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What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

@Archaon
Oh..a dps ele, I can make a dps staff and down half of your team from distance before getting killed myself if that was your meaning behind your rant, and well done in being able to down a glass cannon thief with a dps ele during a team battle, anybody can make a dps whatever go in while babysitted by the team and kill people…SO???

And what about this :“out of water and good to go with burst”? No wonder you lose 24/7…..

@Kailin
Lately I have been running boon stripping/converting on my necro and chewing up the currently viewed as OP eles, guardians, and sometimes mesmers. This really got me thinking about how much a build effects how I view other classes. Thieves were a pain till I went into aoe and fears to counter them too. But what if I was a power necro? All these things wouldn’t be in my build and those classes with there builds would feel really OP. Right now rangers are kicking my kitten and I hear a power burst build helps with that. The whole thing makes me wonder how much of the QQ is build related.Also how much of it would go away if classes had more viable builds.Right now even the most complete classes only have a couple viable builds and its just not enough.

An example for you and your team..maybe you’ll learn something

(edited by Arheundel.6451)

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

As I have suggested already..to proclame yourself as a pro player doesn’t automatically makes you one, to say :" I can multiclass" means that you can’t play well any of those classes…

The problem is no one takes you seriously because you troll any thread that suggests that eles shouldn’t stay exactly how they are. Maybe less personal attacks, more hard facts. Just my 2 cents.

I believe you still don’t get it…

This is a PvP player:

@Kailin
Lately I have been running boon stripping/converting on my necro and chewing up the currently viewed as OP eles, guardians, and sometimes mesmers. This really got me thinking about how much a build effects how I view other classes. Thieves were a pain till I went into aoe and fears to counter them too. But what if I was a power necro? All these things wouldn’t be in my build and those classes with there builds would feel really OP. Right now rangers are kicking my kitten and I hear a power burst build helps with that. The whole thing makes me wonder how much of the QQ is build related.Also how much of it would go away if classes had more viable builds.Right now even the most complete classes only have a couple viable builds and its just not enough.

You and people like you can only complain….talking to you it’s like talking to a wall, blinded by their own arrogance and vision of grandeur :" QQ I farmed 100 QP , I’m pro and know what I’m talking about"

No…you are neither a Pro player and neither you know what you’re talking about, the guy quoted above was the norm in GW1, people like you are the norm in GW2, therefore without any doubts I can say that the PvP level in GW2 is galaxies away from GW1, to talk about balance with any “top player” in GW2 it’s like talking about balance with a r2 gladiator from GW1
This is a result of Anet attempt to make PvP more accessible compared to GW1…an official forum plagued by whine threads.

http://www.youtube.com/watch?v=OZJJVutOIQs
Well done Anet! You were successful in making this game more PvP accessible for the masses(lol even a 10 years old can play a thief, the same profession that “top” players consider hard to use)..but pls forget about e-sport with such community..

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

As I have suggested already..to proclame yourself as a pro player doesn’t automatically makes you one, to say :" I can multiclass" means that you can’t play well any of those classes…

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

@Thedenofsin.7340
I run a 20/20/0/0/30 shatter spam build using sword + focus

Another glass cannon mesmer whining that he can’t win against bunkers on his own?
Try to play something else other than glass cannon if you can’t play the build, yours is simply a l2p issue that you don’t want to address and rather prefer to come whining on the forums in the hope whatever you can’t beat..get nerfed, to a more manageable level for you current skills.

Mesmer using your build and beating the “invincible ele” with 80% HP ( TO NOTICE THE EXTREME LOW DMG DONE BY THE ELE AT 1.05 A 1.7k BURNING SPEED -15S CD, ONE OF THE BIG HIT SKILLS ON D/D)
http://www.youtube.com/watch?v=pjUtDw8e8kI

Another failed forum poster that knows less than he thinks. FYI I’ve been running a bunker mesmer build recently. I think you need to learn to play if you think bunker ele is fine atm. They have as much tankiness (if not more) as any other bunker, but have far greater damage output and far greater mobility.

So let me get this straight…where a glass cannon mesmer receive max 1.7k dmg from a bunker ele , you find a bunker mesmer complaining about dmg from a bunker ele?!
Do pls show us this amazing dmg you receive from these bunker eles and how it surpass the dmg from a bunker mes.

Of course you’ve got no screenshot or video as proof of your words therefore for the moment you win the following prizes:

For the level of intelligence displayed in this thread:
http://i.imgur.com/t9nxsbS.jpg

And for the failed troll attempt with the same thread
http://i.imgur.com/Nye3tuZ.jpg

Congratulations I only give these prizes to the most hardcore elites on this forum

Wow, I’m honored. Those must be prizes from your personal collection. I think it’s best you keep them. It’s clear that you’ve earned them and I wouldn’t want to take the only prizes you’ve ever won.

Back on topic, ignoring the above troll.

No other tank spec has so much mobility + damage output. That’s the fundamental problem, and it completely imbalances the gameplay.

READ AND LEARN!

@Kailin
Lately I have been running boon stripping/converting on my necro and chewing up the currently viewed as OP eles, guardians, and sometimes mesmers. This really got me thinking about how much a build effects how I view other classes. Thieves were a pain till I went into aoe and fears to counter them too. But what if I was a power necro? All these things wouldn’t be in my build and those classes with there builds would feel really OP. Right now rangers are kicking my kitten and I hear a power burst build helps with that. The whole thing makes me wonder how much of the QQ is build related.Also how much of it would go away if classes had more viable builds.Right now even the most complete classes only have a couple viable builds and its just not enough.

Learn to adapt rather than crying everytime you kiss the floor, so far I haven’t faced a single “unkillable” bunker ele, because not only I know the profession but I can apply viable strategies accordingly to which profession I’m playing with…stop crying and start playing..like this dude did

Would more builds help with balance?

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Posted by: Arheundel.6451

Arheundel.6451

Lately I have been running boon stripping/converting on my necro and chewing up the currently viewed as OP eles, guardians, and sometimes mesmers. This really got me thinking about how much a build effects how I view other classes. Thieves were a pain till I went into aoe and fears to counter them too. But what if I was a power necro? All these things wouldn’t be in my build and those classes with there builds would feel really OP. Right now rangers are kicking my kitten and I hear a power burst build helps with that. The whole thing makes me wonder how much of the QQ is build related.Also how much of it would go away if classes had more viable builds.Right now even the most complete classes only have a couple viable builds and its just not enough.

Incredible..a ray of hope in the darkness….a player who understand what’s going on and what PvP in a MMO is about….
A real shame but you represent just the 1% of the GW2 community, nice post but what you ask will never come as Anet will cater to the remaining 99%

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

Here @Oni…you oh mighty top GW2 player..take example from this humble player who doesn’t bother to record 5vs5 matches without ELO rating and self proclaim himself to be a top player:

@Kailin
Lately I have been running boon stripping/converting on my necro and chewing up the currently viewed as OP eles, guardians, and sometimes mesmers. This really got me thinking about how much a build effects how I view other classes. Thieves were a pain till I went into aoe and fears to counter them too. But what if I was a power necro? All these things wouldn’t be in my build and those classes with there builds would feel really OP. Right now rangers are kicking my kitten and I hear a power burst build helps with that. The whole thing makes me wonder how much of the QQ is build related.Also how much of it would go away if classes had more viable builds.Right now even the most complete classes only have a couple viable builds and its just not enough.

Ridiculous - Steal + Backstab 17k in sPvP

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Posted by: Arheundel.6451

Arheundel.6451

thief so easy even a 5 yr old could master it lol enjoy he even has live commentary

HAHAHAHAHAHA..You made my day^^!

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

First..I dunno to what you refer when you talk about “decent levels” of PvP..whoever think to be a “pro” player has never really played a PvP game.
GW2 it’s an extreme dumbed down version of GW1, aka it was made to accomodate low skill level casual players compared to GW1, many of these casual players have grouped together farming QP for months..and now believe to be some kind of pro player…

Where I come from at high level of competition, the top players used to get paid $3000 for a single match, we’re talking about people with an unrealistic reaction time, in a game where you don’t find bullkitten like Heart seeker, 100b and clone spamm on dodge.

To make a comparison, a GW2 “Top” player got the same skill level of a r5 hero from GW1 more or less, up to this very moment I haven’t met yet a single bunker ele able to survive more than one opponent where I was involved, maybe the words “decent player” shouldn’t be used so lightly and maybe people can’t leave the comfort zone of their wambo zambo leet combo and actually play the profession….that must be the reason the ele is the easiest enemy to counter for me…no clones…no stealth..no wambo zambo combo that one shot you in 1s…I simply need to read their movements and predict their next move..aka finally being able to play a real version of PvP game..no the hide and seek bullkitten that Anet has created to satisfy all the ninja wannabe out there

P.S @Oni…psl take this tank ele and show me how you don’t die, I dare you!

(edited by Arheundel.6451)

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Arenanet is rapidly digging the gw2 grave. The elementalist profession is ridiculous in pvp and wvw. No profession comes even close to being as good as elementalist. For 2-3 months now I’ve barely played spvp/tpvp. When will arenanet get a brain and nerf the elementalist. It needs a real comprehensive and thorough nerf. People have even stopped complaining about guardians since elementalists surpass them by miles – this is enough evidence as to the gravity of this game’s status.

I don’t disagree that eles are incredibly strong, but let’s be logical—Anet did not buff eles, so they are not “digging the gw2 grave”—ele players/theorycrafters just finally figured out how strong d/d tanky dps is. It’s not surprising it took so long. Most people signed up for ele to use a staff and cast spells, not be some kind of weird melee-AoE-mobile-tanky-healing-cleansing-boon stacking build. These things are difficult to predict.

It’s better to make slow balance decisions. Before you disagree, consider that if Anet made balance changes any faster, eles most certainly would have gotten some buffs in the first month after release. I personally used to consider eles very weak and difficult to play—they were free kills for me until October or so. Guess I was wrong.

The staff requires a different playstyle…when people will catch up on it..it’ll become even harder for you guys..then you can really start crying
The last thing you want is for Anet to actually fix the ranged weapons of the ele, Jon Peters has already stated that ele got really weak options in contrast with the D/D, people should start pray that scepter remain as it is now and doesn’t get improved

(edited by Arheundel.6451)

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Arenanet is rapidly digging the gw2 grave. The elementalist profession is ridiculous in pvp and wvw. No profession comes even close to being as good as elementalist. For 2-3 months now I’ve barely played spvp/tpvp. When will arenanet get a brain and nerf the elementalist. It needs a real comprehensive and thorough nerf. People have even stopped complaining about guardians since elementalists surpass them by miles – this is enough evidence as to the gravity of this game’s status.

Go figure…another thief whining that his wambo mambo combo doesn’t work against players with a brain…lol gl in your crusade, waiting for the game to be dumbed down to a manageable level for you!

Devs: Ele's too good, nerfs incoming.

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Posted by: Arheundel.6451

Arheundel.6451

I hope you guys have alts.

Honestly lots of em. I find it funny how panic sets in when everything said so far applies to SPVP only. Either way well be forced to adapt and there isn’t much wrong with that. I know one thing though. The next time anyone creates a build remotely OP they best not share it.

There were dozen of eles running with 30 arcana/20 water even before that Daphoenix guy showed up, I started using tanky ele build even before game release after seeing how all my offensive builds were extremely squishy during BWE.

You can’t stop people from posting builds, they do that just to obtain that little glory that come with it, when you find something that works for you….don’t share it[, people will paste and copy it and before long your build will be nerfed to the ground.

No! I’m not being paranoid, it’s the same story in every MMO, what get over used get nerfed period.

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

My condi mesmer is pretty much on par with bunker eles. After a long fight they usually prefer to get away with RTL unless they get backup. A bunker ele will beat most glass cannons.

Well the glass cannon archetype suit many Rambo and He-man out there…basically 80% of any MMO community, they believe to be pro once they one-shot you..and if you don’t die in 2s..you’re OP…different MMO, similar styory

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

@Thedenofsin.7340
I run a 20/20/0/0/30 shatter spam build using sword + focus

Another glass cannon mesmer whining that he can’t win against bunkers on his own?
Try to play something else other than glass cannon if you can’t play the build, yours is simply a l2p issue that you don’t want to address and rather prefer to come whining on the forums in the hope whatever you can’t beat..get nerfed, to a more manageable level for you current skills.

Mesmer using your build and beating the “invincible ele” with 80% HP ( TO NOTICE THE EXTREME LOW DMG DONE BY THE ELE AT 1.05 A 1.7k BURNING SPEED -15S CD, ONE OF THE BIG HIT SKILLS ON D/D)
http://www.youtube.com/watch?v=pjUtDw8e8kI

Another failed forum poster that knows less than he thinks. FYI I’ve been running a bunker mesmer build recently. I think you need to learn to play if you think bunker ele is fine atm. They have as much tankiness (if not more) as any other bunker, but have far greater damage output and far greater mobility.

So let me get this straight…where a glass cannon mesmer receive max 1.7k dmg from a bunker ele , you find a bunker mesmer complaining about dmg from a bunker ele?!
Do pls show us this amazing dmg you receive from these bunker eles and how it surpass the dmg from a bunker mes.

Of course you’ve got no screenshot or video as proof of your words therefore for the moment you win the following prizes:

For the level of intelligence displayed in this thread:
http://i.imgur.com/t9nxsbS.jpg

And for the failed troll attempt with the same thread
http://i.imgur.com/Nye3tuZ.jpg

Congratulations I only give these prizes to the most hardcore elites on this forum

It is my b-day today

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Posted by: Arheundel.6451

Arheundel.6451

you guys are invited to celebrate the greatest mesmer in the worlds day of birth in your own way. i will be off at the club in 1 hour and spending a day in the city maybe disneyland depending on how tonight goes.

tomorrow on my b-day you can send me either 26 bronze or 26 silver or 26 copper in my mail if you cant catch my age imma be 26.

what i want from anet is a 1 class limit and mesmer moa back to normal and maps on random.

edit i was informed that tomorrow is also jaja b-day also

Oh it’s your birthday….interesting
http://i.imgur.com/jEmaURJ.jpg

The right to be naked.

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Posted by: Arheundel.6451

Arheundel.6451

Seal of approval!

http://i.imgur.com/Nye3tuZ.jpg

One Class needs to happen

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Posted by: Arheundel.6451

Arheundel.6451

Here my nerf wish list:

1)Sataarcoeny
2) Jonhatan Sharp
3) NaturalPortman
4) Chieftain
5) Guild Lord
6) The Shatterer

Devs: Ele's too good, nerfs incoming.

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Posted by: Arheundel.6451

Arheundel.6451

Hey designers,

You’re digging in the wrong spot.

I dont know of any elementalist that can do 21,000 damage in 2 seconds….and then vanish. This should warrant more attention than nerfing our class into oblivion.

Seal of approval!

http://i.imgur.com/t9nxsbS.jpg

Ridiculous - Steal + Backstab 17k in sPvP

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Posted by: Arheundel.6451

Arheundel.6451

All the people trying to argue against OP have no clue about how thief class works.

Sorry, you really should stop saying bs and should try to AT LEAST watch some good thief stream before posting if you’re so ignorant about how the thief works.

Steal can be used mid cast.

Backstab has 1/4 second cast time.

You can cast backstab ( in stealth) and use steal mid cast, in order to have both Mug and Backstab to hit at the same time WHILE STEALTHED.

With haste, you can use 1 heartseeker after the Backstab -> Mug combo and you won’t even render, due to the animation being faster than rendering.

This is indeed broken, but it’s the only thing keeping thieves as a good option for top teams.

Make the thief good in other areas ( it would need huge rebalancing of thief capabilities) and nerf this dumb, broken burst: without the first phase, the thief will become useless if they simply nerf thief burst ( which is broken).

Thanks aNet.

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One Class needs to happen

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Posted by: Arheundel.6451

Arheundel.6451

mesmer lvl? if you have been playing this game mesmer is nowere near ele and ranger lvl. please read the part were i say what a ele and ranger are now this is what a mesmer is. portal timewarp both on 2 min and 4 min cd. other then that we have a aoe shatter that hits for 4k every 10 seconds. we are weak at 1v1 vs most every class because we are built for team but if we build for 1v1 then WE are usless in a team fight which most this game happens. but even in a team fight now mesmer is not the best choice because timewarp is only good against dumb teams that stay in it. plus mesmer have to be in the enemys to be useful but the problem with that is the same as the warrior once were in no matter how good we are its hard to get out. the problem is having a tanky class that is op at being tanky and 1v1 and team fights and ele and ranger are both of those. so if u get multiple of them its GG

Oh boy, LOL it’s a mesmer complaining.

Well, nothing to see in this thread. Wish it could be downvoted to oblivion or something.

Edit: The second bolded part tells me that OP is trolling.

Seal of approval!
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What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

like absolutely nothing an ele can do. he can run away but then all hes achieved is nothing since they cap the point anyway.

It’s true, but since you need 2 people to obligate him to run away…

Just nerf evasive arcana and water healing to the ground and make pets scaling with ranger stats, as it should be.

Done.

No offense here but this topic is getting a complete joke. people giving examples like this is completely a joke. and many more further people above.

eles are overpowered, high end teams will learn to deal with them, there not unbeatable.

obviously since ele is unkillable 1v1 by ANY class (if you die in 1v1 l2p) people just want the class completely nerfing. don’t forget though.. you Nerf this spec and eles aint of much use. since our damage is next to nothing compared to other dps classes.

but with some of the suggestions on this thread why not just delete ele class trololo.
Nerf its heals yes. do you realize it effects EVERY build then? 13k hp ele light Armour walking around with no heals. makes sense.

its not the heals which are overpowered. its everything stacking together, cantrip Regen,signet heal tick, spam evades so much more, becoming more of a joke when this thread is just full of people who don’t know anything about eles and by the looks of it never actually even tried high end tpvp. if your crying about ele in spvp/free torny then gg.

At high end tpvp if you still continue to complain (as short term solution) just send necro + ranger to ele. he will explode in seconds. no ele will counter necro + ranger

I’m totally agree with you Kyle, but since you are obligate to change the meta to win i don’t think it’s normal, i mean, it’s ok for example if you play euro comp and play against 3 ele comp your winrate is something like 60%, but when you need to be 2 X more skilled to win, and doing no errors in one game to win, it means that it’s unbalanced.

This game shouldn’t be only a comp game. If i see a 3 ele comp i don’t want to relog my character with ranger/necro to win, i just want that it can be possible with every comp, maybe with some comp it can be a bit harder to win, but still posible. That’s what i’m talking about.

It’s not unbalanced! It’s called “balanced team VS cheesy team”!
Now the balanced team is made up in a way that every situation can be dealt with including situations where you face cheesy team composition ( E.G 3x profession X + 2x profession Y), the catch is that the balanced team must be more skilled in order to beat the cheesy comp, the main disavantage of cheesy team compositions is that they can be easily dealt with if running a pure counter team while there are naturally no counters for a skilled balanced team ( made of multiple professions).

The main reason why teams run cheesy builds is because they don’t reach the level required by balanced team which are far superior in adaptability.
The development line for any team always follows the same structure:
cheesy—→balanced.

The best example that come to my mind is GW1 team spikes with triple ranger or triple warrior or 5 air eles invoke, all these cheesy teams would always lose to the best bala team ([VeGi] guild).

Now you won’t solve anything coming here and complain…after double/triple ele something else will come out, maybe triple ranger and triple engineer…whatever the new cycle of buffs/nerfs bring, in the end you will never stop people from running cheesing team composition and unless you get better yourself and beat them with balanced strategies…you’ll never beat them at which point your only option is to start running a cheesy team also

With every cycle of buffs/nerfs, something become UP and something else become OP and people will of course gather to the OP wagon creating new cheesy build comps, unless you have a game with a single profession and 8 different skins…

In the end people can celebrate all they want when ele get nerfed to oblivion but do you think that this will stop teams from using the next OP thing which will come out as a result of the buff/nerfs?

Finishing in Stealth

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Posted by: Arheundel.6451

Arheundel.6451

You’re honestly concerned about stealth stomping when it’s only a visibility advantage?

You do know that stealth doesn’t mean invuln right?

Mistform, stability, mini engi stomps are true 100% guaranteed stomps. You can still interupt, kill, or do whatever you were doing before to the thief WHEN he is in stealth…just learn their position and act accordingly…

So all the professions with on target interrupt when downed…how are supposed to do?
Pls do explain us how it is possible to target an invisible foe and how that’s different from mistform/stability stomp…ohhh what about stealth ressing?Can mistform also stop others from stomping your ally? I’m all ears!

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Evasive arcana, water healings, boon stacking and air+fire mobility skills shift bunker eles from balanced to broken…bunkering as a guardian or still having mobility and some dmg, chose one…one class just can’t have everything, being tanky, condition removal, lots of healing, mobility and some dmg (At last enough to kill a glass thief) ….a little too much isn’t it? Glass cannons thieves are still called “broken” and they must sacrifice survivability to achieve that “broken” dmg…a backstab thief literally dies for being 2 secs into any aoe, one heal and no stability, protection or everything else….if thieves are considered “broken” all those “i can do everything i want and if it’s getting bad..tadah mist form > rtl and bye bye…-trollface-” eles are not? lol

I know that all those ppl who play ele only are getting mad looking at nerfs coming, cause they’ll probably have to learn to play something else too…but please, disappointment is a thing…saying eles (Expec bunkers) are ok…it’s not..as long as non scaling ranger’s pets as i said before…if you focus on survivability and cond dmg your pet just can’t hit for 3.5-4k crits all around…it’s like a bunker guardian autoattacking for 3.5k+ crits with a kittenload of conditions…i mean…wtf?

I think you’ll get even more mad when the nerfs you’re hoping won’t come XD

Well if they’re not going to balance them properly i’ll go ele and/or trap ranger also…i didn’t till now cause i don’t want to spend time on something obviously going to be nerfed soon, but if they don’t i’ll probably go for it….not really hard to play, just buy 2 new slots for ranger and ele, going hot join 2 days just to learn how it works (For ele aka memorizing the usual skill rotation, cause it’s all you need to do) and go play. I’m just too lazy to do so right now if i’m not really 100% sure they won’t nerf them..

There is no “normal skill rotation” on eles, you have been playing that low skill floor thief profession for too long..not everything is F1-2-2-2-2….shame for you really, going an ele you may actually learn to play

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Evasive arcana, water healings, boon stacking and air+fire mobility skills shift bunker eles from balanced to broken…bunkering as a guardian or still having mobility and some dmg, chose one…one class just can’t have everything, being tanky, condition removal, lots of healing, mobility and some dmg (At last enough to kill a glass thief) ….a little too much isn’t it? Glass cannons thieves are still called “broken” and they must sacrifice survivability to achieve that “broken” dmg…a backstab thief literally dies for being 2 secs into any aoe, one heal and no stability, protection or everything else….if thieves are considered “broken” all those “i can do everything i want and if it’s getting bad..tadah mist form > rtl and bye bye…-trollface-” eles are not? lol

I know that all those ppl who play ele only are getting mad looking at nerfs coming, cause they’ll probably have to learn to play something else too…but please, disappointment is a thing…saying eles (Expec bunkers) are ok…it’s not..as long as non scaling ranger’s pets as i said before…if you focus on survivability and cond dmg your pet just can’t hit for 3.5-4k crits all around…it’s like a bunker guardian autoattacking for 3.5k+ crits with a kittenload of conditions…i mean…wtf?

I think you’ll get even more mad when the nerfs you’re hoping won’t come XD

When are you Going to Fix Elementalists?

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Posted by: Arheundel.6451

Arheundel.6451

@Thedenofsin.7340
I run a 20/20/0/0/30 shatter spam build using sword + focus

Another glass cannon mesmer whining that he can’t win against bunkers on his own?
Try to play something else other than glass cannon if you can’t play the build, yours is simply a l2p issue that you don’t want to address and rather prefer to come whining on the forums in the hope whatever you can’t beat..get nerfed, to a more manageable level for you current skills.

Mesmer using your build and beating the “invincible ele” with 80% HP ( TO NOTICE THE EXTREME LOW DMG DONE BY THE ELE AT 1.05 A 1.7k BURNING SPEED -15S CD, ONE OF THE BIG HIT SKILLS ON D/D)
http://www.youtube.com/watch?v=pjUtDw8e8kI

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

So your argument is “if you don’t use the OP build you wont be OP”, really? My comment was about BUNKERS, what you said is completely irrelevant.

It’s funny how people try to pat themselves on the back for playing an Elementalist.

In your post there is no mention of bunker D/D!
You have stated that D/D on its own it’s forgiving, therefore I have invited you to prove that!

Furthermore in my book if something is OP, then it’s OP regardless of the build used, anybody should be able to make an ele, take any trait or amulet, go in and “perform” like the 0/10/0/30/30 users.

pls answer logic with logic no otherwise, stick to your words and don’t change the meaning when it’s convenient to you

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

So now stick to you words, make an ele, take any trait and post a video!
LIke this:
http://www.youtube.com/watch?v=PTSlULPN768&list=PLBF2912D72F052EC7&index=20

And if you think to know what OP is…check this out:
http://www.youtube.com/watch?v=Hh5zjK7ITpQ&list=PLBF2912D72F052EC7

Go on , make an ele go HOM take any random trait , take D/D and go and show us this FORGIVING gameplay!

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

I roll as a guard and everyone QQ’s bout my build till they fight an ele. If I want to be a bunker like an ele is I have almost no damage. Ele gets all the boons and abilities of a guardian bunker with damage. I don’t even bother fighting eles anymore if I can help it because they all run an Auramancer build.

At least guards have weaknesses, like ranged fighting, overwhelming us with conditions, and catching us with burst damage if we’re on cd. Do ele’s even have cds?

So many times this…

Bunker Guardians actually have to sacrifice a huge amount of damage potential and already lackluster mobility to become tanky. Bunker Elementalists sacrifice almost no damage and absolutely no mobility yet they’re allowed to become as tanky as a Guardian. The only thing bunker Guardians have over bunker Elementalists is superior area control with Line of Warding, Ring of Warding, Sanctuary, and Shield of Absorption but all of these are buggy and hard countered by Stability.

I really hope Anet doesn’t nerf all Boon stacking just because it’s ridiculous on Elementalists. Guardians are supposed to be the most Boon oriented, anti-condition class but right now it’s actually D/D Ele’s.

EDIT: Also, just because Ele’s have a high skill CEILING that doesn’t mean they have a high skill FLOOR. D/D Ele is extremely forgiving, you can literally just run in circles spamming attunements and do well.

Pls make an ele, use fire and earth traits ( so forget about bunker build) then go and spamm attunement while running in circle.
My bet: you last 5s..guaranteed!

By the way even playing bunker, unless you know what you’re doing you’ll get totalized, pls come I’ll use a staff and you take fire/earth build try to survive while spamm attunement and run in circle…after all D/D is extremely forgiving..

Chances are..you won’t even answer ,but if you do I’m ready to record the fight and post it, we can then show people how well you do while you spamm attunements and run in circle

One Class needs to happen

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Posted by: Arheundel.6451

Arheundel.6451

Wasn’t you the one who was always stating that you should L2P, and not whine? Rangers are quite fine, however, eles are ones that need to be looked closely, because their insane healing capabilities, good damage, and what not is clearly over the top. Otherwise you wouldn’t be seeing so many eles being ran in competitive teams.

dont mistake my trying to fix the game with my own personal needs. i am fine against eles and rangers. and even dps guards. but when i have to play perfectly to barley stand a chance and they can kitten around miss a ton of doges and still when. then there is a problem for most players. most players dont play perfect 100% of the time. so some classes shouldnt get carried by the class it should be a skill based game.

The last professions that are allowed to talk about “skill” are mesmer and thief, 3/4 of your skills are auto-face , auto-aiming and automatic homing.
Mesmers spend over 60% of their time exclusively avoiding enemy attacks while your clones/illusion do all the work, then you press a button and you auto-face the target while your clones auto-homing from distance.
On the other side there is the thief with skills like HS= leap-auto-face-finisher all in one skill.

You don’t need to time anything, everything is instant cast, it’s no like you need to wait 3s before your skill activate and neither you need to channel one skill for 4.5s
Come back with your “skill” talk when you actually play a profession where every single skill is manual aiming ty bye bye.

I can understand a warrior complaining…an engineer..a ranger as well…but a mesmer/thief? GTFO pls

(edited by Arheundel.6451)

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

The GW2 community has called crazy every GW1 ele who has proposed this…so thanks them if no changes will ever be made, but for my part ( and I think many others) nobody has ever asked Anet for the current ele design when the one in GW1 was perfectly fine.

I just wanted to keep playing an ele but Anet decided to come up with such bullkitten design and now unable to fix their kitten, every month they’ll keep nerfing to the ground most part of it and slighty buff some other aspect just to keep the profession afloat.

think how different this game would be if they hadnt gone half way with class-specific roles. monks, real eles, real warriors, ermahgerd

Guess it’s too late for that…

Suggestion to Balance Ele for Spvp

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Posted by: Arheundel.6451

Arheundel.6451

snip

Did you read the post? Its about buffing specs like 30/20/0/0/20 while they nerf the 0/10/0/30/30. In the first paragraph I say im afraid they will just nerf while doing nothing about our weak trait lines. The fire grandmaster sucks currently. non 30 in arcane sucks due to long attunement cd’s. Base healing needs a bit of a buff while scaling needs a nerf. Am I not comming across clearly?

Ha my deepest apologies, should have read your first post better.
I do agree with all the changes by you proposed except the change to gale, the CD should be 35s, reason is because it’s the only hard CC on the focus and can be treated as burst combo starter on s/f eles, furthermore its radius should be increased.

Finally I’d reduce the boons duration buff from 10% to 5%, of course all this must be accompanied by substantial buff in the fire/air line

Suggestion to Balance Ele for Spvp

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Posted by: Arheundel.6451

Arheundel.6451

Rofl, so you want to nerf EVERYTHING while buffing the worthless traits? Don’t quit your day job.

Everything? Do you want to approach this in a mature way? Buffing the worthless traits? Yes, I don’t want them to be worthless, hence asking for buffs…..

During the nerf’s to guardian’s and ele’s heals the first round (Nov. 15) they stated that healing ripple had "scaling that’s normally reserved for main healing skills "(ie. 1.0). They reduced it to 0.5. Apply this philosophy to the rest of the heals makes sense. People want to know why ele’s can heal to full in a few seconds without casting an actual heal, its because of the 1.0 coefficients.

The fact that someone thinks that this is EVERYTHING only illustrates the lack of variety in builds available to ele. Anet, lets fix this at the same time you fix the sustain of valk and cleric amulet ele’s.

Why? Elementalists is one or may be the weakest profession if you are skilled at playing Gw2 you need to be double skilled to play an elementalist successfully! Its hard enough already and you want them to nerf it? this is just ridiculous.

Do people really not know? Ele’s are not one of the weakest professions in gw2. There actually one of the strongest. Im talking spvp here. D/D is not hard to play imo. Im not amazing, but I find it very effective. The sustain of the 0/10/0/30/30 with valks or cleric’s amu is off the wall. Anyone who plays ele should know this. Most people who play tournaments know this as well.

Then try to go 30/20/0/0/20 with zerker amulet and let’s see how long you last with your “OP” heals and let’s see how effective you are when you can’t rely on passive healing to offset your natural squishiness

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

If only they stuck with the gw1 concept of an ele. kitten of all trades is just a pain to balance and no one is ever satisfied.

The GW2 community has called crazy every GW1 ele who has proposed this…so thanks them if no changes will ever be made, but for my part ( and I think many others) nobody has ever asked Anet for the current ele design when the one in GW1 was perfectly fine.

I just wanted to keep playing an ele but Anet decided to come up with such bullkitten design and now unable to fix their kitten, every month they’ll keep nerfing to the ground most part of it and slighty buff some other aspect just to keep the profession afloat.

One Class needs to happen

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Posted by: Arheundel.6451

Arheundel.6451

So now from d/d eles..the entire profession has become OP, the OP got absolutely no clue of the other weapon sets…never even used them..he claims ele elites are OP because while using glyph of summon in water your water golem may decide to use its only redeeming skills which is an aoe healing, this happen and random interval with complete lack of control on our side, this means that you can miles away from it and the summon will still use its aoe heal as he may as well don’t use it at all during the whole duration or until killed.

Furthermore the OP has included elites like :Tornado and Fiery great sword in the group of “OP”…my god…pls spare me, my eyes are bleeding, this is an insult to human intelligence, I wouldn’t expect this kind of reasoning even from my 4 years old cousin…

a GW2 TOP player is telling us that Fiery Great Sword and Tornado elites are OP

PlS Anet , if you’re really serious about esport..remove this QP bullkitten because these people really consider themself “pro” players for having accumulated many QP, I’ll wait for your ladder and win/loss ratio formula…in the meantime pls keep indoor these “elements” , I don’t want them to scare a child for life, if he happen to read this crap…he may receive permanet brain damage

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Its funny on forest because an ele can basically get to far point before the cap and hold off 1 person all game and even sometimes 2 people all game to keep point contested. Maybe comboing mes immob/shatter with necro condi burst works for me thats all I have found. And sometimes they just get away.

I honestly think the perfect team would be a guard/3 eles and a mesmer on forest map. Ranger is obv strong. Engi, thief and necro are also viable. So balance isnt that bad except for the fact that eles are…well…too good.

Its funny because the higher I move in skill and now I get paired with stronger players more often due to matchmaking then I am finding eles more and more OP.

I think more and more players are reaching the skill ceiling of the ele and the result is rly lame to play against. Within a few more weeks/months even more players will learn to be unkillable as an ele and its just gonna be……hell.

In the SotG I agree with the host who said that if a team has 2/3 of a class in very often then its too strong. Well 2 ele is a minimum for me. I reackon 3 is best. Sounded like the devs are gonna nerf their healing/regen/protection so that will be cool to see eles being still amazing but not just insane.

And even with nerfs the ele will still probably be the best class.

Yes, and it’s working in every map. And i’m agree with you, for me the problem of the ele is not the DPS ( he can do a good burst as d/d, and a viable dps as a s/d ) but his sustain, i mean he got everything ( a viable DPS, he can bunker a point, he can heal and he got mobility ) i’m agree that he can do everything, but when we need 2 people to kill an ele ( and spending all cooldown on one guy ) i think it’s not balanced. At least guardian can’t do the same DPS, and can’t heal as much as ele in teamfight, and he don’t get the same mobility.

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

So you really think that ele don’t need a nerf ? Are you serious ?

Just sayin’ we are loosing against team we stomped 500-200 3 weeks ago just because they play 3 ele. And don’t worry about our brain, we change need to balance this game.

Thieves will get nerfs also just saying…no bunker meta and no burst meta, those were Anet words in December, soon or later your backstab build will be toned down too have not worries about that, and given the fact that MMO communities switch wining subject every month or so, after ele get nerfed to the ground..it will be the mesmer turn..and then the ranger turn and then…oh it never end, similarly what never change is the lack of skills of baddies and their inability to get better.
If it’s not ele..it will be something else, you will always lose to those better than you and you will complain/whine for the eternity…good luck to you

I don’t care about backstab build. And i hope it will be nerf a bit. And all your blabla, it’s the definition of balance, not whining. People discover weakness in the game after the patch and exploit it.

I can make the difference when it comes from skill or not. And it’s not. We have to play 3x better to win against 3 ele comp. I mean, just an error and the game is loose.

I don’t know if you’re just naive or simply want to hide behind a wall of lies, either way let me tell you this: people don’t care about balance….they care to win and if they lose they’ll start whining on the forums creating a sort of whichhunt to use any possible thing as escapegoat for their lack of skills.
If this it’s your first MMO forum experience..then I can understand so let me tell another thing…the QQ never end on a MMO forum, you could nerf to the ground a profession literally leaving it with nothing but a single skill…and you’d still get people creating a QQ thread about that single skill..it’s the human nature ( for the majority of cases), people who want balance are ready to recognize defeats as they do with victories but that kind of attitude is rare…so give it up already if you think people care about balance..it’s nothing but a fairy tale

Are Rangers Trap CD "working as intended"?

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Posted by: Arheundel.6451

Arheundel.6451

…and so it begans…dear rangers, it’s now your turn , I pass the “QQ” scepter to you, ele will be nerfed this month..and you will be nerfed next month^^, get ready for the incoming QQ ranger threads!

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

Its funny on forest because an ele can basically get to far point before the cap and hold off 1 person all game and even sometimes 2 people all game to keep point contested. Maybe comboing mes immob/shatter with necro condi burst works for me thats all I have found. And sometimes they just get away.

I honestly think the perfect team would be a guard/3 eles and a mesmer on forest map. Ranger is obv strong. Engi, thief and necro are also viable. So balance isnt that bad except for the fact that eles are…well…too good.

Its funny because the higher I move in skill and now I get paired with stronger players more often due to matchmaking then I am finding eles more and more OP.

I think more and more players are reaching the skill ceiling of the ele and the result is rly lame to play against. Within a few more weeks/months even more players will learn to be unkillable as an ele and its just gonna be……hell.

In the SotG I agree with the host who said that if a team has 2/3 of a class in very often then its too strong. Well 2 ele is a minimum for me. I reackon 3 is best. Sounded like the devs are gonna nerf their healing/regen/protection so that will be cool to see eles being still amazing but not just insane.

And even with nerfs the ele will still probably be the best class.

Yes, and it’s working in every map. And i’m agree with you, for me the problem of the ele is not the DPS ( he can do a good burst as d/d, and a viable dps as a s/d ) but his sustain, i mean he got everything ( a viable DPS, he can bunker a point, he can heal and he got mobility ) i’m agree that he can do everything, but when we need 2 people to kill an ele ( and spending all cooldown on one guy ) i think it’s not balanced. At least guardian can’t do the same DPS, and can’t heal as much as ele in teamfight, and he don’t get the same mobility.

Or maybe u guys should stop crying and try to counter it, just saying u might acctually have to use your brain.

So you really think that ele don’t need a nerf ? Are you serious ?

Just sayin’ we are loosing against team we stomped 500-200 3 weeks ago just because they play 3 ele. And don’t worry about our brain, we change need to balance this game.

Thieves will get nerfs also just saying…no bunker meta and no burst meta, those were Anet words in December, soon or later your backstab build will be toned down too have not worries about that, and given the fact that MMO communities switch wining subject every month or so, after ele get nerfed to the ground..it will be the mesmer turn..and then the ranger turn and then…oh it never end, similarly what never change is the lack of skills of baddies and their inability to get better.
If it’s not ele..it will be something else, you will always lose to those better than you and you will complain/whine for the eternity…good luck to you

(edited by Arheundel.6451)

Devs: Ele's too good, nerfs incoming.

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Posted by: Arheundel.6451

Arheundel.6451

There is no self rally in mist form…

It’s too late for intellectual dishonesty and think skins, the OPness of D/D is so blatant that Anet already spotted it and declared incoming nerfs.
Also everyone has seen Eles self-rallying during downed even in 1vs1 scenarios where no other death could have caused it, so denying it is pretty useless.

I’m actually on your side guys and wish you for healing/rally-only nerfs.
High damage+control+protection+mobility is already a lot more than other classes can get into one build, having OP healing/rallying on it just made it easier to spot.

It was a bug and it was fixed…IT WAS NOT INTENDED…I’m seriously scared of people these days…is he just me who is maybe too smart or people who simply are not smart enough to add 2+2?

self rally…are you people serious or what?

What about the ele nerf ?

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Posted by: Arheundel.6451

Arheundel.6451

ahue only people who havent done the maths use scholar runes

That’s why this game is doomed…the average skill level is extremely low….( for no saying something else)
@Caffynated was talking about scholar class…no scholar rune..wake up..-_-

Remove water heals and add evasion

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Posted by: Arheundel.6451

Arheundel.6451

Evasion is one of the features that define thieves and rangers.
Read this post: https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-December-14-2012/first#post999247

And control is one of the main features of this profession, therefore we need more control/evasion skills and less healing( if any at all), to translate to other weapon sets what trident has got..it’s not wrong

Devs: Ele's too good, nerfs incoming.

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Posted by: Arheundel.6451

Arheundel.6451

The moment I discovered D/D bunker ele I knew the nerfs were inminent, currently they’re overpowered and noone in their right mind would deny it.

However if they truly are going to butcher our only viable build, they better give us better alternatives, and we should still be able to beat a mesmer/thief/warrior if we outplay them, currently that’s not possible with a dps build unless the skill difference is too big.

D/D eles are no threat to me even using a staff or scepter/focus while still not using any bunker build, if the D/D eles I face are bunker then it’s even more easy because they deal no dmg, the skill animation of the ele are so blatant that it’s impossible to get hit by them unless you make a big mistake.

elementalist

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Posted by: Arheundel.6451

Arheundel.6451

^no man..I love this game and above all im in love with my ele.I can stand number nerfs and to be honest id more than welcome them.I really miss the days when i was owning with my ele and people were"oh amazing i thought ele was such a low life"..noawadays in hot join is more like"oh you ele,you op" with them not even managing to touch me and put me in a place i need to use my opness.
Then in tourneys everyones running 0/10/0/30/30 a build that even if i outplay by alot i cant take down in rasonably time to a non braindead player unless i turn stupid and
go full glass cannon ele.I hate those endless draws between 2 valkies eles like hell.

BUT i cant stand playstyle’s nerfs and thats what we are debating here.Thats why i still bother with this kitten..
I and a lot of people are not "pro"players.I have a lot of classes but i can only play well(and want to believe really well) ele..so im attached to him and the last thing i want is losing “fun” out of my game..

The nerfs to ele got more to do with Anet trying to please the crowd than real balance issues, I don’t want to make this a long post but if you want I can redirect you to the update pages threads on GW2 guru forum, we’re talking about pre-release.
This profession has received only consistent nerfs on all weapon sets and see only a couple of skills buff on dagger/dagger ( dragon’s breath-ring fo fire) and that’s it.

They can’t have e-sport while having complex professions like ele because then the game won’t sell as much…therefore they want to make sure that the people playing warrior/thief aka easymode classes dominate all around and leaving the rest just for the die hard fans of the mage archetype aka high risk=low reward

I may like the mage concept true but I don’t want play a profession just for the sake of being different while another profession can deal 24k dmg in 1-2s while still being invisible, people are free to play this garbage but for me…I’ll stay around until more serious games get released ( Kingdom Under fire II ^^)

elementalist

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Posted by: Arheundel.6451

Arheundel.6451

I like the target only ride the lightning
Eles mobility is already the, up there with the thiefs with are both bunk.
Make them work for their life, just like it do.

If a fight gets out of hand as an engineer in i drop glue bomb,giant bomb, nails and run off cog shielding. A kitten more places to mess up and not just press esc 4 on a distent backround.

theres a thing or two you miss here.Engie has cc ,ele has heals and mobility to survive.
Sure its much more skillful to manage to disengage with engie in comparison to ele and imo engie has higher skill cap but lay back for a second and THINK.
Without rtl to disengage ele has nothing.Why does he have nothing?
He has nothing because his burst and his only chance to set up damage is throught the few ccs he has which are no match for engie.I need to use updraft or earth quake for burning speed or especially dt /phoenix ,i need the earth immobilise for drakes breath/ fire grab etc.
Ele doesnt have an abudance of ccs like engie and what he has is for setting up his damage.So remove rtl as escape mechanic and theres no escape for ele at all during a normal fight.People keep saying ele doesnt require skill since your heal is op etc etc..
The skill as an ele is not at surviving ..its actually at landing your skillshots and doing the most damage you can as well.
I dare you to play a s/d burst ele build with elem surge and arcanes..your opinion about what requires skills and what you need to do to do the most damage you can will change for sure..

Wasted efforts….
https://forum-en.gw2archive.eu/forum/game/gw2/Are-the-Gw-1-Pvpers-happy/page/2Anet has dropped the ball since GW1, and with such community forget about any e-sport
Just give up and wait for other games ( E.G Neverwinter Nights online will be free to play now)

elementalist

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Posted by: Arheundel.6451

Arheundel.6451

This is frankly a waste of time..Mesmer has numerous escapes,invlun and ways to lose target with stealth.Dont be ridicoulous.If a mesmer doesnt want to die he wont die..especially in hot join where portal and illusion of life are not required and you can be as selfish as you want.(the hot join reference is made so i can justify the avsence of the 2 above skills..just in case you are ready to say hot join is useless etc..)
My point again on the post you haven read i guess is :
How can you cipple rtl so much and leave the mobility of all the other mobile classes untouched?
I rest my case here..im sorry but we are both wasting our time and i really find it weird you got to rank 38 with 183 qp without having a sence of general balance amongs the classes..Yesterday the devs said that no matter how much they are gonna nerf in NO WAY they are gonna remove the builds from the game so again dont have high hopes of so drastic changes..l2p against it.Not that hard!

It takes nothing to reach rank 38 or whatever and as long as you’re lucky in finding a team of like minded people ready to play several hours every day, to collect 183 QP is not difficult either…without win/loss ratio and matchmaking this QP thing is just bullkitten, so far people can have 2k QP and for all you know they’ve been running the same gimmick build since launch

Remove water heals and add evasion

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Posted by: Arheundel.6451

Arheundel.6451

No thank you. My evades don’t always help the party but my heals do.

People got problems with ele heals, so yeah maybe they should be removed and replaced with soemthing else

Or they could tone down healing a little without taking it away entirely.

The sky is not falling, Chicken Little.

I need a way to compensate for my low HP, rather than have a small HP heal placed there just for appearance I prefer ways to evade/mitigate dmg, knowing Anet they will simply nerf the heals by 50% or more and at that point there is no reason to have them at all

(edited by Arheundel.6451)

Remove water heals and add evasion

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Posted by: Arheundel.6451

Arheundel.6451

No thank you. My evades don’t always help the party but my heals do.

People got problems with ele heals, so yeah maybe they should be removed and replaced with soemthing else

elementalist

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Posted by: Arheundel.6451

Arheundel.6451

How can you chain immobilize a stability & protection wielding ,ride the lightning turning ,mist form changing, perma swiftness running "pro player " that makes up every elementist out there?

They turn the fight off in the switch of 2 buttons. And they got like 4 of them.

How is that balanced that half the suggestions in these forums is “Form a passy”?
I don’t see a whole guild knocking on my door when they want to take down an engineer, a warrior, a ranger or guardian.

So pls explain us what the kitten a light armor profession is supposed to do at mele range?
We can’t do dmg because is OP
We can’t survive because is OP
We can’t support because is OP
Maybe in other games the mage archetype class is just a free kill..because in this game the community is so bad that they complain about anything

Maybe im an analphabet but did anyone say nerf DMG or support or survivability? The only thing I am asking for is: When I play better than the ele and when I’m winning the 1v1 I want to kittening kill this ele as I do with any other class! But as soon as the ele sees that he’s loosing he just runs away! thats even worse then those idiotic match-leaving-stomp-preventers, ’cuz the ele is back after 15sec!

I have just started a thread where I’m suggesting to remove completely the water heals and replace them with more CC and evasive skills similar to the ele trident that I love playing with, me and few more people ( ele players) have suggested this already a couple of times but no response from the devs.

You can support the thread by going to the ele sub-forum and leaving a post/starting a discussion ty

Remove water heals and add evasion

in Elementalist

Posted by: Arheundel.6451

Arheundel.6451

I don’t know how many people like underwater combat but personally I love the trident of the ele, so many evasive skills , cripple, CC that I don’t need to touch the main heal unless heavily outnumbered.

I only wish Anet would completely remove healing from the other weapon sets and replace them with evasive skills and more CC similar to what eles have on the trident.

For example I love skills like : Ice wall, Undercurrent,Air pocket, Murky water and Rock Anchor.

Furthermore they could replace the healing of Evasive Arcana with a chill effect (3s).

What do you guys think?

State of the Game #3: My take on it

in PvP

Posted by: Arheundel.6451

Arheundel.6451

They will need to increase ele base damage if they nerf ele healing.

Not even that, they should simply add more evasive moves to the eles and remove the healing skills ALL OF THEM and I’m not joking at all.

Just remove the healing from:

1) Water trident = replace with a knockback ( with reasonable radius)
2) Cleansing wave = leave the condition removal or remove it, don’t care but replace the healing with pushback and reduce CD
3) Evasiva arcana replace the healing dodge with chill dodge( 3s)

This should be the kind of changes we should get, the trident is great because you’ve got many ways to deal with mele and ranged attackers and quick evasion moves

The fact is by having the lowest HP and armour I’d rather not get hit at all instead than simpling heal myself…but alas…those kind of changes will never happen and they’ll most likely just nerf the numbers making those skills completely useless as they won’t any purpose.

E.G they nerf cleansing wave from 1.4k healing to 600 healing at that point I’d rather have a push back or roll back and have not heal at all

Devs: Ele's too good, nerfs incoming.

in Elementalist

Posted by: Arheundel.6451

Arheundel.6451

2) Eles do have weak weapons/builds and they will look at them

this makes me happy

They mean: “We will nerf now, and think of weak weapons/builds in a few years”

That’s exactly 7 years time in Anet terms if we look at GW1 balance

elementalist

in PvP

Posted by: Arheundel.6451

Arheundel.6451

What they should do ? The same thing that thief and engineers medium armor do at melle range, just a tad better – dodge, run , time their attcks and use their shields.

Not turn off the fight when they please to, not that.

Nice comparison…
1) Thief got stealth and instagib burst combo +medium armor
2) Engineers got way more CC than eles in any possible way + 5k more base HP and medium armor

Eles got mistform as engy got elixir S,other than that they’ve got a single charge skill on dagger OH, so yeah you can’t really play roamer without ride the lightning and ocne they nerf that, ele will try to run staff only to be killed non stop by instagib thieves…after that eles will be out of any PvP team, the good thing about that is that finally (maybe) people will end kittening so hard about eles…even better make ele a PvE only profession.

elementalist

in PvP

Posted by: Arheundel.6451

Arheundel.6451

How can you chain immobilize a stability & protection wielding ,ride the lightning turning ,mist form changing, perma swiftness running "pro player " that makes up every elementist out there?

They turn the fight off in the switch of 2 buttons. And they got like 4 of them.

How is that balanced that half the suggestions in these forums is “Form a passy”?
I don’t see a whole guild knocking on my door when they want to take down an engineer, a warrior, a ranger or guardian.

So pls explain us what the kitten a light armor profession is supposed to do at mele range?
We can’t do dmg because is OP
We can’t survive because is OP
We can’t support because is OP
Maybe in other games the mage archetype class is just a free kill..because in this game the community is so bad that they complain about anything