Tarnished Coast
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Tarnished Coast
Tarnished Coast is currently recruiting Oceanic and SEA guild, with both of our major SEA guilds going inactive, NYS and Hi. We now have a vacuum slot for members to fit in.
We do have players and people fighting during the SEA timezone, however our actual amount of native to SEA time people is low.
As of this post our current opponents are BG and JQ, and the fights are constant. Running a group of 10-30 would give you great fights during SEA, although you would most likely favour most having a number of ~25.
TC’s Current Oceanic guilds Include
[GC] Golden Company X I I I
[TF] Tempest Fury
Our SEA includes.
[HIRE] Hired Assassins – Currently undergoing a change.
[GC] / [TF] Late night players.
These are our guilds which come out nightly. And we are always fighting a hard fight.
Tarnished Coast has a public mumble which we all use for WvW, and we have a website set up which is great to keep in contact with eachother. As of recently TC has set up a “council” where we gather representatives from each guild on TC that wishes to be a part of it, and we all speak about WvW and our ideas and plans. These meetings occur 1-2 times every 3 weeks.
Website TC Forums: http://www.forthetoast.com
Contacts
Myself – Medeyn.8562 (Scyprotek)
Sync – syNc.5840
Tendou – OracionS.9810
Tarnished Coast
JQ EU Guilds: 0
JQ NA Guilds: 3JQ has some small scaled guilds, but none is able to deal with the numbers BG nor TC runs with.
To show some of the Guilds you can face while fighting BG and TCBlackgate Ocx
DAWN – First Light Gaming – 25-40
Munt – Churc of Munted- 10-20
UDT – Unemployed Demolation Team – 5
QQ – I Will Make You – 5
oPP – Over Powered People – 5-10Blackgate SEA
cA – Team Attention – 20-40
KNM – Knightmare – 15-30
xsoe – Dek Xsoe – 10-20
HIS – Hunters In Shadow – 15-20
DR – Dragonriders – 5-10Blackgate EU
RK – Radiant Knights – 10-25
HB – Herfolge Boldklub – 10-25
SG – Soulguard – 5-10
Ash – This Silence Is Mine – 5-15Blackgate NA
KnT – Knights of the Temple – 30-60
HB – Herfolge Boldklub – 10-25
Ons – Onslaught – 30-60
Icoa – Imperial Coalition – 20-35
DEAD – Deadly Crusaders – 15-25
LG – Legendary Gaming Inc – 20-40
DN – Digital Nemesis – 20-30
TW – Tempest Wolves – 10-15
FEAR – Feelings Aren’t Required – 10-20
DSKS – Duststalkers – 5-15
OC – The Outcasts – 5-15
oPP – Over Powered People – 5
RIOT Riot Team – NA – 5Tarnished Coast OCX
GC – Golden Company XIII – 20-40
TF – Tempest Fury – 10-20Tarnished Coast SEA
GC – Golden Company XIII – 20-40
RA – Remnants of the Alliance – 10-25
AHMA – Giam Chye Cha Loti- 15-25
FLOT – Forward Line Of Own Troops – 7Tarnished Coast EU
AHMA – Giam Chye Cha Loti – 20-30
Hel – Hellioz – 15-25
PF – Primal Fury – 5-15
SE – Side Effect 5-15
Kazo – Kazoku – 10-15
DuDe – Dude Where Is My Guild – 5-10Tarnished Coast NA
STUN – Standing United – 20-30
PF – Primal Fury – 10-20
CERN – When Zergs Collide – 30-40
HIRE – Hired Assasins – 10-20
NAGA – Not Another Gaming Acronym – 15-20
AARM – Order of Apocalyptic Armageddon – 10-20
vX – Vindication In Death – 15-25
Kazo – Kazoku – 10-20
EV – Eclat Vanguard – 20-30
FURY – Hell Hath No – 5-15TC NA
HIRE is gone
Kazo is dead
Naga is disbanded
EV does not run 20-30, more like 10-15
SE runs 25
RK runs 15
TIE runs 10-15TC SEA
RA is disbanded
Yea, and adding to prosecute.
GC – Oceanic, 20-25 not 30.
GC – SEA 10-15. Not 30.
TF is lucky to get 15. So also no there.
And LULZ at ONS running 60 ppl, Mal’s pro blobber… XD
Tarnished Coast
Level 80 d/f ele. i’d like to apply
Tarnished Coast
I don’t think is something that really happens in normal WvW, and I believe that in T1, doing those ‘scrims’ and asking people not to jump in is pretty wrong.
People chose t1 for the constant fights and always having numbers to fight against. Doing those scrims causes problems for atleast 1 Server.
For example. Sever A is fighting Server B inbetween garrison and Bay, Server A and B are both the invader server, Server C sees these swords and pushes on Sever A’s bay. This starts off a double team straight away, simply because the server saw swords in that area.
OR
The fights are happening at the windmill ( better spot ) It shows people are down there, and you are going to pull part of the map down. We know there are queues in T1, so pulling ~20-25 ppl to basically, be useless to the map. Affects everyone else on your server, and it lets the server without ppl involved gain advantage.
Your best bet is do to it in Obsidian Sanctum or even Eotm. Doing it in the BL’s can get annoying
Okay let’s put this in PPT words so you can understand,
A full map force wouldn’t go and take one camp would they? Then why have multiple forces attack one enemy force. Think of the fighting guilds as a distraction for the other enemy forces and a opportunity for you to take that distraction to capture your points.
Also like you stated most fighting guilds run around 20-25 people on a map. If they’re fighting equal sized enemy force then that server also has 20-25 people. So there is no disadvantage by having fighting guilds on a map.
Most guilds who play for the fights also know that taking or attacking a tower/keep will bring fights to them. They may not do it for the tick and the ppt but none the less they are still capturing points and helping their server.
Fighting guilds will always be on whatever BL so instead of complaining about it use them to your advantage and stop being disrespectful to the way they play the game.
I’m bringing MY opinions to light in NA T1 environment. Being as that is where I am playing, and I know Smokee is also in NA T1. I’ll be more specific this time to each point I make
1. “A whole force wouldn’t take a camp” You’d be surprised at what you see in T1 NA. Regardless, It isn’t easy to control all the people on you, If they want supply, they’ll go into that camp, jump into the fight and grab supply.
2. I never said it was a disadvantage, I said it EFFECTS the way the map politics work, meaning, the third server, which ISN’T involved in the said ‘open field fight in front of where ever’ gains the advantage because they will have an extra 20-25 people than both other servers, should they decide to bum rush a keep/tower, 20-25 people can make a large difference.
3. I’m not trying to flame or disrespect “fighting” guilds. Almost none exist that wouldn’t help you attack/defend a keep or create a distraction if you asked them too, However, if you compare them to a PPT guild, that PPT guild will always be putting pressure on an enemy structure, flipping a camp, orb etc. Fighting guild, MAY or may not spend some time pressuring the enemy, and the rest fighting in places which do not support your own server. This isn’t an issue if all three servers are involved, but as I said earlier, WvWvW is a 3 server race. So that’s when it can be an issue.
4. Please check my server history. I know each type of guild. I was on SoR for over a year, so I know the difference between “fighting guilds” and PPT guilds. I haven’t broken any friendships from said fighting guilds, and I often speak to many people in ‘those’ guilds for build advice to change the way my guys play, or add new tactics.
Smokee wrote this thread so people could put THEIR opinions on the matter, so we would shine a light on what we all think about the situation. Not so you could come and say YOU ARE WRONG
Tarnished Coast
I don’t think is something that really happens in normal WvW, and I believe that in T1, doing those ‘scrims’ and asking people not to jump in is pretty wrong.
People chose t1 for the constant fights and always having numbers to fight against. Doing those scrims causes problems for atleast 1 Server.
For example. Sever A is fighting Server B inbetween garrison and Bay, Server A and B are both the invader server, Server C sees these swords and pushes on Sever A’s bay. This starts off a double team straight away, simply because the server saw swords in that area.
OR
The fights are happening at the windmill ( better spot ) It shows people are down there, and you are going to pull part of the map down. We know there are queues in T1, so pulling ~20-25 ppl to basically, be useless to the map. Affects everyone else on your server, and it lets the server without ppl involved gain advantage.
Your best bet is do to it in Obsidian Sanctum or even Eotm. Doing it in the BL’s can get annoying
Tarnished Coast
About time,
Amazing group of people to play with and have fun with! Although Naus smells, everything else is good!
Tarnished Coast
If you want a consistent population for the Oceanic timezone, anything below T2 CAN and I stress CAN be inconsistent. If you are above T2, you will always have something to do, there is no doubt about it, Maguuma, Sea of Sorrows, Fort Aspenwood, they always have something going on to do, whether its roaming, havoc, flipping a keep etc etc.
If you are worried about not enjoying where you are going to stay because of a chance of some days being boring, anything above T2 is perfect.
Tarnished Coast
There is nothing accurate about this. someone didn’t get a group in some event on sor so is badmouthing the server, lol.
Shrug, I agree with him.
You’re agreeing with yourself now Kayku? That’s good :P Stop posting with two accounts. It seems too desperate
Tarnished Coast
Horrible Horrible guild, Terrible Guild leader, massive troll
Nahhhhhh, These guys are fun to run with, fun to be around!
BUMP!
Tarnished Coast
I will gladly train you in the ways of the troll to ease your entry into HIRE and SoR! (^.~)
Tarnished Coast
If SoR is just doing this to get out of T1 faster, all power to you since the low morale caused by staying in T1 is really not healthy for your server anymore. However I would suggest you guys shed a bit more guilds (especially your OCX/SEA guilds), otherwise you would be back in T1 in no time….
SoR still has ocx guilds? Oh wait thats right we don’t have any left.
Hire, GC
Most of HIRE has merged into GC and most of GC is leaving for ESO.
I was completely unaware that we merged into GC, you should’ve told us first that way all of us could merge properly… don’t leave us in the dark for these kind of things!!! I mean, If i’m still HIRE, why do I get asked to lead when Rai logs? GC should have most of the people right?
Tarnished Coast
EotM has been really fun, the fact that there is barely any care about objectives, it is just there on the side for added effect, the scorpion tanks, Cannons(Bit overdone) those wurmholes it adds a lot of fun factor. It’s different, the map provides many different styles for open field play, you have to be aware where you run an stand.
Also the fact that we can vs guilds from other tiers is amazing! At first it will be blobby yes, and zergy, but in a couple weeks, it’ll have settled, people will know those stupid gaps in the floor which you fall down 7 kitten times… and it’ll be a worth it map. It has def restored some of my faith in Anet and wvw, But theres still alot to do
Tarnished Coast
RIP Starscream, Im so sorry IRON and to his family members, He was a good person!
Tarnished Coast
If they make defense OP though, then they’re gonna need to make new siege, “Wooden Horse” – Allows you to go through a gate with 20 ppl inside, like a portal!
“Superior Wooden Horse” allows you to fit 40!
Its anet, so they might actually do something like this xD
Tarnished Coast
:( so mean mr tarkus
Tarnished Coast
Heya guys!
Introduction:
[HIRE] has a very rich history, we’ve gone through 7 guild leaders and have changed our focus many times. In the past few months HIRE has changed to a pure International WvW guild, with focused leaders and a rapidly growing lovely community, becoming the best possible players for each possible situation, constantly learning, and always in action for the best WvW. [HIRE] has never been known to give up, since our time on Isle of Janthir, to our time on Ehmry Bay, and now settled on Sanctum of Rall. We do our best to shine and perform at peak no matter the situation.
Playstyle:
Ever since changing to an international status guild, we’ve been recruiting for each timezone, and been working on each commander possible, I’ve stated to HIRE that I want each individual person to become their own commander, so everyone is capable of leading, and adapting to different situations. No matter what is happening in WvW, we will find a way to have fun and enjoy each fight. There are WvW players of each style, from roamers, to zerglings, to tower huggers ^.^ ( gotta keep them scouts ). We care about our SoR community so we will swap from ‘Untagged’ to ‘Tagged’ on some nights, simply to keep others playing.
Timezone Play:
With the scattering of some of SoR’s SEA forces, HIRE has become a viable option and has come through to cover the timezone very well. We cover NA Prime with a 20-30 man force, Late NA and Oceanic with 15-25 and SEA with ~25. Numbers based on WEEKLY consistency, not weekend. EU is our most empty timeslot, however you will always find some late SEA people that forget what sleep is, and people that wake up early in America ^.^
Community
HIRE has a very rich community, reaching 230 ACTIVE members, for each different timezone, and still recruiting. We share the SoR public Teamspeak and have our own private which we only use on several occasions.
Our official HIRE website.
Recruitment :
Since we are a WvW guild, we do attempt to recruit people who are familiar with WvW OR are willing to learn and put their mind and focus to it.
We do NOT resent PvE, we do have PvE events such as guild missions, and guild money farms, plus 1-2 hour breaks depending on how our commanders feel inbetween raids. Plus we have made Friday(oceanic) a free night.
If you are interested in HIRE, Please either send me a mail here or in game!
Scyprotek (Medeyn.8562)
Or send a mail to any of our officers !
NA Hours
Lorthos.4976
Aurust.9861
Mauri.1496
Oceanic/SEA
Myself (Medeyn)
CJK.3894
Nonvo.3429
SonE.5190
Cynillus.1642
OracionS.9810
Please Consider us for your WvW love ^.^
Scyprotek
Tarnished Coast
I demand a karma train.
lol, no
pls tarkus pls, i beg you to host one for us (^.~)
Tarnished Coast
Great to see everyone running untagged in Oc/SEA Vanguard had some great fights with FB and TKG tonight WD!
I see the meta has yet to infect SoR, please succumb to the untagged/unblob goodness.
<3
I’ve been running with an untagged group for a good part of half a year, and you guys come in and do it for a couple of days and now you guys are changing the meta?
#blobstralians #blobceanicsmakemelaugh
On the brighter side, I am happy that other guilds are getting in on this, especially considering your blobtastic history.
And I think numbers in Oceanic is a fair debate as it has been riddled with the same map blob bs since I can remember. But I mean that’s what you get when the timezone is led by hoards of drunken Americans and Clueless Koalas who don’t know any better.
All SoR does is blob, how else do you expect the other servers to counter you?
Say that to when we have to counter ND’s 60 man blob, the only way we can counter that is by asking for help. You can’t beat a group that runs ~15-20 Necro’s with 20-25 ppl yourself. Especially when they just stack and wait for you to push.
Tarnished Coast
Great to see everyone running untagged in Oc/SEA Vanguard had some great fights with FB and TKG tonight WD!
I see the meta has yet to infect SoR, please succumb to the untagged/unblob goodness.
<3
What do you mean? HIRE and GC run untagged during OC/SEA all the time, we only tag like 2-3 times a week xD
Tarnished Coast
RET is #1 PvE guild and #2 LA AFK guild on SoR.
Tarnished Coast
Anything that hastens JQ’s demise should be celebrated.
Why would you want a server to sink? Are you one of the people from BG that sits on the sidelines while your teammates pull long hours to get a win? Someone that just enjoys celebrating even if they don’t participate?
I guess some people just enjoy that easy ride.
Tarnished Coast
Apparently we all get to be friends forever now since TC will only come up once every twenty matches.
Until the start of season 2
Season 2 shows too much progress! More like Season 1.5!
Tarnished Coast
To sum for you:
JQ still outnumber us in SEA. They’re still king of SEA not BG.
SoR has lesser presence in SEA and seems to be only running one float team as well.
This is what happened during SEA led by Sfeeee. I think the bigger issues are 1) allowing enemies rallying freely and 2) not taking advantage of the RI buff to re-rally after a wipe. Whether you guys had enough people I’ll let each viewer of the video decide individually.
For #1, I should not have been kept alive for so long. I was rallying too many times and I think the BG zerg needs to focus on moving their uplvls away from the center of the battle.
For #2, BG didn’t make use of the RI buff. The fact that they tried to push us after capping the tower (instead of running) tells me that they did want to fight. But after we wiped them, we sat in the tower for almost 3 minutes, and then took it without any resistance. There should be plenty of time to re-rally at their keep and push us out. Especially when their WP is not contested and everything in EB is just a short walk away.[/quote]
Yes sadly we have been lacking in the tactics dept lately I’ve also noticed, But you also have to remember when a server gets more pvers than W3ers in wvw at times this will happen. But thank you for the constructive criticism, whether its asked for or not it normally makes us a better server/opponent.
[/quote]
Honestly, I feel BG is not ‘outnumbered’ during SEA, JQ may still be the king yes, but BG is a very strong contender, Most of your guilds during that timezone are able to field large numbers which is really nice.
You havent felt ‘outmanned’ till you’ve had all your possible forces on teamspeak rally to SoR BL and still not make a queue
edit: whats wrong with my quote? xD
Tarnished Coast
<3 dem OP guard stacks for guards
Good video ^.^
Tarnished Coast
It is coming, soon.
Tarnished Coast
I will help you to understand what the problem was, and the reason you got killed. I do believe you died, because if you won that fight you would not have bothered coming onto the forum to post.
Hi, welcome to a Maguuma thread.
^This. And I thought it was common knowledge at this point that it takes a hell of a lot more than 6 SoR to wipe 3 Mags.
Takes 1 guardian with retal and knowledge of dodges and Aegis to kill 3 mags.
/truestory
Tarnished Coast
use /say chat if on the other server and speak to eachother
lol really guy?
p.s i change people’s posts
Nice one… Go ahead and and change the original post, I said /party chat if on the other server.
Tarnished Coast
I’d like to give a shout out to guild Ph of SoR for ganking 3-4 random mag people with no comms in the middle of duels on 3 separate occasions with a 5-6 person organized group, and getting completely wiped every time.
On a scale of 1 to Rage Quitting GW2 Forever, how do you feel Ph?
They clearly wont care enough to come respond to your QQ…
What a pointless post… 3-4 Ph having fun and not running around in a zerg, and you have to complain? Maybe you were dueling in a bad spot? I mean if I saw a few red names sitting at a sentry or a ruins node, whats wrong with going and attacking?
Maybe go behind the windmill or up north camp next time, Pretty sure there will be less traffic there. Then hopefully you wont get killed and have to come make QQ on here!
In regards to the post of Choo having 25… that does actually look like ~25, the fact that they are stacked on the gate makes the names look like mumbo jumbo.
If you had 16 and wiped to 25… whats so bad about that? You dont get better by outnumbering your opponent all the time… If you downed half of them or even killed some you did a good job…
I don’t know how you could possibly screw up reading my post that bad, but lets try this again but a little more slowly this time:
1) 3-4 random Mag were dueling some random SoR at island. Ok you following me?
2) 5-6 Ph from SoR show up, veil and and gank Mag players who are in the middle of dueling. Ok still with me?
3) 5-6 Ph wipe to 3-4 Mag players who had lack of CDs from being in the middle of 1v1s. Ok got it? I’m moving on to next point.
4) Mag players laugh at Ph for being god-awful.
Ok do you now understand what happened?
Okay then, Lets thoroughly analyse the situation. I will help you to understand what the problem was, and the reason you got killed. I do believe you died, because if you won that fight you would not have bothered coming onto the forum to post.
1. Your location, as I stated in my original post, which you most likely only read the parts you wanted to reply to; if you fight in the middle of a ruins node, or island, which is right next to a sentry, anything over 3 ppl, looks like a havoc squad. So… 5 people veiling in to kill you, is fair game. I’ve seen zergs of 30+ veil to kill 5 man groups, so in this case, it was most likely fun and games on their part.
Way to fix this issue – you said you were not in communications, use /say chat or /party if on the other server and speak to eachother, its REALLY REALLY helpful as you can say things like “hi”, “Wanna duel?”, “We should find a spot where we wont get interrupted!”
2. No need for (2), common sense aspects have been answered in (1).
If you need any additonal support, contact me in game or via the mail system Anet has provided! I’ll gladly give you more info.
Tarnished Coast
I’d like to give a shout out to guild Ph of SoR for ganking 3-4 random mag people with no comms in the middle of duels on 3 separate occasions with a 5-6 person organized group, and getting completely wiped every time.
On a scale of 1 to Rage Quitting GW2 Forever, how do you feel Ph?
They clearly wont care enough to come respond to your QQ…
What a pointless post… 3-4 Ph having fun and not running around in a zerg, and you have to complain? Maybe you were dueling in a bad spot? I mean if I saw a few red names sitting at a sentry or a ruins node, whats wrong with going and attacking?
Maybe go behind the windmill or up north camp next time, Pretty sure there will be less traffic there. Then hopefully you wont get killed and have to come make QQ on here!
In regards to the post of Choo having 25… that does actually look like ~25, the fact that they are stacked on the gate makes the names look like mumbo jumbo.
If you had 16 and wiped to 25… whats so bad about that? You dont get better by outnumbering your opponent all the time… If you downed half of them or even killed some you did a good job…
Tarnished Coast
KISS = gone
DIE = gone
RISE = gone
IRON = wrex out sick
FEAR = ace college, dgins got banned
TW = old and faded, everyone hates his majestyHire, GC and Hel have to be getting tired of carrying the server.
Never! HIRE has been carrying SoR for months now, Holding down all timezones. We’ll keep it up till we transfer to BG!
Jokes! Im sure BG like fighting us just as much as we enjoy fighting them
Tarnished Coast
Look, an EP guy, this must mean SoS had a massive 90 man blob, Just like 3 TW = a blob
Right?!?! >.>
Tarnished Coast
Jee, the forums are crazy when the servers are down. Go catch up on other stuff instead of reading these pointless posts by everyone —- Hypocrite, I just read everything.
I haven’t been on to play my own timezone much this week, but my guys are saying the fights have been great. So no matter what, I wouldn’t have it any other way. If the fights are good. The game is great, Fun flows left, right and center ^.^
Keep it going!
Tarnished Coast
BG didn’t quit after being down 18k points last week. We rallied our players and committed overtime to make up the deficit. SoR just disappeared. Where the kitten are all your warriors? Ticking under a T2 server this early on in the week is disgraceful. Props to SOS for bringing more fights than SoR.
Lemme just correct you there, You rallied more guilds from other servers
Fixed for ya
LOL! That one made me laugh!
“Guys, we just got some more guilds! Sweet! I cant even get into wvw cause these queues! but lets go cheer anyway!!!! WOOOT”
Tarnished Coast
Big congrats to this weeks winners ZD guild and TC server, I wonder which one of you got paid more gold for the move/ throwing the match LOL,
Alas its good to see a guild on BehindaGate that like to battle open field.
BG the pay to win server LOL.
Hopefully JQ’s easy matchup will allow them to win the Season 1, then all that buying out guilds etc that BG did will be in vain
gg, gg.
ZD wasn’t bought, and pretty much nobody knew they were even coming over. TC is not a server to throw a match, it is called lack of coverage, just like EVERY other server has compared to JQ/SOR/BG. And I find it funny that you call out BG for buying guilds, when JQ literally bought a guild off BG, pre-league and also got several others, but please keep trying to troll without any correct facts. I am assuming you must be from TW or IRON?
the good old random stories of sor to get guilds and it doesn’t get old.
if anyone that is throwing the match it is sor.
Says the person who makes up a lie about SoR and its ‘inner workings’ almost every week lolol
Tarnished Coast
Some amazing fights tonight, SOR brought a heavy resolve and wiped the floor with Waha. God I hope he comes for some more wipes again
Tarnished Coast
Do I have to link the video which made almost all of MERC spark up on the forums again?
Tarnished Coast
Um Scypro…
He’s the most active Oceanic commander on any server in Guild Wars 2 at the moment, he commands more hours than anyone in “HiRE” and is tagged longer than most people are logged into the game.
So it is safe to say, he knows more about what happens in Oceanic than you do.
HIRE is a PvX guild, but we are the hardest pushing WvW focused PvX guild you’d ever find. I specifically do NOT allow our commanders to lead for ridiculous hours. Unless I can see they are thoroughly enjoying it. Being tagged should not be stressfull in any way, and Tarkus has told me he has been annoyed with MERC and the patch for pve etc making less numbers in WvW. That works both ways. HIRE is PvX, which means we allow PvE events. So how do you think I get my members into wvw when theres events like this out? Cause they have trust in following the people commanding.
To say I have less knowledge than Tarkus in the timezone I play every single night, and have lead outmanned on ALL maps on many occasions, is idotic. I’ve been in every situation.
Tarnished Coast
TIL Tarkus and Magikarps are intimidated by a small PvX guild that half the members of are running MF builds.
Nope, the last thing I think is “oh kitten its OCX”, more “get ready for thier CC, as they are going to run”, I think NYS/SONG are the only SEA guilds that deserve respect for what they do on field (very good comp, don’t yolo it and also will fight with even numbers and don’t run to their ACs and call in a few more guilds like OCX or HIRE). Regardless, trying to win an argument on the official forums is pretty much kitten ing into the wind, so I’ll knock it off and do something more productive at work lol.
LOL @ HIRE and OCX calling for help, Okay… Go call WM, ND or TKG to stay on you and to crash even fights
I know you spent a night crashing GC’s fights against TKG, cause you love it when you have bigger numbers
Also. You have no right to say ‘run to AC’s when its all you basically do. Stay in your towers!
Since when are crosses on the map at your home tower a GvG that can’t be crashed – and if GC can cause crosses by themselves it was an equal fight as /supplyinfo indicated 24 people on me in SEA last night (yeah I blob really hard). Usual pattern of engagements are that HIRE/OCX PvDs a tower, we defend with equal numbers and they wipe the first time, half your numbers log due to being incapable to cope with dying in PvP. You just run away from that point on. Also if we tried to blob with TKG (I wouldn’t do that because we are more effective in seperate forces), Flake would probably slap me upside the head and ND/Urge/XF are always on other maps so are you supposing we cross map blob?
If you’d like me to printscreen/record your blobs so you could eat your own evidence, I would gladly do it.
The way usual pattern of engagements actually work is – HIRE or OCX joins a map, we catch MERC in open field, MERC wipes. Then you lead them into a tower or keep, make roughly 7-15 Arrowcarts, then when we push in with roughly 18-20, cause we obviously never have more than 20, since MERC runs a staggering 23, yet looking at your guild roster, you had over 33 people in WvW. Thats usually how it happens, you hide in your choke points, and claim to be better from that
Also, GC runs ~15 of just GC, I could show you the teamspeak photos to prove it too, TKG is mostly very similar in size, so 15v15 + MERC with 23, then “additional pug friends lets say to be ezmode, an additonal 2, make it a flat 25” 15v over 30? Thats your usual fight
Ahaha Magikarp! Please! I cant control myself with that powerful serenation!!!!!
We’re only wiped by HIRE when they run in the late NA map zerg when we are still getting our numbers in (~5-6pm GMT+10), and since is defending against consistent PvD “running to towers” is because we always are defending open field near towers. You’re just kitten that we can’t let you guys fight against doors on a consistent basis. Defense is more important than defense, and if yo have less numbers ACs are acceptable – but often as not when fighting HIRE/OCX that isn’t the case.
And we’re only wiped by MERC when you guys get SEA to log in and enforce you, so we are hit by over 45 ppl. Ya, AC’s are acceptable with less numbers, however even if you have more, you will still retreat to a choke and build more AC’s than we have numbers.
Don’t worry, One day i’ll call for support to even out our numbers, and ofc, you’ll be in your tower
We already know you need a full map blob to port to save anyway, its how we so easily distract you to recap something, We send 15 ppl to go hit bay on your bl, you port ~45 ppl over, and we cap something with the other 20 since you left something unguarded!
You really have no clue do you about what goes on in oceanic do you
You really have no clue do you about what goes on in oceanic do you?
Tarnished Coast
TIL Tarkus and Magikarps are intimidated by a small PvX guild that half the members of are running MF builds.
Nope, the last thing I think is “oh kitten its OCX”, more “get ready for thier CC, as they are going to run”, I think NYS/SONG are the only SEA guilds that deserve respect for what they do on field (very good comp, don’t yolo it and also will fight with even numbers and don’t run to their ACs and call in a few more guilds like OCX or HIRE). Regardless, trying to win an argument on the official forums is pretty much kitten ing into the wind, so I’ll knock it off and do something more productive at work lol.
LOL @ HIRE and OCX calling for help, Okay… Go call WM, ND or TKG to stay on you and to crash even fights
I know you spent a night crashing GC’s fights against TKG, cause you love it when you have bigger numbers
Also. You have no right to say ‘run to AC’s when its all you basically do. Stay in your towers!
Since when are crosses on the map at your home tower a GvG that can’t be crashed – and if GC can cause crosses by themselves it was an equal fight as /supplyinfo indicated 24 people on me in SEA last night (yeah I blob really hard). Usual pattern of engagements are that HIRE/OCX PvDs a tower, we defend with equal numbers and they wipe the first time, half your numbers log due to being incapable to cope with dying in PvP. You just run away from that point on. Also if we tried to blob with TKG (I wouldn’t do that because we are more effective in seperate forces), Flake would probably slap me upside the head and ND/Urge/XF are always on other maps so are you supposing we cross map blob?
If you’d like me to printscreen/record your blobs so you could eat your own evidence, I would gladly do it.
The way usual pattern of engagements actually work is – HIRE or OCX joins a map, we catch MERC in open field, MERC wipes. Then you lead them into a tower or keep, make roughly 7-15 Arrowcarts, then when we push in with roughly 18-20, cause we obviously never have more than 20, since MERC runs a staggering 23, yet looking at your guild roster, you had over 33 people in WvW. Thats usually how it happens, you hide in your choke points, and claim to be better from that
Also, GC runs ~15 of just GC, I could show you the teamspeak photos to prove it too, TKG is mostly very similar in size, so 15v15 + MERC with 23, then “additional pug friends lets say to be ezmode, an additonal 2, make it a flat 25” 15v over 30? Thats your usual fight
Ahaha Magikarp! Please! I cant control myself with that powerful serenation!!!!!
We’re only wiped by HIRE when they run in the late NA map zerg when we are still getting our numbers in (~5-6pm GMT+10), and since is defending against consistent PvD “running to towers” is because we always are defending open field near towers. You’re just kitten that we can’t let you guys fight against doors on a consistent basis. Defense is more important than defense, and if yo have less numbers ACs are acceptable – but often as not when fighting HIRE/OCX that isn’t the case.
And we’re only wiped by MERC when you guys get SEA to log in and enforce you, so we are hit by over 45 ppl. Ya, AC’s are acceptable with less numbers, however even if you have more, you will still retreat to a choke and build more AC’s than we have numbers.
Don’t worry, One day i’ll call for support to even out our numbers, and ofc, you’ll be in your tower We already know you need a full map blob to port to save anyway, its how we so easily distract you to recap something, We send 15 ppl to go hit bay on your bl, you port ~45 ppl over, and we cap something with the other 20 since you left something unguarded!
Tarnished Coast
Listen m8 don’t make me serenade you with my flute.
How does one make a 2 inch flute? :P
fold it into quarters
Tarnished Coast
TIL Tarkus and Magikarps are intimidated by a small PvX guild that half the members of are running MF builds.
Nope, the last thing I think is “oh kitten its OCX”, more “get ready for thier CC, as they are going to run”, I think NYS/SONG are the only SEA guilds that deserve respect for what they do on field (very good comp, don’t yolo it and also will fight with even numbers and don’t run to their ACs and call in a few more guilds like OCX or HIRE). Regardless, trying to win an argument on the official forums is pretty much kitten ing into the wind, so I’ll knock it off and do something more productive at work lol.
LOL @ HIRE and OCX calling for help, Okay… Go call WM, ND or TKG to stay on you and to crash even fights
I know you spent a night crashing GC’s fights against TKG, cause you love it when you have bigger numbers
Also. You have no right to say ‘run to AC’s when its all you basically do. Stay in your towers!
Since when are crosses on the map at your home tower a GvG that can’t be crashed – and if GC can cause crosses by themselves it was an equal fight as /supplyinfo indicated 24 people on me in SEA last night (yeah I blob really hard). Usual pattern of engagements are that HIRE/OCX PvDs a tower, we defend with equal numbers and they wipe the first time, half your numbers log due to being incapable to cope with dying in PvP. You just run away from that point on. Also if we tried to blob with TKG (I wouldn’t do that because we are more effective in seperate forces), Flake would probably slap me upside the head and ND/Urge/XF are always on other maps so are you supposing we cross map blob?
If you’d like me to printscreen/record your blobs so you could eat your own evidence, I would gladly do it.
The way usual pattern of engagements actually work is – HIRE or OCX joins a map, we catch MERC in open field, MERC wipes. Then you lead them into a tower or keep, make roughly 7-15 Arrowcarts, then when we push in with roughly 18-20, cause we obviously never have more than 20, since MERC runs a staggering 23, yet looking at your guild roster, you had over 33 people in WvW. Thats usually how it happens, you hide in your choke points, and claim to be better from that
Also, GC runs ~15 of just GC, I could show you the teamspeak photos to prove it too, TKG is mostly very similar in size, so 15v15 + MERC with 23, then “additional pug friends lets say to be ezmode, an additonal 2, make it a flat 25” 15v over 30? Thats your usual fight
Ahaha Magikarp! Please! I cant control myself with that powerful serenation!!!!!
Tarnished Coast
TIL Tarkus and Magikarps are intimidated by a small PvX guild that half the members of are running MF builds.
Nope, the last thing I think is “oh kitten its OCX”, more “get ready for thier CC, as they are going to run”, I think NYS/SONG are the only SEA guilds that deserve respect for what they do on field (very good comp, don’t yolo it and also will fight with even numbers and don’t run to their ACs and call in a few more guilds like OCX or HIRE). Regardless, trying to win an argument on the official forums is pretty much kitten ing into the wind, so I’ll knock it off and do something more productive at work lol.
LOL @ HIRE and OCX calling for help, Okay… Go call WM, ND or TKG to stay on you and to crash even fights I know you spent a night crashing GC’s fights against TKG, cause you love it when you have bigger numbers
Also. You have no right to say ‘run to AC’s when its all you basically do. Stay in your towers!
Tarnished Coast
meanwhile in sor ts
Add a date maybe? Could be from any week
or you could tell indo to add date’s
You should ask him, i’m not the one that needs evidence.
Tarnished Coast
meanwhile in sor ts
Add a date maybe? Could be from any week
Tarnished Coast
You could probably sing daisy and wipe 75 with 25 people. Are you surprised that you get doubleteamed in SEA?
Not surprising at all, I rather agree that a leaner and more effective force destroying a much larger group would induce an unnatural amount of anger that would lead to a noticeable commander such as yourself to admit that BG and JQ are indeed double-teaming on SoR.
We Rallians are quite honoured, for what does not kill us makes us stronger. See you on the battlefield.
Nice edit (numbers were swapped to improve OCX’s kitten). Looks like OCX childishness has crept from their in-game performance onto the forums. OCX can’t win an even numbered fight let alone beating larger numbers than yourselves, although if running constantly is considered winning then you win all the time. Have fun tonight, I know I will.
Says the person who leads MERC to push out from towers and attack with more numbers, Can you play without the AC cover? Or without a choke on your side? I mean, you refused the OCX gvg cause you were worried of ppt, yet you gvg’d IRON and failed – your 2nd excuse to not GvG Ocx is cause they wanted 20v20 not 35v35.
Gonna need a bigger blob mate! to the person who loves blobs, but says he hates them, roflcopter. Keep rolling with 20 ppl only!
Tarnished Coast
A few tips to the lovely people of ATM and followers of almighty Waha – Don’t get so kitteny cause of the amazing fat train you have, next time maybe think before you charge, you wont become bags to just two AC’s
maybe try some portal bombs? Or perhaps splitting into two 30 man groups? Also – How many numbers do you lose when you wipe? cause you came with so many, then less than an hour later it was so small? less than 50?
Tarnished Coast
MERC when hyped and kitten starts at 2pm est like a boss. Now demoralized starts late.
O.o
Okay now that is a lie. LOL! I’m around online during the afternoon since I work odd hours and they don’t form up till later. Even if we are doing well. They work, we have some 2 hours behind us etc.
Stop being silly!Also!
Having fun with my cross server friends! lol! You guys make me laugh. Except for a certain commander I know! Stop telling them to murder me! YOU MONSTER!
I promise, I made no such commands…
Also in regards to HIRE – We start up 5:30pm AEST and have been starting at that time for the past 7 months, not changing, its a good time. We play for 2-4 hours, sometimes ppl get excited and we play longer, but even 4 hours is a stretch.
Tarnished Coast
We were running a lowbie EXP train and MERC came and squished us
I’m telling Cuddles on you!
Tarnished Coast
I went for a jog myself and found this elusive creature. No wonder it’s killed for its pelt. it’s hideous! :<
Nice Graphics/resolution, 2001 called they want their PC back.
I play my game low resolution for wvw, even on a $2000 computer. 2001 pays me well
Tarnished Coast