Showing Posts For CooloutAC.3451:

OMG WHAT HAPPENED TO PVP MATCHMAKING (SOLVED)

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

I’ve come back today after not playing for a while myself and noticed it too. I thought unranked was way too easy after ranked league stopped, and I wanted more of a challenge. But now i’m finding matches totally imbalanced and hard to win anything.

I wouldn’t say the "better’ players game back. Most likely all the people team stacking and sync dropping have come back.

In one game i lost almost 500-0 two guys on my team were letting the other team kill our lord. Literally chatting to them. when we were only 200 points in lol.

I mean lets face it if you are solo qeueing, and all the “better” players have come back, that should mean they should also be playing on your team alot as well. But I think they are just practicing to exploit those pip matches like they did last season.

All the alt accounts, team stackers who don’t like a challenge, and sync droppers are all back most likely lol.

Dragon Hunter - Anet's failed experiment?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Its all a scam, they just want people to buy these builds. Balancing the game for e-sport viability is not really something they care about. They fooled me once they aren’t going to fool me twice.

How is no ranked for a month acceptable?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

I prety much quit the game now, there is no stats to accumulate, no leaderboard on the website anymore, and no more league rank ladder. So boring….zzzzzzzzzz Add that to the fact anet sold out with their pay to win hot builds, and its pretty much game over for them.

Definition of Pay2Win

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

First of all gw2 was supposed to be different then other mmos. The whole reason i bought this game was for the “level playing field” and the fact i didn’t have to grind levels for pvp.

I also believed the lies that the expansion would just be a “different way to play” now it turns out the hot builds are more powerful over the pre-hot core builds then anybody could have even imagined. And to add insult to injury they refuse to balance them!! For that reason i’m boycotting hot and quitting the game like most people already have. WvW totally died, and pvp lost half its players in the first month. Anet admitted this publicly and tried to tell people that is was cause crossover players were playing PVE. Well guess what, none of those players ever came back. What does anet have to say now?

Second of all, this game is FREE to play, and PAY to win. Do some people not realize this game went free to play? Why do they keep saying you have to buy the game? Even though everyone posting here already did. Are some of you selfish greedy players truly feeling some false sense of entitlement because you spent more money on it then others? That’s the death of e-sport viability, the whole reason i bought this game.

Imo anet knew this was going to kill this game but wanted to milk it and cash out with their golden parachute. They sold out and planned to be done with this game a long time ago. I bet most of their employees don’t even realize this yet.

(edited by CooloutAC.3451)

Maybe Anet should stop spending on Esports

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

OP forgot to mention selling out and making hot builds p2w, which seems to go against what e-sport viability stands for. Not only has class balance been horrible, but it seems to have betrayed their customers trust which I think is why i think alot of people quit the game and moved on. They don’t feel like e-sports is a priority no matter what anet claims to spend towards it, so they moved on to other games that are more viable.

Do you have to disable ranked?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Thats what i’ve been thinking. Pretty boring to play with no leaderboard and no stats. Even though i win almost every match in unranked now, I still find it boring if the stats aren’t even recorded anywhere so I haven’t been playing much.

(edited by CooloutAC.3451)

Pay 2 just stop already...

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

what is all this talk about buy to play? the game is FREE to play, and PAY to win, meaning paying money for the more powerful toons. Stop deluding yourselves. Anet sold out and drove alot of players from wvw and pvp, not only because they didn’t want to pay to win and feel they are getting owned more, but because they felt betrayed and lied to. They feel anet sold out and no longer cares about pvp balance and e-sport viability so they moved on.

As to why the moba games are the only popular games on pc nowadays, I’m not so sure its all because of better devs and game balance, as much as it is because of better communities that actually encourage competitive matchmaking (instead of undermining it), and actually respects “e-sports” as much as professional athletic sports. I think that is the biggest difference.

(edited by CooloutAC.3451)

I'm gone until you add Solo Queue

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Last time they had “solo Queue” it really wasn’t.

Team queue got such a huge wait time that they started coming to SoloQ and synchronizing their “join” using Teamspeak so they had a good chance of landing on the same side in a match.

of course it works, the term was coined in mmos but it works in other games too, I left a clan in mechwarrioronline for doing that.

People get on teamspeak and do a countdown so they all click the button at the same time. what random arena in gw1 eventually turned into, was failed match starts cause of constant quitters who didn’t like that they didn’t sync with who they were trying or because their team had no healer, so they would just instantly quit. I would go 10 qeues in a row sometimes before a match was actually played. And if someone didn’t quit, the match was so lopsided it was as much of a joke as practice join is in gw2.

I'm gone until you add Solo Queue

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

In gw1, solo queue, aka random arena, was ruined by sync droppers, I assumed thats why they didn’t put it in gw2… I’m sure sync droppers still ruin games, but its not as bad, the matchmaker is pretty good… working with what its got.

A new guild called Players Killing Sync Droppers [PKSD] is recruting, shoot me an emal if interested.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Score would matter if standing on decaped ur caped point will passively tick you points I won 1 ranked game were my team best personal score was 40

ya but just standing on a capped base isn’t really “skill” either. Nor does it nescessarily help your team win! I think the score is fine the way anet already did it. Its how team games are. What they should do, and what i been suggesting since gw1,though is a scoreboard to show all stats.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say it doesn’t matter because they think it doesn’t it matter. Whatever stance you take on score, whether it’s closer to one extreme (“Best score = best player always!”) or the other (“Score means absolutely nothing ever!”), there are going to be plenty of exceptions to that rule. In my opinion, it’s more beneficial to look at GW2’s relationship between score and skill (and lack thereof) as an opportunity to learn more about the use and misuse of statistics than to attempt to determine a concrete answer on how important or unimportant score currently is in this game.

In my opinion its no different then any team sport. GW2 is no exception. nerds just can’t understand that.

Let me make this easier for you. Look at shutdown corners in football like Darrell Revis or Richard Sherman. Many games, their stats are crap. Why? Because the opposing quarterback completely avoids throwing in their direction.

ok so I guess you agree now that gw2 isn’t any diff from any other team sport? But one difference is, in professional athletic sports, noone goes around saying personal score doesn’t mean anything because of the other factors that go into a team win. That would be silly.

Omg you obviously fail to see how scoring in this game works,more imortantly you fail to listen what ppl are trying to say .
If you are trolling ,gg if you are not i wouldnt wish to have you in my team ever.

As for basketball comparsion
imagine that every time you pass ball you get score and every time you cross 3p line you get score or if you touch a player you get points.

You can collect most points by just runing around touching ppl and crossing the line while you done 0 for the team ..

yas attacking people and capping and decapping is a big part of this game, sorry you wish it wasn’t so…

and again, what a nerd fails to understand, is you saying personal score doesn’t = a win goes for any team game. Its not something special that only relates to gw2.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

If you go into every match and do the same strategy without adapting, you won’t win as many games imo.

Defending capture points, gives you capture defend points. Its one of those top player stats at the end of matches. Also, unless you never lose the base ever, you get the neutralizer points. Also part of a bunkers job, is to res and stomp. Plus just cause you are a bunker doesn’t mean you should never attack something, you touch something that dies you get the kill assist points. Granted you might not be top score, but gimme a break…. if you got no points in the match, its because you suck period.

Plus with these new hot metas, who isn’t a bunker? lmao….

Browrain.7346

^ this is why ANet needs to fix this issue. People like this just have no idea how pvp in Gw2 works and it’s sad :/

If you think the conquest game mode was invented in gw2, you are whats sad, nerd.

Let’s say in situations I get every now and then, I end up fighting 2 Bunkers and 1 DPS, I fight them at the cap point I am defending and also my team “owns”. If I leave they will capture that point but if I stay and fight them I will keep the cap point for my team and they will have 3 people trying to cap that point with no luck while my team caps the rest of the map. Still I will not be able to DPS through their heals so can not down them and there are no team mate that I can revive so how in the world will I be able to get points? To get points from a capture point I need to neatralize it and/or capture it.

And talking about not reading, I started with saying that I need to adapt, look at the bold part in your quoting me. What I mean is that I am traited to defend and that I shall do, leaving an unguarded cap at current meta can mean the loss of the match thats why I need to stay but with good communications and good eye on the mini-map I know exaclty when I need to move or not.

Also I never said or atleast I didn’t intend to say that zero points what I have in a match, I am usually top scorer even though I am defending but what we where talking about was that score is a measure of a good player as it isn’t. It has nothing to do about how good you are.

And if you stubbornly sit on home point and the enemy team ignores you while 5v4’ing your team on the map?

Well as I said above, if you have good communications and know what is going on on the map you will not do that and if you doing that you are doing things wrong.

ok so you are saying youa re the most valuable player because all you did all match was fail to capture a 3rd base, but were a successful distraction? Sure this helps the team sometimes, and I do it myself. I might run far and try to distract 2 or 3 enemy players while my team caps the rest of map, but if thats all you ever do, or if you do this the majority of the time, I’d say you are covering up the fact you are not that good and thats really all you can do.

But like you said yourself, even though you always bunk a base, you are usually top scorer, and that is my point. I’m not saying that is the case everytime, I’m just saying good players consistently score higher then bad players… Regardless if they play mostly defense or offense. And again, for the 10th time, i’m not saying top scorer automatically means mvp. This goes for any team sport. Look at Andre Igoudala on the golden state warriors last season when he got mvp for the championship…

Oh man… I didn’t even read the full responce now becouse you actually don’t read what I write iether.

I said if I where to stay at a cap as I have it to guard it from others to take it, then 3 people comes and try to take it. Should I leave to let them capture it or should I stay and defend it as a defender I am and thus keeping them from capturing the cap point I am on, I never said anything about failing to cap I said I owned the cap and if I left I would loose the cap.

May edit post as I am going to finish reading this post now.

Edit: Also I want to say that it may have sounded like I was the most valuble person in the team but that I do not mean becouse a bunker isn’t good themselfes for example if they don’t have a cap that means they have to cap it and that is almost impossible for a lonely bunker, thats why someone with high DPS is good with a bunker. The whole team build is important and not just the bunker, what I am saying is that a bunker is the one who will score the least personal score if everyone is doing their jobs the right way and have a good rotation.

Why I am usually top scorer is becouse I usually play SoloQ and it is hard to have good communications with PUGs and thus I end up in more fights where I need to rez and stomp more and some players do not support me when I get to much attention and that leads to me loosing cap and I need to neutralize and recap and that gives me score. But when I play my guild team I rarely loose cap and I get help only when I need it wich means less kills, less rezes and less captures wich is less score.

Still personal score means almost nothing when it comes to how good a player is, it is like using AP as a measurement on how good you are at running dungeons. It gives you a hint but it does not have to be a fact.

Everyone is a bunker since hot, and what I am saying is sometimes the bunker will score the top score also. I don’t agree that he will automatically score less points because he is a bunker. That is bs to me. he will still get points for many things, including capping. no base is stayign neutral forver.

This game takes no skill

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Ya I agree, the bunker/trap metas are much easier to play then pre hot builds. But this game in general has a high learning curve.

ANET, your pvp is ridiculous

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

they just have to balance all the hot builds with prehot. Game is still fun to play though.l I wouildn’t mind playing reaper or revnant but i don’t wanna support the unbalanced p2w right now lol. and everhyone playing bunker builds and closing their eyes and dropping traps lol.

ANET, your pvp is ridiculous

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

i don’t know why mesmers became the thing right now. Their new trap does kitten me off as much as the dh guardians though lol. I don’t know but i remember the annoucners to the couple esl matches i seen talking about how the all bunker teams just didn’t have enough dps…..so if they tried to rotate they were toast or something or vice versa i can’t remember right now…

(edited by CooloutAC.3451)

connection to the website sometimes affects

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

my ability to voice my opinion on the forums lol

I think i’m being censored sorry if i double post right now, i don’t know whats going on…

"Tired of seeing three of the same..."

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

revnakittens like the only class got a nerf really
they were doing like 700k dmg a match or something lol

i get top dmg on my warrior when i do between 4 and 5 sometimes lol

"Tired of seeing three of the same..."

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

first monthly esl match after hot came out, two reapers, two tempests, and a dh guard or druid or both on the top teams

"Tired of seeing three of the same..."

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

I see 2 or 3 dh guardians or reapers on teams all the time now. I think the only reason i don’t see tempest ele’s as much is because they are harder to play, but those would be the metas i would bet on in an esl match.

I don’t know what all this talk about mesmers is all about. I didn’t see it that successful in the first monthly after hot release. noone even played warriors, thiefs or mesmers that first month, and imo nothings changed except these top teams realizing the competition sucks and are showing off with diff classes now. IMO< reapers, tempests and dh guards is the real meta. I mean lets face it, not only do they sustain way more dmg then prehot builds, but they also do a hell of alot more dps on top of that and they are way easier to play.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

To the OP, here is why score is a bad method to gauge a player’s contribution:

Match starts and a good player pushes far. He reaches far in time to keep the point neutral. Two enemy players fallback to attempt to +1 and kill him. The bunker continues to hold the far point neutral in a 1v2. He can’t kill the enemies but the enemies can’t kill him either.

This bunker is leaving his team to a 4v3 at home and mid " in their favor" it should be easy for his team to hold down a 2 node cap on home mid, without allowing any back caps. However, his team is full of bads! They continuously zerg from home to mid and mid to home. No one stays or watches to stop the backcaps. NO! they are more interested in going point to point to make SURE they get those hits on enemy players for more personal score. It’s also a side bonus that since they are allowing backcaps, they will get even MORE points for recapping the backcaps.

At the end of the match, the bads will receive 200+ personel score for their under-handed play in an advantage 4v3 but the amazingly skilled bunker who pulled the match for them, will receive 0 points.

This is an extreme example but it is a truth that points out that not only does personal score not matter but a high personal score can actually reflect bad play.

again with the 0 points, wtf are you talking about 0 points, what match have you ever seen wher eyou consider a bunker winning the match for his team and getting “0” points hahaha. Its not only an extreme example, its something you’ve never seen happen…. Chances are that bunker will end up being top scorer, or have a high score, because the base most likely won’t stay neutral for the whole entire match and he will be decapping or capping it constantly, and eventually those two enemies you say hes holding off all game will die occasionally when his teammates come to help. or they will kill him when their teamates show up, and he will be coming back for a quick decap. gimme a break…. If he has 0 points I guarantee his team lost and he is a garbage player I would never want to play with.

This so feels like a case of carebears wanting to think they are better players then they really are. People lose, peoples suck, thats life. And thats no reason to hide stats or pretend they don’t matter. Most people into sports will still love to play, and most people will still consider winning the match most important.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

If you go into every match and do the same strategy without adapting, you won’t win as many games imo.

Defending capture points, gives you capture defend points. Its one of those top player stats at the end of matches. Also, unless you never lose the base ever, you get the neutralizer points. Also part of a bunkers job, is to res and stomp. Plus just cause you are a bunker doesn’t mean you should never attack something, you touch something that dies you get the kill assist points. Granted you might not be top score, but gimme a break…. if you got no points in the match, its because you suck period.

Plus with these new hot metas, who isn’t a bunker? lmao….

Browrain.7346

^ this is why ANet needs to fix this issue. People like this just have no idea how pvp in Gw2 works and it’s sad :/

If you think the conquest game mode was invented in gw2, you are whats sad, nerd.

Let’s say in situations I get every now and then, I end up fighting 2 Bunkers and 1 DPS, I fight them at the cap point I am defending and also my team “owns”. If I leave they will capture that point but if I stay and fight them I will keep the cap point for my team and they will have 3 people trying to cap that point with no luck while my team caps the rest of the map. Still I will not be able to DPS through their heals so can not down them and there are no team mate that I can revive so how in the world will I be able to get points? To get points from a capture point I need to neatralize it and/or capture it.

And talking about not reading, I started with saying that I need to adapt, look at the bold part in your quoting me. What I mean is that I am traited to defend and that I shall do, leaving an unguarded cap at current meta can mean the loss of the match thats why I need to stay but with good communications and good eye on the mini-map I know exaclty when I need to move or not.

Also I never said or atleast I didn’t intend to say that zero points what I have in a match, I am usually top scorer even though I am defending but what we where talking about was that score is a measure of a good player as it isn’t. It has nothing to do about how good you are.

And if you stubbornly sit on home point and the enemy team ignores you while 5v4’ing your team on the map?

Well as I said above, if you have good communications and know what is going on on the map you will not do that and if you doing that you are doing things wrong.

ok so you are saying youa re the most valuable player because all you did all match was fail to capture a 3rd base, but were a successful distraction? Sure this helps the team sometimes, and I do it myself. I might run far and try to distract 2 or 3 enemy players while my team caps the rest of map, but if thats all you ever do, or if you do this the majority of the time, I’d say you are covering up the fact you are not that good and thats really all you can do.

But like you said yourself, even though you always bunk a base, you are usually top scorer, and that is my point. I’m not saying that is the case everytime, I’m just saying good players consistently score higher then bad players… Regardless if they play mostly defense or offense. And again, for the 10th time, i’m not saying top scorer automatically means mvp. This goes for any team sport. Look at Andre Igoudala on the golden state warriors last season when he got mvp for the championship…

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Stalemating a point in your favor for 10 min without anybody going down will yield you no point at all save the initial take, yet you made sure your team got the income points all that time.

Just to illustrate using your own example, let’s say it was on Kyhlo. The first player holds a capture point for 10 minutes, but never gets a kill (thieves keep trying to back cap and just retreat, for sake of argument.) The second player operated the trebuchet for a bit, and then roamed around making kills, ignoring the capture points.

Player 1
Capping point: 10 points
Holding for 10 minutes, all opponents flee: 0 Points

Total Personal score: 10

Team score towards victory:
1 point every 2 seconds that capture point is held for 10 minutes = 300 points towards victory.

Player 2
Getting 10 kills off-point to grant “skirmisher” bonus: 150
20 Trebuchet hits: 60

Total personal score: 210 (21x the guy holding a point)

10 kills x 5 points per kill = 50 points towards victory.
Trebuchet scoring does not contribute to victory.

In this example, the person with 21x the personal score only contributed 1/6th as much towards actual victory as the guy that held a point all match.

Trebuchet hits? thats your example?

yes a kill is only 5 points very good. 10 kills off points? thats quite alot. Also you mean to tell me noone ever contested player 1 bunking the home base? he just stood there and never had to fight anyone the whole match? unlikely. more likely is he would also get a couple kills, had to recap once or twice….. And i’m not sure how the point system actually works, but i do know there is lots of top player stats for all diff things at the end of matches….. including boons applied, removed, conditions, defend points, etc…

The point you seem to make extraordinary efforts to avoid is:

It is not up to you to interpret a raw score if you have no context to use it with. A low score can mean a periodically afk player or a guy who did a wonderful job. Which one it is can’t be figured out with the score alone. You can judge a player’s performance but not by using the scoreboard alone. So if it is the only information you have you might want to exercise caution before opening your mouth.

more often then not, its a guy who sucked, 9 times out of 10. The guy who gets the lowest score on the team, and I don’t just mean lower, i mean significantly lower like he was in a diff league, because he successfully scared everyone away from him on a base and never had to fight or assist anybody, is very rare. I’m not saying its not possible or that a high scorer is the most valuable player always. Just most of the time

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Score doesn’t matter because it doesn’t consider defense, support and assists.

With only a fraction of the factors that determine victory showing in personal score, the number shown there is mostly inconsequential.

Thats like saying goal scores in basketball don’t matter, because it doesn’t consider things like blocks, steals and assists…. Do you see how jealous nerd that sounds?

No. That is not a valid analogy. In a basketball match, the Goal scores would correspond to the Team score in GW2’s matches.

Basketball has no personal scores, unless you count season statistics like those you read in sports trading cards. In which case, they do count things like blocks, steals and assists, which personal score in GW2 doesn’t do.

basketball has no personal scores? sigh….lol

I think you mean to say that the teams sum of personal scores = the team score? you would be correct in saying that is diff from gw2. But my point was that in any team game, whether basketball or gw2, the best personal score in the match doesn’t guarantee a win, nor does it mean most valuable player, nor should it be the sole goal of a player who wants to win in a team game. This is not something special to gw2, its called sports.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say it doesn’t matter because they think it doesn’t it matter. Whatever stance you take on score, whether it’s closer to one extreme (“Best score = best player always!”) or the other (“Score means absolutely nothing ever!”), there are going to be plenty of exceptions to that rule. In my opinion, it’s more beneficial to look at GW2’s relationship between score and skill (and lack thereof) as an opportunity to learn more about the use and misuse of statistics than to attempt to determine a concrete answer on how important or unimportant score currently is in this game.

In my opinion its no different then any team sport. GW2 is no exception. nerds just can’t understand that.

Let me make this easier for you. Look at shutdown corners in football like Darrell Revis or Richard Sherman. Many games, their stats are crap. Why? Because the opposing quarterback completely avoids throwing in their direction.

ok so I guess you agree now that gw2 isn’t any diff from any other team sport? But one difference is, in professional athletic sports, noone goes around saying personal score doesn’t mean anything because of the other factors that go into a team win. That would be silly.

I don’t agree that it’s no different from other sports. I made the reference because it seemed like the only way to get you to use your brain.

Then I don’t think you know what you agree or disagree with anymore….

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Well who’s the better player, the guy who double caps everything irregardless if there is a fight on that node (or the fight just finished and double caps anyway) to inflate his score or the guy who rotates to mid because he realizes numbers elsewhere matter? Decisions are more important than personal score metrics when each decision better contributes to the outcome of the match. Just because you tagged a guy for points that someone else spent 2 minutes fighting and would have won anyway doesn’t mean kitten.

you are under the impression that the guy double capping will automatically have the top score….. I’d say most likely he won’t… I don’t reallty think its as easy to do as you think and is probably counter productive for that goal lol. Sort of like the myth gullible nerds believe about losing on purpose to go on win streaks and get pips faster….nonsense.

IMO playing to win, will get you a higher score more often then not, then playing only for personal score…. A good player will score higher in general, then a bad one.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

So what you’re saying, CooloutAC, is that I should double-cap points with a teammate to increase my personal score instead of moving off to +1 the fight at mid?

That is totally up to you. I can’t tell you what to do. Depends on the enemy team. I usually don’t double cap myself. Most good players don’t but it all depends. ANd yet they will still consistently score higher. Because there are many opportunities to cap and because of many other things that give personal points.

As I keep saying, the top scorer on a basketball team match, is also not necessarily the mvp or on the winning team. There are other stats like assists, blocks, steals, etc…. refer to the top player purple orb stats at the end of a gw2 match.

LMFAO

Screenshotted, that’s Darwin award material. Correct me if I’m wrong but it seems your under the impression that top stat awards at the end of the match have some correlation with person score?

some of them do some of them don’t

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Score doesn’t matter because it doesn’t consider defense, support and assists.

With only a fraction of the factors that determine victory showing in personal score, the number shown there is mostly inconsequential.

Thats like saying goal scores in basketball don’t matter, because it doesn’t consider things like blocks, steals and assists…. Do you see how jealous nerd that sounds?

They post stats of all players that include their Assists, Steals, Blocks, Turnovers, etc.

Yes, but goals are still called “scores” or “points”. I agree though that gw2 should list the other stats on a scoreboard for the match. For example, stats from all those top player purple orb stats at the end of matches, which is what I play the game for somrtimes. I’ve wanted that since gw1.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say it doesn’t matter because they think it doesn’t it matter. Whatever stance you take on score, whether it’s closer to one extreme (“Best score = best player always!”) or the other (“Score means absolutely nothing ever!”), there are going to be plenty of exceptions to that rule. In my opinion, it’s more beneficial to look at GW2’s relationship between score and skill (and lack thereof) as an opportunity to learn more about the use and misuse of statistics than to attempt to determine a concrete answer on how important or unimportant score currently is in this game.

In my opinion its no different then any team sport. GW2 is no exception. nerds just can’t understand that.

Let me make this easier for you. Look at shutdown corners in football like Darrell Revis or Richard Sherman. Many games, their stats are crap. Why? Because the opposing quarterback completely avoids throwing in their direction.

ok so I guess you agree now that gw2 isn’t any diff from any other team sport? But one difference is, in professional athletic sports, noone goes around saying personal score doesn’t mean anything because of the other factors that go into a team win. That would be silly.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say it doesn’t matter because they think it doesn’t it matter. Whatever stance you take on score, whether it’s closer to one extreme (“Best score = best player always!”) or the other (“Score means absolutely nothing ever!”), there are going to be plenty of exceptions to that rule. In my opinion, it’s more beneficial to look at GW2’s relationship between score and skill (and lack thereof) as an opportunity to learn more about the use and misuse of statistics than to attempt to determine a concrete answer on how important or unimportant score currently is in this game.

In my opinion its no different then any team sport. GW2 is no exception. nerds just can’t understand that.

Let me make this easier for you. Look at shutdown corners in football like Darrell Revis or Richard Sherman. Many games, their stats are crap. Why? Because the opposing quarterback completely avoids throwing in their direction.

ok so I guess you agree now that gw2 isn’t any diff from any other team sport? But one difference is, in professional athletic sports, noone goes around saying personal score doesn’t mean anything because of the other factors that go into a team win. That would be silly.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Score doesn’t matter because it doesn’t consider defense, support and assists.

With only a fraction of the factors that determine victory showing in personal score, the number shown there is mostly inconsequential.

Thats like saying goal scores in basketball don’t matter, because it doesn’t consider things like blocks, steals and assists…. Do you see how jealous nerd that sounds?

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

A tank can score zero points in a match by holding an already held location, prevent it from being captured in 1v1, 2v1, 3v1, etc. and because of their build never kill anyone for the eternity of the match. Did they not contribute? They got zero points, so they must suck.

what ist hat 1 in a million matches? gimme a break. I say it never happened.

You never play with bunker builds? Riiiiiight, ok, sure.

I’m sure point chasing in Stronghold is needed, but for conquest, holding points is needed.
Running around in a group of 4 chasing points only helps so much, but don’t let that confuse you about your skills or how much you actually helped because generally I see those players give up a cap point to avoid a 1v1 which is NOT helpful at all. But grats on your high score!

Quoted from another thread

Rotation is one of two things.
The order in which you use your skills.
The act of moving as a group of 5 people back and forth between 2 or three points constantly capping/decapping while using the enemy teams defenders as a way to feed your point gain.

the game is full of bunker builds now, thats my point. So why would being a bunker even mean anything? And someone getting 0 points because they bunked a base all game? On what planet do you live on where this has happened? Sounds more like he tried and failed all game lmao…

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say it doesn’t matter because they think it doesn’t it matter. Whatever stance you take on score, whether it’s closer to one extreme (“Best score = best player always!”) or the other (“Score means absolutely nothing ever!”), there are going to be plenty of exceptions to that rule. In my opinion, it’s more beneficial to look at GW2’s relationship between score and skill (and lack thereof) as an opportunity to learn more about the use and misuse of statistics than to attempt to determine a concrete answer on how important or unimportant score currently is in this game.

In my opinion its no different then any team sport. GW2 is no exception. nerds just can’t understand that.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

So what you’re saying, CooloutAC, is that I should double-cap points with a teammate to increase my personal score instead of moving off to +1 the fight at mid?

That is totally up to you. I can’t tell you what to do. I don’t double cap myself. Most good players don’t, yet they will still consistently score higher. Becaues there are many things beside capping that gives personal points.

As I keep saying, the top scorer on a basketball team match, is also not nescessarily the mvp. There are other stats like assists, blocks, steals, etc…. refer to the top player purple orb stats at the end of a gw2 match.

I guess the Mesmer that bunked mid all game, holding the point neutral so that his team could team fight somewhere else, contributed less than everyone else. Keep calling everyone nerds and trying to compare basketball to gw2.

in mid he would definitely get kill assist points, resses, and stomps, and I’m not sure what else. and if it neutral most of the time, then most likely the base is going back and forth on the caps as well at times. He might even get top personal score.

This is not about the most valuable player always getting top personal score or top personal scores equaling a team win. But good players willl consistently score higher then those that suck. This is all common sense and it doesn’t matter if you are playing gw2, or hockey, which is why your comments to the contrary are absurd to me.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

So what you’re saying, CooloutAC, is that I should double-cap points with a teammate to increase my personal score instead of moving off to +1 the fight at mid?

That is totally up to you. I can’t tell you what to do. Depends on the enemy team. I usually don’t double cap myself. Most good players don’t but it all depends. ANd yet they will still consistently score higher. Because there are many opportunities to cap and because of many other things that give personal points.

As I keep saying, the top scorer on a basketball team match, is also not necessarily the mvp or on the winning team. There are other stats like assists, blocks, steals, etc…. refer to the top player purple orb stats at the end of a gw2 match.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

And if you stubbornly sit on home point and the enemy team ignores you while 5v4’ing your team on the map?

That would be bad. But that’s not what’s being argued.

A player with a low score could be bad/not contributing, but they could equally be the most valuable player on the team, because the argument is that the personal scoring is highly flawed and not a good indicator of actual contribution .

More often then not the players with the most points is the most valuable, because he knows how to rotate and is not just feeding mid the whole game. But of course like you point out, not nescessarily, but generally speaking….

For example, the dude on the winning team with 230 points, when everyone else had 100 points, certainly is most likely the best player. The game is still about capping and killing, as much as you carebear no skill noobs want to sit on a base with you bunker meta with your eyes closed dodging and smashing buttons, I hate to break it to you, most of the time you are not he mvp of the match…. Especially now when everyone else is a bunker too lmao…

Again what match have you played where a base is never contested?

See ANet… look at this guy’s posts. You did this to yourself ANet, when you implemented personal score in the first place. People like CooloutAC get the wrong idea.

But here, let’s go back to the old hotjoin days of tagging every single downed player and double-capping points. Because when I end the game with 570 points, it must mean I’m MVP!

the problem is nerds like you think, gw2 is somehow very different from any other sport. Its not buddy… its not at all…. Only difference is its played digitally.

You are also the example and epitome of a carebear. a term coined in mmos for people like you. Anet should be showing as many diff stats for players as they can and make them all public imo. Just like any other sport respected around the world.

If i have a crappy w/l, it doesn’t mean i won’t want to play the game. Because its more about following my personal stats, seeing my own personal progression, seeing that of others. Thats what fans do. This also attracts more players and fans and encourages competitive matches. Its what real sportlike communities are built on. Too many nerds in gaming now…..

I don’t blame you, no need to get hostile. It’s not your fault that your view is wrong. ANet needs to address this widespread misconception.

The only widespread misconception is that score doesn’t mean anything. It might not nescessarily mean a team win, but it definitely means something.

The root of the problem, is nerds like you don’t respect video game sports the same as you would any athletic sports. You are also carebears who think bad stats will drive players away, because you are the sore losers who get jealous yourselves. You think if you show personal stats people would not play to win on their teams. Which is nonsense.

Gw2 is no different then basketball. Personal score doesn’t necessarily win matches in any team game, no matter what it is nerd. This is something you are not understanding. But to claim personal score doesn’t mean anything and to hide other stats, is what really drives players away.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

And if you stubbornly sit on home point and the enemy team ignores you while 5v4’ing your team on the map?

That would be bad. But that’s not what’s being argued.

A player with a low score could be bad/not contributing, but they could equally be the most valuable player on the team, because the argument is that the personal scoring is highly flawed and not a good indicator of actual contribution .

More often then not the players with the most points is the most valuable, because he knows how to rotate and is not just feeding mid the whole game. But of course like you point out, not nescessarily, but generally speaking….

For example, the dude on the winning team with 230 points, when everyone else had 100 points, certainly is most likely the best player. The game is still about capping and killing, as much as you carebear no skill noobs want to sit on a base with you bunker meta with your eyes closed dodging and smashing buttons, I hate to break it to you, most of the time you are not he mvp of the match…. Especially now when everyone else is a bunker too lmao…

Again what match have you played where a base is never contested?

See ANet… look at this guy’s posts. You did this to yourself ANet, when you implemented personal score in the first place. People like CooloutAC get the wrong idea.

But here, let’s go back to the old hotjoin days of tagging every single downed player and double-capping points. Because when I end the game with 570 points, it must mean I’m MVP!

the problem is nerds like you think, gw2 is somehow very different from any other sport. Its not buddy… its not at all…. Only difference is its played digitally.

You are also the example and epitome of a carebear. a term coined in mmos for people like you. Anet should be showing as many diff stats for players as they can and make them all public imo. Just like any other sport respected around the world.

If i have a crappy w/l, it doesn’t mean i won’t want to play the game. And if you are a bunker with low k/d you should be shining in other stats, like conditions removed from allies, boons applied, etc…. Crappy stats don’t bother normal people, because its not always about being the best, its about following my personal stats, seeing my own personal progression, and seeing that of others. Thats what fans do. This also attracts more players and fans and encourages competitive matches. Its what real sportlike communities are built on. Its why athletic sports are shown on tv and what fans read the paper for. Too many nerds in gaming now…..and whats ironic is you’d think they would want to crunch numbers lol.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Stalemating a point in your favor for 10 min without anybody going down will yield you no point at all save the initial take, yet you made sure your team got the income points all that time.

Just to illustrate using your own example, let’s say it was on Kyhlo. The first player holds a capture point for 10 minutes, but never gets a kill (thieves keep trying to back cap and just retreat, for sake of argument.) The second player operated the trebuchet for a bit, and then roamed around making kills, ignoring the capture points.

Player 1
Capping point: 10 points
Holding for 10 minutes, all opponents flee: 0 Points

Total Personal score: 10

Team score towards victory:
1 point every 2 seconds that capture point is held for 10 minutes = 300 points towards victory.

Player 2
Getting 10 kills off-point to grant “skirmisher” bonus: 150
20 Trebuchet hits: 60

Total personal score: 210 (21x the guy holding a point)

10 kills x 5 points per kill = 50 points towards victory.
Trebuchet scoring does not contribute to victory.

In this example, the person with 21x the personal score only contributed 1/6th as much towards actual victory as the guy that held a point all match.

Trebuchet hits? thats your example?

yes a kill is only 5 points very good. 10 kills off points? thats quite alot. Also you mean to tell me noone ever contested player 1 bunking the home base? he just stood there and never had to fight anyone the whole match? unlikely. more likely is he would also get a couple kills, had to recap once or twice….. And i’m not sure how the point system actually works, but i do know there is lots of top player stats for all diff things at the end of matches….. including boons applied, removed, conditions, defend points, etc…

I did indicate, that in my example, the point behind defended was under constant attack. But you know, if you have to pick out parts of an example to make your (still) weak argument even work, I guess even you don’t see yourself as having a good one.

Here, have some real end game examples, of the few I actually bothered to even screen shot:

http://i.imgur.com/VHGE8jJ.png
http://i.imgur.com/pBO9D9N.png
http://i.imgur.com/zVCJYre.png

Hey look, personal score fails to directly correlate to victory.

whats even weaker is using trebuchet points to try and prove your point lol.

Again, I highly doubt the guy bunking home all game was never contested and never got any assist points for anything.

“I’m going to make kitten up and ignore real facts presented”

So showing real end game stats where the losing team had much higher personal scores doesn’t prove that personal scores are a poor indicator of achieving victory? Oh right, you ignored anything contrary to your position again.

Got it. Continue being willfully ignorant since you refuse to admit you’re wrong even in the face of unquestionable evidence against it. Bye.

your used trebuchet points to try and prove your argument, lmao, and then you want people to believe that its common for a guy to bunk a base and never be contested the whole match…. ya ok………

Who said the guy with the highest personal score will be on the winning team always? Thats also not true in basketball as I explained….doesn’t mean though that personal score is meaningless……

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

A tank can score zero points in a match by holding an already held location, prevent it from being captured in 1v1, 2v1, 3v1, etc. and because of their build never kill anyone for the eternity of the match. Did they not contribute? They got zero points, so they must suck.

what ist hat 1 in a million matches? gimme a break. I say it never happened.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

And if you stubbornly sit on home point and the enemy team ignores you while 5v4’ing your team on the map?

That would be bad. But that’s not what’s being argued.

A player with a low score could be bad/not contributing, but they could equally be the most valuable player on the team, because the argument is that the personal scoring is highly flawed and not a good indicator of actual contribution .

More often then not the players with the most points is the most valuable, because he knows how to rotate and is not just feeding mid the whole game. But of course like you point out, not nescessarily, but generally speaking….

For example, the dude on the winning team with 230 points, when everyone else had 100 points, certainly is most likely the best player. The game is still about capping and killing, as much as you carebear no skill noobs want to sit on a base with you bunker meta with your eyes closed dodging and smashing buttons, I hate to break it to you, most of the time you are not he mvp of the match…. Especially now when everyone else is a bunker too lmao…

Again what match have you played where a base is never contested?

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Stalemating a point in your favor for 10 min without anybody going down will yield you no point at all save the initial take, yet you made sure your team got the income points all that time.

Just to illustrate using your own example, let’s say it was on Kyhlo. The first player holds a capture point for 10 minutes, but never gets a kill (thieves keep trying to back cap and just retreat, for sake of argument.) The second player operated the trebuchet for a bit, and then roamed around making kills, ignoring the capture points.

Player 1
Capping point: 10 points
Holding for 10 minutes, all opponents flee: 0 Points

Total Personal score: 10

Team score towards victory:
1 point every 2 seconds that capture point is held for 10 minutes = 300 points towards victory.

Player 2
Getting 10 kills off-point to grant “skirmisher” bonus: 150
20 Trebuchet hits: 60

Total personal score: 210 (21x the guy holding a point)

10 kills x 5 points per kill = 50 points towards victory.
Trebuchet scoring does not contribute to victory.

In this example, the person with 21x the personal score only contributed 1/6th as much towards actual victory as the guy that held a point all match.

Trebuchet hits? thats your example?

yes a kill is only 5 points very good. 10 kills off points? thats quite alot. Also you mean to tell me noone ever contested player 1 bunking the home base? he just stood there and never had to fight anyone the whole match? unlikely. more likely is he would also get a couple kills, had to recap once or twice….. And i’m not sure how the point system actually works, but i do know there is lots of top player stats for all diff things at the end of matches….. including boons applied, removed, conditions, defend points, etc…

I did indicate, that in my example, the point behind defended was under constant attack. But you know, if you have to pick out parts of an example to make your (still) weak argument even work, I guess even you don’t see yourself as having a good one.

Here, have some real end game examples, of the few I actually bothered to even screen shot:

http://i.imgur.com/VHGE8jJ.png
http://i.imgur.com/pBO9D9N.png
http://i.imgur.com/zVCJYre.png

Hey look, personal score fails to directly correlate to victory.

whats even weaker is using trebuchet points to try and prove your point lol.

Again, I highly doubt the guy bunking home all game was never contested and never got any assist points for anything.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

No one’s arguing that strategies need to adapt or anything, either. The bunkers are examples of why you can’t just look at personal score and say someone was playing awful.

The argument (and fact) is that personal score is a very poor indicator of actual contribution towards victory. It is completely unreliable and in many cases rewards game-losing play (pad muh K/D and ignore the objective,) and doesn’t reward game-winning play (holding a capture point from from attack.)

You absolutely can, when everyone in the match has triple digits, and some guy has 25 points? And his team got smashed? ya, he sucked.

Would be great though if we could see how many points or ticks each player got for all the top player stats. Carebears in these mmos are too much man, gw1 never had a real scoreboard either. But tk god for those purple orbs, its what I live for. But would be even more awesome to compare total amounts in each category for all players.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

If you go into every match and do the same strategy without adapting, you won’t win as many games imo.

Defending capture points, gives you capture defend points. Its one of those top player stats at the end of matches. Also, unless you never lose the base ever, you get the neutralizer points. Also part of a bunkers job, is to res and stomp. Plus just cause you are a bunker doesn’t mean you should never attack something, you touch something that dies you get the kill assist points. Granted you might not be top score, but gimme a break…. if you got no points in the match, its because you suck period.

Plus with these new hot metas, who isn’t a bunker? lmao….

Browrain.7346

^ this is why ANet needs to fix this issue. People like this just have no idea how pvp in Gw2 works and it’s sad :/

If you think the conquest game mode was invented in gw2, you are whats sad, nerd.

Nope, never said I thought conquest was invented in gw2. Idk how you got that from my post. I’m saying it’s sad you think personal score matters. I don’t blame you though. Many people just don’t take the time or lack the intelligence to learn.

you can say the same thing about any pro athletic sport nerd. In basketball you can call someone a ball hog and only going for personal stats and not helping his team. Does it mean he sucks? Does it mean noone wants to see the stats? Of course not. GW2 would be more popular if it was treated like an athletic sport.

And Of course personal score matters, it might not nescessarily mean who is the mvp of the match or team, for example Andre Igoudala getting mvp for the finals in the last nba season even though he was no way the top scorer but “helped his team more”…. But to say score doesn’t matter at all, especially in random pugs, is quite the nerd thing to say.

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Stalemating a point in your favor for 10 min without anybody going down will yield you no point at all save the initial take, yet you made sure your team got the income points all that time.

Just to illustrate using your own example, let’s say it was on Kyhlo. The first player holds a capture point for 10 minutes, but never gets a kill (thieves keep trying to back cap and just retreat, for sake of argument.) The second player operated the trebuchet for a bit, and then roamed around making kills, ignoring the capture points.

Player 1
Capping point: 10 points
Holding for 10 minutes, all opponents flee: 0 Points

Total Personal score: 10

Team score towards victory:
1 point every 2 seconds that capture point is held for 10 minutes = 300 points towards victory.

Player 2
Getting 10 kills off-point to grant “skirmisher” bonus: 150
20 Trebuchet hits: 60

Total personal score: 210 (21x the guy holding a point)

10 kills x 5 points per kill = 50 points towards victory.
Trebuchet scoring does not contribute to victory.

In this example, the person with 21x the personal score only contributed 1/6th as much towards actual victory as the guy that held a point all match.

Trebuchet hits? thats your example?

yes a kill is only 5 points very good. 10 kills off points? thats quite alot. Also you mean to tell me noone ever contested player 1 bunking the home base? he just stood there and never had to fight anyone the whole match? unlikely. more likely is he would also get a couple kills, had to recap once or twice….. And i’m not sure how the point system actually works, but i do know there is lots of top player stats for all diff things at the end of matches….. including boons applied, removed, conditions, defend points, etc…

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

SCORE DOES MATTER

If the rest of the team has 100+ and you have 30, and it was a close game.

Definitely you are dead weight

Well typing everything with uppercase letters help almost as much as score does to a game.

So you are calling me dead weight when I defend home point from being captured through a whole match? Now usually I do get scores sometimes, I do this as there are players trying to take home point and I kill them but most of the time I get to fight Eles or other tanky builds and the fight can go on for almost the whole match if I don’t get help. But I know for sure that as long as I keep the cap point in my teams colour I am contributing to the team with or without any personal score. On the other hand for a tanky build trying to take the cap from an enemy player and who never succeeds to cap the point, well that player is a dead weight.

Please read first.

It would NOT be a close match if you bunked or defended the whole game.

I did read and I did understand it quite well mind you. If I defend or not won’t result in uneven matches, it is all depend on what strategys both teams are using. As a defender I evaluate if I am needed at home for example and I may move to another location if needed but still as a bunker I am traited to be guarding a point from being captured by the enemy team thus I will stay on a captured point and thus I will not gain very much personal score, still I am doing a darn good job holding a point from the enemies if they try to take it but I can keep them from doing that but still I gain no score.

My other teammates can make mistakes and we will loose points so we can iether loose, win or we can have a very close match. Defending capture points is one of the most important positions in this game and it usually gives you the least points.

If you go into every match and do the same strategy without adapting, you won’t win as many games imo.

Defending capture points, gives you capture defend points. Its one of those top player stats at the end of matches. Also, unless you never lose the base ever, you get the neutralizer points. Also part of a bunkers job, is to res and stomp. Plus just cause you are a bunker doesn’t mean you should never attack something, you touch something that dies you get the kill assist points. Granted you might not be top score, but gimme a break…. if you got no points in the match, its because you suck period.

Plus with these new hot metas, who isn’t a bunker? lmao….

Browrain.7346

^ this is why ANet needs to fix this issue. People like this just have no idea how pvp in Gw2 works and it’s sad :/

If you think the conquest game mode was invented in gw2, you are whats sad, nerd.

(edited by CooloutAC.3451)

Why do people say score doesn't matter?

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

They say that because they are brainwashed sheeple nerds. Too many fake nerds and carebears in gaming nowadays, is why pc gaming died a decade ago. Its also why we don’t have public stats for w/l and k/d. Its also why we don’t even have a scoreboard that shows the purple orb top players stats for each player during the match. Those top player stat orbs that flash on screen at the end of matches is the only reason i play this game!!!! You know, STATS, the things that make any sport or pro game popular for fans….

Of course score matters. It is true that the top score doesn’t always mean that is the best player or mvp of the match. But generally speaking, good players will consistently score higher then bad players. Saying score doesn’t matter is like saying things like caps, decaps, defends, kills, ressses and team assists don’t mean anything…..of course they mean something.

You can always tell who the dude outclassed in the match is, when everyone on the server has 150 points, and he has 50…That no skill, sit on his kitten , bunker, better not have lost that base once! lol. More then likely he got no points because he kept feeding deaths to mid and doesn’t know how to rotate.

If you are bunker camping a point the whole game, even if you did not lose it once(meaning you never had to recap it) you better get some points for resses, stomps, kills, team assists, or something!!! etc….

(edited by CooloutAC.3451)

People deliberately tossing games

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

i bet none of the people in this thread have actually done this themselves. because if they actually tried, they would realize its a waste of time and not that easy lol….

Maybe anet should stop treating pvp player slike carebears and make everyones w/l public. I don’t know why anyone would want to tank their seasn ranking or record on the website….. some pve time played rank next to your name is nothing to brag about compared to your season ranking on the website. I have a hard time believing people are actually doing this, and if they believe this rumour, you could probably also sell them magical sand from the beach…

Impossible to progress as solo player

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

premade don’t = automatically good team…

although I find duo qeues alot easier then 3 or more.

3 pip win

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

wow, i’ve gained a pip from a loss, and lost two pips before, but gaining 3? crazy lol.

Impossible to progress as solo player

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

i’m opposite, i find it much harder to win in a group of 3 or more. And i think that is because your more likely to face other groups of 3 or more, and there is not as many of them as solo qeues.

But when i’m solo or just in a group of two, i do great, and rarely see other teams with more then two man groups if that… I think the system works fine for me.

I just hit division 2: tier 3 today.

People deliberately tossing games

in PvP

Posted by: CooloutAC.3451

CooloutAC.3451

Its possible to get a pip even from losing which imo encourages you to play at your best. Its happened to me personally when losing against a good team. I also don’t think losing 5 matches in a row to win 5 matches in a row is even logical. Its gotta just dumb gullible kids who would even believe they are buying magical sand from the beach. I wonder if people are even doing this…

The bigger problem is sync dropping, which is why we can’t have a solo only qeue and which ruined random arena in gw1. Nothing anet can do about that.

(edited by CooloutAC.3451)