Had you previously done any events? It could be the Map Event Reward. Maybe it’s just slow appearing.
If it was event reward I would not be getting the achievement that I mentioned which is only obtainable through gathering those floating unbound magic.
This already happened to me twice, each in both of the new maps(Bloodstone Fen and Ember Bay). After using a waypoint in the new maps I got some unbound magic randomly. I even got “Magic Unbound: The Gathering” achievement when the first time it happened in bloodstone fen.
At least give us a choice of getting mystic coin from monthly reward rather than some useless kittens.
This material used to be worthless but now its price on tp seems has gone way to high and still increasing. They reduced the salvage and drop rate way too much while adding it into a lot of crafting recipes which made it even worse. This is way worse than the silk changes they added years ago because silk was at least really easy to get and the price was quite stable.
They really need to increase the drop rate back to what it used to be or makes more source to obtain them.
Yea the description a bit vague but I guess the “remove durability penalty” part means for the broken armor.
When you are defeated one of your armor piece should be damaged, but if you are revived by someone else instead of using waypoint it will prevents the armor piece from being damaged even though the game message states otherwise.
The set is still missing even after the gemstore update earlier today.
I was looking at gemstore earlier today but could not find rampart heavy armor set. Afaik they were still in gemstore a week ago last time I checked and there was no sort of announcement of them being removed from the gemstore. The other complement different class sets which are incarnate and strider still in gemstore.
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What are you talking about? comparing the staff on daredevil to rev is like comparing the staff on guard to mesmer or ele. They have different purpose and don’t expect them to be the same. For now rev staff is doing pretty well as a support weapon but don’t expect it to have high DPS like daredevil staff.
It seems the reward is not being rewarded properly on a 100% completion character that has got all the POI and WP before. All my other characters got the reward chest when I got in the map after HoT came out except the one with 100% completion.
Apparently the laurel vendor sell the recipe once you are done with the achievement.
If you are using these skills against an enemy who is lower or higher level than you these skills won’t hit the target at all.
I tested this in HotM against NPC and even a tiny difference in elevation will makes these skills miss the target completely.
Rupturing smash however can still hit the target due to rocks are being formed on the ground instead of the impact on where the warrior is landing.
It seems that any AOE leap skills will always land on the same level where the skills are activated making it useless if the final impact is on different elevation.
Looks like Anet have made it so that each character has thier own part in bumping up the dailies reward track… I like it, I hope they keep it.
I don’t think it’s intended as it would be unfair for someone with lots of toon slots. I have 13 level 80 myself but I really don’t want to exploit this unless any of the dev says it’s ok to do so.
A few people are know to have 64 toons, i wonder what they are doing right now
With 64 toons you can get more than 2 months worth of dailies so yea definitely not intended that way.
Looks like Anet have made it so that each character has thier own part in bumping up the dailies reward track… I like it, I hope they keep it.
I don’t think it’s intended as it would be unfair for someone with lots of toon slots. I have 13 level 80 myself but I really don’t want to exploit this unless any of the dev says it’s ok to do so.
Asura
Male
Guardian
My character’s ears are clipping with the ear section of the asura cultural T3 heavy helmet. I circled the issue in red. A lot of the ears are affected by this issue. I also attached some of the other bugged ears by using total makeover kits.
yea just realized it only affects my main character which is probably because I logged in with him after the patch.
Edit: NVM it affects some of the other character as well.
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Any way to permanently remove this red “!” mark? It’s there every time I log in to my main character, even if I have everithing unlocked.
Have the same problem with the first character that I logged in after the patch.
oh wow. i just had to log in to check my engie after seeing this…it looks like they’ve tried to fix a graphical bug that’s been around forever, where they get possessed-style third eyelids. i actually posted here about it 2 years ago, really bugged me.
i much prefer this to the freaky kitten that went on before. unfortunately they haven’t fixed the left eye socket jumping down their face during the ‘holding the gun in the air and looking round’ animation
Edit: pics to show difference (ok, so it’s really hard to get a facial close up with the new camera)
The first picture looks hideous. It’s getting better but it’s stupid to close your eye while shooting and still hit your target. It doesn’t make any sense.
Heh If only I can use force like yoda then I don’t mind
Warrior autoattack doesn’t seem to get affected although the idling animation is still affected by the bug.
The quality of the picture is so kittenty. It’s more obvious in the game. Also this occurred on a female norn.
The hand that holding on the mortar kit while shooting it is clipping with the mortar itself.
Tried another face just to confirm that all female norn are affected with this bug.
Made another female norn with a different face and got the same result.
My female norn has her eyes closed everytime I’m trying to shoot with a rifle. The idle animation while holding a rifle also makes her eyes closed shut.
Good thing it’s easy to get transmutation charges on beta character. If only we can use other races though.
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I don’t see any point in using this skill. In order to get the second skill to be used you need to hit an enemy while they are attacking or channeling a skill, and yet it’s so weak for a “punishing” attack the fact you only inflict 3 sec weakness with long 1 sec delay. Even the damage itself is not much better compare to the autoattack.
I would say the second skill should have a knockdown/daze/stun effect with or without the weakness to interrupt the enemies while they are channeling/using a skill. This would punish the enemy for channeling a skill near the revenant. Speeding up the animation(make it less than 1 sec) would also help to interrupt the enemy with the skill.
My current human engy.
Too many pretty faces out there and not enough rough looking one.
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Yep definitely a bug.
If you buy the DD version currently on sale you will be buying a second account and it will not have an affect on your current account.
He is asking about the upgrade in gemstore not buying a new account.
Honestly I don’t know but it seems the gemstore allows you to buy the deluxe upgrade multiple times, since I bought the upgrade for 500 gems during the sale and the option to buy the upgrade is still there but it costs you 2000 gems afterward although it might a be a bug with the gemstore page itself.
You might want to ask Anet for a more certain clarification regarding the upgrade.
Race: Norn
Gender: Female
Class: Elementalist
There is something wrong with the lightning or the shader on glorious crown pvp armour(the crown metal bit)
It appears to be dark when there is a light source and bright where there is none. So it’s kinda switch around between the brightness.
The character selection screen has a light source and it shows darker colour for the crown bit.
On the second picture it shows somewhat brighter colouring when the backside should not have any light source shining on the crown back part, while on the third picture it shows darker colour when facing to a light source.
The crown also is flickering a lot with some weird shadow on high setting for the shader, which I could not capture with just a picture. It has to be seen in game.
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The warden boots skin from wvw vendor doesn’t unlock the wardrobe skin when you acquire it.
It doesn’t even mention transmuted on the armor piece when you apply the skin.
It actually says stalker on the wardrobe instead of warden.
(edited by Sentinel VX.1392)
When the trait is used underwater, it will give the user 2 stacks of self vulnerability each time life blast is used instead of only affects the enemies that get hit by the life blast itself.
Race: Norn
Gender: Male
Class: Heavy(Warrior)
The magnus left eye patch clip with my characters forehead. I circled it with red line for more visibility.