Showing Posts For peter.2738:
Hello!
EiD raid guild is recruiting everyone interested in raiding. Every player is ranked based on their skill level, gear and his group requirements. Atm we have a roster of over 200 players.
Goal of the guild is to provide comfortable raiding experience for everyone, with less time spent on LFG. If you already have a raid guild, you’re welcome to search missing players here. If you’re a solo player, you can form or search for group here.
For raid scheduling, we have shivtr forum up, where you can create raid events.
We also provide teamspeak 3.
I prefer If you send me mail in game.
If I’m not online you can also contact staniul.8740.
Hello!
EiD raid guild is currently recruiting everyone interested in raiding. Every player is ranked based on their skill level, gear and his group requirements. Atm we’re about 150 players.
Goal of the guild is to provide comfortable raiding experience for everyone, with less time spent on LFG. If you already have a raid guild, you’re welcome to search missing players here. If you’re a solo player, you can form or search for group here.
Atm, we have a enjin forum up, to help you with pre-scheduling raid events.
Representing not required.
Same here… I’m using 64bit client.
Also, there is no way to correctly select a bug category, If you want to report it in game!
Hello!
I made this guild with intention of making a stable group for raiding. Atm we are 8 people. I am searching for 3 more players. I intend of making 10 people group for now. Why 10? Well no one likes being the odd one out, If the group is full. Unless someone is willing to be a backup.
I am searching for:
- mature, persistent and willing to learn with the group. Will not tolerate offensive behavior.
- min 18 years old
- min 5k AP
- ascended trinkets and weapons required, rest exotic
- have basic knowledge of dungeon tactics (stacking etc.)
- can speak english and have a microphone and TS3
- have time to play at least 3 days a week (on average)
We need:
- 2 more condi
(edited by peter.2738)
Hi!
I’m a mature player searching for experienced guild or group for raids. If you need a dedicated player who likes a challenge, please feel free to contact me.
I have the most experienced with:
- Reaper – full ascended
- Druid – 70% ascended
- Chronomancer – 50% ascended
Still waiting the day, when you remove Agony all together. This mechanic only adds up to grind for agony resistance and there are only minor difficulty related pros. Not having enough AR for higher levels is hardly defined as difficult content.
(edited by peter.2738)
Hi!
Is anyone else having hard time to select appropriate category from the in-game bug report UI?
1st boss (Canach), well was nice, but killed it cause mesmer’s phantasm was still doing damage to him… but meh, whatever.
2nd boss (Pale tree) really awsome, liked it very much!
Mordremoth… easy gameplay, but holy kitten, lost countless tries cause “Reality rift” was in the air. Haven’t been so kittened for a while! https://i.imgur.com/XS6fGmD.jpg
Dear god arena net, you have to fix this ASAP.
I do not, I repeat, I do not want to even imagine what would happen if I got DCed at the 3rd boss. My heart stopped when the game lagged for a few seconds.
Anet, dunno if there was a checkpoint between bosses, but if It was not, please do not stack so much hard bosses in the same instance.
Yeah, that single mastery point from dive master…
I also feel like mentor is way to easy to get. Its a bit unfair to give the tag almost for free, since proper tag costs 300 gold.
I am most certain they wont add this. Anet does not want to have empty starting areas.
Was thinking on posting about the reserved slots yesterday, but changed my mind. Totally agree.
Whatever the reason of crash, may it be your PC fault, ISP fault or Anet fault, It ends up in negative gameplay experience. In gw2 map progress event system, this negative experience is even more severe.
Servers should most definitely reserve player slot for few minutes after the interrupt.
Dunno about rewards after the “crash”, player may exploit that. Maybe some sort of other compensation. Tough you could bypass reward problem 99% of the time, If you ensure player gets connected back to the same map instance after interrupt.
(edited by peter.2738)
Same here. Does not matter where I am, game crashes after 1-2 hours of gameplay. Its getting really annoying.
Most of the times it happens when I open trading post, then I see big blue/green colors, then after a few seconds it crashes.
This also happened once when I tried using cooking station.
Sometimes it seem to just crash randomly.
Win 7 64bit
16GB RAM
GTX 970
Installed on SSD
Hi!
When using PvP finisher from your inventory, there is horrendously annoying banging sound, which everyone around you can hear. Please remove it.
Some players may look sideways at me, but I enjoy the encouragement to go back to central Tyria, level up with noobie friends and going for 2nd world completion.
Anet… I absolutely love that mobs can one shot you, If you miss that predictable dodge. It is more than fine, that those yolo glass cannon berserker players die instantly!
Why am not more active in new maps? It’s definitely not because content is too hard. I’m focusing on halloween stuff for now and playing with my low-level friends who recently installed the game. Also I have incentive to be there, since new mastery system is encouraging that.
This bug is annoying me since the start of gw2. I 1st experienced it in beta.
After using mesmers blink spell while running, running animation occasionally freezes. It remains in a body position of a standstill, while you continue to run.
I have a hunch that it has higher chance of recurring when using auto run.
Well, we have been playing gw2 with our own characters since launch. The change is nice.
I also enjoyed jumping puzzle very much! I like that this is more time consuming jumping puzzle and not like some short 30min puzzle. It felt like some kind of instance for me. I was grouping with other players and we were helping each other. I enjoyed that.
I also had a bit of frustration when I came to those skritt holes, but I didn’t mind that. It was literally a “puzzle with jumping” and not only “thinking where to jump” type of puzzle.
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Smth different, I like it.
I no longer care about the Living Story updates, I really don’t.
I don’t care if I don’t get all achievements or minis.Honestly, I’d rather wait 1-2 months and get no new content for 3-5 New Crystal Desert maps with new Dungeons and WELL WRITTEN story.
No progression, no rewards whatsoever. Occasional farts of story aren’t enough for me. Also copy pasting content also does not make me excited…
How often do we see an actual puzzle in living story? Not very often… Everything is so straight-forward most of the time, except rearly small bits and pieces here and there. Even in basic gw2 content, there is only fistful of those. In living worls they are almost not existant. There is a lot of mechanics based stuff, but only a little of mind teasing stuff. Please make more of those.
Good examples:
Wreckage of serenity puzzle
Norn starting area owl riddles
Pipe organs
ANet said that they will not have mounts in gw2, because it is harder to miss content with them.
I liked the original clock tower. It was very hard to start, true. But the fun part for me was, that you actualy had to jump blindly and you had to rely only on your memory to know where to jump.
On the other hand, It can be a pain in the kitten . I suggest Anet starts doing 2 types of puzzles. One witch is mechanicly hard and the other witch is mentally hard (riddles etc).
Enter dungeon -> play until party leader gets annoyed by hard content and leaves -> Exit dungeon
This is the main problem of the hard content atm.
Is it too hard? Respect the awesome work
in Super Adventure Box: Back to School
Posted by: peter.2738
Anet is really shoving that infinite respawn coin in your face with this update………….. I like that w2 is hard, but going grinding w1 just so I can finish w2 is a no go for me.
For now, I really dislike this zergfest. From my point of view, Its considered laggy (15fps), disorientating, boring, 45min random spell spaming event, with a bit of running around.
(edited by peter.2738)
If living story will continue to be story with almost no story and with a lot of boring achievements, they can stop releasing it as far I’m concerned.
Let me see:
- This achievement: kill 100
- That achievement: kill 100
- Next achievement: defeat 100
- Kill that 3x
- Get this 30x
Can you make grind more obvious…. I wont make any of that on purpose.
(edited by peter.2738)
The only reason I voted Keil was because she seemd fair in contrast with Evon who seemd greedy. So my decition was basicly based from the stroy in candidate trials. Other than that I had not even a single clue wth should I vode, witch is very lame.
Hey!
I’m just wondering…. Sup with T-Shirts witch we voted for a while ago on facebook? Will they ever be possibru to buy them?
Shirts:
http://www.facebook.com/media/set/?set=a.10150977371249209.432299.114036714208&type=3
Arena net, NO COMMENT……. Why do you make a event where 90% population is gathered?
Hey,
I know game is already made and it is mabe to late to change it, but nevertheless, when you make new content, please make skillpoints more interesting. I have completed 95% of the world and killing and communing for the skillpoint tends to get boring. Today, when I stumbled accross a skillpoint in Charr 50-60 area, for witch you needed to anwser correctly about Charr history, I found it really awsome.
Suggestion:
For any new content, make skillpoints more fun. Riddles for example are awsome.
Hey,
can you expand crafting station discovery component selection window or make it expandable. When you have a lot of items/components window becomes to much cramped in and is not easily surveyed.
Also, make item adding / removing faster (single RMB click would be nice).
Hey,
this is the minor bug witch I have reported 1st time way back in beta weekens and still has not been fixed, so I decided I’m gonna try the forums.
When using mesmer blink, when autoruning, walking animation stops. Animation continues normaly, when you use any other skill or movement. I have made a video, so it is clear what is bugged:
http://youtu.be/rKtLKqlTv0Y
Hey,
the most frustrating in this game is how hard GW2 is on the mouse, especialy LMB. Wanna buy 100,000 drinks for the Thirst Slayer achievement? No problem, only 200,000 clicks to buy them, and 200,000 to drink them (and maybe a new mouse in between? ). Even single RMB click would of made a huge difference.
Developers, please make some sort of quick buy system. RMB click would be nice to have, but some sort of buy (use) stack of items is a must have. Clicking is not fun in huge quantitys!
On more populated servers, with a LOT people participating, I get like 1 drop from 40 mobs on my mesmer. I am convinced that your drops from the mob depend on the dmg dealt on the mob. With a few elementalists around it is very hard to get even some scrap drop. I think you actualy get 0% drop increase if you give a boon to ally.
Most of the time in that event I have to chose between: Loot or Revive player. Well yeah I go for the loot first most of the time and I hate it. I’m lvl80 and xp from player revive isnt that encouraging…
In current drop and dynamic event reward difference. The most rewarding combination is that you help killing few mobs and then troll off. And you get 50 copper and 50 karma less.
Hey,
IMO weapon comparison is a bit akward. Type X weapons are beeing compared with type Y weapons, when you have type X weapon equiped in Alternate Set.
Nevertheless you can easly switch weapon set, not a big deal but it is kindof annoying. It gets more annoying when you want to compare new underwater weapon on surface. So each time you have to manualy compare the items or you have to manualy drag and drop to switch underwater weapons.
Solution suggestion:
Incorporate a functionality, witch with a press of a button, lets you compare weapons with Alternate weapon set.
As always it seems to depend how much you play the game and how efficient you are at everything. If you play 24h a day, enjoying all day, taking your time, exploring every corner of the map, you can easily be lvl80. Then you go on the forum and you say that your lvl80 and you get full of crap that you rushed.
I turned 80 yesterday. I was not rushing whatsoever btw. Currently I have 3 goals: craft myself kitten gear, finish story, make every dungeon path once. After that, exploring the world itself probably wont be enough to keep me going. I will probably make another char in different starting area.
Dont know if I will manage to push myself to 100% completion anyway.
I really must say that I am dead tired of using the same weaponset and 3/5 skills for the most of the game. I play as a sylvari mesmer and it is sad that I have only one (crappy) elite skill for underwater combat. Not to mention underwater weapons.
For PvE I prefer Sword+Focus. For PvP I prefer Greatsword and Sword+Pistol.
2 bad we can’t have this kind of discussion for underwater combat :/