Showing Posts For Constantine.7812:
Transform everything for better storage into exotic lucks with artificer, and when Lunar comes, sell them to guilds to buy lanterns (like the SW shovels or tomes of knowledge)
Ummm, how you sell it when its account bound? o.0
I head you can but it gives you nothing
Possibly, but the OP wants other uses so it doesn’t go to waste. Personally I don’t think it is likely to happen any time soon – I would doubt more than a small number have reached maxed, but maybe a luck eater should be given to those who max their MF out using luck.
Yes exactly, we need some essence of luck eater.
Now when there are more and more ppl having magic find at full level, essence of luck became useless. Not only it became useless it also became very annoying thing filling my bags. Can we find another reason for essence of luck? Like having possibility to trade it for something or something like that?
I noticed that if you come to kill hablion at a late stage your daily progress doesnt count even if you do enough dmg. This happened to me 5 times at least and i think its happening when you come at 50% of his hp and lower.
Srsly can you please make something about it?
Temporary achievements is stupid idea. i really thought (and im sure, im not alone) that it was gonna be here forever so i wasnt in hurry doing those achievements…now i know its temporary and i cant get into capricorn at all cuz you simply cant chose it and when you finally can, most ppl are chosing coliseum…
So basically you gave us temporary achievements which we even cannot make….
Please rather dont give us any achievements than temporary ones…thank you
After patch i m in endless queue time and cant enter pvp match at all. Before patch i was waiting max 5 minutes now im at 30 min still waiting….Also i should probably mention that right before patch i was on endless loading screen loop where i was trying to leave pvp match after we finished but it kept me loading back…tried to restard game, downloaded new patch, recovered from endless loading loop, but now i cant enter pvp match at all…
Agro is broken for several months already. Im amazed nobody noticed this before. Bosses are on characters with lowest toughness all over the places….And thats really pretty annoying when you have 11k hp and you have to deal with bosses while your tankier teammates can go make coffe cuz nobody on them while you have to make little miracles in that fights….
I updated windows, nvidia drivers, antivirus, made gw2 repair, checked for viruses, still getting stuck in loading screens…really annoying.
Srsly what happened? I cannot change map/overflow, getting stuck in loading screens. Have to completelly turn off game, then come back and then MAYBE when im lucky i get into map OR have to repeat it all over again. I ve never had this problem since yesterday and im playing this game from the start.
Can i haz a marry you? Cuz i cant findz farm girl like you in my country.
They have plans for more masteries for sure they already said that. And i think they should let us get more lvls after max like before AND when they decide to release more masteries they should reset all exp above your max lvl and give all players reward chest (so that nobody would be kittened ). And problem solved no?
I dont. I just think it would be better that way and also i dont understand why they changed it so that we cant get lvls after we reach max lvl like it was before.
My point is to get the reward for `making level` even after you at max level already like we were able before.
I wonder why there is no exp gain after we reach max mastery rank. I mean you get exp but there is no exp bar to fill anymore like it was when we were 80 lvl before and we would be getting reward once the bar was full. Now the exp after reaching max mastery rank goes to invisible pool wasted.
People keep saying anet delivered what people asked for, but people never asked for the system to work like this. People asked for competitive matches and not to be paired with bad players on their team.
I actually dont have a problem with being paired with bad teammates. If the system thinks im bad and i have to be with bad players thats ok with me. What i do have a problem tho is that im 90% of the time facing better/more skilled teams and get steamrolled. So i really think system should put bad (or good) players in both teams against eachother and not the good vs bad that is just most stupid thing anet can do.
Worst matchmaking ever. Its not balanced in any way – 1. classes: you get 5 same classes in 1 team easily.
2. teams arent equal in strength: you mix complete newbies vs high ranks and pls dont try to tell me this is not true. Yes it is true. I am steamrolled almost every match where my teammates doesnt even know where to go, while the other team knows perfectly everything.
(edited by Constantine.7812)
um, the more you lose, the lower your mmr gets and the worse teammates you’ll get.
and since the higher ranked players are still within pip range of opponent searching, you’ll get steamrolled even further.
maybe you’re getting horrible teammates because you’re also a horrible teammate?
aaaaahhhhh nooow i get it thx man. so matchmaking should work like thisssss: lets make a team of total newbies and lets put them vs epic ranks….because high rank vs high rank is just stupid right? ty for explanation, you are right everything is ok.
Curious what ` anet defenders` gonna say, because according to them everything with matchmaking is ok. problem is in us you know…
(edited by Constantine.7812)
they ARE being used for matchmaking
you’re getting matched with teammates of similar mmr, you’re simply not getting matched against opponents of similar mmr now.
bs i had 4 ppl in my team who didnt even know how to capture points (total newbies) while the other team rolled over us like we were nothing. So pls dont tell me this nonsense. Matchmaking is broken even more than before end of story. You can say what you want but ppl here are having 20+ loses and thats not a bad luck thats something else.
Now lets wait for all those ppl to defend anet who will tell us that we are average and we dont deserve to win anything
Yea i missed it. ty for help guys and sorry to anet for false bug report.
I see aurillium node in every other home instance EXCEPT hunters home (hoelbrak), which is kinda sad, cuz its my mains character with home portal stone destination. I reported this bug in game, nothing happened about it. So pls can someone confirm that im not the only one with this problem?
for some weekend players (lets be honest its like 80% of player base) who log in 2 times a week most, this may look like a stupid idea yea i got it. but for me who has 5000 hours of gameplay, this idea doesnt seem so stupid and im telling you, yes i could use some more space because they are adding more and more new items. but hey, anet doesnt care about veterean players that been proven many times so…. yea there is high chance this wont happen.
yes please add more space. there is nothing to argue about this. you make money and we will be happy to have more space. thanks.
Will you be rising daily AP lvl cap? There is more and more ppl at max already.
So i downloaded it and it seems it not only helped vs crashes, but also improved whole performance. I recommend this to everyone who is having crash/dc problems.
Thanks Majic, i had no idea something like that existed. I will try it as soon as i get home.
- my name is nobody
- i like gw 2 and this is my epic story of 1 evening
- i joined dragon`s stand for meta event
- i even found anti dc team cuz there is dc every 2 minutes you know
- i made it to the dragon and brought him to 25% hp and then something epic
happened
- i disconnected
- i was back in the game in 20 seconds but couldnt join my anti dc team on their map
meaning some random joined map instead of me after i spent 2 hours there, he
finished dragon took all rewards and achievements and loled hard while i was
breaking my new pc cuz i couldnt get back in there…
- i wanna thank you anet for not making me able to get back in the map where i spent
2 hours of my life and made all the hard work.
- my name is nobody
- i LIKED gw 2
- end of story
Yea i m sure they will add some new achievements… But daily AP was the reason i kept loging in every day. Now there is no reason for me to log in….I dont think its a good idea to make cap limit for daily achievements.
Anyone else got 3 daily points instead of 10?
Did you reach the 15k cap for daily and monthly AP?
Yes :/
I didnt know its daily + monthly , i thought it should be only daily 15k…
wow they made that cap limit so low…now there is nothing for me to do
Anyone else got 3 daily points instead of 10?
Could we please get some official answer from developers please? Because I really dont see a logic in it. Why would you give us mastery points through achievements? When you could simply add those to every player from the start OR when you wanna do it through achievements, those achievements should add ONLY those mastery points but not 1 AP but 0 AP to avoid any misunderstandings. So please i would really like to know: will we get those achievements after beta ends or not? Thank you for answer.
Yes its bugged. We are not getting any 10 AP as we should….
I remember that at a certain place in this jumping puzzle we could speak to tixx and then we were able to get checkpoint. Now its not possible to speak to him. Is this intended or is this bug?
Same here bro.. I have said this in other threads. The good warriors are even better now after this patch.
Great logic there you are using. Let us make strong even stronger and crap even crapier.
Why do Warrior’s get enough mobility skills so it’s impossible to catch them when my Ranger has ONE leap skill on her GS with a cooldown?
Basically a Warrior can out-run ANY profession without issues because they have far too many leap/rush abilities.
There is a sollution that needs to be implemented to balance this, which is to introduce DR (Deminishing Returns) on their abilities. So if they leap or rush, the next similar ability will not leap/rush if used within 30seconds of the first ability.
Alternatively, if this is too difficult to implement, simply make all these abilities share the same cooldown when triggered, thus preventing these skills being used back to back.
Not only will this help balance Warrior’s in WvW, but PvE also, preventing them from “cheating” their way past tons of mobs in dungeons etc.
Hey kid listen. Warriors got nerfed to the ground because of ppl like you qqing on forums. Now you want more nerfs for them so that they dont have any chance to even run from you cuz your proffesion got boosted sky high?! Because of ppl like you many other ppl are leaving this game cuz anet is nerfing things that are not needed to be nerfed. Now pls stop talking before i get really mad. Thank you.
``Anet + patch day – Now thats a combo!!!!``
:D:D:D:D:D:D:D
So many people are kittened of right now And im glad. Not because i want bad things to happen anet, but because i want them to wake up and find the right direction. Giving us really bad updates AND MORE IN THE GEM STORE is not the way to go
Putting all these “important” features into the game must have taken thousands of hours – good thing that no one wanted guild capes, or a new profession or an expansion or dungeon paths or precusor scavenger hunt…
I cant understand this move either. They are wasting so much time on such a useless changes. Things just went from bad to worse. After two years, i think i can safely say, they wont focus on important things for sure. So much time wasted on this crap omg.
Pls stop being funny and delete 1 of your posts. You are telling us in 1 Warrior “nerf” way overexaggerated and Warrior nerf is too big in another. So make up your mind and stop trolling forum. Thx.
It is a little OP when you can have 3 regen condition Warriors standing in one place pressing 1 while 5-7 people try to kill you, and fail.
NO NO NO. IT WAS 1 REGEN WARRIOR PRESSING 1 VS 7 PPL AND THOSE 7 PPL FAILED!!!!!!! WARRIOR WAS THAT EPIC THATS WHY WARRIOR NEEDS EVEN MORE NERFS!!!!!!!!! ANET MORE NERFS FOR WARRIOR PLS THX!!!!!!!
They dont care about you. They care about new ppl giving them $$. Few years ago when i was just playing gw 1 i really thought for anet it wasnt all just about the $$. I was so naive. They are really starting to kitten veteran players now. I m curious how this going to end. I m sorry that you left the game tho.
So let me get this correct please cause i have a feeling i may be confused. Warrior was so op, this class was so strong, this mighty class was so epic, that they had to nerf its adrenaline when everything (dmg/regen/burst skills) is tied to it?
Also this mighty class had all elite skills so epic, so strong, so monumental that they had to nerf the one which was 99% warriors using so that it reaches epicness of the other elite skills? Ok then i guess i have no more questions then.
Does anyone else think anet should add more achievements? I am not talking about LS achievements but the core ones. Most ppl are saying this game doesnt have an end game and i didnt realized this, because i was hunting achievements. Now i have got most of them and i agree that there is not much to do after you reach lvl 80. You explore whole map, then you make jumping puzzles. Ok thats fun for few days. You get bored by fractals pretty quick. Pvp is only conquest. We get LS every 2 weeks yes i know, but you make that in 30 minutes. wvw is ok, but after 2 years….well…
Pls dont take this as a negative thread even if it may sound bit like one. I know that they add some new achievements from time to time, but i would love to see a massive amount of it added. I think most underused is for example Bosses achievement. Under this section is only 8 achievements. I would litterally add all champions all over the world in here. and tell me one reason why not to. Slayer – there is many types of enemies not being here. I would add achievements for wvw ranks , pvp ranks, normal pve levels etc.. These are just a few ideas. I am sure there could be tons of new ones added.
What new achievements would you like to have in this game?
Just because nobody cares to answer to your post similiar to the other 1000 posts in this forum it doens’t mean the game is dead
Tbh i dont care about your answer, but I would really love to get answer from some devs if they gonna fix this problem cuz we all know theres gonna be some pvp changes soon. Since there is nobody responding i take it they wont.
Wow came back after few days and is this really everything what this forum can give me?! 1 not even half reasonable answer?! really?! Looks to me this game is dead already. I guess chinese market must be very interresting. Ok then, lets move on.
I know that you dont like angry posts so i will really try to put this as calm as possible for you. There has been many posts already about us having 4 vs 5 matches and yes im creating another one (just came from pvp stright here really kittened 5 matches and 3 with afk ppl), but this time i really beg you arenanet please, please do something about it. It has been 2 years already and nothing happened about this problem.
I think, that pvp has 3 big problems:
1 – Mixing low ranks with high (over the time i got used to this and i can live with it)
2 – Only conquest nothing else (dont think i can live with this for much longer)
3 – Too many afkers (with this i cannot live and makes me angry every time)
I dont want to talk about the first 2 problems right now because i want to talk about the biggest one – afkers.
I dont know if you noticed before, but i already gave a suggestion about FORCING people to press ready button, that way there wouldnt be any afkers when the match starts. (Of course there can be trolls who press button and go afk, but im not talking about those ppl atm.) Another option is replace kicked player with another. These are just a suggestions im not saying it has to be like i said. I am sure you can think of something (or could if you wanted to do something about it.)
Also dont you think that allowing people to be afk for 2 minutes in pvp is a bit too long?
You created beautiful game and its really shame its getting destroyed with silly flaws like these.
(edited by Constantine.7812)
Dee Jay, condi-engineer is still pretty hard-countered by necros, who heal more while clearing condis on consume condis, and have 2-3 condi transfers.
Besides necros, engineers seem to have the upper-hand in almost every other fight. The new capability to take extra on-swap or on-crit sigils to improve condi-spread, combined with balthazar runes that turn IP into a 7s proc make them absolute BEASTS (7s burning guaranteed to apply every 10s is also OP as anything, combined with the kiting ability engies have vs. power builds).
Decap bunker engies also seem to be stronger now, and simply can’t be killed with power builds. However, necro is still the solution, it seems. Maybe some new builds could give them trouble, but it looks like you either bring a necro or are at a severe disadvantage.
Maybe generosity sigil will help?
So what you all are saying is engi kills everything right? necro kills engi right? Doesnt this mean necro is the real problem here and not eng? Do you even listen to yourselves? Necro has same condi spam plus twice as much HP. Wake up guys and stop complaining about something all the time just because you have been killed by someone. You cannot have 1 build to beat every build.
I say necro is far more dangerous than engi. Also try to hit moving/evading target with grenade. Go on try it.Using your logic. I don’t how you came with : A kills BCD, E kills A. Therefore, E is broken. What kind of argument is that?
I ll explain it just for you then. A is condi spam, E is condi spam, A meets E and E wins, meaning E is more dangerous condi spam with twice as much HP. Is this logic enough for you now? Good.
Dee Jay, condi-engineer is still pretty hard-countered by necros, who heal more while clearing condis on consume condis, and have 2-3 condi transfers.
Besides necros, engineers seem to have the upper-hand in almost every other fight. The new capability to take extra on-swap or on-crit sigils to improve condi-spread, combined with balthazar runes that turn IP into a 7s proc make them absolute BEASTS (7s burning guaranteed to apply every 10s is also OP as anything, combined with the kiting ability engies have vs. power builds).
Decap bunker engies also seem to be stronger now, and simply can’t be killed with power builds. However, necro is still the solution, it seems. Maybe some new builds could give them trouble, but it looks like you either bring a necro or are at a severe disadvantage.
Maybe generosity sigil will help?
So what you all are saying is engi kills everything right? necro kills engi right? Doesnt this mean necro is the real problem here and not eng? Do you even listen to yourselves? Necro has same condi spam plus twice as much HP. Wake up guys and stop complaining about something all the time just because you have been killed by someone. You cannot have 1 build to beat every build.
I say necro is far more dangerous than engi. Also try to hit moving/evading target with grenade. Go on try it.