Showing Posts For jbondo.9817:

I miss the fast/fun Power meta

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Posted by: jbondo.9817

jbondo.9817

There is more outplay involved in marauder/zerker metas. It’s a much faster pace of fighting which many people in this game have a hard time playing in. Not many people like to hold on to their dodges, their blinds, blocks, or pay attention to the other player and love spamming their animations. (funny spamming animations on condi class works pretty well LOL)

Condi = very low outplay, very low skill involved (using skills 1-5 practically or just auto attacking on SB ranger lololol relying on condi procs, losing after applying condis running around circles and kiting, inflicting perma weakness cuz ur a celenecro lolkewl)

Not to mention if we’re talking about classes having tools to deal with zerk/mar meta’s better than another class, then please remind us of cele necro, and the passive condi xfer, staff 4, and application of condis as well.

A lot of people will defend this meta because the game has been slowed down enough for many to comprehend. With a bunker/condi meta such as this, no one really has to think, especially with the amount of passives.

Whether on mar/condi…etc your passives almost play the game for you more than you do, and with a condi build you can put very low effort into any fight, and you can sustain very well on many classes (cele necro, cele elixir engi, settlers ranger, etcetcetc).

But yeah, as the dev said on the unveiling of ranger, “we don’t want a zerker meta” or something along those lines, so expect condi/bunker to be here for another year at least.

Dusty Dawg

I miss the fast/fun Power meta

in PvP

Posted by: jbondo.9817

jbondo.9817

We all miss it man. This has been the most boring meta to date.

Dusty Dawg

dis meta doe

in PvP

Posted by: jbondo.9817

jbondo.9817

That’ll be a cool addition, perhaps that’d balance it out. It’d just be nice to not have to deal with the condi side, or the bunker side of this game at all. I’m sure that’s asking for too much, but when it’s strictly marauder teams vs marauder teams, the games are not only significantly shorter, they’re more entertaining, in some cases they are close, but I can’t count the games where it’s been 500 – 300, etc with clock running out. In my mind that’s worse than just getting stomped or stomping the other team in six to ten minutes.

Dusty Dawg

dis meta doe

in PvP

Posted by: jbondo.9817

jbondo.9817

well not really annoyed just bored

+1, getting bored of this..

Lets hope HoT changes things up buddy

Dusty Dawg

dis meta doe

in PvP

Posted by: jbondo.9817

jbondo.9817

annoyed, been facing a lot of premades just running bunkers/condi

well not really annoyed just bored

would be neat if you made different arena types such as strictly marauder and etc but people would probably hate that idea, or just say the population isn’t large enough for that to happen

there is too much passive play in this game it’s very stale hopefully the expansion brings on a less boring meta, but it’s probably just going to be the same.. oh well

also one distinction between mid tier and high tier =
One tier runs has less condi/bunker
One tier is 90% condi/bunker
so you’ll know your MMR is high when you’re facing teams that are nothing but condi.. zzzz

QQQQQQQQQQQQQQQQQQQQQQQQ

High MMR facing condi teams? Are you kidding me? LOL

You say that, but the Abjured, Helseth, and Rom all run into plenty of condi-cancer when they stream because even high MMR players can get too lazy to play skill-based builds.

Adding on to this I’ve noticed Chaith swaps to his burn build after dealing with condi based groups.

As far as the high MMR players go, a lot swapped to condi because of the increase of bunker guards/d/d eles (aren’t a threat anymore)/and etc. Still skilled, but adapted to the meta. The meta being overly passive and full of burning and confusion.

I guess I could play condi as well, but taking a nap sounds much more appealing. However, I can’t sleep all the time.

Dusty Dawg

(edited by jbondo.9817)

dis meta doe

in PvP

Posted by: jbondo.9817

jbondo.9817

annoyed, been facing a lot of premades just running bunkers/condi

well not really annoyed just bored

would be neat if you made different arena types such as strictly marauder and etc but people would probably hate that idea, or just say the population isn’t large enough for that to happen

there is too much passive play in this game it’s very stale hopefully the expansion brings on a less boring meta, but it’s probably just going to be the same.. oh well

also one distinction between mid tier and high tier ( after playing on an alt account for 2 weeks ) =
One tier runs has less condi/bunker
One tier is 90% condi/bunker
so you’ll know your MMR is high when you’re facing teams that are nothing but condi.. zzzz

QQQQQQQQQQQQQQQQQQQQQQQQ

Dusty Dawg

(edited by jbondo.9817)

Courtyard

in PvP

Posted by: jbondo.9817

jbondo.9817

It’s a team fight map. If you’re poor at team fights of course you won’t enjoy the map, but team fights are a large part of PvP, so even if you’re not in courtyard there will be numerous occasions where you will be in a 5v5.

Dusty Dawg

50% ranked win ratio unreasonable...

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Posted by: jbondo.9817

jbondo.9817

51% rip
I think it’s because I lose all motivation against 4-5 bunkers every queue, I’ve noticed I fall asleep on my keyboard more often now.

Dusty Dawg

Match Lag

in PvP

Posted by: jbondo.9817

jbondo.9817

In HoTM I have a ping of 30 – 50 and I average that, but as soon as I get in a game my ping spikes up from 200-600 ping sometimes.

It’s getting aggravating I don’t think it’s on my end because in hotjoins I have a 30-40 ping, and the only time in this game that I experience lag is in an unranked or ranked match where my ping spikes.

If anyone has any suggestions, or ideas as to why this might be happening could you let me know.

Dusty Dawg

Dan the Unbroken - Guardian PvP Video

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Posted by: jbondo.9817

jbondo.9817

omg the sick dunk on that mesmer at 6:53 so crazy

Dusty Dawg

Dan the Unbroken - Guardian PvP Video

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Posted by: jbondo.9817

jbondo.9817

omfg the sick slow motion pull at 4:51 kitten

Dusty Dawg

Dan the Unbroken - Guardian PvP Video

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Posted by: jbondo.9817

jbondo.9817

PvP GoDz fook u god

Dusty Dawg

Balance more... passively.

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Posted by: jbondo.9817

jbondo.9817

Every class is built on passives. The other 10% is double dodging.

- Zerk builds
Rely mostly on procing air/fire/blood/rage
-Condi Builds
Rely on just applying as much burn as possible and running around in circles

Trait Passives
- Burning Ashes
- Self Regulating Defenses
- Defy Pain
- Aim Assisted Rocket
-Streamlined Kits
-Utility Goggles… there’s roughly 10 on engi I dunno
- Plague Signet
-Low Health Decoy

There are really too many in this game, but that’s because this isn’t some ‘esports’ MMO. A lot of the players including myself at some point in time have relied on their passives to win a fight for them. We’re all given large handicaps and therefore your outplay from beating other’s 1v1 isn’t so much outplay as it is out-passive.

Yeah it’d be neat if they could figure out a system where we didn’t rely on passives so much, but imagine how many people would complain and say the game became too hard, because that extra plague signet, defy pain, or what have you saved their kitten in a close fight.

The game is becoming a lot easier, and that’s because promoting a complex game is too much to handle. The new engineer spec relies on a lot of passives from gyros, we’re not even given a new kit, but we’re given AI…

Currently the top builds in this game play themselves because they have better passive heals, and better passive damage… as well as defense mechnisms that are all passive. Blinding Ashes, Plague Signet, the other classes are armed with ‘great’ escape mechanics so we can atleast run and give them the node, because they’ve just passively outplayed us.

Will they change this or aim more towards passive play? Well we already know the answer to that.

Our auto attacks are technically passive even. We get to a third level skill from hitting a target twice before…

Dusty Dawg

(edited by jbondo.9817)

this meta sucks

in PvP

Posted by: jbondo.9817

jbondo.9817

I don’t understand those complains.

This is high quality eSport.
Competitive and balanced.

And this is definitely l2p issue.

Yeah I suppose I should get on thief and spam auto attack like you do, then I’ll learn the game, or perhaps fail at the mesmer/thief burst some more.

Dusty Dawg

this meta sucks

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Posted by: jbondo.9817

jbondo.9817

it was a bit broken with mesmer/engi/rampage sort but honestly it was a lot of fun, and I’d prefer a dps themed meta over a bunch of bunkers..

it really has dragged this game down quiet a bit I believe this game would shine if it had that FPS feel to it, if they had balanced out the classes so it was possible to kill eachother on zerk/mar what have you and still give classes that can’t teleport a way to travel just balance out the mobility it’d be a lot of fun, but we’re probably going to be stuck with this soldier engi/cele necro/ddele/bunker guard kitten for the next couple of months

Dusty Dawg

this meta sucks

in PvP

Posted by: jbondo.9817

jbondo.9817

Could we at least get paid for sitting through these boring as kitten matches?

Is anyone else bored of facing 2 bunker gaurds/cele necro/dd ele comps?

Or fighting against burning builds, and I’d like to point out Burn Guard is now the meta..

Really Anet? This is the new meta? These builds are easier to play than shoutbow, cele engi, etc.. OK maybe not shoutbow but I remember cele engi duels would end at a certain point with a victor, as opposed to watching two eles kite off and on the point and sustain the kitten out of it in a battle that generally lasts over 2 minutes…

I don’t understand how this is acceptable?

And if you’re going to ignore how kittenty this meta is could you at least recommend some other games with PvP that we can play until you get around to fixing things that are broken?

It only took you six months to fix the turret engi…

At this point I don’t even see a reason to buy the expansion if you’re just going to introduce more aids mechanics or broken classes, and not even fix the meta that we’re in…(Including slow and taunt… I thought setting up a burst, getting people to use their dodges..etc is more exciting then seeing someone use a daze/taunt combo and get a full 10k burst off in the time that taunt lasts, sorry if that offends you but never has it been so easy to set up a burst as it is now)

4 D/D eles competing in new tournaments is considered esports right now? You’ve got to be kidding

Dusty Dawg

(edited by jbondo.9817)

buff/nerf

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Posted by: jbondo.9817

jbondo.9817

Buff These Following Things
1. please buff burning and ele sustain first, I think it’s lacking seeing as how I can get an ele to 50% before they get 10 stacks of burns on me
2. I think taunt needs a 2-3 second increase, and rangers could use another invuln, also increase the longbow range, and honestly their taunt doesn’t give them enough time to set up the burst
3. mesmers don’t have enough stealth or sustain, or interupts, or any of that, so please improve the mantra heal, reduce the cooldown for portal, and reduce the cool down for their distort on f4, also please bring back the extra blade bounce
4. I think cele necros are kitten, they don’t have enough health in DS, and could use more vitality, as well as condition damage, I also think they need more blinds and chill in general, but I think that’s obvious
5. buff soldiers engi give engis more toughness, vitality…
6. Give Gaurdians more blocks and increase their condition damage base so 10 stacks of fire actually does something

What should be nerfed
1. Engi damage on soldiers, their auto attacks hit me for 400-500 and that bugs me, I also don’t have enough blinds, blocks, or evades to avoid their 3 100% crits on 9 sec cd
2. Nerf the kitten out of bleeds, so condi rangers are effective anymore
3. Nerf the damage on thieves, and take the shadow arts line from them they don’t deserve to live
4. Reduce the KD/KB’s on warrior, and take out bezerker stance or just increase the recharge on it to 2 mins, i mean 10s of immunity to condis is definetly OP considering they can attack through my blinds when I’m ele and I don’t like that at all
5. just delete all classes except for ele because they’re too OP and ele deserves to be god race

All in all, I want more passive builds to come out, just more bunkers in general, if we could have 5v5 with nothing but cele and bunk gaurds maybe some ranger action that’d be tight the games are so interesting.. they don’t last 10 mins a piece, and they are very entertaining…

I love the direction A-net is headed in this is the best meta to date keep it up boys

Dusty Dawg

(edited by jbondo.9817)

Dear devs please

in PvP

Posted by: jbondo.9817

jbondo.9817

nerf everything this game sucks

Dusty Dawg

need a little help

in Engineer

Posted by: jbondo.9817

jbondo.9817

Lately I’ve seen 2-3 Cele necros a queue, it’s getting ridiculous, but anyways

I was just wondering if anyone has found a way to beat them 1v1 on engi, I understand it’s a hard match up from engineers not having a lot of condi removal, but I really love playing engineer.

On marauder I stand no chance, unless I stand from a far and pew pew, or attack them at low health moa their ds and finish them off.

I have a better chance on soldiers but really that build is so boring to play and no offense to the chaith, zan, etc I just don’t enjoy playing it.

I don’t even want to bother with the burn engineer, that build is complete cheese, abusing an obviously broken condi just isn’t my idea of fun, and I’m not really wanting to let necros slam the 14 burn stacks right back in my face..

Any tips or suggestions would be great, thanks

Dusty Dawg

Is Warrior still Meta?

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Posted by: jbondo.9817

jbondo.9817

Warrior will work against other classes if played correctly, and even against condi if played correctly

You won’t have counterplay to competent ele’s because the sustain is too high, the burns are too strong, you don’t have a teleport, and post of the warrior skills you can literally walk out of without getting hit…

Why the other classes playing Mar/Zerk are better, here’s a list
- 5 Classes can teleport, Necro, Thief, Mesmer, Ele, Guardian
- 4 Classes can stealth, Mesmer, Thief, Engineer, Ranger
- I’m pretty sure every single class can blind, besides GS/Ham warrior..
- Some elites are stronger on other classes, seeing as you can outlast the 10s rampage now by kiting and LOS’ing

People argue that warrior, ranger are easy to play; however, this is wrong.
To be effective on both classes you have to deal with a lot of pressure, you have to deal with a lot of blinds, you end up having to climb kitten or find faster paths to chase down all the classes that can teleport and reset at 25% health, Ranger deals with more pressure than warrior generally, but team fights for warriors right now with the ‘metabuild’ are very tragic, 2 d/d eles you’re blind most of the fight, a cele necro, you’ve got 8s till your blasted with condis, we get to run away thanks to a couple traits, but really… running away how helpful is that towards the team?

The counterplay to ranger and warrior is quiet easy, Warrior has very telegraphed skills, along with Ranger, Ranger has 1 less invuln and is squishier

So yeah I guess we can just hit one button and see the numbers go up, if we’re facing monsters in pve… but we’re not.

Dusty Dawg

Warrior Dead in PvP??

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Posted by: jbondo.9817

jbondo.9817

Warriors are in a tough spot because if you gave them immunity for blindness, even for a short amount of time every hit would instantly 1 shot people, there is a skill that allows this – Berserker Stance – which allows 8s of immunity to conditions. This is a powerful skill, but anyone with a brain will kite you while that stance is up.

Projectile wise we can put out a lot of DPS.. LB is strong if the shots hit, but they are slow moving arrows so we have to time it out, and land the Arcing Arrow in the spot that the other player might go too, however the auto attack is kitten, the blind isn’t that bad, the volley is pretty kitten, the burst is definitely suited for Condi Builds considering the field is only up for a couple seconds allowing us to maybe stack might once, but also sacrifice a large burst skill in doing so

Warrior is in an alright position, I wouldn’t say it’s too strong in 1v1’s currently, unless you’re facing necros, other warriors, engineers (sort of), eles (maybe if you land everything and cc them hard enough not to swap to water), and mesmers if you land everything in between the blinds, invuln, teleports..etc. Among other things if we go with full melee we have to understand that we only have two invulns which makes us an easy target to focus in team fights, but luckily we’re given immob break and mobility skills to combat the focus…

I think warrior is in a good spot, other classes are just in a better spot.

Dusty Dawg

Mace Problems

in Warrior

Posted by: jbondo.9817

jbondo.9817

Yeah especially with how easy Evic is to land

Dusty Dawg

Mace Problems

in Warrior

Posted by: jbondo.9817

jbondo.9817

Mace/Mace is a very fun set up, but the problem is ‘Skull Crack’.

Yes it’s an incredible stun, and the mace set up adds a KD + a stun, but while those are strong things Skull Crack is a different story.

Skull Crack does a good bit of damage, less than Evicerate or Arcing slice, but unlike those skills the range is crap! I understand that Arcing Slice is only 20 more range, but that is a large difference.

Skull Crack is hard to land, more so in 1v1s, not so much in team fights, but again with a mace/mace set up you’re often the first target, and you often go down pretty fast. If skull crack had 150+ range it’d be more viable, but right now you can simply walk out of the skill, and that’s a little ridiculous.

The animation is noticeable enough that you could dodge out of it, for people who believe a range of 150+ would be too much, but as I recall eviscerate has a leap added to it, and does a lot more damage. Skull Crack and Eviscerate also have very noticeable animations, the problem is Skull Crack has a very short range, and you have to stand on top of a player to land it, which makes it weak when fighting in team fights, and when fighting 1v1, especially when fighting necros, and anything with aoe skills.

Perhaps it’s my play style with it, but +20 range would make mace/mace viable.

Dusty Dawg

Couple things that need to be fixed

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Posted by: jbondo.9817

jbondo.9817

that’s asking for too much

Dusty Dawg

Couple things that need to be fixed

in PvP

Posted by: jbondo.9817

jbondo.9817

- Burn damage, holy hell
- PU stealth (although I’m really not that much intimidated by it, it’d be nice for them to not have a 100% up time)
- Grenade barrage
- I think a little bit of nerf needs to happen to settler amulet, it’s kind of broken how you can do that much damage and have that much survival… (cough looking at rangers), but then again this isn’t that serious of an issue.

All in all fix the grenade bug, and fix the fire.

Then the game will be ‘balanced’.

Dusty Dawg

post patch cele rifle engi help

in Engineer

Posted by: jbondo.9817

jbondo.9817

Hmm,
Personally Shaped Charge>Aim Assisted Rocket
Shrapnel or Thermobaric Detonation > Siege Rounds.. just because orbital hits for absolutely nothing on cele, however the blast is nice, and maybe the fields are helpful on mortar it’s just so easy to walk out of those fields, etc..
Inversion Enzyme while using E-gun > Backpack Regenerator

Personally though you’re working with 4 kits which is a lot to take on.. and honestly I’d just get rid of Egun and HGH, maybe trait into something else like inventions for the benefits on blast that’d make Thermobaric pretty god like..

All in all I think cele is pretty much useless, too many condis, and too much damage all in all. You might be better off running a condi build or zerk at this point in the game, but then again it’s really too early to tell

Dusty Dawg

Hey guys! Marauder engi build here!

in Engineer

Posted by: jbondo.9817

jbondo.9817

I just didn’t like the traits in inventions for this, I could see Mecha Legs being helpful, Automated Medical Response has been bugged for me, Overshield is pointless because you already have the protection, overshield doesn’t affect gear shield in the cooldown, and smokebomb is practically useless on 30s timer

I see inventions useful in a support build with all the outgoing healing you can give allies, but as far as the zerk goes I think you’re missing out by not bringing tool kit

I also think adrenal implants with the vigor stacks up to 100% energy regeneration, the +10% damage while endurance is full is pretty big if you’re on the outside of a fight you can do a lot of damage to the light armor classes.. etc with the baseline trait your tool belt skills have a reduced recharge which is also pretty big

But whatever suits you I guess, I also tried explosions but still I found tools to be more useful

Dusty Dawg

Hey guys! Marauder engi build here!

in Engineer

Posted by: jbondo.9817

jbondo.9817

I checked that line, but I’d rather go with a shield block and the vigor from using tool belt skills which you do a lot with elixirs.

Dusty Dawg

Hey guys! Marauder engi build here!

in Engineer

Posted by: jbondo.9817

jbondo.9817

Through matches today I’ve found that this build has long enough stealth to escape from 3v1’s…etc

Pack Rune is also very deadly, and if you’re really feeling risky bring the new zerk amulet instead of marauder

Dusty Dawg

Hey guys! Marauder engi build here!

in Engineer

Posted by: jbondo.9817

jbondo.9817

At first I was a bit annoyed with this meta, but I’m starting to enjoy it. In fact when I found this build I felt like I was playing a completely different game. In fact it feels like GW2 turned into a shooter game, but it’s pretty cool.

So I’ve been experimenting with almost every match up you could make with an engineer, and I’ve found something that I really enjoy.

Now I don’t think this build is for high tier pvp, it may have that potential with some tweaks, but right now it’s simply for fun, and if used correctly this build can be a lot of fun!

Anyways,

Equipment
Weapon: Rifle (aka the baby maker)
Rune: Melandru (reduced stun and condition with some extra vitality and toughness! wooie!)
Sigils:Air/Fire (dat damage proc)
Amulet: Marauder

Traits
Firearms:High Caliber (or heavy armor exploit for the swiftness, vulnerability), Skilled Marksman (or No Scope for the close targets, melee’s and maybe even condi rangers) Modified Ammunition (i’ve considered incendiary powder while bringing Balth runes, but Melandru is just too sweet)
Alchemy:Protection Injection (or invigorating speed for more dodges, but I believe protection is more important in this build), Backpack Re-generator works well with the regeneration that you get from the elixirs, however an extra invuln might be more helpful if you’re facing high burst teams, HGH for the cherry on top and addition to your utilities.
Tools: I found this to be the most helpful trait line. Power Wrench (or static discharge if you decided to bring rifle turret for the utility skill over and invuln and stealth which is very risky but very fun as well), Steamlined Kits (if you decided not to bring heavy armor exploits I’d suggest bringing this for the swiftness that you get everybody needs to move fast), Adrenal Implant (dodges man, dodges)

Utilities
Elixir H, Elixir B, Elixir S, Tool Kit, Elixir X

Usage:
Toss Elixir B before overcharged shot for a knock down and the beginning of a burst chain. That could be pry bar, jump shot, whatever suits your fancy.
Elixir S to avoid damage, and the stealth can help you escape or even burst an unsuspecting foe (that’s what he said)
Toss Elixir H vigor, regen, protection
Elixir X comes with Moa now, so if you need to blow somone up before they blow you up you can turn them into a moa and then jumpshot blunderbust the hell out of them and make sure that they don’t forget your name. You’re an engineer. Own it.
Tool kit is used for the block, the cc, and the pry bar. You don’t have condition damage so 2 doesn’t really help, but it is a nice little cripple if you really gotta run.

You also gain super speed when you swap to tool kit I don’t know if this is a bug but it’s h3ll@ awesome.

As I said this build may not be competitive but it is a whole lot of fun for unranked! It is difficult to get down, but your best friend will be LoS. Just play it safe, try not to fight on point too much, and condis are somewhat scary, but don’t let them immobilize condition feed you, and that’s pretty basic…

Dodge entangle… etc…

As far as testing goes, I’ve had luck against ele’s, mesmers, engineers, warriors, and thieves.
Anyways, good luck out there!

Dusty Dawg

(edited by jbondo.9817)

Post patch build diversity is worse!

in PvP

Posted by: jbondo.9817

jbondo.9817

Josh you guys really did a number on this game…

It’s literally who can 1shot the other opponents the fastest…

I don’t know how it’s competitive play but hopefully the next balance patch you guys put out isn’t 6 months away….

Right now it’s comes down to which team focus’s a target a little bit harder…. It’s kind of ridiculous.. there really is no skill in that.

But I guess I had fun the last 3 months, and thank you for that.

Dusty Dawg

You guys finally broke it

in PvP

Posted by: jbondo.9817

jbondo.9817

I don’t know where to begin.
I don’t want to explain…..

But,

What are some other MMO’s with interesting PvP?
Anyone have any suggestions?

Trust me you won’t be missed >.<

Fat Johnny…
oh how I’ll miss beating every premade you brought into unranked with a bunch of pugs….
and the sweet sound of you most likely QQing on TS saying… “Y mus I carry so kittenli 2 loose!?!?!”

Dusty Dawg

You guys finally broke it

in PvP

Posted by: jbondo.9817

jbondo.9817

https://youtu.be/Gb4eZ7Z5yk8?t=15s

your post made me think of this

Yes I am as salty as the ocean he is banging his fists in!

Dusty Dawg

You guys finally broke it

in PvP

Posted by: jbondo.9817

jbondo.9817

I don’t know where to begin.
I don’t want to explain…..

But,

What are some other MMO’s with interesting PvP?
Anyone have any suggestions?

honestly no idea what you are talking about…ppl get mad because the meta build they have been running for months gets changed to a new meta build…patch has been live for a few hours and your already complaining before anything has even had time to settle….don’t forget to close the door on your way out.

You didn’t answer my question.

Dusty Dawg

You guys finally broke it

in PvP

Posted by: jbondo.9817

jbondo.9817

I don’t know where to begin.
I don’t want to explain…..

But,

What are some other MMO’s with interesting PvP?
Anyone have any suggestions?

Dusty Dawg

1v1s in Town

in PvP

Posted by: jbondo.9817

jbondo.9817

Please please please take some notes from WoW and allow us to 1v1 in towns.

It’d be if both parties agreed of course, or sort like the costume brawls.

There is so much smack talk in HoTM I feel it’d really make things interesting.

Dusty Dawg

match making is broken

in PvP

Posted by: jbondo.9817

jbondo.9817

I don’t believe I fit in my MMR bracket. I face the same exact players and I don’t think I am suppose to be fighting them. I get 500 – 50’d a lot. I fight premades with people who have only played 10 games.

Bottom line…

At least bring solo queue back so I have some what of a chance. I’m still disappointed in the decision to get rid of it.

This is another rage post, but pvp is so broken in this game. I know it took you months to fix a broken build, but maybe just maybe it’ll take less than a year for you guys to bring back solo queue.

Dusty Dawg

Collections Bug for CM

in Bugs: Game, Forum, Website

Posted by: jbondo.9817

jbondo.9817

11 days since i’ve reported this issue still no fix and i am one skin from dungeoneer

Dusty Dawg

Suggestion: Llama PVP Reward Track

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Posted by: jbondo.9817

jbondo.9817

I put in time to get a llama I am sure you can too.

Dusty Dawg

Shields

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Posted by: jbondo.9817

jbondo.9817

Power – Yeah I don’t think Warrior shield is that weak, and I agree WH is just too good. I don’t like seeing nerfs, but if they put some more things on the shield that’d make people have a hard time deciding between the two that’d be pretty cool. If they made the pistol do more physical damage that’d be so neat.

Manuhell – I was thinking something like that, or even if they made the Warrior shield become like splintered and do bleed damage each time you were hit for a bit, or something like that. For Gaurdian do like burning shield, where projectiles melted and hit others with fire damage, that’d be insane. I do like that.

Joshua – I agree, but I’d hope these people would come around. Yeah I think they should just reduce the cool downs. I don’t want to see them nerf Gear Shield, but if the other blocks that warrior had were on par I think that’d be neat. Yes those traits would be cool.

Dusty Dawg

Collections Bug for CM

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Posted by: jbondo.9817

jbondo.9817

Looked at the updates and I don’t think they know this is an issue

Dusty Dawg

Shields

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Posted by: jbondo.9817

jbondo.9817

Shield’s could use a buff.

Now hear me out, the guardian shield seems to be only useful in bunker guardian which right now isn’t as viable as just bringing a Shout Bow warrior. The buffs are nice, but I think they need a buff to be used in this current meta. I’m not sure in which way, maybe reduce the cooldowns, or add a condi removal to one of the skills, or hell make it more offensive and give the shields the capability to be used in offensive builds. Right now the Focus is better for that reason, and almost even better for bunker builds because you get the extra blast/blind.

Warriors shield could use a buff as well, at this point I think the engineers tool kit shield out sustains the warriors shield block. Again I’d like to see the warrior shield buffed in a way that’d be a bit more offensive. If you put a reflect on one of the skills that’d be insane, or just a gain adrenaline for each block, or a damage buff to the stun skill that’d be neat too. Nothing too major.

As far as engineers I don’t really have a problem with their shield skills. I think they are in a good spot. If you reduced the cool downs I think that’d be a bit too much block for them. Right now that shield only seems to work on condi builds, and I guess that’s alright.

Overall I think shields should be a more viable weapon for the classes they seem to have been ignored for awhile, and it’s sad when an engineers Tool Kit shield is more viable than a warriors SHIELD block, because the shield is a mainhand weapon, and tool kit is just an extra skill set. I don’t know.

Dusty Dawg

Blocked players in queue

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Posted by: jbondo.9817

jbondo.9817

“Growing thicker skin”, i.e. tolerating hate, is not a sign of courage or wisdom. It’s actually the opposite.

I’d say in a video game where ANYONE is allowed to play, and ANYONE is allowed to state how they feel or say the most absurd things (welcome to the internet) than I think you should ‘grow thicker skin’. It’s not a sign of courage or wisdom sure, but this is the internet.

Dusty Dawg

(edited by jbondo.9817)

The way winning streaks always end

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Posted by: jbondo.9817

jbondo.9817

Make a power ranger and wear absurd looking armor; play it when you feel a losing streak coming on, and then wait til you win one to hop on your main.

Dusty Dawg

Blocked players in queue

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Posted by: jbondo.9817

jbondo.9817

Well from guessing you’re probably a sensitive person.
How about you tell us how many people you have blocked, and then we’ll give you a list of the players who play this game every day, and then we’ll explain why that idea doesn’t work.

Perhaps you could try being less sensitive, maybe quit instigating fights, or putting yourself in a situation that requires you to block people.

It’s pretty easy to not even respond to most of the people in this game, so perhaps start making the right decisions.

Or it could be the case that I find myself in. Fail to capture mid in Foefire, guy who’s been sitting on quarry for the last five minutes twaddling his thumbs exclaims, “@$!#ing worst god #$%! team I’ve ever @$!#ing seen. Go @$!#ing kill yourselves after you uninstall @#$!!% scrubs.”
To which I say “Hm….yep. Block list. Anyways. On with what I was doing.”

So by this point you’ve blocked 50% of the player base in PvP? lol

Dusty Dawg

Blocked players in queue

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Posted by: jbondo.9817

jbondo.9817

Well from guessing you’re probably a sensitive person.
How about you tell us how many people you have blocked, and then we’ll give you a list of the players who play this game every day, and then we’ll explain why that idea doesn’t work.

Perhaps you could try being less sensitive, maybe quit instigating fights, or putting yourself in a situation that requires you to block people.

It’s pretty easy to not even respond to most of the people in this game, so perhaps start making the right decisions.

Dusty Dawg

Block bug.

in Bugs: Game, Forum, Website

Posted by: jbondo.9817

jbondo.9817

ahahahahahahahahahaha

Dusty Dawg

Collections Bug for CM

in Bugs: Game, Forum, Website

Posted by: jbondo.9817

jbondo.9817

Yeah I’m very frustrated with A-net right now.

Dusty Dawg

Collections Bug for CM

in Bugs: Game, Forum, Website

Posted by: jbondo.9817

jbondo.9817

I’ve reported this several times in the past month, but I’ve gotten no responses.

This CM bug is blocking my progress. I’ve unlocked Ministry Vestments for the dungeon CM, but it won’t show up as unlocked in my collections panel. This is one of the last three collections that I have left, and this collection is one skin from being complete! I’ve reported it several times over the last few months with no response..

If you could check my account see the error that I’m talking about that’d be neat!

Dusty Dawg

Suggestion for fixing ranked queue

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Posted by: jbondo.9817

jbondo.9817

Ways to increase MMR:

1. Shouldn’t be through wins in unranked.
2. Should be based off of kills, caps, winning pivotal fights, ressing allies.. etc.
3. Accumulate enough and you’ll be able to queue for ranked with more competent players.

Dusty Dawg