RIP City of Heroes
RIP City of Heroes
Calling up the hardware survey stats on PC cafes in Korea, about 19% of the machines are XP, 65% are running CPUs older than Sandy Bridge and of the 72% of the video cards broken out, none are newer than 2 generations old (nVidia 5xx and older, no AMD). 93% of the machines are running with 4GB or less.
There’s been a shift with XP over the last year. When I looked then over 30% of the cafe machines were using XP.
RIP City of Heroes
I’m betting they are taken aback by the response. But it, infinite tools, did transition from a mere convenience item to an item that can generate extra income.
At least the sprocket market already pulled back over 50% since the giant clockwork event started.
RIP City of Heroes
AMD processors are slower than Intel’s in terms of performance per core. While the game is multithreaded there is still a main thread that syncs everything and since no thread can go faster than the performance of a single core, it doesn’t matter if you have a lot of cores. For me I’ve seen the game on my AMD quad hover between 50-75% of CPU performance or roughly 2 to 3 cores of work.
Also the game gets to be very CPU bound in large crowds of other players, even if they are simply standing around so frame rates drop in WvW, boss fights and certain areas in the major cities. LA by the MF is a prime location for a big slowdown.
RIP City of Heroes
What I do with a new character is when I can, I buy all the weapons (I don’t already have) my profession can use, cheap white ones, and unlock all their skills. Then I play around with the various combinations until I find a combination or two that I like and then I buy higher quality versions of those, assuming I didn’t get them in drops by then.
RIP City of Heroes
The vista at the SW Keep (green) in Eternal Battlegrounds.
Hmm. If I recall correctly, that one would be reasonable for a mid-range jumping puzzle… but that’s a jumping puzzle. Bouncing from one thin cantilever beam to the next takes a lot of practice to be able to do consistently. Thanks to that Wintersday puzzle I got better at it… but I’m pretty sure more people just raged
Yea that one stuck me the first time I got world completion. Then again I was a Norn at the time. Next time I was a human and I think it took me only two tries to do it.
RIP City of Heroes
Sorry… I thought the title was “Why do people farm for gold.”
The “public” answer to the OP is: champ farm or dungeons.
There are some very good (non-exploit) farming locations, but people have become afraid to disclose them because they always get nerfed into oblivion once revealed.
Not quite. Once disclosed and EVERYONE goes to use it THEN it gets nerfed into oblivion. A few people, doesn’t blip on the radar. Lots of people, a spike occurs and that’s what calls the nerf police.
RIP City of Heroes
The one in Orr at the wizard’s tower. The leap onto narrow vine/coral after climbing almost to the top. That and the vista on the Breached Wall.
As you can tell, I’m not someone who is good at JPs.
RIP City of Heroes
(edited by Behellagh.1468)
True, they got grandfathered in as account bound “if” you went to see the guy that unbound them.
RIP City of Heroes
The purpose of HT is to utilize more of the overall functionality of the core by giving the internal instruction scheduler a 2nd set of code unrelated to the first. This can improve the overall instructions per cycle (IPC) the core is processing.
Now the downside is executing a 2nd thread means all the core oriented caches are now smaller per thread. And it’s the main reason the i7 has additional L3 cache. Cache misses slows the overall IPC and with two threads running, depending on how much memory they want to access, misses can go up thus lowering IPC, even to less than what a single thread but multitasking the two threads that would have happened without HT.
Basically it’s a crap shoot. Sometimes it’s really good giving an extra 20-30%, commonly 10% but on occasion when it’s streaming through lots of memory, negative. Some games really hit memory hard causing a higher chance of cache misses normally and in those cases HT isn’t a plus.
Here’s an explanation on HT with picture from back when the i7-870 came out.
But it’s up to you to try it with your system and see which is better. It really depends on what else is running on your system.
RIP City of Heroes
No you didn’t. Account bound, not soul bound, gather tools are 1000 gems. The soul bound ones were 800 gems.
RIP City of Heroes
The TP is actually a web browser. Is it possible that you have a firewall/AV package that also screens cookies running?
RIP City of Heroes
I throw sprockets away as junk. You mean they are actually worth something?
RIP City of Heroes
The TP UI consists of two parts. The top and left border is rendered by the game engine which is why those parts look OK. Not the image under that is a web page rendered by the Awsomium web kit. Now for one reason or another the output web page is designed to fit only in one size window. For the other sizes, larger or smaller, that imaged is simply scaled into the space provided with limited filtering to make the text either readable or less fugly.
So not sure if the problem is the server can’t format a page that would fit into those larger and smaller windows or if the Awsomium web kit can’t accomplish the layout itself but the solution the devs chose is simply tells windows to fit image A into space B and hope it’s readable enough.
RIP City of Heroes
Well they want to keep adding a “twist” to each new infinite gathering tool rather than simply offer the original now account bound pick.
RIP City of Heroes
It’s a “Mommy let me paint your face” from your adorable 4 year old mask.
“Now you’re pretty.”
RIP City of Heroes
That’s true and all but ANet reported 3 million sales in the first 4 months and 1/2 million over the next 8 months. That’s quite the drop off. Understandable since the game is neither “new” and post holiday gift season. But other than last year’s Hobbit ad in some markets (wasn’t shown before I saw Hobbit on opening night in the US) advertising outside of MMO web sites as far as I can tell is nil, like every other NCSOFT MMO after the inital sales dropped off. At least it’s still available in stores but to my surprise the new uber-mega-Walmart the size of a small mall wasn’t carrying Gem cards anymore. Target and BestBuy still had gem cards and all three still carried the game at $50.
A game on the shelf along with it’s proxy currency cards is the cheapest mass advertising available. However the lack of gem cards may be sending the signal that the game isn’t worth picking up.
I know sometimes it’s a matter of deep pockets to keep a game on the shelf and ANet or NCSOFT isn’t an EA (20 Sims 3 add-ons in stock plus the game) or Blizzard (all their various “battlechest” sets) will always be in stock no matter what the actual demand is for the game.
As for your word of mouth is more important a simple read on the boards, a minor representation of the playerbase I know, includes a lot of players and former players who seem to make it their mission to discourage new players at every turn. There was a couple of new player threads in player helping player where people came in to discourage these new players from playing at all at worse and “look it up yourself n00b” at best. And that’s the forum dedicated to helping other players. WTH! is wrong with some people. There are just too many vocal players with axes to grind to get a positive feel for the game off the boards. I can imagine what they would do if they ran into someone buying a copy at a store. So while generating good word of mouth is important, I’m not seeing that, I’m seeing the opposite in which case, cater to those players with deep pockets and little time to keep the income flowing so the home office doesn’t start mandating things.
RIP City of Heroes
(edited by Behellagh.1468)
Would you at least grant me that the game can’t survive indefinitely just on the original game sale. That attitude is what I was trying to counter in my original post.
RIP City of Heroes
Another point. I consider the price of the game as the means to “payoff” the five year development cost because in those 5 years GW wasn’t really bringing in the kind of income that would support a 5 year development process, especially the last two years. Factor in that retail sales means the actual income is greatly reduced that goes into ANet’s coffers and that’s why I don’t really include game sales towards offsetting the game’s monthly costs.
RIP City of Heroes
On that note I was surprised to see GW2 19th on last week’s UK PC sales chart. So either it’s a steep curve from 1 to 19 in terms of overall sales or I’ve underestimated the popularity of a 1+ year old game.
Then again it’s the UK. How many PC gamers are there to begin with? :p
Sorry fir the tiny url, GW2 forum’s redirector scrambles the raw link.
RIP City of Heroes
The last 3 sticky threads at the top of this forum is full of links, knowledge and wisdom for new players.
There is no “hardcore”. This isn’t that kind of MMO.
Biggest difference with this MMO over others is that in PvE areas, helping somebody doesn’t hurt them. No tagging of critters or sharing of XP and loot. Just about every activity under the sun will give you XP. Material nodes in the wilderness are spawned for each player, no rushing to get it first. Everyone can rez a fellow player or NPC, which you will get XP for. The game is very, very co-op in PvE.
RIP City of Heroes
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Posted by: Behellagh.1468
Bumping to keep visible.
RIP City of Heroes
Apple can do it because Apple is sitting on 10s of billions of dollars in cash. No big thing that the cards cost a bit more and actually “higher class” is likely a feature among Apple-ites.
RIP City of Heroes
Yes, buying the game allows you to play the game. However the monthly cost of the servers, bandwidth, support, CS and continued development are supported buy the gems that some players pay cash for. If that money dries up, nobody will get to play including you.
RIP City of Heroes
RIP City of Heroes
Could it be, coupled with “intentional misspelling”, the substring “sionist” as zionist? Only thing I can think of why Illusionist is banned.
RIP City of Heroes
Game is currently only in NA and the EU. It’s not in Asia other than beta in China.
RIP City of Heroes
I posted this pic yesterday, the supply rise started the beginning of December (6th I think). So either the number actually purchased daily dropped or generation spiked or both.
RIP City of Heroes
(edited by Behellagh.1468)
All the dye packs went on sale at 3am EDT Friday for the weekend. So new supply is coming in.
RIP City of Heroes
I made this joke 7 months ago.
https://forum-en.gw2archive.eu/forum/game/bltc/When-they-will-release-a-guitar/2260110
RIP City of Heroes
Don’t stand in the red circles.
Do help other players in PvE. This includes fights as well as rezzing. Announce on map when an event is up.
Don’t get caught up doing the “Champ Train” in Queensdale. There’s a whole world to explore.
Do learn to use the dodge key liberally.
Don’t get stuck doing just the personal story. It is only one quest path.
Do get gathering tools and gather everything. Not only you get XP you can sell the materials gathered on the Trading Post (O key) for a lot more than just selling to a vendor.
RIP City of Heroes
500 gems for Scarlett Johansson.
RIP City of Heroes
You still have to explore the map with each character to “activate” the waypoint. Mounts are needless luxury items in a world where everything is within a minute of an active waypoint.
RIP City of Heroes
We already get bonus xp whacking critters off the path. Bonus items would throw the economy even further off the rails. All bonus xp does is level characters faster.
RIP City of Heroes
Early December ecto supply started to climb quickly. It could be a case of oversupply, lots of players went into the ecto supply business and as long as someone was buying everything was AOK. Finally supply outstripped demand and prices are now falling. Just look at the history.
Upside is rare armor prices are dropping along with the ecto price (common source for ectos).
RIP City of Heroes
and GW2 does not use 1G VRAM at 1080p unless you are super sampling and have your character limit above medium. The Most I have ever seen GW2 for vRAM was 760~MB. (Sampling – Native, CharLimit – Low, CharQual – Medium, Rest on High/Ultra).
a DirextX 9 game is never going to use more than 1 GB of RAM on a single monitor.
Word. Never seen the game exceed 1GB of video memory (via Process Explorer).
RIP City of Heroes
Click on “Forum Profile” above and then “See all messages by Mr Bimble.2764”. There’s a 2nd search for posts others upvoted.
RIP City of Heroes
And we all can be Rorschach …
RIP City of Heroes
Yeah, good luck with that at that price point.
Things to remember. AMD designed the FX series of CPUs so every two cores (one module) is equivalent in performance to a single Intel core with hyperthreading only with two threads running. Otherwise the Intel core will crush the FX core in performance.
The game is multithreaded and will use more that one core but since no thread can exceed a single core’s worth of performance and the game uses a main thread to orchestrate the others, single core performance matters. Combined with what I said about the FX series, and AMD CPUs will limit this game’s performance. But it is the cheaper solution, just understand that going in.
My suggestion is to find an inexpensive, relatively speaking, Intel quad core and build around that. If you ignore future upgradablity (ignoring a CPU upgrade to one where OC is available) you should be able to pair it with an inexpensive motherboard so you can afford a better video card than you would if you get a motherboard capable of OCing a K variant CPU.
If what I just said is gobbledykitten, then you should reconsider building your own.
RIP City of Heroes
(edited by Behellagh.1468)
But the game benchmarks in that article shows minimal frame rate improvement (1%) with single GPU.
RIP City of Heroes
All that’s left is to submit a support ticket and let ANet help you. Sounds like the PC is blocking the game’s browser.
RIP City of Heroes
Honestly I never paid much attention to those lists on the TP other than as a short cut to get to an item I was after to begin with, like ectos. It was simply a weird curiosity.
Saying they are actually useful in terms of driving the market is like saying you use Google’s Zeitgeist to be socially current.
RIP City of Heroes
It’s there, search is a pain sometimes.
It’s in your USER temp directory. USERNAME\AppData\Local\Temp
Of course this assumes you are running Windows.
RIP City of Heroes
There’s a sticky above “Ticket Review (3 days or older)”, that’s where you post you’re ticket number only.
RIP City of Heroes
Close game.
Make sure no other copies are running (check the task manager).
Search for the folder that starts with gw2cache
Delete it. Likely need admin privileges.
Restart the game.
RIP City of Heroes
Not sure WTF is going on but in my last post I wrote "Bifrost that I made and worked very kitten (without the dashes) but for some reason it shows as “Bifrost that I made and worked very kitten”. Even when I edit it, It shows what I wrote…Forum bug???
And sometimes it goes really nuts.
RIP City of Heroes
The game becomes CPU bound around other lots of other players. That’s the reason for your drop in frame rate.
RIP City of Heroes
Except Awesomium is used in a number of MMOs as the webkit to their shops. Here it’s packed in the gw2.dat file and is unpacked if not present in the gw2cache folder where it also keeps it’s cache.
RIP City of Heroes
You need to file a support ticket. Note that the account will be permanently closed, all characters and items lost plus whatever e-mail address the game is registered to can not be used to open a new account.
Here’s the link about the refund process.
RIP City of Heroes
Living world content is content added to forward a story the devs are telling. This content isn’t persistent, once the story is over and enough time has past, it will be removed.
The way it had worked in the past was a new LS episode comes out every two weeks and lasts for 4 weeks, this means that there is some overlap of stories during the period. Any special modified areas may last until all the chapters of the story is over. Areas like the Crown Pavilion arenas and the Toxic Tower in Kessex.
Why not permanent? It’s a way to get players to stay and do the content because it’s temp. You want some cool unlocked back piece or skin if you do all the achievements, well you have to do it while the LS is up. They can also throw in a few story related skins on the Gem Shop or other items (finishers) which are also limited time only.
Don’t worry, they are suppose to be changing it up after this conclusion to the Scarlet story.
RIP City of Heroes