Showing Posts For Ark.9586:
It probably will not happen because of what superveemon said above… it is replayable from the story journal in hero tab, meaning it would not be necessary.
Perhaps but Lupicus AA did not hit in melee range there. So it isn’t exactly the same.
Yeah but think about what youre posting and complaining of people not caring about.. theres nothing to enjoy about watching a super long video of the fight because of no armor, when it has been done before several times. nothing wrong with doing it for a personal challenge or something like that, but posting a thread about it is just fishing for trolls.
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No one’s blindly accepting any information, it’s just one person, you, refusing to admit being wrong. They’re asking for a good build, so that is precisely what I gave them. Hell, I didn’t give them just one… I gave them four.
And if you think scepter is any more of a ranged weapon than staff then you don’t know what you’re even talking about lmfao. Also regardless of whether or not we’re talking about burst or DPS, staff has the potential to do both. Scepter is completely garbage besides DT + phoenix which are the only spells worth casting on it.
You can whine all you want, but I gave OP exactly what they asked for and more. They wanted to range, I gave them staff builds. I also gave them D/F builds as another effective alternative, in case they feel like trying it. I didn’t give them garbage traits, I gave efficient builds. And I even offered defensive alternatives and advice in case he feels he needs more endurance and struggles surviving. There’s plenty of options to make something work rather than playing with a clownshoes 06044 scepter build like you posted.
Ruby Orbs have never let me down with their amazing advantage of costing 15 silver a piece.
My eyes just melted out of my head.
Same.
I’ve actually seen people who had the audacity to troll me by showing full ascended berserker armor sets with ruby orbs before. I was not amused, joke was just too cruel on their part.
“Mindless berserker build”
So being efficient is mindless? I could make a more substantial argument to say that someone who picks a weaponset with the lowest possible DPS without even the best might stacking potential is mindless. Just because something is deemed meta or close to doesn’t mean that it’s mindless to use it.
I also gotta smirk a bit at the irony where you say ether renewal seems wasteful, yet you’re going 0 in Fire Magic for PvE and 4 into Water Magic for condition cleansing. Ugh, if I were you I’d edit that out of your post. Yikes. :x
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Can you put [video] in the title so you don’t trick mobile users into thinking they’ll have something to read while waiting for their next class? :|
kek forum glitch
why the hell do I see ppl keeping crying about anet this company kittening rocks
Just because you didn’t have any bugs doesn’t mean others didn’t.
It doesn’t matter whether I have bugs or I don’t have bugs. What matters is that bugs happen and bugs get fixed. That’s what matters.
And sometimes bugs inconvenience us for days on end. That happens too.
It’s hardly unique and hardly the end of the world. Have a little balance.
There are still tons of bugs that have been around since launch, reported hundreds of times, and with no response from Anet.
Glorifying them is no better than shaming them imo.
why the hell do I see ppl keeping crying about anet this company kittening rocks
Because they are terrible at communicating with us about certain things and neglect a lot of portions of the game for little to no reason and don’t include tons of things that they change in the patch notes.
They have their upsides, don’t get me wrong, but they have a ton of problems too.
Did they modify Lupi’s auto-attack in today’s patch? I seem to be getting hit by it even in melee range (though it is pug groups, so its possible that somebody was at just the right spot for me to get the splash damage from it). I got hit at least 3 times by it in one group, and at least once in another. Probably more than that, but wasn’t watching my health the whole time.
Something is wrong with it, yes. I just don’t know what. I was getting hit by it while standing directly beneath him, solo, against the wall. It seemed to vary depending on the angle of my camera, but that could just be coincidence.
For sigils, I suggest the following…
Staff – Force+Undead Slaying
D/F – Undead Slaying + Strength
As for runes…
Note that regardless of low manning/soloing or playing in groups, scholar is literally always better DPS for staff over strength runes.
For D/F it’s a little bit different. Strength runes are slightly better than scholar if you’re soloing on D/F, but once another person is factored into the setting then scholar starts to become better. The difference between the two is very small in a solo setting and you would be perfectly fine just sticking with scholar for everything.
Strength runes are bad for staff so unless you want to get two armor sets, just avoid them.
As for food, you shouldn’t be using curry butternut squash soups. Those are more expensive than the best food for eles, which is plate of truffle steak.
The best way to explain it to you would be that ferocity should always be a third choice, and power should always be a first choice. Power and precision are the most beneficial two attributes if you want to improve your DPS.
I also suggest you take some lifesteal food (omnomberry pie/ghost, slice of candied dragon roll) because there are some bosses where it’s actually better to use it in a solo/low man setting due to it allowing you to maintain your scholar buff or avoid having to swap to water to blast heals, run out of combat to heal up, etc.
For video references, sift through the highlights on this page http://www.twitch.tv/purpleishawt/profile
There are some solo-related videos having to do with ele that might be helpful for you and also on the youtube channel.
As for the consumables, none of them are necessary. They just often times make things quicker and easier. Executioner’s Axe especially is never mandatory.
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First of all I hope you aren’t into it for the sole purpose of making money from selling paths because you’ll be sorely disappointed based off of the amount of griefing, competition and how low the prices are these days. If you decide to learn this you need patience and should only be doing it because you find it fun otherwise it will be agonizing.
Trait point variations when in a solo setting can vary a lot.
Staff
66002, 64220, 64202, 64004, and 62222 are pretty much the only trait point allocations you’ll ever need to concern yourself with for staff.
You use 66002 when you want to use the quick glyphs trait. This will reduce the cooldown for your rock elemental elite and your glyph of storms, so when you need to summon rocky more often and/or you’re never going to be within 600 range for earth VI (stone splinters), then take this.
You use 64220 whenever you aren’t in need of your rock elemental elite and don’t plan to utilize meteor shower as much as possible and know you’ll maintain full hp for all of, or at the very least, most of the fight (ex; Berserker Abomination in P2).
You use 64202 whenever you not only don’t need to use your rock elemental elite, but know you’ll be within 600 range at all times to maintain stone splinters 10% damage modifier and will be making use of meteor shower a lot (ex: Crusher+Hunter in P3).
You use 64004 whenever you’re doing something that legitimately requires you to have extra endurance and blasting staff in order to get anything done without farming RNG. A good example of this would be Lupicus. While it’s quite obviously possible to get this boss done without renewing stamina and blasting staff, you will be very frustrated at the swarm RNG in his first phase and the fact that you will basically need to spam consumables for swiftness in phase 3 to make your burning retreat cover the distance needed to safely evade out of his big aoe attack. 64004 is a trait point setup that works for staff to safely ensure that you can get the job done at the expense of roughly 10% of your damage (-cough- plz no insta-death from p2>3 transition) even without that good of RNG. If you don’t want to spend time resetting fights over and over again with him, take this setup.
62222 isn’t something you should use that much because it requires you to have permanent fury and signet of fire without it sucking hard. It’s just worth knowing that it’s optimal against structures that can’t be crit, and I’ve actually had some of my highest bursts in Lupicus phase 1 with it before.
D/F
66002 and 66200 are the only trait point allocations you’ll ever use for D/F.
66002 is for when you need renewing stamina, which will result in pretty much permanent vigour at the expense of 10% of your damage.
66200 is when you don’t need permanent vigour and can handle your rotations fine without, giving you 10% more damage.
Jesus christ this is like SE p1 all over again
That’s one literary novel of a post. Christ.
It’s not GW2 launch anymore folks, move on. And follow my stream instead of wasting time on the forums.
“I’m the self-proclaimed best warrior in the game so I beg of you to give me attention because after weeks of trash talking and pleas for more viewers I still have only a few dozen followers.”
What’s the point in taking another warrior…?
Even if there’s a second warrior, then why are you both running phalanx wtf?
Your logic… there’s just none whatsoever. It makes no sense.
What’s knocking you down?
While it’s true that timing can/does matter you should for the most part strive to use this skill off cooldown.
Here’s a demonstration for an ideal warrior rotation in PvE. You won’t be able to maintain this perfectly all of the time, but if you’re used to it you’ll slowly become accustomed to timing evasions against enemies as well.
but a quick look on the build you linked, mine is better dps/support even if i switched to banners.
Wrong by a clear mile.
Your trait point allocation, sigils, armor stats all contradict this.
If you’re on a warrior in a group, you’re absolutely worthless outside of might and vuln generating and banners. If you’re not bringing banners then why are you there?
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If you’re in really crappy groups you shouldn’t bother with phalanx strength a lot of the time anyways because there’s no coordination in those. Therefore if I was in a pug I would never use phalanx.
I offered the optimal setup, so this assumes optimal conditions as well. Never did I say in my post “bring this to pugs.”
In well organised groups if there’s a PS warrior there’s absolutely no issue with maintaining capped might. There should always be ~2 eles, sometimes 3, if you want to maximize efficiency and two eles alone have absolutely no issue with providing minimally 6 might each.
We all have different standards and different experiences when we play, there’s no denying it.
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Champions were never meant to be solo friendly. Even elites can be really tough to solo, depending on their attacks. Normal and veteran mobs are what you solo. Been the case since forever.
So not true. Most champs in the game are soloable; not as quickly or as easily as vets, but it’s still doable.
He didn’t say they aren’t soloable he said they aren’t solo friendly. There’s a difference between the two. They are designed with the intention of them being killed in groups.
I agree with an autoattack buff and maybe the projectile speed of bladetrail increased.
I don’t think hundred blades’ cast time needs to be increased because it’s pretty much the only reason why Frenzy can be useful.
What needs to be done is increase its damage so that it’s actually worth using. Reducing it in the first place was stupidity at its finest… it wasn’t high enough to begin with.
However I think that once again, keeping the bulk of the damage backloaded so that Frenzy becomes more widely popular again would be a better decision than frontloading the damage with the first few hits.
Shiyo.3578 does make a good point actually.
“Accessibility comes with a huge price to the community.”
I agree with this.
Imo if you are running phalanx then dedicate all your build for it.
this mean 100% crit chance, pure GS and using the new food Fried Golden Dumpling, most of the time i play with another warrior where he is all about banners/dps and i run a full signet build to maximize my damage and still as the only source of might for my party i keep it 25 stacks all the time
if i’m the only warrior i switch to banners and just take the precision oil instead of stones.
Your setup is just… cringe…
In parties this is the best phalanx strength setup assuming you’re using the new food that gives +20% boon duration and might on crit:
If you aren’t using the new food then strength runes + truffle steak would be better, and if your party already is maintaining capped vuln on bosses then you can swap frailty to accuracy/night or whatever you please.
Because from an efficiency standpoint it’s less reliable and very niche.
Some people play to win, some people don’t care and play how they want. It all depends what you prefer.
Umm.. k let’s break this down.
warrior has perma fury too, its skills can be used more frequently than ele, such as the dodge attack and gs 2, when traited, warrior can reach 25 stacks solo, the heal skill is like full hp instantly on 3 adrenaline and has a decent cooldown, has much higher armour than ele, sure ele can have bubbles, but they are time gated and not just a permanant stat and they take from other utility skills.
Wrong… with signet mastery you have 25 seconds of fury every 45 seconds from SoR and 8 seconds of fury every 25 seconds with FGJ, so at the very most you have 41 seconds of fury every minute, excluding downright stupid things like using arcing slice/axe offhand/furious reaction.
Healing surge actually is one of our worst heals.
Healing Signet – 362 hp every 1 sec * 60 = 21,720 hp/min
Mending – 5240 hp every 20 sec * 3 = 15,720 hp/min
Healing Surge – 9820 hp every 30 sec (with full adrenaline) = 19,640 hp/min
Defiant Stance – varies too much
Ele has literally 100% fury uptime in their DPS rotations and even a staff ele has roughly the same fury uptime as a warrior. Staff ele has the lowest fury application between the three effective types of meta ele builds.
with warrior i can basically tank while using 2 on gs, so i still deal great damage. the sheer speed of being able to switch weapons and the cooldowns being so short is a big deal to me. ele doesnt have nearly as good cooldowns imo. (i use rifle and gs, both are traited for cooldown, and i have 5 sec swap cooldown, i can use 2 on gs, then 3 on rifle, then swap back for gs 2 cooldown to finish and then back to rifle, and so on, thow in a little rifle vulerability and that blast from the rifle)
If tanking is a big deal to you, then you can use glyph of elementals in earth attunement to summon the infamous Rocky who literally does nothing but tank. The boss’s aggro is completely off of you and you can stand still taking 0 damage and dealing several times higher DPS than warrior ever could dream of.
Warrior also deals extremely low ranged DPS. Rifle has no good skills aside from volley and while longbow may be perhaps one of the best weapons in PvP, it’s not in PvE. Rifle deals both lower single target and aoe damage than longbow and has no utility.
also, i disagree that ele has more condition removal. I have condition removal on using f1 skill (3 removed at 3 bars, 1 on 1 bar, like a 9 second cooldown or something, i think actually less) and the thing that gives me faster endurance regen (so mure dodging) and also has active remove ALL conditions.
???
Ele’s ether renewal skill by itself is literally more condition removal than you could ever dream of needing in PvE. It pulses 8 times and has a cooldown of 15 seconds and also heals the most out of all of their heals excluding human racial.
And if ether renewal isn’t enough, you can take the cleansing fire utility and you can even trait for another cleansing fire that automatically triggers when you have 3 or more conditions. If that isn’t enough you can look for yourself in the water magic trait line and be amazed at how borderline OP ele’s condition removal can be.
Also weren’t you saying you deal good damage…? Now you’re saying you’re using Cleansing Ire… in PvE… k.
my warrior also gets an extra 15% crit when at 3 adrenaline bars on top of fury, so i put less in crit chance and more into defence or power or crit damage.
I thought we were talking about PvE? What’s going on?
warrior can also deal high dps on moving targets, if you have a rifle and know how to use it. If i line things up (which i do all the time, you target further away thing, then get the other thing between you and your target), i can deal damage the ele cant because of the range of rifle and piercing.
Warrior literally is not capable of dealing high DPS regardless of what weapons, what traits, what utilities and what gear you’re using.
Even with full ascended everything with the best runes, sigils, and optimal trait point allocations it’s not possible to outdo an also optimized elementalist, thief, engineer, or ranger in DPS.
Rifle actually has worse range than longbow despite what the tooltips might say. Longbow’s autoattack arcs, so you can spam it from a further distance than rifle’s max range.
And what’s even funnier is that ele’s fireball has better range than both of them and WAY higher DPS and it’s AoE instead of single target.
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It wouldn’t be best to use anywhere really. The reason you find no information on it is because it’s really crap >.>
But if you really wanna optimize a rotation with it, do volley off cooldown and just camp longbow for the rest. Use arcing arrow and pin shot off cooldown and autoattack until weapon swap’s up for rifle. This is assuming you have crack shot + fast hands.
FGJ + SoF + BoD utils, SoR elite.
That would be optimized DPS rotation but if you wanna use it in WvW or PvP then good luck w/ that.
Erm… I don’t get what the point of it is, unless there’s not supposed to be any
What? you must be new to the warrior forum. If you been here lately you should know the best advice is to delete your warrior and reroll a…. anything else but a warrior.
Your joke isn’t funny and that’s partially because the thread literally says he’s new and looking for advice.
I really wonder what you hoped to gain with that post.
Don’t tell me I am the only one. Based on the topic flowing around warrior’s forum these days, I am surprised not more people give the advise to reroll. Or perhaps, most already did and don’t even bother to comment anymore.
My advise to OP is still reroll if you actually want to be a party member that can carry some weight.
You’re not the only one that feels warrior is dead weight these days.
I mean purely based off of damage alone, a cleric staff elementalist can pretty much match a warrior in damage efficacy sometimes. I have tested it myself, and it’s pathetic. :x
But either way it’s still not helpful information to give to someone that’s asking for ways to improve his warrior which is what he asked.
Warrior is AMAZING at pve tho if you build for it.
(it has kitten tons of condition removal, has enough stability to maintain it where necesary, high dps on stationary targets, an extra dodge with gs, can stack might on self, high armour, high hp, regen, if you use a gun it has decent dps at range)
Elementalist has more condition removal, has several extra evades on their primary attack weapons, wayyyyyyyy higher DPS on stationary and moving targets, can prestack before and stack higher might during fights much more efficiently than warrior and also with permanent fury, has the potential to heal more than every other class (see: https://www.youtube.com/watch?v=0n0Rcr78EvE), and has the absolute highest ranged DPS in the entire game, not to mention the highest AoE DPS in the game, the best blind field in the game and solid mobility to boot.
I mean… I hate to burst your bubble but if you want to try to list things off as facts, well here ya go.
What? you must be new to the warrior forum. If you been here lately you should know the best advice is to delete your warrior and reroll a…. anything else but a warrior.
Your joke isn’t funny and that’s partially because the thread literally says he’s new and looking for advice.
I really wonder what you hoped to gain with that post.
Here you go OP
Should find lots of helpful information for the warrior class.
Bump for great justice.
^ Lmfao you have both banners, frost spirit, 25 might AND signet of might and only are hitting 41k… what has this game come to omg…
Last year that would’ve literally been over 70k.
Warrior’s dead.
Okay, this time try and down top players with it. That’s your next challenge. Also, try and actually not nit-pick scenes just to make yourself look good LMAO.
-cough- engi at half hp fighting someone else -cough-
I couldn’t prevent myself from at least giggling at 3:14 xD
4 signet condi s/d ele lupi solo pls
If someone puts an AP requirement on their LFG, they are almost guaranteed to be a wannabe speedrunner anyways. Don’t worry you aren’t missing out.
Pug groups are always trash groups.
Go with guildmates and friends.
They don’t look like teenagers to me either… more like young adults.
I really don’t get why people have such a hard time with reading comprehension around here.
It’s not a matter of reading comprehension it’s that i accidentally pasted the wrong link.
edited.
Like if you wanted full glass cannon with scholar runes and fire/air sigil to work at all, you would need to take risks and play Frenzy instead of signet of fury at least if you’re not gonna use zerk stance so you don’t get weakness spammed.
Sadly the OP wastes time complaining instead of taking the time to get better at Warrior while making actual good builds.
I’m telling you, Warrior is only “bad” and shoutbow is the only viable spec because you don’t know how to build DPS. This isn’t the first instance that this ever happened.
you must be new to the warrior class.
welcome to the forums!
can change from 6 in air to 4 and take 2 in earth for stone splinters, or swap quick glyphs for tempest defense for 20% damage when you deep freeze bosses. it varies a lot, but what i linked will be a very comfortable staff build very high in DPS
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Perception is everything in a game that had no real numbers to go off of. Even if you could spreadsheet your way to numbers the damage was done back then. Ele/Necro/Ranger bad. Mesmer/Warrior/Guardian good.
But the meta for the game shifts as time rolls on. There was a time where there was like one zerker ele and everyone else “had” to go tanky. Now everyone “has” to go zerker. I can’t wait for what the meta of tomorrow holds…
There’s literally no way for anything to change for ele unless they
a) make direct damage bad in general and make condition damage always superior
b) make a stat combination with like two primary attributes including power/ferocity, which is stupid because it can’t happen lol
what Snowball said is correct.
the things eles are capable of doing now they pretty much always were able to do, but the class wasn’t known/played as efficiently as it is these days so people simply didn’t know. there’s also always been a lot of ill-informed people that are under the delusion that warrior is good, as evident by this guy lol
I would still argue warrior is the best pve class I mean how can you die with GS evade defy pain 2 dodges + having high base HP and decent armor also axe auto does insane damage and res banner always carries bad pugs.
warrior used to be one of the worst classes near release, but then it got buffed and was one of the top 3-5. now it’s one of the worst again, only good in pve for banners really and overall weak as hell in pvp.
ele, however, is great in all game modes and has the highest aoe damage out of all classes, along with 2nd highest single target damage. thief ranks first for single target.
i never said it was justified but lots of people whined about it for the longest time.
i don’t recall people whining about 100b specifically very much. it was mostly healing signet that people complained about and warrior’s mobility with gs rush. those were the two primary complaints.
condi guardian in pve… lol
you can’t maintaing anything of significance besides burning… there is no condi guardian.
i almost lost my arah instance from it today. thankfully my friend was afk when the person joined from the LFG so he couldn’t hover his mouse over it.
A channel skill that requires you to stand still and applies no CC is weak in PvP? Surely you jest!
So you agree it’s weak.
it’s common knowledge now that warrior does not do great damage.
it’s apparently NOT common knowledge, seeing as there’s so many people suffering under the delusion that their personal damage is even decent