(edited by tolunart.2095)
This is how it works:
New guy goes out of his way to help people and cooperate with groups to take down bosses, answers “LFG” calls, etc.
As he levels up, people keep harshing his mellow. Things like watching him do all the work w/ DEs and SPs then jumping in to share the kill with little effort, trolling in chat, kicking him just before the final boss in dungeons, walking by his corpse and laughing at him for dying, etc.
By the time he gets to upper levels, he’s bitter and cynical and because he can’t find these random jerks to mess with them he goes back to the lower levels, finds some random new guy, and harshes his mellow.
And the cycle repeats itself endlessly, until you end up with a game where no one wants anything to do with other players unless they get more out of the deal than the other guy.
lol @ this thread. Also:
finikitten.
I can understand that the filter ignores spaces to keep people from getting around it, but it’s a little TOO restrictive when combinations of innocent words are triggering it, destroying the meaning of a sentence.
finikitten
finish/it – take out the “/” and it turns into the end of a kitten.
(edited by tolunart.2095)
“at the start of each day and month respectively, at midnight UTC (4:00 PM PST/5:00 PM PDT). "
5 PM Pacific (server time) is the start of the new day/month. It’s not a day early, UTC is a few hours ahead of the US. Europe gets to celebrate New Years’ before we do.
It’s not surprising, most US citizens wouldn’t even be able to find Europe on a map of the world… with labels or without.
(edited by tolunart.2095)
Well, you KNOW how hard it is to find information on the internet.
“The reports of my death have been greatly exaggerated.”
Mark Twain and every MMO ever.
(edited by tolunart.2095)
Then why can I not stop laughing?
Maybe you’re a sociopath
Most likely, but that’s beside the point.
It’s a GAME guys, lighten up.
Reminds me of the guy who smokes like a chimney, drinks a six pack every day, and eats a pound of red meat at every meal… and has outlived three doctors who all told him he was going to kill himself doing that.
Then why can I not stop laughing?
We need a Botkittening subforum just for all these bot threads.
No, it’s a joke. Not unlike throwing a kittenfest because you lost out on some monthly pixel giveaway.
Numerically speaking, every single game out there is either outright disliked or ignored by the vast majority of gamers, even mega successes like WoW. Devs just have to do a good enough job to keep their jobs, and everything I’ve seen says ArenaNet has done just fine with yet another terribad, awful game that only special needs rhesus monkeys can possibly like
True… WoW players are looked down upon by… well, pretty much anyone who isn’t a WoW player. They’re like, “why pay $15 a month to pretend you’re an ogre or an elf or something?” It’s something that normal people just don’t get…
So they return the favor by looking down on everyone who isn’t a WoW player…
Ah yes.
“If you don’t like it quit”
How’s it smell with your nose so far up Anets kitten
Thanx, I always wondered if it was possible to survive if your sense of humor was removed.
The survivor monthly is not broken. You just have to not die for the amount of exp needed.
I vaguely remember someone saying the counter resets if you log out or get kicked offline. I don’t know if it’s true or not… my personal view about the monthly is, if it happens, great, if not, no big deal…
If this is the worst thing that happened to you this month than you are an extremely fortunate person.
I expect my entertainment to be entertaining, not an exercise in frustration trying to work around a bug.
And it is a bug. A bug that kept plenty of people from completing the monthly.
Oh, I see… this is your first MMO then? You get used to it. Or quit.
If this is the worst thing that happened to you this month then you are an extremely fortunate person.
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It happens I guess. but if I recall, it’s set to GMT 0.
And at no time did Arenanet tell anyone this.
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What, you expect them to call you or something?
I’m pretty sure you will live through this.
Free advice: Finish monthlies before the end of the month.
From another thread about the exact same thing.
Nevermind, found my answer on the wiki:
Daily and Monthly achievements — they reset back to zero at the start of each day and month respectively, at midnight UTC (4:00 PM PST/5:00 PM PDT).
.
It’s a good thing you posted something about this, no one had any idea there were bots in the game.
so everyone kittenads your post
“Whoo reads”… that is unintentionally hilarious… even with the space, if I take out the extra “o” the words become kittenads.
5 year olds are a lot sharper now than they used to be.
This part of the community is a lost cause.
They still keep comparing GW2 to traditional MMOs, showing they understood nothing of the game.GW1 went strong for 7 years with no issues and it had a lot less people than GW2.
GW2 will go strong for several years too, no reason not to: they’ll be making millions out of expansions.
Then they’ll release GW3 which will go strong for several years as well.Like it or not, millions love the franchise and will keep playing it regardless of all the negativity some kids make on the forums.
Rift. SWTOR. TERA. GW2. I’ve seen different names but the same tired arguments, insults, and predictions in the forums of all of these games. Many of them are probably the same people using different names. I’m sure the same thing has been going on for years in every General Discussion forum of every MMO that has one, and likely something similar in the GDs of other games as well. Chess is dead! Everyone’s playing checkers now, no one bothers with chess any more…
Keep trying, you might even get it right one of these days.
It don’t work that way. +100% doubles the chance of finding something, but when there’s a 1% chance to start with, doubling that is 2%. On the plus side, you’ll find magic stuff roughly twice as often with it as without it.
So, last week I went to a this motorcycle dealership and the guy tries to sell me this flimsy thing that looks like a bike on steroids. I specifically told him I wanted one of the good motorcycles, the ones with the four wheels, doors and a roof. He just looked at me funny… people are stoopid.
Eh, Rift has been dying for a year and a half. Trion is releasing its first expansion in about six weeks, so obviously they aren’t making any money from Rift and it will go F2P by the end of the year.
If people like these forum doomsayers were around twenty years ago, they’d tell you we’re typing in Russian because the Soviets won the Cold War, the US doesn’t exist any more.
(edited by tolunart.2095)
I asked in another thread (I think it has since been closed) how many of these “dead” games have actually turned off their servers and shut down, the answer was something like two or three games are offline. The rest of the “dead” games including games like Warhammer, Age of Conan, and old games like Ultima Online are still operating and still have people playing them.
So it appears that the dichotomy of MMO success is WoW/Dead with nothing in between. And when someone says a game is dying or dead, it means “I don’t play it anymore so it doesn’t matter to me.”
Yes, if they are taking burn damage there would be the “burning” condition shown… if they are just on fire but not do not have a burning condition then it would be a visual effect only.
Oh, I’ve said it more than once but it just gets shouted down by the “don’t tell me how to play! I want to griiiiind!” crowd.
Lol at the DR vs Time arguement…yes that is what a DR system IS…you get DIMINISHING returns the LONGER you play…
Now some people look at this and say “UNFAIR!! You are not rewarding my efforts!” Well, they are…just with diminishing returns…but these are also the same people complaining that they can’t play their “way” and that if they wanna ruin their lives (and the game) grinding the same dungeon for 18 hours a day they should be allowed to when really they just have too much free time on their hands and don’t realize that when reward is proportional to time spent and time is a colossal figure reward is blown massively out of proportion.
..
Traditional MMO: Time spent in game = $$$ given by players to MMO company.
B2P MMO: Time spent in game = $$$ spent on upkeep by game company.
There is nothing inherent in GW2 that makes it attractive for Arenanet to give you reasons to log more hours in their game than any other game on the market.
The cash shop means that there ARE reasons to create a more interesting world to interact with so that you are encouraged to buy gems to do more things in the game.
People are used to the “keep them logged in as long as possible” mindset, and changing your focus is a lot easier for someone like me, who doesn’t want to play that way anyway, than someone who embraces it wholly.
Arenanet tried to create an expansive, interesting world that players can continue to interact with long after reaching level cap. What happened was a minority of players rushed through this world and said “ok, I’m 80, where’s my raid?”
The rest of us are enjoying the journey. The gamble comes when we find out if there are enough of us to support the game and expand it after the first group gets bored and leaves.
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I prolly coulda guessed you would be one who is of a like mind on that score.
I’m actually such a “noob” as these things are counted that I wouldn’t know what to do with a ton of karma. Once I have a halfwway decent set of gear, I’m happy.
Level up cooking?
If Blizzard had sold X Million copies, in boxes and/or online, there would be ads everyone on the internet screaming “X Million Copies Sold!” by now. I’m sure they had the ads ready to go, it just turns out they don’t need them.
When did the Warhammer Online servers shut down again? I don’t remember reading the announcement.
Am I the only player in GW2 who does an event and doesn’t pay attention to how much karma it got me?
Frankly I would still do the event if it didn’t get me any karma at all.
I don’t even look at the rewards. The medal pops up… gold again… bronze this time, guess I found the boss too late… silver… that’s all I have time to notice, then I click it and go on playing.
Maybe I’m hit with a permanent DR bug and will never get any Karma ever again? I don’t know, and it doesn’t bother me enough to find out.
There any positive reasoning behind not replying to the community about the open world DRs ?
I can’t speak for Anet, but I am willing to take a guess: the jury may well be still out for them. They only implemented it a few days ago. When they speak to the community they need to do it from an informed opinion.
Mind you, it wouldn’t hurt for them to put something placatory out like “we hear you and will take it into consideration.”
Mods often say something to that effect when closing complaint threads. Then people complain because the mods won’t give specific info like when the fixes will be ready.
I don’t PVP much, issues and advances regarding PVP don’t really interest me so I can’t comment about it. But as far as a PVE game goes, as I said it’s not “there” yet but moving in that direction.
MMO’s dirty secret is that not everyone wants to raid. I was brand new to MMOs when I went to Rift’s forums and saw someone write about how their guild has the first raid boss, the Dragon Greenscale, on “farm” status. He sounded bored with the raid… I had a mental image of a bunch of warriors trudging reluctantly towards the dungeon with swords propped against their shoulders, walking like the guy from the old donut store commercials. “Time to kill Greenscale again…”
I knew then I would never be a raider. The Dragons in rift are avatars of alien gods who eat entire worlds… killing one should be the highlight of the game, not something you do every Tuesday night.
The game is set up to support my style of play.
The game is not set up to support min/max style of play.
If you want to play min/max you will be disappointed.
I’m not telling you that you can’t do it, I’m telling you that you will be disappointed with the results.
And I’m telling you it’s going to have to change as you won’t have a game left to play.
I don’t give a kitten.
If the servers shut down tomorrow I’d look for a new game to play. I’ve already gotten my money’s worth ($60 for dinner and a movie is a pretty cheap date, this one’s going on a month now) and until that happens I will enjoy playing the game.
Oh, and a $60 present to my wife, she has her own copy and pretty much does the same things I do, except for coming to the forums to read this drivel. And she’s having a blast!
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It’s a good system, I like it. Makes getting things take a whole lot longer as it should. One shouldn’t have a full set of anything in a few days or weeks play. Why back in the day when I played Everquest it might take MONTHS to get an optimum drop in it.
MMO’s are meant to be played for years not minutes.
I’m relatively new to the whole MMO thing, but one of the common complaints I’ve seen about other MMOs is that they give out rewards for little or no effort, and people reminisce about how epic their quests were in UO, EQ1, AC etc. There are often posts wishing there were MMOs like that nowadays where you had to really work for something and people didn’t hit level cap in three days and spend the next six months sitting around polishing their Epic Thunderswords of Awesome.
This isn’t that game, but it’s definitely two steps in that direction.
The game is set up to support my style of play.
The game is not set up to support min/max style of play.
If you want to play min/max you will be disappointed.
I’m not telling you that you can’t do it, I’m telling you that you will be disappointed with the results.
There are many games that support min/max play. Rift does, to a great degree, and while I like playing Rift, I feel more at home in GW2. I find this game far more satisfying.
Excuse me if I am wrong but DR= Drop Rate yes?
Diminishing Returns.
It’s much the same concept but it applies to XP, gold, items dropped, Karma, etc. The idea is that the longer you do X, the less reward you get from doing X. Do Y instead and rewards return to normal.
It is not working entirely as intended, and because Arenanet will not officially state exactly what it does and what they want it to do, and/or immediately remove the DR people are crying that the sky is falling.
And yet, Vizier, all you say is a matter of perception.
This lies not only in what Anet does but also in how you perceive fun. What you want seems to fit more in traditional MMOs.
You are right in saying that it’s about time played vs the reward. I call it RPS. You guys are looking for the optimum Reward Per Second. It’s part of the whole set up of traditional MMOs. Min-maxing and all that stuff.
.
I am not a min/max player. I have tried out every class and sometimes switch from one toon to another when I get bored. I’m trying to pick a “main” but can barely limit myself to five different classes, I’d like to pick up a sixth slot to alternate between Elementalist, Mesmer, Thief, Engineer, Ranger and Warrior. Ok maybe seven for a Guardian. Necros are fun too…
I’ve played toons to level 15 and deleted them because I got tired of the hair style, or wanted to play a Norn Ranger instead of a Sylvari. Then changed my mind and started over with a Sylvari Ranger again.
If you don’t like the way I play, I couldn’t care less. It’s my game. I like exploring, doing stuff because it’s fun, and beyond having enough money on hand to pay for repairs I don’t worry about loot. I read something about no one uses longbows because short bows do better damage. My highest level toon right now is a Norn Ranger with a longbow. I haven’t deleted the lower level Sylvari Ranger yet, I don’t know which one to stick with.
I like the longbow’s AOE attack, but the main reason why I didn’t switch to short bow is that a Norn fighting with what looks like Cupid’s tiny bow is kind of silly looking. I know the short bow has a better ROF and everything, but I’d rather not use it.
This game could have been called “An MMO Made Just for Tolunart” and I wouldn’t be surprised. I like the concepts behind it and the way it plays. I know, however, that not everyone is going to like it the way it is and that’s ok. There are a lot of games out there. There’s one out there somewhere that is “An MMO Made Just for ______”
Good luck finding it.
It’s a “thank you” reward for previous customers who put a lot of time and effort into playing Guild Wars and have come back for Guild Wars 2. Why should they give the same reward to completely new customers who have never even touched the original Guild Wars?
I am a new customer, technically I did buy GW1 but back then I didn’t know much about MMOs and played it for like 3 days and uninstalled. But just because I have a GW disk sitting around somewhere collecting dust does not entitle me to the rewards of someone who played it for several years. And simply buying GW2 does not entitle you to the rewards either.
Ok, I can’t get this particular thread to display while logged in, and I can read but not reply while logged out. (And now it works again…)
Someone mentioned expecting people to be mature… I don’t expect it, I’m a pessimist and a cynic and so far nothing in life has caused me to rethink my viewpoint. Expecting people to be mature is futile.
However, to be treated as an equal, I require maturity. Anyway, the mods were upset with me for the statements you quoted so I’m not going to discuss that particular line of thought any further.
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Yknow this forum display bug is getting kind of annoying…
“I wouldn’t mind if DR is here to stay, but I would definitely like to see it refined. At the moment it is affecting people who are not farming, which seems unnecessarily intrusive.”
I think it’s a combination of human nature and hasty implementation. It is probably bugged or overtuned, leading to DR to kick in too soon or last too long compared to what the devs intended. But to tune it they need data, and time to analyze that data.
The other side is human nature. A lot of people here probably aren’t old enough, but when I was young there were a lot of Volkswagon Bugs on the road, and someone taught me the game where you yell “punchbug!” every time you see one and, well, punch the other guy in the arm. Before this I never really noticed them, there are a lot of cars on the road and while the bugs have a distinctive look, they never really registered to me as anything but another car.
After hearing about the game, though, suddenly “punchbugs” were everywhere! A 10 minute ride would yield anywhere from two to twenty of them. I couldn’t NOT see them for years after, until time took most of them off the road altogether.
I think this is happening with DR. If it affects you and you don’t know about it, you might get bored and log off when you’re not getting a lot of “stuff” from enemy kills and whatever, but it won’t really be something you think about. Knowing about DR makes you evaluate every drop, did I get less than the last drop? Should I have gotten something better? And you can’t unthink it. Suddenly every time you get three kills in a row with no rewards you’re convinced DR has kicked in and further play is “useless” because you won’t get any stuff.
It’s just human nature.
This has gone far beyond simply wanting to be heard. Arenanet has already stated they will not release details about what they are doing. The numerous messages from moderators closing their rant threads indicates that they have been heard. There is nothing to be gained from continuing to create these threads other than to cause trouble for its own sake.
More like a dogfight. Is one of the centaurs named Vick?
The Nightmare Court in Celadon Forest do something similar, in one of their camps a spider and hound were trapped in a cage, fighting each other.
GW2 missed the mark for me, and here’s why. GW2 is the perfect game for the kind of player who likes to jump in to the game and just mess around. You can do anything at any level, you can wander about aimlessly constantly getting yourself into all sort of shenanigans, there is so much you can explore and participate in and most importantly, there is nothing you need to do. Generally, there is no real requirement that you need in order to participate in all the content.
But that system doesn’t work for me.
.
This is what I like most about the game. It is the perfect game for my play style. There are a lot of games that aren’t like this, and very few that are. I’m glad we have options.
Bug?
Apparently you were idle/not interacting with the game world too long. Any kind of input, such as searching the TP should count as “activity” so report it as a bug.
“Have you guys considered that Anet is actually reading it and fixing it as we speak? They don’t like to expose details about exploits and stuff so I wouldn’t be to hasty as to these hateful comment. Just wait a week or two. Stuff will get fixed.”
I know that fixing bugs, tracking down bot software, and developing new systems to improve the game take time to create, test, and install. I also know that no system is perfect and after installation there will still be a period of adjustment where they collect data, analyze it, and decide what to adjust.
When I see someone post over and over “I reported those bots three days ago and they’re still there! What the kitten!?!” I know that this person does not have realistic expectations. He seems immature and unable to comprehend basic concepts like giving people the time they need to do good work. As such, I dismiss his rants as irrelevant and I suspect others in more important positions than me do as well. Throwing a tantrum about bugs/class balance/whatever is not going to make things happen any faster.
Experience in life has taught me that when I do things in a rush I miss important details, do sloppy work, and generally cause more problems for myself and others than I solve. I try to find the sweet spot where my work is both efficient and effective, with minimal errors and if that means it takes a little longer to do something, it’s still a lot faster than doing it quickly, then doing it again slowly to fix the things I broke doing it quickly.
“Anti-fanboy” addendum: Sometimes in the rush to meet demands from outside sources, mistakes ARE made, and take a lot longer to clean up than doing it right the first time. It appears that Arenanet may have acted too hastily in their efforts to delay the activities of botters and create a better game environment for everyone.
Having implemented hastily conceived solutions that, yes, broke some things they were supposed to fix, it is absolutely necessary to take more time to do it right and to make sure they don’t break things further. So if the original fix took two weeks, expect the correction to take at least another month.
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Right, so you go to a restaurant you know is generally good, and order something, the food smells rotten, the table you sat down at wasn’t even cleaned from the previous visitors, and when you ask for a cup of coffee it’s cold and tastes like tar.
You complain but the other customers say “oh, it’s just a sad critic who doesn’t know what he’s saying”.
And the restaurant owners think “well, people still come by and I make money, I don’t see what’s the problem”
Yay!
If those things were true (bad food, dirty table…) then how do I KNOW the rest is “generally good?” You’re creating an impossible situation as an example.
If it was an honest mistake, I would tell the waitstaff “someone didn’t clean this table, is there another available?” and they would provide a clean table. If the food went bad I expect the manager would apologize and comp the meal.
I’m not a critic, but if a rest features dirty tables and bad food, it’s not “generally good” nor is it going to make money.
As it applies to this game, I have not had a bad experience here. The table (gaming environment) is fresh and interesting, the “food” (content) is to my tastes, and if Arenanet accepted my Visa debit card (for some reason it occasionally gets refused by online retail checkouts even though there is plenty of $ in the account) I would give them a big tip.
So, if someone comes along and says the table is filthy and the food is rotten, I remember my positive experience and, yes, dismiss them as just a sad critic trying to drive away customers.
