Showing Posts For Deadlypixel.8734:

Not every Necro is bad...

in Fractals, Dungeons & Raids

Posted by: Deadlypixel.8734

Deadlypixel.8734

I was kicked from cm100 because i was necro… lol
they have probably never see this :
https://www.youtube.com/watch?v=JUmoTaluw0Q&feature=youtu.be
And some people continu to kick necro because they think player are not goo enought…

Apparently you have never done 100 CM, because if you had, you would realize theres a dps check, and having epi wont help you at all.

So yes, mathematically, no this build isn’t good enough.

The problem isnt necro’s, the problem is most of the bad players playing them. Necro already has low damage, but you still got people running death magic and camping scepter.

There is no reason i should be doing double to triple other necro’s dps in t4 fractals, with more survivability JUST by taking parasitic contagion.

@OP: That being said. Are you sure the other dps numbers weren’t lowered by shard clearing and getting ported? Because from those numbers it doesn’t look like you got sent to tower, or spent time going to clear shards. That being said they are still decent for a pug especially considering that garbage buff uptime. What were your PS’s smoking?

I did get ported during the 1st tower. You’ll see ~5min mark my dps drops, that is because I was ported to a tower. If you view the full Padl you can actually see during phase 2 where my dps dropped below other players because of that as well. 2nd Tower I didn’t get ported so my dps kept climbing the rest of the fight. As for shard clearing, I was the only person shard clearing with epi. The other dps were focusing on aoe with adds and dpsing Xera. (Tho there was a point an ele did go out to clear a shard that didn’t get hit by epi, but other than that there wasn’t really any other clearing). Also I agree on the buff uptime…I have no idea what happened but I know after the 50% phase is where everything started going really bad with the buffs and such.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Not every Necro is bad...

in Fractals, Dungeons & Raids

Posted by: Deadlypixel.8734

Deadlypixel.8734

Note: In no way am i saying the other dps classes were horrible players or shaming them. We all did amazing and still beat Xera easily with time to spare. This group was made mostly of some people I raid with frequently and I think 1 or 2 pugs

All I can say is….as a Necromancer main, who rarely gets to use Necro in raids anymore due to the number of nerfs, changes, and salt from commanders….it felt really good to see myself as the top DPS player by a good margin.

We had the 5 people die right at the end as they were badly delayed on the 2nd port to the tower, someone didn’t rotate on the buttons right, so when they came back after destroying the shard, they ate Xera’s Deadly Attack almost right away.

tl;dr – Some necros can actually be really good players, don’t always shame them right away, maybe give them a chance and if its bad, then feel free to let them know that you’d prefer a different class.

(What am I saying, nobody is this nice in raids LUL)

Full Padl

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Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Glorious PvP Armors

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

I’m fairly certain its probably a bug or a coding mix-up. There’s never been an ascended armor (at least that I can think of currently) that didn’t have the infusion slots since…well obviously it was made a thing. If I’m wrong correct me o3o

Anyway, yeah I believe its just a bug or problem. Give it a bit more time and I’m sure it’ll be fixed. I would be surprised if it was on purpose.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Shatterer CC Bar

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

Are you on US or EU? I lead shatterer CC attempts (or more accurately I “led” them on US back when it was revamped to help many people get achievements, lately I’ve been busy with work and doing it on EU to help the EU community) when I can. Feel free to send me a message in-game if you want some assistance in getting a map together and I can set it up. I will warn you though my schedule isn’t the…nicest if you’re in the US, as I work night-shifts.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Legendary Light Armor Set style

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

As cool as it would be to have a different look for each race….I have to agree with Ardid that it probably won’t happen. At least not unless we expect to wait even longer. The amount of time it takes to create an armor of 3 different weights, then ontop of that add animation to it that looks clean, then making that “fit” all different sizes and shapes of the races….thats alot of time on itself. Add ontop of that making it UNIQUE to each individual race then making it fit all different sizes and shapes, that’s so much more work in trying to find ways to tie it into that race’s style. (Then going male/female too)

Edit: I mean if maybe that’s the reason its been taking this long so far just to get a “preview” and not even a final on the heavy armor set alone so far…who knows, but again I don’t think it will

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Howler

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

I think I’d also like the “fog particle effect” that follows the player to be a bit more noticeable. Right now its like it barely comes off your body, where effects like the footfalls of twilight/incinerator etc are really noticeable.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Rata Novus JP

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Sounds good! Glad you were able to get it done.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Token Collector (extreme drudgery at Sopor)

in Living World

Posted by: Deadlypixel.8734

Deadlypixel.8734

IF you die in the JP you will automatically be ported to the last checkpoint.

The only exceptions are if you die “outside” the JP area (i.e one of the token spots at the 4th (3rd as most people see “inside” the jp if they don’t count the “entrance” tunnel), there’s a token in a cave, which if you die inside, you lose the checkpoints). If you die anywhere INSIDE the Jumping puzzle (like the big lava pit in the middle), you will port to the last checkpoint you crossed.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Rata Novus JP

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

I can port you to the end, My schedule is a bit off since I work a strange schedule, but I will send you a mail In-game when I get home, and we can try to work out a time from there.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Token Collector (extreme drudgery at Sopor)

in Living World

Posted by: Deadlypixel.8734

Deadlypixel.8734

I’ve put this in many other threads about this JP, if you’re interested I have done many ports through the JP to get all the tokens/chest at the end. You are welcome to add me in-game and ask for any ports up and I would be happy to help.
(Note I am a U.S server player. I have an EU account however I currently am still working on leveling my mesmer and earning masteries as the account is only 2 days old at best. If you are an EU player and are in need of assistance, PM me and I will get you my EU account name).

I say this because I know alot of people are like me. Achievement completionists, even if its not a requirement.

Anyway let me know if you’d like assistance getting the tokens, I am more than happy to help.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

There really is no prestige to legendary armor….. After all you can pay gold for raid paths…. How is that different from paying gold for a legendary weapon?

I mean if you want to pay ~20,000 gold for 6 pieces of armor, be my guest. (Not including any/all other materials needed to craft it, thats just for the 150 LI itself, calculated with “rough” boss prices I’ve seen the past few weeks). There’s no real way to stop this unfortunately. They can make items and such account bound all they want, but you can’t stop someone from “buying” an event.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Feature: Access Alt Character Inventories

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

Sounds like you are looking for the Bank Access contract and your free Shared inventory slot…..

And I am so happy to the fact that I am doing this.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

why not cange it to 10?also ptr?

in Fractals, Dungeons & Raids

Posted by: Deadlypixel.8734

Deadlypixel.8734

I must say really the only reason you think that this meta is “stale” because you only have "one real composition of 2druid/2ps/2chrono/4dps…..is because thats the “High DPS safe strat” composition….YOU DONT HAVE TO RUN IT. People are still killing bosses with the old 7/2/1 setup, albeit its a bit more difficult now because not “EVERYONE” gets every buff possible….But it can still be done. Same thing with the old 4/4/2 comp. It has slightly less dps now since obviously quickness was nerfed, but is still useful in doing raid incounters. People just don’t see it because they think they NEED perma-quickness to kill a boss…you don’t. That’s just the “safe” strategy. The only thing that really did hurt was the Necro nerf. That really did hurt our DPS and Necros have no real way to make that up as of yet, but that’s now. Who knows what may change in the future.

This is also the cause for the unrealistic “Rev is useless now”….Rev is not useless. Rev was never really “needed” for the 50% boon duration most of the time, but it helped supply the group with extra might/fury/protection, and is an AMAZING class to bring if you need CC. Having the NR decreased to 33% obviously does hurt a “tad” bit in keeping up with certain boons, but you can still use a rev in plenty of encounters.

The only reason people think its so “one build rules all” is their own mindsets because they want to run the “best of the best” composition. They don’t want to go outside their comfort zones. Maybe this is why Anet is trying to push these changes. With these setups it makes the raid so much easier (aka the “new” 5/5 setup). Who knew if anet really expected players to just go “oh bring 2 chrono now” or if they expected the players to maybe try something new and different.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Don’t worry about this:-)) I already admitted I’m not part of that small portion of the community successfully completing the raids. But, I must admit, what made me very reluctant in this matter is not my skill or my ability to improve it – if necessary – but ANet statements regarding the raids being designed only for few. I considered this as a non politically correct attitude – because when talking about sells, ANet took the money from all

Still, the subject of this debate is not if the raids are easy or not and not even if some bosses are doable or not, but: “Why does Lege armor have to be tied to Raids?”

Maybe I’m too stupid, but I cannot find any positive result of this action.

I can agree with your statement here. Being designed for a small portion then tying the legendary armor behind it is a strange goal indeed. Who knows the real reason behind it other than the term most people have come to agree on being “A show of success” or whatever you want to label it as.

My reply to your statement (while being your statement and most would assume directly towards you considering I stated YOU alot xD) is more meant to be a general to anybody who comes with the mindset that it IS too hard and they don’t want to put forth any effort whatsoever. Because while a good amount of you inside this post are coming forward trying to discover the source or reason….I know there’s a few that just want it to be open because they want it to be easy. They don’t want to do Raids because they don’t feel the need to work so hard for it.

I just don’t like people who expect things to just be “handed off” to them or anything like that. While I hope maybe one day, even if its not “Raid legendary Armor”, that casual PVE players/PvP/WvW players may have alternate ways of getting a “different” set of this “legendary armor” or such. I’d still expect this "alternate’ way to be incredibly time consuming and/or difficult, because as I stated, I don’t like things just being “handed out” (no offense to anyone). I’d also want a separate set just to show that "hey, these guys with the raid ones (even while a few amount), took dedication and work in the raids to earn this. While anyone with the “alternate set”, people can still look up to saying “Man they spent so much work and effort to get that its amazing” kind of situation.

Because yes, the old legendary weapons while before were “cool” ways to show off….who knew if somebody actually did the map completion/work to earn it…or if they just “paid” there way to gold to buy it :L (again no offense to anyone who just “buys” a legendary, its cool, you do you. I will admit I have purchased a legendary just because I was too lazy to grind that one out after crafting 2 HoT ones xD)

Anyway point being: Legendary Armor being tied to Raids kind of sucks for those who either A.) Can’t raid or B.) Don’t have the time/skill to do it….but at the same time its meant to show great achievement, which is why I do hope there may be something cool coming for other game modes after the current Legendary Armor is completed, so people can show off their achievements in ways outside of Raids.

Edit: Sorry again for the Edit, I just realized after I posted I’m sorry if parts of this seem jumbled or if I like stated something more than once…I’m reviewing these forums for lulz while I work so I’m kinda off/on when typing these….and easily forget what I’ve said xD Just saying.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Anka.5086

Anyone can do raids, it’s not difficult to defeat any of the boss at all

I completely agree with the first part of the statement – "Anyone can do raids’ – this is ANet’s official position regarding this aspect. Still, I remember you that having the Legendary armor is not tied with trying the raid, but actually defeating it. And in this way we are going to:

The second part: " it’s not difficult to defeat any of the boss at all" is completely FALSE. Because ANet designed the encounters and the bosses in such a way that only a small portion (of the community) will be able to defeat it

So, ANet is saying that they made the Raids possible to be completed only by a very few. You states that everybody can beat the raid (and very easy). Who is wrong?

My conclusion is: I paid for a product and I cannot find a way to work in order to achieve something – why? ANet denies me this (believe me or not, I’m not a part of that small portion).

Next time I will be more careful – if in the next XPac I will find even one single details I cannot touch, I won’t waste my money on it.

You realize its only a few of the bosses that are “actually difficult”…right? Say Matthias/Xera/KC are some of the more “lntensive” bosses that require careful attention to mechanics and working together. Bosses like Sabetha/VG/Gorse/Sloth are arguably hard, but not insanely difficult. And hell if you want a cake boss? Try Escort….I literally took 7 players from my guild (a few who only had experience on trying VG a couple of times and NEVER killed it, and others who have never touched a raid), and we managed to beat it in 4 tries. Hell some of them didn’t have the “most optimal” gear or anything, but they were dedicated and wanted to try. Now I’m taking them every week to learn mechanics on other bosses and if they don’t beat it, well they don’t care. THEY ARE LEARNING. We did a Slothasor last week (first time on it), and we managed to get him down to 20% after about 2 hours of work and rotations. ITS NOT THAT DIFFICULT IF YOU TRY. Eventually I’m sure they will be able to beat the bosses too. If its “too hard” to kill a boss for you, maybe you should keep trying and learning, rather than give up so quickly.

Edit: I feel I should also mention within this post I’m sorry if it seems like I’m trying to make you seem like a bad player or anything, I’m sure you have your reasons. However I’m just trying to point out that some raid bosses are definitely easy to work with if you take the time to learn it.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Day 1. Opinions

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

Welcome to GuildWars 2 \o/
btw if you’re still looking for a friendly, chill guild (and you’re on NA servers), you can always PM me, our guild is always looking for some friendly faces and enjoy helping eachother out.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Necros are to raise the dead, not die.

in Necromancer

Posted by: Deadlypixel.8734

Deadlypixel.8734

I don’t feel ya. My RTI guild still takes me (as a necro) on their kill runs and we’re no slower to kill most bosses. In fact, they even ask me for some bosses because necro can still do decent condi damage, plus as a non-reaper, I can pull people who’ve downed in hostile grounds. Extremely useful at VG, Gorseval and Matthias

Thats the issue though. Necros are still useful, just have a slight damper on dps. Its the “elitist raid groups” we are mostly talking about eith the raid issue because they cant look past the fact that “oh reaper dps was nerfed so they are no good”. And I hate that….I enjoyed using my reaper in Raids and im glad at least some people still take a use for it, however its nowhere near what it used to be because people have tunnel vision.

Agreed, I concede they do less damage, but not insufficient damage.
But my opinion is, a good group of skilled players should be able to look past this (within a realm of margin, of course). I never enjoy playing with elitist groups because there is only perfect or wrong for them. This is why I only raid with RTI and don’t pug. Most people with RTI have a common sense so they know. Of course if a group has several more less than optimal players then of course some rectification is requested.

Exactly. One of the reasons I’ve hated pugging, besides the thoughts of “are they really knowledgeable, do they know rotations, is there whole gear set appropriate” etc. Unfortunately the static groups I’ve had I can’t run with anymore due to a Job change (rip my life lol). I really wish people would look at things differently rather than just “lol no meta = no win”…like people have proven time and time again you can do something else, as long as you still uphold within a range of boundaries. You don’t have to “max dps” and kill before an enrage timer. There was the 3 man VG run where with perfect mechanic control and a fantastic healer, they avoided the “4 man green” requirement, went over an enrage timer, and still completed…obviously with alot of practice and hell no would I try it myself I know i’m not that skilled haha. But point being….people are just way too tunnel visioned….they only see “max dps required”. Anyway, I’m glad you still have your group with RTI that isn’t so “elitist”, and I wish you guys the best in raiding, while I just teach my guild how to raid xD

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

I don’t think the problem is it being gated behind raids, it’s the fact that it’s heavily time-gated, and for someone starting from zero, assuming he actually manages to clear all encounters every week from week one, he would still need 4 months to gather the necessary Legendary Insights, and that’s not considering everything else required.

I’m not saying Legendary Armor should be available to people playing the game casually, but the amount of dedication for this is just too hardcore. I know that ANet made almost every skin from HoT account bound AND time-gated, or behind abysmal drop rates, but there is a limit on how much they want the plsyers to grind the same content repeatedly, and the Legendary Armor is in my opinion way beyond what’s acceptable.

One thing though, is right now you’re thinking a bit small. Yes at the moment 4 months is a LONG time to get the legendary armor….but the legendary backpacks right now are gated about 3 months as well (PvP and Fractal, considering the Fractal page grind limit, and for PvP there’s the achievement that is “15 wins, 1 per day” that at minimum takes 15 days to complete).
And before you say anything about “but 4 months is longer than 3 months” consider this fact…have you not heard that they’re doing MORE RAID WINGS? Once more raids are made available, it will no longer be 4 months because you’ll have the chance to earn more LI per week. the new “4th wing” is rumored to be released (hopefully) next month. Sure if you can’t kill every boss every week, thats going to suck, but the same can be said for Legendary Backpacks, “I can’t fractal everyday” or “I can’t pvp everyday”.

And one more thing….150 LI is for 6 PIECES OF ARMOR…not just 1 piece. So thats basically 6 legendaries right there.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

For the second expansion [Elite Specs]

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

In terms to your question about multiple elite specs, I think it would be too much because elite specs change your class entirely, which is why its an “elite specialization”. They are there to give a different effect to your class, and if you could equip 2 of them….wouldnt it interfere with the other spec? Like take reaper for example. It changes your shroud into a reaper…if you had a 2nd elite would they just make it so it doesnt affect that? No, I bet they will make you choose, which is great because then we could see some cool build diversity i bet (pending they are balanced with HoT elites). Also, why do you think you can only select the elite spec in the 3rd trait line? (Limit one elite spec to be selected). Thats just an assumption but it makes sense.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Necros are to raise the dead, not die.

in Necromancer

Posted by: Deadlypixel.8734

Deadlypixel.8734

I don’t feel ya. My RTI guild still takes me (as a necro) on their kill runs and we’re no slower to kill most bosses. In fact, they even ask me for some bosses because necro can still do decent condi damage, plus as a non-reaper, I can pull people who’ve downed in hostile grounds. Extremely useful at VG, Gorseval and Matthias

Thats the issue though. Necros are still useful, just have a slight damper on dps. Its the “elitist raid groups” we are mostly talking about eith the raid issue because they cant look past the fact that “oh reaper dps was nerfed so they are no good”. And I hate that….I enjoyed using my reaper in Raids and im glad at least some people still take a use for it, however its nowhere near what it used to be because people have tunnel vision.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

That’s valid. I guess I didn’t specify. As long as we are on the same page

All good. But dont get me wrong I understand where you come from about the whole pass or fail thing. The main problem with that is just how we have all gotten used to one specific raiding style to “max dps” because its the easiest way. Just like how everyone is freaking out about the chrono changes and such which “broke raids”….it didnt break it, we just now have to re-evaluate our raid setups and learn it anew from a different angle, and thats made it difficult.

Considering even a dps check boss like gorse was still able to be done with a 6man no updraft group, just highly experienced. I still dont expect a full 10 greenman squad no lol, but yeah….anyway irrelevant

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

That is not what I was asking. Answer what’s asked, I know Vale is easier than other bosses

That is NOT Gorseval. Gorseval requires a minimum DPS due to updraft usage. Everyone can beat Vale Guardian, but that isn’t the ENTIRE raid. Beat 100% of all threee wings with ZERO DPS gear, otherwise you aren’t answering my question.

I was simply giving an example of something that has been done in the past. Obviously I’m aware that gorseval is going to have a hard dps check which in theory I would believe impossible with only green gear. However in terms of other bosses? There is still the possibility it could be done. You had simply complained about raiding being an issue due to “your gear determining a pass/fail”, you never mentioned a “specific” fight or the “whole raid” in this post, which is what we are all referring to. You don’t have to do “EVERY” fight to do a raid, sure maybe if you want the legendary armor due to the block of having to kill at least 1 of every boss for the achievement collection, but thats just it. Its LEGENDARY armor, its supposed to show ACHIEVEMENT, not just “oh do this content that’s super easy for anyone so we all have legendary armor”.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Why only raids? If we can get legendary weps in a variety of regular pve content why not the legendary armor? Not everyone likes raids and a top tier of equipment shouldn’t be exclusive only to those who want to raid.

Will there be other options and ways to acquire legendary armor is this the only way?

Why do all Legendary weapons have to be tied to open world Pve content? And exclusive to people that play Pve?

Why will legendary armor get rewarded to those that are quite possibly newer but have more money to pay for a raid win rather than those that have quite possibly been playing open world longer and either don’t want to raid or pay for a win?

Legendary anything should encompass all areas of the game, not just 1 area.

Same thing can be said about the “old” legendary weapons, you can just buy them straight off the TP if you farm for the gold or just use IRL money to convert Gems and wala, there’s a legendary weapon for you. Legendary Armor, sure people can use gold to “buy” it, but being its 6 pieces that take 25 LI each? Plus other aspects? You realize how much more they would be spending on it anyway being that most people selling 1 wing is about 300g (about 100g per boss give or take pending prices) or so, multiply that by 150 LI (for a full set of 6), and that is going to be 15,000 gold (again give or take, pending on results). If people want to spend that much gold over a course of 4 months or so? (being they can only MAX at 9 per week), well then be my guest. I doubt we will see that many people who “bought” their way through raids so soon. Not to mention the extra cost of gold if any of the mats need to be bought by them/farming the account bound ones.

Also I should mention you still have to complete the achievements too. Obviously the first part is as easy as killing all 9 of the bosses and such. 2nd Part is just some money and moving, but the 2nd half of the 2nd part hasn’t been released yet, what if this ties to a more difficult portion of raids that wouldn’t be easy to just “purchase”, then the people who “buy” raids aren’t able to complete it either. We haven’t seen everything yet, and its still a long way off.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Why does Lege armor have to be tied to Raids?

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Show me. I would love to see a video of such a thing.

If it’s possible to do, with 10 people having 1000 Power max, then the raid isn’t difficult.

You see the video of people killing VG with only 3 people? It took hours of preparation, figuring out the best way to burst heal during mechanics and dodge others, including timing invulns with the mesmer WHILE avoiding boss attacks and everything else…it could be done with 10 people in green rated armor, its just not ideal because you’d have to put so much extra work into how to work the mechanics around that. Those 10 people could easily match up to if not exceed the damage potential of just 3 people in ascended armor, one of them being mostly just toughness/boon armor having close to 0 dmg.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Legendary Armor

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

My main concerns are whether it’ll only be an outfit, and you can’t interchange the armor pieces with others, and if you’ll be able to dye it. I doubt they’ll make it undyable, but I just want to make sure, because I would hate to just see people all wearing the same armor in the same colors all the time. No matter how flashy the animations are, if we don’t get enough variation ability it’s pretty much worthless imo.

No, its an ARMOR, not an outfit. And you have to CRAFT all 6 pieces, so there’s no way it would be an outfit. And yeah as you stated there will definitely be dye options for it like every other armor/outfit in the game :p

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Balls of Dark Energy and Mist Essence

in Fractals, Dungeons & Raids

Posted by: Deadlypixel.8734

Deadlypixel.8734

Lol I have to few Balls of Dark Energy. Where did you get them from? I has to be ascended armor drops?

Ascended weapons/armor/backpacks all drop Balls of Dark Energy. Obviously people who either have all the ascended armor they need (from playing many years of the game and working towards it), or have more ascended than they really care to have, get quite a bit of these easily.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Tournament in November By Kit The Traveler

in PvP

Posted by: Deadlypixel.8734

Deadlypixel.8734

Bumping this to get it back up in the forums for easier viewing.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

In-Game Halloween Event with Devs

in In-game Events

Posted by: Deadlypixel.8734

Deadlypixel.8734

A couple of devs asked me to find a group that will attend events and play music. By that I mean you can “hire” the group to perform and they do so for payment in in-game gold.

Does anyone have contact info for that particular group?

Thanks for any info you can share!

If you mean play music in-game via the musical instruments, I can check with the “Musicians Guild of Tyria” or [MGT]. I play with them upon occasion and I know plenty of talented musicians within the guild. I can either get the leaders name next time I’m on for you to ask or just ask in general in the guild then give you any names that are interested in playing?

If you mean something else entirely then ignore this post

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Balls of Dark Energy and Mist Essence

in Fractals, Dungeons & Raids

Posted by: Deadlypixel.8734

Deadlypixel.8734

Make another Ad Infinitum :p lol. I’m sure there will be more content to come soon enough.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Tournament in November By Kit The Traveler

in PvP

Posted by: Deadlypixel.8734

Deadlypixel.8734

I would enter but I’m not good enough to have a team. So I’ll just spectate and make fun of the bad ki- I mean…..enjoy a good time!

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Chalice of Tears is pure evil

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

I decided to bite the bullet and make a serious attempt at it last night. In general I don’t like using “spoiler” videos but I knew I would have no choice with this one. So with the help of Dulfy I got to the start of the JP after a few attempts. I fairly quickly got to the second waypoint (I’m counting the first one as the one where you first reach the large lava “room”). And that was it. After 10 minutes I was down to my underwear, having already died countless times. After about an hour I was still there. I felt to have got a reasonable way into the puzzle but not far enough to reach the next waypoint so I just kept dying and dying and dying.

I’m a Norn and some of the camera angles were dreadful so I sometimes just fell off ledges. Other times there seemed to be a slight lag in the glider deploying which meant I was immediately too low to make the glide. So whilst I would really like that mastery point I suspect it is one that will remain out of reach for me unless I happen upon a very patient mesmer or two.

I felt to be mostly undone by the clunky controls and cameras rather than by the puzzle difficulty itself. Turns out some of us cannot “easily jump everything”…

On a brighter note at least I unlocked that last map point so I can complete the map now.

If you would like, I would be happy to help you through the JP for the mastery. Feel free to add me, and message me if you ever see me on. (I am currently in EU servers right now, but on Saturday Morning I will be back on US, so pending which server you are leave me a mail/message just incase you don’t see me online sometime soon if you’re EU).

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Raid Ascended Weapons

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

Nordom is correct. The smaller portion you receive for salvaging is intentional. Just like when you return a miniature to Glenna….you only get 40 Shards, however buying one is somewhere like 250-300 I believe? You aren’t meant to receive an insane amount of shards from returning/salvaging rewards. Otherwise You’d just get too many way too quickly. One full 9-boss clear I did I received 4 ascended “items”….If I received full cost from those I’d have so many shards. If I didn’t want ascended items then boom, thats at least 1-2 ghostly infusions….which would then break the economy on those because so many players would be buying those to sell for gold. There are reasons its limited.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Mastery XP trains

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

Really just doing events in the new maps (Ember Bay and Bloodstone Fen) are good xp grinds at the moment since that is where the majority of the players are. If you’re talking about Tyria masteries….well typically just hop onto a worldboss train or do the story missions on characters you haven’t done yet.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Declining amount of active players

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

I mean really, try to get into an AB “Multi-map” squad at AB meta time. Those squads can fill up so kitten fast. And I have to agree with alot of other posts in here. Players have been moving on to do the new content and maps. And I’m pretty sure as soon as the Halloween stuff starts, LA is going to be packed with people doing the Halloween events which will still keep alot of other maps empty (except maybe AB meta…pending on how profitable farming the Halloween events can be/what new “items” we might be able to earn like the Nightfury skin last year).

HoT used to be more active in maps because it was the “new thing”. It was the only “new” thing for awhile with so much to do in terms of events/rewards. But now that players have finished those and got what they need, they don’t have much reason to go back anymore except the few people who either A) still enjoy doing those metas, or still need to earn/gain rewards from those events/metas.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

NO Balance Patch? What's going on?

in PvP

Posted by: Deadlypixel.8734

Deadlypixel.8734

One of the big problems with constant balance patches, is the changes they make to a build, affect both PvP AND PvE alike right now. There’s no real separation between the two of how they work. So you can buff something or nerf something to work well in pvp between individual classes, but it can and will affect the PvE play style drastically. The AI you fight in the world are nothing like going against PvP players. So until they make a way to keep the two separated in terms of balancing, it takes too much work to find how changing a skill for PvP will affect the player in PvE.

Take the necro “Rise” nerf from 50%-33% reduction. It did lower a necros survivability somewhat in PvP, but not drastically (at least through my experience of using it on a necro). However in PvE, that has made a huge change in how much damage you can take through Raids, and even some of the newer maps if you run solo. There’s just too much being affected right now for “fast/quick” hotfixes to balances.

As I stated, maybe if/when they get a way to separate the balances, then maybe…MAYBE there could be the potential for more frequent balance patches.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Permanent Hair Stylist Contract

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

It will update because its just like using a regular hair stylist kit. It just accesses the “character creation” UI which is the exact same as the character creation (just limited to the hairs only).

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Necro lack of survivability is unacceptable

in PvP

Posted by: Deadlypixel.8734

Deadlypixel.8734

If you solo kill warriors on necro then you play against very bad warriors probably. I played warrior today for first time, no necro killed me yet they are free kills

In which division you killed warriors on your necro?

if a player has more skill than you they will beat you on any class. ive been wrecked by necro on my warrior because i was outplayed. (usually they had full shroud too)

Too bad i still feel it doesn’t take any skill just an around 7-8years old player to kill a necro on warrior sorry and probably same for guardian too. Necros can’t build up damage on warrior a stunlocking condi melee right in their face that does very high damage they are unable to do anything just take the beating and try to run away thats all they can do and die in the end.

Then we can also technically claim you play against very bad necros. Yes they can be easy to kill. But a good player? Knows how to keep them alive. Its not just about face tanking everything and outliving the damage while you deal your own. You learn animations, mechanics, rotations….so many different things you can do with a class to bring out more in it. How do you plan to stunlock me if I save a stun break for after you finish a long stun, or if I watch your animations to dodge a stun pre-emptively? A warrior stun isn’t that difficult to avoid if you know to watch for it. And sure, condi can do barely any damage if you die quickly. But over time, if you can stack it properly, or even if you manage to condi bomb properly, you can quickly melt any class almost. I’m not saying its amazing, but its still a very valid class in a SKILLED players hands. And don’t give me any kitten about “Necro doesn’t take skill to faceroll, anybody can do it” (not you just anyone in general). Sure, necro can be an easier class to start with and do decent, if you have good support. But someone who knows necro a little deeper can do so much more than an average necro player. The same goes for practically any class. For some people its garbage, or its okay to them. For others, it could be a godly unstoppable class. Sure some of the warriors I’ve solo’d are bad, I will admit that. However I know I’ve gone against some decent/fantastic warrior players as well, because I actually have to work harder/take longer to kill them. And no I don’t always win, but some times I do.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Necro lack of survivability is unacceptable

in PvP

Posted by: Deadlypixel.8734

Deadlypixel.8734

If you buff necro survivability, then you have to nerf their firepower to compensate.

Necro don’t really have firepower its mediocre at best while also have the biggest weakness for tpvp + not that good in 1v1’s anymore especially if you start with 0 LF. I find it stupid that warrior is unkillable 1v1 its a joke how easy to kill necros with warrior. Trying to kite them ,dps them, use cd’s but our health just go down in seconds while their gets healed instead of taking heavy damage like they should. You cant have a good fight against warrior. Why not balance that every classes can kill eachother and better win? In the games before GW2 i was able to kill any class with any class if i were the better at timing skills etc. They were the biggest tab targetting mmos for both pve and pvp.

Btw im already searching for a bit more balanced game for pvp that have some form of dark magic class that i will play besides gw2

I’m sorry but, are you sure you’re doing things right? I can honestly solo kill warriors without a single problem with my necro, including guardians, engi, ele, druid, hell even other necros. Its Not a matter of “beefing” up the class, its learning how to play it as its currently built. Time your dodges for burst, learn rotations for stacking the most conditions, and in case of a warrior with his “condition invulnerability”….Boon Corrupt it! That is all its takes. Boon corrupt a warriors resistance and he’s finished.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Chalice of Tears is pure evil

in Guild Wars 2: Heart of Thorns

Posted by: Deadlypixel.8734

Deadlypixel.8734

You know if any of you guys still need any of the tokens and/or the achievement at the end of the jumping puzzle, feel free to add me to your friends list. If you see me on, poke me/whisper me. I’ve done portals up the jumping puzzle (going checkpoint to checkpoint) for about 20 different groups now searching the LFG/map chat. Just a heads up I am U.S server (so no EU ports unfortunately).

Tl;Dr – Add me, ask for Ember bay JP help (or token help). My mesmer is more than happy to help.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

Golden Feather Wings, please!!!

I hope most of you guys know there is a forum page for requesting “former” gem-store items to return :p (Just saying)

link: https://forum-en.gw2archive.eu/forum/game/gw2/Requests-Bunny-ears-and-formerly-released-items/page/9#post6167006

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Deadlypixel.8734

Deadlypixel.8734

I would love to see a princess dress type of outfit….And maybe some female hairstyles that are a little longer and “free”…so like not tied in a ponytail or something. I’ve always had this dream of one of my characters being a princess from some other land or something and I’ve just been waiting for the perfect outfit/armor set to make it happen! I mean…the wedding dress is “close”….but it just doesn’t fit the vision well cuz its…well a wedding dress. Something that isn’t so “poofy” or like, splayed out like the human wedding dress….I was thinking something along the lines of the following for inspiration:

http://imgur.com/TxQGdod (Incase link doesn’t work, I have attached it as well)

so almost like a mix of the Noble Count and (human style) Wedding Dress outfits. Also having the headpiece kind of like the crown/tiara seen in the picture (maybe like the Dwayna’s outfit you can force a hairstyle too but…that’s up to debate ;p)

Edit: Or even something related to the 2nd attached picture too. Something like either one of these I would LOVE to see! (Longer hair almost in reference to the 2nd picture, maybe not “exactly” like that but just an idea to work from) I would happily pay gems for an outfit like this! ^.^

Attachments:

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

(edited by Deadlypixel.8734)

Shatterer issues [Merged]

in Bugs: Game, Forum, Website

Posted by: Deadlypixel.8734

Deadlypixel.8734

I submitted 5 bug reports on not being able to loot the trophy statue at the end.

Break bar stops at 70%.

Kill credit for branded is not counting properly.

Kill credit for the healing crystals is not counting for me at all. Still at 0.

Dodge gliding just randomly awards and I’m not sure how credit is awarded. Is it supposed to be 1 per flight? Per “lighting thing” I pass without touching?

This event is very bugged overall.

One thing I’ll state for the dodge gliding, is you must wait until you see the red target symbol over your head when you’re flying near the shatterer, as the achievement states you must dodge his FOCUSED lightning attack (aka when he’s attempting to shoot you specifically down). I’ve followed this rule with all 6 shatterer fights I’ve done so far, and its counted every single time I’ve done it.

As for the healing crystal, are you damaging it through the entire phase and contributing CC breakage until the crystal breaks entirely? Or are you hitting it a few times to contribute some damage, then moving to another crystal to try and tag multiple? I’ve noticed that if I attempt the later (tagging crystals), its not really counting towards it. However if I attack a crystal and continue until that crystal breaks, I’ve gotten the count no issue.

Break Bar issue I’m sure is its just scaling up way too high when the map instances are full, as well as not enough people utilizing “proper” CC skills. There are maps where we barely get it to drop at all, and others where I’ve seen it fall fairly well (though still never getting below about a 70-65% mark). I’m sure as soon as they fix the scaling issue it won’t be a problem.

As for the kill count, I can’t really give any information on this as I’m not really “keeping track” of my kills, as I’m just randomly killing some as I fight while not paying attention so yea.

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Nevermore (Can't re-buy item?)

in Bugs: Game, Forum, Website

Posted by: Deadlypixel.8734

Deadlypixel.8734

Thanks, I’ve done that, but was just curious in case anybody else knew anything

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Nevermore (Can't re-buy item?)

in Bugs: Game, Forum, Website

Posted by: Deadlypixel.8734

Deadlypixel.8734

Shameless self bump? :o

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!

Nevermore (Can't re-buy item?)

in Bugs: Game, Forum, Website

Posted by: Deadlypixel.8734

Deadlypixel.8734

So, for Nevermore Tier 4, there are some items that you have to get from completing Fractals (I.E Phantom Residue, Ancient Grawl Text, etc), then after you find them, have to go “Place them to rest” at certain area’s in Tyria. Well, me being the smart person I am, while I was cleaning my inventory I accidentally deleted the Ancient Svanir Relic from my bag. Thinking “No big deal!” later on….I went to go re-purchase from the Legendary vendor guy in Lion’s Arch (you know…where you click the “I lost a vital piece to my collection” or whatever)…well….I can’t re-buy it. I have re-done the fractal at least 8 times now and have not gotten it to drop again. Please tell me its just a bug that I cannot re-buy it? Or how am I supposed to get this again because I have a feeling that I can’t possibly just have the worst luck doing the fractal 8 times again and not getting it to drop

Just a friendly community commander.
Shatterer CC Lead, Mesmer ports, Raid trainings. I’m here for you all!