Showing Posts For Ayrilana.1396:

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Why would they remove a festival currency from a festival reward track????

Replace /= remove

Can people still get the currency from the reward track? If no then it’s removed. Whether or not something replaced it doesn’t change that.

The only thing to buy with it of any consequence is furniture tokens and that requires some serious pve. Might aswell turn the baubles into furniture tokens in the reward track.

Or you can do the two achievements and unlock the furniture coins at the vendor.

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Why would they remove a festival currency from a festival reward track????

Replace /= remove

Can people still get the currency from the reward track? If no then it’s removed. Whether or not something replaced it doesn’t change that.

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Why would they remove a festival currency from a festival reward track????

Anniversary sale for GW1?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

As for those that want to get it cheaper, check Steam. They had a 50% off sale a few years back. I think their next seasonal sale is in June but no idea if GW1 will be a part of it.

Anniversary sale for GW1?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

that link i posted is for the Platinum Edition meaning you get the full game including factions and nightfall and eye of the north too but not the bonus pack that came out after the eye of the north if i remember right also too looking on the guild wars web site its self you can even get the Platinum Edition from there for $20.00 just like you can from amazon http://store.guildwars.com/store/gw/en_US/pd/ThemeID.37893000/productID.299594600

You’re wrong. It doesn’t say you get Factions and Nightfall included with it.

Oh. Here’s another link with someone asking which they should buy. They’re told which combination of titles they have to purchase to get everything.

https://www.reddit.com/r/GuildWars/comments/30vtuz/should_i_buy_the_trilogy_game_of_the_year_edition/

(edited by Ayrilana.1396)

Anniversary sale for GW1?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

you can get it off amazon very cheap . no box or anything like that included and its all done by download for $20.00 you get almost all the games but not the bonus pack or other items . and this is where i got my acount from for the same price https://www.amazon.com/NCSOFT-41136-Platimun1-Guild-Wars/dp/B008Y43IMG/ref=sr_1_1?s=videogames&ie=UTF8&qid=1492193860&sr=1-1&refinements=p_n_theme_browse-bin%3A10111600011%2Cp_89%3ANCSOFT

That doesn’t include Factions or Nightfall unfortunately. You typically have to also buy the trilogy pack if you want everything which pushes the cost up to ~$50. The prices are pretty much the same as if you were to buy from the Anet store.

Other people have given indication that they’re surprised that it’s so expensive. They have to realize that you’re essentially paying $10 each for 3 games and an expansion. Diablo 2 is selling for $10 for the game and expansion separately. Same goes for Warcraft 3. The prices are more than reasonable and other companies, such has Blizzard which people often use as a reference, follow the same thing.

please do not ever ever quote me again ever please . as your very mistaken . case in point that link i posted is for the Platinum Edition meaning you get the full game including factions and nightfall and eye of the north too but not the bonus pack that came out after the eye of the north if i remember right also too looking on the guild wars web site its self you can even get the Platinum Edition from there for $20.00 just like you can from amazon http://store.guildwars.com/store/gw/en_US/pd/ThemeID.37893000/productID.299594600

Please read it again.

Access to the full Guild Wars® game and Guild Wars: Eye of the North® expansion via downloadable client.

For the Amazon link, go to product description. It does not include Factions or Nightfall.

Funny thing is that if you scroll down on the Amazon page, someone even asks if they’re included in the q/a section which they’re told no.

Also:

https://wiki.guildwars.com/wiki/Guild_Wars:_Platinum_Edition

(edited by Ayrilana.1396)

Anniversary sale for GW1?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

you can get it off amazon very cheap . no box or anything like that included and its all done by download for $20.00 you get almost all the games but not the bonus pack or other items . and this is where i got my acount from for the same price https://www.amazon.com/NCSOFT-41136-Platimun1-Guild-Wars/dp/B008Y43IMG/ref=sr_1_1?s=videogames&ie=UTF8&qid=1492193860&sr=1-1&refinements=p_n_theme_browse-bin%3A10111600011%2Cp_89%3ANCSOFT

That doesn’t include Factions or Nightfall unfortunately. You typically have to also buy the trilogy pack if you want everything which pushes the cost up to ~$50. The prices are pretty much the same as if you were to buy from the Anet store.

Other people have given indication that they’re surprised that it’s so expensive. They have to realize that you’re essentially paying $10 each for 3 games and an expansion. Diablo 2 is selling for $10 for the game and expansion separately. Same goes for Warcraft 3. The prices are more than reasonable and other companies, such has Blizzard which people often use as a reference, follow the same thing.

(edited by Ayrilana.1396)

100% condition duration

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

Anything over 100% is generally wasted.

https://wiki.guildwars2.com/wiki/Condition_Duration

Winterberry respawn rate?

in Players Helping Players

Posted by: Ayrilana.1396

Ayrilana.1396

Could be like T6 nodes where if you harvested them within 6 hours before reset then you have to wait the full 24 hours.

When is there a regular T4 VB meta?

in Players Helping Players

Posted by: Ayrilana.1396

Ayrilana.1396

Generally the first couple couple cycles after reset tend to have T4 maps. This is on week nights. Weekends will have more. The key is to check the LFG regularly during the times that it’s most likely to have people aiming to do it. I’m speaking for NA.

Another alternative is to hop onto a map that’s about 30 minutes until nightfall and try to organize it. It’s usually best to avoid having only a single tag and players tend to gravitate towards it rather than spread out.

The HOT meta events.

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

The meta events can easily be done with a party of players.

For VB night meta, you generally need at least one player per camp although there is a buffer. The night bosses can each be killed with a party of players who can break the bars.

For the AB octovine meta, you can technically do it with a party at each side. You just need people to know what they’re doing and not AFK on the sides between DPS phases.

For Gerent, most people tend to aim for 15 per lane. Theoretically you can do every lane with less than that other than Nuhoch as they tend to have easy events. I’m not sure how the scaling is with only a few people with the spores at Nuhoch but I doubt it’s pretty.

For DS, while it’s probably possible to do the escorts with a party of players in each lane, you’ll never beat the blighting towers. You’ll typically want a full map.

(edited by Ayrilana.1396)

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

Quote tree broken so…

Well, I have a number of friends that have gone inactive due to lack of content so I was figyring s3 would give us something to do. And one doesn’t have Hot yet. I do nit know if it is good timing to tell them to buy hot if another expansion looms around the corner. And then all this spending.

Now, I guess the gold I guess isn’t too bad. But given recent discussion, I am not sure about others. But the actual story has also been an issue but fortunately teleport to fruend is a thing for those that unlocked it.

As for the mastery points one would need all 131 which I think is a bit difficult. And here is the thing. Right now when my xp fills, I get a spirit shard but should there be more masteries then I may lose that ability unless I get to work again.

Now is that going to kill me? No, but that doesn’t really please me either.

I will just say that this chsnge from ls2 to ls3 has been offputting. I have unlocked them all, but something feels wrong. And yes, I don’t mind them charging for the story.

Oh. That’s what you meant by paywall.

Constructive Feedback on Leather Prices

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

That’s a strawman if I ever saw one. Ascended was extremely cheap to acquire before HoT was released compared to now, so “veteran” players didn’t have to put in nearly the same amount of effort that a new player would to gear up in full ascended.

In January 2015:

  • Light – 413G
  • Medium – 328G
  • Heavy – 355G

End of March:

  • Light – 454G
  • Medium – 489G
  • Heavy – 405G

If you considered pre-HoT to be “extremely cheap” then post-HoT is fairly close.

Edit: At the end of January this year before the Feb 22nd patch

  • Light – 372G
  • Medium – 405G
  • Heavy – 349G

(edited by Ayrilana.1396)

Ladies, I did the unthinkable (SAB)

in Bugs: Game, Forum, Website

Posted by: Ayrilana.1396

Ayrilana.1396

I managed to get across once because the bridge didn’t fall down but haven’t been able to do it again since.

Generic AFK necrofarms thread.

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Abusing game mechanics allowed.

Friendlisted many afk farmers to check their status, they still “play” everyday for months.

Reported billions of them, opened tickets. Anet says it is forbidden and we “AWARE” “CARE”.

I don’t see any actions taken.

Be thankful as abusing the reporting feature is bannable too.

Abuse ?
Nevermind. I won’t argue with “Afk Farmer”.

It’s not really constructive to make a personal attack on them by claiming they’re just an “AFK farmer” simply because they disagree with you. Why not counter their statement about abusing the reporting feature as being bannable instead?

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

So, basically every player that buys the game after this is going to have pay a thousand gems just to have access to the maps and be cut off from a dozen mastery points. And unlike in Central Tyria, these masteries do significantly affect gameplay.

And I won’t have to excuse to say “Well, it’s just the story! Just watch it on Youtube, and the rewards aren’t that great anyways”.

And this is going to keep increasing…..

So pray tell, do people that don’t unlock the story have access to the “Ancient Magics” masteries? Because if they can’t fill those out, and it is quite hard to do so using only HoT map masteries, then they’d be stuck with useless XP.

This isn’t a new game. I don’t think finding more ways of separating the population is going to help things, considering it’s already separated by expansion.

As far as we know, the Ancient Magics mastery line will only impact LS3 maps. That mastery line unlocks upon entering any LS3 map. That said, only the first one is really required.

There are also enough mastery points in the game where they do not need to have every LS3 map unlocked to max out their masteries.

I think that’s cutting it a bit close though.

It takes 132 points to max out all the masteries, and I think… /stares 132 mastery points that aren’t locked behind raids or the LS.

Though I guess most of them aren’t really needed.

Roughly that many without the LS or raids. The wiki is still off the last I checked since it’s missing the one from Mayatl and one other (I think was from the HoT story). Assuming someone unlocks an episode to unlock the mastery line, they’ll obtain all of those masteries.

Episode 3 is the worst one to go with and people have claimed that they were able to enter the zone without the episode unlocked. I haven’t personally verified that claim though and chances are it could have gotten patched under one of their “Fixed a server crash” patches.

Ah, well, I do see that point. Personally, I was hitting it very close on the masteries. I only have 4 extra points even after doing most of the masteries in LS and have 2 from raids. All the “easy” or even “not so easy” ones I’ve already exhausted and if I had missed one chapter, I’d be in pretty bad shape. Well, if I actually needed spirit shards.

But beyond that it’s a bit hard to tell my friends that there’s a new LS story coming out and they say they’ll be back in a few weeks only to be stifled by a paywall. And then any other friends that were checking out the game as F2P. Now, perhaps it’s the people I associate with, but nobody’s ever complained to me that “they couldn’t do the story! OMG!” beyond any possible rewards but it’s obvious they were caring more about the rewards. So I thought having to pay for the story (as in LS2 was a fair deal). On a broader scale, people not playing the story only impacts the single player part, but shutting down the multiplayer part indirectly affects me, since I’m someone that would rather see more crowded maps than empty ones.

And I also think the availability of full HoT stats trinket was a great thing to have, due to not having to do raids for them, but if new players have to pay a gem fee, that it kind of sours the whole thing as a viable option. Then again, I guess if they gave new ways to get those, then the issue would be greatly dampened for me.

It’d be nice if Expansion 2 had a version that say, had a slightly more expensive version that included the LS3, but alas.

Yeah. Not doing all of the LS episodes and raids tends to reduce the choices you have on which mastery points you can skip. Many people dislike adventures and/or have difficulties with some so this makes it more of a pain to max their masteries.

I guess I’m not understanding what you mean about your friends. Are you telling them outside the game or from within? If it’s from within then they should have the previous or current episode unlocked depending on how you look at it. Unlocking an episode takes about a minute assuming that they still have the game installed plus the time to update. Being back in a few weeks would put them within the window to get the upcoming LS.

Missed episodes can be bought for 40G, which given how they allow us to get easy ascended trinkets, feels fairly worth it. A lot of farms yield at least 15G/hr so you can spend about 2-3 hours to get enough gold to purchase an episode. While players are required to purchase an episode if they missed it in order to experience anything from that episode, unlike LS2, I don’t feel the cost is so high that they cannot afford it through farming or help from friends.

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

So, basically every player that buys the game after this is going to have pay a thousand gems just to have access to the maps and be cut off from a dozen mastery points. And unlike in Central Tyria, these masteries do significantly affect gameplay.

And I won’t have to excuse to say “Well, it’s just the story! Just watch it on Youtube, and the rewards aren’t that great anyways”.

And this is going to keep increasing…..

So pray tell, do people that don’t unlock the story have access to the “Ancient Magics” masteries? Because if they can’t fill those out, and it is quite hard to do so using only HoT map masteries, then they’d be stuck with useless XP.

This isn’t a new game. I don’t think finding more ways of separating the population is going to help things, considering it’s already separated by expansion.

As far as we know, the Ancient Magics mastery line will only impact LS3 maps. That mastery line unlocks upon entering any LS3 map. That said, only the first one is really required.

There are also enough mastery points in the game where they do not need to have every LS3 map unlocked to max out their masteries.

I think that’s cutting it a bit close though.

It takes 132 points to max out all the masteries, and I think… /stares 132 mastery points that aren’t locked behind raids or the LS.

Though I guess most of them aren’t really needed.

Roughly that many without the LS or raids. The wiki is still off the last I checked since it’s missing the one from Mayatl and one other (I think was from the HoT story). Assuming someone unlocks an episode to unlock the mastery line, they’ll obtain all of those masteries.

Episode 3 is the worst one to go with and people have claimed that they were able to enter the zone without the episode unlocked. I haven’t personally verified that claim though and chances are it could have gotten patched under one of their “Fixed a server crash” patches.

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

So, basically every player that buys the game after this is going to have pay a thousand gems just to have access to the maps and be cut off from a dozen mastery points. And unlike in Central Tyria, these masteries do significantly affect gameplay.

And I won’t have to excuse to say “Well, it’s just the story! Just watch it on Youtube, and the rewards aren’t that great anyways”.

And this is going to keep increasing…..

So pray tell, do people that don’t unlock the story have access to the “Ancient Magics” masteries? Because if they can’t fill those out, and it is quite hard to do so using only HoT map masteries, then they’d be stuck with useless XP.

This isn’t a new game. I don’t think finding more ways of separating the population is going to help things, considering it’s already separated by expansion.

As far as we know, the Ancient Magics mastery line will only impact LS3 maps. That mastery line unlocks upon entering any LS3 map. That said, only the first one is really required.

There are also enough mastery points in the game where they do not need to have every LS3 map unlocked to max out their masteries.

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

That’s not the matter here. This is a question of why they gate some LW3 zones (not BFF) on a character basis.

Since it’s the only one of the four that isn’t, perhaps the question should be why is it not gated like the others.

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

Probably to encourage players to purchase the episodes if they for whatever reason did not log into the game with the 2-3 month windows.

Is Razer macro for dodge-jump allowed?

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

It performs two actions, dodge and jump, so no.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

That’s assuming the cost difference between the two is the actual reason why each sport is performing as you say.

We can also go about this another way using your example’s theme. Let’s say that you have Sport A which requires a lot of individual skill and coordination with your team while Sport B does not. Sport A is intended for those that love that kind of thing while Sport B is intended for all athletes. Sport B has more of a athlete base. Is either Sport better or worse? Should Sport A be dumbed down from what it was intended to appeal to all athletes?

Barriers really haven’t been lowered with dungeons or HoT yet you claim them to be an issue. Any build is viable for dungeons and HoT. So what exactly is the barrier other than what is player imposed? How about raids? Players impose meta builds but raids can clearly be completed without those if everyone knows the mechanics.

There are kids in africa that play soccer with balls made from condoms (literally). This kid has a 0% chance of playing golf. Has nothing to do with athleticism and preferences.

To be clear, the dungeon and HOT comment was specifically to the “play your way” quote. They don’t have any barriers.

My example wasn’t refuting your example but another take on it showing that there are other things than cost that can impact how approachable a sport is which is in relation to this game with raids.

The thing is that you can’t really prove one way or the other which is my point. Players could be struggling to acquire the gear for raid meta builds. They could also be struggling with obtaining the skill level and coordination to work as a team. Or it could be a combination. Based on the posts that I have seen, my impression is that any barrier (if one were to exist) would be more because of the latter than former.

And we’re deviating from the thread topic which is upgrading guilds.

(edited by Ayrilana.1396)

Gift of Battle Feedback from a PvE Player

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

WvW was required at launch for the badges and for maybe a year after that before they introduced the Achievement chests. Players also still needed WvW for the gift of exploration until 2015(?).

That said, you can progress the reward track without interacting with players by doing the “PvE stuff”. Ruins, camps, and sentries all increase participation which can be done solo. You can also do the dailies that can be done solo as well. I think I’m completing an entire reward track within a month of doing the solo only WvW dailies.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

Why is soccer a super popular sport around the world and golf is massively struggling right now? In one sport, all you need is a ball. In one sport you need hundreds of dollars of gear and a special location to play and practice. If you want a game to grow, lower barriers. If you want a game to languish, raise barriers. It’s a pretty simple concept.

I am in a very large guild but I would still support Anet lowering barriers for people who pick up GW2 and want to start a guild. If we tell these people “tough luck, you can’t play the game that way”, they will leave. We watched it happen with dungeons, we watched it happen with HOT, and we are going to watch it happen again and again. There are a crap ton of other MMO’s. We need existing players to stay. We need old players to return. We need new players to try the game and keep playing.

That’s assuming the cost difference between the two is the actual reason why each sport is performing as you say.

We can also go about this another way using your example’s theme. Let’s say that you have Sport A which requires a lot of individual skill and coordination with your team while Sport B does not. Sport A is intended for those that love that kind of thing while Sport B is intended for all athletes. Sport B has more of a athlete base. Is either Sport better or worse? Should Sport A be dumbed down from what it was intended to appeal to all athletes?

Barriers really haven’t been lowered with dungeons or HoT yet you claim them to be an issue. Any build is viable for dungeons and HoT. So what exactly is the barrier other than what is player imposed? How about raids? Players impose meta builds but raids can clearly be completed without those if everyone knows the mechanics.

(edited by Ayrilana.1396)

Season 3 portals

in Living World

Posted by: Ayrilana.1396

Ayrilana.1396

The Lake Doric entrance is tied to the guard as you need permission which comes from progressing the story. The portal scrolls only cost 1K UM so I don’t really see it as much if an issue and this coming from someone who has map completed every map with nine characters while only doing the story once or twice.

Rename "Retreat" and "Save Youselves"

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Those skill names have existed since GW1 so I don’t see them being changed.

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Buy furniture coins. Sell on open market or use to turn your guild hall into a monument to SAB.

Furniture coins aren’t on Moto’s list. Are they available elsewhere?

There are tabs.

Yes, but none which offer furniture coins.

There is. You may not have completed the one or two achievements that unlock that.

https://wiki.guildwars2.com/wiki/Fancy_Furniture_Coin

Yes, I have not gotten to the 1-1 furniture shop, because it’s guarded by those death spikes, and I won’t. But still, we need things that can be bought using Bubble Baubles.

There’s philosopher’s stones and mystic crystals. Saves players having to use spirit shards, and with how big of a deal players make about having to unlock the raid mastery, it should be a welcomed option.

Or Anet can just do what they did with fossilized bugs in DT and let you exchange them for a generic loot bag.

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Buy furniture coins. Sell on open market or use to turn your guild hall into a monument to SAB.

Furniture coins aren’t on Moto’s list. Are they available elsewhere?

There are tabs.

Yes, but none which offer furniture coins.

There is. You may not have completed the one or two achievements that unlock that.

https://wiki.guildwars2.com/wiki/Fancy_Furniture_Coin

We need more things for Bubble Baubles

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Buy furniture coins. Sell on open market or use to turn your guild hall into a monument to SAB.

Furniture coins aren’t on Moto’s list. Are they available elsewhere?

There are tabs.

https://wiki.guildwars2.com/wiki/Moto

Generic AFK necrofarms thread.

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I’ll pitch in on this thread, as there seems to be some confusion about this situation.

The auto-cast feature was never intended to be used as an AFK farming mechanism, and usage of the auto-cast feature while AFK is fine as long as it is not used to facilitate unattended gameplay.

Mastery auto-loot also stopping players from being flagged afk seems like a bug instead of a feature, and I’ll be sure to bring it up today while we have a chat about this internally.

1) Using skill (1 or more) while AFK
2) AFKing in a place where it is beneficial for your character to be at
3) Unresponsive to interaction with GMs

If all 3 of these apply to what you are doing, you may get actioned for it.

It’s not “legal” if they meet all three of those criteria. Generally, they’ll fail the 3rd if they are truly AFK.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

LOL… didn’t mean it literally, just the cost of it is horrible and we’d like to get the upgrades going again. It’s just frustrating to have to grind for it.

You’re a small guild; you’re still going to have to grind.

The cost of leather is high and annoying, for sure. However, at worst, it’s a source of frustration; it’s not actually stopping anyone from upgrading gear or guilds.

Agreed. Guild wars 2 is a game that focuses more on hours of grinding than just having fun. You guys may want to consider another game if you don’t like long hours of monotonous farming.

Welcome to MMO’s. At least in GW2, the grinding doesn’t lock you out of content.

Raids.

You’re not locked out of raids because of leather prices.

You’re generally required to have ascended gear for raids. Often multiple sets On multiple characters if you want to be useful to your team. I’ll let you figure out how leather plays a role in that.

Ascended armor is only about a 2% difference in DPS. It’s not a requirement. Players have beaten the raids in full exotics, low manned, all of a single class, etc. gear is not as big of an issue as people make it out to be and especially when considering the difference between exotic and ascended armor.

This is all well and good if you’re in the zerker meta, but if you’re condition or require HoT stats (Vipers, Commanders, Minstrels) the cost of crafting exotics is still unreasonably high.

We’re talking about two different things.

Au contraire.

The point is that investing in exotic gear as a means of overcoming a barrier of entry into high level PvE works for some professions and some roles, but not for all. The cost of acquiring Viper’s exotics far exceeds the cost of acquiring Berserkers, where cost is defined as either gold or time.

If the goal is to gear up in ascended as a long-term goal, then gearing up in Berserker exotics is a cheap and manageable short-term investment for a higher payout. When the gear you need requires Viper’s or Minstrels stats, for an example, then that short-term investment may no longer be worth it.

We’re talking about ascended, not exotics. Besides, with how easy gold is to obtain, the cost difference between exotic berserkers and exotic vipers isn’t that large when compared to going to ascended.

Are afk farming necromancers allowed?

in Account & Technical Support

Posted by: Ayrilana.1396

Ayrilana.1396

As long as you’re at your computer then it is okay. Doing it while not at your computer for long periods of time is not okay.

I’ll pitch in on this thread, as there seems to be some confusion about this situation.

The auto-cast feature was never intended to be used as an AFK farming mechanism, and usage of the auto-cast feature while AFK is fine as long as it is not used to facilitate unattended gameplay.

Mastery auto-loot also stopping players from being flagged afk seems like a bug instead of a feature, and I’ll be sure to bring it up today while we have a chat about this internally.

1) Using skill (1 or more) while AFK
2) AFKing in a place where it is beneficial for your character to be at
3) Unresponsive to interaction with GMs

If all 3 of these apply to what you are doing, you may get actioned for it.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

LOL… didn’t mean it literally, just the cost of it is horrible and we’d like to get the upgrades going again. It’s just frustrating to have to grind for it.

You’re a small guild; you’re still going to have to grind.

The cost of leather is high and annoying, for sure. However, at worst, it’s a source of frustration; it’s not actually stopping anyone from upgrading gear or guilds.

Agreed. Guild wars 2 is a game that focuses more on hours of grinding than just having fun. You guys may want to consider another game if you don’t like long hours of monotonous farming.

Welcome to MMO’s. At least in GW2, the grinding doesn’t lock you out of content.

Raids.

You’re not locked out of raids because of leather prices.

You’re generally required to have ascended gear for raids. Often multiple sets On multiple characters if you want to be useful to your team. I’ll let you figure out how leather plays a role in that.

Ascended armor is only about a 2% difference in DPS. It’s not a requirement. Players have beaten the raids in full exotics, low manned, all of a single class, etc. gear is not as big of an issue as people make it out to be and especially when considering the difference between exotic and ascended armor.

This is all well and good if you’re in the zerker meta, but if you’re condition or require HoT stats (Vipers, Commanders, Minstrels) the cost of crafting exotics is still unreasonably high.

We’re talking about two different things.

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

the demand side which I have brought up several times already.

And you’re ignoring the completely artificial demand spike that was caused by ANet. Inconvenient facts are still facts.

The leather farm isn’t doing as well because players can earn gold per hour at greater rates elsewhere in the game so it’s not worth their time the Hardened Leather Section drops are pitiful.

Fixed.

If they needed the leather, they could just farm elsewhere and buy it off the TP. Hardened leather price could drop 50% and this wouldn’t change.

Paid absolutely no attention to the only 27,000 units as of this morning citation. If we assume a measly 75,000 players logging in per day, that’s not enough to cover potential need. Some players are priced out and won’t buy. The ones with the money don’t need much to utterly wipe that supply out, if they wanted. One baron could shovel the roughly 9500g to buy the “reasonably-priced” supply of sections. That’s pocket change and dangerously unhealthy for the market.

Have you actually done the leather farm and see what you get?

Yes.

Is hardened leather prices a problem? Are they not a problem? I don’t care.

Apparently, you do.
And judging by the complicit satisfaction on “the farm” and prices in general, it’s easy to see one who is concerned more with lining pockets than player satisfaction.

Personally, I think it would be a good thing if Gossamer, Orichalcum, and Ancient Wood were also trading up as high as Hardened Leather is. They are T6, and thus should be quite a bit more valuable than the lower tiers.

Maybe not as high as Hardened Leather, but elevating them a little wouldn’t be terrible. They could go up 200-400% and not be a huge pain the rear. Inversely, leather could drop by at least that much and the entire market would coast along freely for a while.

The big problem right now is that the materials aren’t self-correcting. They rely on econs hawking over them, fiddling with knobs and often writing in the “11” to turn it up to, then quietly cringing in surprise when it all goes south.

The trading post is a great general solution to player trading, but material markets can easily fall out of line without a systematic mechanism to balance them.

Please stop adding subtopics that I wasn’t even discussing. I’m not going to address what you wrote which didn’t directly relate to my original post. You’ve already side-tracked my post into different tangents enough as it is and I unfortunately went along with it.

Here’s the post that I was responding to:

I don’t know how anyone can claim hardened leather prices are okay when they’re, what, 20-30 times the price of gossamer (despite gossamer also coming entirely from salvage and loot bags).

You cannot use gossamer scraps as a baseline to determine where hardened leather price should be at. They are not the same as they have different supply/demand metrics. Supply is similar except leather has a more direct way to get sections with the farm. Demand is entirely different as gossamer is primarily used for armor whereas hardened leather is used for many other things.

(edited by Ayrilana.1396)

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t know how anyone can claim hardened leather prices are okay when they’re, what, 20-30 times the price of gossamer (despite gossamer also coming entirely from salvage and loot bags).

There are those that understand that each item in the game can have its own unique supply/demand metrics that’s not dependent on the tier that it is in.

You fail to find the equivalence, then. Hyper wasn’t comparing farmable items like orichalcum or ancient wood (which Lake Doric has in spades, yet that hasn’t killed the TP value). Gossamer and Hardened Leather have the same acquisition methods. There’s even a “farm” for the leather. Gossamer is relatively in control. A smidgen low, but not on vendor floor. It might even rise once HLS stops being absurd. But the “supply/demand metrics” were specifically manipulated by ANet to cause grief for the players buoy weak leather prices.

Behellagh.1468:

As long as there’s enough people trading post barons (sic) willing to pay 30 silver plus for whatever is posted for sale, price isn’t going to go down any time soon.

There are currently roughly 27k units of HLSections in stock (just checked). While I wish I had the actual log-in counts, I’m just going to be fairly sure that’s way less than 1 unit per player. That is not a healthy market for a basic crafting material.

And both have their unique supply and demand metrics. Gossamer isn’t used for hardly anything whereas hardened leather has many uses outside of exotic armor crafting. There are also more ways to obtain hardened leather than gossamer. So yeah, not exactly the same.

I didn’t say “exactly the same”. I specifically removed that from my draft in writing it.
Pay attention. They have the same acquisition. Pay attention. Leather has an additional “farm,” which should mean additional supply except it doesn’t, because unless someone really wants a scrap of cash that can be gotten more reliably/efficiently elsewhere or already needs leather, players aren’t doing it. And when they do it, they find it doesn’t provide anything more than what’s already available in game elsewhere. And even if they get lucky, they stop doing the farm when they meet their needs, so there is no/very-little supply added to the market.

So, overall, the supply issue isn’t solved, but it’s also not that problematic. After Silk’s stupid price spike, it eventually (year+ later) came back down to being manageable.

“If that’s the case, why all the complaints?”

Pay attention.
ANet toggled the sinks too high, in a huge burst of need, in order to drain the stocks and elevate the prices. What’s happened to the leather market, especially Hardened Leather is direct response to blatant manipulation, and the econ team is on vacay right now, “keeping an eye on things.” They told us as such.

Hardened leather as the farm which provides a more direct way to obtain leather than cloth has. And once again, you’re so fixated on acquisition that you completely ignore the demand side which I have brought up several times already.

The leather farm isn’t doing as well because players can earn gold per hour at greater rates elsewhere in the game so it’s not worth their time. If they needed the leather, they could just farm elsewhere and buy it off the TP. Hardened leather price could drop 50% and this wouldn’t change.

The farm does provide more leather mats than elsewhere in the game. I’m not sure where you got the idea that it didn’t or was on par. Have you actually done the leather farm and see what you get?

Again, my post was in response to them using gossamer as a base on how hardened leather should be. That’s it. Please don’t expand it out to include topics I wasn’t even discussing. Is hardened leather prices a problem? Are they not a problem? I don’t care. Gossamer scraps and hardened leather, although they have similar ways to acquire them, are not the same and cannot really be used to state how one should be like the other in regards to price.

(edited by Ayrilana.1396)

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

There might be “more ways” to acquire hard leather, but the drop rate in each acquisition method is so low that I’m still swimming in way more gossamer than I am in hard leather. Your arguments don’t make any rational sense.

Like I said in my post, gossamer has relatively few uses compared to hardened leather. My arguments make little sense because you’re selectively ignoring parts of them.

Edit: I’ll also add that I arguing for or against hardened leather prices being out of line in that post. What I was arguing against was the poster using gossamer as a basis for how hardened leather prices should be when they have different supply/demand metrics.

Considering I don’t currently use my hardened leather for anything, nor my gossamer, this is not too relevant. Gossamer is needed in orders of magnitudes less than T6 leather is, and has far fewer sources, yet still we end up obtaining far more gossamer than T6 leather. And that’s because there is a disconnect between how much leather is required for crafting, and how much is acquired through regular gameplay.

This needs to be addressed, and it needs to be addressed sooner rather than later. I already know people in game that have stopped using the crafting system in its entirety due to leather, I know others that have left the game, and I know friends irl that refuse to try GW2 because of how kittened up leather is. This is actively driving people away from the game at this point, and I don’t understand why Anet doesn’t care.

Whether you use them or not doesn’t matter. Within the past few months I farmed up a lot of HoT currency and in the process I ended up salvaging a lot of gear. I didn’t get any more gossamer than I did hardened leather. Using gossamer as a base to compare against hardened leather is incorrect as both are different.

I’m not arguing for or against any changes to be made. I was only arguing against them using gossamer price as a base to compare against hardened leather.

As far as people quiting the game because of leather and such, I find that to be an exaggeration. Sure, some people may but nowhere near the level that you’re implying.

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

Having patches require more gossamer wouldn’t provide much of a sink.

Not really. Because of the rarity of hardened leather noone crafts exotic now, so this sink would be minimal. And it will just bring more trouble, cause, as I said, building upon problem doesnot solve it. But if hardened leather in gossamer patces was nerfed to reasonable levels, people would start crafting exotics and sink gossamer into patches AND tailoring parts.

Leather farm only “failed” because there are some players that didn’t understand its purpose and thought it should be another gold farm. Funny thing is that even if it caused hardened leather prices to fall 50%, it still wouldn’t be a good gold farm and thus deemed a “failure”.

Leather farm failed because people wanted T6 leather and farm was giving them T5 leather. Noone wanted to farm gold, we have silverwastes for this.

It “failed” because people were expecting it to be a gold farm and stopped doing it so they could do something more profitable. You must have missed the posts where people said that it wasn’t worth their time as they could go elsewhere and farm gold quicker. even if the drop rates were made to be the same among all tiers, it’d be the same as it is now. The farm is only effective at controlling the prices if players choose to farm it.

Again, changing patches to require less leather would not cause much of a sink for gossamer. Just look at gossamer price trends before they made the change to the patches. Players could farm elsewhere to get gold which they could then spend to buy the leather off the TP if they wished. This gets worse the further the price goes down.

(edited by Ayrilana.1396)

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Posted by: Ayrilana.1396

Ayrilana.1396

Perhaps gossamer should be given more sinks then.

The gossamer will have sinks if leather in gossamer patches will be fixed. People at last will start crafting exotics and sink it all there.
You can’t solve this problem by building more and more on top of it. They already tryed with glorified leather farm and failed. The only solution is going down to foundation, the sorce, and cleaning the mess there.

Having patches require more gossamer wouldn’t provide much of a sink.

Leather farm only “failed” because there are some players that didn’t understand its purpose and thought it should be another gold farm. Funny thing is that even if it caused hardened leather prices to fall 50%, it still wouldn’t be a good gold farm and thus deemed a “failure”.

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

There might be “more ways” to acquire hard leather, but the drop rate in each acquisition method is so low that I’m still swimming in way more gossamer than I am in hard leather. Your arguments don’t make any rational sense.

Like I said in my post, gossamer has relatively few uses compared to hardened leather. My arguments make little sense because you’re selectively ignoring parts of them.

Edit: I’ll also add that I arguing for or against hardened leather prices being out of line in that post. What I was arguing against was the poster using gossamer as a basis for how hardened leather prices should be when they have different supply/demand metrics.

To be fair I think this is part of the problem. To “fix” leather prices, Anet slapped leather into a bunch of recipes it shouldn’t be in. I’m surprised you don’t need leather to bake food. Anyways, this is why gossamer is cheaper than leather.

Perhaps gossamer should be given more sinks then.

Lag/high ping after refining

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Posted by: Ayrilana.1396

Ayrilana.1396

There are three probably unrelated issues described here. Ayrilana, I have no idea what might trigger your issue, but that sounds like something to maybe open a support ticket about. That way you can work directly with a support person to identify the issue.

shkeva, DemonSeed, you could be describing either network issues, or the known problem that in WvW the server can sometimes lag behind.

There are two things you can do to identify exactly what is going on here:

One, check for network issues. https://www.pingplotter.com/fix-your-network is a great guide for how to do that, and how to get them resolved afterwards. If it is in the ANet / NCSoft chunk of the network, then a support ticket is the bet.

Two, the most recent version of arcdps, a memory-reading DPS meter, includes a “server tick” tracker that shows how quickly the server is processing events. I’m not entirely clear on the technical details of how it tracks this, but I assume it’s based around the normal update period of 1/25th of a second for various background status things.

Between those two sources of information you should be able to identify if it is network related, or server related, or something else. I’d encourage a new thread for your issues, since they don’t seem to be related to crafting at all.

I’m not too worried about it as it only impacts me once a week and I’m not really at my computer most of the time when doing the refining. This was just more to bring to their attention a potential issue as it’s confined solely within the game.

I’m not sure why the other posts are in this thread. The one poster should have created their own.

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

There might be “more ways” to acquire hard leather, but the drop rate in each acquisition method is so low that I’m still swimming in way more gossamer than I am in hard leather. Your arguments don’t make any rational sense.

Like I said in my post, gossamer has relatively few uses compared to hardened leather. My arguments make little sense because you’re selectively ignoring parts of them.

Edit: I’ll also add that I arguing for or against hardened leather prices being out of line in that post. What I was arguing against was the poster using gossamer as a basis for how hardened leather prices should be when they have different supply/demand metrics.

(edited by Ayrilana.1396)

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t know how anyone can claim hardened leather prices are okay when they’re, what, 20-30 times the price of gossamer (despite gossamer also coming entirely from salvage and loot bags).

There are those that understand that each item in the game can have its own unique supply/demand metrics that’s not dependent on the tier that it is in.

You fail to find the equivalence, then. Hyper wasn’t comparing farmable items like orichalcum or ancient wood (which Lake Doric has in spades, yet that hasn’t killed the TP value). Gossamer and Hardened Leather have the same acquisition methods. There’s even a “farm” for the leather. Gossamer is relatively in control. A smidgen low, but not on vendor floor. It might even rise once HLS stops being absurd. But the “supply/demand metrics” were specifically manipulated by ANet to cause grief for the players buoy weak leather prices.

Behellagh.1468:

As long as there’s enough people trading post barons (sic) willing to pay 30 silver plus for whatever is posted for sale, price isn’t going to go down any time soon.

There are currently roughly 27k units of HLSections in stock (just checked). While I wish I had the actual log-in counts, I’m just going to be fairly sure that’s way less than 1 unit per player. That is not a healthy market for a basic crafting material.

And both have their unique supply and demand metrics. Gossamer isn’t used for hardly anything whereas hardened leather has many uses outside of exotic armor crafting. There are also more ways to obtain hardened leather than gossamer. So yeah, not exactly the same.

Constructive Feedback on Leather Prices

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Posted by: Ayrilana.1396

Ayrilana.1396

I don’t know how anyone can claim hardened leather prices are okay when they’re, what, 20-30 times the price of gossamer (despite gossamer also coming entirely from salvage and loot bags).

There are those that understand that each item in the game can have its own unique supply/demand metrics that’s not dependent on the tier that it is in.

SAB World 2 Zone 2 Trib.

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I keep getting stuck at the checkpoint after the first octopus….

Seriously give us a way to kill ourselves. At least do that… so many bugs in the most annoying zone is really frustrating…

Use the shovel.
Dig up a rabbit.
Let it kill you.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

LOL… didn’t mean it literally, just the cost of it is horrible and we’d like to get the upgrades going again. It’s just frustrating to have to grind for it.

You’re a small guild; you’re still going to have to grind.

The cost of leather is high and annoying, for sure. However, at worst, it’s a source of frustration; it’s not actually stopping anyone from upgrading gear or guilds.

Agreed. Guild wars 2 is a game that focuses more on hours of grinding than just having fun. You guys may want to consider another game if you don’t like long hours of monotonous farming.

Welcome to MMO’s. At least in GW2, the grinding doesn’t lock you out of content.

Raids.

You’re not locked out of raids because of leather prices.

You’re generally required to have ascended gear for raids. Often multiple sets On multiple characters if you want to be useful to your team. I’ll let you figure out how leather plays a role in that.

Ascended armor is only about a 2% difference in DPS. It’s not a requirement. Players have beaten the raids in full exotics, low manned, all of a single class, etc. gear is not as big of an issue as people make it out to be and especially when considering the difference between exotic and ascended armor.

Digital Deluxe / Deluxe Upgrades

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Posted by: Ayrilana.1396

Ayrilana.1396

I only bought the core game one for the bank consumable when we could still farm black lion keys. Now that we can’t, there really isn’t that much value unless you want any of the other items.

I only got the HoT deluxe one because I bought the version that included gems. I don’t feel that the cost is really worth it for what you get.

It’s up to you to decide if what you get from either of them is worth spending the gems on.

Digital Deluxe / Deluxe Upgrades

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

LOL… didn’t mean it literally, just the cost of it is horrible and we’d like to get the upgrades going again. It’s just frustrating to have to grind for it.

You’re a small guild; you’re still going to have to grind.

The cost of leather is high and annoying, for sure. However, at worst, it’s a source of frustration; it’s not actually stopping anyone from upgrading gear or guilds.

Agreed. Guild wars 2 is a game that focuses more on hours of grinding than just having fun. You guys may want to consider another game if you don’t like long hours of monotonous farming.

Welcome to MMO’s. At least in GW2, the grinding doesn’t lock you out of content.

Raids.

You’re not locked out of raids because of leather prices.

SOMEONE HELP ME PLS

in Account & Technical Support

Posted by: Ayrilana.1396

Ayrilana.1396

I already sent a ticket but no one answers

They won’t usually answer immediately. They have a response window up to 72 hours which may be weekdays.

Leather price is killing this small guild

in Guild Wars 2: Heart of Thorns

Posted by: Ayrilana.1396

Ayrilana.1396

LOL… didn’t mean it literally, just the cost of it is horrible and we’d like to get the upgrades going again. It’s just frustrating to have to grind for it.

You’re a small guild; you’re still going to have to grind.

The cost of leather is high and annoying, for sure. However, at worst, it’s a source of frustration; it’s not actually stopping anyone from upgrading gear or guilds.

Agreed. Guild wars 2 is a game that focuses more on hours of grinding than just having fun. You guys may want to consider another game if you don’t like long hours of monotonous farming.

Welcome to MMO’s. At least in GW2, the grinding doesn’t lock you out of content.