here to read you a bed time story. We’d rather you make more death cries so we can hit the enemy in the back and gain all the glory for ourselves. We were not and should never be built for group support. If you want group support then there’s the door to Guardians and Elementalists, go, no one’s stopping you.

The necro is a great class and the reaper a great addition. I’ve played my necro for 3,100 hours over 771 days. I’ve done everything with it, PvE, dungeons, fractals, pvp and primarily WvW ( both zerging and roaming, the later being my forte). If you cant make the necro work, at this point, then the problem isn’t the class, it’s you.

Complaining about people not taking you to dungeons? Obviously you cant play necro or its the kinds of people you want to play with. There will always be elitists who demand cookie-cutter group comps just as much as there’ll be people who don’t care. If you want to play with those people then i’d suggest you reroll because you must have the same mindset, why play a " sub-par" class, don’t let the door hit you on the way out.

We as a class have become too closed-minded, we can’t see the forest from the trees, we shoe-horn ourselves into traits and play styles instead of thinking out side the box.
Its either the zerker traits, the spectral traits or the terromancer traits. Anything else is frowned upon and belittled.

Have you given the Reaper a chance? Do you not see the potential? Cast aside the delusions of support, we are not built for that, we never will be. Our support is wrecking the enemy, thrusting our daggers, our greatswords into their chests, clawing their eyes out with our axe. Weakening their effectiveness to fight with weakness, chills and blinds. That is our support.

Put aside the support class, become the power house you were meant to be.

Our job is to be a foce of reckoning, applying chill, weakness and vulnerability to all enemies in our wake. Let the guardians, elementalists and warriors protect everyone, let us focus our hate on the enemy.

This post brought to you by a necro who hasn’t lost their spark and these sponsors:

Superior Runes of the Ice
Superior Sigils of ice, hydromancy, peril, frailty and chilling.
Ghost pepper poppers at night.

Stiff upper lip my necro friends.

Well said brother! Well said. This has excactly been my mindset as well (not only limited to necromancer) through the hours I’ve put into GW. People are too stuck up on the little things.

“if you stand too close to a painting — all you see are patches of color, if you stand too far back, you can’t see any of the detail.”

I too,like you,know that our support comes from pressuring and weakening our enemy. Too bad noone else gets too see it from our POV.
Tbh I think this should be stickied xD
And btw,I have the excact same sponsors as you! Never been sponsored by pepper poppers before,maybe I’ll give it a try….

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Will the Reaper be able to switch weapon...

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

TBH any weapon EXCEPT for the scepter will be appropriate. As mentioned above;

Dagger: For dmg and lf generation+small heal and immob.
Focus: For having even MORE boon removal+chill. And also more vulnerability.
Staff: For Chill+Range+Fear+Condi removal (is always great with C rem.).
Axe: Med. range+Nice dmg on #2+Retaliation gained from AOE (Retaliation since you’ll get hit anyways=more dmg)
Dagger offhand: For Condi removal and Aoe blind+Aoe Weakness (weakness is awesome for a melee brawler regardless if specced condi or not!)
Warhorn offhand: Daze+LF gain/some dmg.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Reaper Shroud #2 skill

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

isn’t it instacast but the duration is 1s? didnt seem like it had a 1s casting time.

True,I guess it depends on the eye of the beholder :P He’s talking about “pure” instant,like a teleport I believe.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Reaper Shroud #2 skill

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I would have liked it to be instant instead.

That would visually give it a "Thief"’ish/"Acrobatic"’ish playstyle,which would not fit it thematically.but maybe if it were like you dug yourself underground and tore the ground apart where you re-surface,now THAT would be necro’y :P

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Reaper Shroud #2 skill

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

CD is probalby to low (6 sec) to warrant a projectile reflect/destruction.

I thought they would introduce a projectile destruction on shout activation. It could function similar to d/d ele earth2 projectile deflect but it seems like they didn’t go that route.

Ahh yeah,true that,6 seconds.kitten I forgot about the low CD already….I didn’t get the whole stream with me but I heard they mention something about resetting CD’s in RS…then the projectile defense is probably almost certainly never going to happen xD sadface But I guess the mobility more than makes up for it,plus we have a new “Spectral Grasp” now to screw up dem rangers!

EDIT: Missed the earth ele proj. def. #2 skill,yeah,that would work!

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

(edited by insaneseagull.7063)

Reaper Shroud #2 skill

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

Can’t remember the name of it but the #2 skill in Reaper Shroud is lacking something I think we ALL would want,especially in a pvp setting,possible also WvW!

There’s alot of great combos I can imagine atm for chasing enemies down with #2,but what is REALLY needed as far as I can tell,is either a projectile REFLECT or a projectile DESTRUCTION on it. When I first saw it demonstrated like 20 minutes or so ago I saw the whirl the animation did and I instantly cheered,thinking it would be some kind of projectile defense. Nah,Robert Gee didn’t mention anything about that

This would give us a much needed projectile defense which I believe fits the theme of the Reaper.

What are your thoughts on this?

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Unnecessary Censorship!

in Community Creations

Posted by: insaneseagull.7063

insaneseagull.7063

http://www.reddit.com/r/Guildwars2/comments/27w6eq/ I’m not sure as to where I should post this so I’ll do it here.

THIS IS GOLD! * ^

Only if you’re childish and have the worst sense of humour….ever.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Do thieves have boon strip?

in Thief

Posted by: insaneseagull.7063

insaneseagull.7063

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

New visual-Foefire

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

Noticed there’s also clearly much,much more water at the Forest map near the Mine/Svanir lol. I like it too and I hope it stays. I wish they would add more visual updates as well though,because as it was mentioned a couple of replies up it feels so random to just update that minor thing.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

New visual-Foefire

in PvP

Posted by: insaneseagull.7063

insaneseagull.7063

Ok,I just had to write about this because I’m feeling slightly insane xD Has there been added more water around the Waterfall point in the Foefire map? Like when you approach it from Graveyard it looks like there’s LOTS of more water around the point.

Am I going insane after playing Stronghold or is this for real?

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Celestial and necro

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I’m not sure how that would play out,since healing power does not increase our siphoning traits/signet w/e.

That is not true. They do scale though the coefficent is rather terrible.

Oh okay,my bad then. But yeah,it’s so kittening horrible that I thought it didn’t xD

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Celestial and necro

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

I’m not sure how that would play out,since healing power does not increase our siphoning traits/signet w/e. That’s the healing power stat wasted right there imo. Rest off the stats will be too split up making you even less competent than a “real” (only 2 splits,zerker&condi f. ex.) hybrid That’s just my thoughts though,I haven’t really tested it before.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

SC/DA; AX/DA build

in Necromancer

Posted by: insaneseagull.7063

insaneseagull.7063

i am not sure target the weak is better than close to death. You would need permanently 5 conditions on the foe to make it viable.

Also, does sc 3 deal so much damage? i always find it underwhelming.

The scepter 3 actually deals a “crap ton” of damage. To start with I always limited myself to using the scepter in condition builds,where I quickly found out that the normal dmg for sc 3 WITH like 5 conditions were only 700 on average,and that was WITH Target the Weak passive trait. Usual crits like 1,2k or something.

Then I tried using it in a power build. I was like O___O. This “condi” weapon dishes out 3.4k dmg on crits. and a 2k + on an average hit with around 3-5 conditions. That was with the Near to Death GM trait though,and not TTW. And in a zerker build it usually crits everytime for some reason. Plus,you have the poison in the AA chain which is super nice,particularily against warriors’ healing signet but also against any other class healing.

So yeah,you should try it out Oh,and cripple on 2 for dat kite

To the OP:
I’ve tried something along the same lines as this build of yours before,only differences I had Axe and focus trait in the power line and the dmg on fear trait+longer fear durations traits. Oh,and the life force on crit trait instead of weakness when entering Shroud,cuz that 2 second weakness is imo not worth it. No need for it when you have the same effect on your dagger offhand 5 but only with 12 SECONDS of weakness instead.

I’d drop the spectral armor in your utility slot cuz you already have that in your passive trait. I’d switch it out with corrupt boon instead for even more boon removal,now you got 5 removals on the Corrupt utility,2 on your Dark Path and 3 on your focus. That’s a kitten ton of boon removal/conversions!

And that signet of spite? You don’t need that even though you have the TTW passive trait. All the conditions in that signet you have in your weapon sets,the difference in damage is so small if you spam condis with your weapon set rather than your signet (which is on a 60 second CD too),you’ll get roughly the same dmg. You’ll always have like 3-4 condis on your enemy,so yeah.

Replacement for SoS? Pick anything else that you’d like I guess,maybe that extra spectral armor after all? Though I’d pick plague signet with all this condi meta going on. It’s always fun too transfer dat condi burst back again Especially if your opponent is another necro who just feared you lol.

I’d switch out those fire runes too,I’m sorry,but wth was your thoughts when you picked them? If it was for the might duration/gain there is a couple of other better suited alternatives out there. What else would it be for anyway? You don’t have Dhuumfire traited?

From one Crypt Keeper to another,keep on making non meta stuff thumbs up

Attachments:

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

Warrior's Appeal

in Warrior

Posted by: insaneseagull.7063

insaneseagull.7063

Power Necro infinite evades

I lolled so hard

I lolled harder

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

[Suggestion] Conjure Earth Shield Skill 5

in Elementalist

Posted by: insaneseagull.7063

insaneseagull.7063

That is weird,it did work before. Maybe it was a bug then and it got fixed? But nevertheless xD

It’s still good from an offensive pov! :P

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

[Suggestion] Conjure Earth Shield Skill 5

in Elementalist

Posted by: insaneseagull.7063

insaneseagull.7063

Hi,
conjure earth shield skill 5 is fority 3s time duration 30s recharge, you become invulnerable, prevents capture points, you stay 3s being safe and can’t do anything

You can in fact use everything that’s instant,switching attunements,using instant utility skills without breakin the channel. The Conjure Earth Shield is very useful at least in an offensive build.

Shield #2: Block that lasts for 2 1/4 seconds. Blocks every ranged attack during that channel but only blocks 1 melee attack or w/e else. Also,if you succesfully block an attack(s) the recharge is halved to 4 seconds.

Shield #3: This is a 2 second AOE daze with a 600 range on a 12 second cooldown. This is invaluable in an 1v1 situation. If not for a daze/gap closer use it to get some distance from that pesky melee dude.

Shield #4: Unblockable AOE pull with a pull range of 400 and a range of 600. Pulls 3 foes and you get 2 second protection for each foe pulled. That’s 33% less dmg from 2-6 seconds.

Shield #5: 3 second invulnerability. And with the added effect that everything that’s inside that shield with you also becomes invulnerable.

Did a fun build with another ele a while back. We both used Ice Bow and Earth Shield. He used IB #4 and I combined that with ES #5 to secure the channel and then we switched and did it again lol.

But nevertheless imo this is a good choice (if not better) than any other utility skill we have atm for an offensive use. Especially if combined with focus. 7 sec invulnerability in a purely balls to the walls build? Yes please. Any day.

Sorry for bumping but people need to get their eyes up for this wonderful conjure.

I dunno why I even bothered testing this, but turns out it’s untrue. Obviously. #5 that is. I assume 2 is false as well.

Earth #2: My bad,it does only block one attack,but still.
Earth #5: Earth#5 is what I said it is. I just used it in a match. You can switch attunements and use instant skills like arcane ones or cantrips without breaking the channel.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]