The Goonies pirate ship complete with One-Eyed Willie was pretty rad the first time I found that JP.
Are you referring to the one in the gilded hollow guild hall?
Ran into an asura. Called me a pooh-bah. I think she was hitting on me.
If I were to role play with my main, I’d use the story that Anet is telling as what my character would RP as. As the story has unfolded, he has gone form being a Vigil soldier in the Pact, to the Pact leader and then to being the founder of Dragons’ Watch. Is he still considered Vigil, though?
The charrs’ name is Plexxing and, since he’s Vigil, it might be best not to mention to him what Su Rise is doing.
The golems in fractals of the mist. Made me laugh when they meow. Out of the way? In the Divinity’s Reach home instance, first door on the left upon entering you can enter this old mans house. When asked what you are doing there you ‘joke’ about robbing the place and he doesnt know whether to take you seriously. GW2 has a lot of out of the way amusing conversations.
Bonus: The enchanted treasure chest from the “Treasure Hunter” achievement is placed in his house.
When the topic has a full page, it tends to look empty until 1 more reply is made.
I agree. Well done.
Scorch it! When I defeat that “minister”…. I better not find that shady dealer selling my picture to guilds.
I think it’s very nice. Thank you for all the effort you’ve put in. Just don’t give any pictures you draw of him to creepy ministers trying to overthrow the queen. I don’t want to find a picture of him where it does not belong. ;-)
Sorry, I was busy last few days….and internet issues. This charr is my main character. Some of my characters have my choice of personality but this one I accept the storys’ choice of action and behavior. Though trouble may follow him, he overcomes it with charm. As such, when communicating with npcs, I choose the “charm” responses. His father was a sorcerous shaman. He is a necromancer in the Blood Legion. Later he joined the Vigil. I think you know the story from there. When I was creating him, as he was a necromancer, I started with a black base for his coat and worked from there. I didn’t realize he looked tiger-like until my friend said so.
Not sure what details you mean. I especially like what you did with the hair. Here’s a couple pictures of him in different lighting. I’m not trying to force you to do another drawing but, if you’re still bored, feel free to use him.
Looks great, thanks. Did the angles I gave help? Do you want other angles?
I think this page broke.
Edit: Nope, it just doesn’t show anything if it’s ready to be given another tab.
Another thought is to have 1 handed weapons used as two-handed. I’d like to see what axe could become on necro as a two-hander.
Why no sigil suggestions
Boons on crit. Specific boon duration increase passively. How about a cripple sigil. Sigil that provide damage boost for a specific skill type? You guys might as well just finish up all the current sigils that are lacking counterparts like condi duration for every condi.
Would anyone really run a blind duration sigil?
Maybe if necros got a trait that made blind not removable with auto attacks and/or acts as if a channeled attack is a single hit for the purpose of removing the blind. This is probably a horrible suggestion.
I’m still hoping that they will give a feature (or upgrade the campact function) that will automatically sort stuff in your inventory (except what’s in the invisible bag) into the bags that are made for that function. Example: Exotic gear sorted into the bag where it should first appear if it has an empty space. Often I fill up certain bags and when I deposit, it leaves space open in the appropriate bags.
I’m also waiting for the bug fix to the bag that grabs all gear to allow bags that claim a tier priority in placement of gear for that tier.
I’d also like to see the dyes listed by what can be obtained when you open an unidentified dye and what can’t.
Minor sigils and runes.
How is this a prostate-specific antigen? Some people will be annoyed with just about anything that happens. A game could be perfectly balanced with flawless matchmaking and you’ll still have rage quitters or those that refuse to play with or against some players.
I don’t think a PSA test will prevent this, but I’ve been wrong before.
Too bad CC doesn’t apply the conditions before it removes them. To me the ideal way to go for it is for it to apply its’ condis to you before it removes them and the trait would allow CC to put resistance for the cast time and pull all allied conditions onto yourself before it removes all the condis. The pulling of all those condis would give the heal more kick and the resistance boon would allow you to pull taunt and fear without automatically ccing yourself. I’d keep the casting time and cd the same. The condis would be pulled on you at the beginning of the cast making CC high risk and high reward.
I seek to have every home instance node that comes out. I often bring people in to farm it. I would like someone to create an API (like GW2efficiency) that would calculate the value in gold of “everything” in your current home instance that you can harvest and sell on the TP. This would exclude things that come out of chests or otherwise can not be predicted.
If someone keeps capping home when you leave it and ignores it when there’s someone there, do you stay or rotate? Asume they will decap home before you can arrive if you go to support mid while watching home. Also asume no one with more mobility is willing to take your place. Furthermore asume I’m misspelling asume on purpose so no kittens will mar my question.
Don’t forget to let that trebuchet hit players so we can learn how to dodge it and what counters are effective.
My guild leader would like to have a mirror ability for guild decorations so he can stand certain things sides by side and not have things like tails pointing the same direction.
FIXED: Can't select characters at char screen
in Account & Technical Support
Posted by: Plexxing.2978
I get a message saying that GW2 is full and I’m queued up to enter.
The stability change was good. The target capping of walls was overkill.
Please bring back pvp highlights at least for minions. I need to know which ones are mine so I can know if my minions are within attack range or if it’s somebody elses’ minions.
I would definitely back something similar to the old GW1 districts for the maps. Though that system had its own challenges too, it was definitely something workable for large events.
And on a lighter note… John Smith has paired with Susan for this. Please tell me there is a big blue box involved that is bigger on the inside.
Are you sure he wasn’t talking about SAB?
Edit on topic: Considering what is being written on some posts, this thread might even give them new ideas of how to improve megaservers.
(edited by Plexxing.2978)
What about a dodge jump macro? It’s a single action that requires 2 keys and it’s a useful skill.
I’d like to see more colors for the accessories. Hair styles and colors have increased in number, but the accessories still have all the same old colors.
It’s likely because of the wintersday theme. I think it’s a different “map” rather than just a skin over.
Another good targeting idea is to allow instant target swap. Many times I’ve been in situations where I wanted to attack 1 person and interrupt another. The problem is that it takes a critical second for your character to stop tunnel visioning one and switch to the other target. This happens a lot in a downed fight necro vs ranger, you need to attack the ranger and fear the pet. You channel a full attack against the ranger, switch target to the pet and use fear, but your character still tries to fear the ranger.
You are correct about the tribal armor, I see, but the council ministry garb can be acquired with Seals of Beetletun.
What skins were available in pvp that aren’t in pve?
The chest reappeared when I got the aurillium node.
What does “rack hoop the money” mean?
I sent an ingame report on this. I’d like to add that it only appears to have been removed from the Black Citadel home instance.
I would like all maps in ranked. The skyhammer map requires more positioning awareness than most. I like having more challenges in pvp besides just standing on a point.
Spoj, I don’t think retaliation has a target cap like that glyph. I doubt that the damage the glyph does can come from any source. It’s probably limited to the damage from the 5 tethered enemies.
It would be nice if focus 5 converted boons to conditions like axe 3 rather than just stripping them.
I think it would be nice if this were upgraded a bit. I’d like to see it fear an opponent if the wall is between you and that opponent and taunt them if the opponent is between you and the wall. Fear away those you want to keep away and control those who try to run away from you.
Taunt would make them run through the wall again. Double-dipping. Depending on exactly how this worked they could be perma-taunted for the entire duration of the wall.
Spectral wall takes the players’ placement into account, not the wall’s placement. If it took the walls’ placement instead, I wouldn’t bother with taunt.
I feel like projectile defense on this skill isn’t what is needed. Perhaps projectile defense would be better suited to corrosive poison cloud.
I think it would be nice if this were upgraded a bit. I’d like to see it fear an opponent if the wall is between you and that opponent and taunt them if the opponent is between you and the wall. Fear away those you want to keep away and control those who try to run away from you.
The stability is there because a while ago ANet decided to make a number of skills stun breaks, but often they had cast times. They add stability because if you interrupt a stun break skill’s animation it goes on full CD, so the stability hopes to cover that.
Hopes to….Unfortunately, reality is a little harsher.
We are the bad guys. We’re trying to destroy forces of nature.
I’d like to see its’ current passive work in and out of combat. I must admit your passive also sounds interesting though. I like the idea of its’ current active but I feel the area of effect needs to be much larger.
I counted 16, where is the last one? Do you count the player as one?
Actually, jalmari, life stealing buffs were called for often. There have been many posts about it. I think they did a good job with it and were very creative.
