Showing Posts Upvoted By Karizee.8076:

Arena? Let's Give It a Shot.

in PvP

Posted by: BLUna.7928

BLUna.7928

Sup guys. Been noticing around the forums that A LOT of people are looking for a direct implementation for Arena/Death Match, and while that may still be some ways off, Nothingg gave me an awesome idea today for something we can do to remedy the situation for the time being. With that in mind, I present Fight Clüb [FC].

Wut Dis?

Well, it’s fairly simple. It’s well known that a lot of people want to be able to play arena and deathmatch and while we don’t have an official mode in for it yet, the community has done an awesome job of starting something up with tournaments and servers dedicated to it. This guild seeks to unite the deathmatch community to one spot and provide opportunities for players to be as casual or competitive as they want to be through guild exclusive arena servers, tournaments, and general community building.

At the moment, the plan is to support 1v1, 2v2, and 3v3 arena along with general deathmatch brawling, but we are open to supporting other variants as well if people are interested.

How is this any different from just making a duel, 2v2, 3v3, etc server?

While there is nothing wrong with this approach that quite a few people have taken, there are some issues that come into play. Trolls and lack of proper structure being the two big ones here. The guild aspect will help to eliminate trolling (and if it happens it can be easily remedied via removal) and general ettequite/rules will be established within the guild to help keep it fun for everyone.

How are you going to keep the casual minded and more competitive minded people seperate?

Well, to remedy this issue, we have installed a “rank” system into the guild. The guild will have four main ranks (Bronze, Silver, Gold, Bonjwa) with a fifth “Wood” rank for new people that have joined. While at the beginning these ranks will not do anything in particular, the plan once we have enough members is to create Bronze, Silver, and Gold servers for each section (1v1, 2v2, 3v3) for players to congregate themselves into and keep things balanced. Bronze servers will cater to newer players looking to play just for fun or to keep things casual, Silver servers will be aimed to accommodate the semi-competitive playerbase, and gold servers will be aimed at the most competitive players.

Will lower rank players be restricted from joining higher tier servers?

No, if players want to step things up and try a harder challenge they can do so at their leisure, and if an admin notices this you may be bumped up faster. Contrast to this however, as per guild etiquette, we will be asking that higher rank players not abuse the lower rank servers.

What about tournaments and other events?

In addition to tying this in with the already active Mistpedia Weekly 2v2, Ill be working to set up other tournaments for 1v1 and 3v3 along with other (possibly more casual) events to keep everyone enticed and active. More info will be coming on this later

How will you be maintaining all of this and/or how can I help?

The one thing I want to highlight more than anything here is that this is an extremely community driven project and things will happen that aren’t planned, as they will with any guild. There will be drama, there will be trolls, but I can assure you that we will do the best to avoid these issues and handle them quickly to maximize fun and try to make this as legitimate as possible.

In terms of what you guys can do to help, there is a lot that needs to be done! For this project to work (assuming we get enough members) we will be needing around 9-12 custom arena servers (and double this if we extend to EU), so some fundraising may need to be done. These servers will also need to be kept active, so any member willing to give tokens to the servers will be extra help to the project. The guild will also be needing more admins (right now it’s just Nothingg and myself) so we can make sure issues are handled quickly, so if that interests you we could certainly use your help

Blu pls, just tell me how to join
If you are interested in joining just fill out This Form or contact a member in game and we should get you added within 24-48 hours (Please make sure you have an open guild slot when we invite you).

Im really looking forward to starting this up and seeing just how far we can take it guys ^.^ If you have any questions or concerns feel free to leave them here or hit me up in game and I can discuss them with you. Other than that, feel free to sign up, and we shall see you on the battlefield

SIGNUP FOR THE GUILD

TL;DR Deathmatch/Arena guild, ranking system, private servers for guildies only, tournaments, bonjwas, esports.

Retired GW2 Shoutcaster
Now Casting CS:GO with ESEA
Twitter: @BLUCSGO

(edited by BLUna.7928)

If the devs don't play spvp why should we?

in PvP

Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

o_O Where to people come up with this stuff?

ALL of us play PvP. Though, I’ll give you that I’m no where near as good as Powerr, Grouch, Roy, Hugh, and Tyler. I’m pretty sure they’ve all made it to the top 100.

I play on Isle of Janthir, and you can usually find me in Solo Arena as Flux or Aegir.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

A wish: Cutscenes in Living Story

in Living World

Posted by: Matthew Oswald

Previous

Matthew Oswald

Cinematics Lead

We are at the beginning stages of overhauling our cinematic tools. It’s still very early on, so you wont see anything big for quite some time…In the meantime, you should see a gradual improvement in the quality of cut-scenes as the cinematic and writing team strengthen our collaboration efforts.

I should add that custom animations take up a substantial amount of dev resources that aren’t dedicated to cinematics.

The GW1 cinematics team was created for machinama and traditional 3D animation…whereas the GW2 team was built around animating concept art (motion graphics work)

The cinematics that you see in the personal story where 2 characters talk to each other on a stage-like environment have been…retired.

Cinematics/cut-scenes are an important part of our game. We are constantly striving to make them better and push the limits of our current tools in the process.

what characters the developers play?

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

Previous

ColinJohanson.2394

Game Director

Next

Sandwichmancer of course.

And it’s super OP right now.

what characters the developers play?

in Guild Wars 2 Discussion

Posted by: Naevius.3185

Naevius.3185

So many feels.

in Battle for Lion’s Arch - Aftermath

Posted by: Unloveableone.6082

Unloveableone.6082

I’ve been playing the Guild Wars series since early 2006. Lion’s Arch has always felt like home to me, and when I came back to the familiar city in Guild Wars 2, I was amazed. Even as a revamped rebuilt version it still felt like that familiar city resting on the edge of the sea. I fell in love.

To see it burn and truly get attacked and possibly destroyed actually brought a few manly tears to my eyes.

Nothing has brought me so close to these feels since reading the last Harry Potter book when it first came out.

Thank you Anet, for making such a masterpiece and a world where one can truly get emotionally connected with.

On behalf of the Vigil, I stand ready to defend LA with my life.

/salute

What about your favorite Non main NPCs!

in Battle for Lion’s Arch - Aftermath

Posted by: Weindrasi.3805

Weindrasi.3805

“Your face looks funny! All squished an- weird!”
“The bank collapsed on it”

Maybe we’ll finally see that norn’s drunk husband. He’ll wake up in Vigil Keep like “Where the hell am I?” And she’ll be all “I had to carry your drunk butt all the way here!”

The mass lag out and dc'ing

in Guild Wars 2 Discussion

Posted by: Ezekiel.1985

Ezekiel.1985

One thing you guys need to keep in mind, this is not just ANet. It’s not just NCSoft. This has been happening with alarmingly increasing frequency all over the internet for the last few months. Google been running slow for you a few times? Well guess what.

Enjin’s been getting hit a lot, Sony’s been getting hit, as well as other MMO’s. This is not specific and ANet isn’t the one to fault here.

Not a lot that can be done with the sheer volume these god kitten script kiddies have been shooting at the internet lately.

Nobody Listened!

in Guild Wars 2 Discussion

Posted by: Hamfast.8719

Hamfast.8719

Don’t blame me!

I tried to bring everybody’s attention to this area months ago with a Warning Buoy. But nobody listened! Everyone just wanted to play “catch the Mermaid”.

Now one of Scarlet’s probes is situated right underneath the rocks that started everything. This could herald the end of one of the prettiest underwater locales in the game on Tuesday the 18th as the Scarlet story approaches it’s climax. Not to mention the possible loss of the reminiscent remnants of old LA. Not to mention horrible changes to NEW Lion’s Arch as we know it.

Next time, don’t be fooled by the blond hair. Bubbles is wise!

Now let’s all pray that we don’t have to listen to that beggar again for several months, looking for funds to rebuild Lion’s Arch.

Attachments:

Build a man a fire, and he’ll be warm all day.
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist

Lion's Arch Model

in Battle for Lion’s Arch - Aftermath

Posted by: Paulytnz.7619

Paulytnz.7619

Please, please, please if Lion’s Arch is to be destroyed (as we currently know it) for perm can we please have said item (in the title of post) as the reward? It would work similarly to the Zephyr Sanctum Model. I feel we all deserve this at worst for any possible reward and momento!

Cheers, thanks, and oh yeah, free the skritt!

Since when did this business of being a hero become being a business?

Escape from Lion's Arch - Trailer discussion

in Battle for Lion’s Arch - Aftermath

Posted by: Ouimette.5902

Ouimette.5902

Right now I feel Anet is just getting better and better. Living story is really starting to show its potential and feel more like a living world.

The trailer really gave me the chills. It is starting to show a more realistic(fictional) world and not as cartoonish it was before(say 6 months ago).

Cudos to Anet for making this. It really feels like they are going all in right now.

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: TurtleofPower.5641

TurtleofPower.5641

Nice that we’re finally getting a megaton change to the world.

Remember to visit LA before it happens ladies and gents because it will never be exactly as it is now again.

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: Berelious.3290

Berelious.3290

I am NOT missing this! I will drink buckets of coffee! Gallons of Amp! I don’t care, I refuse to miss this!!!

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: Paulytnz.7619

Paulytnz.7619

Well one thing is evident from this, it seems Anet are still willing to take risks with this game for the game. Well be interesting to see how it all turns out.

Since when did this business of being a hero become being a business?

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: lordkrall.7241

lordkrall.7241

I have a feeling it wont be destroyed, besides it wont even be the first time the city has been attacked. It has been attacked before in some of our personal stories which I might add was one the most memorable parts of any of the stories I have done on all 8 chars.

I just hope this turns out to be more than what I expect it to be.

Oh, it will be destroyed..

http://massively.joystiq.com/2014/02/11/prepare-to-escape-from-lions-arch-in-guild-wars-2s-next-conten/

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

Escape from Lion's Arch !

in Battle for Lion’s Arch - Aftermath

Posted by: Aye.8392

Aye.8392

That video is killer — definitely got me excited for what is to come. And a bit upset — feels kinda like losing Old Ascalon.

www.AlchemyIncorporated.net
Sorrows Furnace

WvW current meta?

in WvW

Posted by: Rhaegus.8924

Rhaegus.8924

Well, well, well. Wellcome back.

Thanks but please answer my question

Lol, he actually did. Hahaha, good stuff right there :-)

WvW current meta?

in WvW

Posted by: Ghedoriah.4290

Ghedoriah.4290

Well, well, well. Wellcome back.

Sea of Sorrows

Thank you ArenaNet!

in Guild Wars 2 Discussion

Posted by: jimkew.5601

jimkew.5601

I just want to say thank you for making such an amazing game!

A few friends and I recently started playing and we love it! Guild Wars 2 is by far the best mmo out there and I can’t wait to see what the future holds for this franchise. Keep up the great work

Has anyone ever....

in Guild Wars 2 Discussion

Posted by: Darkobra.6439

Darkobra.6439

Nope. Not many people really genuinely care what class you run and the ones that do are horribly bad at the game and need the crutch.

Probes are starting to self destruct

in The Edge of the Mists

Posted by: VodCom.6924

VodCom.6924

Wandered around in Brisban Wildlands with a low level character when I noticed a destroyed probe.

What does this mean ? Anybody found this in other zones ? So far probes in lornar’s pass and bloodtide coast are working and guarded.

Attachments:

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone

More Guild Content

in Guild Wars 2 Discussion

Posted by: callidus.7085

callidus.7085

A suggestion…

The new world bosses are supposedly targeted at servers.. to bring them together as a community. However what actually happens is this becomes content for massive guilds (TTS) and they get challenging instanced content (because they create their own overflows).

So for challenging instanced content we have content designed for 5 people and content designed for 150 people. There are of course guild missions which can be completed with 10 – 25 people depending on the missions but they can only be done once a week and are over very quickly… 150 man content can be done every day is challenging and rewarding and unlike guild missions is instanced.

Could we please get another guild mission type like the world bosses? That take some time to do are challenging and instanced for small guild groups (10 – 40 people)?

Or perhaps something a little longer (takes 30m to and hour) like hard mode dungeons that scale to 10 – 40 players? Something to give the little guys something to do everyday together as well?

Any other guild content suggestions (other than GvG.. I’m talking PvE guild content here) would be appreciated… or additions to my quick suggestions.

Slow down and smell the pixels.

[Guide] DPS Elementalist for PvE

in Elementalist

Posted by: DEKeyzToChaos.7381

DEKeyzToChaos.7381

Changelog
19-Jun-14: Started small revisions, Staff finished
11-Sep-14: Revisions for Sept 9 patch
28-Jan-15: Revisions for Jan 27 patch
5-Aug-15: Updated for June 23 patch
14-Dec-15: Updating for Heart of Thorns

Introduction
This is an overview of the builds I commonly use in PvE. I have used all the weapon sets and think Staff and Warhorn Fresh Air builds are the strongest DPS, and Dagger/Focus is a great balance between damage and utility. I recommend that an Ele swaps traits and weapons to best fit the situation and party. If you have any questions about this guide or Ele’s in PvE, I respond fastest to mail and messages on Reddit (/u/DEKeyz) or contact in-game.

I also have a collection of video build guides.
Playlist of all build videos

Some things I’ve done on my Ele:
Make BIG NUMBERS like a 49k Firegrab
Solo Giganticus Lupicus
17s all Ele Lupi kill using FGS
Clear TA Forward in 7:12 with Staff Ele perspective

Contents

Acronyms

  • AoE: Area of Effect
  • ArBl: Arcane Blast (skill)
  • ArBr: Arcane Brilliance (skill)
  • ArL: Arcane Lightning (trait)
  • ArS: Arcane Shield (skill)
  • ArW: Arcane Wave (skill)
  • D/D: Dagger/Dagger
  • D/F: Dagger/Focus
  • D/W: Dagger/Warhorn
  • DPS: Damage per Second
  • DT: Dragon’s Tooth (skill)
  • Ele: Elementalist
  • EP: Effective Power
  • FB: Frost Bow (conjure)
  • FtB: Feel the Burn (shout)
  • FGS: Fiery Exploit Sword (conjure)
  • GoEP: Glyph of Elemental Power (skill)
  • GoE: Glyph of Elementals (skill)
  • GoS: Glyph of Storms (skill)
  • LH: Lightning Hammer (conjure)
  • LW: Lightning Whip (skill)
  • LoS: Line of Sight
  • OL: Overload (tempest skill type)
  • RtL: Ride the Lightning (skill)
  • S/D: Scepter/Dagger
  • S/F: Scepter/Focus
  • SoF: Signet of Fire (skill)
  • SoR: Signet of Restoration (skill)
  • Zerk: Berserker’s (gear prefix)

(edited by DEKeyzToChaos.7381)