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Posted by: Behellagh.1468

Behellagh.1468

ANet already said this isn’t for NA or the EU version of the game 2 pages ago. Why is this still going on?

https://forum-en.gw2archive.eu/forum/game/gw2/VIP-Membership/3474276

Asian MMOs have different income models and the idea of having a VIP level as well as F2P isn’t unusual there.

However they do have cute pictures showing off the demographic of the beta. Interesting point, no Norns or Charr yet it appears. Looks as if Engineers (I think) aren’t feeling the love over there.

http://gw2.kongzhong.com/news/20131212/1083.html

http://gw2.kongzhong.com/news/20131114/1045.html

Highlights:

Male/Female player ratio 54/46 but Illusionists are 44/56. Guess purple butterflies stereotype the profession there as well. Average player age 22.

Also the home page in China is currently showing a dub version of the “Our Time is Now” video. Not sure the current state of the beta there which is why I was checking. I think it’s still going on.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Has anyone else seen this?

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Posted by: Behellagh.1468

Behellagh.1468

We are heroes. This is what we do!

RIP City of Heroes

VIP Membership

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Behellagh.1468

NEXON s…t.

Well at least someone knows who actually calls the shots on everything these days.

Honestly I’ll keep posting this image until that ridiculous rumors like that are dead and buried.

What rumors? That Nexon acquired a 15% interest in NCSoft?http://www.mmorpg.com/blogs/Meleagar/112012/24237_NCSoft-Sold-Arenanet-and-GW2-Out-For-Nexon-Investment
According to that pretty reliable site thats a fact, not a rumor.

But saying Nexon is pulling NCSOFT’s strings is. And again, NCSOFT didn’t see any of that money. None of it. NCSOFT didn’t sell a slice of the company to Nexon, Nexon simply bought 15% of the outstanding, preexisting shares.

We are heroes. This is what we do!

RIP City of Heroes

VIP Membership

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Posted by: Behellagh.1468

Behellagh.1468

that fact that you have the audacity to consider it for any territory is disturbing, to say the least.

But this is the standard MMO model in Asia.

Cash shop with either various subscription levels (hourly, #hours per month (with and without stipend), unlimited monthly). That was one reason NCSOFT kept mentioning expansion plans on the horizon for GW2 when none were planned because Korean investors don’t understand the B2P income model without expansions. Cash shop is a given in MMOs today but they doubted the reliability of that as the sole income model for a AAA MMO.

Glad the level heads called it.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Behellagh.1468

Behellagh.1468

NEXON s…t.

Well at least someone knows who actually calls the shots on everything these days.

Honestly I’ll keep posting this image until that ridiculous rumors like that are dead and buried.

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RIP City of Heroes

How Does One Work The TP?

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Behellagh.1468

Basically if you share, you are either telling someone about a market that’s already tapped out or you are shooting yourself in the foot as other players try to do the same thing as you were and destroy that opportunity.

Let me tell you a story. Back when they got rid of Traveler armor, they replaced it with Dire. But most people didn’t notice Dire armor at all. GW2TP still doesn’t even prompt dire as a searchable word. Because not a lot of people noticed, you could buy rare dire armor significantly cheaper than any of the other “standard” rare armor drops (Berserker/Carrion/Cleric/Rampage/Shaman). And because of that the profit from buying/salvaging and sell off the mats and ruins was huge. But as time went on profits slowly dropped as prices rose to match the other five until one day someone spilled the beans and WHAM, they were actually more expensive. So time to bury that market opportunity and look for something else.

I wasn’t even a flipper, that’s another skill entirely.

We are heroes. This is what we do!

RIP City of Heroes

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Behellagh.1468

You know what would make me laugh?

If this turned out to be just a basic thing, you buy Gems once and become VIP then “rank up” as you spend more Gems and these benefits become progressive as you rank up rather than all at once. Like, basic VIPs get the bag/char/bank slot, but only top ones get the Waypoint Reduction and Resurrection Buff.

And everyone got worked up over “subscription service” for nothing, and would never apologize for it.

That’s possible. I still think it relates more to the China release however.

We are heroes. This is what we do!

RIP City of Heroes

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Behellagh.1468

and then there is this from today
http://www.youtube.com/watch?v=iXbwMS-XPGk

Which tells me they are coming closer to releasing the game in China if they are releasing subtitled videos like this. Maybe a 2nd closed beta or open beta on the horizon?

We are heroes. This is what we do!

RIP City of Heroes

The game relies too much in the TP...

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Behellagh.1468

Except listing fee is there so the seller is required to put a smidgen of thought into what is a “fair” price for that item.

I have a feeling that a lot of TP “haters” tried to “EARN BIG MONEY AT HOME ON THE TP” and when they couldn’t they assume that those that do are cheating in some way instead of A) don’t be greedy; B) research and C) have a little patience. And since those making money must be cheating then the system is either broken and/or those profiting need to be punished.

We are heroes. This is what we do!

RIP City of Heroes

Weapon Discount

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Behellagh.1468

Honestly if they made tickets drop from map completion, monthly or other activity, and I mean adding it to the pool of optional drops, not all the time, then 7 tickets wouldn’t seem horrendous or a money grab. It’s just by obfuscating the true cost of the item behind “tickets” and “ticket scraps” that you only get from lockboxes they avoid advertising them at 5000-10000 gems each. Or they are looking at is as a reward to the few that spend a lot of real cash with them, except for the fact you can sell them now. Then that makes them no different a prestige item as a legendary.

We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

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Behellagh.1468

Honestly, NCSOFT stock price was already sliding because A) it was horribly overvalued; B) new sources of income promised year after year hadn’t been realized; C) Blade & Soul which NCSOFT promoted as their next AION (which nearly double income for NCSOFT) fell on it’s face and didn’t bring in new income but looked as if it cannibalized income from NCSOFT’s existing MMO stable; D) the selloff came right after the 3rd quarter earnings were posted, showing C. Actually that showed that GW2 was the companies saving grace but there wasn’t a lot of confidence in either the western MMO markets or a cash shop only model so it was considered a flash in the pan. Of course now after five quarters with income numbers GW2 is still the #2 source of gaming income that opinion was changing.

TL:DR Investors got tired waiting for the big pay day to arrive dumped their shares starting in Oct 2011. 3Q12 earnings showed B&S was not like AION in it’s impact to income, as it was hyped to be.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

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Behellagh.1468

Sounds more like how they will market it in Korea than here. Most of NCSOFT’s MMOs there have those range of plans.

It’ll be a first in the west, a B2P going hybrid.

We are heroes. This is what we do!

RIP City of Heroes

The game relies too much in the TP...

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Behellagh.1468

There are two aspects of the economy.

The first is taking care of unwanted items. 1) Sell them to a vendor; 2) Salvage them for materials; 3) Sell them to another player meaning the TP. I believe the number of items that are dropped by critters are in the 10s if not 100s of thousands a day. Most of them are items that are completely unusable or unwanted to the player it’s dropped on.

It’s my belief that what most players do with this unwanted loot is either salvage them into mats and immediately dump the mats into their collections clearing inventory space or bring up the TP interface and select “sell now”, again to clear it out of their inventory. And it’s that “sell now” action that creates an environment where TP traders can thrive. If there is a market to later sell those items or salvage them for a profit, then it’s the TP traders who are putting in the majority of orders and will compete with each other, raising the price a player will get if they choose “sell now” as long as a profit can be made. And if they are selling them the reverse is true, undercutting each other.

It’s the fact that most players choose to use the TP simply as another vendor, buying and selling at the offered price, that lets those willing to risk their money to make money by acting as merchants by buying goods from players who don’t want them and sell them to players who do. And there is nothing wrong with that.

The second part of the economy is crafting and that is simply broken beyond repair. There are very few items as you level up a crafting skill that is profitable unless you gather all the raw materials yourself. Frequently refined materials are cheaper than the raw variety. Same with sub-assemblies. And that’s because the market is flooded with those items because everyone who is leveling up their crafting ability need to make X of those items simply because they give the most crafting experience at the time. Must “discover” as many recipes as possible even if the result isn’t worth anything. Must craft them until they give me no more crafting experience.

Sure once you get your crafting level up there there may be items you can craft for a nice profit, but they are few and far between. And since most players don’t craft in parallel with their level, they aren’t even capable in making items that are useful or better than items that drop. And due to the crafting flood of items, their are better items for a song on the TP. So crafting isn’t a viable income source. Normally crafting items and a means to sell them to other players go hand in hand but in the case with GW2, crafting isn’t worth doing as a source of income while trading items found by yourself or others (yes TP traders use the general population to do farming for them) is a viable means of income.

As long as critters drop items, then crafting will never flourish as an activity, but it will end up forcing players to participate in it which is against a philosophy that the game provides XP for a variety of player types (except now ascended weapons and armor does push players wanting those items into crafting whether they want to or not).

I understand you didn’t want the “rich” to simply buy up ascended gear, that you wanted them to quest for it so everyone was on somewhat level ground but by soulbinding those items you also took away a class of items that could have made crafting a viable income source. That’s just an aside.

Sorry for the text wall.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Royal Terrace Pass

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Posted by: Behellagh.1468

Behellagh.1468

You’re in another dimension. You need something like an ancient gate to crossover and back.

Sorry trying to RP it here.

We are heroes. This is what we do!

RIP City of Heroes

Fourm changes. Good, bad?

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Behellagh.1468

Just include the word “Suggestion” in your title so the devs can see the appropriate threads quickly.

We are heroes. This is what we do!

RIP City of Heroes

Healing, is there a substitute?

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Behellagh.1468

Yes there’s a substitute, it’s called not getting hit. It’s called control. All the professions I’ve played has some form of control or avoiding damage. It’s a very different mindset from games where all your attacks root you or a single class does only X well.

We are heroes. This is what we do!

RIP City of Heroes

Fourm changes. Good, bad?

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Behellagh.1468

I came from City of Heroes. Both the Mods and Devs had a great rapport with the player base. It was one of the reasons there was such an outcry and attempt, though futile, to save the game.

The mods had great sarcasm detectors and understood when someone was saying something in jest. They also had the power to edit posts, remove objectionable material and prune the thread if it was going off the rails rather than locking it and have it sink quickly in the pages of threads. The devs provided constant two way communication where if you presented a well thought out question or argument you would get a response back in the open forum.

Of course CoH was a subscription game for nearly it’s entire run so unless you were willing to pay a monthly fee, those who strongly disapprove aspects of the game (the big change up to PvP for instance, PvP was added later in the game as an afterthought and was never really balanced) left and were never heard of again. So the vast majority who did post, most were positive and constructive.

Also “Suggestions” was moved into the forums “For Fun” section simply because it become a sport in poking holes in other player’s suggestions that have been brought up time and time again in the past or simply not thought out well or simply ridiculous. But the devs still read the suggestions board, when the suggestion was well thought out or presenting hard numbers showing how X was unbalanced compared to Y. But as I said there was an earnest dialog between players and devs. Most of the time here it seems that anytime a dev from ANet wants to post, it has to be vetted and approved and when posted anything remotely detailed is removed with generalities in their place.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

The game relies too much in the TP...

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Behellagh.1468

In reference to that first link at Gamasutra, I’ve never played an MMO where you had to hawk the stuff you wanted to sell to other players. There was always a nice soulless intermediary that took care of the whole messy affair. And honestly that should be the way. Why should I have to become a virtual “Crazy Eddie” every time I come back from the outlands? I want to be out there adventuring and not be forced to split my time between peddler and adventurer.

As for the 2nd link, other than a few errors here and there, it was more of a treatise on the crafting system and how crafting isn’t normally profitable and that you can buy better gear at the TP cheaper than the stuff you are crafting for yourself. So it’s not the economy as in money supply and inflation that’s broken but the crafting economy that’s broken. And I agree with that.

And when they introduced the “wallet” it became trivial to twink your new character with decent items from Level 1 on. True your first character had to trudge through the times when you couldn’t afford greens over blues and simply lived off the drops that were compatible. But once you get a level 80 and some gold under your belt, just one gold can make a huge difference to a new level 1 character.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

December gem store promotion?

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Behellagh.1468

We are heroes. This is what we do!

RIP City of Heroes

Awesomium_process32.exe

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Posted by: Behellagh.1468

Behellagh.1468

But that program has been part of this game since it went live. And to talks on a completely separate set of ports to a different IP address. So why now would it be interfering with the game data?

We are heroes. This is what we do!

RIP City of Heroes

Fourm changes. Good, bad?

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Behellagh.1468

As there has not been any inflammatory remarks in this thread, I’m not sure why there was a reminder regarding the moderation of threads. Maybe I’m personally missing something.

As far as the changes go, It’s a step in the right direction in my opinion, and I hope that the CDI evolves into a bigger process that also removes redundant threads regarding the same topic. A CDI covers a lot of topics, and also answers a lot of questions that other threads repeat.

That’s because they removed them. Honestly it was a joke. I included tinfoil hat references and a tinfoil hat smiley face. How could it been taken seriously by anyone?

We are heroes. This is what we do!

RIP City of Heroes

Guild Wars 2 graphics, HOLY SWISS CHEESE.

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Behellagh.1468

I think one of the draw backs players are seeing, in terms of frame rate in cities, is a direct result of favoring artists in creating such a lovely world. By using Umbra to handle the occlusion culling they removed the requirement from the artists to be “reasonable” with their assets. It’s one of the reasons that the major cities are such a burden on the renderer. The aren’t “optimized” because the major selling point of Umbra is there is no need to burden your asset creators with all that. Just throw the mesh “cloud” at the pre-processor and it’ll handle the dirty work. Nice in theory but having a knowledgeable level/zone creator is better.

But that’s OK, they choose pretty over extremely fast rendering. If that was their goal, then they succeeded.

We are heroes. This is what we do!

RIP City of Heroes

Temperature Software?

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Behellagh.1468

Play in full screen window mode and use a utility like coretemp. Game will continue to render when you alt-tab.

But an overlay, don’t know of any myself.

We are heroes. This is what we do!

RIP City of Heroes

The game relies too much in the TP...

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Behellagh.1468

Math for a start. Buy low, sell high.

And patience. Lots of patience.

“Yeah, yeah, patience. How long will that take?”

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We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

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Behellagh.1468

You missed the point. She was hired BEFORE Nexon had any influence on NCSOFT, which assumes of course they have any influence at all even now.

Seriously, man.. $700 MILLION DOLLARS investment within 3 months of her hiring and Nexon has no say in what goes on? You’d have an easier time convincing me that pigs can actually fly.

If GW2 were GW1 but better then sure, you’d have something to fall back on… but GW2 is more like Maplestory than GW1.

First they didn’t invest in NCSOFT. NCSOFT got no money from the deal. The founder and CEO did since it was a large chunk of his shares Nexon bought, he owned 25% of the outstanding shares before the sale, now 10%. So he’s the one rolling around in his Scrooge McDuck vault of Nexon’s money, NCSOFT saw none of it.

Now your going to say “so they bought off the founder and CEO”. Again he got approximately $687 million dollars US (800 billion South Korean Won) for all those shares but why does he have to listen to Nexon? It’s not like Nexon can take the money back. All Nexon can threaten to do with those shares is sell them, at an enormous loss to Nexon. Sure they could try to put together enough other shareholders to try and change up the board but that kind of tactic is very uncommon or unheard of in Korea and as is just 15% isn’t enough to do anything.

The only thing announced after the deal was that NCSOFT and Nexon were going to work together on several projects. However the first one that was announced has now been canceled, no explanation given.

And you still think that it’s a logical response of a company who lost a valued employee to a competitor is to pay the CEO of your competitor a huge chunk of money? As a reward for hiring away an employee?

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Fourm changes. Good, bad?

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Behellagh.1468

Honestly? They really don’t get parody do they? My post wasn’t an attempt to stir up controversy but poke a bit of fun at the often repeated idea that there’s always some nefarious motive behind any change.

I’m sorry my attempt at bringing a little lighthearted levity to the thread fell flat. I promise in the future to refrain from humor unless I include a disclaimer.

We are heroes. This is what we do!

RIP City of Heroes

BlackLion TP - Super Cheap Elaborate Totems

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Behellagh.1468

For some reason the previous thread on this got deleted during the revamp. When you have that much of a surplus of items over demand, it’s only natural for the price to fall.

Back when the price most recently peaked, there were 3x the orders than supply. Now it’s reverse with 3x the supply over orders.

Undercutting occurs because the seller wants their money now but want more than the current high bidder. Next seller comes along and does the same thing.

We are heroes. This is what we do!

RIP City of Heroes

Refund: Royal Terrace passes (resolved)

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Behellagh.1468

You ate for 24 hours? Any place it was displayed showed the 24 hour count down timer.

Now if you said you didn’t log in over the weekend I would believe as an excuse but eating? Really?

We are heroes. This is what we do!

RIP City of Heroes

QoL Suggestions Thread

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First Person Mode for nothing else than allow me to look at another player’s character up close without needing me to stand behind them. It’s a pretty game so why make it so difficult to see a waist or chest up view of another player?

A ton of QoL changes on the TP UI ranging from getting the UI scale to look good to a filter option for profession to letting a player to tunnel into their items for sale/items with bids without 4 clicks between each item.

We are heroes. This is what we do!

RIP City of Heroes

Free Mini offer

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Behellagh.1468

We are heroes. This is what we do!

RIP City of Heroes

The game relies too much in the TP...

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Behellagh.1468

The OP has it wrong. The game doesn’t rely heavily on the TP, only the impatient players who wants everything quickly and conveniently.

Like all those impatient people who were too impatient to farm those 15,000 candy corns for the Halloween pail?

Honestly, was the reward SO good that it was worth collecting 15K of candy corn? I looked at the requirement and said “yea, not happening” and then ignored it.

We are heroes. This is what we do!

RIP City of Heroes

Why do you not play sPvP?

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Behellagh.1468

Because there’s no character progression.

If I wanted to play a straight fighting game, there are plenty of them to choose from. When I play an MMO, I expect long-term character and gear progression. If I want to play a MOBA or an FPS, I’ll go do that.

When I do PvP (and I engage in PvP in every MMO I play), I prefer open-world battles rather than e-sports. WvW is fairly well done in GW2, so that’s where I play.

This is a good post an explains why sPvP in GW2 has essentially been a flop. It doesn’t affect your actual character in anyway, you may as well be playing LoL for all the good it does your characters.

the rewards of being active in PvP are not tangible in the form of new shinies to be proud of till more come out. the MOST rewarding part of PvPing is honing your skill with your profession and playing against an intelligently controlled opponent vs. terribad AI garbage. the reward of seeing that stake sticking out of your opponents back is just as, if not more, rewarding as ‘another rare to salvage’. PvP will take you out of ‘robot mode’ and build you up as a player. surely a novice karate student might practice against a wooden dummy, but the blackbelts practice against their peers always pushing themselves to get a little better. there ARE rewards in PvP, but, for the most part, they are personal rewards and not something you can ‘show off’

But for what end other than “show off”? If “robot mode” lets you do all the content in the PvE world why hone your skills? So you can clear a dungeon or zone faster due to the poor AI? If all it takes is a five word a minute typist for the job, why hire some 60 wpm one? Why learn to become one?

I understand you find the challenge worthy of doing. I don’t, at least not in the environment that PvP seems to attract. PvP is generally populated by real or wannabe bullies who feel the overwhelming need to put the other guy down verbally. That isn’t a healthy environment to play in. Why would any mature person want to?

We are heroes. This is what we do!

RIP City of Heroes

Guild Wars 2 graphics, HOLY SWISS CHEESE.

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Behellagh.1468

That’s why I’m willing to suffer sub par frame rate for the pretty.

We are heroes. This is what we do!

RIP City of Heroes

legendary prices?

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Behellagh.1468

Less than a day ago one sold for only 2280g. The current one up there someone thinks they can get 3000g for. It’s like showing up on Pawn Stars and think you can sell them your item for a huge amount of money. A couple times before that it was 2500 and 2600g (well a copper or two under that). When there were 6 up at one point the price was down to 2000g.

That’s the trade off. If there are multiple sellers, price will be down. If your the only seller, you can set the price and see if someone bites.

http://www.gw2tp.com/item/30694-the-predator

We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

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Behellagh.1468

It’s not on the main page. Yes it’s under Media/Videos. The very first video since it’s 3 years old.

Ok, can you find me all the other explanation they should have posted regarding the Manifesto in the website, please?

No because I’ve never even heard about or seen the manifesto until I stumbled upon the first of many threads shouting “they lied to us” about it. And I don’t have the time to either watch all those other videos that were posted after it or search for the posted interviews at MMO news sites where they did, in a matter of days, clarify certain aspects of the manifesto. I think Vayne has links to it.

That’s the problem with having a concise presentation, details get left on the cutting room floor and generalities inserted to save on time. Then you have a bit of marketing fluff tossed in. It’s not an attempt to deceive but simply to fit the general point into the time allotted. I’m sure the developers didn’t think so many players would hold them aloft like some kind of Ten Commandments instead of “here’s the outline of how we are going to make this game different”.

Honestly, the Manifesto crowd is really starting to act as some kind of fringe sect declaring that they are the true believers while all others our heretics, repeatedly beating the rest of us over the heads with it. The games been out for over a year. You got what they delivered. It’s not going to change all that much in the future. Let it go. It will never be as complex as Guild Wars in terms of traits. It will never have the standard MMO trinity. It will never have raids that reward BIS items to a few so you have to run them daily in the hopes you will get all the correct items dropped on you.

If you don’t like it, leave. If you wanted it to be like the original Guild Wars, that’s still up and running. Go back to it. I’m sorry that you felt deceived but most people either learn to accept or move on. Then don’t camp and bring up ancient history (in computer terms) thinking it’ll make a difference at best or dissuade others at worse. You are all acting like some ex who shows up on your dates to tell your new interest how terrible you are. It’s aggravating seeing this topic brought up week after week in one form or another.

We are heroes. This is what we do!

RIP City of Heroes

FPS - funny problem or normal?

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Posted by: Behellagh.1468

Behellagh.1468

More players nearby, lower the frame rate. And it drops quickly as the number of players ramp up. The game quickly becomes CPU bound.

We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

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Behellagh.1468

Colin Johanson spoke about ANet’s manifesto leading up to and during GW2’s beta program in early 2012.

In June 2012 Nexon invested in NCSoft and became NCSoft’s largest shareholder.

Around this time Crystin Cox, perhaps best known for her work at Nexon with Maplestory’s cash shop, became GW2’s monetization manager.

Is GW2 becoming more like GW1 or Maplestory?

Wrong! She was hired months (3/12) before Nexon purchase their share in NCSOFT (6/12) which was months before the game shipped. So she’s been in charge of the store since before the game went live.

The question you all should be asking is would it be worse, whatever slight you feel the Gem Store is doing to you or what it would be like if the exchange didn’t exist?. If everyone was forced to spend cash to get anything. How many $10 bank slots or $7.50 character slots would you have bought? or ~$1 keys? or $5-10 armor or city outfits?

That’s part of the problem. Imagine you’re Ms Cox, hired away from Nexon to run a cash shop and on day one they tell you players can buy items from the cash shop with in game currency. Basically that throws everything, every trick you know in running a true cash shop out the window. You now can’t make the items too cheap because then everyone will just use in game currency. But you are still stuck with not making them too expensive because then few will be able to buy it. She had to figure out new ways to motivate players into buying gems with cash.

Right now it looks like these little bursts of desirable items nearly all at once to deplete players gold reserves so they are forced to buy gems is the current strategy.

I didn’t mean to lay the blame solely on Ms Cox, I was just pointing out that Nexon had a huge influence on ANet in 2012… so much so that ANet hired a former Nexon employee to run their cash shop just 3 months before Nexon became the largest share holder of NCSoft stock… which doesn’t seem entirely coincidental.

GW2 is playable without buying gems and ANet has done a great job of providing us with new content. There are hundreds of MMOs out there and GW2 is my favorite of them all so ANet must be doing something right. Just the same I’m disappointed in various things like the way legendary weapons and ascended gear has been handled… as well as things like the infinite continue coin during the SAB fiasco… ugh. I’m also weary of the coming sPvP changes as the removal of the more or less worthless Glory while sPvP transitions to Gold means the coming changes will likely be opened up to monetization via Gem conversions.

I get that ANet needs to make money and don’t begrudge them that but the current drive to make buying gold via Gems desirable by making the acquisition of top tier gear painfully slow with the option of cashing out for instant gratification is a huge letdown.

You missed the point. She was hired BEFORE Nexon had any influence on NCSOFT, which assumes of course they have any influence at all even now. They have no seats on the board, and while owning 15% of the outstanding shares of a company is impressive, it doesn’t mean you can interfere in day to day operations or even influence a company’s direction in the slightest, all they can do is sell it. BTW, so far the value of the stock they own is down by $36-37 million since they bought it so it’s unlikely Nexon will sell it anytime soon.

The whole “Nexon is pulling ANet’s strings” bit is getting old and drifts into tinfoil hat territory. As for coincidence, GW2 will be cash shop based for month to month income. Is it that hard to imagine that in ANet’s position you would go after someone who worked at a company whose entire business is built around the cash shop? And why not go after someone at the biggest of those companies?

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

The game relies too much in the TP...

in Black Lion Trading Co

Posted by: Behellagh.1468

Behellagh.1468

Random loot drops it SOP in every RPG I’ve ever played. And naturally not all of that loot is correct for your player. The TP is a means of getting that unwanted gear into the right hands.

We are heroes. This is what we do!

RIP City of Heroes

Lag Spikes/Rubberbanding

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

I didn’t say it was their fault. The uptick in ping occurs on the hop to their server. It could be their ISP.

We are heroes. This is what we do!

RIP City of Heroes

Lag Spikes/Rubberbanding

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

I was curious about a bit of activation delay I was seeing tonight so I checked out the various IPs I was on with both ping plotter and Window’s resource monitor. For quite a while their was a huge increase in ping between the DFW node and NCSOFT’s first node (65.205.119.210), on the order of an additional 100ms (usually only 30ms) with ping plotter showing transit times to NCSOFT on the order of 180ms. Add in the usual server code turn around I was getting pings in the Window’s resource monitor ranging in the 250-300ms range.

At the moment, the connection is back to “normal” for me with only a 75ms ping to NCSOFT in PP. I’ve been noticing this pattern for the last week or so, the lag in activation. This is just the first time I bothered looking into it.

We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

The manifesto is a 3 year old 5 minute video. If people watched that and ignored everything said after that it’s not Anet’s fault.

I lost the count of how many time this has been asked, but anyway… Why a “3 years old 5 minutes video”, is still on the main page of GW2’s website, and “everything said after” don’t?

But if people only listen to a single video and then ignore all those articles and stuff clarifying things during the YEARS between Manifesto release and game release it IS the players fault.

As i said… Manifesto is on the mainpage, articles and stuff are not even in the database… Because they got conveniently lost when they changed from beta to release…

Most of the statesments the devs made about the game prior to release didn’t mention vertical progression or gear grind at all. Only an tiny tiny percentage of dev quotes talked about that, and almost always only in response to a question asked by someone.

So all the people who complain about this, and left the game must have some kind of problem at reading/listening what the devs said… And all the quotes they put as signature, taken from devs’ interviews and blog post, must’ve been some kind of collective allucination, right?

It’s not on the main page. Yes it’s under Media/Videos. The very first video since it’s 3 years old.

We are heroes. This is what we do!

RIP City of Heroes

Why do you not play sPvP?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Because it’s sPvP. Not everyone is a 12 year old twitch gamer with bad sportsmanship (which is my experience with PvPers in general). Why would I want to associate with them of my free will?

We are heroes. This is what we do!

RIP City of Heroes

Splitters used on skins...

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Posted by: Behellagh.1468

Behellagh.1468

“Are you my mummy?”

Sorry, couldn’t resist.

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We are heroes. This is what we do!

RIP City of Heroes

GW2 using an absurd amount of CPU power

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

Your system is but what about the gw2.exe process? Is that also near 100%?

We are heroes. This is what we do!

RIP City of Heroes

Game is too easy.

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

I don’t understand why mobs don’t dodge our attacks

Bandits do.

We are heroes. This is what we do!

RIP City of Heroes

Acer Aspire v5-122p

in Account & Technical Support

Posted by: Behellagh.1468

Behellagh.1468

To be honest the minimum requirements is a Core 2 Duo at 2GHz. The Passmark benchmark charts puts single core at roughly 750 and multicore at roughly 1280. The A4-1250 dual core score is 340/561. The quad version, A6-1450 is 525/1653. So honestly you are well below minimum CPU requirements but if you have the quad version of that laptop then you’re borderline due to the games use of more than 2 cores.

We are heroes. This is what we do!

RIP City of Heroes

What happened to the manifesto?

in Guild Wars 2 Discussion

Posted by: Behellagh.1468

Behellagh.1468

Lucky for me I never saw the manifesto or played GW. I’ve enjoyed this game by not coming in with a ton of preconceived notions and expectations.

We are heroes. This is what we do!

RIP City of Heroes

Royal pass - advertise them better

in Black Lion Trading Co

Posted by: Behellagh.1468

Behellagh.1468

The royal pass disappeared for a few days before the permanent one appeared. That and the massive price increase should have signaled something was different.

Also to go back to someone else’s previous post, “reading is really hard”.

We are heroes. This is what we do!

RIP City of Heroes

Refund: Royal Terrace passes (resolved)

in Black Lion Trading Co

Posted by: Behellagh.1468

Behellagh.1468

  • Non-tinfoil hat: they used the first sale to give people a taste of the Royal Terrace so that they would be interested in the second sale.
  • Tinfoil hat: They did that on purpose to get people like you to buy twice, and it worked!

You forgot to include the evil “Bwaahaha” there in the Tinfoil hat version.

We are heroes. This is what we do!

RIP City of Heroes

(edited by Behellagh.1468)

Questions about leveling.

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Run the champ train …

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We are heroes. This is what we do!

RIP City of Heroes