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Unable to log in

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Posted by: Nostromo.4126

Nostromo.4126

Thank God! I thought they downsized their servers & added a queuing system to manage the numbers, which was why I can’t get in just as the daily ticked over, bleh.

Audio Problem whit Headphone Razer Kraken Usb

in Account & Technical Support

Posted by: Nostromo.4126

Nostromo.4126

I know this is old guys, but I just got a Razer Kraken 7.1 recently & this is still an issue. After doing a bit of research, you need to change one setting in the registry. I set it up to run silent from a batch file each time I fire up GW2 as follows:

C:\Games\Guild Wars 2\GW2.bat [just set up a shortcut to this, wherever your game path happens to be]

[which contains]:


regedit.exe /s GW2_Razer_fix.reg
start "" “Gw2.exe”

[The reg file should contain the following commands]:

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Razer\Kraken71Chroma_1.0.0\NahimicSettings\Applications\Gw2.exe]
“kNhSet_RenderMute”=dword:00000000

It’s pretty much that entry constantly being set to “1” by something in the system, so you will need to reset it back to “0” each time you run GW2 for the sound to work in-game.

(edited by Nostromo.4126)

Solo Gameplay

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Please refer my post to Santa in this thread:
https://forum-en.gw2archive.eu/forum/game/gw2/I-hope-Anet-realizes/page/3#post6036075
:)
What I’d like to see is solo/PvE only content that cannot be done by more than 1 or 2 ppl at most. That would even up the orgytastic multimonkeys. See what I did there boyz n girlz? BOOM!

That would have to be instanced content then. If this were open world, these would be finished so quickly that most people would have to camp the location to have a realistic chance to complete it. Vizer’s tower for the dusk collection is a case in point.

I wasn’t entirely serious of course – most of the personal storyline is solo already. It would be nice though to have the option to go into a personal instanced zone or area at any time, if you prefer not to have to put up with killstealing, JP-hogging & other kittentery. E.g. if I want to explore/level in Frostgorge or even Divinity, then why is it so hard to allow that? Sometimes you want ‘solo’ to really mean completely alone.
OTOH, if they must have group-only/multi content, then give me henchies/heroes ala GW1 if I want. Just sayin…

(edited by Nostromo.4126)

Solo Gameplay

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Please refer my post to Santa in this thread:
https://forum-en.gw2archive.eu/forum/game/gw2/I-hope-Anet-realizes/page/3#post6036075
:)
What I’d like to see is solo/PvE only content that cannot be done by more than 1 or 2 ppl at most. That would even up the orgytastic multimonkeys. See what I did there boyz n girlz? BOOM!

I hope Anet realizes....... [Merged]

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Dear Santa,

Things I have done & enjoyed in GW2 in my 1000+ hrs since beta:
- PvE (mostly solo)
- completing story (some Living)
- levelling all classes to 80 (except for Rev)
- finishing most JPs
- Been There Done That!
- most dynamic group content
- some WvW (for map complete mainly)
- some dungeons (with PUGs mostly)
- crafting (in small doses)
- PvE Dailies (every day!)

Things I will never do/achieve/love in GW2:
- a legendary weapon sob
- PvP
- Raids ptoooiii
- belong to a guild that would have me as a member
- dance in LA like no one is watching!
- buy HoT

Please send gems to Nostromo.4126. Can’t wait for next Wintersday event!
Lots of love from your big hairy man. Peace out.

I hope Anet realizes....... [Merged]

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

They can add as many raids as they like. Doesn’t bother me at all. It would be nice though if they’d add something I like some day soon.

^this. Where is the content for everyone else? There has been nothing new to do since HoT, that was 5 month’s ago. I don’t count a revamp and festivals(which didn’t really add anything new)

^ this ^2
Some of us are mostly solo PvErs. Actually, a lot of us are. In fact, most of the peeps I run into online & chat to, but don’t end up playing with, are. We are legion. Start paying attention ANet.

(I come home from a hard day & just want to relax & run some dailies, but instead I have to wait for an hour long update that adds absolutely nothing to my game – yay!)

This is unplayable as solo.

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

So glad I read this before splashing out AU$70 (SEVENTY!) for a solo-unfriendly exp.

I actually also came to ask what the HoT exp has added to the base game for non-exp owners. Anyone know? Or did we get everything a couple months ago with the skill system butchering…?

As a side-note, I had to download a massive patch for HoT overnight a couple nights ago, and now I see another sizeable patch of around 1500 files preventing me from playing the base game. Whatever happened to the wonderful content streaming method they used in GW1…? sigh

(edited by Nostromo.4126)

Crashing?

in Account & Technical Support

Posted by: Nostromo.4126

Nostromo.4126

Finally got a good connect at ~278ms (which is normal for down under). Not sure how long it will remain stable, but at least I’ve manage to complete my daily.

Crashing?

in Account & Technical Support

Posted by: Nostromo.4126

Nostromo.4126

It hung on me after playing for about a half hour, could log in a couple times, although it was very slow & client wasn’t talking to server (dead world). Now it won’t even log back in. I’m from Australia – anyone else from this end having similar…?

Swiftness?

in Thief

Posted by: Nostromo.4126

Nostromo.4126

Perma-swiftness is always a question if you ask me!

Swiftness?

in Thief

Posted by: Nostromo.4126

Nostromo.4126

Sorry to resurrect this old thread, but I was wondering if anything had changed since the new specializations have come into effect? I just use a Sup Sigil of Speed on 1 weapon – kill a half dozen trash mobs & you have 2 mins (I think it’s capped to that) of swiftness, which might as well be perma.

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

What’s the difference between the ravings of an 8 year old and a 5 year old?

Three years, duh.

No, it’s like the diff between South Park vs Steven Universe.

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

He’s not trolling. Given the reaction just today, I’m betting A-Net (any guess what the ‘A’ stands for these days…? are wishing they had given it away for free to existing players. Because word of mouth & bad press travel really, really fast these days.

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

This isn’t for current players, only new players. They only care about new money not old money.

Then why is it in the gem store?

For the rich/desperate suckers who want to waste the money just to be in the beta.

Curious about the beta…what happens to your chars if you play in the beta? Isn’t beta progress normally wiped/reset? That may be acceptable for testing Revenants, but what about your existing level 80s with all the new specializations & whatnot – how will they undo/reverse progress without munging all your chars? :-/

made a mistake :I

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

so 50 bucks for 3 areas and a new profession lol ok nope

And don’t forget you get no new slots, no title, no in-game items & nothing else with the base version (happy to be corrected). I guess ‘STD’ is the new 3-letter come 4-letter word for excrement, lol^2.

Is it worth starting a new account...?

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

Tx for that mate. That answers most of my suspicions. Failing an actual, proper upgrade becoming available at some stage, it may be the simplest & best option for ppl like me. I get to level the new class (mostly ‘naked’) from scratch & experience all the nuances. Now that I’ve almost maxed all races/classes on my original account (back from beta), I will prob appreciate the extra 4 slots + mules/space to try other race/class combos, or just to muck around with the char creation, etc.

made a mistake :I

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

At this point? I can wait for the expansion to go on a sale. $50 for the XPac, no extra character slot? And including free something I already own? Woo… Nope. Not worth $50. I’ll keep playing without it. I still have a lot of things I can do in the meantime, that doesn’t require the pack.

The prob is, if you are competitive in any way in-game (and I’m not for ref), you will stop being so in a very short time. At least that’s my take on the new content as it relates to PvP, WvW, or even if you just want to be able to sell at comp prices on the TP – you will prob be fubared.

Is it worth starting a new account...?

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

Hey guys, ok, there’s enough angst here there & everywhere already, so I thought I’d try & ask a more constructive question (hah!). Is it worth just getting a new account for the $50 asking price, rather than expand the existing one? The context I’m asking is for mostly solo, PvE players, who just want to level a new HoT char from scratch, experience all the content and just enjoy the usual leveling process and gameplay.

How many char slots do you get with the STD version? At what level does the new content actually kick in – is it available from level 1 or at least pre level 80? I guess learning the new revenant class would be good to do from level 1, but I appreciate that may not be most ppl’s 1st choice, especially guildies, power-players, PvP/WvWers, etc.

As a solo PvE, I guess I could trade/guild bank transfer most(?) stuff needed for leveling between the 2 accounts & I’m lucky enough to have several PCs laptops to trade stuff that won’t go in the guild bank. Does this preclude exchanging anything important to the new account/char I may have missed, from this perspective? i.e. will I hamstring myself for something obvious I haven’t considered…?

Thanks all & let’s see how long & how many responses before the first young cat pops up.

made a mistake :I

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

Ummm, are they not a Korean company ultimately…? What retail laws are enforced there? Not sure what US laws would apply for online puchases, or from here in Aus. This is really just very poor form for their existing, loyal customers, no matter which way you cut the cake. If they intend on releasing an upgrade only for existing players, they should have announced it as part of this. What about new customers who just recently bought the game? Gazillion (Marvel Heroes), for example, refund the cost of a new item supersedes an old one purchases inside the last month or so. Very poor form…

(edited by Nostromo.4126)

Account Bound Skill Points

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Posted by: Nostromo.4126

Nostromo.4126

Is this why I have a 5 point soulbound skills scroll on my 80 warrior, which says ‘double-click to consume’, but it won’t actually let me do so…? Is my only option just to destroy it, or should I log a ticket?

Make sure you are not in a PvP area, as some items won’t let you consume them there.

Good luck.

BINGO! Tx dude – been trying to use it in the PvP area every time is seems…blush

Account Bound Skill Points

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Posted by: Nostromo.4126

Nostromo.4126

Is this why I have a 5 point soulbound skills scroll on my 80 warrior, which says ‘double-click to consume’, but it won’t actually let me do so…? Is my only option just to destroy it, or should I log a ticket?

Today's daily

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Posted by: Nostromo.4126

Nostromo.4126

Thanks mods – 3 infractions in a row as I log in today to perform a free community service with this, which didn’t show up the last 2 days. Yer doing a sterling job!
(yes, sometimes posts get ‘bumped’ if you post additional info/content of value in them).
This will be my last post here.

Today's daily

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Cheers Astral!

Today's daily

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Anyone care to share today’s PvE daily please…?

Today's daily

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Tx heaps Seera! (I have 4×80s I think + 3×50, 1×64 & 1×35 from mem
(Jormag up in 1:20 guys)

Unpopular Opinions

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Posted by: Nostromo.4126

Nostromo.4126

- the game needs really fast mounts/vehicles + free WPs
- the game has too many races & classes already – remove at least half of them to make it easier for newbies
- everyone should get 1 free legendary weapon (or at least precursor) for every char they complete the storyline with
- the game needs to be more like WoW
- ANet should change the business model to F2P
- GW2 should be developed with casual PvE solo players in mind first & foremost!

duck & ruuuuuuuuuuuuuuuunnnnnnnnnnnnnnn

Today's daily

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

3rd Mar:
- Kryta lumber
- Kryta vista
- Metrica events
- Scale 1-10 Fractal

2nd Mar:
- Maguma jungle miner
- Fractal
- Harathi events
- Shadow Behemoth

1st Mar:
- Orr forager
- Mystic forger
- Sparkfly events
- Great jungle wurm

28th Feb:
- Shiverpeaks miner
- Kryta vista
- Gendarran Fields events
- Fire Elemental


Hi guys, anyone here have a link to the new, current daily for today?
I only ask because the wiki still refers to the old dailies (oh how I miss them!).

Perhaps someone here on the forums can do a quick update every day after the server reset & list all the PvE/WvW/PvP daily achieves each day, only until the propeller-heads out there work out the cyclic pattern & update the wiki…? I don’t care if we use this thread or start another.

I imagine I’m not alone in this, in that I’d like to know what the options (in particular for PvE) are each day, before I get home or before I even log onto the game client. Especially for world bosses which only pop up every 2-3 hrs, which I can then plan my evening around using another site like gw2timer. Yeah, I know, it’s sad, but anyway…

(edited by Nostromo.4126)

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

as others have mentioned, if people would creep out from their comfort zones, they may be surprised how much fun other games are.

Or they may not. What makes you think i haven’t tried those game modes i dislike?

I’ve agreed with you, but with all the condescending admonishment that I should try PvP because I just might discover how fun it is, I’m actually starting to come around.

Mind you, I have absolutely no intention of ever even attempting to fight another player, but I’m really starting to think that rolling a level one, joining ranked PvP, and practicing my /dancing just might be fun.

Can I join your guild mate?

The New Dailies -- Feedback welcome

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Posted by: Nostromo.4126

Nostromo.4126

Then ignore the dailies? They no longer give laurels or coins, you don’t really lose out. If the rewards don’t entice you to do the things you’re not already doing, fine, but then the system simply isn’t targeted at you.

The old dailies were replaced with the log-in rewards: you’re still free to play however you want to.

But not to get any daily APs unless I grind like a hamster. No thanks.
How I’d like to play is the old way & get 5APs daily, rather than this ridiculous system where most days 2 out of the 4 PvE categories are fractals or world bosses & therefore demand 1-2 hours of multiplay grinding, or waiting up to 2 hrs to run the world boss on the timer, bleh. So, 5 fun APs per day or 0 most days – tough choice. :-/

But yes, if ANet was trying to discourage it’s largest player base segment from completing dailies, then mission accomplished.

The New Dailies -- Feedback welcome

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Posted by: Nostromo.4126

Nostromo.4126

Total garbage for casual PvE players, which I’m tippin a LOT of us are.
For ref, I spent over an hour the other day in the Mists running around like a spazz with the zerg & didn’t get a single daily. And I don’t want to have to do WvW or PvP or world bosses every/any day if I don’t want to, ever, period. That is all ANet.

Are you going to buy HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

Given what they disclosed at PAX so far I probably will not. Here is why:

  • A new region. It seems fun but I’ll probably go through it in a month or so. I can’t see paying X$ for it.
  • I don’t trust how the new mastery system will play out. I fear it will be just as bad as the current trait system.
  • A new profession. That seems cool but I doubt it will keep my interest for long. Everyone will be playing it after the expansion comes out.
  • New PvP mode. I hate PvP and that does not interest me.
  • New WvW dynamics. See PvP above.
  • Guild halls. I don’t care about guilds.
  • Guild leader boards. See above. Plus the current leader boards are already a joke.

There just isn’t enough information on how the expansion will impact the core game at this time.

^ This. So what’s going to be in it for mainly solo PvE players that’s compelling enough to pay AU$50-70 (after we no doubt get gouged here as per usual) I ask…?

Also, anyone else see the ‘resemblences’ to so many others games? e.g. SC2 “Heart of the Swarm” – is it just me or do most of the mobs look like zerg bugs with a touch of alien xenos? Gliders…ummm, Arche cough Age anyone? Will masteries just be a D3 paragon point never-end-grind ripoff? Colour me unconvinced.

And the grind for mats just to craft a legendary is beyond ridiculous for soloers, never mind the odds of getting a precursor drop. If the new collections basically double the grind effort/time, this will still be a guild-only activity & have little to no value to semi-casual, solo players.

Having said all that, I’ll prob still cave & buy it (get a key from Singapore or somewhere, eh), if only for the new class & zone. Although I’d expect a new char slot personally for the asking price, I doubt we’ll get it, eh.

Every Single Thing

in Guild Wars 2: Heart of Thorns

Posted by: Nostromo.4126

Nostromo.4126

Does the expansion come with a free character slot then?
What’s actually in it for mostly solo PvE players like myself? There are a LOT of us!
The legendary precursor collections sound tempting, but having never had even a whiff of one since beta & 1000 hours poured into the game, I’m not holding my breath that it will be anything but a monumental grind of epic proportions, pretty much like it is now.

'Infinite' Wintersday Achievements

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Posted by: Nostromo.4126

Nostromo.4126

Bleh. I’m one who came late to this whole thing a couple weeks back over my xmas holiday break. All other 10 events were a cakewalk compared to this finders keepers crapfest. For example, I’ve waited & waited patiently today, up to 2 hrs at a time, & only caught the event once. Twice it had just finished when I got back from whatever else I was doing. Total balls up with the design ANet.

So how many gold does it take to get Ho-Ho’s dolyak moving? Even though I’ve been at it since beta, I’ve only ever had around the 40 gold I have now & never seem to be able to increase to much beyond 50, eh.


Just found it takes almost 10Gs to trigger the event yourself. If only I was rich…sigh

(edited by Nostromo.4126)

one with air trait?

in Elementalist

Posted by: Nostromo.4126

Nostromo.4126

Thank god they didn’t also hit Ride The Lightning with the nerf bat is all I can say!

I’m sorry, but RTL can’t be possibly nerfed more than it actually is. Where were you for the last year?
RTL is in the “one nerf from deletion” position now….

Eh, I’ve only used it from earlier this year on my air elem, so just as well I never saw its glories of days past! Still find it a very nice mobility skill, but yeah, I remember watching beta vids & being amazed at some of the stuff ppl were doing with it to get to those hard-to-get-at places, which doesn’t work so well any more. I use it mainly to supplement fast movement around the map or as a quick getaway skill when I get in over my head, YMMV.

As an aside, I just wish there was 1 mmo dev who was brave enough to keep the original release version of the game going on a test server/center, for all the nostalgia fans among us. Imagine EQ, UO, WoW, AO, AoC, CoH, LOTRO, etc, etc as they were on day 1 v1.0…sigh

(edited by Nostromo.4126)

one with air trait?

in Elementalist

Posted by: Nostromo.4126

Nostromo.4126

@ Nostromo

The ele can maintain perma swiftness a number of ways. The old one with air functionality didn’t serve an purpose that couldn’t already be accomplished. It’s not an issue that it was changed, it’s just different and adds more tools for the elementalists to utilize.

Ok, we’ll just have to agree to disagree then. I can’t see anything simpler, cheaper or easier for PvE exploring than a single minor (adept) trait to give you near perma-swiftmess after just 50secs, which can also be very easily swapped out for something more functional if you’re traited for air anyway. Other classes like ranger & necro have a single signet to achieve this, elems unfortunately don’t. (For reference, I run my necro with the Signet of the Locust & even add Spectral Walk when I’m just exploring or doing non-combat Daily crap – easy enough to swap both out for more pets or other skills b4 getting into more difficult combat – I used to run twin dagger with the 25% speed trait, but changed to all-ranged staff+scepter/focus build more recently for various reasons).

As it stands now, you have to use some combo of the following to gain permaswiftness:
Windborne Speed, Glyph of Elemental Harmony/Power and the Inscription and/or Elemental Attunement traits. How this is ‘better’ overall in anyone’s right mind, apart from the 8% more speed, is beyond me.

Thank god they didn’t also hit Ride The Lightning with the nerf bat is all I can say!

(edited by Nostromo.4126)

one with air trait?

in Elementalist

Posted by: Nostromo.4126

Nostromo.4126

Really feel 4 u elem luvas, just happy I’m not one right now…

Any change to the trait was actually a buff, because:

1) Most elemenalist don’t stay in a single attunement for extended periods of time.
2) Most elementalist builds had permanent acces to swiftness, which gives a +33% speed increase, meaning the old trait was weaker even at full power.

I’m sorry to read that you’re not happy, but judging by what you wrote, you have a lot more to discover in this game. Especially about elementalists. Try out some of the tactics listed on this forum, and get your ele to 80. I’m sure you’ll love it by then.

Which part of 1000+ hrs did you not understand…?

I’ve done PvE about as extensively as you can, without just turning it into an OCD grind (which is why I stopped, when it started to do that, 3 mths ago). I’ve got 3 80s I’ve played to death, done most dungeons, events, JPs, some WvW and easily completed all zones & areas in the game (just not with the 1 character, which is what the elem was originally meant for, but then switched to the warrior). I prefer pet classes, so I’ve had plenty of experience & maxed the value out of the necro/ranger/eng chars I’ve played. I’ve now tried every class, with guardian being the last one I’ve recently added to my roster.

The problem here is many-fold:
1. some ppl just don’t understand that some ppl are only interested in PvE (whether solo or co-op), with absolutely no interest in PvP
2. skills shouldn’t & can’t service PvE AND PvP builds equally & properly, which is why there are lots of examples of changes to skill effects between the two (mostly as a magnitude adjustment/nerf for PvP)
3. in this case the OWA elem trait was changed from what was a fantastic, single-atunement (mostly) perma-swiftness PvE skill, to a mostly PvP focused one, which has completely destroyed it’s value for PvE-ers like myself

What was arguably one of the best permaswift skills/traits in the game (25% speed boost after 50secs being atuned to air), now provides 33% for a whole 1.5secs every time you switch to air, which is around every 15secs at best, once the atunement switch goes on CD after the 1st time you switch (I also added +10% to it through some other skill/trait/gear, can’t remember which, to get to the cap). That’s not even close to being as effective & useful for PvE as the eng speedy kits trait, as fiddly & annoying as that is!
And what’s so hard to understand about running an air-focused elem build & just switching out the OWA trait to something more useful before going into long battles or dungeons say? That’s all I did (shame there are still no loadout hotkeys in the game, but that’s another argument).

For some of us dps is all-important, for some survivability, MF, stealth-play, for some of us it’s speed. Call us speed-junkies if you will, but it’s hard to go back once you’ve gotten used to it. It’s my #1 bugbear in mmos & the 1st thing that makes me leave one, if getting around turns into an insufferable grind. Other mmos handle this with mounts or vehicles (usually not soon enough), gw2 uses fast WP travel & swiftness, without which I would have stopped playing long ago. As an aside, as much as I love my mesmer, she’s also parked in the 40s, mainly due to lack of speed options & getting around just being too much of a chore in the mid-levels.

That said, I find the elem too squishy & bursty for my tastes, though I haven’t used the earth elemental summon much as a pet shield (mainly used fire elem lesser/greater glyphs, as fire was my 2nd goto element of choice for combat). So you’re prob right for the wrong reasons – elem prob isn’t for me & this OWA super-nerf was just the last nail in the coffin from ANet for us PvE speedsters.

(edited by Nostromo.4126)

one with air trait?

in Elementalist

Posted by: Nostromo.4126

Nostromo.4126

I took a break from the game for a couple of months, came back last week, jumped into WvW and felt like an insect walking in molasses. What have they done to us?

Bad enough spitting in our eyes, but dancing on the corpse of this amazing class is just insulting.

LOL! I too am a returning player after 2-3 mths. I jump onto my elem & suddenly air just doesn’t seem to be giving me any speed boost. So I check One With Air & I think to myself “this isn’t what this trait did at all & I must be reading it wrong – I’m sure I used to get a 5% speed increase every 10secs of being attuned to air, or something like that”. One With Molasses – that was my 1st thought too after trying out the trait effectt for all of 2 mins running around LA sigh.

Guess us PvE carebears are SOL. And my elem, who is in her mid 40s, was actually going to be my explorer character originally. Dodged that bullet (lucky I chose a warrior who is 80 & at 80%+ of world completion. Guess PvP > PvE for some reason with ANet now, which tells me that stopping playing the game short of a year & 1000+hrs invested was a really smart move. Struggling to even enjoy the Guardian I created for the very first time who’s 22 now (with the anniversary token bump to 20, eh). Really feel 4 u elem luvas, just happy I’m not one right now…

Monthly achievement tip - Jumping Puzzles

in Players Helping Players

Posted by: Nostromo.4126

Nostromo.4126

I know how you feel ozman! Just completed my 12 for the monthly with Prof Portman’s in Bloodtide so 3/4 of the way!
I also managed to do Goemm’s a few months back last time it was part of the monthly. And that was when it was (still?) bugged & dropping you all the way back to the ground grrrrr!@#$$% Never again!

(edited by Nostromo.4126)

Monthly achievement tip - Jumping Puzzles

in Players Helping Players

Posted by: Nostromo.4126

Nostromo.4126

Also, Conundrum Cubed in NW Corner of Mount Maelstrom:

http://gw2.mmorpg-life.com/jumping-puzzles/mount-maelstrom/

Easy they say? Not on a laptop without a mouse lol!

Good Build for Solo PvE in General

in Engineer

Posted by: Nostromo.4126

Nostromo.4126

Sorry about the bump guys, but no one…?

Anyway, tried soloing in the early 20s with grenades & some turrets, but have now gone back to pistols + an all turret build (with targetted turrets trait). Seems to work really well at drawing initial aggro from mobs & keeping me alive longer. I guess I’ll get Supply Crate at 30th as a no brainer…? I’ve been doing mobs 2-3 levels higher than me (even Vets) comfortably in Brisban, but will that last?

What brick walls will I hit as a mainly PvE soloer later on with this build? What gear/stats should I look for? Someone said VIT/Toughness is a must for survivability ay higher levels – is this true? What traits are best, apart from the obvious turret buffing ones? Much TIA!

Good Build for Solo PvE in General

in Engineer

Posted by: Nostromo.4126

Nostromo.4126

Hey guys, I’m back to my Asura engi little thang after a long hiatus (levelled a necro/warrior/ranger to 80 & a elem to 40+). I had parked her in Brisban at 16th, now 17th. I forgot just how squishy she was, almost as bad as my elem!

Ok, I mostly PvE solo, so I’m curious as to what’s changed if anything for us carebear engineers in the last 3 mths, given the number of patches & changes since earlier this year. I’m not really interested in the most efficient mob clearing build, nor the fastest single target killer, just an overall good eng build that’s reasonably survivable & most of all FUN to play!

Too much dodging & I’d rather play a thief lol! Too much button mashing doesn’t appeal to me either, so I know some of you will say go play another class he he. I read that the all turret eng build is nerfed/broken to oblivion – is that still the case? What is this pistols/elixir build on the fun factor scale?

It’s odd that engineers are that much squishier than rangers, level for level, with the same armor & mods/stats. Why is that…?

Fractals cap 80?

in Fractals, Dungeons & Raids

Posted by: Nostromo.4126

Nostromo.4126

Tx guys, even though I realise you can get some Ascended gear using laurels (errr, right?), why would anyone get AR infusions unless you’re running FOTM…? And why is ascended gear that much better than regular exotics say, for non-fotm playing? Genuinely interested, as I’m not a PvP/WvW player & may be missing something :-/.

Fractals cap 80?

in Fractals, Dungeons & Raids

Posted by: Nostromo.4126

Nostromo.4126

Well, ran it yesterday at level 8 with a mate & 3 others. Wasn’t as bad as I thought it would be. 2 or 3 wipes with checkpoint restarts & a LOT of downs, but we got through in the end. Took around 1.5 hrs once we finally got the group together in LA. Is that typical…?

2 of us were 1st timers to fotm & it was fun, but I’m still not sure why ppl run it. I imagine it would get pretty boring after 2 or 3 times in each zone. Is the ascended gear that much better than regular exotics say…? And infusions to avoid agony later seems like just a hamster wheel if it’s not useful anywhere else. What am I missing?

Fractals cap 80?

in Fractals, Dungeons & Raids

Posted by: Nostromo.4126

Nostromo.4126

you’re underestimating agony :P anyways, it won’t work because the agony continues hitting while you’re dead, so if you get revived after the first agony hits and gets you down, you’ll still have the other ticks of agony shooting you down, time and time again.

Well, I kinda got that. But if a revive orb or ranger’s pet can get at least one player back from the brink & avoid a total wipe, could not Nature’s Spirit do the same thing…?

Anyway, wish me luck – 1st Fractal later today!

Fractals cap 80?

in Fractals, Dungeons & Raids

Posted by: Nostromo.4126

Nostromo.4126

Just curious guys (I know this is an old thread so this may be redundant): I run a mobile spirit ranger build – could a Spirit of Nature with Nature’s Renewal triggered just before agony kicks in be a work around as well…? Or does the elite spirit die every time?
Sorry for the newb question – I’ve never actually run a fractal yet, but was planning on having a good go at it & wondering which class might be best for the higher diffs.

Do you feel like you are progressing?

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

YMW If you’re ever in-game looking to kill some time, just drop me a PM or an email & I’d be happy to knock about doing whatever. I’m in a funny timezone here at the bottom of the world (Aus, GMT+10), even though it is actually on top, as far as the galactic plane is measured (relativity be kitten .

If you’re not shy about voice, I have a vent server I can send you the details for in-game if you’d like to chat also (I use it in a lot of games on demand with mates). Most jumping puzzles, for example, are MUCH easier with 2 or more people, especially the ones where you can fall & get downed or where there are lots of mobs to fight.
Btw, have you done all 3 elder dragons in Tyria…? Killin those with dozens-hundreds of peeps can be quite amazing!

Do you feel like you are progressing?

in Guild Wars 2 Discussion

Posted by: Nostromo.4126

Nostromo.4126

Hey Ema,

I’ve been at it as a casual, mostly soloer, since beta & actually feel the opposite, oddly enough. I’ve put in well over 300 hrs (last I dared to check!) & still have so many things I want to do, see & achieve in this game, it’s not funny. But being fairly time limited, it’s difficult to commit to them, sadly.

I only ran my 1st dungeon a couple weeks back & haven’t even touched WvW as yet & I have an 80 necro main, 76 ranger & lvl 20-30 of every other race/class (except guardian). Some suggestions off the top of my head, that may be fun & doable:

- world map completion (I created a new char just for this purpose & having a blast!)
- do all jumping puzzles – a lot of fun, frustration & feeling of accomplishment (using above char, which is a norn warrior for various reasons)
- max out all crafting disciplines & do some high-level ‘entrepreneurial/speculative’ crafting on the TP
- run all the dungeons at least once in story & exploration mode -possibly acquire your favourite set of dungeon armour, though that’s just another type of grind he he (there are many karma & cultural armours that look better imo)
- DEFINITELY make & play some alts – you’d be surprised at how different the game feels with a totally different class/char, especially in zones you may not have done
- complete all 3 faction personal stories
- a lot to do with the living story & the entire story arc at least once
- complete a boatload of dailies + at least the monthly achievement once (just to say you did
- WvW and/or PvP – the world is your oyster here!
- start a guild with a theme/playstyle you’d like to promote & attract like-minded players you actually want to spend time & play with
- become active at mentoring newer players & just offering assists with harder content (you only get back what you put in, as with most things)
- get a real-life friend/GF/spouse interested in the game (even buy them a copy) & duo 2 new chars from scratch – playing in small teams on a regular basis can be very rewarding

I haven’t even listed all those ‘pie-in-the-sky’ accomplishments that are put in the game for the no-lifers he he. Getting your 1st legendary is an awesome feat no doubt, but a hugely daunting goal/task, which is why so many guilds do it as a group. In any case, you can get almost the same stats from exotics if you’re not too anal about the look or special effects the legendaries do (not speaking from direct experience here, so I could be wrong & have known to be on many occasions…at a tiny fraction of the price on the TP.

Anyway, enough rambling, hope that helps. Set some goals for most days or the month & try to achieve them. It’s all virtual anyway, so there’s nothing to take away from the experience at the end of the whole thing, except for fond memories.

(edited by Nostromo.4126)

Goemm's Lab is Bugging

in Bugs: Game, Forum, Website

Posted by: Nostromo.4126

Nostromo.4126

Happened about 20 times to be today! 1st real attempt at Geomm’s & trust me to pick the week/month it’s fubared BLEH!!!
Also posted about this here:

https://forum-en.gw2archive.eu/forum/support/bugs/Goemm-s-Lab/first#post1795937

Pretty much the same you guys are experiencing.
Glad it’s not just me & that some oceanic ‘lag’ isn’t the cause, being from down under (~300ms). Hope this is sorted soon.

Goemm's Lab

in Bugs: Game, Forum, Website

Posted by: Nostromo.4126

Nostromo.4126

Yup, still happening to some of us masochists – I call it the ArenaNet CloudDive™))

I got as far as the final stretch of stepping stones arrow (just after chilly station) & also copped the ‘step #2 chilled midair bug’, which dropped me a hair’s whisker short for another CloudDive. Thanks ANet – great work! ;-p

I’m told the clouddive bug after an instant appearance at windy station (following a normal fall), is a lag bug of some sort. Though I feel no such latency while playing/jumping otherwise, I guess it’s possible being from down under, so probably have ~300ms in game, bleh.

Off the easier puzzle pastures until this gets sorted…or I can fly to NY & play from next door to ANet with sub 10ms latency! <G>

Btw, does it matter in any way (e.g. achievements) if I do all the JPs with the 1 char, or spread them over multiple chars…? My air elem may be better at this than the norn warrior I’m thinking, but wouldn’t want to lose the opportunity to get a ‘all JPs completed’ achievement or title, whatever (I also made this norn warrior specifically as my explorer 100% completion char). Cheers guys!

The elite skill "Rampage"

in Warrior

Posted by: Nostromo.4126

Nostromo.4126

What weirds me out is the Norn shape shifting skills.

I have them all unlocked on my naughty norn necro nymph!))
The snow leopard prowl is pretty awesome & at 5s beats any single thief stealth skill plus you can move at almost full speed (which thieves can only do traited up…?). Great for bypassing or de-aggroing mobs.