Showing Posts For Kuroin.1703:

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

I wont get a chest because I wasn’t able to even log on that whole day, stuck at the login. Great.

WvW is Losing it's "Fun"...

in WvW

Posted by: Kuroin.1703

Kuroin.1703

World vs World is one of the best PvP gaming experiences to ever come out, you need to look at the bigger picture, there is so much more to this then just zerging. 10 organized people defending against a 30 man zerg, = roasted zerg, even when that zerg is organized. It’s all about tactics and strategy. There is a way to counter those 3 catapults with even just 1 person defending. That’s right, 1 person can stagnate a 30 man zerg.

I think one of the major problems of WvW is that most people haven’t dug deep enough to truly understand it and instead choose to point out the things that they didn’t like and demand change when most of these things are there for a reason, for every problem there is a solution.

Such bullkitten. The WVW currently is in a pitiful state, zerg wins and no skill involved essentially.

Are we ever going to remove the downed state?

in WvW

Posted by: Kuroin.1703

Kuroin.1703

I agree OP this mechanic is stupid, if you had 50% or 25% of the HP you have I wouldn’t mind so much but right now its terrible.

Disheartened guild wars fan since 2002.

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Got home early from my parents and hoped to participate. Loginserver says: NO U!

Warrior changes in 15th Nov patch.

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

I’d already sworn off PvE due to the manifest being burned and being given the finger by ANet because the WoW players bring in more money. I was waiting around to see if my Warrior at least would finally be worth playing in PvP, so I could at least wait out the storm in there.

No major changes to the core problems of PvP itself, and an even bigger middle finger to Warrior players who have been yearning for a rebalance to worthless secondary skills since the betas. I think I’m beyond being disappointed in ANet, and to the point that I’m just curious as to how delusional and disrespectful they can really be. Really? Improved dual shot damage by 10%? The skill that never even hits targets to begin with? The worst PvP weapon, and that’s it? Seriously, it’s just funny now how inept these people are.

Wait wait wait wait… are you complaining about warriors? Amazing.

Shortbow Nerf

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Yeah this is the only thing that really made me a bit sad in the eye, cluster nurf. (But it is actually… I mean was pretty OP). :p

Patch Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

I think the patch was pretty okay. Just wish I could keep my nice boon duration stuff. :<

What are you re-rolling too?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Well I expected that cluster bomb nerf and it was needed I guess but still it sucks. Oh well, still gonna keep playing both my thief and warrior lol.

Warrior changes in 15th Nov patch.

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

My warrior build got a nerf.
—— boon duration. :s

Taking time off work?

in The Lost Shores

Posted by: Kuroin.1703

Kuroin.1703

Working on a model until friday evening/night I guess and then off to meet my parents so will miss the whole event I guess… FML, first world problems etc.

More "Over-the-top" Animations

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

Best bots I’ve seen were warrior axe bots, really nice to follow with MF gear. xD

Next gw2 Expansion Class?

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Logically it would be a heavy class considering we only have 2 of them currently.
What I’d personally like to see is some kind of barbarian, heavy dps class with less defence, others that could be interesting are: Bard (kinda like paragin), Druid (if they dont add more traits or remake ranger I guess).

A test of competence

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Imo they should have some kind of CSM like in EVE Online, basically community elected users that can help Anet with managing the community, making sure everything floats and pushing out popular suggestions to the developers at meetings.

What is there for non-casual players?

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Yes the game was essentially made for casual players. Imo even getting a legendary is quite easy and just requires some time. Back in the day making weapons and ‘endgame’ stuff usually took months upon months of hard work and I really miss some long term goals in GW2 other than waiting for the PVE updates. If people could see my name in WVW I would feel like it was more worth it to build a reputation by defending a certain spot or so but as it is now I am just another faceless ‘invader’. :<

Server Status: what exactly does it represent?

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Yes this is a problem, our small group of irl friends who tried to change server and while we were changing it went from high to full. The group of 15 has now been split with 5 people in the full server and the rest at the other. This sucks. :<

I can't take it anymore!!

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Indeed but GL getting all crybabies into understanding this. ;p

As a thief: BS is OP

in Thief

Posted by: Kuroin.1703

Kuroin.1703

OP you have plenty of berserker gear, you are not tanky what so ever considering thieves are in the lowest bracket of health amounts together with guardians and elementalists.

Also testpig give me your build, 5 kinds of stealth and a glass cannon build?

As a thief: BS is OP

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Full exotics?

Oh, goodie, a WvW post we can all safely disregard.

WVW is no less part of the game than spvp, tbh I think wvw is more popular than spvp currently yet OP is obviously not stacked in the way he is stating so its kinda moot I guess…

If backstab gets nerfed...

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Clusterbomb is horrible at long range, unless you’re firing from, or up a wall in WvW.

Hardly comparable to Eles AoE.

It isn’t quite horrible.
It deals massive damage + bleeding at the cost of a slow flying speed and adjustable AoE, but it doesn’t matter that much since you are able to use other skills in the meantime.

Don’t get me wrong, I didn’t said that thieves don’t need buff in that area, I wanted to say that ANet has stated many times that every profession can match any role with the same effectiveness and that is the philosophy behind profession design. It isn’t a valid argument saying that thieves have massive damage because they have weak AoE and it is fair like it is now.

They just need to get nerfed in the area they are too strong and buffed in the area they are weak.

Well currently that would be something like, nerfing burst damage of d/d but letting the others stay as they are and boosting most other weapon sets except sb which is fine as it is. What is most lacking for thief is a 1200 range weapon however I think a thief aren’t meant to do damage from 1200 range really and should therefore have some other strong sides, why make all classes the same? It makes the game boring. Some have to exceed at certain areas just like other classes should have their uses. Watch how warriors can be monsters in terms of tanking ability, 31k hp and some mad armor and hp regen, thats how they should be and I do not think it’s possible for a BS thief to drop such a player unless hes afk for a minute or so.

Wish i could do this on my Thief!

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Well according to all haters he would simply be oneshotted because backstab is like 30k dmg bru. ;p

As a thief: BS is OP

in Thief

Posted by: Kuroin.1703

Kuroin.1703

OP has no idea how thieves work it seems. Also 2300 armor? what is that joke? Im fully glass cannon with 2k armor.

If backstab gets nerfed...

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Letifer, I don’t think Kuroin is fully grasping what we’re saying.

When I stated I could kill any class, that is essentially what I mean. It’s balanced. Does that mean I utterly destroy all classes hands down? No. Yes, I stated I could kill them with no problem and that’s the truth. Can they kill me with no problems at times? Yes. Why? Because my class is pretty balanced too.

Are all classes perfectly balanced? Not saying that at all. Thief just happens to be way out of balance due to this perma stealth ability while still having the skills (actual skill not player skill) to wipe an opponents health of 18-20k within a matter of seconds on a defensively built class.

And before you state, kitten Well that person was built glass cannon". Once again! Build a glass cannon elementalist or any class for that matter, and see how well that turns out for you. No where near the damage and survivability.

I don’t know why you expect to make as much damage with a class like elementalist which is built completely different, but hey give me aoe spells at 1200 range and you can remove backstab completely for my thief. Oh that is not relevant? Actually it is, every class is built differently and a thief is viable for one thing currently. High single target burst damage. On the other hand other classes are able to do high single target burst damage also like warrior but that is still not the warriors strongest point. The strongest point of a warrior is that it is a kitten train and you should spec it for that. People thing every class should be equally good at everything at this forum and that is not what makes a good game.

nerf war?

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

I feel bad for the UP warriors only hitting 30k dmg from 1200 range. They need stealth also. )

Backstab, time to nerf.

in Thief

Posted by: Kuroin.1703

Kuroin.1703

The absolute surest sign that a class is going to get nuked from orbit is when defenders of it begin telling everyone that every build someone makes should revolve around surviving their existence.

If we listened to these folks the only glass cannons allowed would be thieves and everyone else must bunker or die.

I’m a defender of BS thieves yet I do not use BS myself, why do I do this? Well because I feel playing like that is not worth it. Maybe you should also read what TsurugiOni was saying in his post:

I kill countless BS thieves too easy on my CC warrior. “Fear me” is 3sec fear at melee range. Basilisk lasts for 1.5 sec. Hammer burst skill and you instantly have them in a stun lock. They either shadow return away or die. Guess who’s taking the node? Not them.

The only thing that is needed is a way to avoid or counter the initial burst and they are dead meat, to do this you do not have to revolve your whole build against it but rather thinking rationally when the situation arises, block/dodge/stun break etc.

If backstab gets nerfed...

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Roll any other class and spec glass cannon than feel the difference.

To make it even more prominenet, roll an elementalist and go full glass cannon!

You will see why thief’s should have some sort of nerf coming.

Honestly, I wouldn’t mind the damage you put out if it wasn’t for the fact that you are perma-stealthed while attacking me. I shouldn’t have to build my character to specifically kill on class. All other classes, I can kill with no problem. Run into a thief? You better hope that thief is terrible because even a decent thief can stomp any player with no problem. And there lies the problem.

Thieves are made for good burst damage due to the way their defence works; stealth. If I played another class I’d go for their strong sides, but even so there are other classes that does the burst damage very well such as the warrior.

Also what perma stealth? The only stealth you have while attacking is due to a bug Anet haven’t managed to solve yet, the only type of perma stealth a dagger has access to is if you run a defensive build instead of offensive and your damage output is then severely kittened. And you are stating that you can easily kill all other classes except thief, what does that make your class if not OP? “HURR DURR THIS GUY CAN ACTUALLY BEAT ME! NERF!”.

Don’t insult other people’s skill level and then make out like Heartseeker spam is somehow difficult to avoid.

Also I still don’t see why thieves having the best single target damage in the game is a problem. I’d call it a problem if they didn’t.

Furthermore; You’re only seeing what you want to if you think this is about “one skill”. For one, backstab is the focal point of a large number of assassination builds (which should be a totally valid option). For another, the whining about thieves has ruined skills that already weren’t fantastic for anything but pubstomping in the past (Pistol Whip). If Backstab gets ruined, it’s logical to predict the whining will move onto something else, and the cycle will just continue until thieves are useless.

You should have at least have read the context of what I said.
I’ve stated that thieves have the highest single-target DPS in the game to answer Rukia who said Thieves are bad in dungeons and will get even more bad, when almost all the action in that part of game is based on single target engagements with bosses, in which thieves excels.

Pistol Whip, right it is now, is still very viable.
Pigiaduroitastini (Seba Z), Italian as I am, is a great thief player and runs PW in tPvP also after the nerf with great results.
http://www.youtube.com/watch?v=vaYsl9CxNdA&feature=plcp

Pistol Whip, before the nerf, was just overpowered, now is is well balanced.
You feel it as weak because you compare it to Backstab, which is another op build on the thief. When Backstab will get a nerf too, you’ll realize that all builds are effective the same and they are all viable, unless another op build will stand out and start to monopolize all the thieves again. When you feel that all builds are equally viable, you’ll know that there is balance but till that point, there is no balance.

Other thief’s builds aren’t weak, they are just weaker in comparison with backstab, that’s all. There is no reason to run them over backstab but it isn’t that other builds are all weak, it is just backstab which is stronger than it should.

I’m pretty confused as to why you linked this video. I watched the first four minutes. He lost every encounter (every single 1v1, he lost) and was downed in a fight that his team won. All that video showed was how easy it is to juke by using Shadowstep and Infiltrator’s Strike.

If anything, that video showed how bad Pistol Whip is. If he’s supposed to be a good player, yet he couldn’t beat others 1v1.

Yeah couldn’t really figure that part out either, “HEY LOOK GUIZ THIS IS STILL VIABLE” loses every single fight . Also lol @ “Italian as I am”.

What was the point of that?

Stealth bug or my graphics?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

I’m amazed, someone who actually didn’t come in and complain that “OMG BROKEN CHEAT HAX”. I wish more people were like this, calm and tried to find a solution to the problem. :x
Good luck OP, hopefully you wont have to suffer this issue for long (15th nov patch might fix).

Wish i could do this on my Thief!

in Thief

Posted by: Kuroin.1703

Kuroin.1703

I really should try to level my warrior the last bit needed for 80. :/

How can one counter a Thief?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Thieves dont kill other thieves ingame. We give eachother a friendly nod and then go about our business of destroying the 7 other professions.

^winning.

/salute
“Why hello there good chap, nice weather we got today. "
casually AA bunker guardian with maxed defense to death twice over with one hit
/wave
Enters permanent stealth hax mode and disappears.

This is how all thieves live their lives, no lie.

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

kill shot is 1¾ cast time, you are doubling the numbers. What makes a warrior unable to line of sighting you just like a thief considering a thief going from stealth to steal + CnD will get ‘revealed’ and miss out on that backstab. Also a thief cant do it again and again and again, steal have 45 seconds reuse and without any initiative the thief is toast in a second considering he has less than 2k armor in such a build.
The adrenaline isn’t really hard to build up on a warrior either and doesn’t go away that fast either so getting in position isn’t all that hard.
In 3-4 seconds you cant manage to put down fear or at least dodge? You are a necro, use your death shroud to soak some damage while pushing the thief a bit.

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

lol so much BS spoken here, people trying to defend the backstab Thiefs burst lol.
I have a Mesmer with 1.8k toughness, i can kill thieves in a prolonged fight if i can stop them from running.
Glass cannon thieves still kill me in seconds.

Yesterday i was hit for 14k with steal>c&d>BS and then killed with 2 heartseekers for 3k each, i didn’t see this Thief at and time during the fights as he didn’t even render till he was stomping me. The Thief that did this to me beat me 4 times that day without me being able to fight back.

I have given up all my burst for added survivability, but i still only last 4-5 seconds to this type of thief… is this fair?
I know some of you blind fanboois will say dodge the steal… lmao, you can’t dodge what you cant see coming.
Or CC him … lmao, you can’t CC while dead.

The simple facts are, if i am willing to give up my dps for toughness then the thief should have to adapt his tactics to kill me and go for a condition build. The simple fact that a Thief using BS build can take down any target using the exact same combo’s is absolute nonsense. The only difference between me with 1.8k toughness, and me specced with 900 toughness in Glass cannon spec is 2-3 more seconds of life if a BS Thief decides to attack me from stealth.

So the issue is that you can’t see him, well that is not the thiefs fault but rather a issue that Anet is trying to fix. Should thieves be nerfed because there is issues with the gameplay in general? What will happen once the issue is solved then, well it will be left where it’s currently at.
How much armor do you have?

Did you even read what i said?
I was already 14k down before i would have been able to see him with zero rendering issues. So sitting on 18k HP that leaves me with a 4k pool to work with.
You with me so far? good, stay alert because now it gets interesting.

Because i gave up my burst for this toughness, even if the thief stood still and didnt attack me back it would take me 30sec to wear him down. But i don’t have that luxury, because he can spam 2 hearseekers in the time it takes me to cast one spell to destroy the last of my health pool.

I dont have a problem with any other thief spec, if im winning they simply dissapear… im fine with that. If a glass cannon warrior goes for me he better pray his charge > HB lands or ill wear him down.
There is a hard counter to every skill or spec in this game APART from BS thieves.

Edit: how much armor do i have? Well im a light armor wearer, there is no way of upping armor to my knowledge so what does that matter?

Well whats the issue with telling me how much armor you got? I got 2k armor as a total glass cannon p/p thief and you should have more since you are specced for tank.

If he surprised you then you didn’t keep your eyes open, if he was stealthed and executed his combo he would have gotten revealed buff from mug / CnD and wouldn’t have been able to backstab you since he wasn’t in stealth, thus it’s your own fault for not seeing him coming. A rifle warrior could have shot you in the neck for an insane amount of damage without you having a chance to react as well according to your definition.

Also if you can’t manage to do 10k dmg on someone with less than 2k armor in a very short amount of time you need to really rethink your setup, 30 seconds? I don’t believe that.

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

lol so much BS spoken here, people trying to defend the backstab Thiefs burst lol.
I have a Mesmer with 1.8k toughness, i can kill thieves in a prolonged fight if i can stop them from running.
Glass cannon thieves still kill me in seconds.

Yesterday i was hit for 14k with steal>c&d>BS and then killed with 2 heartseekers for 3k each, i didn’t see this Thief at and time during the fights as he didn’t even render till he was stomping me. The Thief that did this to me beat me 4 times that day without me being able to fight back.

I have given up all my burst for added survivability, but i still only last 4-5 seconds to this type of thief… is this fair?
I know some of you blind fanboois will say dodge the steal… lmao, you can’t dodge what you cant see coming.
Or CC him … lmao, you can’t CC while dead.

The simple facts are, if i am willing to give up my dps for toughness then the thief should have to adapt his tactics to kill me and go for a condition build. The simple fact that a Thief using BS build can take down any target using the exact same combo’s is absolute nonsense. The only difference between me with 1.8k toughness, and me specced with 900 toughness in Glass cannon spec is 2-3 more seconds of life if a BS Thief decides to attack me from stealth.

So the issue is that you can’t see him, well that is not the thiefs fault but rather a issue that Anet is trying to fix. Should thieves be nerfed because there is issues with the gameplay in general? What will happen once the issue is solved then, well it will be left where it’s currently at.
How much armor do you have?

Backstab, time to nerf.

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Oh noes – no 18k backstabs?

I just dropped 90% of my health before i could react. No class should have that capability. 5-6k CnDs. 5-6k heartseekers (wooh yeah a spammable gap closer that doubles as an escape tool that does 5-6k – and thats not overpowered?) 5-6k and then some backstabs.

There is nothing difficult or weak about a thief. Its grossly overpowered, has been since launch and should have been nerfed much harder much earlier and we wouldnt be having this thread.

Try using an armor, it might help you.

whats the point in armor and stats if you can live 0,5 sec longer in full def spec and def gear? (you live 3sec max)

if you attack thief first he run away with stealth + shortbow teleport crap

if thief attack first you are dead before you react

No. If you are traited for defense with good armor to go with it you will not die. Maybe if you expose your back to the dagger waiting for a few backstabs.

Backstab, time to nerf.

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Oh noes – no 18k backstabs?

I just dropped 90% of my health before i could react. No class should have that capability. 5-6k CnDs. 5-6k heartseekers (wooh yeah a spammable gap closer that doubles as an escape tool that does 5-6k – and thats not overpowered?) 5-6k and then some backstabs.

There is nothing difficult or weak about a thief. Its grossly overpowered, has been since launch and should have been nerfed much harder much earlier and we wouldnt be having this thread.

Try using an armor, it might help you.

If backstab gets nerfed...

in Thief

Posted by: Kuroin.1703

Kuroin.1703

I think people are blowing this whole potential backstab nerf way out of proportion for what is a pretty gimmicky skill in the first place.

First off, ANet said they were looking to bring down the raw spike DPS potential of some builds while compensating others, so if you really love Thief that much, you should start looking into other builds ( Yes, there really are other skills other than Heart Seeker and Back Stab! ) rather than moaning because a skill half of you apparently don’t use is being slightly lowered.

Second, saying that ANet are pandering to noobs/bads/casuals or whatever your favorite derogatory term is, is just stupid. Remember in the BWE’s when everyone was complaining about the Hundred Blades Warriors, how did ANet react; they didn’t, exactly the same when loads of people were complaining about the Mesmer survivability and utility, they lowered the damage and recharge of Phantasm attacks. Or what about the Guardian and their damage potential? Largely unchanged. ANet assess the situation on skills, abilities or whatnot themselves, if they feel a change is needed, then obviously something has to be done about it because it’s not acting as intended or players are using it in unintended ways.

Finally, Anet are trying to work to increase their longevity of their game, you really think heavily nerfing a class is their priority? If so, you are sadly mistaken, especially when that class is a fundamental part of almost every MMORPG.

Extra: SFtheWolf – I couldn’t agree more about people would rather complain than adapt, and that is exactly whats happening here, on both sides of the fence.

I love thief and I don’t play d/d, currently I play p/p + sb and according to a post on gw2guru sb is running risk of getting nerfed. Since I enjoy ranged burst builds and the thief this will probably be a dealbreaker for me if sb gets a nerf as well. I just feel all the work I put down to get my exotic gear will be wasted and I’ll probably just quit playing until something is done to compensate the changes.

Also thieves are very limited since many skills are relatively useless on some sets, waste of initiative that could be used spamming the same ‘ultimate’ skill over and over. It’s Anets fault for making the class in this way and not the players, so punishing players for a badly designed system is not really fair.

nerf war?

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

So why does different rules go for thieves and warriors? When its about thieves people say “1 shot shouldn’t be viable” bla bla, when its a warrior it instead “BUT HE HAD TIME TO DODGE”. If it’s not allowed in one it shouldn’t be allowed in the other, you can dodge a thief also it’s just harder, on the other hand if you do he is in your face and without much ways of dealing great damage while the warrior is 1500 range away. People just see things one way, there are 2 sides to every coin.

nerf war?

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

In my mind they’re completely different scenarios.

99% of the time you can see the warrior kneeling and pointing a large gun at you, and if you can’t you need to pay more attention.

100% of the time you have no idea you’re about to die to a backstab from a thief.

Warning, stupidity will be found in overflow above.

If you can’t see a thief moving in on you or having your teammates ping him or anything such then perhaps you need to keep your eyes open sir.

In WVW as that was recorded in, it can be chaotic and very hard to see when a warrior kneels down to shoot you since he can do this from 1500 range. Obviously the same goes for any class that has burst. But saying people need to pay better attention for one thing but not the other in such situations is to be frank just ludicrous.

Warriors are underpowered

in Warrior

Posted by: Kuroin.1703

Kuroin.1703

Lets not forget that thieves dont have a whole lot of HP, in fact they have the lowest HP pool together with guardian and mesmer. So 16k is not a glass cannon build, I got ~10k on my glass cannon thief.

Visible stealthed in arena

in Bugs: Game, Forum, Website

Posted by: Kuroin.1703

Kuroin.1703

Tried running arena vs a friend since this game is missing duel mode, we are both in same Guild yet different teams in the arena and when I tried to stealth I was visible to my friend. So I figured I’d stand down from my Guild, yet to no different result. Please fix this, its impossible to have some good duels with friends like this.

Heartseeker Suggestion

in Thief

Posted by: Kuroin.1703

Kuroin.1703

what if heartseeker become a condition based dagger skill.(they will remove the damage modifier)

and it will become a bleed modifier

50% above 3 stack of bleed

50% below 4 stacks

25 below 5 stacks of bleed

Imo it would be quite stupid for those daggers that play d/d burst. Heartseeker is hardly the biggest source of damage anyway and a waste of initiative as anything other than a finisher.

I wish...

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

….that in future we will see more skills and that the currently weak setups and classes gets some needed love.

EDIT: And open world pvp server plz.

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

I see everyone is always talking about CC, but forgets to mention AoEs. That’s the biggest weakness for that build. Use your CCs ofcourse, but also drop all your AoEs on top of you. That way the thieves will get hurt bad when they move in for the kill. That’s at least what got me when I started out and played a glass cannon build.

They probably exploited the bug(?) that let’s you activate CnD and then hit steal, which will then stealth the thief and steal at the same time. I really hope ANet fixes this soon as it will make thieves much easier to counter.

It’s intended…
However the problem is the rendering issue, the thief essentially get a extra 1-2sec of stealth after they hit someone.

Could not kill theif

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

Every single class in the game has soundly cried about thieves. I think there might be something to that…

Yeah, none of the players tried the class. Also I think there are plenty of people from all other classes that complained about warriors. They should be nerfed by your logic.

Backstab, time to nerf.

in Thief

Posted by: Kuroin.1703

Kuroin.1703

I made a ranger with 3300 armor and still get back stabbed for 8k+ which is half my hp in one hit.

My ele has 2400 armor and gets hit for 10k+(im not even glass spec, if I was would of been 1 shot for sure.), throw up lighting shield hes stunned in stealth still, but still gets off his other attacks to kill me all in stealth.

How do you manage to get hit for that much when I get hit for ~8k max in full burst gear? Warriors should hit you harder with killshot and such then.
http://i.imgur.com/vPegl.png

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Listen, I play a burst p/p – sb thief and with 1980 armor (no toughness or anything, complete glass cannon) I take no more than 8k from backstab. Also running around like a headless chicken with those classes is asking to get killed, thieves aren’t good at the forts since they have bad range so you are taking them on in their preferred field.

http://i.imgur.com/vPegl.png
I’ve taken way more damage from warriors, 12k+ kill shot yesterday for example.

Actually I took less then 8K from the backstab (7 and something). But steal also did over 4K. This means you die instantly, it simply does not matter if you “run around like a chicken” or run around like a pro. You just die without ever seeing the attacker. A warrior going to their knees and aiming at you is something totally different (though the burst might be a little high here, too).

7k is still a lot and I don’t think you stack enough toughness or something like that then. Also a thief can’t close in on you in stealth, port to you and stealth and backstab. They would get ‘revealed’ by doing so which means no backstab. How exactly would they move in on you? Shadow refuge? using their heal stealth? Only way I can imagine is you didn’t see them coming due to A) rendering bug which is a known issue, or B ) you just failed to see them then they shadowstepped to you maybe even with the trait for increased range (1200 range steal) together with CnD and backstab which would do short work of you but it should also do that, it’s an assassin like build after all and very ineffective for taking forts or surviving longer fights.

Could not kill theif

in Guild Wars 2 Discussion

Posted by: Kuroin.1703

Kuroin.1703

You are saying you couldn’t target him often, well so what? You don’t need a target to AoE someone. It’s my biggest fear when running in stealth that someone actually realizes that “hey, we can actually aoe this guy”, very few actually realizes this it seems. When a thief use shadow refuge you don’t want to run away from him, you want to run to the circle and aoe it before the animation ends to put much damage on him before he can escape. 90% of the times I do this I find a downed thief waiting for me or already dead after 10seconds.

Why did you choose Thief first?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Because I love being able to escape to safety while still being able to burst relatively well, unload lets me do this and sb for escape and killing people trying to hide in shadow refuge (lolo).

How do you 2vs2 two thieves?

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Listen, I play a burst p/p – sb thief and with 1980 armor (no toughness or anything, complete glass cannon) I take no more than 8k from backstab. Also running around like a headless chicken with those classes is asking to get killed, thieves aren’t good at the forts since they have bad range so you are taking them on in their preferred field.

http://i.imgur.com/vPegl.png
I’ve taken way more damage from warriors, 12k+ kill shot yesterday for example.

Alternative Options to obtain Legendaries

in Suggestions

Posted by: Kuroin.1703

Kuroin.1703

Legendaries atm ask for things from PvE AND WvW , they are not meant to be easily obtained.

Both options said above will make players get legendaries for simple playing , there is no point in that , they are not meant to be had by all players to begin with.

Maybe if they asked for 20.000 achiv points or 10.000 hours played … and even then this might be too little.

10 000 hours played?

416 days online without logging out? Cool story.

My mind is broken.

in Thief

Posted by: Kuroin.1703

Kuroin.1703

Vile got it right, that is the way to create your character and max it (until a nerf slaps you in the face).

Open world Duels [Merged]

in Suggestions

Posted by: Kuroin.1703

Kuroin.1703

Indeed needed, please implement this.