Showing Posts For choucs.4507:
you can not have a team without thief.
but you can not have two thieves.you can miss any class but you can not miss a thief in your team if you want to be competitive…
not true… some teams won weekly esl w/o having a thief~
Let’s see, people laughed at R55 on twitch chat for not having a thief in ESL, later they added a thief and they beat oRNG in ToL with mesmer, and SALT the team that doesn’t have a thief got reckt in ToL
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It’s actually kind of funny. If you are being targeted for kill shot, stealth, teleport in back of the warrior and run away, the warrior will turn around to shoot you!
This is where the game breaks down completely. Ranger LB obliterates mesmers and d/p thieves due to this. Anything except LOS will get you killed because so much damage comes from that 1 channeled skill. It’s completely nonsensical that a channel would follow you even AFTER teleporting 900-1200 range. On the other side some skills don’t work properly against stealth, shatters for instance. The clones will stop running and pop if someone stealths but pets don’t seem to suffer this issue(they continue with the attack even at short distances). This is one of the reasons rangers aren’t nullified by thieves while mesmers are hard-countered.
ranger is definitely nullified by thief, it’s a l2p issue, stop getting carried by your class.
try to use your brain, dp thief has a tons of tools to nullified ranger.
I think cleansing ire is fine but I wouldn’t mind reducing the base life points of warrior.
I play necro.
i think condition is fine but i wouldn’t mind removing the fear from necro
i play all classes
most people arguing are just so d*****b.
i dear them try to play any warrior build that is not shoutbow
and ill play any build any class you request.
that’s how easy other classes are, i don’t even play them and i’ll beat you.
shoot me a message in forum if you are down for that, if not, then shutthexup
I think it’s missing the role of requiring skill to win.
please, my 1 hour necro can beat any stance warrior that is not top level.
insta fear is so hard to play lol.
and power necro? LOL that’s the easiest kitten i’ve ever played next to power ranger.
7-8 second weapon swap has no synergy in any thing at all.
you can already get 8 second weapon swap on any class you wish,
(hint: it’s a rune)
no one is using it cuz it’s 2 second reduce on weapon swap is basically nothing at all.
basically what any warriors who want to do dmg face every day.
Have you heard about shoutbow? It’s a horribly broken build with crazy sustain and it requires absolutely no skill.
LOL That’s definitely the reason why people are having difficulties to actually find a good warrior to compete in high level. LOL. there’s so little active good warrior right now, if backpack actually stayed on his engi and actually find a decent warrior they would have a better chance beating abjured. just a note, not disrespecting backpacks or anything, hes engi is insanely good, but his warrior is so kitten it’s not even real.
Playing at a competitive level is always hard no matter what build you’re running but you can’t ignore the fact that shoutbow’s one of the most forgiving builds in existence and even a monkey could play that. There are people who are obviously better at the spec than others, I’m just saying that the gap between a bad and a good shoutbow is a lot smaller than it is between a good and a bad shatter mes plus requires tremendously less effort to make it work.
warrior has always being forgiving in lower end of the pyramid, doesnt matter the build, there’s no difference for shoutbow.
did you forget the fact that classes should be balanced around high level plays, not hotjoin monkeys.
a good shoutbow competing in highest level is completely different then any random shoutbow in hotjoin soloq,
warrior’s skill level depends on your enemy, go up against any good team in some inhouses, you will see your soloq hotjoin level shoutbow can not even compete.
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Issues with current Necros:
1. No group support
2. slow casting
3. no mobility
4. no power based AOE
5. low DPSIssues Solve by specialization:
1. AOE GS
2. DPS???Well it is a start I guess… I’d rather have the support and mobility instead though…
dark path is becoming a dash and on top of having wurm and spectral walk your in fight mobility is at least better then greatsword warrior.
Um no. Unless I missed the sarcasm this is not even close to true.
ehhh no, big damage on greatsword warrior is all on the mobility/evade skills, either you use the skill to do the damage, or you save it for mobility, if you used it the damage you have very little mobility, if you use it for positioning/evade then you have little damage.
on top of wurm and walk are horizontal and vertical, which is 100 times better then on ground mobility. and dark path has a really low cooldown
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The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.You underestimate just how much mileage builds like D/D Cele Ele and Shoutbow get out of Poison access against any manner of build with sustain..
does it matter? you are not going to 1v1 any of the dps class because you can win them without poison. and you will be 1v1 another shoutheal or ele who can cleanse the poison insanely easy and even with the poison the fight would last long enough for some one to plus one.
and as a shoutheal you shouldn’t even be 1v1ing to begin with.As shoutbow you will be forced into 1v1s regardless until someone can come and help you. But really, I can’t take you seriously when you ask whether Doom sigil matters. By all means I implore you to do a few dozen matches as a shoutbow where you use Leeching or Energy as a substitute for Doom. And then you can tell me how it went.
When you are forced in a 1v1, it’s either another shoutheal or a DD ele or any of the bunkers, you think poison will kill them?
Of course not. Poison won’t kill anyone, but when you calculate the loss of healing as damage inflicted due to the poison even with relatively low uptime due to frequent cleanses the damage is up there with Air and Fire. And most D/D Eles won’t instantly blow one of their cantrips just to cleanse conditions they got from a swap, so that Poison will most likely be there until they have enough conditions on them to warrant blowing cantrips for cleanse or until water is off cooldown.
It won’t matter, because the point is to have your DPS plus one you. and bunker spec can cleanse poison almost immediately, that’s like part of why i said they won’t die, so i don’t get your argument.
What bunker sets? I almost never run into bunkers these days. Last time I saw a proper bunker guard was ages ago. And no one who is relevant is wasting a cleanse to remove just the conds from a wep switch. What hotjoin-tier players do you play with where they immediately blow cleanses as soon as they see poison on their bar.
Shoutbow and DDs are the bunkers nowadays, is it that hard to comprehend after i already said shoutbow dds countless times.
and DD and shoutbow removes tons of conditions just from basic skill rotation….and none of them have high varieties of condition to keep the poison going.
seriously..like do you even play any of these classes.
like i already said, it’s about the plus ones, nobody is going to die or not die just become there’s poison application in a duel between two bunkers.
and it’s even least of a matter in team fight, stop trying to make poison sound like a big deal for shoutbow. it’s not the poison that made shoutbow used and good and important in anyway and thats the topic and you already lost, now go back to your soloq…
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Issues with current Necros:
1. No group support
2. slow casting
3. no mobility
4. no power based AOE
5. low DPSIssues Solve by specialization:
1. AOE GS
2. DPS???Well it is a start I guess… I’d rather have the support and mobility instead though…
dark path is becoming a dash and on top of having wurm and spectral walk your in fight mobility is at least better then greatsword warrior.
LOL sleight of hand and confusion?
please, mesmer actually deserve the treatment, go play one, you will see.
i already have energy on sword why would i swap for another energy, so did tarcis hman and a lot of warriors, after the might nerf+sigil nerf, battle’s benefit is minimum compare to energy in terms of surivbility and damage.
So when something that’s too strong is brought down to a level where it’s balanced, players switch to something which else which is too strong. Interesting…
the zerker comps are way too dangerous, damage is way too high. battle doesnt help tanky specs to survive waves of coordinated bursts is one of the reasons as well
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.You underestimate just how much mileage builds like D/D Cele Ele and Shoutbow get out of Poison access against any manner of build with sustain..
does it matter? you are not going to 1v1 any of the dps class because you can win them without poison. and you will be 1v1 another shoutheal or ele who can cleanse the poison insanely easy and even with the poison the fight would last long enough for some one to plus one.
and as a shoutheal you shouldn’t even be 1v1ing to begin with.As shoutbow you will be forced into 1v1s regardless until someone can come and help you. But really, I can’t take you seriously when you ask whether Doom sigil matters. By all means I implore you to do a few dozen matches as a shoutbow where you use Leeching or Energy as a substitute for Doom. And then you can tell me how it went.
When you are forced in a 1v1, it’s either another shoutheal or a DD ele or any of the bunkers, you think poison will kill them?
Of course not. Poison won’t kill anyone, but when you calculate the loss of healing as damage inflicted due to the poison even with relatively low uptime due to frequent cleanses the damage is up there with Air and Fire. And most D/D Eles won’t instantly blow one of their cantrips just to cleanse conditions they got from a swap, so that Poison will most likely be there until they have enough conditions on them to warrant blowing cantrips for cleanse or until water is off cooldown.
It won’t matter, because the point is to have your DPS plus one you. and bunker spec can cleanse poison almost immediately, that’s like part of why i said they won’t die, so i don’t get your argument.
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.You underestimate just how much mileage builds like D/D Cele Ele and Shoutbow get out of Poison access against any manner of build with sustain..
does it matter? you are not going to 1v1 any of the dps class because you can win them without poison. and you will be 1v1 another shoutheal or ele who can cleanse the poison insanely easy and even with the poison the fight would last long enough for some one to plus one.
and as a shoutheal you shouldn’t even be 1v1ing to begin with.As shoutbow you will be forced into 1v1s regardless until someone can come and help you. But really, I can’t take you seriously when you ask whether Doom sigil matters. By all means I implore you to do a few dozen matches as a shoutbow where you use Leeching or Energy as a substitute for Doom. And then you can tell me how it went.
When you are forced in a 1v1, it’s either another shoutheal or a DD ele or any of the bunkers, you think poison will kill them?
i already have energy on sword why would i swap for another energy, so did tarcis hman and a lot of warriors, after the might nerf+sigil nerf, battle’s benefit is minimum compare to energy in terms of surivbility and damage.
and i never said doom alone is useless, im just saying that sigils for shoutbow is merely a bonus for the most important thing which is heal your teammate, cleanse the conditions, land your snares and land your banner. these are the things that determines the win lose of the match, not your weapon swap that lands poison.
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tbh imo it’s not the sigil that makes shoutbow good.
sigils are bonus for shoutbow.
and every single other warrior build is bad with 4 sigil proc.Shoutbow without access to Poison from Doom sigil would be a lot weaker. I wouldn’t write off that access to a condition that Warrior isn’t even supposed to have as just a bonus.
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.Playing shoutbow well has always been about landing your swaps.
as your teamates can insta burst anyone so is your enemies, your weapon swap is merely a bonus damage on top of the real role of a shoutheal warrior.
if you expect your weapon swaps to win the match, it’s not going to happen.
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tbh imo it’s not the sigil that makes shoutbow good.
sigils are bonus for shoutbow.
and every single other warrior build is bad with 4 sigil proc.Shoutbow without access to Poison from Doom sigil would be a lot weaker. I wouldn’t write off that access to a condition that Warrior isn’t even supposed to have as just a bonus.
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.Playing shoutbow well has always been about landing your swaps.
except the fact that is not the point of a shoutbow in a team.
if they want more damage on a bunker they would have used DD ele instead.
after the might nerf, shoutbow’s damage in a team fight is minimum. specially in zerker meta.
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.You underestimate just how much mileage builds like D/D Cele Ele and Shoutbow get out of Poison access against any manner of build with sustain..
does it matter? you are not going to 1v1 any of the dps class because you can win them without poison. and you will be 1v1 another shoutheal or ele who can cleanse the poison insanely easy and even with the poison the fight would last long enough for some one to plus one.
and as a shoutheal you shouldn’t even be 1v1ing to begin with.
tbh imo it’s not the sigil that makes shoutbow good.
sigils are bonus for shoutbow.
and every single other warrior build is bad with 4 sigil proc.Shoutbow without access to Poison from Doom sigil would be a lot weaker. I wouldn’t write off that access to a condition that Warrior isn’t even supposed to have as just a bonus.
The whole point of a shoutbow now, is to either hold 1v1 or support team fights, cleanse conditions, land your pin down, heal your teammates and land your banner.
poison is only a bonus, in fact if your team plays it right, you shouldn’t even be worrying about poison application.
BlackTruth got it right.
Fire air is never a problem on zerker warrior for example.
because warrior does not have easy damage application and does not have random kitten proc that does incredible amount of damage, rip 3 boons and proc fire air.
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tbh imo it’s not the sigil that makes shoutbow good.
sigils are bonus for shoutbow.
and every single other warrior build is bad with 4 sigil proc.
and tbh i actually like fire air on zerker warrior, because i can actually pressure op zerkers like med guard thief mesmer without the need to use my most obvious huge animation easy dodgeable skills to do damage.
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P.S. don’t bring “omg necros counter engis” that was true before celestial, now even necros get crapped on by engis tnks to celestial amy/CCs
Confirming this. I remember the days of fighting Engis in a respectable battle, perhaps with an advantage as a Necro. Now I’m literally hunted by them along with Thieves.
Source: I main Necro.
Condi necro still destroys engineers (even if the celestial build survives a little longer). But condi necros were pushed out of the meta by eles and shout warriors, and the “meta” power necro build is ridiculously weak in comparison. That’s one of the main reasons engineers are so powerful now: nobody plays condi anymore.
Seriously? Condi necros were pushed out of meta by dd eles and shoutbows?
Or how about: Condi necros have so little self survability and the class is not in a very good spot and that’s why no one actually plays it?
When it comes to engi, there are things that deserved a nerf long time ago. However, dd ele was the only spec out of the cele meta that got touched. Nothing ever was done about IP, Slick Shoes, Overcharged shot…people were asking for these things to be adjuted, but it never happened. Cele engi and Shoutbow are one of the best specs in game atm while dd ele is falling out of the meta.
Seriously, condi necro were pushed out by DD ele and shoutheal.
hint: power necro has even less survive
That would be correct if the spec was actually viable, which is really not. Also, the rise of medguards was rather why people stopped playing it.
Nos specifically said in the stream that reason why condi necro is not viable, because there’s too many condi cleanse and it has no down cleave damage
P.S. don’t bring “omg necros counter engis” that was true before celestial, now even necros get crapped on by engis tnks to celestial amy/CCs
Confirming this. I remember the days of fighting Engis in a respectable battle, perhaps with an advantage as a Necro. Now I’m literally hunted by them along with Thieves.
Source: I main Necro.
Condi necro still destroys engineers (even if the celestial build survives a little longer). But condi necros were pushed out of the meta by eles and shout warriors, and the “meta” power necro build is ridiculously weak in comparison. That’s one of the main reasons engineers are so powerful now: nobody plays condi anymore.
Seriously? Condi necros were pushed out of meta by dd eles and shoutbows?
Or how about: Condi necros have so little self survability and the class is not in a very good spot and that’s why no one actually plays it?
When it comes to engi, there are things that deserved a nerf long time ago. However, dd ele was the only spec out of the cele meta that got touched. Nothing ever was done about IP, Slick Shoes, Overcharged shot…people were asking for these things to be adjuted, but it never happened. Cele engi and Shoutbow are one of the best specs in game atm while dd ele is falling out of the meta.
Seriously, condi necro were pushed out by DD ele and shoutheal.
hint: power necro has even less survive
LOL you people are clueless, if you don’t play warrior get the kitten out of here.
Your little marathon on foot map-clearing mobility is kitten as kitten.
What really matters and we are talking about is in fight mobility.
mesmer has easily one of the highest in fight mobility while being extremly slow to do your little PvE map clearing kitten that nobody cares, go back to PvE you PvE farmers, no body care.
Reason why thief kill mesmer so easy it’s because of their crazy amount of insta cap closer. warrior’s gap closer can not even compare. i can just run double range on mesmer and perma kit any warrior to death. LOLOL
You know the reason why there’s only 3 DPS in the meta? INSTA GAP CLOSER.
it’s way better then any on foot mobility.
Have you heard about shoutbow? It’s a horribly broken build with crazy sustain and it requires absolutely no skill.
LOL That’s definitely the reason why people are having difficulties to actually find a good warrior to compete in high level. LOL. there’s so little active good warrior right now, if backpack actually stayed on his engi and actually find a decent warrior they would have a better chance beating abjured. just a note, not disrespecting backpacks or anything, hes engi is insanely good, but his warrior is so kitten it’s not even real.
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Tbh it’s the opposite in PvP, theres no reason for warrior to go zerker there.
they need to create a better zerker war.
If duel was a mode necro would be the least performing because they start with 0 LF,necro is good 1v1…if you use LF as second HP you will die with zero and respawn with zero…unless of course you want to die with a lot of LF and be better next time
. DS is not an active defense mechanic of course if it’s balanced for 5v5 it*can* become OP in 1v1 remember the scenarios above but then why did they chose it and made other sustain sources weak??
This may be 2 years but they have no credibility about this “DS is strroong and skillful mechanic”. Anet plz make a PvP 101 about necro so we can L2P!!
@Darksteel The devs love shoutbow let’s see if they can manage to bring back the other specs in the competition.
No man, necro wanting to start with LF because they would be ganged by 5 people fast,
it’s not the issue in 1v1.
in fact, my 0 hour necro can kill any warrior that is not top level in a dual with 0 LF
the only thing that really can kill a necro in 1v1 is mesmer or power ranger and thief
in fact warrior is the least performing class in 1v1s, it only works on point, theres no point? = not working. unless your opponent is super noob.
[quote=5055072;ronpierce.2760:
Even Nos is speculated to be one of the biggest “weights” for the team… So… There’s that.
[/quote]
LOL, biggest weight, there will always be a biggest “weights” in any team.
but it means kitten, because they would totally pick some thing that doesnt give them better chance to win matches when theres money involved. it’s a team game bois, get real, not random soloq hotjoin.
just accept your noobiness and stop trying to insult devs and try to have your class buffed to cover your sorry ars
if you are as good as noscoc you would already be in a team and be competing in top levels.
Lol at the people telling me necro is in a good place right now. If you think necro is in a good place because someone from abjured who gets BABYSAT by his teammates successfully wins NA tourneys that his hysterical! Necromancer is the only class that has to facetank damage without any blocks/invulns to survive focus fire. The EU teams are way better than NA, you should never ever reference any team from NA!
Noscoc will die to focus fire just like every other necro player, he is not the only god mode necro on NA. There is a difference between a class surviving on its own, and a class that cannot survive on its own! PLLLEASEEE play necromancer before you spit out your own tiny winy facts! Rip!
Babysitting LOL, it’s a team game, because they would totally run some thing that does not improve their team performance. lol no, they are running that because they think it’s the best option for their style.
also every class die when focused, i don’t even, man.
BTW abjured is better then 99% of the teams in EUSo 1%? looooooooooooooooooooooooooooooooooooooooool
And? what’s your point? just because 1% of the EU teams is better then abjured, doesnt mean abjured should be ignored.
then i guess the 99% of the EU population should be ignored as well because abjured is better.
cuz logic.
Lol at the people telling me necro is in a good place right now. If you think necro is in a good place because someone from abjured who gets BABYSAT by his teammates successfully wins NA tourneys that his hysterical! Necromancer is the only class that has to facetank damage without any blocks/invulns to survive focus fire. The EU teams are way better than NA, you should never ever reference any team from NA!
Noscoc will die to focus fire just like every other necro player, he is not the only god mode necro on NA. There is a difference between a class surviving on its own, and a class that cannot survive on its own! PLLLEASEEE play necromancer before you spit out your own tiny winy facts! Rip!
Babysitting LOL, it’s a team game, because they would totally run some thing that does not improve their team performance when there’s money involved. lol no, they are running that because they think it’s the best option for their style.
also every class die when focused, like seriously man, do you even play anything other then hotjoin?
BTW abjured is better then 99% of the teams in EU
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LOOOL plzzz teach me how to master necro Jon Peters plzzzz?!?! Y u do dis Jon peters y u ignore necro for 2 years plzz teach us how to master plzzz!?!
Maybe you should ask abjured how they are the best team NA with a necro in it.
Im pretty sure now it’s safe to say that it’s L2P issue. You are far from mastering DS, if you did you would be in Abjured and winning every single tournament.
Go organize your own tournament then. Stop complaining.
Imagine Anet saying that.
Go make your own game, stop complaining.
thats the good way to get good community, mhm.
By the way, they are supported by anet, if they can’t organize their tournament properly, then anet should probably stop supporting them, as the tournament is already off to it’s original propose.
If they are going to put together a ESL level team comp in entry level tournament, then they should just stop doing it.
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Look at the teams.
They just put all the high level players in one team.
Like, seriously, look at the teams.
2 team with full good players
and every other teams with normal pugs.
Immo is a soft CC which is condition, not a CC which can interrupt.
http://www.twitch.tv/thelordhelseth/v/4025434
45:00
extremely informative.
check it out.
When we had MMR based leaderboard people stop playing after reaching a certain level or played fewer matches. Esport doesn’t grow.
They attempted to fix that, but turned into grindy leaderboard. People still played less because there was no point in playing. Esport still won’t grow.
The winner here? Casual or PVE players. Which is fine, fun to troll them. But actually thats only thing left to do .
individual league leaderboards can still function like it does now, grindy ish.
but on top of that, which league represents different level of skill MMR “old leaderboard like”
you can say, get to gold league because you are good, but you still have to keep playing to get top 10 or w/e.
with like 30 players in top league all playing troll specs and comps giving no kittens because there are no decent rewards and ques are gonna take forever (Considering it’s a 6 minutes, at best, with 5 ppl during prime times already)….while turret engis straight out from arah keep farming low tier ladders for lamas
this is how is gonna end pretty much
I’m not saying leagues to in game matching, only to leaderboard to seperate different level of skill.
because right now, the leaderboard is pretty much the leader board of grinding.
You still make matches the same way like now
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can you add different league or something for the leaderboard
once your MMR reach to a level, you get put to a bronze leaderboard etc.
as it gets higher you get to silver, gold etc…
you can still keep the grindy leaderboard, but can seperate people by skill through MMR and leagues.
i don’t see the point of complaining when you are winning.
any experienced PvPer would know that raging would only bring lose to your team
you mean like the only leap skill a warrior has right?
Bull’s Charge, Dash, Eviscerate, and Shield Bash seems would kind of make the ‘only’, wrong good try though.
except non of these actually qualify as an actual leap other then being a leap finisher
or if you were really counting these “fake” leap skills, i have no idea why would you say savage leap is the best, because, evis is clearly 5 times better.
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Savage Leap would make it too strong, considering that it is already one of the best leap skills a Warrior has..
you mean like the only leap skill a warrior has right?
or you can tell the huge population of thief to stop playing thief.
but i thought you are a warrior
The GvG scene is pathetic. GvG guilds think that GvG is 20v20 smashing #1 and dropping AoE at their feet with one small gank party off pin. Its not a GvG at all. Its a team deathmatch with friends. There really is no difference between GvG gameplay and courtyard in spvp.
Until there is another objective other than to just kill the other opponent there will be no such thing as GvG in GW2. Stronghold is probably the only thing close to GvG.
Hey, i have champion shadow, i only play thief in wvw, it’s my second main, i played it a ton in tpvp
do i get the right to complaint?
i don’t really get it, they already have mace that apply torment on AA and apply burning on 2, they don’t need another sword to do that….
u mean like ele getting sword?
I remember when phd couldn’t beat condi necro 1v1 using his kitten condiwar build he created the topic below:
https://forum-en.gw2archive.eu/forum/archive/balance/Necro-s-becoming-too-op/first
Condi necro is indeed op 1v1, specially when up against a warrior, specially a warrior with balanced stance, i can basically beat any warrior other then shoutheal n good ones, with my 1 hour corrupt necro.
No, this is literally one of the worst changes, you just literally can’t kill a staff mesmer or a thief on keep unless you are a mesmer or a thief..it’s ridiculous.