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Game is unplayable(Out of patience)

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Posted by: Balerios.3679

Balerios.3679

I dunno what u did the last days but game is unplayable in either client today is far worse . Disconnects in spvp every 5min and lag spikes . And on top of that u added a stupid Dishonor system that punishes us for getting d/cs cause of your incapacity to run a smooth game . We also not getting any official answer here we dont even know if u are trying to fix this . I paid 50 euro for a service that i dont have . This will not continue , at least remove dishonor system until u fix the instability of the game …… Excuse me but if this continue ill have to contact a lawyer to do the talks with the company . Thats enough , even completely free to play games have less bugs and crashes issue .

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

Yet we still dont get any official answer! this is frustrating

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

I got 1:30 hour penalty in spvp cause of this kind of crash. But wait , they ve put Dishonor System but their game is unstable and results in crash . YOU ARE SO CLEVER ! I WANNA KISS U ANET

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

It seems they dont give a kitten………. really sad

Dishonor system

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Posted by: Balerios.3679

Balerios.3679

It’s a welcome change. They already have this in place in Guild Wars 1, and it’s a boon for those who play the game with no intention of sabotaging the game. I reckon this should be in place in every online game.

Do gw 1 has a kittened up client that u d/c every half an hour?

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

I feel so cheated buying this game … i should have stay in wow

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

i cant even download the x64 client , networks error . for 27,8MB . Ok thats it im out

Are we being heard?

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Posted by: Balerios.3679

Balerios.3679

Maybe its time for a new game where they dont ignore us and they have a stable server without crashes. Blizzard is that u????

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

I think its time for a new game where the company has stable server without crashes at least!

Dishonor system

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Posted by: Balerios.3679

Balerios.3679

Sorry but the dishonour thing is good to stop greifing/quitters, try to get a better connection.

Sry but u are kitten , my connection is perfect

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

And yet no official answer or anything , so far we have kitten penalties in pvp making the game unpleasant . Time for another game?

Dishonor system

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Posted by: Balerios.3679

Balerios.3679

The only DC’s I’ve experienced are when everyone else gets DC’d as well. Which hasn’t happened for a long time. As educated in networking as you sound, it’s safe to say that if no one else suffers the same connection problem as you, it’s something either on your network or something on the way to Anet’s servers.

Its nothing on my network since i dont encounter any problem at other games or on the web , the problem is with GW2 and its not only me. A lot of ppl have connection problems.

Dishonor system

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Posted by: Balerios.3679

Balerios.3679

The problem is the CLIENT SUX game is unstable and too many ppl getting d/cs all the time , thats has nothing to do with network , its from the game itself. So that feels like " we have a kitteny server and its our fault u get d/c but get a punishment cause u d/c "

Non stop crashing since the update [Merged]

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Posted by: Balerios.3679

Balerios.3679

The most kitten thing of this is that its their fault we get all this crashes and they implied DISHONOR SYSTEM . REALLY CLEVER

Dishonor system

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Posted by: Balerios.3679

Balerios.3679

This is the best mmorpg i played , but also the most unstable ! im getting d/c every 20min , i dunno whats wrong but if i go afk for like 10min i have diconnect from server in a 80% rate. Your Dishonor system is bad. really bad . I got 45min penalty today cause i got d/c in the middle of the match for like 3min? Fix this problem before applying such kitten mechanisms , or give it more time for someone to come back without a penalty

Minion button for necro

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Posted by: Balerios.3679

Balerios.3679

Disable your auto targeting . Problem solved . Minions attack only what u target

Necro/reaper balance--if i were in charge

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Posted by: Balerios.3679

Balerios.3679

Thx god ur not in charge!!!!!

At first i thougth DH was fine, but now...

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Posted by: Balerios.3679

Balerios.3679

Nerf DH <3 I wanna see sweet tears of DHs fall in their keyboards!

Tips on fighting Rangers?

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Posted by: Balerios.3679

Balerios.3679

I dont have any problems vs ranger . You dont need range at all RS 2 is your best friend . And corrosive poison cloud <3

All this talk about DH lol? Reaper is OP

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Posted by: Balerios.3679

Balerios.3679

DH is OP , and requires nerfing . heal while blocking damage , great stability , invul to damage + heal , OP condi burn damage , remove condis + heal . Did i mention heals? AW i almost forgot . OP dmg burst with traps that stay there forever killing u in 3 seconds . Yeah lets power DH more , its underpowered

Farming as Necro

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Posted by: Balerios.3679

Balerios.3679

How far along the reaper line should I switch? Or should I wait until I’ve fully unlocked it?

So many viable builds, makes necro so much fun to play. I know my revenant is statistically better but necro is too fun to log off haha.

Hmm so no staff? What about ranged fights :X

Well if u need range fight use axe , but i dont think its necessary.Staff is a pvp weapon. U will be fine with melee . Even if u opened first trait that allows u to have Reaper Shroud u are ok to go with reaper . Reaper trailine helps a lot in pvp , ull make use of minions and greatsword skills . and ofc RS . Rise is really helpfull but u will be fine without that!

Why does everyone think necros are bad?

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Posted by: Balerios.3679

Balerios.3679

I wonder why this thread still goes on . Necro is not bad at all . Only some braindead ppl think that. Necro is master class . NECRO IS A GOOD CLASS

Farming as Necro

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Posted by: Balerios.3679

Balerios.3679

Farming being general grinding like eventsw, soloing hero points, soloing general content whilst I farm mastery etc…

Is there any point going reaper/greatsword before I’ve fully unlocked the trait line? Is there any point where its more worthwhile than playing dagger/warhorn? And is minion master the better setup to use for doing so?

Yes ofc Reaper FTW , once u go RS u cant go back to base necro lol . I would get GS for main weapon and dagger warhorn for second setup . MM build is best for farming purposes and hard enemies . If u are going to use aoes and kill many mobs in groups go with wells and blood magic

Ascended armor from Raids.

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Posted by: Balerios.3679

Balerios.3679

So, according to the news that came out yesterday, participating in Raids will somehow give you a chance at getting Ascended stuff? How does the process work, exactly?

Are Raids only available to HoT players?

Conspicuously absent from that news article is the fact that yes indeed, Raids are for HoT owners only.

So they all but removed the ascended chest drops from Fractals which everybody could run and put them behind the paywall of the HoT expansion. And made it one chance per week.

Im getting ascended gear from pvp as well . You dont have to have HOT to get ascended gear . Also u can craft them.

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

Hey Anet have u played with Dragonhunter before u release it? Do u call this balance? right now DH is OP and everyone is making guardian. this ruins pvp experience . Is this to tempt more ppl to buy HOT?Im really disappointed …..

Your post reeks of anger and is as unintelligent. You provide NOTHING of why the dragonhunter is overpowered, and no examples of why and how it could be more balanced. It would be the same result if you were to go into a store screaming ‘you give kitten customer service!’, and then leave the area.
Once again you know NOTHING John Snow!

If i could provide what to change to make him balanced i would be a developer working in Anet probably . I provided many things of why DH is overpowered . Go and search the topic , and stop playing the genius here . Cause im sorry to ruin it for u but u ARENT

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

So ironic. I recall more than a few threads beforehand saying Dragonhunter sucked. Well at least PvP players stop screaming about druids. The nerf circle continues to go round and round. . . .

DH was considered a joke in BWE1-2-3 and was laughed at, people said Guard would never be in pvp or pve again, its the worst, will never see META

Fast forward a few weeks and “did you even test this in beta??” yes, yes we did.

Wait a few weeks before anything is decided. In BWE3 it was determined Reaper and Chrono would dominate the META, but, things change

DH received MASSIVE, untested buffs after BWE3.

+1 on that .

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

There in lies a trap… Anyone with half a brain could figure out that a trap will HURT you, and then figure out how to AVOID the trap to begin with.

Thank you einstein . We didnt even thought about dodge or avoidance! The problem is their burst is pretty big and OP , its unhealthy for pvp environment . Most new players that will try to pvp and will die in 3 seconds will be disappointed and will stop pvping or quit game . Its not good to take 3 seconds from someone to kill someone . This isnt the kind of pvp in gw2 anyway . Most new players join pvp with the games setup ( Berserker amulet) . Have u ever seen the dmg that DH do to Berserker ? So we will blame the majority of new players that arent pro to avoid and play smart??? Or we have to adjust DH to not be that stupidily strong?

(edited by Balerios.3679)

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

We just going to ignore reaper?

Highest vitality in game. (balanced by lowest armor in game)
Okay that’s pretty good, that’s a good job anet.

Second health pool that heals first health pool or vice versa.
Hey that’s actually a pretty cool class mechanic and it’s really not that OP just hit them a bit more.

High power and condi damage simultaneously.
Okay but they’re still vulnerable to power damage.

Higher toughness than any build in the entire game with minions.
This is looking kind of bad.

Stability and condition transfer with plenty of cc of their own.

Let’s recap:

They have the highest vitality in the entire game, as well as a second health bar.
Highest toughness in the entire game with minions.
Extremely high power and condition damage.
Condition transfer or resistance.
Both stability and cc.
In one build.

They are good at everything. They are weak to nothing. And our problem is dragon hunter? (which I don’t even play because it’s so weak to range or a good stun locker)

If u want to complain about reaper make another post . This is about DH so comments about other classes are out of topic!( we also believed that u dont play DH " and the oscar goes to……")

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

My Necro tank has 31K HP and 2K toughness or somewhere around there. A Dragonhunter that locks me in the trap will kill me in about 2-3 seconds.

Sounds fine by me.

I i tottaly agree . + 1 on that

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

Sorry, but I really love my Dragon Hunter and its proven as fantasticly working in game. No flaws in it nor balance problems. Its not my problem if person I kill in pvp doesnt know how to play.

How many times Ive been called “Hacker” for using my own warrior build!

DH is fantastic as other classes are, stop bragging.

DH is op , end of story.The faster anet sees that the better will be for pvp experience. Having 5 DHs in a single match isnt fun at all!

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

any dragon hunter that uses at least two traps is really bad. i play ranger and i have not ever had any issues with DH. except on the first day of release cus i didnt know anything about them. they melt to longbow zerk, marauder. even condi trap ranger melts them. on a capture point. i have never encountered a DH since the 2nd day of release that has given me any trouble in pvp. dodge once, and their traps are all on cooldown. they have almost 0 condi cleanse, and all they have then is a few blocks to negate my burst. and even IF they get me with all their traps at once, and i cant move, signet of stone will take care of everything. or a bunch of evades on sword dagger. i honestly think druid needs a nerf tbh. from just one traitline we get : a stun break, and FULL condi cleanse. extra healing. a 2 second daze, 3 seconds of stealth + superspeed that is not reliant on hitting a target with an arrow. and lastly a 5 sec immob. this makes any 3rd choice of traitline completely useless in comparison.

The majority of players have problems . or do u suggest to all reroll to ranger to counter DH? jesus

well the thing is.. whenever i play spvp, i dont see my team mates having problems with them either. i mean sure occasionally they do but not for the majority of times.
we all get bad team mates every now and then.

Its not about having bad time , its about seeing 6 guardians in a single match! this ruins pvp experience. lets rename game to GUARDIAN WARS 2

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

any dragon hunter that uses at least two traps is really bad. i play ranger and i have not ever had any issues with DH. except on the first day of release cus i didnt know anything about them. they melt to longbow zerk, marauder. even condi trap ranger melts them. on a capture point. i have never encountered a DH since the 2nd day of release that has given me any trouble in pvp. dodge once, and their traps are all on cooldown. they have almost 0 condi cleanse, and all they have then is a few blocks to negate my burst. and even IF they get me with all their traps at once, and i cant move, signet of stone will take care of everything. or a bunch of evades on sword dagger. i honestly think druid needs a nerf tbh. from just one traitline we get : a stun break, and FULL condi cleanse. extra healing. a 2 second daze, 3 seconds of stealth + superspeed that is not reliant on hitting a target with an arrow. and lastly a 5 sec immob. this makes any 3rd choice of traitline completely useless in comparison.

The majority of players have problems . or do u suggest to all reroll to ranger to counter DH? jesus

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

DH is op. No class can kill u that fast with only 1 combo . Its not about dodging or anything else. Class needs some balancing with others . This is ruining the pvp experience. More and more players make DH to play a super easy build and win . In most pvp matches there are at least 5 guardians! Half of ppl in pvp are guardians . Love for guardian ? Dont think so . Class is OP right now . And if this wont change , we will soon change name to GUARDIAN WARS 2

Dragonhunters seriously?

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Posted by: Balerios.3679

Balerios.3679

Hey Anet have u played with Dragonhunter before u release it? Do u call this balance? right now DH is OP and everyone is making guardian. this ruins pvp experience . Is this to tempt more ppl to buy HOT?Im really disappointed …..

Reaper and core Necromancer problems in PvP

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Posted by: Balerios.3679

Balerios.3679

I was talking about Reaper and Base necro . While playing reaper , u obviously have reaper and soul reaping and spite ( for power necro ), this is the only viable way. But in base necro in the place of Reaper u got Blood magic , which obviously provide more sustain through heals wells and protections….. You doubt it but i dont . Reaper is a fine melee dps and ppl that use it for espace and stability are braindead i dare to say . Condi dmg is kind of unavoidable in terms of that the only way to get it off is through condi cleanse , were most classes have 1? 2? . In direct damage u have blocks evades toughness!!!Once a condi hits u ,if cleanse is on cooldown u get dmg until it expires . But with direct dmg is dif ,its either u get the hit or not . and not to mention toughness that helps to reduce direct dmg. I was playing ranked before and was doing well . now with reaper i will do even better , im sure. Im talking about my spvp experience here. so i dunno what are u talking about .

I guess both Leeto and Nos have to be braindead noobs if they play Chillmancer ;-(

Anyway, condi is a as much avoidable as power is and you avoid it exacly the same way as you avoid power damage, the only thing is toughness doesn’t help. You can dodge/evade/block/interrupt skills that apply condi damage at it’s not applied to you, nothing to cleanse…

You think toughness is "just the only thing " . Toughness is vital stat . Who is leeto and nos anyway? necromancer gods? they are just human players like u and me. Im sorry but i dont like my playstyle to be defined by someone else. Power build is viable and fun and rewarding . U should try it lol despite leeto and nos lol

is that something normal to you?

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Posted by: Balerios.3679

Balerios.3679

Well dont listen to anyone and play the class u like and having fun . Most ppl that reject u cause u are necro are not worth to even mention. That same ppl change class each month and try to find the most OP class in the game. Clever? what do u think ?. Every class is good and can be really powerful when played correctly

Reaper and core Necromancer problems in PvP

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Posted by: Balerios.3679

Balerios.3679

Well from my experience base necro has great sustain . I can stay more time alive than with Reaper . ( Blood magic , helps a lot )

I really don’t know what you’re talking about. Soul Reaping gives much better survi than Blood Magic, even weakness and free condi transfer on crit proc coming from Curses basicaly has more value than those small siphoning numbers. I dare to say that Blood and Death are completly underpowered to SReaping/Spite/Curses and Reaper now.

how many ppl have u encountered that cc lock u ? Cause i hardly see anyone.

Basicaly anyone who has CCs and chain those – Engis are prime example of chained CCs with Slick Shoes when you’re “marked” target. Its always Flesh Wurm or die as non-Reaper.

Because most ppl use RS to disengage ( i LOLED hard on this ) and stability that doesnt mean its the way . I dont do what most ppl do . If i get with RS to a crowd and they make a mistake not to focus me or run away . they are all dead . Do we play the same game?RS is melee oriented and ur supposed to be close to your enemies . RS 2 is a GAP CLOSER not an escape button LOL

I doubt it.

And yes DS 1 does tones of dmg thats why is slow . i was hitting 9k crits just with a simple auto attack . I dont get what tones of dmg is for you?

If you go full damage glass build (Zerker) and you somehow stack some might, get all the procs on and your target is other Zerker with low hp (<50%), then yeah, you can hit hard. Otherwise Life Blast doesn’t crit as hard, even with 25 stacked Might as e.g. Cele.

And wtf is that new trend with condi necro ? yes its cool it has some nice unavoidable dmg

First, it’s not new trend. Chillmancers is upgrade to Terrormancer, which was meta build pre trait line rebuild. Second, this damage isn’t unavoidable, your attacks have to hit to apply delayed damage instead of instant damage and it can be cleansed.

I see myself playing power necro and its GREAT .

Once Ranked season will start in next month, please play power necro and share with us your GREAT results with it ;-)

At least i can do dmg ( with power necro i got plenty of whispers calling me broken , OP, cheater . cause 10k gravedigger hurts .. I got 0 whispers with condi necro )

Then stop playing Hotjoin with F2P newbies who got no clues about game and complain about average stuff and call it broken.

I was talking about Reaper and Base necro . While playing reaper , u obviously have reaper and soul reaping and spite ( for power necro ), this is the only viable way. But in base necro in the place of Reaper u got Blood magic , which obviously provide more sustain through heals wells and protections….. You doubt it but i dont . Reaper is a fine melee dps and ppl that use it for espace and stability are braindead i dare to say . Condi dmg is kind of unavoidable in terms of that the only way to get it off is through condi cleanse , were most classes have 1? 2? . In direct damage u have blocks evades toughness!!!Once a condi hits u ,if cleanse is on cooldown u get dmg until it expires . But with direct dmg is dif ,its either u get the hit or not . and not to mention toughness that helps to reduce direct dmg. I was playing ranked before and was doing well . now with reaper i will do even better , im sure. Im talking about my spvp experience here. so i dunno what are u talking about .

How many of you guys main Reaper and why ?

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Posted by: Balerios.3679

Balerios.3679

I like green and black colours! LOL

"Nothing Can Save You"

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Posted by: Balerios.3679

Balerios.3679

Ncsu is a really fun shout . I laught my butt off when i see guardians with block stacking getting 8k crits <3 ^^

Reaper and core Necromancer problems in PvP

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Posted by: Balerios.3679

Balerios.3679

“old necro " is based on RANGED gameplay.

Majority of “Reapers” use RS only for stability (#3) and to disengage (#2) while stil focus on RANGED gameplay. I would also like to note that other “RANGED” professions got proper tools to disengage from combat.

Do u expect to stay safe on range to do tones of damage with DS 1 and have stability?

First, Life Blast doesn’t do “tones of damage” compared to other Power specs damage output, you should also mind that Life Blast has horrible long cast which can be easily interrupted, dodged or w/e.

Second, I don’t except to have free stability, I except GM traits to be useful.

Also "old necro " has GREAT SUSTAIN , this answers why u dont have engage d-engage skills . You are supposed to SUSTAIN .

Where does that “GREAT SUSTAIN” comes from? PvE?
Celestial D/D Ele had “GREAT SUSTAIN”, “old necro” doesn’t have any sutain in PvP, unless you fight complete noobs who can’t just focus and CC lock you.

Reaper from the other side is melle oriented . So ofc it needs stability and some oh kitten buttons . And it does well with that . There is completely dif gameplay between "old necro " and reaper

Imho you’re wrong. I see people using RS more as disengage tool and stability source in PvP as Condi Reapers. Also, barely see anyone playing Power, won’t even say a word about GS.

I don’t think death shroud being worse at mobility and tankiness(dark path+lack of stability) compared to reaper shroud is an issue because it is ranged. Reaper shroud should be better at being focused/cc’d and more mobile.

I think core necro has a few issues but the main one right now is that as nearlight said, death shroud is pretty useless for condi builds. I would like some bleed/poison/torment whatever condi on shroud 4 and a faster projectile speed on shroud 2. Maybe lower the cast speed but also lower the damage of life blast to keep consistent dps but dhuumfire can be used a bit more effectively. Keep in mind though that life blast actually does more dps than Reaper scythe right now if you are within 600 range so I am not sure on it.

That’s about it. Rest of the traits like issues with dhuumfire is fine I believe, others such as foot in the grave is just weak in general with or without the reaper comparison. That should be another topic completely as we need to look at the class as a whole.

Imho lack of stability and proper disengage tool is what makes core Necro so bad whenever he gets focused by more than more person. It’s main profession weakness that got eliminated by Reaper trait line.

However you’re pretty right about lack of proper sources of condi damage or too long cast for Life Blast for classic DS. Thats another lacking area which could get some attention before start of ranked season.

Even base necro has enough disengage if u equip the proper utilities, ie. spectral walk and flesh wurm. Especially flesh wurm is really awesome to escape dire situations pretty much instantly if u placed ur flesh wurm wisely within the 1200 range.

Being forced to pick horrible version of Lightning Flash is main reason why we rarely seen Necromancers played in competitive matches in the past. I wouldn’t call Flesh Wurm and/or Spectral Walk awesome in any scenario, we just need put them on our skill bars to have any chances to reset combat in game where every other class has Leaps, Teleports or other mobility skills.

Well from my experience base necro has great sustain . I can stay more time alive than with Reaper . ( Blood magic , helps a lot ) . how many ppl have u encountered that cc lock u ? Cause i hardly see anyone . i have like 1k + matches with necro ( not so much . but its something ) . Because most ppl use RS to disengage ( i LOLED hard on this ) and stability that doesnt mean its the way . I dont do what most ppl do . If i get with RS to a crowd and they make a mistake not to focus me or run away . they are all dead . Do we play the same game? RS is melee oriented and ur supposed to be close to your enemies . RS 2 is a GAP CLOSER not an escape button LOL . And yes DS 1 does tones of dmg thats why is slow . i was hitting 9k crits just with a simple auto attack . I dont get what tones of dmg is for you? And wtf is that new trend with condi necro ? yes its cool it has some nice unavoidable dmg . But i guess most ppl dont know how to play and they want to just add bleeds and poisons . To play a power build u have to know well the class. If its the logic then all reroll to DH and condi guardian and kill ppl in 4 seconds . Thats not fun for me . I see myself playing power necro and its GREAT . And yes i belong to the minority that like GS to pvp , and i can actually land the skills . I guess im exceptional . Noone told u to get read off your scepters and your daggers . But we have also the right to play with GS and have fun .

Ending this i have to agree in 2 things , yeah GM traits are horrible . and yes GS needs improvement for sure its 5 and some lil lil speed to 3rd chain of 1 would be great . But its still is a viable weapon for pvp . At least i can do dmg ( with power necro i got plenty of whispers calling me broken , OP , cheater . cause 10k gravedigger hurts .. I got 0 whispers with condi necro )

Reaper and core Necromancer problems in PvP

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Posted by: Balerios.3679

Balerios.3679

“old necro " is based on RANGED gameplay . Do u expect to stay safe on range to do tones of damage with DS 1 and have stability? Also "old necro " has GREAT SUSTAIN , this answers why u dont have engage d-engage skills . You are supposed to SUSTAIN . Reaper from the other side is melle oriented . So ofc it needs stability and some oh kitten buttons . And it does well with that . There is completely dif gameplay between "old necro " and reaper

Reaper worst sPvP specializzation?

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Posted by: Balerios.3679

Balerios.3679

Seriously, it’s a week I ended to farm the bladed armor (plus some personal reason) and then I entered the sPvP again with my new shyning Reaper!
At the start I heard that the reaper is a very good specializzation in spvp but actually I feel it as the worst one.
Add a lot of damage both with poison+chill (and burn if traited) or with GS Gravedigger if you’re lucky enough to land it and crit. In direct damage it’s not really good.
Almost all the traits don’t work well in sPvP when used in a real fight, where a enemy don’t stay all the time with 25 stack of vulnerability and there’s a lot of good shouts but everyone was surpassed by the efficence of all the utilities. The heal is useless, the elite is too easy to interrupt to work fine (and “stun” you in the casting just a little lesser than the duration of the stun on the enemy, if you also count the aftercast) and all the others can work very well but frequently they’re usless, don’t give any kind of defence and can’t surpass the efficence of already existent skills. Rise! is good only on paper. Try to see how long that minions survive in a mid fight, expecially now that tempests and dragonhunters deal insane AoE damage, making that utility frequently good only in 1vs1 against bunker classes with low mobility.

The Reaper Shroudis good. Really good. But struck you in melee, forcing you to go into the fight to hit the enemy, falling all the moments in AoEs and traps while running to the enemy, and with the mobility of almost all the other classes also the leap, that with it’s aftercast can’t grant you to reach anyone, is frequently usless, both to chase and flee.
The RS AA is better than the one of the DS but if you count that you need to go in melee, that bigger damage is not enough to giustify your loss of range.

But I cna admit that RS is really good to condition damage. Burn in the AA, Poison in the skill 4 (expecially good with the Corrosive Poison Cloud combo) and the stun of the 5 with a little chill damage.

At the end: CHILL, the Core Profession Mechanism!
Very powerfull condition, it’s powerfull as the same amount is useless. Cleaned (or ignorated) easy by almost all the classes, don’t affect leaps and teleposrt, and if you don’t spam it everytime and everywhere it’s useless. And it’s our main mechanic! The thing that will make us able to chase the enemy and hit him with our powerfull melee skills.

I don’t knos you but every time I chase a enemy and enter in RS he just burst me out of RS in 3-4 seconds, making my main offensive (and defensive) ability a lost of time.
Why Chill can grant you to reach the enemy but don’t do anything to make the enemy unable to burst you down (like Slow can do, for example).

Compared to any other Class Elite Specializzation, the Reaper don’t do anything to us that we already was able to do, only add a little of condition damage or a purely PvE damage and survavibility, that don’t affect the sPvP survavibility at all (the survavibility).

A Necromancer with Reaper can be good, really good, can deal high direct or condition damage (expecially condition) and have a little (really little) mobility skill, good only if you active it and then exit the RS to evade the aftercast, making it useless in pvp fights to chase or flee.

Actually I don’t fear any Reaper i meet on my way. I fear more a chronomancer, a tempest, a OP dragonhunter, a druid, a berserker or a scrapper.

At the end, everyone in sPvP know that if you see a necromancer (any kind of necromancer) you have to focus him first why he can’t defend himself, becoming a free kill for every organized team. If you focus him and he don’t active it’s RS/DS he die quickly, and if active it he waste it’s main damage source to live 3 seconds more, falling downed anyway.

Seriously, actually there’s not a single sPvP build I tried that, in a Real Fight (not in useless theorycrafting and ipotetical situations but in real team fights), do anything better than any other class or survive longer.

Still no mobility, still low damage compared to all the other classes,still no survavibility, still no block/immunity/evade skills (only wurm and spectral, like always, good only in perfect situations and really easy to waste).

I’m really frustrated in sPvP why I see the Necromancer fall again to the bottom of the barrel.
We was in the meta for more or less 2 month after 2 years of fights, now we’ll fall again into the oblivion.

I stoped readin your wall of text after i came to "useless heal " lol . Necro and especially reaper is on top of the classes

Are necros prime targets?

in PvP

Posted by: Balerios.3679

Balerios.3679

Aaaah, so left unattended without pets probably means that I was luck to be facing newbies who didnt realise that I was actually playing a necro. I ran stabby stabby style after them while placing wells to help out. Anyway had a very successful run today with my stabby stabby necro … was rather fun, no more pets for me.

Minion builds are dead imo for pvp anyway :P

Can we fix thieves now?

in PvP

Posted by: Balerios.3679

Balerios.3679

Anet please read the forums. Just play thief yourself and then you will agree that thief sucks. Ok anet?

Seriously are u serious? The biggest threat ive encountered so far in pvp is THIEF! jesus christ some ppl.

Are Sword/Shield viable yet?

in Guardian

Posted by: Balerios.3679

Balerios.3679

they still suck but u can really enjoy playing revenant , its sword shield class most of the time

RS sustain reaper build

in Necromancer

Posted by: Balerios.3679

Balerios.3679

Ok this is a new build designed for spvp . Link : http://gw2skills.net/editor/?vRAQJAWRnMbCV2gtbCebC0biFcBLuK2FDjUph2wzC6qFAaBA-TJhBwAAuCAaeAADOEAmLDAA

The idea behind this is to have the most possible time inside RS and it offers the biggest LF pool possible . It generates Lf pretty fast + having great sustain and healing . Signet of locust is there to provide some mobility since reaper lacks it plus using it inside zerg provides a really nice heal . You are all weaklings provides stun break + a nice might stacking . You can change BB for Onslaught since u already have a lot of sustain , and it will also help with fast might stacking . Dmg output is pretty nice and it has lot of crits . It feels like a really fun build to play . So i would like to hear your opinions since this is something new. Enjoy

Deatly Chill "buff"

in Necromancer

Posted by: Balerios.3679

Balerios.3679

tried condi builds and this new “buff” . Are u actually serious??? Power Reaper <3 ofc . And yes BB nerfed but still. Are u seriously call this a buff? LMAO

Why would it not be a buff?

Yeah i better explain more . I mean yeah its a buff for the skill but its still bad and cant outdps pure power reaper . Necro still has weak condis ( bleed chill , some poison ) . Well ,pvp talking . Havent tried any condi build for pve . I still dont see any reason to give up BB and my pure dmg build to change to condi build and this “buff” . I dmg testing several times . Imo power reaper is still the best option to go pvp wise!

Deatly Chill "buff"

in Necromancer

Posted by: Balerios.3679

Balerios.3679

tried condi builds and this new “buff” . Are u actually serious??? Power Reaper <3 ofc . And yes BB nerfed but still. Are u seriously call this a buff? LMAO

Every day i play GS, its worse

in Necromancer

Posted by: Balerios.3679

Balerios.3679

if you want to play with gs as you used to play with dagger/warhorn pre hot, than youre right…., gs doesnt rly work, its weaker

gs offers a new, unique way of playstyle, wich is different from dagger/warhorn, but not worse…, learn it and get used to it

How does one get used to a weapon where the auto and gap closer never works?

I don’t see why dagger and gs can’t fulfill melee damage builds in different ways – dagger better single target damage and mobility/speed and GS less single target damage but better aoe damage and defense with chill applications.

I mean isn’t that what the GS was supposed to be? A cleave weapon that complements team play by debuffing and conditioning enemies with chill? It doesn’t do any of that.

It’s a PVP failure.

Tell its a pvp failure to crying enemies that whisper me that im broken and wtf is this , when i hit them for 10k . You obviously not have a clue . Gs is the best single and aoe dmg necro has . Learn to play . Ppl like u are the reason necro has “bad name”

GS in PvP is bad against equally skilled or better players. Just because you found enemies that let you stay sticky and wreck them with gravedigger doesn’t mean “we have no clue”.

(Power)Reapers will still play with d/wh and use the shroud for cleave.

I dont think they "let me " . It’s just they dont have other choice. You know u are very mobile using GS ? the fact skills are slow doesnt mean u cant walk in the meanwhile . So yeah , when u neglect the idea of having 12 stacks of vuln in about 1 sec , then yes , u dont have any clue .
P.s : You know i got plenty of whispers from necros running Dagger in pvp " wow u did well , what is your build? " . Dagger was good pre HOT now its OUTDATED
P.s2 just my personal opinion no offense to anyone

(edited by Balerios.3679)

Every day i play GS, its worse

in Necromancer

Posted by: Balerios.3679

Balerios.3679

if you want to play with gs as you used to play with dagger/warhorn pre hot, than youre right…., gs doesnt rly work, its weaker

gs offers a new, unique way of playstyle, wich is different from dagger/warhorn, but not worse…, learn it and get used to it

How does one get used to a weapon where the auto and gap closer never works?

I don’t see why dagger and gs can’t fulfill melee damage builds in different ways – dagger better single target damage and mobility/speed and GS less single target damage but better aoe damage and defense with chill applications.

I mean isn’t that what the GS was supposed to be? A cleave weapon that complements team play by debuffing and conditioning enemies with chill? It doesn’t do any of that.

It’s a PVP failure.

Tell its a pvp failure to crying enemies that whisper me that im broken and wtf is this , when i hit them for 10k . You obviously not have a clue . Gs is the best single and aoe dmg necro has . Learn to play . Ppl like u are the reason necro has “bad name”