I think there’s enough room for the people who want to group, play alone, and want to zerg on that island.
I would love it if we had D/Es dealing with putting stuff up on the island, like help defend or build a temporary set of shelters. Then in a follow up patch they turned into something more permanent. This way we feel like there’s a sense of growth.
They could make dungeons based on clearing Karkha nests that are buried deep for those wanting a group challenge. They could make roaming creatures come in waves and attack the structures for those that want zerging players defending some outpost, and give the solo players the ability to just run out into the wilderness and kill or collect things at their leisure.
Yeah nothing about the term Massive Multiplayer Online implies being with groups at times.
Except for the first two words “Massive” and “Multiplayer” being together.
I want more permanent games as well!
Your gratitude taste delicious little kid!
Cute and adorable.
The first to the redhead, the second to the bear.
Norn chests are full of treasure.
Can a sylvari get drunk?
I saw one drunk, he could never remember pistils for stamens because of this.
Made me smile. Can’t wait til he sees the dragons.
Reminds me of a recent story as well.
A guy was in Queensdale leveling up, I crossed paths with him and he started to follow me. He asked questions earlier in map chat and I answered so I guess he figured I’m okay to follow.
We party up and complete a few hearts to help him level. I’m maxed out so instead of doing all the damage I’m doing mitigation instead, I love my Guardian, and eventually he brings up that he’s a GW1 vet.
He doesn’t know how to access the Hall of Monuments stuff and gently bragged that he was quite wealthy in that game.
I sorta smirk to myself and get curious about this ‘wealth’. So I take him to Lion’s Arch (his first time) and help him get the Monument Stone.
I couldn’t join his for some reason, but over party chat I guide him to the Historian.
Here was his reply (paraphrasing):
“All this is MINE?! WOW!”
I answer, “yeah its the legacy of your hero from days long ago. Have at it.”
“So is this a one time thing? What can I take?”
“You can come back whenever you want, take whatever you want, you earned it! Enjoy your legacy.”
I catch up to him later on and help him level some more. He has an Orrian chick mini pet. I’m impressed, he really was wealthy. Well at least more than me lol.
Just the fact I could help someone make that connection with their GW1 accomplishments made me glad. I hope he does okay leveling up now.
(edited by Atlas.9704)
I tend to drop off fun boxes, tell everyone, then find a nice high perch and enjoy watching folks play with it. I get such a warm feeling knowing some joy is added to the area.
A neat idea and a good example of the GW community.
It’s Eir! That’s why she was not helping her son this whole time!
Well it seems like that Molten Alliance brochure is starting to look good now.
All my character slots are filled, this means purchasing a new slot dedicated to a rotating person I’ll delete just for starting armor.
I did a search and couldn’t find a topic which addressed this, but could we please have a way to purchase our starter armor or at least the pieces we chose during character creation?
Things like the hood for our thief, the masks for our mesmers, even the armor for our guardians get lost sometimes and it would be a great addition if we could purchase them. You could put it in the home district, which would make sense and add something to that zone which not many players use, based on what I’ve heard.
I would love to transmute some of these items onto others that have better stats. That way I can have the best of both worlds!
Glint’s spawn has hatched from the egg and plots to kill us all!
After all some of us are probably great great grandkids of the adventurers who tried to kill Glint in the first GW!
The environment is better looking, well maybe some Shiverpeak areas can compete in their own way, but the characters aren’t any more beautiful compared to others in my opinion.
Males tend to look better for Humans and some Charr.
Females just look better as Norn.
Sylvari win out the environment, pets (dem wolfhounds!), and maps.
That’s just how my opinion filters when it comes to visual aesthetics.
Edit: I need to buy that headset someday.
Speaking of which: playing dragon whack-a-mole gets us into the same trouble as a lot of tv shows. You take out one big bad so therefore the next enemy must be most bigger and badder. After we take out a couple of increasingly difficult dragons what comes next? An evil amalgamation of all the Spirits of the Wild and the gods? Cosmic space whales with a taste for Orrian Fried Chicken? Michael Moore? I’m sure you get the point.
We just simply go the Gurren Lagann method.
The absolute last battle in GW2 before the servers die will be our heroes in a huge Golem with a Dredge mining drill.
The last evil mastermind will be in a equally huge Molten effigy with an equally huge drill.
Then our characters fight until the whole of existence breaks.
But of course, being the Gurren Lagann method, Japanese servers have a different ending due to censors. :P
Orr pre-nerfing was a depressing, horrible, inane map that I didn’t want to even try clearing.
Post-nerfing it still has depressing moments, but it also has moments I can sit back and imagine what it looked like pre-flooding instead of running away from huge mobs.
There’s still some challenge for me when I solo things, but now it give me a hunger to see how it looked before the Vizier messed things up.
Yeah the look is slimy and such, but it rose up from the water and I can understand why it looks like that. Some areas do look rather disgusting even with this bit of news in my mind.
Then again I love the Shiverpeaks so my tastes are different. I love vast open cold areas where I could simply point and say “I’m going there!”
To some degree I do understand what’s being put in the thread.
However I also like the idea of “coming home” and helping with internal problems if not to simply enjoy the territory once again.
That was part of my problem with GW1, as we started expanding out to other strange lands I miss my old Tyria troubles. Then came the War on Kryta which really did help me come home again and enjoy the old stomping grounds with new troubles to put down.
Now when you say ‘loving a Charr’ do I need a barf bag and a censor bar for my mind’s eye? lol I’m just asking because the Internet has jaded me with certain phrases.
No comment… but I’d keep that censor bar and barf bag close at hand.
Meh, I’ve seen enough of the Internet not to phase me too much. lol
They might be carnivorous, but for a charr, Tybalt sure likes apples. :P
I knew it, he lusted over the Sylvari.
YOU GOT APPLE FEVER BOY!
My only Order of Whispers character is a Sylvari female so I kind of like to imagine he had eyes for her
It was probably true
Once you go fig you never want to ‘leaf’ :p
I…I think I love you man. Thanks!
I actually do miss this, maybe make it an option for us who get nostalgic from time to time.
Colin will there ever be a part of Fractals that allow us to play a recap of old content?
Stuff like that would be a win-win for those who want Fractals and others who long to play older stuff as well.
I like her development. It shows that even if she is a kickbutt Ranger she still screws up from time to time.
Besides, as much as I hate to say it, it would have been worse on the boy if she was a horrible mother and stayed.
I’m sorry, but everyone has beaten the Dragons and now no one ever visits the lower leveled areas.
It just seems boring that a top lev—-
Gets new information
oh wait the game artificially scales you down?
There’s lots of folks running around and enjoying the game’s lower levels even if they are higher in the numbers?
He won’t be alone?!
Oh then by all means come aboard!
They might be carnivorous, but for a charr, Tybalt sure likes apples. :P
I knew it, he lusted over the Sylvari.
YOU GOT APPLE FEVER BOY!
Both characters have names which honor my GW1 characters.
Carth Blair, Guardian, a descendant of the original Carth from GW1 through various generations. The original was a warrior but I always tried to play him in a supportive measure.
Dancing Joker, Thief, not a blood related descendant of the original. The original Dancing Joker was my Assassin in GW1 thanks to Factions. His name originally came from a character in a Battletech novel who killed people and assumed multiple identities.
I decided to write up mine as a cloak and dagger version of the Dread Pirate Roberts.
So for my GW2 version he was picked up by some guild long ago as a child, they taught him everything he knew and was awarded the title of Dancing Joker. Since Cantha has gone silent they don’t know if that nation still has one or not. So for now he’s representing for Tyria and will eventually either claim Cantha once more or kill off the ‘pretender’.
Now when you say ‘loving a Charr’ do I need a barf bag and a censor bar for my mind’s eye? lol I’m just asking because the Internet has jaded me with certain phrases.
It looked kinda neat, I never did get to the point where I purchased it.
[snip]…
Yes life is a grind, but games are escapism. We really shouldn’t have to grind horribly towards our fun.Then don’t. Find a new definition of fun.
I used the Legendary as an example of grind, at the moment that’s the only ‘grind worthy’ thing I could find for the OP’s discussion. My game overall has been nothing but fun because I help newbies around and drift about in this wonderful gaming world.
There is absolutely nothing in this game that requires you to have a Legendary. You are not locked out from experiencing any area of the game for failing to have a Legendary. It gives you no measurable, statistical advantage over any other player; it’s the equivalent of an exotic item in stats. Even if the day comes that Legendaries are upgraded to match the stats of Ascended weapons, there will be cheaper ways to obtain Ascended weapons with equivalent stats.
ArenaNet is not making you grind for anything; Legendary, dailies, laurels, etc. You are choosing to grind for these items and achievements because you have decided to place an arbitrary value on them. When you made the choice to equate having fun in GW2 as obtaining a Legendary, then you accepted the associated cost (grinding). If you don’t want to bear that cost, then don’t engage in that activity. However, you’ll then have to accept that you aren’t going to earn a Legendary, either.
Read my post again and see how I said I want (not need) it and how I acknowledge how there’s always grind.
Please read through one more time as how I broke down the requirements for said Legendary that I want (not need, not required, I fully understand the price of this is my time. Don’t assume I do not.)
ArenaNet isn’t forcing you to do any of this; you’re choosing to do it to yourself. …[snip] If you’re a slave to your own desires, that’s not ArenaNet’s responsibility; that’s your’s.
At what point in my post where it indicated any slavery to this.
In fact, I said this:
“However I know that my example is for the Legendary, which is a item that is a testament to either lots of time focused on the game or lots of money to buy it.”
I play WvWvW almost exclusively. The price of admission (assuming a person is playing to the objectives of the WvWvW arena as designed) is siege weapons and upgrades to fortifications. I’ve chosen WvWvW as my definition of fun inside the game and those things are the associated cost; they weren’t hidden from me. I don’t complain that I’m being made to “grind” PvE to earn the coins needed for these purchases. I’ve made the choice to do this and I’m responsible for that choice. I earn the coins I need then get back to playing WvWvW.
I’m glad you can accept the price for your WvWvW grind. I really don’t care to be honest, but I’m glad all the same.
However you once again miss the point of my original post.
Lazmira asked
I would really like to know what they would do to make it less grindy, or how they would change the game.
To which I replied with my example, but no where in my example did it state that the Legendary shouldn’t be a long journey towards a pretty shiny weapon that, ultimately, has no impact on the game.
At no point did I lament that my gaming experience is horribly destroyed because I don’t have this.
My point was simply if I’m going to grind for a PvE item it should be a grind for PvE things.
You play WvWvW almost exclusively.
You accept the associated costs are coins for your weapons and upgrades.
You really don’t need them to play WvWvW, but wouldn’t it be a good move for ArenaNet to give you more options to grind for coins in a WvWvW enviroment instead of dealing with PvE?
You don’t complain, great.
You don’t care about complaining about grind, wonderful, then why are you in this thread?
Note this should not be seen as any attack on you, but what’s the point in your post about telling me to ‘Find a new definition of fun.’?
Go back and read, really read, what I said. It contributed to Lazmira’s question. If you grind for PvE things you should only have to grind in PvE, same goes for PvP and WvWvW.
I don’t mind grind, its part of the game, but if you are going to make us grind make it logical.
Your post was just the standard whitewashing that all people who have some issues on grinding are entitlement driven manchildren. I’ve seen that posting multiple times, hell I even have been guilty of throwing that type of post down in forums from time to time.
If you can come back, read my original post, and respond to a defense of why they make an PvE item grind out part of its requirements in WvWvW without copping out with “deal with it” or “suck it up” or “that’s just how it is” then I’ll read your reply. Otherwise I’m done.
(edited by Atlas.9704)
Well I’ve always thought of life as a huge STD with a 100% death rate. :p
Those Elin are so sexy though oh my god…
They look like 5 year old catgirls.
Whatever rocks your boat I guess.
Yeah I completely agree with that! I think people just need to realize though that these items are simply just.. ‘items’. You could quit and come back to find even more awesome stuff that will be better than that item you grinded way back for so long. It’s the mentality that they think they have to complete the game with said ‘item’.
And you’ve basically explained the Skinner Box that is our, and practically everyone else’s, MMO system.
Now Dolyaks on the other hand (!) …
…are good to escape a harsh blizzard by cutting them open and climbing inside?
And I thought they smelled bad on the outside!
I know that grind happens, but some grind could be eased a bit.
Let’s take my current object of obsession for example:
http://wiki.guildwars2.com/wiki/Flameseeker_PropheciesI agree, they could tone is down a bit but I think the whole reason of legendaries was to make it extremely hard for the hardcore player base. I mean I won’t get a legendary because I just don’t have time, but that doesn’t mean i have to have it. That’s the thing, it’s not a game changer. Desires can be tossed out.
I mean there will be more weapons and armor coming out that could look just as awesome or even better and may be easier. Just because it’s hard to get doesn’t make it amazing.
True, but within the MMO mindset that everyone has it is these trophies that make the grind noticeable. Yes they cater somewhat to the hardcore folks with it.
I’ve leveled up to 80 with one character, approaching mid 50’s on another, and the others are low 30’s to high 40’s at the time of this posting. I have one for each class and I have not noticed a grind at all with the story or the events, because I tend to enjoy the little things about them.
So when people talk about ‘the grind’ of this game I tend to associate it with the big ticket items that are going to have the grind anyways.
I just hate the dance honestly, the rest I can live with.
What? Oh, c’mon! It’s the Carlton dance!!!
Exactly my point.
I know that grind happens, but some grind could be eased a bit.
Let’s take my current object of obsession for example:
http://wiki.guildwars2.com/wiki/Flameseeker_Prophecies
I want that shield. The tie to the old GW1 is there, it looks nice, and darn it the book glows!
Now let’s look at the requirements.
Max out Tailor and Weaponsmithing Okay I can do that, a little grind but worthwhile.
The Precursor shield ‘The Chosen’ Getting this is an adventure in itself, but they could have just as easily required 1 exotic shield and be done with it.
Gift of the Flameseeker Prophecies Which is made by two Gifts, 100 Runestones (they could have removed this really), and a Sigil I can hardly find in the blasted game.
The Gifts that make this one are just collections of materials and dungeon trophies. That’s not too bad for a PvE exclusive guy like myself.
Gift of Fortune This requires quite a number of high end tier materials, but I can get them by farming a bit here and there. No problem really.
Gift of Might See Fortune, same thing really.
Gift of Mastery Here’s where I throw down my flag, we don’t need this. In order to get this I have to explore all the world (I’m planning on anyways) but I have to win or participate in elements of WvWvW for this. Yes I could get some drops from Twilight Arbor, but honestly this is a mostly PvP-style reward that really shouldn’t be needed.
Badges of Honor shouldn’t be a requirement, or make it with a viable switch instead. That way I don’t have to earn BoH, but something else. Even better just remove the Mastery Gift requirement.
I agree with some of these posters, have rewards that contribute to the base requirements of a Legendaries series. That way if the player wants it they can continue onwards with the grind, if not then hey they got cool stuff for whatever they want to do.
Maybe if they gave us event chains that are [I]difficult[/I] as heck to accomplish, but reward us with some things (like the Precursors instead of this rare drop rate thing for them) there would be a better engaging grind instead of the soul-crushing grind.
However I know that my example is for the Legendary, which is a item that is a testament to either lots of time focused on the game or lots of money to buy it.
And I know I could just Trading Post a lot of this, but I don’t and I will try not to in the future because it feels like a cheap win for me at least. Kudos to those with that kind of coin, but I won’t have it.
Finally I do want to touch on this quote:
EVERYTHING IN LIFE IS A GRIND! GET OVER YOURSELF YOU ARE NOT THE CENTER OF THE UNIVERSE!
Yes life is a grind, but games are escapism. We really shouldn’t have to grind horribly towards our fun.
(edited by Atlas.9704)
Did you go down to the Charr stockade in Black Citadel?
Actually a lot of people were crying about Adventure Box being only available for April.
Though I do see GW2’s point, the story is evolving every couple of months. They won’t want to keep stuff from last year going on now and acting as if no time has passed.
There was that type of problem with GW1’s events sometimes, people called it a time travel complex. This also gives them the ability to make fresh content or even go back, dust off some older story and rework it as a sequel of sorts.
My personal belief is they should allow the recap system somewhere, maybe in Fractals or someplace out of the way, so folks that missed out on Karka’s big introduction can live it out and those who were veterans to it can relive it.
I could barely read OP, but if you don’t like the loot then sell it and buy loot you like on the Trading Post.
I wouldn’t be too surprised if it ended up being Countess Anise, although I did like her…
She’s Shining Blade through and through, unless being the head of the Molten helps the Queen out, she wouldn’t be this.
However if she was then I’d have to throw my support behind the Alliance immediately.
They could keep it even if the event is long gone.
Think about it: The Molten Alliance could still exist in pockets through the Charr and Norn lands. All we are doing is clearing them out by going to the dungeons.
This way the story itself is finished with the conclusion of our two heroes, but the dangers still live on somehow.
It would make those places more interesting than just waiting for Maw!
I just hate the dance honestly, the rest I can live with.
I like to think that during the Searing she gained a few pounds out of depression.
That would have made her hotter in my opinion, and apparently the Charr’s but in a different aspect.
Okay now I’m a horrible man. lol
Queen Jenna in disguise all along!
Certain parts were equally frustrating and satisfying at the same time.
The Champ ooze’s pull made me scream, but then I cheered when we finally killed it as I was fighting for my life.
The final two bosses wiped us a couple of times because Berzerker would teleport right on top of me as his AOE buddy decides to put rings all over my area. After a few adjustments to my skills they both went down afterwards.
It was a decent balance, I played with a PUG.
ArenaNet this was a good little fun frustrating jaunt.
I have one Guardian at 80.
Out of all my other alts there’s a Ranger at maybe 50 or 53, I can’t remember.
Guardians have one reflect wall if I remember right. That made my day easier.
Hey I have a similar list for those that constantly want to enforce this pathetic notion of open world PvP on us:
1. Content Jealousy (PvE has better and bigger areas. PvP’ers who don’t like WvWvW can’t simply just request to duel there.)
2. False assumptions (Some assume PvE goers are ‘carebears’ or ‘scared’ when in reality we just want PvP in its rightful corner of the game while we have ours.)
3. People worried about more lagAnd guess what I am still waiting for a good reason why people who want open world duel allowed to happen beyond the “I want it, you care bears” attitude that permeates through this forum.
I’m not sure where you are coming from, and there is a lot of anger. Not once in this thread have I said the words “scared” or “carebear”, and the only negative comments I see are from people who wouldn’t use the feature anyway so it doesn’t affect them, they just don’t want others to have something that may at some point in time once in 6 months affect them possibly they think.
Not a drop of anger here, frustration maybe because this topic keeps coming back when its already handled with the latest custom arenas.
People like Tumbero are who I talk about with most of my earlier comment, so yes you might not have said those words, but others in the camp you are siding with have.
Your posts have been better compared to most within the PvP/PvE schism.
I tip my hat there, but ultimately the idea of a open world PvP is flawed because we have dynamic events going on all the time.
Either the events and the duels will affect each other or they’ll continue on without really interacting with one another. My earlier post in this thread about trolling the Troll in Queensdale is such an example. If the duels don’t affect the events then why even have them in the open map?
The idea of the duel itself isn’t something I’m fighting, nor do I have any fight in it (excuse the pun) because I’m PvE all the way. The point I’m constantly fighting is if we have an open world one or not. We shouldn’t because it doesn’t make sense in the GW2 structure. There’s a PvE, there’s a PvP, and there’s WvWvW. If people want dueling in PvP then fine, in fact this latest update should solve that. If people want it in WvWvW I can see that because it is a really big melding of PvP with some minor PvE elements.
If people want it in PvE what’s the point? There’s no real good reason for it.