Showing Posts For AndrewSX.3794:

Traps+Get More Out of WvW

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Excellent!

It addresses all the problem we have with WvW.

/sarcasm

Fixed for you, just in case somebody could misunderstand.

;)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Aaaaand the IRON farewell tread is gone again, seems.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Has anyone here done the Vizunah Square mission from GW1? The server and mission are almost identical, funny that.

Yeah, had same tought some time ago….

And they were afflicted, 250 year later they’re zombies, so it all makes sense! (joke)

http://www.youtube.com/watch?feature=player_detailpage&v=83-khXaKt3Q#t=47s

:D

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Please consider bringing titles back

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I guess i missing something but…
is this really a problem worth mentioning and calling in a dev?

I mean, we have inerenth skill lag, rating issues, wack a mole balancing of numbers (see AC dmg) yet we need to do all this fuss over not being able to display our dungeon master title where it has no meaning (there is no wvw title atm so far, so it’s all pve stuff).

Dunno.. don’t get it. :/

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Hint for the future:
Not messing with other 2 servers in the tier might help, btw.

;)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

It’s you that think otherwise seems, considerin that every post you make looks like taunting or bragging for no apparent reason…

Chill. Nobody cares of VS anymore.

50%+ of the posts here are trolls/taunt vs Vizunah, you can’t deny it.

Never did.

But, considering that every server has their flamers, VS is the one on top of the ladder, out of the 3 T1 servers the 66% aren’t VS, and that we’re in a forum….i don’t see where’s the surprise…

Actually, don’t forget VS is a national server. The only people coming here are usually people involved in the community, and/or trying to understand what’s happening on a deeper level then “only” battlefield experience

You have a point…. I guess the T1 discussion on French forums might be a lil different…

/lurk

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

It’s true, some guilds got annoyed at pugs on sfr, but we DID try. Many guilds posted pevepe ts in wvwvw map inviting everybody to join, people trying to lead others with simple orders as possible, but the truth is, when you’re all different, it’s hard to stay togheter

Adding in: one of the problems was that the average pug quality (which was very good, most ppl used to T1-T2 wvw, good knowledge of builds/profs/maps, following on ts public commanders etc) went down the cliff with influx of ppl that maybe until the day before played their best wvw on T7 (no offence to T7 or lower tier, but it’s a different wvw, i think everybody agrees).

With “bad” pugs in, guild raids and “good” pugs locked out, well, things couldn’t turn good.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

It’s you that think otherwise seems, considerin that every post you make looks like taunting or bragging for no apparent reason…

Chill. Nobody cares of VS anymore.

50%+ of the posts here are trolls/taunt vs Vizunah, you can’t deny it.

Never did.

But, considering that every server has their flamers, VS is the one on top of the ladder, out of the 3 T1 servers the 66% aren’t VS, and that we’re in a forum….i don’t see where’s the surprise…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

for the coup-de-grace, i didn’t know it will be going so far. Imagine us as downed state and throwing a last sword in your face but instead of cutting your hands it cut your head.. this is how i feel after that.

Well, nobody can blame you for what happened to SFR, neither the SFR players and community, it’s Anet fault only.

Which is why a lot lot lot of ppl got such a huge burnout and disappointment from game and WvW.
You say “we got real fear after 8 months of n°1” (i’m not going to argue about how you’ve stayed there, that’s a fact and as such must be treated) and i understand your feelings.
But try to understand ours: we spent our time and energies to build a community which plays differently and who aim to the top, we held our ground and worked hard for it, kept trying to improve and then what? All gets crushed, and not for our fault or your pressure, but from the above of Anet insane decision. And now it’s all gone.

It’s not a good feeling, i can assure you.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

(edited by AndrewSX.3794)

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

The only thing i could do for all them was the biggest call to arms ever done.

Just as info (no flame no drama) you’re referring to the one made in mid- March who got crushed by SFR (but that was a close match!) or the one launched as soon as SFR got hit by Free Transfers and started to crumble (extra overkill)?

Just asking, i swear, no flame intended.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Just saying, if there’s a server who has good chances to rebuild is SFR, not Deso.
(not saying deso is dead – just that between the 2, my bets are on sfr)

Medium server = cheap transfer.
Short to none Queques.
Still a nice core of dedicated WvW community who endured this hard times.
Lot of ppl who left did it saddened and saying “We’ll be back when things turns better” – and some already said directly “Drop ot T2 and we’re set to comeback”.

But even then, i doubt that SFR will get again on T1. As community’s choice.

Only time will tell anyway.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Pretty much that ^

We can agree and argue all the day long about how wrong was blobbing and zerging and flipping and Wxp trains and how to counter or change that meta.

But this is far far worse.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

There is also a greater chance of Viz being matched up with a server that can give them a decent fight…

Point is, there isn’t any.

Due to superior coverage and numbers, and a wvw heavily unbalanced in favouring PvDooring at night and bunkering during prime time as best point scoring system, VS can’t be matched by any EU server.

And the only oe who was managing to counter VS (with a different tactic tho), SFR, got bombed by Anet.

Sad state for EU ladder, but again, i’m only listing facts.

Actually, no one knows if another server/s could match Viz because Viz has not fought anyone other than sfr & des for a long time…

Two servers with populations more equal to Viz might be able to compete…both sfr & des are currently outnumbered 3 to 1…

Of course 3 high population servers together would create a awfully long queue to actually play WvW, and zergs almighty…

Population is meaningless.

Deso is almost full. Blacktide, almost at the bottom of the ladder, is High. SFR was medium even when hammering T1.

Ofc we’re talking about WvW population, but the problem is always the same: coverage. In current WvW setup (and vs Vizuna especially) numbers in prime time are meaningless.

And imo, if there’s a server who is even remotely close to match VS coverage, we would know already or it would be high in ladder already…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Andrew, it’s a forum. what did you expected ? Objectivity is a bad word here.

Yeah, my bad, have been away froms forums for a while ….

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Seems i made a mistake thinking ppl could get up to talk about real facts and drop the server factions to comment objectively the current WvW/T1/Eu ladder situation…

If ppl just do not want to try be objective preferring bragging taunting or whatever for no reason, no point go further.

Oh well, at least this sterile thread will be gone on Friday.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Don’t care about what crumbled SFR, that was only a matter of “when” from the begining,

Crystalballing more?

we knew from the start that a server made with hopping guilds will not stand long.

Just saying, of every guild that won T1 for 5 weeks, only 3 hopped on SFR for a T1 train (BOON, ECL, RG), everyone else was on SFR waaaay before that.

pug are the key for success

Again, this was not in SFR.
It’s a different kind of structure. What works for VS wouldn’t for SFR.
And before “See this is whywe’re superior and you’re now trash”, i think it was working wonderfully, considered those 5 weeks of dominance.

Blame Anet. not us.

Oh, we do.

It’s you that think otherwise seems, considerin that every post you make looks like taunting or bragging for no apparent reason…

Chill. Nobody cares of VS anymore.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

If SFR or Déso build a stable community that should be a threat

SFR did that. Then ArenaNet made it their business to destroy it.

Pretty much this.
Stop acting like teachers or involving in community managing discussion SFR, because current state of server is not player created. Also, it was/is structured wastly different.

I’m not saying that we were perfect, even in “glory month” there were issues and measures was being worked on, improving overall experience for the whole population.

But don’t say SFR crumbled because players made this or that or weren’t respectful each other or not involving enough ppl. It crumbled due to free transfers, which for a server structured around guild raids was a killer.

Just this, please.
It’s bad enough already without seeing clueless ppl from other servers telling us what to do, acting like superior community managers, when they do not know anything about our server works (or worked) and why it stopped doing so, thanks.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

There is also a greater chance of Viz being matched up with a server that can give them a decent fight…

Point is, there isn’t any.

Due to superior coverage and numbers, and a wvw heavily unbalanced in favouring PvDooring at night and bunkering during prime time as best point scoring system, VS can’t be matched by any EU server.

And the only oe who was managing to counter VS (with a different tactic tho), SFR, got bombed by Anet.

Sad state for EU ladder, but again, i’m only listing facts.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

You SFR players don’t seem to be very smart when it comes to server wide strategy.

Is just demonstration of the need of sfr for “Rebuilding retraining and reordering server community” i was talking about somewhere else.

Every serious wvwer on SFR has the agreement on dropping tier, playing for fun and such, but you can’t control the mind of every player on the server, you know (unless they’re zombies like some other ones) – and on SFR it’s part of the reconstruction because there are alot of stubborn and unwillng to liste/collaborate ppl, which won’t stop farming wxp even after calls, seems. And it’s our known problem, we already know and are working, thanks.

Why claiming the SFR WvW community (here on forums and dedicated) isn’t smart when you’re talking about things we’re not doing.

Ps: could avoid to make 2 identical post in 2 different threads? a bit annoying.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

SFR stay in the keep, run away at any open field encounter and zerg anytime they are enough to do so. what a boring opponent. Plz Anet, fix that ladder.

Just saying: SFR is seeing the window in rating to swap with Elona, so don’t expect much activity, aside some open field slaughter in prime time.

For anything else, ratings are finally smiling upon the wounded server, so that’s why it will be another slacking/play for fun/ignore score week.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Water Fields Overpowered.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

do, not, touch, COMBO FIELDS.

This.

Gather group and do combos properly it’s one of the few things left between a mass of headless zerglings and a somewhat organized setup.

Don’t touch or nerf those.

Actually, you should buff some combo capabilities and/or effect instead, even if for wvw only!

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

(edited by AndrewSX.3794)

Water Fields Overpowered.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

do, not, touch, COMBO FIELDS.

This.

Gather group and do combos properly it’s one of the few things left between a mass of headless zerglings and a somewhat organized setup.

Don’t touch or nerf those.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

About Sfr or Deso not aiming to be n°1: it’s just that situation has changed.

Pre – March patch:
Sfr climbs up again to T1, with a strong VS and a competitive Deso. Sfr wins 5 times in a row, sometimes with cosiderable advantage, sometimes Deso is 2nd other 3rd, sometimes VS is very close 2nd due to a full server CTA. The T1 is blobby and laggy at times, but it’s FUN and it’s BALANCED.

March patch:
Brings back ppl to WvW. VS coverage start to grow up again, but nothing gamebreaking happens. Deso got lil stronger. SFR gets free transfer… which simply KILLS it. Because ques times skyrockets, bad ppl join from lower tiers and the whole guild raid based primetime dominance disappear. Guilds starts to leave due to this. Deso start bleeding of players too short after. VS coverage instead keeps growing.
Soon SFR and Deso understand that, for multiple reasons, there is no point anymore to challenge VS – it’s just not doable due to WvW design and unbalance.

Last month:
VS has 60 ppl zerging on each map at any given hour of the day.
Deso hardly gets rid of outmanned buff on more that 2 maps.
SFR is flooded of unwilling to collaborate ppl and spend most of his time to retrain/rebuild the community.
YET, rating system locks SFR and Deso, not able to hold their ground anymore outside the few primetime hours due to straight lack of numbers, in T1. This worsen the situation more and more for the 2 servers, where ppl keeps moving away/quitting game due to this.

Now:
Last patch BUFFED VS playstyle – cap by night and bunker in T3 stuff with tons of ACs all the day.
IRON, the largest guild of deso, his backbone, drops the wvw.
SFR this match will, hopefully, be able to drop and switch place with Elona.

So, when you talk about EU T1 please, keep in mind this. It’s not that nobody has the aims to be n°1. Just that atm, due to VS superior coverage and now buffed extra dull playstle, nobody wants to play with them – and there’s no point to because the numbers are way too unbalanced in off-time.
Also, the only server who was competing and winning, SFR, got killed by Anet with transfers while it was on top of ladder… So don’t blame the server community for that.

(no blame to VS, even if i just can’t understand how you guys are happy of this situation – were it’s not your fault ofc, but surely you have a part in this developement. again, peace!)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

"Hidden Fire" New Mesmer Build WvW

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

imo:
Soldier/Knight Armor with at least 4x Runes of Air could solve a lot of problems.
Leaving trinkets Rabid (o Rampager).

Downside, you’ll lose quite some Condition dmg, but the PTV set with incorporated Swiftness on heal (might even think to swap to mirror for the lower CD) is a huge benefit.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Scepter needs a buff?

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

Couldn’t we just get rid of the “Spam Clones Weapon” thing and turn it in a fully condition dmg weapon, like every class have? And don’t say “There’s the Staff” because it’s so bad at putting up dots that it’s ridicuolous.

Give us a dot/condition weaponset like every class have, S/S War, P/P Engi, P/D Thieves, S/D Necros and whatnot. We’re on the bottom of the dotter tiers, with Guards maybe.

Make Scepter and Torch fill that hole in our weaponry, change up staff to accomodate this and get rid of the useless “Clones spammer weapon” please.

/imo.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

And here is why we need a public test server to test stuff out with the community. You guys always seem to put stuff out that is very weird and questionable in every patch and most of the time revert it back.

+1

Thanks for the insight as always Devon. I’ve never seen a CM communicate as much with the players as much as you do and it is very much appreciated.

Robert Hrouda would like to have a word with you.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

Its a shame that Anet have ruined what could have been a VERY good concept. I did like the look of eso but something has changed my mind (no law suits pls)- BUT wildstar is looking good (it didnt attract me at first- but after looking into it it looks FUN)

how to kill T1 in 3 fases:

-free transfer to kill SFR
-buff Viz playstyle
-screw up the ratings for servers moving across tiers, so neither deso or sfr could get a break/rebuild if needed

Et voilà.
:p

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

@devon: thank for finally showing up. Fine with changes, but do those FAST, don’t wait longer than few days/1 week.
To me the base dmg buff should be toned down, if not reverted altogheter. Perk is fine, BUT you should make it balanced across the other sieges perks. AC one offers a MUCH bigger improvements to weapon perfomances compared to other 2.
Also, buff/extend siege bunker perk if you want to keep dmg this scale.
But then you’d have some form of elitism – Whoever isn’t at least rank X of bunker perk won’t survive. Something just a little (read: a lot) adverse to the Anet policy so far.

Just my ideas.

Anyway, please please keep this in mind:

WvW is meant to be about players fighting players with the addition of siege and so on to supplement the defence by players against players.

One thousand more times, THIS. PvP with sieges on top of that, not SvS with players as marginal feature.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I am thinking that our new tactic is to just drop ACs open field and power them up anytime we meet an opposing force. Why bother with class abilities when I can just use 3 buttons?

I’ve started to see this happen already sadly.

It’s a great tactic and used to happen even before the patch.

When best tactic in a open field fight becomes building ACs, something is really wrong with game or players.

Adapt or die.

Which is what WvW is doing.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I am thinking that our new tactic is to just drop ACs open field and power them up anytime we meet an opposing force. Why bother with class abilities when I can just use 3 buttons?

I’ve started to see this happen already sadly.

It’s a great tactic and used to happen even before the patch.

When best tactic in a open field fight becomes building ACs, something is really wrong with game or players.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

I am thinking that our new tactic is to just drop ACs open field and power them up anytime we meet an opposing force. Why bother with class abilities when I can just use 3 buttons?

I’ve started to see this happen already sadly.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Temporal curtain

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

^ this. Mesmer signature should be CC and shutdown, and they were already in large part taken away due to new combat.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

After patch current top 3 wvw classes

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

In a zerg/gvg perspective:

OvertheTop tier:
-War/Guard.
Top tier:
-Ele/Mes.
Good:
-Nec/Engi.
Bad:
-Thief
Very bad:
-Ranger.

If we account roaming, Thief gets to the top. Engi/Ele/Mes get better too, while War/Guard are a bit less powerful.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

The fact that WvW is more than simple killing ppl doens’t mean you have to take it away.

Because that’s what happens – more hide ’n seek, more trebbing wars, more turtling from a tower to the other, more “Avoid fight those guys to defend our tower. Why should i swing my hammer when i can farm ppl sitting comfortably behind a AC?”.

And, considered how much pvp is bad (right now) and pve gets pointless quite fast, that’s mean killing game.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Saving Confusion: Internal Cooldown?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

They just screw up constantly, don’t know if they’re lazy or incompetent.

This is what i ask myself since months, everytime i look at monthly balancing.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Saving Confusion: Internal Cooldown?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Confusion and retaliation were intended to punish their victims for lack of awareness. They’re like Empathy and Backfire from GW1. Confusion applies to an enemy, Retaliation applies to yourself.
The issue is that too many players are incapable of developing situational awareness and end up punished by these conditions. Instead of making these players adapt, anet nerfs these skills so they don’t have to.

Problem is games where player skill is required don’t pull in money anymore. The shareholders say nerf these things and make Arrow carts overpowered and the devs listen.

You have said it all, very good post sir.

In small scale combat, I agree completely. Idiots spamming skills will kill themselves. I think this change however was because of how common almost constant confusion in larger scale combat was becoming. Don’t attack isn’t a solution for confusion if it is constantly being reapplied. Confusion bombs were the issue in my opinion, not just a 1v1 kind of situation where somebody couldn’t simply wait out the couple seconds of confusion.

I can agree with you post. But read it carefully.

Confusion bombs were the issue.

Not confusion.

They should have nerfed the application, non the condition. Cap glam confusion application to 5 ppl. Cap confusion to 5 -10 stacks. Nerf one trait (they did so btw).

Not obliterate confusion altoghether.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

I really expect Desolation and SFR to fall in T2, to give us some fresh air.

Tbh, SFR and deso are the one struggling to get some fresh air by escaping the TierOneof(Fun)Death.

And things won’t change even then, considered ppl in T2 is fighting to avoid going up.

It’s almost comical.

Maybe it’s because SFR and Desolation are getting bored of flamming and crying all the time… ? TBH, I think this topic is a shame for SFR and Desolation, giving a really bad impression on both servers overall. Many posts were moderated, but there was some crazy ones (hi racism and xenophobia, how’re u doing today ?)… When your acts are getting guided by an actual hate, I think it’s time to stop playing, I mean really.

This topic puts shame on all 3 servers, VS as Deso as SFR, face it (everybody on the tier) because is just reality.
(or, at least, shows that every server has their vocal forum warriors.)

And for trying to drop, is just that neither Deso or SFR have the man power to compete with VS – they have more ppl on every map at every hour, that’s something that willpower and skilled playing can’t overcome.
Even if SFR and Deso do a perfect doubleteam (never happened and never will) VS would still win, cause they have more ppl of SFR+Deso outside prime on every map.

And this is just another fact.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Vizunah/Desolation/Seafarer (2.03-???) T1 EU

in Match-ups

Posted by: AndrewSX.3794

AndrewSX.3794

I really expect Desolation and SFR to fall in T2, to give us some fresh air.

Tbh, SFR and deso are the one struggling to get some fresh air by escaping the TierOneof(Fun)Death.

And things won’t change even then, considered ppl in T2 is fighting to avoid going up.

It’s almost comical.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

RIP Condition Mesmers

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

Confusion mes is plain gone.

Condition mes (which 90% of times is the confusion mes…) has never really been too good, cause we don’t have any weapon that allows us to build and keep up bleed/dots stacks with autoattack.

Oh wait, we do!
Trident.

That’s the issue: only way to apply stacks of dot is Sharper images, which is very bad at keeping them up (given that you use warden or duelist. and that they survive enough to fire full attck. and that your enemy stays there and eats it all. veeeery reliable…).
Staff is slow. and proc vuln. it becomes almost decent with 3x clones up, but seriously, how many times is this going to happen?

This is why 90% of condition mes are actually confusion mes.. which means that they’re gone too.

Anet, just rework scepter and torch as dot/condition dmg weapon (like sword/sword war. P/P engi. S/D nec. kitten even guards do it better cause they can keep up burning endlessy!): you give condition dmg a purpose, you bring up 2 useless weapons to good/decent level, you create more builds.

It’s a Win-Win.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Are mesmers weak in PvE?

in Mesmer

Posted by: AndrewSX.3794

AndrewSX.3794

Leveling is just a PITA. Especially until lvl 15, and then up to 40.
Things gets much much smoother with master traits and hen at 60 with grandmasters.

If there’s 1 thing i have to say to any profession newbie: Traits are what make or break your mes build. No mistakes allowed.

For leveling, Staff/GS + Sword/Focus pretty much allow you to cruise w/o issues.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

AC needed a buff in first place? I don’t think so, tbh. They were weak take as single one, sure, but guess what, why are they so kitten cheap and able to reach lots of spots due to no los limitations?
Because instead of building 1 and pretend to stop everything, you can drop 5 or 10 or more and make them a death trap.
1 AC = annoyance, still useful cause pressures ppl to pop heals CD and such
5 AC = danger
10 AC = istant death

And this well before the patch.

The dmg boost of the perk alone, considered that adds so much power due to longer range/radius and new skill, would have been already a very powerful buff.

The buff, w/o any additional limitation to number of ACs or los requirement, cost or buff to ram/golem/catas, is just gamebreaking, if the defenders have half a brain.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

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Posted by: AndrewSX.3794

AndrewSX.3794

Considering they keep doing unnecessary nerfs….

Of course not.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

This hurts mindless gameplay, why would I defend that?

The problem is not what it hurts.

The problem is what it encourage and buffs over the top.

Anyway, the problem to me it’s just the numbers or the fact that there are no nerfs/buffs elsewhere to balance it out.
Like in siege bunker perk, or Rams/Golems hp/features.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

(edited by AndrewSX.3794)

Arrowcarts [merged]

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Posted by: AndrewSX.3794

AndrewSX.3794

I notice the only ones complaining are people in the top 2 tiers or from them

As Timpsu says:

Actually, EU T1 just got more unbalanced because of this. The number one server is the only one going with a zerg. Allow me to explain.

Yes, the AC buff is good for a small group of defenders repelling a bigger zerg, a very effective counter. But what if there’s a zerg defending the keep?

Try play for a week with Vizuna (or similar playstyle servers: sorry to name you french mates but you’re the closest example i have), then try tell me again how AC overbuff is good.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

New Patch; Meme Thread

in Community Creations

Posted by: AndrewSX.3794

AndrewSX.3794

I bow to you masters.

The HitlerRage vid is just golden.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Boredom Reduction - Playstyle Balance.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Props to suggestions made by Aneu.

Sad to see that wvw patch of yesterday is pushing exactely in the opposite direction…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

How has the 30/4 patch affected wvw for you?

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Play against VS.

Third time i see their playstyle buffed.

Now with new ACs it’s just ridicolous.

Gonna get some badges to buy gear, then hop off till revert or tier drop.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Arrowcarts [merged]

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Now that arrow carts do what they are supposed to do ….

This is the point.

They’re supposed to be pressure and annoyance, forcing attackers to burn their CD if they want to man the ram or protect golems… if placed alone.
They’re cheap, even Sup ones, so you’re able to place 5-10 of them facing same gate raining on same small area.
It was already a death trap – if you were fool enough to enter there.
It was balanced, because 1 single AC was annoyance and pressure, 10 of them were serious danger.

What they’ve done now is making a single AC pumping out same death havoc of 8 of them.
But supply cost has not changed, neither do the siege limit – so now you can put still 5- 10 AC on same gate, with double to dmg that before.
And extended range.
And extended radius.
And poison (-33% Heal).

Now tell me if this is wat ACs are meant to do….

Making impossible to even get close to tower/keep.
You can’t protect catas anymore to balli/trebs, so that’s not an option.
The amout of times you can use balli to hit ACs is very low, if they’re placed with half a brain.
You can’t kill them with attacks, because they’re usually placed back on walls to exploit the lack of los requirement.
You have to use a treb. Which can’t be defended. So it turns in treb wars w/o even the SW element to “spice” or speed it.

It’s a total failure, as it’s designed atm.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Nothing to See Here

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Stay away from SotG for don’t let all players feel you’re either not playing our same game or you’re a bit clueless.

“We want more build diversity”

Patch notes: destroy 1-2 build everytime. (KR Engi. Glam Confusion Mesmer. the last 2 fallen.)
No compensative buffs whatsoever to make new builds arise.

Ok…

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Confusion: The truth on confusion post-nerf.

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Blinding Defubblement is gone.

You can place 2 stacks of confusion (1-2 more if the target is jumping in and out your field), they wear off in 2-4 sec, end of your dmg for 45 sec.
Oh, and he could just not use skills for 3 sec…or cleanse…or don’t run in you fields…

Tooootally balanced now… (no. It’s rubbish.)

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.