Showing Posts For Dis Wiz Raps.7240:
The nerf is kittening huge though have you seen the new number for air and fire and tested the new dmg its so kitten x.x
What are the new burst sigils for spvp since fire and air got a 25% dmg nerf, because they suck now x.x
I heard force and accuracy (The 7% crit chance). But im not 100% sure
My shroud does this too, and at least one occasion had my weapon doing this, which at first I assumed was lag, the skill would fire it would pass thru the victim like hitting it but no damage mentioned, but if I pop out of shroud/switch weapons and use another skill that does hit and shows damage, I can then pop back into shroud/switch back and then it’ll start showing hit damage again.
this is indeed strange we should mention this to a GM. Because ti seems we are not getting the full 1200 range or the enimation that is shown is more then 1200 range
New update. It also seems i can not even purchase the expansion. what on earth is going on? Can someone please help
Is lich forms skill 1 bugged sometimes it shows it hitting but does no dmg like wtf x.x
Oh wow never mind the bugg still seems to be there i cannot buy gems form the gem store still. Is anyone else still having this problem?? Im starting to think anet is like baning my card cause i use the gem store to much x.x
(edited by Dis Wiz Raps.7240)
Think I have a possible solution that at least works for me. That at “Enter Billing Information” the e-mail adress change that to the e-mail adress you use for the game.
I have multiple e-mail adress that I each use for something else so I hope that I have less issues when an e-mail adress gets hacked.
Already replied this on my ticket let me know if it works now and I will at that to the ticket so Annet can use this information.
Wow anet loves to troll. Yeah it work now. just have to use the email or the account i thought for sercurity reasons they would of wanted the email for the bank account but no x.x
Yeah been having the same problem. It started on Saturday, send in a support ticket and been getting replies each day it’s fixed and each day reply that is not
Let me know when it finally work for you cause right now i have 9 other guildies that also say it is not working so i have no idea how anet tests this
I’ve tried to purchase gems 3 times over the last 24 hours. Tried two credit cards and PayPal, same thing happens each time. It goes to the confirm screen and then errors out saying try back later. Any suggestions?
I have the exact same problem i dotn belive a ticket is needed it seems to be global. I just hope anet fixes this
I am trying to buy gems with by visa debt and i keep getting the error Unfortunately an unexpected error has occured, and it wont let me buy gems. This has never happened to me before.Is anyone else experiencing this?
Im trying to make a WvW power necro roaming build. what armor do i use do i go full zerkers?
DA/CS/Tr has a lot of condi clear/conversion if you mix it up a little bit. Not to mention the best build synergy currently in the game.
Regardless of my team winning or losing, the vast majority of the matches in Solo Queue seem to have a 200 point or more differential. Usually teams are so completely stacked that the inevitable outcome of the match is obvious within the first minute. I’d say maybe one in twenty matches actually end with fewer than 50 point spread.
Aren’t there systems in place to manage and balance rosters in Solo Q?
There was only one guy here that really hated turret engis, and luckly his flamboyant behavior drove him away eventually.
Anyways, it’s not that most people hate them (except those who whisper you and whine), it’s that these builds are nowhere near meta for the engi, and therefore you will never compete on a proficient level in pvp.
the cooldowns are too long, the pressure is too low, which means that you maybe can hold a point fairly long (if you don’t get overloaded by condis), but to effectively defend it, you’ll always need the support from a second team-mate, and you can’t deal with more than 1 attacker without getting cc-locked and killed.turrets are awesome, and in the right build, provide awesome utility.
net-turret f.e. works wonders together with nades to increase you chance to land your burst.
flame-turret is awesome denial due to its smokefield, and provide nice loads of burn, and in some FT-builds it even finds use as HGH-replacing might-beacon.
and rifle-turret is awesome utility in a exploding turrets / static discharge build, due to its low cd on both the utility and belt-ability.but running full turrets limits your options in terms of sigils (no doom / battle / energy / hydromancy / geomancy for you), costs you loads of weapon-skills (no room for kits) and therefore limits you to spaming your AA and occasionally one of your other main-weapon abilities. Therefore you don’t have pressure, no survivability, and can’t do anything but hide behind tanky stats and hope that your team-mates will always jump after you in time.
Don’t get me wrong, delaying a point cap is viable, but in the end of the day, your team only has 4 effective members and one point with a healthbar.
As I said, turrets have their use, and can be devastating to your opponent if used in the right build, but a all-turreteer is nowhere near to be even remotely effective.
Still it’s up to you and your team to decide how you enjoy pvp, just don’t expect to be taken as serious pvp players then.
Shrug. I’m steadily climbing into the top 100 with my full turret build (rocket, rifle, thumper).
Celestial amulet isn’t OP. You ca outplay cele engi/ele with no problem when u know how to properly play against them with your class + there is something players will complain about, yesterday in SoloQ someone said that i am using cheesy OP engi build and I am playing 1shot zerker … facepalm
Anything that kills me is broken and OP.
Longbow Ranger was always great ranged burst. I was playing it months and months ago but back then people didn’t really know that all they had to do was close the gap. In fact, most people wouldn’t even realize I was lighting them up from 1500 until they were already downed.
The problem is that this build does very little in the way of point defense or assault which is what the current form of GW2 PvP is all about. Sure you can say you help down enemies and sometimes that’s true, but it’s not nearly as helpful as some people think.
That said, this is a great build for anyone trying to get their Slayer title.
You have the right idea. Get good with about face and take your sword 1 ability off of auto attack. Practice, practice, practice!
God I hope you don’t queue with this. XD
Fun vid, dude! I sometimes run a similar build in SPvP but I use a/d s/t to spread out the evades.
These aren’t the ONLY changes though, right?
here’s the current dungeon meta build:
Great video
Would you mind sharing the build?
http://gw2skills.net/editor/?fQAQJAWWjMad7Zbib87JApHX/M0TF+m6R5pfOA-ToAgzCmI2RtjbHzOyds7MCZFC
Basically what I’m trying to do is cap by force. I can almost always fear bunkers off their home point long enough to decap, and can often even get a cap in if I time my fears and snares around their stability. After that it’s all about sustain through rapid DS recharge, condition cleansing, protection stacking, regen, leeching, and Plague.
I’m not 100% sold on any aspect of the build really. The things I’m especially uncertain about are the sigils/runes/neckpiece.
It seems to work pretty well in practice, even though it certainly isn’t capable of carrying like my (boring) warrior. I can decap/cap enemy home consistently but unless my team is working the other points it’s all for naught. That being said, I can’t kill anything with this, but that’s not the point.
Anyway, thanks for looking, and please rip this build a new kitten so I can get on to making it better!
the dmg isn’t even the point of the build. i have three sources of passive regen rolling and 1v1 a thief can’t really do anything. It’s not like this is an uncommon build either.
That being said, i’m enjoying playing a thief atm
And I’m terrible…
As it stands now, many people are outright refusing to play unless they are able to join what they perceive as the winning team. They will literally sit in spectate and spam click the specific join button until they can force their way in. Simply adding a glory/rank bonus attached to the Join Random button would go a long way to alleviate this issue.
What is happening is most matches are becoming very one sided and very stale.
How would you modify Potentate for WvW? Run Berserker’s and sprinkle with Knight’s? I’d probably also drop Banshee’s Wail for Focused Rituals.
(edited by Dis Wiz Raps.7240)
Hey, Titan. It seems like a lot of the killshot build’s synergy has been lost with Berserker’s Power and Heightened Focus getting pushed to Grandmaster, so I’m looking to get your input on this modified rifle setup.
Discipline Master trait has been left open for DotE and Quick Bursts is obviously meant to be Burst Mastery.
Since I feel like I need to keep Berserker’s Power, I lost a lot of crit chance with the change so I’m thinking of making up for it with Perception sigils of my S/WH set.
Thanks!
For example, if you’re a Fractal level 11 and your friend wants to run a ten, you could still work towards 12 with the “Fractal XP” awarded from the lower level Fractal.
Just signed in to say that I absolutely loved the clock tower. Yes it was challenging, but that just makes it all the more rewarding to actually beat it. Please, please, PLEASE do not pander to the players that need everything spoon fed to them.