Showing Posts For skillze.7689:
DON’T for the love of god, mix solo cue and team cue again keep them seperate! like the op originally posted! Seperate Team Ladder and Serperate Solo Ladder!! Team ladder consists of 2 man, 3 man, 5 man options. Solo cue is just that! SOLO…. if people want to wait for hours on end to do team cue let them, its upto them what they do with thier time, also i would like to add that AT’s were added for top tier spvp players to play in higher rated games. not randoms forming teams to get shinys even though this is whats happening
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Totally agree with op!!! solo for the players that dont have time to make teams up, and team cue should consist of 2 man, 3 man & 5 man options only. NO 4 man teams if u can spend the time to get 4 people 1 extra person should not be hard to get to make 5 man teams. That covers all aspects of Solo & Team based options.
Unranked should NOT reward rank points for a loss only for a win, ranked games can only be joined by rank 80 players, this will stop anyone ruining games unless they work for it in unranked before hand and give people a long term goal for the new ascended/legendary armor types. If people continue to ruin games in ranked pvp over the season then that is down to anet to consider how to deal with those individuals,
i have played this game since beta and excelled in everything that its had to offer
What exactly did you excel at? Pressing 1? Raids are still too easy in this game.
obviously sarcasm was not your strong point.
I didnt say the raids were difficult, what i said was 4 hours of kicking people out of the group just to complete 1 boss is unacceptable, why do people think i am saying the content is hard or challenging ? you should all get off your high horse and stop thinking i cannot complete the content. any boss in a raid takes less than 15 minutes to do, what i dont enjoy is 4 hours of kicking people out of groups because they cannot do the content.
Consider finding training runs. No you probably wont get a kill, but you will make yourself known and eventually get involved with a guild with proper communication tools to eventually get the kill.
i dont need training run’s, i dont enjoy kicking people out of raids for 4 hours just to complete one raid boss (it kills the community)
Just because ppl who dislike harder content complain more that doesnt make them the majority. And by excelled in everything you mean you payed ppl 5-10 gold to do arah for you back in the day? Or Mai trin in under 25 min?
Im sorry if i am rude but no raids are not that hard every pug in this game be it fractals dungeons or raids will over react to a situation and try to min max to no end for encounters that dont need it.
If you dont like this you might as well join guild that do training 1 or 2 times per week like salt, oopsie and so forth.
And may i ask why do you believe that for some reason ppl who want hard content werent there since day 1? The most skilled ppl i k ow are vannila players that had been soloing dungeons for years and low manning them. These ppl asked for more challenging content, its not some kids that cane 3 months before se2 ended and qqed in the forums for the lack of challenging group content.
wow see the elitist come out in force, no i didnt pay anyone to get my dungeoneer title and the fact you just flame someone that has supported this game since the start with real money transactions and completed all content just shows how narrowminded you are. people have other responibilities in life and dont have time to throw away just to enjoy content, so its about time anet stop pandering to people like you and realise that alot of the community left because of people like you
having to go threw many players to find a team to do one boss as a pick up group is unacceptable, people dont have time to throw away just to complete something in a fantasy rpg, i have played this game since beta and excelled in everything that its had to offer but your raids are set so high that it take hours of kicking people out of teams (which is just bad for the community) to get a team to complete one boss. and thats without achievements (elitists should not get the green light and they are only a small part of the community). It about time u addressed this issue and stopped listening to the minority and stood up for the people that have stood by you since the start.
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thank you tapps!
anyone else getting this ?
crash! crash! crash! crash!
would like to see ui change on entering pvp when not in the hotm
could you make it so we can place the nodes we get in our home instance anywhere we want using the decorate function like in the guild halls please, design in your home instant is what its all about <3
not sure if this has been requested yet but i would like to see scroll portal functionality from the bank to work, so i dont need to remove the item from my bank slot so alt’s can use it without picking it up
Integrated Fractal Matrices, amalgamated gemstones, reclaimed metal plates, chak eggs, petrified wood, blood rubies, mystic forge stones, tattered bat wings, ,mystic binding agents, doubloons, milling basins, all the gifts for legendaries and bloodstone shards, scribe items and guild weapon/ armor items shimmering/tenebrous crystals
if i can think of more i would like to see added i will edit later
i am with the rest on this issue, if your internet is not stable enough to play a full match with repeated disconnections you should not play ranked spvp especially in league season.
I would also like to add that its not anets responsibility it ensure you have a stable internet connection and any punishment they see fit for making unbalanced matchmaking due to this is only by your own doing and you should understand and move on from this. if the game continues to crash i would advice doing a client repair
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can we remove achievement points and rewards from league matches as it makes for toxicity in spvp when pve players meet spvp players.
i understand that you want everyone to enjoy it but linking those two things together in a league situation just isnt working for anyone
i understand why anet made this change, now you have to do something to help get your legendary instead of just map completion and a few hours in wvw. I personally would of prefered to keep it the old way being a vet with nothing i really need from wvw it is just a wasted currency for me and just more grind for something i might only have so many hours per week to attain
im glad this feature is removed as it was to easy for people to just stack points and still not help the team get a win many times i see groups of people stood on 1 point waiting for the cap just to gain more points in hope they get a pip.
anyone that defends class stacking as a viable play format for spvp is only doing so to keep pre-made wins guaranted for themselves as solo cue should of always been balanced by selecting a varied composition of classes in the game rotations.
the problem i see with this isnt the condi its the evade frames ontop of condition spam if you cannot cc the thief due to its massive evade uptimes then what can you do to counter its condition application
bunker should not be in any fast pace combat system, bunkering leads to stagnation of gameplay which isnt fun to watch or play
Matchmaking seems like its not working to great, i was on the blue team what with this type of match-up and getting new players or afk’er/leavers its not really entertaining trying to carry your teams
an auto toggle is easy to change for a game mode really permits and things
i want a toggle to turn auto stow weapons off 4eva in the main options
Pretty please i beg of you before the next patch add a toggle for stow weapons, ill <3 u 4eva
my hot fix for bad fps and stuttering was to add the b4bit client exe to nvidia control panel 3d management and selected my high performance graphics card as the default.
i now have smooth 50ish fps with all highest settings running on a laptop with two graphic cards
my hot fix for bad fps and stuttering was to add the b4bit client exe to nvidia control panel 3d management and selected my high performance graphics card as the default.
i now have smooth 50ish fps with all highest settings
Thank you devs <3
edit: im running about 6 more degree’s cooler on my gpu
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how to improve this event, make players get one buff that can go into negative time if they dont complete events (to stop afking), make the map get rewards the same for all players if the event completed reach the amount needed to get a reward or more if you get extra events done in the time limit.
all rewards should be equal for everyone in the map for players who do not have negative time buff on the player each event completed should add a small amount back onto the buff timer bronze should only add very small durations upto gold adding the correct amount to balance out the average it would take to stay just above the negative buff amount so you will get the end reward
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in my opinon this event was a bad design that has lead to people not even caring wheather they complete the events or not and anet should rethink how newer events are handled in the future. bad design and bad implementation of something that could of been an enjoyable experience for new and old veterans. now all we do is get post’s on the forum’s of how to exploit the events for maximum rewards!! Not impressed
login servers are still down, i even send a message to the twitter page about the issue! come on anet get those hamster working again pretty please !!
this bug has been in the game since the start of guild wars 2 i have encountered it many times and reported it using the in game bug feature, but its still not been resolved
Just NO! its perfectly fine to whisper and ask a person what skins they are using, I’ve had people ask me before and I was happy to tell them. I dont want people inspecting my gear even though i run zerker its my choice to want to stay individual and not have clones of my own skin types running around. Some people spend hours months getting the skins to look that way! So why waste even more coding time for a stupid and useless feature!!!
champion bags drop spirit shards not just eotm
its obvious that the reason they have kept it in the mist is to stop troll kills in wvw cue pops as you die instant escape i dont support the idea of cueing anywhere mists is where it should stay
i like the idea of racial’s being available to all race’s a bit like the old guild wars 1 system with sunspear and all the other faction based skills +1 from me Cecilia
who cares about race really ? ooooo look at me im shy! i want more profession mechanics O.o
no such thing as leveling to fast maybe you should play anarchy online and see how you feel when you have to level from 1-100 all over again just to hit 120 its not fun and thats not how mmo’s should be as it takes all the fun out of the game in general -1000000 rep
for this op’s post infact it should be deleted for mindless trolling
was this a post about me caring what the op wants or the game in general ? Because as far as the game goes im sure that most systems will get a re-work at some point so whats the point of QQ’ing about it ? and next time i would give it a better topic than QQ coz i dont really care about rant’s just meaningful topics that give some of the developer’s insight to the current systems
a frying pan and a whisk!
who would like to see a feature like this so you dont have to hold a key down to keep that view (look behind) open
definitely not, the way it is now is just fine. reason being it incourages players to complete the defense events which makes silverwaste boss encounters, it seems the only beneifit to this is for chest runners if the game was all about chest running then what a waste of content silverwaste is. -10000 rep for this idea
sounds like your graphics card could be on its way out or the monitor your using sounds like a sync issue if you ask my advice
also make sure your not using beta drivers for your graphics card
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i have done 8 map completions over the time i have played this game, but im not sore like some people seem to be about this change. i think its a great move for anet, it now means your not forced into a game mode that people either dont want to do or have no idea what to do. GG anet thank you for listening and keep up the good work
i posted this 6 months ago, totally agree https://forum-en.gw2archive.eu/forum/game/gw2/Disable-XP-feature/first#post4317836
i think the only type/class of armor now should be like what they did in Guild Wars with infused armor for certain monters classes but in the same breathe they shouldnt beable to one shot you, only make the encounter slighty easier as you have been given training into that type of monster class so know its weakness
GW1 actually does have armor tiers. See the table here for an example: http://wiki.guildwars.com/wiki/Elementalist_Flameforged_armor
It’s just not quite as obvious as in GW2 because they’re not colour-coded and most people skip straight to the last one using runners and taxis. But it’s the same idea – armour bought in higher level zones has better stats.
I wasnt actually refering to the tier level of GW armor only the ability to infuse sets of it
i think with this type of system using part of the pvp build you will still have to use the upgrade extractors to remove infusions from your builds so that wont make those obsolete
the only other option i would like to see for PvE is the PvP build structure so you can select the sigils and runes you have previously purchased for your characters and make builds that you can swap into out of combat but your armor stats for that version of armor you made will always be the same as what you made it when 1st crafted
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i think the only type/class of armor now should be like what they did in Guild Wars with infused armor for certain monters classes but in the same breathe they shouldnt beable to one shot you, only make the encounter slighty easier as you have been given training into that type of monster class so know its weakness