RIP City of Heroes
RIP City of Heroes
Since it’s more of a fault of the players themselves for not understanding the mechanics of the Trading Post, the debate now moves. Instead of nerfing the TP (since there’s nothing to nerf), they should nerf the rich players by limiting their access to the game. It all goes back to “punishing” the rich players because they know what to do.
Two words, Harrison Bergeron.
RIP City of Heroes
“The fault, dear Brutus, is not in our stars, but in ourselves.”
? William Shakespeare, Julius Caesar
The TP functions extremely well for what it was designed to do. Allow players to sell unwanted and buy wanted items for coin as well as acting as a coin sink.
The opportunity that allows TP players to earn money is a fault in all the other players using the TP. They either consciously or unconsciously willing to trade coin for instant gratification. “I want coin for my item NOW!” “I want that item NOW!” Players treat the TP as if it was another NPC vendor. Relatively few players question the prices presented to them on the TP screen. It only takes one or two bad experiences of pricing the item yourself and not having it sell in 24 hours or even a week to revert to choosing the sell now price.
It’s tough to code around human nature.
On top of it the call for change isn’t because the TP itself is faulty in some way, it’s because some players are jealous of others. Those others become scapegoats for every annoyance on the TP. Dye prices shoot up after announcement, it’s those kitten rich TPers. Item price collapses after announcement, it’s those kitten rich TPers. I can’t afford that extremely rare item I want, it’s those kitten rich TPers. I can’t sell my extremely rare item quickly because those kitten rich TPers undercut me.
And Dark Spirit is right, if it is so easy to make a killing on the TP, and players are complaining they don’t have enough gold, then why aren’t players flocking to it? It’s not because they are taking the high road and “play the game”. We are talking players who devolved general gameplay into champ trains, boss trains, farm trains and speed runs to get reward. If reward is the driving factor and TP playing is so rewarding and easy to do then why the call to “fix” it or punish the wealthy (well just the wealthy who use the TP)?
RIP City of Heroes
Right now I’m seeing 1:1 Karma to copper.
RIP City of Heroes
No, Tencent licensed Blade and Soul from NCSOFT. KongZhong licensed GW2 from ArenaNet. ANet negotiated the deal themselves including an option to buy 40 million shares of KongZhong stock (closed today at $10.79 a share on the Nasdaq). No word as to the option price.
RIP City of Heroes
It’s fear of the unknown that is driving up the dye, sigil and rune markets right now.
I dare you to show me a regular dye that gained value in the last 7 days.
Not in the last seven days. The announcement was over two weeks ago and elevated the price of basic dyes by 5-10×.
http://www.gw2tp.com/item/20666-citrus-ice-dye
Switch to month view.
Now masterwork and rare dyes weren’t affected as much if at all in terms of a price hike.
Well, you said “right now” and not 10 days ago.
Just wanted to point out that the dye market is declining since the initial spike.
As in the present as oppose to months ago in reference to items spiking. Right now it’s dyes, runes and sigils. In the past it was items like iron and copper ore. All due to changes in the game, confirmed or rumored.
RIP City of Heroes
(edited by Behellagh.1468)
It’s fear of the unknown that is driving up the dye, sigil and rune markets right now.
I dare you to show me a regular dye that gained value in the last 7 days.
Not in the last seven days. The announcement was over two weeks ago and elevated the price of basic dyes by 5-10×.
http://www.gw2tp.com/item/20666-citrus-ice-dye
Switch to month view.
Now masterwork and rare dyes weren’t affected as much if at all in terms of a price hike.
RIP City of Heroes
Doesn’t look that bad at all. I dont know about the video card though, the 6800’s internal GPU is probably just as powerful as the 7750.
Ah, no. The HD 8670D still shares the DDR3 system memory and the quickest way to throttle a GPU’s performance is hooking it up with slow memory. GPU wise it’s still based on the HD 6000 GPU architecture rather than GCN of the HD 7750. Performance wise the HD 8670D is roughly close to the performance of an HD 6570 with DDR3. It’s considerably faster than the GPUs you find in Intel CPUs but it’s still a low end gaming GPU. The HD 7750 is roughly twice as fast.
RIP City of Heroes
(edited by Behellagh.1468)
Its really hard to discuss with people denying facts….
http://www.gw2spidy.com/item/24714
Common tactic to derail topics…
You can easily spot peaks during any interview by anet revealing changes…
Obviusly people bought that much to equip their characters….
Rumor ran the price up. Once the facts came out a month later the price dropped and now everyone who “invested” when the price was inflated is having kittens because they aren’t going to make that killing that “everyone” keeps saying you can make on the TP. It took 24 hours for the price to nearly quadruple and now the price is only double after the sell off.
So now there’s confusion as to what will happen to the price of this item so players are holding their inventory hoping another spike. Of course any player who gets one from rune forging or salvaging is cashing in on the spike.
You would think that with supply small and prices relatively cheap that a money bags TP flipper could have snapped up supply nearly instantly. What you are really seeing there are players goaded into playing the TP (it’s easy money!), who blindly follow what gw2spidy, gw2tp or paid service dings as a “buying opportunity” and chased the price up.
RIP City of Heroes
It’s fear of the unknown that is driving up the dye, sigil and rune markets right now.
RIP City of Heroes
Collection Expander
Double-click to consume.
Double-click to increase the maximum stack size of all bank collections by 250.I just came here to say that from the moment I read the item’s name I knew what it was about.
The issue here -I think- is that people often do not know what exactly the term Collections encapsulates, and so they get wrong ideas about it. It happens.
Agreed. I’m sure few players notice that the mat tab at the bank is called “Collections”.
RIP City of Heroes
If you are buying immediately, they price isn’t a priority. You will buy an item that’s been lumped into the “cheapest” bin, a bin that is “subjectively” the same price.
RIP City of Heroes
To last 2 posters:
Risk in TP => look in basic TP guides (differetiating)
Oh but i m sure you didn t know that……its like saying a dungeon speedrunners don t know about stacking.
But unlike learning to speedrun a dungeon, which you can do by watching YouTube walkthroughs or actually tagging along with a party willing to show you the ropes, every TP flipping site I’ve just looked at want you to buy a subscription to their “exclusive” tool or newsletter or at the very least harvest a login ID and password so they can share their “exclusive” secrets.
Why should anyone listen to or pay for someone else’s pump and dump schemes? All the free information is trivial and obvious. Put in a bid, collect item, post item at a markup to cover fees, profit. Gee, is their a grad level course on that? The information we don’t have and what takes time to research is estimating the actual trading volume of every prospective item. That’s how you lower your risk. You have to work at it.
No most players are simply going to look at the estimated profits listed on sites like GW2TP.com (as oppose to .net) and wrongly believe that items like Minor Runes of Divinity actually generate 80% profit, that players are buying them at 40c+ even though you can routinely buy as many as you want, if you are patient, at half that price or less.
It’s no wonder players think flippers are cheaters because they are convinced it’s easy and risk free by players like you and since they can’t pull in the big bucks with the “work from the TP” schemes then there must be nefarious deeds afoot. Those dirty cheating flippers.
RIP City of Heroes
As we all said its all about RISK/REWARDS…
TP lacks risk…..
And that is where your argument breaks down. There is a risk. There’s a risk that you will be stuck with inventory on the market that you can’t get rid of, to free up additional investment capital, without taking a loss. Like you guessed wrong as to what would be needed in the new Level 500 crafting. Or that new event ends up flooding the TP with goods you were selling for a nice price because of a low supply rate relative to demand rate. Or someone quitting for a time decides to dump all their excess items for coin.
People keep saying that the TP is risk free and that it’s trivial to rack in the coin but it isn’t. If it was risk free then the money player vendors make would vanish overnight because a significant size population of player vendors would wipe any profit from the activity due to excessive competition.
RIP City of Heroes
(edited by Behellagh.1468)
The whole LIFO/FIFO argument in reference to the TP is simply an incorrect way to look at how business is done on the TP. The TP’s underlying principle is best price goes first. There is no “queue” in terms of temporal order of posting. And from the mechanics it’s all rather objective what best price is and that alone determines which order is executed first.
Now when a player posts and order, they can trade coin for an advantage that their order is executed sooner than later if at all. However when we are talking high end items with large price tags, the current minimum difference of 1c is an insignificant trade off for an advantage in trade position. I think that’s the gist of the argument.
So how about this, you bin closely priced items and if that bin is the current best price then execute orders from that bin as a FIFO. You can even set bin size in a non linear fashion relative to price. This way you don’t directly restrict players to a minimum difference in order price but since all items within the bin amount from the best price are lumped together and then ordered FIFO wise you could have a slightly higher priced item being sold first because it staked out that price range first.
It’s a wacky notion but those suggesting a minimum do have a point. On higher valued items the trade of coin for immediacy becomes extremely cheap, to the point of being meaningless.
RIP City of Heroes
It wont be W8 only.
Microsoft have stated that they estimate that at least 50% of all gamers will have access to DX12.
That’s taking into account that a gamer would require a Fermi GPU or newer card (Nvidia side), basically anything DX11 capable.
With that although Microsoft hasn’t directly come out to say its W7 compatible, the fact they expect 50% of gamers to be able to use Dx12, and the fact that they also say %50+ of gamers are using W7 now + ~%20 using W8 or 8.1, means that yea, W7 compatibility is most likely.I find this hard to explain, its easy to understand in my head lol. But basically MS’s expectations match up with current W7 vs W8 usage amongst gamers. So yes it will be W7 compatible.
This link explains most of what u need to know about performance of DX 12 and what MS expects.
http://www.extremetech.com/gaming/178904-directx-12-detailed-backwards-compatible-with-all-recent-nvidia-gpus-will-deliver-mantle-like-capabilitiesThe attached image (taken from the MS DX12 announcement) shows why GW2 would benefit, the top half is whats happening now to players in GW2 (and that’s in DX11!! so DX9 is even worse).
But that chart shows multiple rendering threads (plus it’s comparing Dx11 to Dx12). We got the one. Until that changes it’s impact is minor.
RIP City of Heroes
One more step toward a MF recipe to get this.
RIP City of Heroes
And APIs were never used to track down T6 mat locations. It was always player sourced.
RIP City of Heroes
The Personal Story is the closest thing this game has for a traditional “lead you by the nose” quest chain. But the game is really built around wandering about in zones your level or below and do Renown Heart quests or stumbling onto Dynamic Events going on within the zone. It’s sandbox like that way.
RIP City of Heroes
Actually at the end of the day you are only going to get 85s. 5 silver to post the item for sale and you will only get 90s because of a 10% sales tax.
The 90s listed as profit is what you will pick up from the TP. The 5 silver fee (5% of asking price) is gone as soon as you post it (and it’s non refundable).
RIP City of Heroes
Undercutting isn’t a hack around FIFO. It’s FIFO for identically priced items.
It’s not that difficult to understand. If the item is fairly priced, it will eventually sell. If you want to sell quickly then price it to move. It’s always going to be a tradeoff between profit and how fast it sells.
edit: oops meant FIFO
RIP City of Heroes
(edited by Behellagh.1468)
I’ll post this again. All I can think of is a Ratbert backpack.
RIP City of Heroes
Assuming you stick the video card into the correct slot, I imagine very well. If you want a hard number, it varies too much in this game as to where you are and what you are doing.
Only minor quibble, the single 8GB stick. There’s a reason they are sold in pairs.
RIP City of Heroes
But they are valid points President Snow (see what I did there ).
If you base the tax rate on the amount waiting for pickup at the TP then it hurts those who pick up infrequently and doesn’t impact those who camp there.
If you base it on the price it’s was sold at then it only affects those selling big ticket items Vs those selling a lot of smaller ticket items.
If at the first of the month you generate a tax bill based on total amount sold what happens if they player doesn’t have that amount of coin on hand? Ban them from selling until the tax is paid?
Do you look at the player’s net worth on the TP? The coin for all the bids they have in plus sale price of all items up for sale. Wouldn’t a salvager or MF gambler also be caught up in that net?
It’s easy to say tax the rich, or in this case the supposedly wealthy TP mavens, but the trick is differentiating them from the lucky or everyday player in Tyria. And secondary is what would the impact be to the marketplace that would affect all players. Will prices go down or up? How about supply?
It complicated trying to shaft one group without impacting others.
RIP City of Heroes
I would approve that kind of mount.
RIP City of Heroes
Like a pack of rabid wolves……..lol
Are we wrong? If so than please provide some input that shows it instead of snide insults.
You haven’t provided any insight on why you are right. Most all you do is argue semantics.
What would be wrong with a progressive tax placed at the end?
It would sink more gold.
It would slow the widening of the wealth gap.
It wouldn’t slow liquidity of trade.I don’t see anything negative about it tbh. The rich wouldn’t be as rich, but they don’t need to be<—isn’t that one of ya’lls….lol
But a progressive tax on what? Net worth?
A progressive tax on transaction price only “hurts” the wealthy, since that’s the whole point about this discussion, if their wealth only came from flippy high priced items instead of flipping a metric ton of low priced items, earning a little off of each.
“Hey, you won the lottery and found a precursor but it’s for a weapon you don’t use. Now you can sell it for a ton of gold but the new progressive tax will take a much larger chunk because you must be a rich flipper.”
RIP City of Heroes
I like being a flippin’ God in low level areas being level 80.
In City of Heroes just your presence was enough to cause low level critters to flee from you. But they weren’t worth any XP either.
RIP City of Heroes
what a little bit sucks is this
and yet no news about support Dx11 since then. =(
Notice that performance wasn’t in their criteria, “gorgeous fantasy world” and “wide range of gaming PCs”.
RIP City of Heroes
Don’t worry. When the feature patch hits you won’t have your traits below level 30. That should help some.
RIP City of Heroes
I’m waiting for a proper review of the Chinese version than Reddit rants from those who hate the NA/EU version and a looking for a way to crank up the animosity with the whole “it’ll be unified soon, look what’s coming to the NA/EU version” rant.
RIP City of Heroes
Dx12 may be limited to only Win 8 and above if not exclusive to Win 9 or whatever they are planning to call it. To many players on Win 7 for Dx12. Dx11 maybe but it would require a complete restructuring of the game’s renderer.
RIP City of Heroes
yeah but isn’t there going to be a massive influx of new chinese players adding mats to the tp? This could be an emergency economy fix, limiting it before it becomes as common as bloodstone dust.
No, they have their own servers and TP.
RIP City of Heroes
It was counting down when I bought mine last night. 3am EDT, Midnight PDT is when sales go bye-bye.
RIP City of Heroes
Doesn’t use IE or any other browser you have installed. It uses a 3rd party one. Looks more like a Internet hiccup plus polluted cache.
RIP City of Heroes
An increase in the tax rate would simply get passed on to consumers, with a little bit being absorbed by sellers. It would not be an effective tax on the rich.
More taxes = more risk.
Speculation currently lacks risk that is why everyone is speculating…..What about removing the 5+10% tax on selling and going for a straight 15% on listing?
TP needs LOT more risk.
RIP City of Heroes
You can buy what’s in the Heroic Edition from the Gem Store and TP.
http://wiki.guildwars2.com/wiki/Heroic_Chest
The armor is 500 Gems
10 experience boosters is 1100 Gems
The 18 slot Mithril Box is around 2.5g
And I’m pretty sure you can’t apply the Digital Deluxe more than once. But I would check with support to be sure.
RIP City of Heroes
(edited by Behellagh.1468)
See the little ? next to Bus Interface in GPU-Z. Press that and see if the interface changes. The ? will launch a little Dx app in a window. GPUs, especially AMD will step down the speed and bus width when just running the desktop to save power.
RIP City of Heroes
Why isn’t this thread not merged into the previous one yet? Any of the previous ones but this was the most recent, started only 8 days previously and was still going strong.
https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-in-Gw2-1/first
And since my previous two posts pointing to the other thread were deleted for not being “constructive”, here’s some constructive for you.
So the pro people, why? If the broom is an example then it’s not going to be faster than on foot. So it’ll literally be a “show pony”. No benefits in combat or in travel speed. It’ll be the equivalent of the Commander Badge (when it was just gold), look what I bought! I’m better than you.
The devs when designing the game chose that by foot is the primary mode of movement. No flight, no faster mounts. WvW isn’t going to get cavalry (someone suggested weapon use while on mounts for WvW).
So if they aren’t going to be for speed, if they vanish every time you go into a combat stance, then they are meaningless. So you are asking the devs to add a major feature that has no impact whatsoever to gameplay. It’s not like skins because that’s just the art department. You are asking for a feature that requires animation as well as coding to make it work.
RIP City of Heroes
Honestly I don’t know if there’s a block on it or not based on time played (or level reached). It was a long time until I had enough gold to buy the gems I needed for a character slot and this was when the rate was much, much lower.
You could always file a support ticket to see if there’s a problem at their end blocking you or at least confirming the block is intentional. If there is a delay, unfortunately they won’t say how long it takes, they treat such info as state secrets I guess to keep the RMT fellows in the dark.
RIP City of Heroes
Look at this thread’s URL. See the “Mounts-in-Gw2-1”. It’s -1 because there was already a thread called “Mounts in Gw2”.
That should be a clue.
RIP City of Heroes
One thing I do wonder about is, will I ever be able to do events like the shaman at the Frozen Maw with just a tiny handful of people (fun!), which sometimes happens when I’m playing at off-peak hours? Or will every run of such events always have a huge zerg going on in the future, because I’ll be in the same instance as everyone all over the continent that’s still online at those ungodly hours, instead of just the guys on my server? If the latter, I might as well quit the game. I can’t stand zerg play.
Maw is scheduled for every two hours. Right now it’s every 1 to 2 hours. 1 hour until the window and then starting anytime within the 1 hour window. So not all that different. I rarely seen Maw go off early in the window. I have seen it go off with only 1 minute left to the window but usually it’s less than 15 minutes left.
RIP City of Heroes
It doesn’t come up at all?
RIP City of Heroes
No. The Z87 allows the x16 from the CPU to be split into x8/x8. The x8/x4/x4 configuration is likely using a PCIe splitter of the x8 into two x4s.
If it’s only V2.0 lanes, those are from the motherboard chip. The Z87 has a total of 8 V2.0 lanes.
RIP City of Heroes
I moved it to the slot nearest to the cpu now im getting 60 fps . Thanks for the help.
Why does moving it to the other slot make such a difference?
Because even though three slots look the same, only the one closest has all 16 PCIe lanes from the CPU wired to it. The other two slots are pulling their PCIe lanes from the H77 motherboard chip.
RIP City of Heroes
Yeah. Thats a x1 wide link at PCIe V 1.1. That’s 250MB/s instead of the 15760MB/s.
The card is in the slot closest to the CPU right?
RIP City of Heroes
Your other thread sir.
https://forum-en.gw2archive.eu/forum/game/players/Need-help-leveling-Beginner/3858885
RIP City of Heroes
Gem Store items aren’t priced based on their “gold cost”. The BLSK has always been 300 gems for 25 charges.
RIP City of Heroes
Please put up a screen shot of GPU-Z, the Bus Interface data doesn’t look right.
RIP City of Heroes
An increase in the tax rate would simply get passed on to consumers, with a little bit being absorbed by sellers. It would not be an effective tax on the rich.
Ok, that sounds reasonable.
But please allow me ask: According to your (or everybody else’s) professional expertise, what would be “an effective tax on the rich” that would help to fight the dire income inequality within the game? Or is this social inequality among player characters something we just have to accept as set in stone?
~MRA
My answer is why would you need “an effective tax on the rich”?
Hey! Someone plays a lot more than I do and have more stuff, that’s unfair! Is that your point? You ignore those who made their fortunes early with repetitive dungeon speed runs, T6 ore farming or doing the world boss tour on every single character all day. Sure the devs have nerfed those activities because they bring new currency into the game. The TP simply moves it around between players and the fees and taxes are there to siphon a portion of it.
RIP City of Heroes
Did you plug your video card into the correct PCIe slot? Only one is actually x16, the other two are actually x1 and x4.
The slot closest to the CPU socket is the true x16 slot.
If the video card is already in the correct slot, you can use GPU-Z to double check that the video card is talking to the motherboard over an x16 width bus or not. The “Bus Interface” info is about halfway down on the right column of GPU-Z. It’ll tell you what the video card can do and what the current connection is.
RIP City of Heroes