Showing Posts For Axle.5182:

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Axle.5182

Axle.5182

Desolation and Abbadon have been double teaming Piken on EB since 10am this morning (6 hours). Not once have they engaged with each other nice one. When I whispered to ask the Deso commander why he was avoiding AM he said they’d been told not to engage…

That’s nonsense there is no higher power on desolation that tells a commander how to lead they lead the way they want to, and tbh even if a commander avoids engaging there will be a strategic reason behind it Deso isn’t strong daytime and to be quite frank Piken is stronger at these times and have border hopping forces if Abbadon is keeping piken occupied why should we intervene and relieve pressure on them? it’s not like they would be grateful and return the favour its war for kitten sake virtual as it may be.

I actually checked around these times you speak of and Piken was all over our home map like a rash so quite possibly Piken were being double focused in order to draw their border map Karma trains in to defend EB. Take your eyes off Piken and they will have a train doing laps of your home map in no time, keep your eyes on the other maps and see for yourself don’t focus your drama so much on what’s going on in EB.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Build: Staff+Corruption

in Necromancer

Posted by: Axle.5182

Axle.5182

Iv always felt a bit lackluster with full condition in a fast paced environment my guild chooses to make during WvW and wanted to step into a hybrid build i love my plaque form too much to convert to full power, now in the process of converting from full rabid terror build to this and give it a pop, i will let you all know my opinions although for now im kinda in transition with a Carrion/Rabid armor mix and Ascended Soldier/Exotic Rabid trinkets.

Il be the second to wanting to see the build in action, id make my own but your far more qualified to demonstrate the build than me not to mention the fact i fight zergs and not 1v1 etc lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Axle.5182

Axle.5182

It apparently is a forum exclusive behaviour, but i laugh that when we’re losing everyone sticks together then when we’re winning we’re at each others throats what a rather strange series of events lol .

Should i put the popcorn out now?

Better still get a room on TS and sort out your differences.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Axle.5182

Axle.5182

i was so ecxited about the piken inc on SWgate and i fall down from the bridge and was instantly dead -_-

Don’t worry happens often especially to my little Asura necro if i don’t fall off cliffs to my doom i find myself mingling with the enemy zerg when dropping marks off the walls lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Axle.5182

Axle.5182

No one can equal Vizunah in the long run many hate them and some have grown to merely accept when playing them the best tip is you focus more on killing on sight where they appear outside of their fortifications and less on the scoreboard.

However i will agree after the 1st week of fighting piken and now on to our 2nd i’m seeing changes in the way some of our commanders think in regards to coordination.

Desolation bl on reset started off as it usually does slow paced and disorganised and with our backs to the wall, however out of the chaos guilds started to coordinate with firstly the defence of Garrison then Woodhaven vs AM where 7 of AFTL attempted a suicide on the hill to take out the catapults unknown to us we were the distraction for a full on INV charge against AM’s rear flank. This was followed up by Piken’s attempt led by GG their zerg of followers was somehow split into two INV and AFTL and others where mixing it up then CS charges down the cliffside from citadel and drives the 2nd group into the open ground between Woodhaven and garrison and subsequently off the cliff altogether.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Piken Square / Desolation / Abaddon's Mouth

in Match-ups

Posted by: Axle.5182

Axle.5182

Now i have defended Piken many times due to being a former member and respecting it’s organised guilds but apparently with all this QQ being thrown about Desolation being boring lacks skill etc i feel i have to shed some light on some things many Piken have either forgot or prefer to brush under the carpet.

Piken has always despised being outside of it’s comfort zone and in the old tier system either tank matches or certainly prepared to do so at the drop of a hat despite it’s strength to stay between tier 4-3. It is a shame to see piken players behaving in an ill manner on this forum towards Desolation when you have purposely bubble wrapped your community from facing off against stronger servers, coverage does not come into it i remember Piken reaching all the way to tier 2 and the drama that resulted from it. Many of your community apparently still hold the spoilt school kid mentality of " If we don’t like the way you play we don’t want to share the playground with you"

You have got to learn to take the rough with the smooth there is no more tiers and no longer a guaranteed silver lining to matchups it is now a test of a server communities resolve in taking whatever kitten is thrown at them and holding their chin high regardless.

To be quite frank despite not belonging at the top any longer to face Vizunah again would not be the end of the world our community has become hardened in so much defeat with the points game advantage they have and are fully stocked with magic find gear for the loot that will flow in such a situation and furthermore they mostly reserve the majority of their QQ to the French forum away from the general public.

Maybe Piken should have a pop at Vizunah ofc you won’t win but you will def afford to twink all your characters by the end of the week if you can coax them out of their fortified keeps.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

[EU] 19/7 Piken/Deso/Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

Why are us Europeans so offended by the naked form? lol in our Pagan days we ran into battle butt naked to scare our opponents with our tally wackers those who QQ are too attached to their clothes let your body breath once in awhile.

Good fun tonight on Deso bl running into [SPRT] on more than one occasion [AFTL] didn’t quite have the numbers to take you on but we did try lol, there was some friendly exchanges between our commanders in regards to chasing Carcasstro our guild leader around Hills etc and when we tried to kamikazee you in Redvale supply camp only to find our zerg appeared from nowhere and smashed the place up lol.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

[EU] 19/7 Piken/Deso/Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

Since the mass exodus from desolation fighting viz repeatably week after week many many months ago apart from the return of [Coin] and a few players Desolation has had no external reinforcements or actively recruited outside of the server. What we have is the sole survivors of the zombie apocalypse some new guilds have been formed from the ashes and those guilds that survived have been reinforced from the PVE/SPVP parts of the community.

Desolation is very much still a work in progress, we have much to learn and re-learn in regards to administrating and directing our community in an efficient manner. So to that i beg desolation players to keep that in mind and not get on that high horse, give your opponents the respect they deserve observe and take notes.

The piken i remember dubbed the unofficial EU RP server
( by the way have you ever managed to find that kitten? lol) despite it’s coverage and size in the old tier system sat firmly between T3-T4 and many servers advancing up the tiers and dropping down learned a thing or two from the encounter in regards to tactics and community management.

This for Desolation is the long awaited respite we have needed and im sure it will not last long so grasp it learn what you can and most importantly enjoy it and stop with the QQ.

For Kodash i offer my sympathy and i hope you recover form keep your chin held high.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

[EU] 19/7 Piken/Deso/Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

The one week im on holiday and i miss the start of the matchup iv been waiting for since Afterlife first departed piken many months ago typical!!! lol. Hopefully il be back in time to fight the second half of the week.

A big shout out to our former allies in Piken Square, don’t fret about the night time coverage remember it’s always been about the prime time fights, Piken and desolation are similar maybe not identical in size,coverage and playstyle but similar in that they are the underdogs who pack a punch and hold their own despite the odds

This matchup is close to ideal as any of us could possibly wish so far taking in mind it being the weekend we haven’t gotten a weekend blow out for any one server there’s currently at the time of writing about less than 10K between deso and Piken and 12K between Kodash and Piken, i would say that indicates a good matchup so far maybe not in terms of play-style etc but when it comes to point income each server is competing well so far .

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

[EU] 19/7 Piken/Deso/Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

So far all I’ve seen from Deso “roamers” is bad sportsmanship, thief duo/trio last night running around ganking solo players then corpse jumping. Deso players using baiting tactics to lure players then gank them corpse jump & laugh at them. Hardly behaviour befitting “some of the best non thief solo roamers” and the first time probably ever, I saw people complaining about Deso players camping a Jumping Puzzle. Not to mention the ranger that ran 1v1, Warrior that ran 1v1, Ele that ran into the tower and jumped on an AC. Another warrior that kept on running in and out of the tower etc… etc…

That my friend is another side effect of playing vs larger servers like Viz unfortunately solo roamers took a pasting in those matchups running into blobs and groups of roamers. However griefing corpses and underhanded tactics is very much frowned upon in the community, if it persists let us know the guild tags and im sure someone will have a word, however i cant guarantee imature individuals outside of respected guilds will take any notice

Keep in mind people this is the first matchup Deso has had in a very long time away from the Meta where we have had to endlessly struggle to compete in, if we can stay away from Viz im sure we can eventually settle into a more comfortable and enjoyable playstyle for all.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

[EU] 19/7 Piken/Deso/Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

You didn’t see [Xaoc] guild? They had 300+ daily www online, biggest russian community of gw2

I remember those days back on Blacktide friday reset forces would get relieved around 4-5am GMT+1 by [Xaoc] and they would man all maps for the morning shift

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Riverside / Desolation

in Match-ups

Posted by: Axle.5182

Axle.5182

Tiers / brackets = Mehhh

My belief is almost every server between the mid and highest bracket has the potential to fight it out perfectly fine we’re not really suffering from total blowouts despite who wins or who loses.

The only issue is the difference of play style that often divides these brackets with the majority of mid tiers despising the points game of higher tiers in favor of the quality of fights and vice versa.

So in all respect the only difference i see between brackets is the mindset of their communities and not necessarily a reflection of their numbers or skill.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

SFR - Vizu - JadeSea

in Match-ups

Posted by: Axle.5182

Axle.5182

Come on guys, MoS are awful players. Should just be able to kill them, especially after how rude they are. If anyone interupts a gvg just hunt MoS down and kill em

There you go this is how communities should deal with griefers i bet after a few matchups of this MOS will be begging for Troma to utilise his charismatic rallying prowess to save them from collapse lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

SFR - Vizu - JadeSea

in Match-ups

Posted by: Axle.5182

Axle.5182

Guild Wars 2 Rules of Conduct

22. While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.

GvG disrupting other people’s game experience by not actively participating in matches in good faith. GvG is forbidden by Guild Wars 2 Rules of Conduct.

Please repect poeple who don’t want to have a bad evening because some guilds want to organise GvG in WvW maps.

WvW maps are not GvG maps.

That is purely an interpretation of the ROC and without specifics is open to interpretation of all kinds of things like player waiting in spawn for their guild groups to orgainse etc and a whole host of ludicrous actions that otherwise no one takes notice of or find normal.

The TOS and GW2 developers have not openly stated GVG is in breach of conditions of use and until such time everyone is free to do so as they see fit.

There is a general rule of conduct within organising GVG in that a low populated map and an area of that map is chosen to minimise disruption to WvW in general. If these steps have been followed and an accident occurs where a 3rd party intervenes it’s a risk that both guilds should realise.

However this isn’t the first time iv heard of MOS interrupting GVG to the point now where i believe they do it on purpose, This also could be interpreted as griefing and also a breach of your quoted statement.

Respect is a mutual contract if you refuse to respect others right to play as they wish then you cannot expect respect in return. for example if you choose to run huge groups into smaller forces repeatedly then you can therefore expect your opponent will adopt that mentality also and ruin the evening of your smaller forces.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Riverside / Desolation

in Match-ups

Posted by: Axle.5182

Axle.5182

Being from desolation and complaining about arrow cars is quite funny. We seem to be some of the biggest hypocrites out there. Last week our night/morning crew raked us a healthy +625. It seems that after fighting vizunah for so long they have rubbed off on us.

that +625 was a server effort and not influenced in any way strongly by AC utilization. Rox from EXG helped us paint deso map green one evening during prime time and yet again the next day around 4:30pm deso pulled a greenwash over deso map + still holding our quarter and SM in EB, this was the community pulling together in the one direction i.e directing more attention to our home map and improving daytime commander presence.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Riverside / Desolation

in Match-ups

Posted by: Axle.5182

Axle.5182

You won’t break RS’s fighting spirit, they will break yours like they did to AG.

You should try looking up the meaning of Desolation…

yeah, we (AG) thought that our fighting spirit was unextinguishable, then RS came along with their army of acs….

We have been the longest standing opponent to be matched with Vizunah i think many including ourselves underestimate our actual fighting spirit, super servers have came and fallen and now little old Deso is still here fighting against the strongest server communities the EU can muster.

Iv been on Gunners hold Blacktide and Piken and tbh if deso can continue to keep spirits above rock bottom as a community vs Elona and Viz there is nothing iv seen before that can touch it we haven’t dubbed Viz Zombies for nothing m8, AC’s need to be manned 24/7 to match the awesome coverage and numbers viz can muster at unsociable hours. When RS rests their weary soldiers Viz’s undead army will rise clamber over and pull those AC’s to pieces in search of fresh brains to feast on for everyone your night defenders do kill 10 more will rise to replace them as day breaks and your troops awaken the unholy horde will clamber back into their tombs or the shadows of their tier 3 keeps and towers awaiting the return of nightfall.

It’s obvious ArenaNet has tasked Desolation along with a few other servers with the Holy task of curbing the spread of the Zombie Apocalypse

“Long live the survivors resistance”

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Riverside / Desolation

in Match-ups

Posted by: Axle.5182

Axle.5182

Tip of the week run magic find gear :P

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

I faced a 30/30/10 necro on my thief in WvW

in Necromancer

Posted by: Axle.5182

Axle.5182

A spec is not OP if it kills you in 1v1 i get the impression a Necro is not supposed to be able to kill a thief am i right and if they do it is OP?

ok your argument is you had to blow everything to escape but doesn’t that not count the same for many other professions who still can’t escape a thief?

There is a meta where thieves believe that they will win every 1v1 to the point they are completely arrogant that when they are beaten it must mean the opponent is OP

Iv seen it so many times just the other day a guy got stomped by a thief stealthing out and wearing the guy down the dude came back to where the thief was roaming setup a stealth trap thief tripped it lost his escape mechanism got beaten got rage invited the guy to party only to call him a stupid noob lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Why we are being viewed as "OP."

in Necromancer

Posted by: Axle.5182

Axle.5182

A profession becomes OP when there are lots of them it’s the same for any profession/class in a game despite any buffs to dps etc.

If you have a WvW group with only 1 necro no one complains soon as you stick 5 or more OMG Necro is sooo OP. The main QQ is coming out of SPVP where before Condition Necro was under represented now that we are more viable with torment etc there are more of us around now meaning conditions are being applied faster than they can cleanse them and they don’t like it.

In a nutshell other professions don’t like that they can now die from condition damage in SPVP despite running heavy condition removal.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Elona Reach / Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

Pathetic action from some guild mates of the guild “Souls Of The Warhorn [War]”. jumping on dead bodies and laughs if anyone died, really sad.
For the thief on the second picture:
After attacking me with 3+ you finally got me and if there is a 1vs1 you ALWAYS run away – Mate please contact me for an REAL 1vs1.

Indeed not very sportsmanlike i have to applaud the Elona zerg last night that completely ignored me solo in the lake on deso map flipping quaggans when you could have simply crushed me in a second.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Desolation / Elona Reach / Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

I suppose points don’t really matter for Elona but we want to finish 2nd for once as silly as it sounds cause we’ve been ‘losing’ for months even though we could well end up with Vizunah or any other server which would be too strong for us. PV’dooring isn’t that enjoyable even its within the rules but
we had some good fights last night and I had fun finding ways to avoid getting hit by tons of AC’s.
[EXG] actually didn’t have a official raid going last night I was given control of the pugs with the help of some of my guildies on Deso BL, it wasn’t easy with them skirmishing everywhere at first only to eventually learn to follow my tag. There is more to following a tag though on EB it seems different but I’ve heard of losing T3 towers for silly reasons, our pugs still have alot to learn other than joining the zerg then again I think most servers rely on their pugs outside of prime time and we have to end up border hopping most of the days to improve our PPT like at night instead of stacking on EB yet we need to be careful of burn out.

Yeah border map conflict is a different kettle of fish from EB if you’re a regular to EB it takes awhile to get your head round the different playstyle involved, border maps are small in comparison to EB if you’re stacking forces it is easily spotted by your opponent and having a large group with smaller skirmish forces is essential as most of border map conflict is based around a war of attrition more so than direct conflict.

Your opponent will strive to pressure everything you own they will flip camps and snipe dolyaks whilst simultaneously assaulting objectives to drain supply and wear you down. EB is more of a free for all perhaps even zerg busting, in border maps it’s the little guys in the havoc squads and camp flipping/doly sniping squads that primarily put the pressure onto even the largest of opponents through hampering, diverting and splitting opponents, whilst the main friendly body can maneuver with ease.

Despite that you did a very good job commanding the map your level of calmness is applaudable and communication was excellent i was able to relay what our AFTL raid and what you were doing smoothly step by step you asked for a camp flipped it was done you asked for another assault on hills we tried and when we couldn’t assault Cragtop with our numbers vs the many AC’s we were able to let you know and you responded promptly whilst we diverted to foghaven and met an opposing group on the cliff path holding them up till you caught up and stomped them

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Elona Reach / Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

On the whole a good night on Deso map we had a Quaggan of a time. Server forces were more equally matched than normal and i almost forgot we were in a mismatch with elona and Kodash.

With [EXG],[AFTL] and [UNIT] and many more taking to the field with whatever we could throw at our opponents, Elona arrow carting our trebs down from garrison and us returning the favor at Sunny Hill Elona and their what seemed to be entire map force scrambling through south eastern gate at Garrison and swarming the place only to be eventually repelled to [AFTL] capping Hills with 6 people whilst [EXG] pressured hills (did try another attempt later when Elona took it back but got bum rushed by Kodash lol) Kodash finally picking up the pace after declaring Hills for themselves and being bold enough to roll on to Cragtop.

Definitely an interesting night for all im sure keep it up

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Elona Reach / Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

Good fun on Deso bl tonight [CS] under Candy had things under control so our small [AFTL] group became a Havoc squad painting Elona and Kodash camps and towers in the lower half of the map Green.

We were taking Bluebriar with 5 of us and a larger elona group of 10 ran right past not even noticing it was contested not to mention flipped supply camp south of Bay as the zerg moved in returning before CD and placing upgrades to drain camp lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Elona Reach / Kodash

in Match-ups

Posted by: Axle.5182

Axle.5182

Deso doesn’t fall drastically in rating because despite how we feel in situations where were out manned etc the matchups relating to score have not been a total blow out, when and where we have numbers we do exceptionally well and where we don’t there are times we can hold our own, last week is an example against Viz and BB we broke the 100k mark.

My observations on the whole home map thing boils down to the fact that if were doing well in our home map often that is at the expense of our EB efforts falling to pieces likewise when EB efforts are excellent our home bl suffers.

So my conclusion is that the meta for us of 1 and a half border maps still stands the problem that exists within our control is how long we prefer to keep the one strong map afloat at the expense of our brothers and sisters in the half populated map suffering without reprieve. Too many people get attached to the map with the best chance of success if that is EB in a typical night they will remain there and ride the karma train all night unaware of the remainder of the communities efforts.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

Im sure you will find your equal in coverage until then you can continue to harvest our tears but when Viz’s time is up the combined water works from your server will be sufficient to send Orr and your risen sleepless army back to the bottom of the sea lol

The day Viz falls is the day Anet will have to change the game to Water Wars hehe

Muuhahahaha!!

(Love you in a sense really would miss the loot bag exchanges)

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

Deso we’re rooting for you in our next matchup…….Viz too only coz we haven’t faced either of you yet.

Me too would be nice to see some old faces again this time facing you but i hear we have to contend with SFR who want you too.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

You know that ladder position have nothing to do with quality but with coverage xd

We are #3 mainly because we improved our coverage (also our prime-time with the new “old” guilds).

So, we deserve to be where we are and so they do. With similar mentality but with different play-styles.

Yep that about sums up what the old tier system was all about. You and Viz do deserve to be where you are and i personally have no ill feelings towards stronger coverage servers yeah i make jokes maybe not in the best of taste but hey who doesn’t?

Any QQ from deso is rooted in the matchup system itself and not to be taken personally it only takes one situation to spark a QQ episode, you have to remember they have endured months and months of unfavorable matchups with no respite they are pretty worn down and and like anyone in a similar situation get cranky.

We pray every week that on that friday we will be dealt a better hand to give us that much needed breathing space to centre around rebuilding our community so far that hasn’t happened yet our fingers are still crossed for tomorrow.

So if we don’t meet again any time soon Viz and BB best of luck for your future matchups and if we do well im sure we will have to continue doing what we can.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

Yo Guys take it into a private mail discussion please bickering between ER and BB totally off topic this is a Viz/Deso/BB matchup thread.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

You should transfer to SFR. You will feel just as comfortable on board as you do at home.

Soz he isn’t for sale :P

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

Bring a blob that isn’t twice the size of mine and i will wipe you in any place u choose.

It shows you’re from Afterlife hehe

You made my day m8 ,we could do with more of this in the community

Attachments:

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Line of warding

in Guardian

Posted by: Axle.5182

Axle.5182

Guys im finding it hard to stop anyone but NPC’s with line of warding everyone seems to be able to dodge roll through it even without stability, iv tried doing it myself but it stops me in my tracks is this a bug ?

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Desolation / Baruch Bay / Vizunah Square

in Match-ups

Posted by: Axle.5182

Axle.5182

I honestly do not understand the math behind this new system a server that fails to win not even one match in what feels now like decades and still were at the top bracket lol

Yes indeed either Anet has an odd sense of humor or someone from Desolation kittened off Anet that much they decided to exact retribution. Many mid bracket servers do indeed welcome a fight with higher bracket servers to test themselves for a week but please allow the under achievers in brackets to fall with dignity to pick themselves back up.

Even Viz have had enough they want a proper 1v1v1 not a 1v1v0.5

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Nice blobbing on deso border with all golems, 6 ac couldn’t stop them.. gate melted within 1 minute reinforced.

Oh don’t worry if we’re referring to Viz they done the same thing in EB at Overlook around 5.30 am in the morning before going on to claim everything else on the map, the handful we had online at the time had no other choice but to give up. Just logged in as i had woke up early wish i hadn’t now what a miserable start to the day

(fingers crossed for a better matchup at reset)

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Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

It takes plenty of patience when leading randoms because most often than not they are not just random visitors to maps but behave randomly to many a commanders frustration. An example is heading towards an objective with a pug group along the way you pass 2 enemy players and elements of the group break ranks and give chase to the two enemy, by the time you have moved from one part of the map to another you end up with about 10-15 left when you reach your destination.

It’s not a case where they are simply unintelligent they just lack any self discipline resulting in their selfish need for loot bags, daily achievements and WXP to take priority.

When compared with pure WvW and some PVX guild players those guys know the formalities involved and they know what is expected from them and thier proffesion, they can wander too but in general are more inclined to do what they’re asked rather than randoms where the commanders interests may conflict with theirs.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Good night on Deso bl map jade and viz with their feint attacks on garry to distract us from cliffside and long view lol, had a nice battle at Astral vs [DEX] from Jade longest fight of the night and a feint attack of our own onto Bluebriar that ended up stalling[DEX] up for over 4 mins on the objective to flip it back, Viz trebing from Temple of storms etc the good times just went on and on thanks everyone for a great night.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Hiding mesmer without opening doors? What do you mean? Sure there was some hacker mesmer on Deso some time ago but it seems that he is banned. And at other times when gate or wall is down but you that you won’t make it – it’s common tactic to try hide a mesmer inside.

It’s was saturday morning. No contestation. 10 peoples, 3 times in 20 min direct in lord keeper room in 2 differents T3 keeps. You know what I mean.

All servers have some cheaters but we are more sad about tags involved, ANET don’t act guilds must act.

You have reported it to the community and im sure those in [INV] will be questioned over the incident by their own commanders, it may have been legit it may not… but i know for a fact most officers of respected guilds forewarn about the risks involved in taking portals from untrusted sources (randoms outside of trusted and known guilds) to their members.

However due to no physical evidence of the mesmer/s actually illegitimately gaining entry has been brought forward there is very little action anyone can take other than reiterate to their guild members to be wary of portals from untrusted sources.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Well it took all night and it’s not great quality but I jsut wrapped up the highlights from Monday nights WvW raid on deso BL

have fun I couldn’t chop out much we killed so soo much

Screen seriously the guild is going to have to invest in getting you a new monitor for xmas m8 with a better aspect ratio lol.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

I agree Dadnir the picture differs both between servers and maps whilst one map is doing terribly on another it’s the opposite. on the map where a server does terrible people get frustrated and angry whilst on the map where they are doing well they don’t complain.

But one thing im shocked about is the fact many still feel surprised to see Vizunah players in large numbers on maps, it’s nothing new guys it’s been like this since well forever and to be expected. Im further shocked to realise that even some Deso still underestimate this fact and question why it should require more than a few golems and a handful of players to breach a tier 3 Bay belonging to Viz lol.

What i will say is last night was a different experience from the meta on deso map all thanks to whoever it was that took the time to fight during the afternoon and reinforce garrison etc before prime time logged in it gave us a little more flexibility

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

What may or may not have happened in the past is of little relevance in the present so everyone get over it and focus on the here and now instead of dragging up history it serves no purpose at all to anyone this tit for tat bickering.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Right drop this petty squabbling over double teaming if it’s happening it may not be moral but it’s perfectly legal in ArenaNet’s eyes.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

Let’s be honest 2vs1 is allowed and the whole 3 server matchup idea in fact encourages it this current problem in WvW across the board is where the strongest and the 2nd in the matchup will most often focus the 3rd for easy points to increase their rating. Currently there is no incentive for the 3rd and 2nd to focus the stronger server this is where Arenanet need to devise a way to encourage more flexibility in a 2vs1 scenario.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

in Match-ups

Posted by: Axle.5182

Axle.5182

It’s not the first time and won’t be the last that servers avoid each other to farm desolation players for easy points.

However the need for desolation to fight lower tier servers is a legitimate one roughly desolation belongs in a tier 4 matchup in it’s current state. the argument that we would not enjoy lower tiers is false compared to the fact desolation has been facing tier 1-2 servers for months in this situation. I personally know what Piken Square is capable of as i and my guild where part of not so long ago it chose around that time to cap the max evolution of the server despite it’s performance to tier 3 and no higher to avoid it’s weakness in coverage some didn’t agree with capping the exposure to potentially skilled guilds in higher tiers for GvG and left for the likes of SFR and we moved to desolation to fight our former allies as our current opponents too offered no real challenge for us as a guild at the time.

Even if desolation faced Piken Square it will still be a far cry from the status quo despite their strength in prime time, night capping which tbh is the biggest of our concerns will be minimal and this in itself is heart breaking on logging in to find almost everything tier 3 and in your opponents colour.

This is why people leave WvW as to take this stuff back during daytime defended by an opponent with better coverage takes zergs we simply don’t have at these times unlike our opponents. objectives need to be flipped regularly enough to avoid each other dominating and maxing out upgrades and so giving the bulk of coverage in prime time a more even slate to work off, many want to fight other players not spend the first 4hrs of an evening face rubbing tier 3 keeps and towers goading your opponent to come out and fight from behind their reinforced walls and doors and when they eventually do they roll out their entire map force onto your kitten alongside a hail of AC fire.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Vizunah / Deso / Jade Sea

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Posted by: Axle.5182

Axle.5182

Iv been saving this video link for this very moment so here you are welcome everyone to Mr Bobby week (again) lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Elona Reach / Desolation / Baruch Bay 7/6/13

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Posted by: Axle.5182

Axle.5182

Who all was it in Dolyak form and animal tonics on our team spectating clashes on Deso bl? last night you made me giggle lol

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

True Viz relies heavily on large scale pug groups and pug commanders with only a few prominent guilds if GvG and learning from your opponent is important to your community then Viz is def not a good opponent.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

For now i ask everyone including my own server guys to drop with the blob and QQ talk we know our situation and so do our opponents but that doesn’t mean they have to hold back and treat us different from any other server, we don’t need leniency falsely propping us up in matchups we realistically don’t belong in.

We get hammered in manpower and coverage despite fighting on so what? the fact it’s happening is a good thing otherwise we wouldn’t be dropping to reach our true match bracket and the fact we’re continuing to fight along the way means we will be tighter and stronger as a community when we get there accepting defeat in every matchup only serves to fracture our already small WvW community more and more .

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

Let’s calm the kitten down people !!! +35 zergs is indeed an understatement however it all depends on time of day and even what day it is for that matter as there is no persistent coverage day to day hour to hour etc to pull data from.

Personally if anyone quotes a number it can only refer to individual situations between certain time frames and is a constant variable. I will confirm without stating numbers is during the day Desolation server as a whole will be outmanned on all maps during the day with the focus of whatever day cover we have centralised in EB this will unlikely change right up to EU prime time around 5pm UTC.

It’s around this time the bulk of our coverage starts to log into maps with the preference for many being EB, On desolation bl on average and i will give numbers here as i know this data off the top of my head (my guild regularly resides there in the evenings) you will find no more than two guild groups of no more than 20 players each the rest is made up of randoms consisting of unguilded or PVX/PVE players and fragments of other guilds queued to join their own guild on another map etc forming the pugs.

Out of the two guild groups one group will take on command of the pugs on a typical evening that equates to an estimate of 15-20 guild group +20-25 randoms then the other guild group of 15-20 running apart from the other group the rest consists of roamers and players that possibly want to run independant of any group, this is not a fixed number and outside of the main groups it can vary often and were not always sure of the total number of randoms as there is every possibility of another guild group or players from another map may join the map unannounced at some point but it’s an average statement however the numbers drop off drastically later into the night with the average player possibly pushing out no more than 3-4 hrs game play of an evening leaving us back to square one leading up to midnight with little night coverage whilst our opponents still have a stronger presence on the maps.

There are situations that numbers can and often converge enmass into one area and it would be a lie to indicate otherwise as often it is necessary and if not very difficult to avoid, despite this many of our objectives are set upon by much larger groups, multiple groups not to mention double focused from both opponents that inturn get’s our people into a zerg mentality it happens to every server in a similar situation people see orange swords and home into it like moths to a lightbulb looking for a piece of the action.

As it stands Desolation on average does not have the manpower and coverage facing superior server numbers to run multiple groups on all maps freely those of us that can and do i salute you, for the remainder it is a case of bunkering up and consolidating what we do have and ride out the onslaught till we find a matchup that we can compete in with less need to play on the defensive.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

EU servers are routed out of Frankfurt Germany so there is every chance German players were more stable during the event that led to many others getting disconnected.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

Small groups are discouraged when facing off against servers with large populations in these top matchups, unfortunately there is little alternative but to bunch up to not do so with a low population is suicidal and even the little guy needs to have some enjoyment once in awhile between the pain trains.

Despite that many guilds do run smaller groups but they are more successful hampering enemy progress than being able to fight open field or take objectives. Last night on Desolation bl Elona had a very good turnout and on the other hand we deso kept going outmanned every 30 mins or so, there was one particular moment where two groups led by CLAW and INV trying their hardest to take garrison from a sea of red comprised of Elona. AFTL took our 15 man group to Hills in an attempt to relieve pressure on the garrison assault, after 5mins of face rubbing the north outer door Elona took the bait and spawned in a 20-30 man group to push us off.

We disengaged and most of us survived to make it back at Stargrove with an Elona group in hot pursuit on pulling back to Dawn’s Eyrie we found a hidden mesmer who we caught in the act attempting to portal in the Elona group behind us the mesmer got the portal off and thankfully our 15 AFTL guys managed to kill those that got in the remaining 15-20 that didn’t manage the portal aborted and ran back to defend garrison.

So we did a rinse and repeat back down to Hills and this time Elona gathered a group of 20-30 who gathered up on the walls and sent and additional large group incoming from garrison who smashed into our rear, overkill or what? lol but exactly what we were out to achieve in pulling away a considerable amount of Elona away from garrison. After a quick respawn we headed back to garrison and re-grouped with allies with the place now almost empty of defenders and an easy cap job well done

The evening wasn’t perfect on our end though we had communication issues most of the evening due to allied commanders not on TS etc and some groups including pugs doing their own thing but it wasn’t a disaster we managed to put up a fight where we could.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)

Elona Reach / Desolation / Baruch Bay 7/6/13

in Match-ups

Posted by: Axle.5182

Axle.5182

Tbh with the outflow that preceded us leaving Tier 1 im surprised Desolation didn’t crash and burn like Blacktide did when the same happened to them.

That`s because Desolation has a huge pve and pvp playerbase. While blacktide only had the presence of Xaoc which made them the server to transfer too for easy points during eu primetime. As soon as Xaoc quit blacktide was abandoned.

That’s purely down to the efforts of those few guilds that remained albeit small guilds that came out from the shadow of the larger guilds like IRON and VOTF etc that left us for greener pastures.

For those of us who remain on desolation that have ignored the call of greener pastures to continue to stagger across the war torn desecrated no man’s land that others can no longer stomach, Listen to this as long as there are players still willing to fight many will endeavor to step up to the mark and offer leadership and stand shoulder to shoulder with you.

There will be a day that the good old war cry “We Will Desolate” will ring true again"

You`re tone towards IRON and VotF seems a bit hatefull. Maybe you don`t remember that the only reason Desolation was ever competitive in EU tier 1 was due to IRON.

You’re reading far too much between the lines m8 two guild names were mentioned in the context that refers to some of the large guild raids that of which no longer exist on Desolation in answer to why desolation resembles a pug server to our opponents. I use the term stomach loosely as tbh its in a sense correct many guilds no longer could deal with the constant night capping and months of being matched with Vizunah and sought a better deal for their members theres nothing wrong there at all no one is forced to stay anywhere they’re not happy. However despite that personally i don’t care much for the past anymore, It’s the present and future recovery of Desolation and it’s community that matters now.

Axle
[AFTL] Afterlife Sanctum of Rall
http://www.afterlife-gaming.eu

(edited by Axle.5182)