Showing Posts For Vicky.4563:

Very Dissapointed with the Poll

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Posted by: Vicky.4563

Vicky.4563

If you are going to main a class that stacking can hurt the team, you really should become decent with a backup.

I am fairly new and main a thief and in the off season I got decent with a Warrior and to a lesser extent a Ranger.

Not every class gets hurt by having 1 or 2 others on the team.

Yeah, so the idea to get good with other classes is to queue ranked with them and lose most of your matches until it evens out then right?

How exactly is this fair to the other 4 members on my team?

There’s a place called unranked. There’s also a place called custom arenas and 1v1 arenas. You can go to those places to practice until you are proficient enough with your new class.

However, If you want to be an kitten to your teammates, that’s your prerogative.

What a great place to learn! I hadn’t thought of this before, thanks.

In case you didn’t catch the sarcasm, unranked matches actually have a separate MMR and I’ve seen completely new players group on my team; it doesn’t matter if I play a new class or not these people I am facing against is like slaying wounded animals.

If they could change unranked to display an estimated rating as if you were playing ranked, that would be amazing as well but I doubt they would do that.

Yes…you go unranked. You slay wounded animals and keep winning until you start to lose. Then you keep playing until you start seeing known players. That’s when you’ve become decent and can probably start ranked.

Alternatively you go into a 1v1 arena and when you can beat 90% of the people in the duel rooms at any time, you’re good to go.

How the heck do you think everyone else managed to learn a new class in the 4 years the game’s been out?

Very Dissapointed with the Poll

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Posted by: Vicky.4563

Vicky.4563

If you are going to main a class that stacking can hurt the team, you really should become decent with a backup.

I am fairly new and main a thief and in the off season I got decent with a Warrior and to a lesser extent a Ranger.

Not every class gets hurt by having 1 or 2 others on the team.

Yeah, so the idea to get good with other classes is to queue ranked with them and lose most of your matches until it evens out then right?

How exactly is this fair to the other 4 members on my team?

There’s a place called unranked. There’s also a place called custom arenas and 1v1 arenas. You can go to those places to practice until you are proficient enough with your new class.

However, If you want to be an kitten to your teammates, that’s your prerogative.

Profs are locked, prof stacking not solved?

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Posted by: Vicky.4563

Vicky.4563

But random DH was complaining about bs breaking aegis and next thing Anet adds CD on all stealth spells.
Random no name asks for revealed sigil and Anet is eager to implement it.
I don’t think your formula is absolute.

Contrary to popular belief, I do think Anet occasionally comes up with balance ideas on their own. Whether they’re good ideas or not is another story.

Profs are locked, prof stacking not solved?

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Posted by: Vicky.4563

Vicky.4563

Ok, then i think prof stacking is exploiting and should be fixed. Why is Anet not addressing it?

Ok. First you should be a player that actually matters, like a streamer or a tournament player. Second, you need to make a loud public post, maybe somewhere on reddit and get lots of people to agree with your point of view. Then you should threaten to quit the game unless they fix it.

That will produce the results you desire!

Profs are locked, prof stacking not solved?

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Posted by: Vicky.4563

Vicky.4563

There’s this button you can press. It’s default is [B] I believe. When you press that button, it lets you see what your opponent’s team comp is.

Before you start the match, you have about a minute to spare. This is known as the “Warm up”. You can run around the map to familiarize yourself with it, or spend that time strategizing with your team. You can also use that time to press B and see your opponents team and switch as needed.

Once the gates close and the 10 second timer begins, you can no longer swap characters.

I hope that helps, feel free to ask me any more questions if you need. I’m always happy to help newcomers to the game and PvP

Once again, why lock profs when prof stacking is not addressed?

But professions aren’t locked. Or at least, they’re not locked before the game starts. So why would they care about professions stacking when everyone is free to swap classes?

If you want to be a cheating cheater who swaps midgame, that’s another story.

Because you don’t know what builds enemy runs or your own team sometimes. If swapping mid match is cheating why didn’t whole pvp community not get banned for “cheating” since we all have been doing it for years now?
Once again, give me one good reason why profs should be locked during the match when prof stacking is not addressed.

Because people used it to cheese the dailies and especially the achievements. That was not as intended and Anet doesn’t ban every cheater; especially when it’s so prevalent. They just change things up to prevent exploits.

Same reason why they didn’t ban every ranger who abused the unblockable SoW bug or Guards who abused the damage modifier bug.

Profs are locked, prof stacking not solved?

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Posted by: Vicky.4563

Vicky.4563

There’s this button you can press. It’s default is [B] I believe. When you press that button, it lets you see what your opponent’s team comp is.

Before you start the match, you have about a minute to spare. This is known as the “Warm up”. You can run around the map to familiarize yourself with it, or spend that time strategizing with your team. You can also use that time to press B and see your opponents team and switch as needed.

Once the gates close and the 10 second timer begins, you can no longer swap characters.

I hope that helps, feel free to ask me any more questions if you need. I’m always happy to help newcomers to the game and PvP

Once again, why lock profs when prof stacking is not addressed?

But professions aren’t locked. Or at least, they’re not locked before the game starts. So why would they care about professions stacking when everyone is free to swap classes?

If you want to be a cheating cheater who swaps midgame, that’s another story.

Profs are locked, prof stacking not solved?

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Posted by: Vicky.4563

Vicky.4563

There’s this button you can press. It’s default is [B] I believe. When you press that button, it lets you see what your opponent’s team comp is.

Before you start the match, you have about a minute to spare. This is known as the “Warm up”. You can run around the map to familiarize yourself with it, or spend that time strategizing with your team. You can also use that time to press B and see your opponents team and switch as needed.

Once the gates close and the 10 second timer begins, you can no longer swap characters.

I hope that helps, feel free to ask me any more questions if you need. I’m always happy to help newcomers to the game and PvP

Profession Locking Poll - February 16th 2017

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Posted by: Vicky.4563

Vicky.4563

I am so confused. Why are people acting like swapping to counter is a bad thing to the point we need to hide enemy team comp?

Um, why is this bad? Why do we need to hide enemy team comp? Are we just supposed to run blind and then strategize and not strategize splits beforehand?

Like I realize that’s what people in bronze do, but I have no desire to see that sort of randomness anywhere outside of bronze hell.

Profession Locking Poll - February 16th 2017

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Posted by: Vicky.4563

Vicky.4563

I can’t take this anymore.

Is there a SINGLE worker at Anet making these calls/decisions who placed at platinum? I need to know. This is just a terrible idea on so many different levels.

Sure the plebs who play 1 build and don’t even try to plan and strategize will be perfectly happy with it. They just run mid on one build and blame stacked teams/premades/meta of the month builds when they lose.

But anyone who actually cares about the game, tries in it, wants to improve, wants to see the game succeed understands just how terrible this idea is.

You are literally removing power from the player to control their own teams…for what? We can’t even make our own premade teams anymore? How we can’t even swap classes? Are you guys trying to kill the game? Do you even care about the game anymore?

Profession Locking Poll - February 16th 2017

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Posted by: Vicky.4563

Vicky.4563

Your game can’t even keep up to date with the recommended builds in the PvP panel.

What the heck makes you think it can keep it up to date with what a balanced team comp is?

What if someone multiclasses and sees, oh. Our team can really benefit from an ele, the other team has a lot of DPS, but then BAM. TOO BAD. SUCKS TO BE YOU. YOU’RE ALL STUCK WITH THAT TEAM. GG. Make the best you can out of it losers.

Premades in ranked?

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Posted by: Vicky.4563

Vicky.4563

Didn’t you get the memo? Ranked is for tryharding. If you just want to play for fun, go play in unranked.

Abuse of Decay Games

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Posted by: Vicky.4563

Vicky.4563

Who the hell is Denshee?

If you don’t know who he is, then nothing being said here affects you. Carry on.

End of season "fun".

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Posted by: Vicky.4563

Vicky.4563

Why is everyone complaining about the teammates they get? You all voted and this is what you guys wanted. Apparently the majority of players wanted Anet to pick their teammates for them because it was too hard to do on their own. You guys wanted a system where a player could be complete garbage that nobody wants on their team, and Anet would force others to take that player on their team.

Quoted for truth. If this season is “unfun” because of matchmaking, then people need to blame themselves for getting rid of the ability to choose their teammates.

Is ELO hell keeping me down?

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Posted by: Vicky.4563

Vicky.4563

I highly suggest you post the gameplay in the ranger section and get some high-quality feedback from other ranger mains.

Please don’t. There are only like 3 rangers worth listening to that frequent the ranger subforum. The IQ of the entire population of ranger PvPers has tanked ever since Eurantien left. Now it’s filled with 3 decent guys and a whole host of crybaby whiners who sit around complaining about how unviable and useless rangers are and how the devs hate the class. And morons who want to get rid of pets because they can’t be kitten d to learn how it works.

Is ELO hell keeping me down?

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Posted by: Vicky.4563

Vicky.4563

I don’t really care if this was sarcasm or not. But a video of gameplay in gold was posted and it was pretty…unbelievable.

Is that REALLY the skill level of the average Gold player? Like, this is legitimately shocking. I want to see more Gold player level videos posted to confirm. And if that’s the level in gold, wtf is silver and bronze?

If OP does want to improve:

1. Learn to swap pets for quickness and learn to use quickness in conjunction with other skills. Did you know your heal shares boons between you and your pet?!?! You can stack boons on yourself, especially after a pet swap! Did you know your sword autos give might to your pet? Golly gee, I wonder what you could do with that if you healed after. Like, did you know you have minor traits in Nature Magic that increase boons on you and your pet?
2. Learn to use pets. If you can’t remember to toggle them to attack, then just take them off passive and let AI handle it. I like the part where you suddenly remembered you had a pet halfway through the match and you were losing by then. A druid who can’t use a pet is only .5 of a player. And do you know that your smokescale gets might for each attack of their smokeassault? Do you know how much damage a bristleback can unload if it’s stacked up on might? And they can provide a lot of bleed damage? Did you know Strength of the Pack gives more might when you and your pet attack? Like, a full Bristleback unload combined with your elite means more might and more damage?
3. Learn to use sword 2 for mobility. Please. Stop running like a pleb.
4. Learn to use CA more…intelligently.

Focus on those in that order and you gameplay should be improved significantly.

Other things like, stop freaking out when you get pressured and popping every single skill on your utility bar, learn how to help your team out with heals and stealth peels, knowing when to stomp and cleave, learn when to dodge attacks that actually matter, learning how to rotate to the right matchups, etc. Those are stuff you should be figuring out yourself.

The match was winnable. The large difference in score is due to Temple’s snowbally mechanics with the buffs. Losing a team fight has a much larger consequence on that map, and you guy’s could’ve won those teamfights. Your team was not significantly worse than the other, and all your gripping about scores or whatever means nothing. You just tagged more dead guys than the rest of your team.

Is ELO hell keeping me down?

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Posted by: Vicky.4563

Vicky.4563

The complete lack of pet management is literally triggering me. I can’t even finish watching your gameplay video.

Your pet is like 90% of your damage and it just sits there on passive and you only use it for f2. And then it dies. And then you never swap to smokescale for a burst in that entire first fight. Do you NOT have beastmaster traited? Why are you NOT swapping for quickness and might, stacking boons on yourself? Is it too hard? If that’s too hard, then at least take the freaking taunt trait for extra CCs if it’s too difficult to swap for boons.

Matchmaking working as intended, why would you even think you deserve higher than gold?

EDIT: Why are you just brainlessly exiting CA? Use it intelligently, kitten you didn’t even get off node before you exited the first time, nor did you use it to peel for your teammates and escape at any moment.

And lean to use your sword. Holy kittenznets, are you seriously just running from point to point without using the 2 for mobility?

EDIT2: I am seriously triggered. Did you know staff 4 can clear chill and immobilize? You should try using it sometime on yourself and your teammates. Did you know swapping pets give you quickness? You should try swapping pets before you use skills. It’ll make your channels go off faster. Did you know smokescale has a teleport burst? You should try using that to pressure thieves and finish off opponents who are low.

What’s triggering me is that there are SO many places where you personally could’ve helped turned the fight around, IF you’d just played a little smarter. You personally threw that match. If you’d help cleave/CC out the ele the first fight, you would’ve killed their sustain and probably won that fight. Even just sending your pet for extra damage, swapping for quickness to drop the CC faster, swapping to sword, not targeting the warrior, even dropping a quick poison with sword could’ve helped…

When you went far, if you’d used your quickness to help heal up or cast skills faster, you would’ve been able to stomp whatever it was that went down there. If you’d used your skills more intelligently, you would’ve been able to help win those fights and changed the course of the match.

If you’d rotated faster (using sword 2 instead of just running…), picked better targets, and not taken dumb matchups against druids or warriors (which you have 0 change of winning), you could’ve helped win.

This match was 100% winnable. You should be blaming yourself for losing.

(edited by Vicky.4563)

Fix Character Select Respawn

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Posted by: Vicky.4563

Vicky.4563

My plan is to set the respawn time to default (15 seconds) plus the maximum amount of bleed time they could have suffered on disconnect. This should be the most fair for everyone. If you accidentally d/c, then you want to get back in as soon as possible.

If there is respawn time left on reconnect, the player will be killed.

Can you please not implement this until you fix the getting stuck into wall bugs?

How is it fair that your buggy game forces people to get stuck into a wall, and then punish them again if they try to log out and escape?

ELO hell climb was a complete joke LUL

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Posted by: Vicky.4563

Vicky.4563

reported for toxicity.

PvP sucks atm here s why

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Posted by: Vicky.4563

Vicky.4563

No. This is simply what everyone voted for.

Everyone voted to kill premades, blaming them for their losses despite the facts that premades don’t win significantly more than average (because matchmaking accounts for that by increasing a premade’s rating level for each additional player). Now they get to deal with kittenty teammates and realize that the only way to semi deal with a pro-league duo on the other side was to have a full 5 man premade coordinating on TS.

Except instead of recognizing that, they’re going to start claiming that duos are unfair and we should have pure solo queue.

And then when we have pure solo queue and everyone with half a brain leaves because a 100% pure solo queue game is pointless and population dies even more, idk what they’ll blame next. Probably go back to raging about matchmaking.

Start showing everyone's rating in games

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Posted by: Vicky.4563

Vicky.4563

Showing everyone’s rating will be very helpful for me.

When I start playing with players who have 200 ratings less than me, then I know it’s probably time to stop playing. I don’t want to have to carry those people. It’s annoying having to add everyone in the game to check each time. And the friends/guild leaderboard doesn’t always update fast enough.

Had folks like this person in LoL way long ago, we had report options in that game that handed out suspensions after enough reports for afking for such a reason.

It’s probably better that for now rating and even badges are hidden from the match view, but I could see the implementation if SPvP grows a lot more, and hopefully some actual ranked suspensions after reporting as well.

Lolwat. If there’s no one else at 1900 or 1800 or even at minimum 1700 playing, and everyone I get in games are 1600 or 1500, shouldn’t you be thanking me for stopping my play so I don’t unecessarily carry people higher than they deserve? Or if they’re unfortunate enough to be placed against me, unfairly ruining their rating cause of low population at my level?

Afking would ruin my rating though there are times when I stopped carrying simply because my team was so bad they didn’t deserve me breaking my back for them. I don’t mind if I drop a few ranks on the leaderboard, I can always get them back again.

Start showing everyone's rating in games

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Posted by: Vicky.4563

Vicky.4563

Showing everyone’s rating will be very helpful for me.

When I start playing with players who have 200 ratings less than me, then I know it’s probably time to stop playing. I don’t want to have to carry those people. It’s annoying having to add everyone in the game to check each time. And the friends/guild leaderboard doesn’t always update fast enough.

Start showing everyone's rating in games

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Posted by: Vicky.4563

Vicky.4563

because the salt overload would be epic.

everyone would be oh I lost because MM put this guy or that guy on my team.

How would that be different from before with the legend and amber icons after the game?

At least if they showed it you’d get confirmation and can be like, oh thank god, I’m not insane. That guardian really was useless.

Which is broken? DH or matchmaking?

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Posted by: Vicky.4563

Vicky.4563

It isnt just lower levels, its in gold3/platinum 1 as well.

The nerf to rev was pretty hard for above average and below players. Yes at the highest level rev is still viable but in this match a rev i would of had confidence in previous seasons couldnt do anything.

Its the biggest problem with PvP atm. The skill gap for certain builds are different and if we are honest class stacking is a issue for everyone besides the top 100 players.

Can I try to guess what happened in that fight? You guys had a 1-4 split without taking into account the enemy’s team comps and everyone just wiped at mid because the other team spammed AOEs all over the point/leeched lifeforce from the building/ele sustain and then just got snowballed from there.

Couldn’t you guys just have taken one look at that and went screw this, skip mid, take sides?

Helseth carries bronze 4v5

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Posted by: Vicky.4563

Vicky.4563

Leeto is a godly player then too? He’s a double world champion running a class with a ton of carry potential too? Ax necro?

Who is Leeto and since when was Axe Necro a carry class :o

A streamer who doesn’t even play gw2 much anymore who got placed into bronze. Then climbed to gold playing power necro. Solo.

Are people going to start claiming he’s a great amazing player on Helseth’s level?

I hope not, my favorite GW2 youtube video is helseth farming Leeto and literally laughing and making jokes the whole time.

“cant focus, hes to charismatic”

“heres your chance leeto for a new life”

Seriously brilliant stuff

To me Leeto seems someone that casually report guys

Yeah. This necro who AFKs his matches, rages at his teammates still manages to crawl his way out of bronze.

It’s almost like if you have half a brain, you can get out of bronze. And if you have a fully intact brain, you can at least get into gold.

Helseth carries bronze 4v5

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Posted by: Vicky.4563

Vicky.4563

Leeto is a godly player then too? He’s a double world champion running a class with a ton of carry potential too? Ax necro?

Who is Leeto and since when was Axe Necro a carry class :o

A streamer who doesn’t even play gw2 much anymore who got placed into bronze. Then climbed to gold playing power necro. Solo.

Are people going to start claiming he’s a great amazing player on Helseth’s level?

Hard MMR Reset Petition

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Posted by: Vicky.4563

Vicky.4563

I love it. I support it.

I can’t wait to see what excuse they’ll come up with next when after an MMR reset, the same players are at the top and the same players are on the bottom.

Calling it now. First they’ll say duo queues are evil and Anet will take it away. Then they’ll say class stacking is screwing everything up, so Anet will restrict it. Then they’ll say class XYZ is too OP, nerf it, and Anet will nerf it. And so on an so forth and they’ll never run out of excuses.

Feel free to refer back to my post in a year or so. Calling it now.

Helseth carries bronze 4v5

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Posted by: Vicky.4563

Vicky.4563

So I gotta ask again. Helseth can carry himself out of bronze because he’s a godly world champion etc etc player.

Leeto is a godly player then too? He’s a double world champion running a class with a ton of carry potential too? Ax necro?

Helseth carries bronze 4v5

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Posted by: Vicky.4563

Vicky.4563

So what are people’s excuses for Leeto then? Didn’t he start out in like bronze or something and clawed his way up to gold running some non-meta ax necro solo? You guys are going to start saying Leeto is a world champion pro player?

Or Marvin? Heard he got seeded into silver or something and still played his way out.

499:500 vs 100:500

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Posted by: Vicky.4563

Vicky.4563

I like the idea of giving a bonus pip or 2 to the losing team if scores are super close. Just have to be careful about organized farming.

https://www.twitch.tv/vallunv/v/28209948

Like that?

Are the devs doing anything about Macros?

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Posted by: Vicky.4563

Vicky.4563

Jump dodge macros…seriously?

[V] is right about [Space], haven’t bothered to rebind those 2. When you’re about to hit V, mash the space button with your thumb at the same time.

Bam, that’s your macro. 99% jump dodge every time. Everyone in WvW does it too.

Devs only allowed to play power Necro

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Vicky.4563

Is everyone blind? It’s freaking cmc. You know, weeb streamer extraordinaire?

He works for Anet now. I mean he was never some pro PvPer, but he’s probably still better than 90% of the people on this board.

To Everyone Complaining About the Poll

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Posted by: Vicky.4563

Vicky.4563

There are teams trying to build that do find good matches in queues; they aren’t yet ready for the AGs. However, they can find just as good matches in Unranked.

Such great matches in unranked! Loved seeing Sunfish and Zeromis last night on condi and ventari rev. Great competitive matches yeah?

Get real, no one tries in unranked. You might as well go ask people to practice in hotjoin.

Extended Off-Season and Other Updates

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Posted by: Vicky.4563

Vicky.4563

The problem is that joining in full team ranked queue helps ZERO for the competitive scene.

There is no way a new full team, joining the ranked queue and farming soloquers o trios can be ready and good enough for pro league seasons/world championship.

You have really more and better practice joining solo or with a friend.

You’re forgetting the key component of getting a team in a first place. Playing with players and slowly adding on guys you do well with until you have a team that knows how to work together.

You don’t just pick 5 random guys and start scrimming 5 other random people and have an ESL or even AG ready team. You build your team up slowly while trying to play seriously and meet other new players during then.

Where are these 3-4-5 man groups supposed to play and start learning how to work together? Unranked? Might as well go stomp people in hotjoin.

ranger nerf ?

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Posted by: Vicky.4563

Vicky.4563

Rumor has it was leaked during last LAN. Bristleback and Smokescale getting hit.

Championship meta vs Soloq meta

in Elementalist

Posted by: Vicky.4563

Vicky.4563

No, I remember clearly the first day ele got nerfed in S3 and everyone and their grandma was crying ele was useless and dead. I clearly stated then ele wasn’t useless, it would always have a role in teams where they could peel for ele and work around them. It just wasn’t the stupid facetank and run around in a circle on node braindead class anymore.

Meanwhile some ele dude here was talking about how druids were totally going to replace eles blah blah blah. When eles pump out mass heals and have the condi cleanses for the team and rebound is priceless.

It’s not the solo-que carry hero it was anymore, but people with brains can still play it efficiently. If you have at least 1 damage duo (rev is a good bet) to work with you, it’s still a carry class.

Not to mention with menders it’s no more a pure healbot role than druid.

Ele is the same as necro. You need a team to peel for you. People just stopped playing it because they convinced themselves it was useless before they even tried it and couldn’t adapt to the fact that you actually require skill and coordination to use it. Then tried to convince everyone else that ele was useless. Now it’s vindication time.

Championship meta vs Soloq meta

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Posted by: Vicky.4563

Vicky.4563

It was obvious from the start. Literally first day you could tell Menders ele was still strong. You just can’t facetank like an idiot on node anymore.

Of course no one listened…

Design Discussion: Khylo Trebuchet

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Posted by: Vicky.4563

Vicky.4563

We’re saying the same thing but ok.

The solution might be to give the treb multiple ammo types that require communication and knowledge to use effectively so the value of the treb scales with the skill level of play. The ammo needs to be highly situational.

Not quite.

At the lowest of low level tiers, no one uses trebs because no one knows how. At some point, someone learns how to use it and suddenly treb is OP OP OP.

At low level tier, people go for treb and use it. They even repair it. They even have people standing guard over it. Treb is love. Treb is life.

At mid level tiers, people start learning how to play around treb and dodge it. Less people use it, but you still have that one idiot who goes for it.

At higher level tiers, no one uses it.

If you buff treb so you don’t even need to aim it, it will crush everyone from low level and below. It will become an increased annoyance at mid level and no change in high level.

Increase the damage, speed or anything, and that will exacerbate the problem. Keep buffing it until it’s worth it for a team to fight outnumbered and people in high levels will use it. By then its Treb Wars 2 everywhere else. Battle of Treb.

As it is, treb is balanced. The skill level of people using it is like a bell curve, which is fine. Less in the beginning, more in the middle, less at the end.

Design Discussion: Khylo Trebuchet

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Posted by: Vicky.4563

Vicky.4563

I don’t get the skill argument for treb.

If skill were so important for treb use, it would be used more often in higher tiers of pvp but it’s not. And the reason why it’s not used is because by the time you know how to use the treb properly, you’re more useful in a teamfight or a 1v1. Unless you’re a spirit weapon guard or a gs necro or something.

…that’s not why it’s unused in higher tiers.

It’s unused in higher tier because of the time it takes you away from the fights, and the effects and damage it deals is kitten easy to dodge. 1 trebber is not the equivalent of 1 player fighting with the team. In the time it takes for you to get to treb, and throw it, your team has been outnumbered for at least 20-30 seconds which is already risky enough. Your single shot every few seconds is not enough to make up for that.

But if you buff treb to the point it’s worth it enough for better players to go for, then it becomes OP in lower levels.

Design Discussion: Khylo Trebuchet

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Posted by: Vicky.4563

Vicky.4563

The Treb in its current state is far too impacted by how well a player knows how to use the channel gauge.

Why is that a bad thing? Players who know how to use it good, players who don’t practice at it until they get better. Until then, don’t waste their time getting it.

Not to mention all the fun hotjoin matches I get when I get to sit on treb and kill people in the courtyards or knock them off the jumping puzzle.

Design Discussion: Khylo Trebuchet

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Posted by: Vicky.4563

Vicky.4563

Treb is fine. Bads will use it and complain about it in turn, better players will just ignore it and play around it.

Who can duel who

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Posted by: Vicky.4563

Vicky.4563

Taking same skill level and meta builds into account

Thief: gets pooped on by everything but necro and ele.

Wrong, Thief poops on Rev too. Not because Rev is bad, but because Meta Rev lacks the tools you need to deal with high burst thief.

Thief still admittedly needs work.

You haven’t seen good revs then. Revs have all the tools to deal with thieves if used properly.

thieves hardcounter invo revs

And that’s why smart revs take retri when they see a thief on the other side.

So how do I get good?

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Posted by: Vicky.4563

Vicky.4563

It´s mostly know your class and memorize your keys. I did more or less exclusively play one class (ele) for a year and think i am now decent(unfortuantely now this is not enough …). I usually know why i did just loose and think how i can adapt.
And while you learn you will also get a feeling about other classes you fight. Of course playing others and knowing their strenghts and weaknesses helps a lot but this might cost a lot of time most don´t have.

After playing rev in ranked/unranked matches for 250+ games and playing pvp for about 2 years in both pug and teams I think I have somewhat sound understanding of rev including skills, match ups, jukes and other details. I have not really lost many 1v1s but yesterday I faced Toker in rev match up and I got demolished. If I lost to other Rev it is mostly due to my own mistake but against Toker I literally got crushed and I want to know how I can improve as a player not only in 1v1 but in team fights as well because he was literally carrying the team into the another level.

The difference between you and him is probably something like 5000+ games. I mean, that’s pretty much it. There’s a world of experience difference, he probably just predicted your probable next moves knowing your cooldowns and remaining energy amount and interrupted every one of your channels.

I mean, if you want to get on his level, quit school/your job and play nonstop and you might be able to catch up in a year or so.

New Ele builds to try in PvP

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Posted by: Vicky.4563

Vicky.4563

So you basically are playing a support build that only tries to run away and support yourself to not die… You also aren’t doing damage b/c all of your damage is melee-range but you can’t get in someone’s face. You also can’t rotate to the right fights because you are slow as sin. So….why not just play druid who can heal from further away, 1v1 quite well, and get around the map with ease?

Have you never played with a team who knows how to rotate on and off a node before? You only need 1 person on a node at a time. Call out when you’re low and kite away. Also druids don’t provide team condi clear outside of a single signet and no one takes glyphs anymore. People will still rely on eles for condi clears.

And your speed hasn’t changed from clerics amulet, so what? Like I said, just don’t mindlessly facetank on a node, but I realize that might be a challenge for you.

I am not even talking about holding a point 1v1. Really look at what your build provides as support:

- Healing: this is pretty good, but less than a druid now
- Boons: You share prot, vigor, and regen with 1 single skill: your lone shout that gives an aura. I guess rebound does too, but that CD is so high, its barely even a thing.
- Cleanse: You provide cleanse from soldier runes and regen…but only have wash the pain away, 1 utility shout, and rebound to proc soldier runes, and the only regen you share are from auras you share…which are only your utility shout. This is less cleanse than a water/arcana/x ele, and that requires you to be ontop of your team-mates. Good luck with that with in a teamfight with no toughness.

Honestly, this level of support is less than just running a shout warrior or guardian, who could easily build tankier and require less, or no, baby-sitting. The truth is, without toughness and healing power, support ele is simply not worth bringing. Even just keeping the build the same and taking either magi or mender’s, you become so squishy that a single burst build can easily snipe you. You can no longer reliably hold a point even 1v1, eventually losing out to bruisers, meaning you need great rotations. However, that rotational need is damped by your complete lack of mobility. Druids at least have RtL 2.0 on 12s CD, as well as a weapon-swap to either melee or range damage support in a fight. You are locked into melee, requiring you to either hop into the madness or stand on the sideline providing your 1 cleanse every 30s and periodic heals.

Yup yup. Ele so useless Pro League teams weren’t running them at all with menders amulet today and yesterday right?

New Ele builds to try in PvP

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Posted by: Vicky.4563

Vicky.4563

So you basically are playing a support build that only tries to run away and support yourself to not die… You also aren’t doing damage b/c all of your damage is melee-range but you can’t get in someone’s face. You also can’t rotate to the right fights because you are slow as sin. So….why not just play druid who can heal from further away, 1v1 quite well, and get around the map with ease?

Have you never played with a team who knows how to rotate on and off a node before? You only need 1 person on a node at a time. Call out when you’re low and kite away. Also druids don’t provide team condi clear outside of a single signet and no one takes glyphs anymore. People will still rely on eles for condi clears.

And your speed hasn’t changed from clerics amulet, so what? Like I said, just don’t mindlessly facetank on a node, but I realize that might be a challenge for you.

New Ele builds to try in PvP

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Posted by: Vicky.4563

Vicky.4563

Just tried running the old clerics build but swapped for menders and magis. It’s glassier, and your effect on the game is less now, and you can’t just mindlessly run around in a circle on node anymore. You have to kite a lot more, and hope your team peels for you better.

My thinking is a good team still needs heal support and the condi clears. It will be less now, but it’s still needed. Druids can’t really help with the condi clear aspect.

Thought about dropping tempest for arcane, but the overloads are handy with their stunbreaks and extra boons. And having access to shouts like rebound and the heal is still important.

What’s different is that you won’t be the primary point holder anymore. You can’t afford to sit there tanking hits, so I decided to drop Feel the Burn for an additional invuln ability. Obviously mistform is the obvious choice…but what about earth shield?

Yeah, I know it’s insane. No one uses conjures in PvP.

But CD is still 15 seconds less than mistform. Not a stunbreak, but you still have your attunements. Cast time is longer, so you have to use it earlier instead of waiting last second. And if you can drop the shield on top of a teammate who needs help, maybe. Might be useful.

Still needs more testing though.

The one change...

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Posted by: Vicky.4563

Vicky.4563

I really admire your ability to willfully misunderstand the things Anet posts.

Read it again. More carefully this time.

Just in case you still don’t understand, they simply brought back the old ranked pre-leagues for off-season only. S4 is going to be very similar to S3 because they don’t want 50/50 forced matchmaking because it’s counter-intuitive to a competitive ranking system.

Wow just wow. So you are saying that a matchmaking system that stacks the teams before the match starts to predetermine the outcome is healthy for a competitive mode, yet a system that tries to actually match teams fairly so that the team that plays better wins is bad? This is incredible

Yup I agree and “That Guy” is only one of the highly vocal people on these forums sprouting the same thing. “ANET FED ME EFFORTLESS WINS SO I FEEL GOOD!” This in it self is why GW2 Ranked Matches from season 1 to 3 are the big laughing stock of the whole Competitive PvP gaming community. That’s also why AFKers are so prevalent in this game more so then any other game I’ve played in the past and present. Tho it will be interesting to see how ANet handles the new report features…

S1 was the laughing stock? I thought players like yourself and OP adored S1 matchmaking because everyone and their grandma could get to Legendary by grinding 500 games because they’d never be matched against increasingly stronger players.

Sadly, I’m not the type of player who enjoys pointless grinds and knowing no matter how badly I do, I’ll always end up with a 50% chance of winning. If I’m a bad player, I want to be having 10% chance of winning. The better I get the higher my win rate becomes.

That’s the challenge I want. Not having a matchmaking system artificially adjust every games just so you feel like it’s “fair”. Not having some computer in the background thinking you won too much, so it’s time to stick some terrible players on your team. Or thinking you lost too much, so it’s time to stick some good players on your team to make up for your losses.

If you are bad, you do badly. If you are good, you do well. And if that means one day I’ll lose 300 games in a row because I’m the worst player in GW2 PvP history, I’ll be perfectly fine with that.

The one change...

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Posted by: Vicky.4563

Vicky.4563

I would contend that in fact, when the odds are relatively even everyone is able to do there part.

It’s a bit far fetched to think any one “good” player can carry a team, as Season 3 amply demonstrated. The argument that “good” players are burdened by even teams isn’t supported by the experience of the past two seasons.

I think, on the contrary, that it’s a very selfish viewpoint to want to be placed on teams pre-chosen to win. It’s also not much of an accomplishment to win when you were chosen and set up to win.

It’s funny how you keep claiming they’re being pre-chosen when they’re facing random teams within a pip range. It’s hardly their fault that there aren’t 5 other players who are equally as good as them. The superior team will keep rising until they hit players equal or better than them, and the losing team will keep losing until they hit players who are equal or worse than them.

I myself started losing games when I hit legend. I don’t call those players pre-chosen to win. They were simply superior to me and I acknowledge that. I’ll make no excuses about being stuck with bad teammates or unfair matchmaking. I hit better players and sank down until I hit lower players and went back and forth between them.

My reaction you see, is not to demand those better players be split up between the two teams. I reaction is to try and improve myself and get closer to their level.

The one change...

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Posted by: Vicky.4563

Vicky.4563

So, you do support pre-setting the winning team. Further You claim that this is a “more fair” than a match in which both sides have an equal chance.

I can’t see how that position can be supported logically.

To return to the topic; I hope that S4 continues even matchmaking.

No, I support teams being composed of players with homogeneous skill levels. I think that is very fair. That is the most fair thing ever.

It’s think it’s very unfair and selfish to ask a few player to shoulder the extra burden of carrying teammates who aren’t up to their level. It makes a very unfun experience for one guy to constantly have to babysit their teammates.

I can’t see how it’s logical to expect one player to put in all the work while his remaining teammates skill click, walk into DH traps and stand there, or waste decoys to generate extra clones for no reason. I suppose if you were the player getting carried it might seem like a good deal, but it’s a very selfish viewpoint.

Either way, thankfully the devs have already commented that S4 will not see any significant changes from S3. Good thing they listen to the majority of the playerbase instead of the very vocal minority.

(edited by Vicky.4563)

The one change...

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Posted by: Vicky.4563

Vicky.4563

Players of similar skill level are put together. They are then pitted again a random group of players (who were also lumped together based on their skill level) that are in the same pip range as them.

The players who have a higher skill level move up. The lower ones go down.

That’s a ranking system. It’s more fair than splitting up all the good players and forcing them to carry lesser skilled players.

It only seems rigged to you if you’re in the bottom 10% of skill level. Because then 90% of the players you face are better than you.

The one change...

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Posted by: Vicky.4563

Vicky.4563

I really admire your ability to willfully misunderstand the things Anet posts.

Read it again. More carefully this time.

Just in case you still don’t understand, they simply brought back the old ranked pre-leagues for off-season only. S4 is going to be very similar to S3 because they don’t want 50/50 forced matchmaking because it’s counter-intuitive to a competitive ranking system.

(edited by Vicky.4563)