Showing Posts Upvoted By Gryphon.2875:

Traveling Costs Have To Go

in Suggestions

Posted by: chronus.1326

chronus.1326

Of course another solution would be to give each map a “major” waypoint to which travel would be free. Other “waypoints would be minor” waypoints and travelling to them would have the regular cost. These major waypoints could easily be the ones that are located near map entrances/exits?

Or just bring back the Outpost system.

It would decrease the population strain on the areas too. Every Explorable Area being open-world was already enough to make the game MMO. There wasn’t anything wrong with the outposts.

Traveling is a money sink, money sinks exist to balance the economy.

That’s an illusion. The top items already sell for 300-500 gold. The economy in this game is no different from how it was in Guild Wars 1 and that would be no different without a money sink either. The numbers would be just higher but the proportions would be the same. The economy is always determined by a set group of chosen people who has ten times as much money as others. It doesnt matter what system a team implements to circumvent that. And frankly the fact that it’s always like that never hurt anyone, ever, in any game. It’s an antagonized but in truth non-problematic “problem”.

But even if you want a money sink, the traveling cost is the worst possible place to have that. Increase the repair cost, implement weapon repair cost, or anything, but allow people to move around freely in a sandbox game.

(edited by chronus.1326)

Traveling Costs Have To Go

in Suggestions

Posted by: Dnc.9863

Dnc.9863

I would like to see the costs either go completely or be toned down. After all, the original GW didn’t have travel costs. Of course there weren’t as many waypoints as in GW2.

Of course another solution would be to give each map a “major” waypoint to which travel would be free. Other “waypoints would be minor” waypoints and travelling to them would have the regular cost. These major waypoints could easily be the ones that are located near map entrances/exits?

Items preview improvement!

in Suggestions

Posted by: ConterK.3972

ConterK.3972

it would be nice if we could make our character move and do stuff in the “Preview item” window so we can see how the armor/weapons are going to look in its full potential

usually offhands and/or small weapons like daggers and pistols, get hidden under the armor and we cant really see how they look like

it would be nice if u could make your character act like if it was in combat mode on the preview window
not to mention that, in my case, my asura lift its ears when its in combat mode, so some helmets might change looks or something (racial asuran helmet)
and would be really nice to know be4 spending tons of gold on it!

Items preview improvement!

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

As previously said, the key that makes you draw your weapon should also work for the preview window.

Iruwen Evillan, Human Mesmer on Drakkar Lake

Skin unlocking

in Suggestions

Posted by: Rozbuska.5263

Rozbuska.5263

Hi I have an idea about armor/weapon skins and transmuting.

Its simple.
- First You will buy and transmute skin by stone as usual for unlock.
- after that skin will be added into some special vendor and will beusable as consumable (same way as HoM skins)
- Best will be some small fee like 5000 karma for each skin or so.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Skin unlocking

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

Other ways of unlocking skins:

  • Achievements – Weaponmaster, Slayer, ect all lend themselves to skin unlocks (for example, Drake Slayer would unlock Drakescale Armour.
  • Skin Workbench - Create your own skins from a pre-determined list of components (maybe additional effects unlockable from the store), which you can then save to generate at any time.
  • Profession Mastery – All skills unlocked, trait points gained ect would unlock a profession-specific armour.
Life is a journey.
Time is a river.
The door is ajar.

Can we have an option to auto cast AoE Effects at your current target?

in Suggestions

Posted by: ArcTheFallen.7682

ArcTheFallen.7682

1. Bringing an arguement with someone from one thread to another is bad form, and suggesting that wanting this option is lazy is very bigoted of you. I wonder how you’d change your tune if you lost a hand.
2. Perhaps his friend (or my friends who have mouse problems, for that matter) doesn’t want to spend an extra $80 for a mouse, when he could just have an optional mechanic in place in GW2 that worked perfectly fine in GW1

OK, first off, you should clarify who each of those points are at, because that number 1 point had me confused as hell for a bit.

Sorry about that. #1 was aimed at GADefence.5634, who… did it again… so therefore, I think all GADefence.5634’s points are invalid in this thread, merely because he’s wanting to antagonize Bacon over a completely different thread, ignoring other people who may want or need what Bacon suggests in this thread, that has nothing to do with what’s going on in the other thread.

In any case, I’m merely arguing for yet another thing that worked perfectly in GW1 being added to GW2. In GW1, I didn’t use my mouse hardly at all. I even picked up loot with the keyboard. And my AoE’s worked just fine by tab-targeting. I type over 100 wpm. I know the keyboard. I hate the mouse. Plus, I know several people who have functional disabilities that cannot use the mouse as well as others. These people should be able to play GW2 as well as they did in GW1. Me, I’m learning to use the mouse, but I know I’d play the game better if I could just use what worked for me for years in GW1.

Upvote. More options* should always be accepted. In no way shape or form should this make the game horrible—GIVEN that they do not include this in any PvP related setting, because people may call it cheap to have fast-cast. But an option for PvE sounds pretty legit. This is a “Suggestions” forum for a reason, not a debate forum. Either say you don’t like the suggestion and “why” (<—that’s really important) or leave. No point in trying to enforce your own standards onto other people and thinking that “well if I can do it, or my friend can do it, why cant you?” People have different habits and wants, whether Anet chooses to cater to them is up to them, but by no means is it not worth suggesting. Hope something comes to help you out soon Bacon!

[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division

Can we have an option to auto cast AoE Effects at your current target?

in Suggestions

Posted by: Donari.5237

Donari.5237

I’ve been using fast-cast since the BWE’s because when you are in a hurry you really don’t want to have to click, set a target, then click again. But I also use my mouse for 99% of my movement so yes, I do have to stop moving to fire off an aoe target.

I fully support having aoe go off centered on my target’s current location. That target could be a friend, after all, if I’m tossing a support spell. If I have nothing targeted, then fast-cast at the mouse’s location. All as options, naturally.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

Thanks for the feedback, Trenith. This topic has run its course and will now be closed.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: BrunoBRS.5178

BrunoBRS.5178

I’ve spent time in Divinity’s Reach and Ive never heard “Sex sounds” not a single “OUCH you’re on my hair” or “oh no leg cramp” not even so much as a single “Stop that it tickles”. So I’m not sure what you are talking about. I mean without a single “Can I go back to my book now?” how can you possibly think it is full of sex sounds?

/thread

good job, mate. made me laugh.

LegendaryMythril/Zihark Darshell

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: Darkorical.9213

Darkorical.9213

I’ve spent time in Divinity’s Reach and Ive never heard “Sex sounds” not a single “OUCH you’re on my hair” or “oh no leg cramp” not even so much as a single “Stop that it tickles”. So I’m not sure what you are talking about. I mean without a single “Can I go back to my book now?” how can you possibly think it is full of sex sounds?

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: Polle.6908

Polle.6908

The spamming of the noise makes it sound completely out of context. Imagine if I did that with my Norn when she gets knocked over….

I’m surprised that this is an issue for some people.

Stuck at 97% map completion

in Guild Wars 2 Discussion

Posted by: Theik.9340

Theik.9340

Yup, I have a problem. I’m stuck at 97% map completion, and there’s pretty much nothing I can do about it. It’s the sad tale of a guy who loves to explore, but can’t actually finish it.

But Theik.9340, you must be missing something!
Why yes, I’m missing 29 points of interest, 17 vistas and 1 skillpoint.

See? You’re not stuck! Hooray! Just find out where they are!
I know where they are, I can tell you exactly.
I am missing 7 points of interest and 6 vistas in one WvW borderlands, 6 points of interest and 5 vistas in another borderlands, and 16 points of interest, 1 skill point and 6 vistas in the eternal battlegrounds.

So you even know where to look. Go get them and be done!
I wish I could, but hey. Apparently the game has decided that because I am on a server with a low population count that has been getting butchered in world vs world since before I even joined the server, I am not worthy of a 100% exploration.

It’s not that I do not know where the points of interest or the vistas are, heck I can walk right up to the gate. It’s just that I can’t get to them because my server never actually controls the buildings they are inside.

For instance, there are 4 points of interest, a vista and a skillpoint inside stonemist castle. I’ve never once seen us own stonemist castle, and considering I have had the outnumbered buff and been spawncamped at my own base several times when I went there, I can fairly safely say that my server is never going to own it either.

The Been There, Done That achievement states “Seeking Zhaitan’s corruption in every corner of Tyria”, and quite frankly, I have. The World vs World area is clearly not listed on the Tyria world map and there’s nothing there that suggests Zhaitan even know it exists.

So why is it that I am being punished for being on a low-population server for this achievement? I’m perfectly fine with the fact that we will never control the entire map, I’m okay with the fact that I’ll never max out the “King of the Castle” achievement, but I do want to finish my exploration achievement.

So what exactly is it arenanet expects me to do?

Map transfer to a server that owns everything, then wait a week before I can actually play with my friends again?

Be one of the kittens who ruins the game by hacking, so I can actually get over the walls to get the points of interest?

Perhaps convince that Charr who fires cows all day to lend me his cannon so I can shoot over the walls?

Save the whales

in Community Creations

Posted by: Arkengel RaF.9672

Arkengel RaF.9672

Yes, it might be build up but it still saddens me, I spent the whole day standing there and watering the whale with the bucket but she dind’t get better.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: I See No Tomorrow.7302

I See No Tomorrow.7302

I…haven’t heard any sexual moans. I’ve heard grunts and moans of exertion from player characters when they jump.

It doesn’t sound like sex to me. I’ve been playing this since BWE1 and I haven’t heard anything that got me thinking “goodness, someone needs to get a room.” People make noises. Not everything is sexual. Exertion can create an involuntary grunt or moan. And the involuntary grunts and moans in this game sound little like sex and much like people jumping far more than is healthy.

If you ARE hearing something that I’m not then we’re likely playing different games as I have all of my volume settings at default.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: whiran.1473

whiran.1473

Go listen for yourself in-game.
Tell me those aren’t annoying, sexual moans.

They aren’t.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: Chris.7653

Chris.7653

Edit: Oh, and I get out plenty. It truly is a matter of taste in my opinion.

Anyone who says this statement is clearly lying…if you did you wouldn’t care what a bunch of people on the internet think, just saying….

Not trying to troll but you might want to stay away from phrases like that.

Random sex moans/groans/noises in towns? Uhhh...

in Guild Wars 2 Discussion

Posted by: Lpfan.3578

Lpfan.3578

You could also say it sounds like professional tennis. They make noises like that while they are swinging their rackets. Does that make it porn? No.
Just because the first thing YOUR mind goes to is sex, doesn’t mean the noise is only heard during sex.

Reasons you like your Asura

in Asura

Posted by: Zaxares.5419

Zaxares.5419

I love my Asura for the way he seems to bounce around in his animations, from the little jump he does when you stop running, to the way he wobbles on one foot when you side-step, and the adorable windmilling of his arms when you jump. Couple that with his needlessly cerebral voice acting, and you just have one adorable little murder-bunny.

Reasons you like your Asura

in Asura

Posted by: Kaarnak.2865

Kaarnak.2865

Asura with a Greatsword/Hammer is hilarious. They look like they can barely hold it up.

Asura Guardian’s using Staff 4 (Empower) is the cutest thing ever. Just plant the pole and start swinging around mid-combat. Don’t mind me, guys!

Asura are tiny, and all things tiny are awesome.

Expansion Concepts

in Suggestions

Posted by: Strifer.3507

Strifer.3507

Good ideas but I am very opposed to the idea of mounts. As pointed out above by someone, there are already sufficiently many waypoints around and any introduction of mounts is essentially a revamped of the whole waypoint system – not what should be introduced through an “expansion”, and fortunately i am confident it(mount) is not what Anet intend to have.
If any, it’d be for cosmetic purpose only and maybe a 10% to movement speed boost, or only usable in cities, and without any need of “managing” the mount.

The idea of health,endurance,hunger,etc just for the sake of certain players’ immersion is wholly unnecessary and illogical. Imagine every Ranger now have to “manage” their pets with the same mechanics.

Just because certain quarters of people like a pet companion, it should not be hard imposed on all other players who is fine with the waypoint system. The way your suggestion works, it made it mandatory to have mounts.

Not everyone wants a pet companion. For those who love them, can always choose to roll a Ranger. (Even so, there are already players suggesting an option to remove pets on Rangers as they prefer to do it solo).