RIP City of Heroes
RIP City of Heroes
Care to share your fix?
RIP City of Heroes
Guild Wars 2 Won't Install non-disk download
in Account & Technical Support
Posted by: Behellagh.1468
Have you checked the drive for errors? Right click on that drive, select properties, select the “Tools” tab and click on Check Now. There are other utilities that can also scan your hard drive for errors.
RIP City of Heroes
When I say 3 cores, it’s 3 cores worth of performance. So if you have a quad core the game will roughly use 75% of the total compute power of a quad core or 50% of a hex core or 38% of a octocore but all of the cores will be used.
RIP City of Heroes
two of the same IP's logged into my account?
in Account & Technical Support
Posted by: Behellagh.1468
Is there any program that i can see my account’s inventory/bank through the internet?
Other than the game, no.
RIP City of Heroes
two of the same IP's logged into my account?
in Account & Technical Support
Posted by: Behellagh.1468
Game/Browser – Forum/Browser – My Account
I currently have three. I’m sure if I log in from my tablet to the Forum I can make it four.
They are logged in from a different country so i’m not sure how that works.
In that case you may have a problem. I never bothered looking when I’m patching.
Since I’m in the US and can’t say if it’s a thing with you being down under. You can use reverse DNS and find out who/where controls that IP. If it’s NCSOFT/NC Interactive then it’s probably not a problem.
Search is in top right.
RIP City of Heroes
(edited by Behellagh.1468)
They didn’t optimize for any CPU. The game tends to max out at 3 cores worth of performance and since the game is heavily CPU bound in cities and around lots of players then general CPU performance makes a difference. Phenom II 955 is about 35% slower than an i5-2500 at stock clocks. There also might be an issue with communication bandwidth to the video card as the PCIe controller to the video card is internal to the Intel Sandy/Ivy/Haswell families while both the Athlon/Phenom/FX families still have to first talk to the Northbridge over the HyperTransport since the Northbridge has the graphic’s PCIe controller.
If the game was GPU bound, then there wouldn’t be as much of a difference between AMD and Intel. This game isn’t.
RIP City of Heroes
two of the same IP's logged into my account?
in Account & Technical Support
Posted by: Behellagh.1468
Game/Browser – Forum/Browser – My Account
I currently have three. I’m sure if I log in from my tablet to the Forum I can make it four.
RIP City of Heroes
Game loads a lot of data when zoning, more so for cities as well as players around the point you zone in.
Game, that I’ve seen, uses 2-3GB, grows as you play.
RIP City of Heroes
As always it’s having realistic expectations. If you start expecting terrible, you can be surprised. If you expected fantastic, you’ll be disappointed. Then there’s the personal tradeoff of frame rate Vs “pretty”. I don’t mind a 25-30 fps if I can get “pretty”. I can always adjust down as the situation calls for it.
In your case, if you care, it’s definitely the CPU that is slowing you down. Game really likes more than two cores and as much performance as that CPU family can crank out. 2GB of memory isn’t doing you any favors either since the game will likely be hitting the swap file quite a bit, slowing the game down.
RIP City of Heroes
Move while attacking, learn to use and love dodging, don’t stand in the red circles.
Level up all your weapon skills your profession can use as soon as possible, it’ll let you see what’s available for your profession. You can use two different weapon “loadouts” and swap in combat.
Check out the following links.
https://forum-en.gw2archive.eu/forum/game/players/OMG-If-you-only-knew-this-tips-for-new-players
https://forum-en.gw2archive.eu/forum/game/players/New-Player-Outreach-Resources-Events-FAQs/first
And as always, the Wiki is your friend
RIP City of Heroes
Race doesn’t really matter all that much.
I take it you have looked at the wiki to learn about your profession/weapons/skills and traits.
Check out the following two threads.
https://forum-en.gw2archive.eu/forum/game/players/OMG-If-you-only-knew-this-tips-for-new-players
https://forum-en.gw2archive.eu/forum/game/players/New-Player-Outreach-Resources-Events-FAQs/first
Hope those and the wiki can provide some additional guidance.
If you don’t plan on crafting, then sell those items on the trading post. Trade up to larger bags/boxes for inventory, use the “Deposit All Collectibles” under options (Gear in Inventory window) to send crafting materials to your bank/collection tab to empty your inventory in the field.
Easiest thing to do with unwanted items is to either salvage them with a salvage kit or sell them via the Trading Post. Note that the TP will take a nonrefundable 5% on posting the item for sale and another 10% when sold. You can post and item for sale or put in an order for an item from anywhere – O key – but you need to be at a TP rep to pick up items or coin. Note that not all items on the TP are, once you factor in the 15% cut, are more profitable than selling to a local vendor or unlocked Heart contact.
As for salvage kits and salvaging. First Blue and Green items (if you turn on show rarity or mouse hover over them) could give you “Essence of Luck” which you click on to increase your account’s Magic Find, which increases the chance of getting a higher rarity from a drop, besides you usual raw materials. Higher level salvage kits provide a better chance of recovering upgrades from an item that has one.
Check out the sections on the forum about the classes you are running. Ask there I’m sure those that hang about those sections can point you to a player guide or three.
Unlike other MMOs, assuming you played any, the trick here is moving, timing and dodging rather than sit and pound on and take a pounding and hope you survive.
Your Personal Story is totally optional don’t feel the need to follow it religiously. The game will automatically level you down to areas and content and this includes the Personal Story.
Hope this provides at least a starting point for you two. Feel free to ask for help, everyone is a newb at the beginning. Also feel free to ask for help in game (/map in chat). You aren’t penalized if others come along to help. This game is very co-op friendly.
RIP City of Heroes
Any and all rules are found in the Legal Documents link at the bottom of every page. I haven’t seen a problem with fansites listed that I’ve clicked through and later bookmarked but I will assume ANet frowns on fansites featuring “Hot Charr and Charr Action”.
RIP City of Heroes
Another good thread for resources.
https://forum-en.gw2archive.eu/forum/game/players/New-Player-Outreach-Resources-Events-FAQs/first
As for profession and race, the wiki is your friend.
http://wiki.guildwars2.com/wiki/Main_Page
As for the questions, they’re there to make the first few missions on your Personal Story (which is entirely optional BTW) somewhat unique by establishing a lightweight backstory. There’s no wrong answer.
RIP City of Heroes
“This offer lasts through 11:59 PM PST on December 31 – so make sure you make use of your discounts before then!”
https://www.guildwars2.com/en/news/announcing-the-holiday-gifting-event/
RIP City of Heroes
Beware it’s TVTropes, once you start it’s hard to leave.
RIP City of Heroes
Laurels – T6 mat bags or Unidentified dyes.
RIP City of Heroes
No in the real world taxes are used to fund the government and common services. Things like the Central Bank and monetary policy helps keep inflation in check.
On the state and local level, yes. On the national level, no; federal taxes function purely as a ‘dollar sink’ to keep inflation in check. Things function much differently when you are the one issuing the currency.
Never heard of something called the armed forces? Or NASA? CDC? FBI?
RIP City of Heroes
I’m running around 230-240 gold and that’s converting 1% of it everyday, except 5% on prepatch Monday, into gems (roughly 80-90g a month). Big believer in cost averaging. Was up to the mid 250s but used up a bit exoticing out my thief and starting a person guild for the bank space. I consider myself comfortable using the 9 months or so I had less than 100 gold.
RIP City of Heroes
(edited by Behellagh.1468)
The other thing about CoH and outfits is when you bought a costume pack, it was available on every character you have now and ever make in the future. Of course CoH isn’t around anymore that an argument could be made that they didn’t understand how to maximize income from a cash shop. But it garnered a lot of goodwill from their players.
RIP City of Heroes
Aah! Wall of Text.
RIP City of Heroes
You need taxes in game for the same reason you need them in the real world – to keep inflation in check, so that your currency continues to hold value.
Virtual world or not, that’s just the way currencies work; you can’t just wish it away.
No in the real world taxes are used to fund the government and common services. Things like the Central Bank and monetary policy helps keep inflation in check.
RIP City of Heroes
It helps keep gathering bots at bay. There are probably 3x the locations where a resource can spawn than actually spawn in any zone. This includes T6 and rich nodes.
RIP City of Heroes
Don’t encourage the newbies to do a champ train. Worse way to prepare them for the rest of the game.
1st as Donari says, just about anything you do will grant you XP and you can’t “steal” from other players so feel free to help them, including rezzing.
2nd, you can’t outlevel a zone. No matter how high of a level you are, the game will scale you down (not up in PvE) to a level appropriate to where you are so the critters around you will still be challenging yet drop loot for your level. But that doesn’t mean you should hunker down in one zone. Explore them all, start with your race’s home city and starting zone and if you like take the gate to the capital, Lion’s Arch and from there gate to the other 4 starting cities and explore their city and starting zones. You get loot if you fully explore each zone including the cities.
3rd, in each zone there are dynamic events (DEs) that will pop into existence every so often. This is your main source of “quests”. Then there are the hearts on the map which are contacts with something for you to do, from stopping rampaging critters to teaching cows to fight. Completing them unlocks loot that you can buy with 2ndary currency called Karma which you earn by doing Hearts and DEs. Some DEs are chained quests and some suggest you need a group to do it.
4th, don’t worry about finding teammates. DEs are treated like flash mobs with weapons. As players join in the event scales and when it’s over most will scatter and go their separate ways.
Lastly there is no rush to level to 80. There isn’t anything you can do at 80 (other than surviving in the highest level zones) that you can’t do at a lower level. PvP and WvW will auto level you to 80 while you are there.
RIP City of Heroes
(edited by Behellagh.1468)
Whether it uses hyperthreading or not is up to the OS, not the application. That said modern OSes do understand that when assigning threads, you assign them to physical cores first and only when you run out of them then you start doubling them up on the pseudo-cores.
Graphics memory usage is the result of resolution and number of textures/meshes. But since this game uses Dx9 and need to keep track of VRAM usage itself, I would say it doesn’t matter between 2 and 4GB because I rarely see it using even 1GB (I’m running at 1600×900).
RIP City of Heroes
That sounds about right krkleiman. A low end laptop doesn’t agree with this game.
RIP City of Heroes
Oh that’s right, blame America (there’s a musical number in there somewhere).
They made a simply trading post for players to buy wanted and sell unwanted goods. They take a cut of the transaction as well as a posting fee in the name of reducing inflation. And then let upwards of millions use it. It’s a very simplistic market. That said it also means it’s full of economic inefficiencies which also means it leaves open to players looking to bank on those inefficiencies.
I’m sorry that you don’t see that as simply another meta game.
RIP City of Heroes
Temporary data. It’s best to back up the gw2.dat file (the Guild Wars 2 folder even better), the huge file if you don’t have extensions being displayed, so if you have a problem you can recover to the last time the game worked and attempt to patch again if that’s your problem.
RIP City of Heroes
Well in those other mediums motion blur helps. TV for instance in the olden day of pre HDTV used an interlace system where only half of a frame (odd lines/even lines) is recorded approximately every 60th of a second (NTSC standard) so the two halves are actually offset due in time. There is also a delay between the top of the frame being recorded and the bottom. That plus overlapping scan lines gave us a naturally blurred image which made 25/30 fps acceptable..
Movies may record at 24 fps but in the days of film they were played back at 48 fps with duplicate pairs of frames because we do notice 24 fps. Look at the hubbub when The Hobbit came out at 48 fps last year in some theaters. Critics actually complained it was too sharp for a movie and made it look like a TV in HD.
RIP City of Heroes
They don’t say, they just say it takes some amount of actual playing time and leveling of a character and the restrictions are removed. I believe they are in place to discourage gold selling mules.
RIP City of Heroes
Did you file a support ticket? Did you follow up on it? Are you Mac or Windows?
Edit: Oh are you a new?
RIP City of Heroes
(edited by Behellagh.1468)
There’s network lag, which shows up as rubberbanding, teleporting and power activation delay; and poor FPS which is local hardware. The OP’s problem is poor FPS in major events.
RIP City of Heroes
Yes and no. Oddly the game engine for this MMO doesn’t like it when too many other players are around. One partial fix is in events like boss fights is to reduce the “Character Model Quality” of the other players to lowest which replaces them with generic models. There is also a “Character Model Limit” which sets the number of other players visible but I don’t find that have the same amount of impact. Also toggling off “Show All Player Names” help a little bit. Toggle them back after the event is over.
RIP City of Heroes
Master had traditionally granted on average only 0.9 ectos per. You were getting lucky with a ratio of one.
Now after Monday’s patch I did do a salvage run of 60 and only got 38 and the week before I did a salvage run of 97 and only got 64. But at other times in the past I have gotten exceptionally good runs getting 306 ectos out of 267 rares. So random is random and sometimes luck runs both good and bad.
RIP City of Heroes
Well you either divide your cost by 0.85 to get your minimum sell value rounded up or I simply add 20% of your cost to it for a minimum.
Also buying greens and playing the mystic forge slot machine for rares might actually be profitable. Don’t know myself, it’s a market I haven’t looked into.
RIP City of Heroes
I would say that’s a bit of wishful thinking. It is an i3 and thus really a dual core when the game really does much better with three or four real cores. The HT will only act the same as an “overclock” of the dual core.
Even the Intel HD Graphics 4400 is lower performing than the integrated GPU found in the AMD A10-58xx/68xx series which often beat an Intel i7 in games when both are using their respective integrated GPU. GW2 may be an exception to the rule due to the CPU dependent nature but in the OP’s case he only has a dual core and not a quad.
That said I do agree that it’s likely he’ll do noticeably better at the same graphic settings compared to whatever his old system was so the trade off will be, as it always is on a lower end system, frame rate Vs “pretty”. In my case with my A8-3820 using it’s integrated GPU I routinely get in the 25fps on high soloing around because I value “pretty” over fps always over 30. I do turn my settings down when I go WvW or into boss fights simply due to the number of players involved. And I don’t mind the choppy frame rates in cities because cities are generally safe and again I would prefer to look at the “pretty” that the artists spent their time in making.
So for medium settings as Avelos described, I would weigh in with over 30, maybe even to 45. It’ll be interesting to see who comes closer.
RIP City of Heroes
Snowden Drifts, elehammer with exo 80 PVT gear, downed in 7 seconds by 5 princess dolls. Couldnt even take one down.
These things need scaling to the zone they’re in, this is ridiculous.
Those things caused me nightmares last Wintersday for my Mesmer. The sound they make fills my soul with terror.
RIP City of Heroes
Like to point out that Gold to Gem rate is now at the same point as it was just before Halloween. The dollar to gold rate is once again below 4g for $1.
RIP City of Heroes
GW2 is NOT anti AMD, it’s simply only has enough work to keep 3 cores busy and couple that with the fact each AMD FX “core” is roughly 50-60% slower than an Intel Haswell core at the same clock speed makes an AMD FX not a good CPU for this game.
RIP City of Heroes
You don’t mention a video card. Also since we don’t know what you had previously we have no basis of how much better this new system is relative to the old.
That said your current system is a dual core with HT but 4GB may be an issue depending what else you are running at the same time. However the SSD will noticeably reduce loading times.
Again without any info on if you are using the integrated Intel HD Graphics 4400 (which will swipe part of your 4GB of system memory) or a discrete video card and what you were running before, it’s tough to give you an educated guess.
Also what OS are you using? 32 or 64 bit version?
RIP City of Heroes
Why Dx9? Because the game started development in 2007 and back then gamers were rejecting Vista which had Dx10. Dx9 was an upgrade over the GW engine which was Dx8. They did make it multithreaded, since it won’t run on a single core but beyond spinning the renderer off into it’s own thread as well as spinning off some helper/utility threads that’s about all you can do with a Dx9 based renderer since Dx9 is not multithread safe.
Yes, you could argue they should have tried something like the UR3 and add in the kind of support needed for an MMO that wasn’t provided by an FPS engine. Others have (AION uses CrysisEngine for instance). Design the extensions right and you could have kept up with the UR3 updates that folded in Dx10 and Dx11 as well as better multithreaded support. But it’s always a crap shoot when you rely on integrating other people’s code as oppose to home grown. You don’t want to be reliant on someone else fixing their code to make yours work.
Anyways we got what we got. Accept that it’s unlikely to get significantly better in a short period of time and learn to live with either sub 30 fps or simplified graphics in those areas and activities where the current engine chugs.
RIP City of Heroes
Some of the “Heart” contacts will have blue and green armor and weapons with their levels being the same as the zone’s. Of course you will need to do their “quest” to access their inventory. As for who has what … don’t know but it might be in the wiki.
RIP City of Heroes
Account doesn't get birthday presents yearly?
in Account & Technical Support
Posted by: Behellagh.1468
Character’s get birthday presents, not an account. So when your character has been around for a year, it’ll get mail with gifts inside.
RIP City of Heroes
sorry if you saw my other post, I was downloading something to see my performance, I cancelled it and restarted my computer to see exactly what came from Gw2
and from what I understand from TJ.Max 100, my temperatures are perfectly normal
Notice your clock frequency in that screenshot, 1100 MHz. I’m going to say it’s throttling and that’s your problem in a nutshell.
RIP City of Heroes
Switch to full screen window and run CoreTemp to double check the actual CPU speed and to see if you are overheating and GPU-Z and switch over the the sensors tab and see if the GPU is all running at it’s max speed.
RIP City of Heroes
Another good thread for newcomers.
https://forum-en.gw2archive.eu/forum/game/players/New-Player-Outreach-Resources-Events-FAQs/first
RIP City of Heroes
Very nice Dulfy, very nice.
RIP City of Heroes
Not to mention it’s out of the store in 6 days.
RIP City of Heroes
Sadly it’s a problem with what the TP display truly is which is a fix size page from a light weight browser that is then scaled to fit the size of the window. That means anything other than the default size, smaller or larger, looks poor with smaller makes it unreadable while larger makes it ugly.
RIP City of Heroes
1) This game only uses around 3 cores of performance across 40+ threads, period.
2) An FX’s core needs to be clocked roughly 20% faster than a Phenom II’s core to get the same performance.
3) The game does not stress the GPU all that much. Past a certain point additional GPU performance is superfluous as the game is primarily CPU bound.
What OS are your using? There are patches from Microsoft to slightly improve performance of FX series for Win 7, Win 8 already has these built in.
RIP City of Heroes