Showing Posts For Darkeus.2369:

"Traditional" Questing

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Posted by: Darkeus.2369

Darkeus.2369

Build diversity exists. Get that fact straight. What you see as lack of build diversity is in fact the content in the game not conforming to preconceived notions.

Second, you want traditional questing, there’s the personal story and if that’s not enough, there’s other games.

No, it is lack of build diversity.

How many Zerker threads are on the front page today?? ;-) There was two when I posted this. Now there is one. And there have been many more since I have been on these forums. Not like this is some new topic….

Exactly…. Yes, there is a lack of diversity. There is no reason to use Control or Support builds in PvE at all.

I do have my facts straight. I have four characters that I can make my observation on thank you…. And it is my opinion, as I said. Glad you have another one. Like how are my so called “preconceived notions” making me see less diversity? What am I supposedly missing in my hours and hours of playing?

Control and Support are not seen because they can be folded into DPS. Also, I run a PVT guardian in fractals, and never have any issues. In fact, recently I’ve come close to soloing the first half of the Molten boss fractal fight purely because I can take hits compared to squishy gnats wearing zerker. It was a terrifying experience for sure, those fire fields are not friendly.

In fact, Support was another third of what my guardian offers in fractals. Stability, protection, aegis, regen, retaliation, swiftness, might, my guardian gives all of it. Without it, there’s a notable difference because support does not equate the healing monk of GW1. Oh, Support also includes the burst healing a guardian can put out with the right skills. And then there’s Control. Immobilization, cripple, blindness, knockback, projectile disruption. All of that, when correctly used, is more effective than blind dps.

Oh, there’s also a lesser known component of control; taking the focus of enemies. There’s been plenty of times that me being the beefiest character in the fight makes the bosses focus on me more than others. It’s perfect in fractals such as Mai Trin, as I’m usually the one who needs to pull her into the aoes to strip the stacks off her, without dying.

Try doing a run where no one applies boons to allies, supportive abilities that heal, and no conditions on enemies. A pure and utter DPS run. See how quickly you die.

Anyways, I digress. Yes, GW2 lacks traditional quests, no I dont miss them very much. You either run out of quests and cant take anymore and get bored, or you get the same repetitive quests over and over and over and over and over and over and over and over and over and over and over and over and over. Much like DEs in GW2.

I would consider you the exception rather than the rule. The DPS problem exist, there is no doubt about that. In fact, things being folded into DPS is part of the problem with build diversity. In the end, you are just DPS. Little variations to do all those thing you describe but in the end, still a DPS build with interesting status effects.

But anyway, time to get the thread back on post….

So I digress.

"Traditional" Questing

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Posted by: Darkeus.2369

Darkeus.2369

Build diversity exists. Get that fact straight. What you see as lack of build diversity is in fact the content in the game not conforming to preconceived notions.

Second, you want traditional questing, there’s the personal story and if that’s not enough, there’s other games.

No, it is lack of build diversity.

How many Zerker threads are on the front page today?? ;-) There was two when I posted this. Now there is one. And there have been many more since I have been on these forums. Not like this is some new topic….

Exactly…. Yes, there is a lack of diversity. There is no reason to use Control or Support builds in PvE at all.

I do have my facts straight. I have four characters that I can make my observation on thank you…. And it is my opinion, as I said. Glad you have another one. Like how are my so called “preconceived notions” making me see less diversity? What am I supposedly missing in my hours and hours of playing?

(edited by Darkeus.2369)

Zerker isn't the problem, AI is

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Posted by: Darkeus.2369

Darkeus.2369

And this thread is making me wonder why I am patching the game up. This is the problem with GW2. Yes, the combat is not balanced correctly without the Trinity. They did not make a better alternative in GW2, they just kind of cut it out.

There is no real reason to go Control or Support in any PvE content. Just DPS away.

Not really fun….

"Traditional" Questing

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Posted by: Darkeus.2369

Darkeus.2369

Traditional questing is why I am still playing Wildstar. The fact that the crafting for some Tradeskills is broken is what made me stop playing today. ;-)

But seriously, I like dynamic quest as well. Build GW2’s biggest problem is the balance of PvE events and Dungeons. I have not played in a while but the lack of build variety in this game always drives me nuts. It is just DPS, DPS, DPS. It is hard to make balanced Dynamic Events that use other styles I guess….

Holy Trinity

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Posted by: Darkeus.2369

Darkeus.2369

It always amazes me that The Secret World solved this problem with their open build system but ANet can’t solve it in GW2….

As it is right now, there is no reason to experiment in GW2. In the end, the choice comes down to, “What shade of DPS do you want to be?” ANet needs to figure out how to balance their PvE content and create better group dynamics. It may not need the Trinity but it sure as heck needs something.

TSW didn’t solve the problem of the trinity. The game relies on a hard setup of healer/tank/DD in every dungeon, the only thing different is that the DD needs more skill to play compared to most other games and that there’s leech healing as well as the traditonal heal.

Its a darn good game (apart from the huge lack of visual character customization and having terrible animations and textures), but it wasn’t innovative in its combat.

Ah, ah…. I did not say it was innovative in its combat. However, to say that the only thing different is leech healing is a bit misleading. There are three different types of Tanks (Evade, Glance and Block) dozens of types of DPS builds and at least three different ways to Heal. As for the animations and textures, that is personal opinion. Ironically, so is the argument for and against the trinity.

Evade, glance and block are statistical differences. Yes, there’s passives which you can proc off them but you still tank in the same way as you always tanked.

The dozens of DPS builds aren’t really anything new. In any game with builds you got dozens of DPS builds, or rather, builds for everything, because otherwise it wouldn’t be a game with builds.

There’s really only 2 main ways to heal. Blood magic heals/barriers or assault rifle leech heals. There’s a few other ways to heal (like the passive on pistols that AoE heals when an enemy dies) but they’re more there to support your healing rather than be their own individual way to heal.

Not exactly how it works but okay. They are much more than stats. Skill synergys are very important. A glance tank uses different skills and techniques than a Block tank.

There is much more complexity to the system than how you are explaining it.

But the real issue is that they have found a way to have an open build system that lets you experiment and fulfill a role in a team. GW2 does not do this very well unfortunately. That is my point I guess. I like GW2 but this is the main issue to me, team dynamics in GW2 PvE needs some work.

Holy Trinity

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Posted by: Darkeus.2369

Darkeus.2369

It always amazes me that The Secret World solved this problem with their open build system but ANet can’t solve it in GW2….

As it is right now, there is no reason to experiment in GW2. In the end, the choice comes down to, “What shade of DPS do you want to be?” ANet needs to figure out how to balance their PvE content and create better group dynamics. It may not need the Trinity but it sure as heck needs something.

TSW didn’t solve the problem of the trinity. The game relies on a hard setup of healer/tank/DD in every dungeon, the only thing different is that the DD needs more skill to play compared to most other games and that there’s leech healing as well as the traditonal heal.

Its a darn good game (apart from the huge lack of visual character customization and having terrible animations and textures), but it wasn’t innovative in its combat.

Ah, ah…. I did not say it was innovative in its combat. However, to say that the only thing different is leech healing is a bit misleading. There are three different types of Tanks (Evade, Glance and Block) dozens of types of DPS builds and at least three different ways to Heal. As for the animations and textures, that is personal opinion. Ironically, so is the argument for and against the trinity.

And that is just what has been experimented with. People come up with new builds every week.

And that is really kind of the point too. Instead of these types of threads, there should be build threads, not arguments about the Trinity. Let us just say this, you don’t see this argument on their forums. They have an open build system that is clkitten yet they still have team dynamics. And you do not need the trinity to complete the dungeons either by the way. I have beat dungeons with no tank, beat The Cat God with four DPS builds and a lot of other examples. The dungeons are far from requiring hard, defined roles. You can get by with many different combinations. People tend to stick with the traditional 1-1-3 format because it is familiar and easier….

Holy Trinity

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Posted by: Darkeus.2369

Darkeus.2369

I know this, there have been so many threads about this on these forums that ANet has to realize that there is a problem.

That’s debatable.

Yeah, good point. They might not give a kitten as well….

Holy Trinity

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Posted by: Darkeus.2369

Darkeus.2369

It always amazes me that The Secret World solved this problem with their open build system but ANet can’t solve it in GW2….

As it is right now, there is no reason to experiment in GW2. In the end, the choice comes down to, “What shade of DPS do you want to be?” ANet needs to figure out how to balance their PvE content and create better group dynamics. It may not need the Trinity but it sure as heck needs something.

And maybe it is because it is the fault of the player base itself. I think ANet put the tools in the game to have build variety but the player base is either too lazy or too obsessed with having the “best” build to experiment with all of the tools in the game.

Maybe the meta is killing the actual game team dynamics.

I know this, there have been so many threads about this on these forums that ANet has to realize that there is a problem.

(edited by Darkeus.2369)

Scarlet is not smexy.

in Clockwork Chaos

Posted by: Darkeus.2369

Darkeus.2369

She is supposed to be sexy?? I found it refreshing that she was a female villain that wasn’t dressed like a vamp….

Some people have interesting taste. :-p

That’s what I get told when I tell people that I actually enjoy fishsticks with spaghetti.

Hmm, that is interesting. I wouldn’t think that was completely unusual however.

Scarlet is not smexy.

in Clockwork Chaos

Posted by: Darkeus.2369

Darkeus.2369

She is supposed to be sexy?? I found it refreshing that she was a female villain that wasn’t dressed like a vamp….

Some people have interesting taste. :-p

GW2 fastest selling MMO ever (link inside)

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Posted by: Darkeus.2369

Darkeus.2369

D3 is nowhere near a MMORPG. It is an action RPG that supports 4 player co-op. It revolutionized Action RPGs by having an Auction House.

Most Diablo players consider it to be a single-player game with co-op capabilities.

Calling D3 a MMO is the same as calling Borderlands 2 a MMO. As we know, Borderlands 2 is not a MMO…. Same applies to D3.

Obligatory 'best name I've seen' thread...

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Posted by: Darkeus.2369

Darkeus.2369

I think my Norn Necro’s name is awesome: Dahlia Blackthorne.

BTW, I am have not been able to play my game since I am on retreat with my debate team. Depressing!!!

Hard to keep friends in GW2 long term

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Posted by: Darkeus.2369

Darkeus.2369

Plus I mean some of us do have other things to do. Once I get back to college, I will only be on so many times a week. Just the way it goes. Work and classes leave only so much time…. Or sleep…. :-p

Hard to keep friends in GW2 long term

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Posted by: Darkeus.2369

Darkeus.2369

Aww…. I am new and I want friends too…. I have one right now. :-)

A message to the community

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Posted by: Darkeus.2369

Darkeus.2369

Well, I am new to GW2 but I have always tried to be nice and help people. And I like to play my own way and screw efficiency…. I like to have fun, not feel like I am working when playing a game.

I think the game is pretty good, but I think ANet needs to look to The Secret World on suggestions to balance PvE elements. TSW is open class too, but there is a pseudo-trinity in the background that makes sure that Dungeons are not speed runs and zerg fests….

Lol, TSW could look at GW2 to see how to balance PvP as well….

Support token = $, Representation = 0

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Posted by: Darkeus.2369

Darkeus.2369

I didn’t get to vote. It was over pretty much right after I started playing as I am new. So I am glad to get rid of them. But that is messed up though. Seems backwards. And the Support Tickets shouldn’t be zero…. But they should be less….

Are you disappointed by the players?

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Posted by: Darkeus.2369

Darkeus.2369

Well, at least I like to explore. ANet, you got one of us that want to run around like fools and discover every nook and cranny! :-p

"Anything less than "Zerk" is being selfish"

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Posted by: Darkeus.2369

Darkeus.2369

Lol, it is a shouting match, accomplishing nothing. I guess I am glad I can choose who to party with in the end….. I love choices….

Empty areas (I hope anet deals with this)

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Posted by: Darkeus.2369

Darkeus.2369

I saw quite a few people not at the Jubilee. I was in a party with some myself doing Hearts….

But, it hasn’t always been like that. :-)

"Anything less than "Zerk" is being selfish"

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Posted by: Darkeus.2369

Darkeus.2369

Colesy, man this game seems like way too much of a job too you. Ever think you might be bored and ready for another game? I mean seriously…. When something becomes as boring as you seem to make it out to be, it is time to change it up and play something new, come back a few months later.

I mean, you sound like you don’t have fun playing. You just run dungeons and stuff out of pure habit…. That sounds like a straight downer to me.

"Anything less than "Zerk" is being selfish"

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Posted by: Darkeus.2369

Darkeus.2369

I mean, that’s the other thing. I am making a legendary but not truly grinding for it. I don’t need to grind for it. It’s not a mentality I adhere to. Frankly the way some of the posts on this forum sound, it just makes me think games have become joyless for a lot of players. It’s all this negative hate fest about grinding and gearing and getting the absolute most out of every single second played in some kind of tangible way. I mean fine, I guess, but that’s just not me.

I guess I am somewhere between casual and hardcore. I don’t want to just kitten around and wipe a million times and laugh about it because hrr rpz guildz or whatever, but I’m not going to turn it in to a job or an exercise in entitlement either.

I don’t understand where this line of thinking comes from either. I would consider myself a hardcore gamer and I if games became a job for me, I would quit….

I like to actually enjoy my games myself. Never been a speed run kind of guy. :-)

Greatly Distressed by this Patch

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Posted by: Darkeus.2369

Darkeus.2369

I have to say, I smell sarcasm here. I don’t know about you guys but when I read the OP, I saw nothing but sarcastic statements….

The Death of Alts...

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Posted by: Darkeus.2369

Darkeus.2369

Man, I thought alts were for fun and variety. I must be getting old, I didn’t know alts were for shiny video game stuff….

Who knew?

When did all of this stuff become work? Seriously, it is a game. I play alts to see and play something new, not so I can act like I am working and running alts to grab as much virtual crap as possible.

Come on….

Zerking is the Teamwork in PvE

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Posted by: Darkeus.2369

Darkeus.2369

See, if I want a DPS character (Which I actually play the most) then I will make one. If I want to do conditions or other things, that is what I do.

This is why the trinity worked for so long. Defined roles for people to play. When you lose that, you lose some variety. Not to mention that ANet needs to do some balancing to make different armor sets viable.

But, play what you want. :-)

Alone in Pavilion overflow

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Posted by: Darkeus.2369

Darkeus.2369

I have found quite a bit of people to zerg the Big Event bosses in the Pavilion….

:-p

The problem with people demanding zerker

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Posted by: Darkeus.2369

Darkeus.2369

Hey, if anybody ever needs someone who couldn’t care less about speed runs and how big my DPS kitten is then new player here. :-) Joking….

Seriously, play the way you want. But I am seeing that unless ANet takes care of this, the community is going to congregate into three different groups.

Players who want all zerker all the time, those that appreciate build variety and noobs trying to figure out what the hell is going on between all of the confusion and vitriol being spit back and forth.

But I am with some people here. I play like I want to play, not because something is believed to be optimal, (And lol, optimal is such a dynamic term in MMO games. It is hilarious. I have seen what is “optimal” change all of the time.)

This needs to be balanced and fixed in the end. And I hate to say it but this is what happens when you get rid of the trinity…. When you cannot define roles, a lot of people go into Min/Max mode and try to twink every bit of DPS that they can. ANet has a lot of work to do to balance out a game without the trinity.

"Anything less than "Zerk" is being selfish"

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Posted by: Darkeus.2369

Darkeus.2369

Meh, I never did understand people who want to rush through content. Everything is not a competition….

Oh well, play as you will….

Crown Pavillion will be Temporary

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Posted by: Darkeus.2369

Darkeus.2369

Living story I guess. Like in real life, not all things are permanent. :-)