Yes, please change it to be similar to the male variant.
As detailed in this reddit thread, the vitality and healing power bonuses of the rune set are bugged:
The 4th bonus doesn’t apply enough vitality and you lose the bonus healing power once you die, you have to reequip your armor to get the stats back.
i’ve encountered a few of these dead zones in the lost precipice so far. but seeing how they’re mid-air, i suppose they’re not really bugs, just maybe zones for the bird animation to play in.
this one however, seems quite an obvious spot… maybe it’s going to be a spot for some upgrade later on (like the guild portal, that’s placed close to the central waypoint in lost precipice).
“Enemies are now able to be struck by this ability only once every 0.5 seconds.” seems pretty broken, please fix.
Otherwise, this type of change actively discourages you from playing together with other players, which is the exact opposite of what you claim GW2 is about.
i’ve just encountered another player (sylvari female) with unbound and it was correctly moving, meaning it does sometimes work correctly. so far that’s the third time i’ve seen it working in game, all the other times i’ve seen this item (including my own) it was stiff and bugged.
(edited by Nemui.6753)
this build already has its own theme song: The Eco-Terrorist In Me
having the same issue. i’ve seen a bunch of other players with unbound and it was not moving most of them, but i believe i’ve seen it moving on another player character once or twice.
Oddly enough, human females are the only ones I’ve ever seen with properly moving Unbounds.
I’ve seen it work properly on an asura and a charr, iirc.
(edited by Nemui.6753)
i just crafted it and it’s stiff for me as well. i’ve tried changing the graphics options but nothing seemed to work :/
We also experienced a lot of the same bugs last night during guild missions.
requesting a report option for inappropriate guild names.
was looking forward to claiming our guild hall on friday… but since we’re a multi-server guild it’s highly unlikely we’ll be able to complete the WvW mission(s). i hope the pvp (and maybe some influence traded in) will be enough for the guild hall claiming.
Hope this doesn’t mean the content is gonna be tailored to the tastes of any specific guilds.
- Evasive Empowerment: This trait has been renamed to Havoc Master and grants the player 7% bonus damage to enemies within the 360 range threshold.
i assume that’s direct/“physical” damage only?
Hi all,
A quick clarification on ping times and latency compensation
I should have explained this clearer initially, so I apologize for the confusion. Ping time is not affected by the latency compensator and there is no correlation between ping time and the experiments we’re doing.
The way you mentioned it in the OP should be enough, but most people seem to not bother reading it properly or just don’t understand it anyway. Kind of sad
please try to avoid this kind of “i have to tag as many events as possible in order to maximize my rewards and therefore i will leech off other player’s work”-meta event in the future, thank you.
- The full duration of the disable ended up being around 5 seconds total, which might be okay for a single target skill, but was pretty out of line for a skill that could hit 5 targets.
Maybe just remove the float at the end and bring back the pulling pulses? I realize those would still be kind of oppressive when they’re this close together, but it would leave the time total of the disable at around 3 seconds (which sounds more in line for an aoe elite) and it would restore the pulling mechanic that the skill name suggests.
after the 07/07 patch: still not working.
Please fix, Longbow doesnt proc Berserker Power at any level.
still doesn’t work after the 07/07 patch.
I also find the LB burst not triggering berserker’s power very annoying.
there are threads about it on the bugs subforum, but i’m not sure Anet’s aware of it yet.
https://forum-en.gw2archive.eu/forum/support/bugs/Warrior-Longbow-F1-berserker-power
https://forum-en.gw2archive.eu/forum/support/bugs/Warrior-Longbow-Berserker-s-Power-Glitch
I’m still salty about missing out on the Abaddon fractal, especially because (if I remember correctly) we’ll never ever get it added into the game.
But I suppose that’s the way the player decision permanently affected GW2.
I also noticed this, is it intended or a bug? Hope it’s just a bug and it’ll get fixed…
There’s an engineer trait called “No scope”? Haha, I totally missed that!
WARRIOR
[…]
Tactics
Minor
[…]
- Inspiring Presence: Might you apply grants 10 healing power per stack.
So if you grant an ally might, that ally will also have +10 healing power per might stack (that you applied)?
Amazing song, you guys need more exposure! =)
A-net, it looks cool and from the fashion line trend we`ll be getting the other human gods as well. But could we pretty please also get some Outfits designed for the other races in the future? Something that complements their culture? They should not be left out as all races have carefully crafted cultures that also allow for some very pretty outfits to celebrate them.
I fully expect that since we’re desecrating the Human Gods by allowing Charr to wear these outfits that we’ll also have outfits for all the Norn Spirits, Asura Colleges, and Charr Warbands, and Sylvari Dream States.
I demand a raven spirit outfit for my norn warrior!
After that, Anet just needs to enable the Juggernaut’s effect on backpieces, so my black feather wings backpack can be mercury-coated as well.
When was it nerfed?
it will be, Anet mentioned it a while ago.
and yeah, amazing song!
just stumbled across this, and i agree. probably my favorite gw2 fan-creation, great job zack!
[…] you guys still here on the forums! […]
ouch.
Just came here to say I dislike the current trait system, it’s way too tedious and random, imho. Players should be able to reliably play the content needed to unlock their traits.
One thing I suggest doing (as well as reporting the guy to ANet) is reporting him to his guild. If you don’t know it, try googling his username.
Most guild leaders will kick anyone doing this if you provide them with evidence that it’s happening.
This seems like a good suggestion, I’ll try to keep it in mind. Thanks.
Dat shoutheal-hammercc-rp.
Hammer shout heals x)
My shouts don’t heal, thank you very much.
The scenario is as follows:
You’re running fractals with a group of random people. You get to the boss fractal. One of your party members decides to be selfish Kitten and kick everyone else (except maybe his/her accomplice(s). Then he/she proceeds to advertize and sell this run along the lines of “BOSS FRACTAL, 25G!”
I took the attached screenshot after I managed to re-join the group for a short period of time.
Is there anything you can do to prevent this?
Not playing with randoms is not an answer, btw.
So, I came back to GW2 after a long break and found my legendary hammer (The Juggernaut) had turned into an exotic item, Molten Hammer, the stats of which I had previously transmuted onto the weapon.
At the time of transmutation, ascended weapons hadn’t been implemented in the game yet. However, I clearly remember being able to change around the stats on the (still legendary) weapon at a later point in time, but before I took the break. After coming back, my weapon has turned into an exotic weapon and now that ascended weapons have been introduced, this exotic weapon (with legendary looks) is weaker than it should be.
If I remember correctly, ArenaNet promised at some point (before Ascended weapons had been introduced), that every legendary weapon, even if they had the stats of a different, non-legendary weapon transmuted onto them, would be raised to ascended/legendary quality in a future patch.
I do have a support ticket filed for this issue, I’m just posting to see if anyone knows whether I can expect my weapon to be returned to legendary quality or if it’ll stay exotic.
Same thing happening here.
this is STILL bugged.
North America and European customers make up a combined total of only 13% of the GW2 playerbase. 64% of the players are Korean. This is factual information published by NCSoft. The numbers speak for themselves.
This statement is flat out wrong. I took a look at the source you listed later:
http://www.polygon.com/2013/5/13/4325904/guild-wars-2-expansion-pack-is-being-prepared-says-ncsoft
And if you pay just a little bit of attention while reading, you’ll understand that those 13% and 64% are precentages of NCSoft sales. Not GW2 sales and not GW2 playerbase…
Khmmm Claw of Jormag….khmm I don’t have a min spec machine yet that beast event get’s me to 5fps.
That’s because of all of the animations, enemies and the players present there. Not because of the environment/map.
Hey, not too often you see an “environment artist” around these forums. I think you and your team (the art team) are probably the most stellar team in arenanet. Fantastic, gorgeous world you’ve created, great armor skins and awesome legendary skins/effects.
He’s an environment artist, so I don’t think he had any hand in armor skins or legendaries. And you do see this one quite often when talking about SAB. As far as I know, Josh Foreman came up with jumping puzzles in GW2 in the first place and was responsible for the Mad King’s Clock Tower, the Winter’s Day JP and SAB.
i second this, i’d also like the old dev tracker back.
Still can’t understand why, after spending x number of hours changing a skill, the programmer can’t then find the line of text in the code & simply edit the text. It’s really as simple as that.
no it’s not. some dev explained it once, months ago. i’m too lazy to look for the thread now, but the gist of it was: it’s a long, tedious and costly process mainly due to the required localization. they have to wait and pay for everything they need transalted into french, german and spanish. if i remember correctly, they even have to do that if they just change around numbers, too. which i find ironic.
please fix it, Anet.
It’s open on Elona Reach (EU)
thank you so much! i was finally able to buy my accessories
hat’s off to you. Might i ask how you got your precursor?
bought it a few hours ago for 516g from the tp.
Not to mention, it’s gonna take you little fortune to put it on the trading post.
I am aware of that. And I’d lose that money if it just doesn’t sell and i have to take it back off the TP.
But thanks for the input!
Update: Created the Juggernaut just now. I think I’m going to use it myself, as I don’t like risking another 100g.
(edited by Nemui.6753)
Simple question: What’s the experienced average time it takes for a legendary weapon to sell on the TP? I’ll probably be able to finish my Juggernaut by the end of this weekend and I’m planning to sell it (to buy the mats for a Mjölnir instead). Anyone have some info on this?
any temples cleansed on a EU server?
Grenth just cleansed on Far Shiverpeaks EU server.
and i’m out of guesting for a few more hours
as soon as they have to change just a single word, they have to pay for localization in all languages again. that’s why they rarely update any of the text, if ever. they’ve explained it before.