Showing Posts For ronpierce.2760:

You deserve Legend!? I don't think so.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I deserve to be Legendary.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Updates about Wintersday

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

that doesnt answer my question at all. Will the Forge recipe for the shoulder components still work even after wintersday?

Logic tells me, if they’re willing to make a single achievement work through the whole year “because it’s part of the shoulders”, that you could still make it later. Obviously assuming here, but I would be puzzled if not. Otherwise they’d just say “collect drinks and slam them back next year!”

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

No healing in Shroud: Bug?

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

They only did this for Blood traits. There has been many urges to get them to make this change, specifically because healing is becoming an actual thing, but they seem to have taken the easy way out. Leave it ‘as is’ with a notion of “balance” rather than a better design.

Long story short, it’s necessary to come up with solutions, but it has yet to change outside of a few traits.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Balance?

in PvP

Posted by: ronpierce.2760

ronpierce.2760

PvP atm:
- elite or uninstall
- AOE SPAM EVERYWHERE CAN’T SEE ANYTHING
- AOE does more damage than single target spells wth
- CC on CC riding CC
- Dh, rev, scrapper, reaper, druid <- you don’t play one of those? uninstall please
- thieves/wars deleted from pvp
- CAN’T SEE activeTRAPS EFFECTS CUZ LOL VISUAL BUGS

Honestly, apprently balancing went like this for HoT: let’t throw cat on keyboard and see what happens.

https://twitter.com/roycronacher/status/648404813642797056

You may not be too far off. :P

I joke.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

And here i thought that burning hits hard..

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’m sure it has been answered, but I’m lazy so I’ll just repeat what I’m sure has been said.

Chill doesn’t stack and generally has less application. Necromancer’s burn is died to 1 move while in shroud only. A Necromancer’s Chill damage will out-damage their burning potential easily, but it still can never spike or overwhelm someone in the same manner as burning, simply because it does not stack in intensity. It’s basically old burning 2.0.

Problem is old burning didn’t have vulnerability and 66% movement and cooldown reduction and was nerfed when they had less than 50% uptime of it. Plus they get new burning spammed on every fast basic attack.

I’m not necessarily discussing its coefficient potency or how balanced up-time is (though, I do know people are generally terrible about running cleanses and knowing when to use them, but I’ll save that for a different conversation). My point is, Chill’s damage is being misrepresented here. It does not have the capability to out-pressure burning because burning can stack, and other classes simply stack it better. All this screen shot proves is that Necromancer’s chill out-damages their own burning capabilities, which are not that amazing anyways, unless you are somehow left to spam RS auto-attack uncontested for the entire fight. Therefore, saying “I thought burning was bad” and linking an example of chill being higher on the damage for a death means absolutely nothing. You will never see chill ticking for 3k, or 4k, which means, no matter what, you always had more time to react to it being on you before it killed you, unlike a well stacked burn from another class.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

And here i thought that burning hits hard..

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’m sure it has been answered, but I’m lazy so I’ll just repeat what I’m sure has been said.

Chill doesn’t stack and generally has less application. Necromancer’s burn is died to 1 move while in shroud only. A Necromancer’s Chill damage will out-damage their burning potential easily, but it still can never spike or overwhelm someone in the same manner as burning, simply because it does not stack in intensity. It’s basically old burning 2.0.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Frost Aura hits from 1200 range.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’m shocked we’ve actually seen a complaint about auras… This is ground breaking.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revert quickness and slow change please

in PvP

Posted by: ronpierce.2760

ronpierce.2760

They changed it because it had inverse effects on distance. Slow made you go further and quickness shortened your distance. (Which actually hurt eviscerate quite a bit, btw.) of they were to change anything back it would be swiftness/chill/snare affecting speed, and thus, distance because at least that made sense.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sikari Leaving. I'll miss you! <3

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Thanks everyone.

I don’t particularly much care for threads like these as they are pretty off topic. But whatever good luck and all that.

I don’t consider it off-topic. If it was a rant thread, sure, but I’ve played the game for 3 years and spent a lot of time here on the forums and have some great friends here that I don’t necessarily talk to in-game, so forum friends. After talking to some of these people almost daily at points, its nice to give a farewell to the community you’ve spent a lot of time with. I’ve valued the time spent with many of the forum goers, so it was nice to give a quick good-bye and talk to them a bit before I go. Nothing wrong with that.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sikari Leaving. I'll miss you! <3

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

But… Now I dont have a reason to stay either.

Just remember, I’ll +1 you forever. <3 :}

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sikari Leaving. I'll miss you! <3

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Hey everyone!

Due to increased life responsibilities mixed with a bit of external curiosity (other games, hobbies and so on), I’m taking an extended break from GW2. This has nothing to do with the state of the game, and isn’t tied to any big rants, so mods, don’t take this as a bad post. My only reason for saying so on the forums, here, is because I wanted to give a farewell to the great Necromancer community I’ve grown to love and let you know I’ll miss all the deep balance and design discussions we had!

In general, I think we, as a community, did pretty great with Reaper in making it a fun addition to the Necromancer (though base Necro still needs some updates, particularly in Shroud), so I’m glad we came out on the other side looking good. I was looking forward to Reaper, and I’m sure I still will whenever (if ever) I come back, so keep up the good fight.

Anyways, I just wanted to let you know I’ve enjoyed the company and it’s been fun, but I have other stuff to tackle for a while. Good luck and keep reaping!

Bye!
~Sikari

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Lessons from sunday's Go4

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I didn’t read all the comments so it probably has been said, but there is a vast choice bias currently, people are wanting to toy with new things. I wouldn’t be too quick to say base classes are gone because of an abundance of elite specs being played. 3 years is a long time to wait for fresh class material, so people are living it up.

That said, there are some balance issues as always. Remember, GW2’s PTR is the live game 3 months following every patch. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Nerf everything

in PvP

Posted by: ronpierce.2760

ronpierce.2760

That’s what happens when you introduce a heavy power creep.
Despite some peoples’ belief, it is possible for all or most classes to be “overpowered”, because power isn’t just in relation to one another, but also base stats which have stayed the same while active defenses and burst potential has gotten stronger.

Unfortunately, no one is ‘right’ when it comes to a debate like this because balance against base stats and how much is too much (in terms of TTK, or active defenses versus stat defense balance) is fairly subjective.

/shrug

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ranger Pets Need a Nerf!!!

in PvP

Posted by: ronpierce.2760

ronpierce.2760

You realize they already nerfed it… right?

You realize he’s asking for better mechanics? o.O

You realize pets have been a broken mechanic for 3 years. o.O

What the hell does that have to do with someone else not understanding that the OP is simply asking for those broken mechanics to be fixed?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ranger Pets Need a Nerf!!!

in PvP

Posted by: ronpierce.2760

ronpierce.2760

You realize they already nerfed it… right?

You realize he’s asking for better mechanics? o.O

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Revenant in year 1325? (May contain Spoilers)

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

Who needs chronological lore when you have Chronomancers?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Coolest Reaper backpack ?

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Bat wings #soon

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Mesmers, Burns, and Celestial.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I wonder how OP deals with Warriors Endure Pain for 4 secs if he can’t handle a 2.5 sec rooted evade. Which was nerfed from being Invulnerable along time ago.

There’s certainly not a longer cooldown on Endure Pain, and BF isnt usually coupled with a root from leap either. Right?

I don’t really care about this topic at this point, people will adapt and power creep will grow because people love buffs and hate nerfs, but let’s be real here. 12 sec cd vs 60. And there’s always Distort. People happily forget things when they want to make incorrect comparisons.

Anyways, good luck everyone, this just struck me as silly.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

New Engi icon

in Engineer

Posted by: ronpierce.2760

ronpierce.2760

Engineers can’t even agree on what their icon is, sounds like the best candidate to change. :P

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Upcoming Global Change to Player Minions

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Just to clarify: Is this just for raids or for all PvE?

All of PvE, any creature attacks.

What about conditions?

Also, pets in AOE in PvP is absolutely not fine. If there was a similar system, but 50% or so in PvP, that would be great.

Notice the lack of viability in Minions/Spirit Weapons/Rangers/Phant builds, all having a huge root in pet survivability?

I don’t mind them being killed, but they are way too weak to AOE spam in PvP just as well.

Also, with them less susceptible to AOE, there would be less risk of cheese-killing when a bar full of minions trigger Death Nova at once (because they’d die less often).

The last thing PvP needs is viable, or even top tier AI specs.

That’s entirely opinion. There are steps they could take to reduce clutter and make them more skill-based, but that doesn’t mean they need to innately be bad at their core. The AI stigma is silly and fairly ignorant. Pet builds can be some of the most skillful and harder to master builds in many games.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Upcoming Global Change to Player Minions

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Just to clarify: Is this just for raids or for all PvE?

All of PvE, any creature attacks.

What about conditions?

Also, pets in AOE in PvP is absolutely not fine. If there was a similar system, but 50% or so in PvP, that would be great.

Notice the lack of viability in Minions/Spirit Weapons/Rangers/Phant builds, all having a huge root in pet survivability?

I don’t mind them being killed, but they are way too weak to AOE spam in PvP just as well.

Also, with them less susceptible to AOE, there would be less risk of cheese-killing when a bar full of minions trigger Death Nova at once (because they’d die less often).

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

So I mowed the lawn today

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Why are you mowing the lawn in the middle of october? It shouldn’t be growing too quickly anymore.

Maybe in another meta but not right now.

I agree, Grass was much more of an issue last season. This season they seem fine, but I’m sure this thread will get grass nerfed ever further next season. Typical.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

So I mowed the lawn today

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I just wish shears were a bit better. I feel like they only have one purpose, to keep bushes in check… Beyond that, they’re practically outclassed in every way by the lawnmower, basically low reward for the effort required to use them.

They’re easy to be mobile and counter one thing and somehow that keeps them a spot in the toolbox, but any slight change to the mower or weedwhacker would push shears right out of the box and you’d probably never see them again. Which makes me sad because shears were my first tool…. :/

Anyone else get this feeling?

pfft, shears don’t belong in the toolbox anyways because hedge trimmers are superior. Of course both hedge trimmers and shears are both worthless if the bush is running a bunker build with the Thick Branches traitline.

Whatever. I don’t particularly enjoy being talked down to elitist landscapers, this is why interior designers never mess with the landscape scene. Well whatever. I’ll just wait until The next tool innovation pass, and if the tool shed doesn’t see some significant changes, I’ll probably just let the weeds overrun and stick to decorating my house, or just move entirely.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

So I mowed the lawn today

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I just wish shears were a bit better. I feel like they only have one purpose, to keep bushes in check… Beyond that, they’re practically outclassed in every way by the lawnmower, basically low reward for the effort required to use them.

They’re easy to be mobile and counter one thing and somehow that keeps them a spot in the toolbox, but any slight change to the mower or weedwhacker would push shears right out of the box and you’d probably never see them again. Which makes me sad because shears were my first tool…. :/

Anyone else get this feeling?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

So I mowed the lawn today

in PvP

Posted by: ronpierce.2760

ronpierce.2760

They aren’t quite as popular, but a good tsunami will wipe everything in your yard. Something to consider.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

New Runes/Sigils/Amulets in sPvP and info on Vampirism

in PvP

Posted by: ronpierce.2760

ronpierce.2760

They need to add radiance and merge Aura Share with the Tempest aura trait. You might see aura builds then.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sinister + mace any good?

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I tried to get Roy to bump power scaling, since made being a good Hybrid weapon totally fits the theme of the class (especially only having a single Condi weapon). Sadly he didn’t want to, though the damage is still lacking. I don’t understand the decision, but I think it’s safer to just focus on power builds if your main consideration is viability.

I was a bit disappointed to be honest. I do t get why grenades can be great hybrid weapons but mace can’t. Either way, Mace builds can still be fun, so if being top tier isn’t your main consideration you can still pull off celestial builds because the night stacking at least let’s your swaps not be entirely terrible.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

We want Zealot Amulet for HoT

in Guild Wars 2: Heart of Thorns

Posted by: ronpierce.2760

ronpierce.2760

Hmmm, new amulets. Aside from zealots, anything else you folks think would be interesting?

Zealots, other variations of Healing power secondary stats and more condition primary. Specifically 4 stat:

1050 Power/Condi 560 Vit/Prec (or Vit/tough, Vit/HP. Might be kinda cheese though.)
1050 Power/Healing 560 prec/vital(or toughness)
1050 Condi/Healing 560 tough/Vital (For the Condi bunk, that isn’t over stacking toughness. Settlers is bad!)

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

The New Legendary Staff

in Necromancer

Posted by: ronpierce.2760

ronpierce.2760

Oh kitten, if this changes #1 from that dumb hand to firing crows through people, I’ll simply have no choice in the matter. :S

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proof of the best classes.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Loving the replies on this XD (Yes this post is a complete joke don’t take it seriously in any way haha)

I took photo with my phone for a few reasons:
1: Don’t know how to do it a on mac (I’m pretty dumb)
2: It was faster to do it on my phone and then upload it here, or at least it felt like it’d be easier
.

Nah bruh, you’re not dumb. Just a mac user.

What’s the difference!?

Ba dum tss.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proof of the best classes.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Also, I wanted to point out, in that “Screen Shot”, that ranger has 3 stacks of burn and 100% hp. Burns need a buff.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proof of the best classes.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Did you really just take a photo of the corner of your computer monitor?

Don’t hate on modern “Screen Shots”. Too edgy for you.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Proof of the best classes.

in PvP

Posted by: ronpierce.2760

ronpierce.2760

I’m not going to complain of you’re wanting to take the brunt of the Nerf bat. Sounds good to me…

Also, Daredevil has gotten a lot of crazy buffs, I wouldn’t be too surprised if that becomes a thing.

Edit: It’s early, this post came off sounding serious, I was playing along with an added truthful statement at the end. “:P”

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Lots of Reveals.......

in PvP

Posted by: ronpierce.2760

ronpierce.2760

There is some hard-core drama queen thieves in here. All cranky over a 6 second reveal. But it’s ok, I get it. I mean after all, you thieves ha e literally no idea how to fight an opponent that can see you. ; P

Sure cant. We have the lowest hp pool in the game and everyone got a damage buff.

Our defensive measure is literally only given to us as a trait when we are in stealth. And it was nerfed before we got it, because [reasons].

I don’t see how people can just ignore that. Common sense says that if you increase the dps of every class, and increase all the mitigation availability of said classes, but allow the class with the smallest hp pool to have its defense removed because [reasons], they’re going to be justifiably angry.

My bad guys, the ones no one runs are not telegraphed. You got me.

Who is this no one, and where can I find him.

Better question, what reveals ‘are’ telegraphed? Why is stealthing not okay because [no counterplay], but reveals without counterplay are?

The ones you might see more often outside of WvW (Revenant’s and Engineer’s new elite, which even that won’t get used much), have tells. The revenant’s is instant cast, but the effect is delayed, hence a learning issue.

Sic Em is rarely used because it’s a garbage utility useful against 2 classes at best, similarly, Lock On.

How often do you really have high tier ranger’s running around ruining your day with Sic ’Em?

Not only that, but the current ones don’t reveal you while IN stealth, they just prevent you from going back into stealth. The ones that will pull you out are the ones with tells (except, sort of, Lock on. The tell being anything that hits you. Again, not frequently used in tpvp as far as I can tell.)

This “revealed is EVERYWHERE” drama is really blown out of proportion. 3 classes have it? Is that right? One class can’t pull you out of stealth at all and it’s tied to a terrible utility. One class has a trait rarely ran, a utility rarely used and an AOE tied to an elite spec. And the last, also tied to an Elite spec. Both of which that are tied to an elite have a tell (Appropriate reaction times could be discussed but they have them).

To me, this whole argument is another cry for help from the Thief community, in which will realize it solves nothing. They remove reveal, you still have terrible stay-power and are used mostly for your mobility… Argue for something that has a purpose, like a reworked Shadow Arts or better combat design, not this silly stuff.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Lots of Reveals.......

in PvP

Posted by: ronpierce.2760

ronpierce.2760

My bad guys, the ones no one runs are not telegraphed. You got me.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Lots of Reveals.......

in PvP

Posted by: ronpierce.2760

ronpierce.2760

And the thief hate continues.

Imagine for one instance a mechanic negating an entire line of your build while negating all your defense. That is what these reveals are doing.

Now imagine you try to spec in the other defensive line only to realize it was nerfed to the ground and is not viable.

Finally you take a look at your new elite spec which is supposed to be a defensive trait and save the mutha kittenin day…..Only you then realize it’s not that good.

That’s thief right now. Can great players make it work? Yes they can, but only b/c they are great players. The fact remains if you lose 1v1 to a thief in today’s game then the skill level of that thief is leaps and bounds above yours. I’d compare it to an Professional football team vs your local highschool football team.

AOE fields and minion master? Moa and minion master.

Also, people shouldn’t pretend you can’t counter play the reveal counter play. They are dodgable for the most part. Take a breath and just try to learn how to deal with it before jumping to doomsday is all I’m saying. Reveal as a limited mechanic counter is not innately wrong. Learn the telegraphs and prosper.

Like I said, thief has issues, protecting its stealth is not really one of them. Not to mention, this would be much less of an issue if Shadow Arts was designed to be more active rather than passive. That said, passive things deserve to have direct counters.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Balance?

in PvP

Posted by: ronpierce.2760

ronpierce.2760

You realize slow and quickness are already 50%, not 66% (still need changed though IMO, they way outshine other boons and conditions). Also cripple is 50%, not 33%.

Anyways, regardless of the mistakes. What they really should do is reduce the durations on conditions and boons and make condition damage and healing increase their respective durations at a 40:1% ratio. At 1200 healing, boons last 30% longer. It offsets the stat changes a bit and gives more purpose for actually needing those stats.

The problem is you can get by with too much without needing much investment when it comes to burn, boons and active defenses. That’s why you see celestial power houses, or unusually tanky Marauders, etc.

That said, boons and conditions could use a balancing pass and general updates.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Lots of Reveals.......

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Stealth isn’t the Thief mechanic. It just has unique ways of utilizing it as a perk to a build type. Stealth is no more a Thief mechanic than Necromancers are a Pet class. Steal is your global class mechanic, something you have no matter how you build.

Also, when you evade, you slow endurance generation. When you evade, you kill Life Force generation. Any AOE kills clones. Chill kills the Elementalist “mechanic”.

Stop the pity party and just stop relying on hiding so much, or play something else. You have ridiculous mobility, utilize it. Even if thief might have it rough in close quarters, they have advantages over any other class, and there’s no reason stealth alone can’t have counters. They could bump up standard thief defenses, but requiring no hard-hitting counter to stealth is just silly.

Also, there’s still very little reveal that you will actually see in PvP, the most you will see it is on Herald Revenants. If they swap to dragon and you see a big kitten dragon head with blue eyes, dodge roll. You won’t get revealed. Good luck!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

put blc keys into repeatable reward tracks

in PvP

Posted by: ronpierce.2760

ronpierce.2760

Yeah they definitely need a weekly PvP track that has 6 charges, a BL key and more generally useful items.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sword and Hammer AA animation

in Revenant

Posted by: ronpierce.2760

ronpierce.2760

I just wish they’d make the hammer auto attack a bit more epic…

But wait, let’s watch these two Revenants duel!

Attachments:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Where is the Big and Tall section?

in Guild Wars 2 Discussion

Posted by: ronpierce.2760

ronpierce.2760

Hey everyone. I play a norn, and I am sad. I’m a big guy, like. A real big guy, and I’m having a hard time shopping. It seems a lot of stuff just isn’t made for guys my size, and I was wondering if they could go back and add a Big and Tall section.

I’m not talking like minor clipping here and there, like… Stuff is obviously not scaled or fitted right. And it’s not just a few pieces, its like half the gloves and shoulders are completely broken.

Could this get looked into, even though its late in the game? I hate feeling so limited because if poor polish. I can’t even use all of my Heritage armor because of it.

Thanks for listening.
A Big Man

PS: http://imgur.com/a/nrz87 Screenshots of just how bad it can be looking for cloths as a large Norn.

PPS: There are a lot of boots like this too.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

(edited by ronpierce.2760)

Sikari's BWE3: Feedback & Suggestions. (Long)

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Posted by: ronpierce.2760

ronpierce.2760

Pretty much agree with this post, have faith in good changes coming. Really hoping Ventari gets the love it desperately needs.

Me too. I’m not sure what to suggest with it though. Functionally, I actually believe it could work, especially in PVE content (raids). My biggest problem is feeling like it is clunky to use and even then, sometimes a bit unrewarding. It’s for that reason, I’m just not sure what to suggest, because I’m sure its a bit too late for massive overhauls. It will likely just be the type of thing I’ll avoid due to a clash in playstyles.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Glint/shiro What Amulet to use for PvP ?

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Posted by: ronpierce.2760

ronpierce.2760

I run celestial, personally. I run Mallyx+Glint Mace/Hammer, though, so I have the might to support it, and I don’t run the fury trait at all. So far it’s been pretty good, outside of bugs and a few lack-luster traits.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Mistward Armor

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Posted by: ronpierce.2760

ronpierce.2760

In a way this is good news, if that means we get something equally neat for other armor types.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roy, I'm going through withdrawal!!!

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Posted by: ronpierce.2760

ronpierce.2760

Agreed. What a mess. My favorite character for 3 years does pretty much nothing for me now…
What is this cruel joke?

Hey ronpierce, you’re a ranger main too right?

I know why your favorite character for 3 yrs don’t help, because Druid is such a disappointment

No, no, no. I’m a necro main. Reaper is actually super fun, but that’s the problem. Both Reaper AND Revenant makes base Necro feel boring. But even then, Revenant is more fun than Reaper… :/

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Roy, I'm going through withdrawal!!!

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Posted by: ronpierce.2760

ronpierce.2760

Agreed. What a mess. My favorite character for 3 years does pretty much nothing for me now…
What is this cruel joke?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

strawpoll amulets mix and match stats

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Posted by: ronpierce.2760

ronpierce.2760

Or, instead of getting fancy, the weights are fine as they are. There are mathematical reasons why more hybrid amulets require extra stats to remain functional.

That said, I just wish they’d bring Gems back and have stars run 65/35% with the amulet/gem.

There’s this big push to utilize more stars, but there just isn’t the right stat combinations available to make many of them work.

More 4 stat amulets in the mold of marauders with 1050 of 2 stats and 560 of the other 2. Power/Condi/precision/vitality, Power/Healing Power/precision/vitality would be great.

And this. They need to add more base combinations.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Ranged Condi Weapon: What would it be?

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Posted by: ronpierce.2760

ronpierce.2760

I’m rooting for Dagger or Longbow.

I was really hoping they’d have one Base-Line though… Dreams are crushed…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Shared Empowerment & Facet Synergy - broken

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Posted by: ronpierce.2760

ronpierce.2760

Yeah, the idea is that facets don’t completely drive this trait, you use a mix of facets and other skills and allies to make the most of the trait. I support that. Its not like we cant stack might, seems okay.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Sikari's BWE3: Feedback & Suggestions. (Long)

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Posted by: ronpierce.2760

ronpierce.2760

All projectile base attacks can hit further away than the description and for a good reason. Of course I can’t say it for certain but I’m fairly sure that projectiles range is determined by its speed and duration. Since projectiles are affected by gravity their range increases the higher you’re in relation to your target. The range in the the tooltip is the range the projectile should have if you are in the same plane as your target.

Having projectiles do that is good since smart positioning can increase your range or decrease your opponents range.

It isn’t quite the terrain argument I’ve seen around. A person shows it in a video, they are on a fairly flat surface and the projectiles glide pretty far past the 1200 range. I realize it has to do with terrain consideration and it’s a bit of a complex issue, but at the end of the day, it still makes projectiles go further than intended, while there is no consideration for ground target ranged attacks or ground-impact skills (like CoR).

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)