Showing Posts For the devils eye.9258:

dungeon and fractal rewards....

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

well to be honest I don`t care about the mist-locks but like 10 after each other… that`s just devs saying lets have a laugh I bet they record your games and laugh at them during lunch break… but the thing is the kitten rewards really don`t match the timings anymore

Dungeons.. Players skipping everything

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

for 26silver its is not worth killing them… if you do want to kill them go LFG put in:

N**B PARTY KILL EVERYTHING WATCHING EVERY MOVIE,

I`m pretty sure all the new players will join you

[Fractals] All IS vain

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

Indeed they should fix there rewards, well choose is simple o ly play elite style do y waist time on learning people, go for the market control and in crease prices on everything…
Just do everything they don’t want you to do than they might finally get it after so many years of gw1 gw2 players want reward for time invested

Who remembers there commont on first change of dungeon reward o we want you to have reward on doing dungeons they introduced daily chest you got reward in XP…you gained some gold which was fair reward for time invested

Now you get sh*tt and your supposed to be happy with it

Fix your rewards instead of f*** around with your established base of daily gamers

dungeon and fractal rewards....

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

Btw best spots to farm XP:

Just raid eotm
Or do arah entrance or farm over and over with boosts
Or there bugged event at scar….

Use hero booster with XP booster and bday booster/celebration booster
Make sure you tag some events in hot so you get the rewards from chests

And to be quick run two three man and jsut zerk everything o. The way

dungeon and fractal rewards....

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

Just fix your reward system, it’s not worth playing anymore…
And who found it funny to give all maps exploding enemies

We have to spend more time, more gold, upgrade gear for stupid agony and than you take everything out XP, reward?

Seriously your promoting us to go elite style and just kick everybody that’s waiting time

When you announced the changes we would be able to do fractal and it was promoted as being interesting rewarding, ya I’m almost done gatering the junk collection… That will pay for all the agony upgrades and the 1g per salvage kits

Great job in messing up again and making the game pay to play yet again

So message is clear FIX YOUR REWARDS…. If you spend 1h to do all the levels to get the daily chest than at least give something in return I did 10 of them and only got junk no gold gain more junk and barely any XP for doing them…

Well the messages you give us is clear don’t help new players no reward in doing so and just farm with boosters to unlock everything….

Seriously your update is great but your rewards just s****

New legends

in Guild Wars 2: Heart of Thorns

Posted by: the devils eye.9258

the devils eye.9258

Can somebody finally answer if we are able to make the new legies more than once?

Suggestion for Stopping Personal ABUSE in GW2

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

are you serious on point 2 and 3??? one I can understand but 2 and 3 seriously get a life….

history buff archievment

in Bugs: Game, Forum, Website

Posted by: the devils eye.9258

the devils eye.9258

Hi the history buff achievement is missing it last interaction in malchors leap, can`t find it on the ship and normally it is in the top.

UPC internet and in-game issues?

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

Hi

If you have UPC internet, there currently switching users to IPv6, and linking all IPv4 activity over there carrier NAT, wich actively blocks all ports that need to function in order to play GW2, they disallow upnp, dmz, port-forwarding, dual wifi use….

They are making the changes step by step in each new firmware update there limiting the options user mainly use to download things or that are handy for p2p….

If you call them and keep calling them, they switch you back to IPv4, whit fully restored functionality, towards upnp, dmz and port-forwarding. As currently 99% of the internet is still on IPv4, I strongly recommend that if you have UPC you demand switchback…

The dual wifi however they keep refusing… (will see how court reacts on it as I see it a breach of contract as 1 month ago it was working…), lets all hope EU comes fast whit ruling over free and open internet…

This solved also all in-game issues I had….

Black Screen of Death

in Bugs: Game, Forum, Website

Posted by: the devils eye.9258

the devils eye.9258

When will this bug be fixed, I know your working on the expansion etc but this black screen bug is really annoying and is preventing a lot of fun gameplay

can we update client by parts?

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

As explained, the download will resume at the point where you stopped. None of that “start all over again” stuff with us.

Of course, you’ll need to download in full to play, but you can stagger that over time, if you wish. (And remember, some of the downloading happens when you enter an area and not in the initial install.)

Which downloads are done while loading the map? I was of the opinion in GW2 it downloaded everything and than you where able to play, like GW1 downloaded a part but than continued when you entered a map.

And if there are still downloads while loading the map is there a way to say to the game download directly everything? (would be handy for my tablet not having to download while gaming…)

game crashes on -nosound after latest patch

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

the game keeps shutting down since last path whit when running whit the -nosound option

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

What’s wrong with teamspeak? Are you shy?

It’s like being able to cast magic without putting the magic to words.

He just might want people that know well enough what to do, when to do, why to do, and how to do.

Or he might not like any one else.

@Gary, he is looking for like minded people with at least = or better skills than his own. He doesn’t NEED to post here but did because it is just another means to fulfill his goal.

It’s more about like minded people I wouldn’t mind making starters list also to teach them, like today I helped somebody who was stuck on fractal on level 8 good player but he got stuck because of other players so i added randomly some persons and we just did the level 8 run, whit one kick for a person not doing anything the first round and going afk the second map also, now the third map whit the giant where on top you kill one side and charge hammer there a friendly mesmer joined us who explained it since some didn’t know the map he putted like 10 min time in it only to see one person just telling him to shut up since it was low level and he felt like screwing us over and over by just killing whatever he sees

and that’s why i make this list so people have a good basis for finding like minded people to content whit, more fun for them more fun fun for the ones that don’t know the dungeon and in the end makes hopefully some good players that help others

and nope we didn’t kicked that one person screwing us over we just waited till he saw we wouldn’t move till he stopped screwing us over

when i game i want to do content and beat the system in the way it was designed and there plenty people like me that are interested in builds and gaining more tips and tricks etc whit out going elite mentality

so ya I think its worth trying setting this up

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

Why should people have to resort to posting 200 word requests on the Guild Wars 2 dungeon forums to be able to form a group large enough to play through contents of the game..? No offence to the creator of this thread, but this is ridiculous.

very simple:

when you ask in map chat you get random teams

when you ask here you get people that get the same game goals and the way you want to run it, which makes a better match than just randomly inviting

the thing is if you use friendslist than its only for you, the reason why i put them in guildlist is that way everyone that is interested in this post can ask there directly to the persons and you now that list shares the same goals and has some level of gameplay

now guilds are more server based because of fame, they require 100% representing for guild missions and more fame, so most players end up getting stuck by waiting till there guild is online or there kinda forced into helping guildies

and for that reason i’m making guild whit 0% representing rule whit as main goal making a cross server list for eu server whit players that run dungeons a bid more pro style but still in fun friendly way

so that’s why I’m making a 200 word post about, since i do believe its a fun way to get in game stuff done.

I’m even working on getting guild bounty’s up(only 11k fame left;) to host them publicly, for all those small guilds and all those people that can’t join their guild runs because of work kids etc

so if you find this ridiculous than I’m very proud of it says more about you than me

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

i would love to do dungeons with you if it is

sure i add you youre the fourth one to respond

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

What’s wrong with teamspeak? Are you shy?

nothing wrong whit it, just don’t like to use it people have the bad habit of talking about everything besides the the game, when I game I’m interested in the game not in hearing some kids in the kids in the background, or there music etc…, or there wife’s yelling at the player for gaming to long

or there equipment is bad setup than you hear each other twice or they don’t have a microphone

so ya I prefer the chat

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

EU server thx for pointing this out laokoko.

ya the reason why i ask here is since i don’t believe in farming one place over and over the game wasn’t designed to do that

Dungeon groups wanted

in Fractals, Dungeons & Raids

Posted by: the devils eye.9258

the devils eye.9258

Hi all

I’m looking for a group of fixed people to run pretty much any dungeon any path whit.
(EU server)
What i’m looking for:

1) players who understand the dungeons and the dungeon paths mechanics.
2) players who understand combo skill mechanics
3) players who don’t need to use teamspeak or mumble or other crap.

4) DPS builds melee and ranged (most of times melee in dungeons)

What I want to do:

1) run dungeons without elite mentality but don’t waste time where not needed. so in a fun way but still good way run all dungeons.
2) focus on combo’s whit dps groups in any class so not only wars or mesmers…

Must have:

1) good fun mentality
2) 1 free spot to join guild (no representing but my friend list is to long to manage descent, and whit some updates i loose the tags i put in there so no good for me)
3) must speak English or Dutch

pm me in game at rose of the devil.

(edited by the devils eye.9258)

#TeamKiel

in Cutthroat Politics

Posted by: the devils eye.9258

the devils eye.9258

I love how you put modern believes on a midevil society. The human and char war was like the 100-year war between France and England never really ended. The Char was lead by the flame legion a separate faction which EVON is not a part of. So by Judging him by past actions of race is definition of prejudiced and racism. That being said it is equivalent for blaming white people for slavery today honestly. Wait for the actual political race before you decide who to vote for. That probably wasn’t the best argument talking to Kiel supporters.

I’m voting kiel so she could start a war on the char… than maybe we get rid of the 15% tp charges that ugly char is charging

Vote for Evon!

in Cutthroat Politics

Posted by: the devils eye.9258

the devils eye.9258

Evon!!!

Clearly the only viable candidate, I hear Kiel is responsible for all nerfs, I mean shes a greatsword wielding warrior… Need I say more?

While Evon is responsible for all buffs in the game, I mean more buffs = more farming = more trading post taxes.

The choice is clear…. Evon

As a dev you should be neutral toward this voting…
If you work at GW2 dev team the choice is indeed clear:

Evon means 1 GEM (popular) item getting cheaper, means more people buying gems in the hope the black lion chest gives them something nice (which doesn’t happen btw..)
Which means higher prices for gems less people can do whit it whit in game gold making them buy them faster whit credit card…, so ya evon is logic choice if Anet pays you’re monthly paycheck…

This competition in voting is rigged from start:

A) they promise you better fractal (only by using a fancy name btw… if people could play them than vote… I really wonder if they still want there old forgotten god…)
B) Evon has better mini game thats more fun to game…
C) Evon gets promoted even by the devs… (reason why is above)
D) You can’t see the voting in game and where the stand is so after all Anet can say what they wan’t about it… so despite the fact voting for ellen its almost 90% sure evon will win….

So this is why you vote for ellen kiel:

- It doesn’t impact the gem prices which mean in overall you will end up cheaper.
- an exploding reactor is also fun look, a lot of destruction etc, and common its fun to see those tiny assura getting eaten up by some beast and to see them run away whit there pointy heads and than there stupid comments much better than a long forgotten god on who nobody care about…
- She is a warrior whit a greatsword perfect to start cutting of the heads of all those chars… she should as first act start a war against all chars… (even when she looses the vote(s) because of rigged competitions…
- she could force that ugly mean char that rips us of every time 15% of tp sales to make us only pay like 5%
- she could start a war against the char for ripping us of… now that would be fun to see here bash in whit her greatsword on his ugly char head…

(the ones that death leveled in GW1 will know why it is so much fun to kick char there ugly buts…)

And yes i probably will get bad points for this post again…

But I will never vote ingame for anything that makes the prices go up. whit the result people will use there credit card more…

And i do support gw2 by buying from time to time gems, but this event is just so wrong and the way devs support it makes me really think twice about buying some gems from time to time…

Vote kiel… make kiel force the char to lower merchant fee prices on tp, and than make kiel force that ugly char to support the fractal anyway.

Improving the condition damage system

in Suggestions

Posted by: the devils eye.9258

the devils eye.9258

First of all if you compare the output dmg of the cond damge vs power crit builds its pretty much the same (besides full zerk builds)

so no need to change it no need to nerfe Anet dit great job on balancing and making any type of build worth playing…

so where does it go wrong:

A people don’t think they think i have tank build nothing can kill me
B they have no feeling whit the build and most of the times run around around like chickens whit out head
C people form an idea whit out having full understanding of what there doing
D people don’t understand team play

if i do arah whit private team takes around 20min if i do it whit random team there kitten ed we start kicking after 40 min

like my mesmer has one stun breaker no cond removal no toughness only a bid of healing when i play it whit descent team i never die you know why? its just because we do think about team setup and team combo skills and healing and cond removal and power to kill fast…

like i said learn the game first fully do play cond builds and learn to handle them than at least you will know on you’re power builds and survival builds when to go dmg and when to defence

and than you would know that nerfing cond dmg is not needed u would even say stacking should gain a buff

also about fire on necro:

a you need 30 points in power trait line and you need crit hit before you can apply fire
so if you wantto use fire dmg descent as necro you’re pretty much the equivalent of a glass canon build but than on condition setup.

still you dont outrun zerk builds whit cond dmg and you still do the same dmg as any other descent build out there

Improving the condition damage system

in Suggestions

Posted by: the devils eye.9258

the devils eye.9258

Do you know how the condition system works?

Any condition damage that is currently affecting a target, will update per tick according to the source character’s stats…

So that means when i come in whit my full condition dmg necro and you cast around 10 stacks of bleeding and i cast around 20 stacks of bleeding the 20 stacks are calculated for you on your cond dmg basis and on mine

the thing is when you play condition dmg you have to consider this:

1) stacking and duration
2) cond dmg stats

Most players whit condition builds handle this wrong making them to way to less dmg. but that’s not becausse of the team thats becausse of the player nothandling condition dmg the correct way.

Allthough I would suggest to lower the dmg of conditions generally for PvP and WvW for something like ~15%.

just lol, no really just lol, if they do that nobody games condition builds anymore there than they all go zerk build in zerk groups

Sugestion for unwanted Gifts of exploration.

in Suggestions

Posted by: the devils eye.9258

the devils eye.9258

now that would be a great idea or at least getting the wp on you’re alts..
Its kinda boring running the same stuff over and over and besides the dungeons points I don’t go far whit my alts…

Keep pet stored till I ask for it.

in Suggestions

Posted by: the devils eye.9258

the devils eye.9258

Indeed one of the reason why I don’t game ranger and its really anoying when you’re on parts of dungeon where you want to skip or only kill one specific foe the pet always screw ups

foods, utility buffs and fun stuff

in Suggestions

Posted by: the devils eye.9258

the devils eye.9258

Dear developers I have great win win situation for you concerning the food and utility buffs. (and a small part about weapon slots)

4 weapon slots, now this would really improve on how game diversity works.
Like now you have to go every time out of combat in you’re inventory to swap out a weapon (like on mesmer only running skill comes from focus) so if you run a gs, sword pistol build no running skill for you unless yo go out of combat change the weapon, than change again before going into combat etc…)

(it would also improve on general gameplay like swapping to staff instead of gs would be fun from time to time)

Now the win win part:

Add 3 extra slots like the utility slots.

3 extra slots where you can choose the food buffs, utility buffs and alternative fun items like bees in a char, or weapons you can consume etc.

Now this last one would be really fun to have and specially if you implement it like this:

1) make extra bank slot where players can stack the food and utility buffs and fun stuff like they do whit all other crafting items.
(now they end up in guild bank or people sell or delete them so they don’t waist space or only take in a dungeon what they really need)
2) add 3 slots where you must choose out of combat which ones you load and willing to use so when they run out you don’t have to open inventory in mid combat…
(i place them now on the first row of inventory make inventory really small and place it so when i open it i get what i want and its not messing up my views on the combat).
3) ad a recharge time of 20 sec to it so people can’t spam the skills.

the benefits of this:

People will start using more the foods and the fun extra’s in game
they will not have the trouble between choosing to use something fun and die while getting it out of inventory
it would be good to switch out chars etc and improve on game play whiteout traveling across the entire map to get one item. before joining the dungeon or story again.

like its really fun to trow a jar of bees on a foe to keep him busy while you have to wait for a bid for skill to recharge or you just want to pass him… they only do 12dmg per sec but on top of the conditions stacking on my mesmer there really great… and fun to mess whit but now i have to choose between looking in inventory and focusing on the battle.

now this little change would make the game much more fun to play and will make people think more about food buffs etc… on a easy and fun way

And would give you developers a good way to control what can be used in dungeon and what not.
like we know you don’t like us to use the invisibility consumables or the portal gun for dungeons and make content easier or skip them.
so you exclude those items from dungeon or nerf them for the entire pve world

but it would give you a easy way to limit what users can use in dungeon by just not letting them show in the list based on the location, rather than nerving them for the entire pve world like you did on the invisibility consumable making it complete useless.
And if you make it so that when you buy it it goes strait to the bankslot and you are not able to put them inventory it would be really easy way to control where you can use each item by simple making you have to select them like we do on utility skills).

Which over times means that players like us who love to skip everything don’t punish people that do every content because there fun stuff gets nerverd (like recharge time on the invisible kits)

So pls next update implement this one, would take out so much frustration like kitten its still in bank brb logout wp, get them out of bank, rejoin dungeon or use the bank access items or go like wait weapon swap next fight kitten forgot to swap back again..

Or like wait foe i’m searching my inventory so i can trow a jar of bees pls go kill sombody else while I’m looking…

Anyway, its a great thing to add to the game, will save lots of player frustrations and will give you the perfect way to control what players use to do content in dungeons etc. like for example char of bee should be perfect usable in dungeon but than port guns to skip the entire dungeon to end boss not.

so its a win win for both so no other choice but to implement this system…

New Celestial Armor vs...

in Mesmer

Posted by: the devils eye.9258

the devils eye.9258

Basically if you are a staff/pistol power phantasm/condition hybrid w/ phantasmal fury, I suspect this will do more overall damage than the prior stats.

Pls do you’re math good…

I run a ful zerk mesmer (only one kitten amulet is not zerk put power prec toughness)

these are my stats compared to you’re full asscended celestial:

i run standard whitout buffs:

100% crit dmg, 60% crit change (that will make me do 100% more dmg over time)

Now the important thing is how u use the phantasm and which trait u use

so fury for phantasm means my phantasm hit at 100% crit dmg 80%

than you can pump that up by simply using sigils +10% for kill stack on on prec whic makes them run at 100% crit dmg 90% precission

now the fun part starts:

food buffs: i use the +10% crit dmg and the dungeon specific ones +10%-10% dmg
weapon switch when i have 25 stacks i switch out my weapons for +5% crit dmg ones.
witch makes my phantasm run at 2h 100% 100% 1h 100% 95%

so overall my phantasm are hitting at 170% increased dmg over time thy stack bleeding and confusion whiteout problem to 25 stacks

on top of that we set trait line to even improve on that: +15% dmg for illusions and +15% dmg for phantasm so total is +30% dmg improvement on a already 170% dmg increase…

now how we even improve more on that that’s how we run them in specific team builds:

1 support elle or one whit a specific gaurd crit build (but most of times we just kick the gaurd and go whit the elles much faster)
1 zerk warrior (only becausse there handy on skipping some parts and some defend points where the war on axe skill 1 has some benifit over the mesmer)
3 zerk mesmer whit the builds we run
(or we replace a zerk whit a thief or somthing that has skills that are handy at some moments but thats more switching out ingame).

if you compare that to the celestial armor and trinkets:

whit the same build as us: you loose POWER, PRECISSION AND CRIT DMG, over a litle gain in condition dmg. (if you gain 240 more you only do around 20 dmg more per stack…)

So good luck trying to get overall more dmg.

now on other armors it could improve, since you will do more cond dmg but not that much more.

the important thing is how you handle it ingame whit the buffs that are out there.

fury, might protection and healing the dmg you get are key element in speedrunning the dungeons etc.

and ya you will have more magic find than us. but you will be much slower in running everything ingame….

so on mesmer i would totally not go for this gear on thief however I’m considering it since there i run a crit build and the celestial could improve on some points but need to see how much it lowers dmg etc…

And the build where running is good for pve and wvw even full tank Gaurdians whit all their buffs and healing power die like snow in the sun when we pass them even solo…

What a lot of players forget while designing builds and playing ingame:

1) team improvements (very important, total lack off in this game)
2) own survival (how you handle you’re build and how your movement is towards the enemy)
3) weapon swapping and utility skill swapping.
4) wvwvw is not equal to PVE same counts for pvp. (to much players run wvwvw or pvp build in pve and think there great).

Players have a total lack of this in GW2, and than they have the nerf to complain to people that do consider above points that you don’t ress them or kick them out of party, like why would you bring a buff gaurdian that is not buffing and is more death? you don’t you kick, or like yesterday a thief whit toughness build is like no dmg end gets killed anyway since he doesn’t understand the concept when to go ranged and when to go close to boss, than they complain you don’t die for them trying to ress them while champ is on top of them….

Developers really should at again in game:

Ping: build and traits like in GW1 so we can see setup and kick before starting and kicking them halfway anyway.

Weapon slots 4 again please, would make it just easier to swap out weapons and improve on game diversity.

3 slots where you can add food buffs, secondary buffs and some fun stuff like trow bees, special items like stones or one time weapons you get on consuming the item)

Really do you’re math really good and before changing your gear consider if your current build would improve or go backwards and do the complete math not just say think it would improve…

GW2 as it is...

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

A better questions is when is Anet is going to come whit descent level 80 content that match a descent reward and the possibility to sell of the descent rewards….

about your wow players… A) there tired of the monthly fee hey they have a free pirate server whit people on it…

and besides for LA GW2 is also pretty empty even very high population server..
And whit the last update being nothing to pretty…; wauw go kill in some maps about so many foes… wauw….

the only thing i liked is the new story at least need some skill for it but than again no exp mode bad rewards and only a short time in game…

Really they should better bring in some more level 80 maps and focus more on new dungeons and fixing the rewards specially the drop rate on exclusive non sell items like dungeon recipes;…. like i wanted a dungeon recipe from arah and ta so after some sets of armor later etc still nothing good… still no drop like how many times you have to run a dungeon to get a single good drop…

Arah we used to run before fix all day long pretty much till they nerfed the mesmer porting thing… anyway skipping everything to end boss on two paths is no good anyway… so i lost count so how many times we did the dungeon the recipe where all after in there only droped once for about 5 players running it about 100 times and more on so many F**** runs.

TA i want recipe drop from there we ran it over and over and in the end when once inviting a pug he got it on first run….

So ya we basically gave up on that and we don’t feel the need to go magic find and ruin good builds whit that…

the thing is if you really want something there is no way of knowing you get it in one run or a 1000 runs…

Like in GW1 when we farmed elite tomes etc we knew for sure if we farmed it about 100 times we got enough platium and enough elite tomes to satisfy us.

if you farm here something 100 times they just punish you for doing it and you never see you’re reward and doing it on all dungeon doesn’t help eve if you make sure your not hit by DR by just doing it whit all of your chars…

GW2 is fun at the start but once you hit level 80 whit a char its pretty much game over.

And I don’t say DR is a bad thing but some drop rate’s should yield better changes like if you run a dungeon 100 times and you don’t get any recipe than there is something wrong whit the drop system…

Like in GW1 if i runned a dungeon i asked a certain amount for it but players leaching on the run would get it back just by drops and whit end reward they even made profit

and if we liked doing that we could do it all day long… if we wanted…
Now GW2 has a nice DR system (which i agree whit) but they have taking out every kitten possibility to get a good reward…

Whit every update major bugs are not fixed:

- still not fixed: condition stacking
- still not fixed: pretty much any bug mentions here before…

but instead they do change the trait lines and balancing and bring new armor design for 10€ in the game… but there original design is not working…

Anyway I don’t mind them making some sort of support financial possible for the game (i even by from time to time gems to support them after all the game is free and needs expansions etc…)

The only thing is there not coming and high end players are left out in favor of the major people that don’t want to game on a bid more professional level..

Like i said it so many times before make please a HM instance of the maps like in GW1 let us go kill all the foes in a map whit a team of 5 and make us have better drops or that.

Same for dungeons once you done them there pretty boring to do again they yield no challange and no reward.

like new story dungeon was a challenge to figer it out but than when you know what it is about there is nothing to it only make sure you have descent people in party..

and descent people are leaving gw2 to fast since there bored when level 80

GW2 as it is...

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

1) recipe drops in dungeons, makes you grind the dungeon over and over since its the only place to get it and you must be really lucky… (i do it whit arah for a certain recipe)

2) rewards in game are not that great and only by doing the same stuff over and over you will eventually get what you want.
the only thing is to go smart whit the DR system.

A) make 5 chars level 80
B) change from zone before you get DR there is no use of running the same stuff over and over

if you have time do like me you never short anything:

A) run COF P1 whit each char twice
B) run COE P1 and P2 whit each char twice
C) if your as good as us run ARAH p2 twice which each char. (if you do it pro elite style it doesn’t take that much longer)
D) than for fun i run SE P1

the other dungeons i don’t like that much, but somtimes TA, HOTW and AC or CM to level up chars is also good or just to get some items i need

than you can do some FOTM runs at high level since than you get better rewards more tokens etc…

than if i’m really bored I go do some world chest you never know when you get really lucky like hell and get the drop you wanted and than I go hunt some foes in the open world based on what they drop.
And than i sell everything since the influence needed for my research to be able to start public hosting the guild events for people that don’t want to be in big guild does cost a lot…

Anyway everybody that complains about DR and low droprates and high prices in the market start first whit this:

1) make up your mind about where you want to go in game and what you need for it.
structure that do research where you can get the mats etc… and plan in fun stuff while doing it else you will get bored, and you will get punish by the game (which i find pretty good)

2) the game is free to play and if you buy it once at 40 dollar i do think anet has done a great job and they give out a lot of content (good or bad) for free….
So yes there wright when they sell gems etc to pay there employees and company etc they also have to eat etc. and some of the stuff is not that bad at all. and hey they didn’t limit it to only cash buyers, you can save gold in game and buy gems… why are they expensive? simple a lot of players don’t have the money to spend in game on gems so the more people needing gems the more expensive they get and the price is pretty stable for now, which is good. and trust me there more than only gold buyers which gems… if anet would put up a list of what people bouth last month whit gems you would be surprised… like i bought some gold, some hairkits, some chest, some keys etc

And if you still have the mentality of i see something i want it now, go ask for your daddy’s creditcard or go work for it and just buy it….

And I’m not saying that some stuff should be looked into, but your forgetting the main thing here ANET DOES NOT CONTROL THE TP PRICES PLAYERS DO…

The only thing Anet does is controlling if there is not to much so there would be a price crash like whit ectos you now can salvage them and prices on tp are stable at 20 silver which i find a good price for them other players will try to get it back up to 30 silver….

Anet could easely say thats what we think its worth based on what you need to do ingame for it this is the TP price…

And if you are unable to understand the basic game mechanics than please do not come complain, plan first, play smart, and if than its not working since you like already running a month a dungeon and you just don’t get the drop (which is really doubtful if you play smart whit DR mechanics). than you can come and complain since than there is something wrong whit the game…

GW2 was designed to explore and do more than one thing in game to archive your goal, if you keep that in mind you wouldn’t have any trouble getting your in game stuff you want.

And yes not everything is perfect but GW2 is still a young game, I personally hope on more dungeons, more fractals maps, and more level 80 content and a Hard Mode options.

Hard Mode = form team of 5 members and clear an entire map of everything, this is possible by simply loading in the map into a instance so not that hard to do.
Ofcourse whit harder foes and better rewards etc

and more level 80 content to keep variations up since there is a lot of variations but after § months its like the title been there done that

And the events now don’t really do the trick

I want realy hard chalanging content that is not for newbies to do or random pug teams

Putrid Mark bug

in Necromancer

Posted by: the devils eye.9258

the devils eye.9258

Guys keep in mind that this bug only seems to be happening against enemies when there is more than 1 type of enemy getting hit by Putrid Mark.

By type I mean not of the same species, for example: Moa and Ettin. Skelk and Boar. Troll and Hologram.

I’m not sure, I haven’t been able to test it in World Vs. World, but I would imagine that players would all be of the same “type” of enemy, regardless of the server.

As necro epedemic is a really great skill in wvw… and there also running birds etc around there nothing so handy for a necro to also get them into the combat even whitout this bug.

they get more healing and can spread there conditions much faster and much higher…
its realy fun to see the gaurds wonder why you attack a bird instead of them and than they think o lets kill that necro and than boom there death, there buffs are all the sudden conditions the bird you atc whit epedemic boom some condition it stacks so high s far as i know only one fully cleric gaurdian was able to put up a litle bid of fight

the only trick into it is to take enough foes but not to much works pretty great when you have around 4 to 5 to fight at once

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

1. Why were Necromancers given fire, when Rangers still have little more than crappy bleeds?

Rangers already have access to every single condition currently in the game.

I should have been more specific. Rangers are supposedly the “masters of ranged combat”. They’re not. Ranger bows, which should be their gimmick weapon, have bleeds and weakness. And everyone (okay, except for Guardians) is throwing bleeds out every other second which makes it almost useless when there’s more than two people fighting the same target.

I think that each class should have a selection of specific Conditions available only to them, depending on traits and weapon selection. That would go a HUGE way towards build diversity and while they might not fix the issues with Condition stacking they would alleviate the issue immensely.

+1 for

I think that each class should have a selection of specific Conditions available only to them, depending on traits and weapon selection. That would go a HUGE way towards build diversity and while they might not fix the issues with Condition stacking they would alleviate the issue immensely.

Putrid Mark bug

in Necromancer

Posted by: the devils eye.9258

the devils eye.9258

Use it like this:

1) cast around 10 condition stacks on the foes.
2) cast the mark than cast epedimic

result you have double your dmg output on the entire mob

I wonder if this is a real bug… maybe its bugged in description of the skill and they should change it to transfer conditions from foes to target foe… maybe they just missed in the word allies and foes?

o and devs pls dont ban the necro’s now for using this awsome skill in case it is bug… we can’t do nothing about that

AC dungeon path 3 spectral transform

in Bugs: Game, Forum, Website

Posted by: the devils eye.9258

the devils eye.9258

thx for pointing out this thread…

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

i forsee a storm of “nerf the mesmer already” especially from people that never played one!

yep en the thing is if enough people complain anet gives in eventually… same like the powerbuilds on neco’s…

that’s why I’m worried about the upcoming changes

you remember the thread about condition balancing they announced

everybody complained not to do it so how do they do it now in sneaky way hey people you get a new condition dmg and you get acces to fire dmg…

let me see i now hit per sec whit my necro 4k dmg so whit fire dmg that goes up to 4,5k dmg making me stronger so where are they going to compensate? there telling they don’t want to make players stronger and stronger… so there going to present you something and than nerf something else at the same time…

specially whit the trait lines, like i don’t use the power trait line on my necro and I don’t use grandmaster traits.. i don’t need them but if i suddenly need them my entire build is nerfed… since than i have to compensate whit other stuff i also need. and if your gear is also fixed on the specific build you run… than your screwed and can start all over till the next balancing and than again and again till you press delete on the gw map…

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

Torment is troubling. If classes like Thieves take damage when they try to dodge, they are going to die fast.

That depends on how the thieve his setup is, i really like the thieve they form a challenge to play whit and a thief has good skills and traits to get rid of conditions.

My gf is also gaming thief and she has a crit build good luck killing her she doesn’t do 10k dmg like the glass canons that die instantly but she hits around 3k dmg and survive pretty much anything you trow at here and in dungeons its really funny to see here ignore the death gaurdian or warriors or any class and just go on.

Thiefs is a really nice class they combine power and a challenge to play i like the thief most of all there really fun and if you handle the correctly you would be surprised what they can survive.

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

What does gw1 max gear have to do with anything? It’s a tangent on his main point.

How many players are going to have to go find new gear if suddenly the stat requirements for their preferred build change?

A) they nerfed pretty much each build in GW1 making you change everything you ever farmed for.

B) I hope none, but that depend on the changes they make, for example on my buff gaurdian if they mess up the trait-line and they place one i use from the major to grandmaster traitline i need to get new gear…
And i’m pretty much 100% sure that there are more poeple like me.

And i really don’t feel also to be forced to go grandmaster traitline for one trait i use.
Or worse they delete it…

If you would think about you’re build and how the traits interact which each other and how the gear and skills interact whit the team you run whit than you will understand that messing whit the trait lines and moving stuff around there can have a huge impact on gear stats etc… (at least if you care about running descent builds)

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

Umm, gw1 max gear were all the same stats but with different looks, are you talking about switching up the runes?

No i’m talking about that they nerfed pretty much all farming builds and gears.
I used to play necro as main in gw1 also at start it was really great than the last expansion whit the hall of monuments till than I enjoyed the game after that they start nerfing and overbalancing pretty much every farming build, the way you had to run dungeon introduced npc for hire etc…

And for those who played necro it was really hard to get into teams, you had to prove yourself worhty as necro not like a monk or a warrior… anyway i had good times but still don’t want this to happen twice.

In the end i had just for farming to change every chars his gear pretty much around every update… after another update i just pressed del on the GW1 map…
In the end i was so tired of it i just runned a ritualist build on my necro at least that worked still descent

specially since all my builds in gw2 are pretty much not using grandmaster traits and my armor is calculated to get the stats I want based on power output (or cond dmg) and survival and team benifits and the possibility to switch skills according to the place i am in a dungeon, and any char I game is really liked in teams… and i don’t feel the need going to the calculations all over again, changing the gear again… specially not the ascended once

The thing is most people run full berserker or full knight, etc

i calculate my runes and armor to which stats I need to do specific tasks ingame and most of the times i tested around 5 to 8 diferent setups etc wich takes a lot of time and gold to do that, so if Anet also starts messing this up than bassicly all the gaming houres to get my chars where they are know are totally wasted.

AC dungeon path 3 spectral transform

in Bugs: Game, Forum, Website

Posted by: the devils eye.9258

the devils eye.9258

Hi anybody else missing his utillity skills after transform?

I only get the on my gaurd , when i go in whit my thief or necro i dont get the utility skills.

Upcoming Skill and Trait Changes

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

This is a question where i look for dev respons:
(if you have the same concerns like me about the gear and the time to let it match the build and stats… pls also post here)

A) people have certain builds and trait-lines that go according whit their armor and stats.
B) the simple reason why i ask this is i’m not feeling anything for getting new gear all over to be able to still run my builds as i like them… it takes long and cost a lot of gold, than i’m not talking about skins etc which takes more time to get the correct skin whit the correct stats witch ya you guessed correctly cost more gold on transmutation stones.

- If you start messing around whit the trait lines will you change the stats kitten well?
- will the traits you change to lower or higher tiers affect mandatory traits? (i don’t use hardly the grandmaster trait line since i prefer to balance out my builds, if i need a certain trait like 20% recharge on staff i really don’t want to see it in grandmaster since than i would have to change armor trinkets etc to get the stats points I want…

Same for my guard, thief, mesmer and warrior, my builds are calculated on most overall benefits instead of jut going full power or full cond dmg or full crit i can get my gear is fitted out for that so are my trinkets…

It takes me around 60 days to get full asscended gear on 1 char since i don’t do the guild missions that much and I really don’t feel to go GW1 all over and keep spending gold on correct gear to see it nerfed, changed etc over and over whit every patch…
one of the reasons why I just pressed delete on GW1.

I can understand your need to balance, as long as it is not making gamers go over all there gear again over and over like you managed to do in GW1 where you made the changes faster than i could collect the gear anymore….

But if you do want to change something change the spite bonus of condition duration whit the precision of curses trait now that would be a nice change for necromancer

ps fire on necromancer? why? take elle in team use epidemic…. if you give necro another new condition and fire on top of it….
Please keep in mind the variety in team play also if a necro can do all the condition (specially if it asura) why take a elle whit you or a mesmer?
Yes its bad a necro has no fire dmg but also good it promotes teamplay and let people think on who to take in a team on which point when to change chars etc….
(well at least the once that enjoy high end gaming)

"Connection errors detected. Retrying "

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

No problems downloading, but there are some problem whit going into dungeons:

A) you don’t see all party members (already months like this happens randomly at any dungeon) happens when you form party
B) when trying to enter a dungeon it gives error from login server.
—> reforming the party or reloging is the only thing that helps.

Than another connection problem i see often is on the tp it gives than error about security and than after few moments it lets you on tp.

special note: after last patch it did crash my game twice when selling on tp whit really high stack of materials like 50 rare itemsd this happens when it can’t go all in the inventory.

achievement bugged?

in Dragon Bash

Posted by: the devils eye.9258

the devils eye.9258

@blodstealer Ya probably but looking on a forum without descent search options etc is kinda hard to find the information you want direct.

@ the others thx for pointing this out that it had already been answered….

PS Anet:

Really fixes your bugs:

1) CM dungeon did not receive end reward (not even after killing everything you could kill in there… till this day no solution no response not even little compensation…
2) Fractals: did not spawn chest after first run in underwater map…. blocking the entire progress making us start over again…
3) Party bug going on for months people joining party not able to be seeing the other members, the dungeon joining window is not poping up correctly, People see people as normal players inside in the dungeon instead of party members….
4) loading bug at wp you travel to wp and you get stuck for some time only seeing you’re weapons.

4) Firework bug, people could get reward before it happend…
5) inactive players don’t get kicked from dragenball arena… nothing so much fun till the game gives you a afk to kill…
6) People switch team really fast start or after they died it gives you the option to switch teams from side to side very handy you can pick the wining team over and over…
7)…. to much to list….

Really Anet I like GW2 but instead of pushing everytime more new content etc and fancy stuff for us… pls make next event Arena.net bug fixing month….

Than add more new content a lot of players will be very happy whit this….
And yes bug can happen but in GW2 there to major to frequent…

A good software development takes his time to get rid of his bugs… (in my company when we write software (mobile apps etc…) 2/3 of total budget is for mostly for bug fixes only…. we even give insurance that no bugs will happen on the tested platforms and if they do we fix before any other work is continued…

Result: 156 apps… only one reported bug in 3 years (and that bug was because of a update on one nokia cellphone which was fixed in 4 houres…)

achievement bugged?

in Dragon Bash

Posted by: the devils eye.9258

the devils eye.9258

Is the title the dragon bash experience bugged,?

it wont count beyond 7 achievements. and I have completed 9.

Anyone else got trouble whit this?

ps.: drop rate on chest weapon skin tickets: i get 1 per 250 and a lot of junk and the same mini over and over…

Kill Bill [BANG] corporate sponsered

in Guilds

Posted by: the devils eye.9258

the devils eye.9258

Home World: Underworld
Guild Name: Kill Bill [BANG]
Guild Website: Under construction (wo don’t work whit templates…)
In-Game Contact: Cats Gaurdian Angel
Focus: Dungeons and pve and spvp.

-NEW GUILD, acces to bounty hunting whit allience, own research almost there.
- Corporate sponsered
- Voice server
- Website (commin up)

Where looking for 5 officers that are pro in dungeons, where trying to create elite (but friendly) guild for pve and dungeons and spvp.

Whisp us for more information or feel free to join.

Unable to connect ERR 7:11:1:519

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

yep same here: thy say check youre firewall (don’t have one took that one out efore installing crappy windows, check you’re router, no problem login into any other game or site so no problems there

than i get connection failed, than i get transfer in progress, then i get a lot of other crap on the screen than it let me login but not play….

Really they should look into this in the last few months this is happening several times now.

Update problem

in Account & Technical Support

Posted by: the devils eye.9258

the devils eye.9258

Hi

When i open the gw2 client from time to time it downloads 10420kb and then it closes again.

This is happend alraedy a few times any idea why this happens?

Stop deleting my nicknames!

in Bugs: Game, Forum, Website

Posted by: the devils eye.9258

the devils eye.9258

This is an issue we’ve been investigating, but has been difficult to fix. We are still working on it, however, and will update as we get more information on it. Thank you for the reports!

Suggestion replace the current system whit one like below a lot of people will be really happy whit it if you fix something that is not worth fixing its a waste of time….

I really start to think that there is a serious lack of descent vision and decision making in some dev teams, and don’t take this personal again you devs are always saying where looking in to it, but you never hear a dev say the current system doesn’t work like we intended sorry for that, we have read the costumers comments on it where going to replace it in the near future whit this: blablabla

so pls replace it by this system:

1) gw2lfg.com is really great for party’s integrate that site into the game itself not that hard to do and would fix easy all the comments people have now about grouping options… a system similar like trading post that reads and post data from that site.
Really easy to do…
2) Local user list so a patch wouldn’t overwrite the nicknames.
Its really simple to read from a local file, a local file user can backup change etc very handy for managing friends.
3) give more options to manage friends like group them on a dungeon in combination whit a local nickname list would be much better.

so that would give you a gui like this when you press y:

one tab which talks whit the site gwl2lfg and all the option on there.
there you should be able to filter out on dungeons and level etc like you do on tp whit stuff you want to buy but than more like the gw2lfg site works

one tab whit friends you added
on that tab you should be able to see the account name whit the characters the player have and next to that you should have a field wher you can add personal note that is also kept in the local friend list file. and it should point out which of his char you added.

one tab whit followers
Wich has simmalar function as above but whitout the note field.

One tab whit blocked people
This one could be easy account name and list of his online char and a note field so you can enter why you blocked him.

This would fix all you’re problems at once instead of trying to fix a system that people don’t like…

greetings

ps Forum Mod if i get a bad point again for this one than please tell me this time at least which words and sentences you did’nt like since i did do my best this time to not be rude against devs… pointing out a problem is not being rude….

Feedback to the Valentines day Roses [merged]

in Black Lion Trading Co

Posted by: the devils eye.9258

the devils eye.9258

k to make this logic and to not recive a bad point again on the forum, her my best effort to put it in descent way:

People love valentine’s day becausse they think its a special day in the year to pay extra attention so dear anet pls don’t ruinen the spirit of valentine’s day by making you buy you’re own flowers, and just sending like 8gold to you’re partner in game is just not going to do the trick….

So anet pls make it possible so we can donate the flowers to other players so they recive them ingame account bound, or make them not account bound that at least some descent toys will be on the market.

So anet pls think outside the open office room, go look into the real world and see what couples do on valentine’s day… I can’t belive that you are all single and don’t see what valentine’s day is all about…. since valentine’s day is about you’re partner not how cool you’re own char looks like whit a bunch of roses

O and consider somthing the ladys can donate to the male players, i don’t see myself playing whit roses… we do have two sexes you know we have male players and female players…. shame on you for not thinking about both sexes on valentine’s day,

but hey i think you get the point….

Latest two updates

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

ps sry for many typo’s and etc english is only my fourth langauge…

Latest two updates

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

1) gz to anet fo finally making people think about combat system whit daily. (yes the daily ally combo kill. (wich is to easy by the way to do)
2) Why do you take it out after only one day???? don’t give in to brainless people

So what we not brainless players like to see (at least the non brainless people i game whit)

1) More options to control people on setup and gear and own gear
> if you ping the ascended gear you don't see any infusion upgrades making us force to go private teams only and we only add people on invitation to them based on there performance, which was not intended for the teamplay you designed but the only way to garantee we don't waste time on brainless people. => bring back ping build and save build option whit traits included
if people ping item also show all the infusion on it
> bring in a second armor and trait slot ===> why we liek to game the build we have put on some point in the ame we really would like to be able to switch to entire other build and now we need to take extra set of armor whit is us (no biggy we add extra inventory) and extra set of weapons (no biggy extra bags) , but than we have to go like buy a book of 10 gold to be able to swhitch traits where want to go other build, its holding us back of fully using a proffesion the way we want to game like on dredge map in fotm i really like aoe setup but than i go the asura map whit th golowms in the cube wher you jump up where i like my single target build, but its not worth investing 10gold to game the other build descent. for only one map which forces us to spam aoe where we really want to use single target trait and build

2) bring more dailys out that people force them to think about combat system and how group play really works.
add the daily combo like this: make combo kills whit at least 3 different professions in a party of max two players.
===>yes brainless people start to think about you’re gameplay, you don’t have friends? proberbly becausse people like to think, where you fail at it… so go anet make them harder to do and make people think, we really like that update and had so much fun whit people compalinging about it tryin to do it brainless…

3) monthlys::

We skip currenlty monthlys since where forced into brianless play on wvwvw map, we don’t see it as a challenge to do since it only depends on how many people you bring in wvwvw map to clear it… its totally brainless and makes me and about 50 daily university student i game whit daily could o gin ther and whipe an entire map but ya we do’nt feel like going brainless gaming so we don’t do monthlys just becausse of that wvwvw and we do’nt even bother going for the title been there done that(which would be easy if we like brainless gameplay we just go in whit 50 on sqaud and use mumble and just wipe evrything that we see and capture the entire map, but than we would get bored playing it since its no challange and if we want legandery we just play the market and buy one so ther is no reason for us to go in wvwvw and waste time on brainless gameplay.

So if possible anet give people that don’t want to game in a brainless instance a other option for completing the monthly, since you have already the pvp rewards, which already makes you kill brainless people we really don’t feel the need to go in a brainless map killing other players.

for example you could add eather kill 50 brainless people in wvwvw or for instance kill 50 dungons bosses or event bosses or add any challanging thing we can do in one month by using oure brains. while gaming. whitout being forced to go in wvwwvw for endless brainless gameplay.

or maybe change the wvwvw so that people are force to use brains instead of mobs that would be nice than maybe we should start thinking about going wvwvw and do the monthly as well…

if you feel offended about this, than you’re proberbly gaming brainless and don’t understand the point here, so pls don’t post brainless comments like that daily was bugged, i have no friends (really silly you), dont make the infusions visible when ping so people can see that i’m brainless for telling i have 15 ar while i have none and they wil kick me (i prefer to reset the instance before the end boss go’s down whit his last hp than running whit brainless people leveling them up in fotm, and yes we did that before and will do it again, we don’t care about hte blocklist of brainless people)

So what you think of anet adding thinking dailys in rotation (and no i’m not intrested in replay’s whit are brainless like the ones above)

What you think about the brainless mob play style in wvwvw and forcing people into gameplay like that by monthly

What you think about the ability to have more control over players setup like we ha in gw 1 (ping and save builds) ping armors (which shows all the upgrades, like ascended items doesn’t show them….

Why nerf a good game?

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

@at the ones talking about grammar yes i’m not native englisch its only my 4th language

the others there some real nice answers from people that also see the nerf tactics from anet

to the one comenting my build use

Now why do I have a feeling that ‘censor nerfing’ really means they took care of a cruise control build you abused, and you couldn’t stand the idea of fighting people on an even playing field…

Nope you got it totally wrong, i play necro since gw1 an i like them since they give a finer art of playing versus tanking builds etc from like wars etc

And for the thing about cruise control:

I cast BIP, one well one corruption, i cast two and three on staff, i go death-shroud pump the might whit skill 1, cast bip again, staff 2 and 3 switch to scepter/dagger cast skill 4 to blind them (if there not immune to it) cast skill 5 to weaken them up, than i spam a bid of skill one to pump up the bleeding stacks, and than i go depending on the foe and how many hp he’s left elite skil ( turrets from salvari or lich form) or i restart the circle.
(that at least for dungeons)

in normal pve i go more scepter/dagger and use the staff less since the foes do die most of the times fast enough whit scepter/dagger whit death-shroud

So no i’m not a noob that is going to abuse a build, if that is what you think….
I actually like to game whit insights

The only thing that is out of balance is in wvw the thief, since i can kill everything whit my setup i’m running (if there good players i have nice battles i really enjoy if there noobs there death in like 2 sec…)

So yes i like to kill to kill people whit aoe dmg when they try to ress sombody its quick and gives results specially when you’re like 5 to 8 against a mob of 20 depending on the houre you go in. Since people run wvw in big mobs and take evrything over when the other worlds are in less numbers (don’t now this for every server but i have been on two and two times same story)

So anet probably wants to make wvw more balanced and fun but they are nerfing pve for it while wvw should follow the system of pvp since if you keep those separated from pvp than you would have much nicer pve gaming, and if they want it to follow the same feeling than they wouldn’t have split up pvp from pve skills….
Lie the first i loge in to gw2 i was really suprised to find out that wvw which is ust a huge pvp battle map follows the pve skillsystem and not the pvp system….

Since it’s a whole other concept when you play player versus player and player versus environment, they keep wvw as a good marketing excuse to slow and nerf pve whenever they want, whenever they feel like whitout any respect to there gamerbase.
They did it whit gw1 and they starting already to do it in gw2.

Since they go like wvw gives that problem, ya let us nerf the aoe both in wvw and pve an lets pump the single target (after they nerfed that first like necro builds running that) there now saying its not good enogh if a thief cn o 10k hits a few sec in a row i think its working fine…. what are they going to o make them hit 13k dmg… a sec…
And since a lot of the thieves run the treu combat third party program they auto target and they target much faster so you barely have time to react.

But hey np i still ill them i wait them up at higher ground whit water below it lure them in there whit my skills and kill them under water….

the problem anet have now is that people will only run the best build for one certain type of action like thiefs in wvw are all glass canon build you don’t see any other build…. Anet is hopping to bring balance to that by nerfing the entire combat system on aoe dmg but they don’t look at the real problem, they know what it is but are just blind to it….

And yes a lot of gw1 players see this an make there complaints about it on the forum and maybe if enough people react to than maybe anet will finally start listening to there player base and fix the real problem instead of nerfing around the problem

Why nerf a good game?

in Guild Wars 2 Discussion

Posted by: the devils eye.9258

the devils eye.9258

Since old post was deleted since i can’t apparently use some words (there goes freedom of speech thank you dev’s…)

1) the upcoming updates about nerfing aoe and not be able to use wp when teammate in combat etc and all the other crap (yes really i think it’s crap, and i think a lot of other people also).

Gw1 got nerfed down so much after the launch of eotn expension evrything that was good about the game got censor nerfed down making it not worth playing anymore so i deleted the game.

And now like only two months after its launch you are already talking about nerfing everything down:

so if i take you’re words like you said them for example on necro whit condition build:

so first weapon staff: is all aoe dmg… is going to be fun if you make foes invulnerable to aoe dmg 6 useless skills against that foe and you loose the ability to stack up higher bleeding.

Second if you nerf it down like in let us say less dmg… than i we still will be using aoe to do dmg to singe targets but only do less dmg not that the aoe of necro is that high since its more to do on bleeding on how you stack the bleeding up… (whit poison and frozen etc)

so pls instead of nerfing the game where it is fun to play, try to take out the botters, hackers, add all the legandary stuff to the game, add the ascended gear fix the bugs in dungeons and than review if people are using the game system in a way you didn’t mean for.

Than maybe you could try to review how many items are needed for something:
Like for example 250 ectos to infuse an inscended backpiece…. talk about grinding…
For only a =5 ar? totally not worth it

Legendary gear: ya real fun to try to get when most times are pure random rewards whit ultra low drop rate or some mystic forge change, and like no chose in stats????
So i’m waiting and saving all the materials in the hope something good is coming;…

you are also talking about wvw and how aoe dmg effects it there in my opinion WVW = sPVP (but than whit more people) in gw1 there where separate skills for it so it couldn’t influence PVE,

So maybe instead of nerfing pve again for a stupid pvp system, try to get it separated from pve and let wvw uses the same setup as spvp.

So whit all respect, pls stop nerfing the game down specially when it’s again for something like wvw, and if you don’t like how people run dungeons for the crappy reward they give, i’m more than happy to make gold outside dungeons which is much faster.

But than again anet have never listens to there game base., there faster whit deleting post than whit giving descent information….

So pls whit all respect try to first fix the asis and the stuff people really need and than go nerfing everything down than at least people can decide if it is still worth gaming gw2