Its not that hard actually. Perma ghost thiefs exist? Me as anet if i find it broken a class being able to do this to completly nuke someone put of condi clears like a necro for ex would see how is it done and make it impossible for that class to do so again. Mesmers one shotting people with shatters? (LOL) again me as anet have the power to shut that build down or tone it down so 1 class cannot one shot another that cannot have a health pool over 20k without being useless. Warriors amazing sustain while extremely damaging? Well me as anet reduce eother damage or heall when certain traits are combined.
IT IS ON ANETS HANDS. they can fix the balance problems on wvw but they never do. The amount of regen warriors have for ex should only be obtainable with a full clerics gear and not with 0 healling power.
So when is the new balance patch come? Ita pretty sad that class balance doesnt getore atention specially in wvw. Poor suport on this game mode.
Why is this thread still alive? Stop posting here. Untill they fix the class no nerfs on any level whatsoever.
Pretty happy with my GS. Best leap, 2 whirl finishers, lots of AOE.
If we’re talking fixes I’d like to see mace not be awfulThey just patched mace even though it’s still useless in every game mode.
I have no idea what you are talking about. Hammer mace focus is amazing and my favorite weapon set up by far. Not ideal for every situation but really really good.
The autoattack rate is abysmal with a tiny heal.
It’s still our weakest link
The auto atack is faster and stronger than hammer for ex. My 2nd auto from mace crits for nearly 5k. If they buff the heall to double would be nice but too much QQ would happen. Mace 2 could be faster on casting it.
Pretty happy with my GS. Best leap, 2 whirl finishers, lots of AOE.
If we’re talking fixes I’d like to see mace not be awfulThey just patched mace even though it’s still useless in every game mode.
I have no idea what you are talking about. Hammer mace focus is amazing and my favorite weapon set up by far. Not ideal for every situation but really really good.
Gs2 faster while casting and heall per hit. Gs3 evade , 4 cast while moving and gs5 insta
There is no cake.
Stop being paranoid, guys! I’m sure there is a perfectly reasonable explanation as to why WvW has been left behind regarding Ascended rewards.
Gaile would not lie! "ArenaNet developers work on, care about, and support the different modes of playing Guild Wars 2 with equal passion, dedication, and interest.”
Then why doesnt it show? and dont even say it does because it clearly does not have the same atention spvp or pve gets.
This thread will be closed because they dont want you to know anything.
Not all classes can carry a team, that being said the system does not work properly. A high mobility class has more advantage in being decisive about the outcome.
Brookeback Mountain male sylvari
I hope anet doesnt give any importance to the complains here because if you see a dh and you know what to do they r not op at all. learn to play people. traps can be denied very well. and if you think the class is easy try it out.
Pve? I think its only way it doesnt get you killed fast
We have quite possibly the largest selection of playable utilities and traits of any class in the game. No other class has our level of ambiguity in terms of their specific selections. Out of 33 total utility slot skills, 24 of them are actively used in different builds. That’s just about 75% of our utilities.
Some of our abilities are slow and questionable, others are slow and strong, and even others are fast and weak or fast and strong. Over time, however, ANet has been trying to give the class some tuning to give these slower abilities so fresh air, such as Life Siphon, Ghastly Claws, Focus cast times, etc.
We don’t have a lot of selection in terms of straight-up burst combos, but we have plenty of individual abilities that hit quite hard and some that synergize well for a large amount of consequent damage.
Still a CC sponge, but we have some great stunbreaks on low cooldowns and access to Stability now; any class that gets focused hard will get CC trained into the floor if they don’t have blocks or invulnerabilities.
Necro is in a dependent state because of how ANet is choosing to balance it, and a lot of the other changes don’t fully address the true problem, however a lot of the things you are complaining about have been updated, at least marginally, in the last year alone, let alone over the 4 year life span of the game. It isn’t really fair to say that the class is bad, but it is definitely reliant to achieve top potential.
Fast stun breaks? usefull ones with fast casting? I dont see them
I like the fact that devs do not reply or participate in wvw problems posted by users. when they do have a poll its about everything but what players have been asking for years.