RIP City of Heroes
RIP City of Heroes
It’s ALIVE … It’s ALIVE …
Someone had to necro an eight month old thread?
RIP City of Heroes
It does seem to have passed. It’s likely Behellagh is right, that it was not another attack but a backbone problem.
When I first looked there was a lot of red which is packet loss over 5% and a Level 3 to NTT node had over 250ms pings. It looks a lot better now.
RIP City of Heroes
Seems OK in JQ for now.
RIP City of Heroes
Same on Jade. Might be a backbone problem.
RIP City of Heroes
(edited by Behellagh.1468)
Just Lineage 1, income up 40% for the year. Lineage 2 is fading, lowest annual income of the games they broke out.
Maybe the new Lineage that’s being worked on will allow character transfers from the original game?
RIP City of Heroes
In Windows 7 there are two patches to the thread scheduler to help with FX class processors. Windows 8 already has them applied.
http://support.microsoft.com/kb/2646060
http://support.microsoft.com/kb/2645594
There are also utilities that can help as well. Those tweak the thresholds used by windows to power up and down additional cores/modules based on overall CPU usage. They muck with register entries in the power management settings to insure that high performance keeps all cores awake regardless of actual usage.
RIP City of Heroes
Surprised there isn’t a thread about this yet, seems to happen after quarterly data is released.
GW2 up 37.1% in income from 3rd quarter to 4th. Officially “Guild Wars 2 was strong on the back of year-end sales promotions.”
Year to year GW2 is down 25.2%. Understandable since 3rd quarter 2013 was HUGE. Officially “Guild Wars 2 became the 2nd biggest revenues source along with well settled in-game item sales model.”
Also “Lineage grew significantly in Korea where as Guild Wars 2 remained solid in US and EU.”
Estimated sales for 2013 is $112.6 million USD. 16.3% of NCSOFT’s income for that year, less that 1/2 of what Lineage brought in.
RIP City of Heroes
Intel 1 core will never beat AMD module…
Why?
pentium vs FX 4300
2 cores vs 2 modules1 module is much mor epowerful than you think.
Problem is optimization! Some games run on FX really great some not.
In some case FX 4300 is faster than i3 4330 but is some case is same as penitum…If you buy FX CPUs you need to run Win8.1….
No, 2 Intel HT cores (ie i3-4xxx) are faster than 2 AMD Modules (ie FX-43xx) at their standard clocks. But throw a 2 Module AMD against an i5, forget about it, Intel wins hands down in GW2. Of course you’ll be spending more for that quad core no HT Intel.
http://www.xbitlabs.com/articles/cpu/display/core-i3-4340-4330-4130_5.html
And it’s not an optimization problem. Both AMD and Intel processors get assigned the same number of threads to run. It just an Intel dual HT core can do the job a bit faster than an AMD dual module. (I found it interesting that AnandTech’s review of the Steamroller based APU that they no longer refer to the AMD as a quad core but as a 2 module/4 thread setup which is at least more honest than AMD’s marketing department.)
RIP City of Heroes
No. Only boards in archive area are now read only.
RIP City of Heroes
Mine is 17.5GB (18,847,918,160 bytes)
RIP City of Heroes
But those were soul bound at 800 gems while when they brought them back for a short time after they made them account bound they were 1000 gems each.
RIP City of Heroes
Brand new PC and game crashes all the time!
in Account & Technical Support
Posted by: Behellagh.1468
There are chipset drivers and video drivers. We are asking you to remove the video drivers. They are not all in the same package.
RIP City of Heroes
Yeah. Basically it first moves you to a search output screen for that one item and then you can bring up the buy screen. Back just dumps you back to the search output screen. It’s even more clicks if you want to walk though the items you are trying to buy.
RIP City of Heroes
The question isn’t about paying the full amount into the sink. It’s about opening up the TP as storage if their aren’t immediate buyers.
The TP software is blind to the fact that you may be selling to a someone who already have an acceptable bid for you. What you are doing is selecting the sell price to be the same as the high bid that’s displayed when you first bring up the sell screen. That bid may no longer be there by the time you click the sell button. It isn’t making a connection to that bidder, just that bidder’s price.
RIP City of Heroes
No idea what your problem is there OP. You start with a 20 space backpack and 4 bag slots. I’m running 15 slot bags in them right now (I’m too cheap to buy the 18 or 20 slot ones) for a total of 80. I always do a quick stop at any vendor to sell junk and a quick “send to collections” empties any mats to the bank. That leaves items which you can salvage into mats, sell them to a vendor or unlock renown heart giver or press O to bring up the Trading Post to sell there.
My usual run includes wolfmaster (or two), maw, champ svanir, the wurm trilogy and mat gathering. Unless you have the salvage o’matic you are going to need to stop by a vendor to buy salvage kits considering all the items that drop.
RIP City of Heroes
Brand new PC and game crashes all the time!
in Account & Technical Support
Posted by: Behellagh.1468
That’s odd because the DirectX dump portion of the log file says you have an AMD video card. One from the HD 6800 family. So that might be a problem if you think you have an nVidia card.
- DirectX Device Info <—*
VendorId = 0×1002
DeviceId = 0×6738
Version = 8.17.0010.1172
Description = AMD Radeon HD 6800 Series
Compat = 0×00000000
VidMem = 737 MB
RIP City of Heroes
Brand new PC and game crashes all the time!
in Account & Technical Support
Posted by: Behellagh.1468
Latest driver for your video card/OS is 13.12. I don’t think you have that, looking at the version number in the log file. So double check you have this.
http://support.amd.com/en-us/download/desktop?os=Windows%208.1%20-%2064
Have you tried to run repair on the game like it asks?
The ArenaNet.log is more useful for actual support so you may want to open a ticket.
RIP City of Heroes
Check the history on GW2Spidy. Look at times where you have a sharp drops and see if there’s a pattern. At one point I noticed that between 10-11p EST there was a drop every weekday. Haven’t looked recently.
As for weekly, gem up spikes have occurred recently due to weekend sales. But it really has to do with what goes on sale. That starts 3a Friday so buying before then might be a good idea. Same goes with just before a major patch, but again it depends what goes into the Gem Shop.
He wants to trade his gems for gold, not the other way around. So buying AFTER a popular sale goes live would make more sense than before.
Bah, me stupid. Bizarro reads backwards.
RIP City of Heroes
(edited by Behellagh.1468)
Check the history on GW2Spidy. Look at times where you have a sharp drops and see if there’s a pattern. At one point I noticed that between 10-11p EST there was a drop every weekday. Haven’t looked recently.
As for weekly, gem up spikes have occurred recently due to weekend sales. But it really has to do with what goes on sale. That starts 3a Friday so buying before then might be a good idea. Same goes with just before a major patch, but again it depends what goes into the Gem Shop.
RIP City of Heroes
The prices were set back when the game was launched, so the Gem cards could be priced. At that time, 2012, the exchange rate for Dollars ranged from 0.7484 to 0.8207 Euros. Tack on 20% VAT and you get a range of 0.898 to 0.985 Euros per dollar. Now taking the most advantageous rate and rounding it to a nice even number you get 1 dollar per 1 euro.
But more likely NCSoft, Sony and Microsoft used the same source information to set their ratios. It’s interesting that they all settle on the same ratios.
RIP City of Heroes
Trotting out the post again.
That’s basically the ratio that everyone uses. Just check out the prices for the next gen consoles.
XBox One – $499.99, £429.99, €499.99 – 1 to 0.86 to 1
PS4 – $399, £349, €399 – 1 to 0.875 to 1
GW2 – $50, £42.50, €50 – 1 to 0.85 to 1
It’s to cover VAT, exchange rate fees and currency fluctuation. If anything GW2 favors the UK more than Microsoft or Sony.
As for them paying VAT
https://forum-en.gw2archive.eu/forum/game/bltc/gems-1-1-1/first#post90768
RIP City of Heroes
You should submit a ticket through the support link at the top (then ‘submit a request’ link in the top right on that page) and request your refund. You should include whatever items you feel you should receive as a refund in your request (transmutation stones/crystals, makeover kits, etc.), though it is not guaranteed all items will be seen as valid for a refund beyond the 800 gems.
Thanks I did all that the first time and after five days still no contact. I forgot to write down the first ticket number, so I have created a second ticket number….
Request #347127 “Flamekissed Light Armor Skin”
I will let y’all know if i actually hear back this time.
No, post this info in the “More than Three Days” sticky on the Account board.
RIP City of Heroes
Lower voltage, starts at 2133 MT/s.
RIP City of Heroes
Those looking only at profit % (36%) or amount (2.7g) may think so.
RIP City of Heroes
Here’s an interesting fact, demand is listed at 7446. But looking at the top 20 priced bids by price, 36 actual bids, ranges from 7.5g down to 2g1c. Sounds like a case of either a lot of cheap bids raising “demand” or someone pumping up bids trying to start a bidding war so they can dump their inventory onto the market.
RIP City of Heroes
I keep seeing a drop rate for scraps of 1 in 4 so that sounds right.
RIP City of Heroes
ANet doesn’t HAVE too up the next tool. This pick may be a one off never to return. Future Gem Store gathering tools may only produce mats that game bought gathering tools can. That’s how you stop the slippery slope.
“Oops, we went to far. It’ll never happen again.”
RIP City of Heroes
Ram speed is defined by the memory controller and that’s not located in the CPU on both Intel and AMD. There is “official” maximum speed and “unofficial”, what you can set it to in the bios.
The “official” max RAM speed on the FX series is DDR3-1866.
The “official” max RAM speed on the Ax-5xxx series is DDR3-1866.
The “official” max RAM speed on the Ax-6xxx and Ax-7xxx series is DDR3-2133.
The “official” max RAM speed on the iX-2xxx is DDR3-1333.
The “official” max RAM speed on the iX-3xxx and -4xxx is DDR3-1600.
As for PCIe V3.0 support on socket AM3/AM3+, that again is a function of the motherboard chipset, in this case the Northbridge. And because they rebranded the 8xx as 9xx, the base silicon is from 2010, before the PCIe V3.0. For Intel the PCIe graphics controller been moved into the CPU for 4 generations now with PCIe V3.0 supported only on the iX-3xxx/4xxx series of CPU.
The A88X found on FM2+ motherboards supports SATA 6.0Gb/s, USB 3.0 and Kaveri CPUs for FM2+ support PCIe V3.0 and DDR3-2133 officially.
So AMD either needs to add the PCEe V3.0 controller for graphics onto a Steamroller quad module with L3 cache and that will need a new socket. Maybe they can it be compatible to the A88x, unifying the “Fusion Control Hub” for any desktop socket.
Or they could be waiting for DDR4.
RIP City of Heroes
(edited by Behellagh.1468)
No more CPU for AM3+ is what they should do. AM3+ is too old and needs to be retired. USB 3.0, SATA 6GB/s and all that other good stuff that comes natively supported by Intel now is made to be half supported on AM3+ by software bridging and changes it into some Frankenstein platform.
USB 3.0, SATA 6Gb/s is motherboard chipset, not CPU.
AMD 8xx and 9xx chipsets (socket AM3/3+) support SATA 6Gb/s already (depends on the Southbridge chip used). Some of the A7x and A8x chipsets (socket FM1/2) also support USB 3.0 as well as SATA 6GB. However it’s true that their performance is slightly less that Intel’s.
You are thinking back to the AMD 7xx chipset (socket AM2/AM2+/AM3) that only supported SATA 3.0Gb/s, again based in the Southbridge chip, so motherboard manufacturers used standalone SATA 6.0Gb/s on some models.
So blame the motherboard chipset for not keeping up with the standards, not the CPUs.
Edit: The Kaveri APUs due support PCIe V3.0 if the motherboard can.
RIP City of Heroes
(edited by Behellagh.1468)
If you have the culling settings turned down, nearly all other player characters are displayed as generic characters, and their skin color is jet black. Maybe your friend is seeing that. Also they are displayed just after you zone into an area and remain until the game builds the actual player model and displays that. In very crowded areas this can take several seconds.
RIP City of Heroes
(edited by Behellagh.1468)
Stop trying to break the TP. If you don’t like the price put in a low order and wait. It is pretty amazing how many people will blindly sell for the lowest price possible.
Fixed.
;)
RIP City of Heroes
Only Steamroller based cores I know of are on the Kaveri APU and it lacks L3 cache making a comparison to the FX Piledrivers a bit one sided on certain benchmarks. Plus they haven’t gotten the clock speeds up to that of the Piledriver based APUs so even if IPC (instructions per cycle) are up actual performance can be somewhat less.
http://www.anandtech.com/show/7677/amd-kaveri-review-a8-7600-a10-7850k
http://www.tomshardware.com/reviews/a10-7850k-a8-7600-kaveri,3725.html
http://www.pcgamer.com/review/amd-a10-7850k-kaveri-processor-review/http://hexus.net/tech/reviews/cpu/65561-amd-a10-7850k-28nm-kaveri/
Two two module/quad core Kaveri does a fair job against a Haswell i3 HT duel core in CPU tests. And any test that uses the IGP AMD wins hands down.
But the desktop space isn’t getting an Steamroller based FX in 2014.
RIP City of Heroes
Intel is pushing Singlethread, AMD is pushing multithread (servers).
And what’s wrong designing a CPU to be as fast as possible? Intel’s has so much excess capability they offer to execute a 2nd code thread (HyperThreading/HT) just to keep the CPU’s internal utilization up. For AMD to compete with 2 threads they chose, likely because Intel has patents to prevent something similar to HT, to have two slower cores per “module” to do a similar amount of work. Great for big web/java servers, not so great for the desktop. And really not great if you are only running one thread per Intel core/AMD module in which case Intel wins big time.
DirectX is great on XboX One while it sucks on PC.
Because they are using a variant of Dx11 which is designed around multicore/thread safe execution. GW2 on the other hand is using the single thread designed Dx9. Also since the GPU is known, there is less need to have abstraction layers in the API because the functionality of the GPU is a known quantity which speeds up performance as well.
RIP City of Heroes
(edited by Behellagh.1468)
The answer to why players ignore orders is this thread: https://forum-en.gw2archive.eu/forum/game/gw2/Clone-Wars-2-or-Why-Meta-Builds-are-for-Sheep/first#post3616529
Just read what the OP said. 100% the answer to this thread.
Great. Problem is I don’t understand what he’s saying. What is a “meta spec”? I don’t read the parts of the board talking about min-maxing your profession.
I also don’t spend time trying to “optimize” my build. I just make sure I have a mixture of melee and range attacks I can switch between. I don’t have BIS items for my 80s. I don’t worry about all that stuff because I rather enjoy playing than creating the ultimate X. That’s why I don’t have ascended items, exotic is good enough. And if someone would bother to take the time to explain a complicated event rather than expecting everyone would know certain terms (pin, stack, etc) and have studied the YouTube video then maybe I could enjoy an event instead of thinking I’m on Omaha Beach with a sling shot.
Problem is I see those with Commander tags as uber control freaks but at least have the decency to post a warning above their heads tells everyone who they are. I see them as an exclusionary element, who gets upset when people don’t play “the way they should” according to them. An MMO with a class trilogy is probably best for them since every class is pigeon holed in a raid but an open event is like herding cats. Expecting players who can play any way they like 99% of the time aren’t going to be the easiest to organize into a unit to follow some event mechanic. And it doesn’t help when ANet has achievements that if attempted makes failure more likely.
Get my guildies together and explain before the event what is going to happen and what to do, fine, I’ll follow them anywhere. Some random guy with a Commander Tag barking gibberish at me. Well good luck with that.
RIP City of Heroes
Maybe I’m having trouble understanding the OP. Now if he is trying to sell something to the highest bidder but doesn’t have enough coin to cover the posting fee, OK, I can accept the idea of letting both the tax and fees be backended.
However if he simply wants a backend of 15% and no posting fees, no. The purpose of the unrefundable 5% fee upfront is to keep sellers from casting around the price pool looking for a bite. It encourages them to try to estimate a “fair” price to sell the item at rather than tossing some value up there.
RIP City of Heroes
(edited by Behellagh.1468)
Aaah … you can’t. They haven’t created a CPU fast enough yet (WvW zergs are CPU bound).
RIP City of Heroes
Of course since you didn’t share details about your system all we can do is guess.
I’ll go first, Gnomes.
RIP City of Heroes
Too many people don’t understand how basic economics or probability works. The idea of pooled risk would likely break their brains.
RIP City of Heroes
(edited by Moderator)
Except the Gem exchange rates change much quicker because how it’s calculated, dealing from a limited supply of gems in the exchange unless players sell gems for gold.
I’m surmising the big drop in December was due to all the 4000 gems being bought to get Mr. Sparkles and players cashed some or all for gold. 24 hr average was 8.87g on Dec 3rd down to 6.76g on Jan 1st. At that point the three one day sales on the first weekend in January jumped the rate (not the 24hr average) in 29 hrs from 6.38g to 8.62g from midnight Jan 3th to 5am Jan 4th.
RIP City of Heroes
Change in 24hr average (GW2Spidy) over 24 hrs.
Jan 14th – New dyes, mining nodes in your home area – 7.19g to 7.61g
Jan 21st – Jungle worm minis, Jungle worm finisher and instant trait reset being removed the 27th – 7.34g to 7.50g
Jan 24th – Toxic, Flame and Frost dyes back for the weekend – 7.34g to 7.93g
Jan 31st – Keys on sale – 7.86g to 8.56g
Feb 4th – Lovestruck Weapon skins and quaggan finisher – 8.30g to 8.38g
Feb 7th – Character slots on sale and Roses are back – 8.28g to 8.64g
24th, 31st and 7th are weekend sales. 21st and 4th are LS updates.
RIP City of Heroes
TP Interface, the area between the top and left bar, is an image that is rendered by the Awesomium webkit and then scaled into that space. Anything other than normal will look “poor”. Small size makes it somewhat unreadable, large makes the text fugly.
RIP City of Heroes
I remember this discussion.
https://forum-en.gw2archive.eu/forum/game/bltc/Selling-Tax/first
Alternate fees for selling direct to highest buyer were discussed.
RIP City of Heroes
They know. See Mac board.
https://forum-en.gw2archive.eu/forum/support/mac/FPS-DROP-WITH-PATCH/page/2#post3605427
RIP City of Heroes
80-160 hour to level depending how well you handle combat or evading. Just about everything you do will give you XP (gathering materials, rezing other players/npcs, crafting) and you don’t have to worry about outleveling a zone as the game will downlevel you in areas below your actual level. But since exploring can grant you some nice XP as you do all the Heart quests, as well as activate waypoints and find points of interests/vistas and skill challenges it’s quicker to move out of one zone once you get map completion.
Also critter hunting off the beaten path can yield some nice bonus XP as “old” critters (time since they spawned) are worth more than ones everybody whack because they in the way going from Point A to Point B.
Yes you can craft items. But it’s usually faster to buy items from NPC vendors, the Trading Post or use the ones you get from drops. The higher quality armor can be slotted with upgrades. Most items can also be salvaged into a small amount of crafting materials. Higher quality items will also soul bound and once worn or used can only be sold to an NPC vendor. You can take the look or “skin” of one type of armor or weapon and overlay it on the stats of another but it takes a special transmutation consumable to do so, which can be gotten from the Gem Shop, the ones that transmute items level 79 and bellow drop often from map completions IIRC. There is also one for just level 80 items and those rarely drop for free, if at all.
RIP City of Heroes
Mantle is brand new and only Battlefield 4 can optionally use it. PhysX, well there are a lot of games that have support for it.
RIP City of Heroes
Love to see every name in WvW removed from my screen … for some reason I can’t.
Side effect of the culling settings. If there are more players than render slots according to your settings, those that aren’t drawn still get hovering nametags.
RIP City of Heroes
1) Nobody elected you commander, you elected yourself. Since all you need is 100g all it proves is you had 100g once.
2) Since 95% of the time GW2 is a mob of solo players, they are conditioned in not listening to anyone other than themselves. Boss your party of 5 around, fine. Trying to get a mob to listen too, good luck with that.
3) Considering everything in the game is the F key, just maybe they were trying to do something else and they grabbed the kegs by mistake.
Do enjoy the game but please check any WoW raid attitude at the door.
RIP City of Heroes
It would be interesting seeing unique buyers. Might support or refute the few flippers controlling everything theory of the market.
RIP City of Heroes
I do it on occasion for an hour or so when I’m buying up rare armors for salvage. But with the collapse of the ecto prices, armor prices are too high to make money on the salvaged mats and runes.
RIP City of Heroes