Because it’s awesome.
I’ll pay real money to be able to change my char’s hair. I regret so much I haven’t picked the dreadlocks.
@Jack
You should post this on the suggestion forum. I loved the idea of making notes on the map and I’m sure a lot of others will too but it needs to be in the right forum to be seen.
I find it quite funny that the people against dungeon finders are those that believe it would “destroy” the “social” aspect of Guild Wars 2. The irony being is that there really is no true “social” aspect to the game. Sure, there are the group events and all that good stuff, but how much of that actually results in some sort of conversation getting started or actual parties being formed?
Your logic is flawed here. You talk about LFG in dungeons and then cite DE as an example. I don’t have many social interactions during DE too, but in dungeons it’s been a completely different beast. Every dungeon I’ve been there’s been a lot of chatting before, during and after it’s done.
As it has been pointed out, when you find groups too easily you’ll also discard them too easily.
My guild has an average age of 28 or 29 now, and it’s been going up (both our population and our average player age) since launch. The older people love the game and remain, the younger ones tend to move on to games more fitting to their interests. No one game is for everybody.
If my fellow older men and women are the minority, I welcome it.
This is very interesting data. I’ll do a quick survey on my guild about this.
Have you ever considered that the game doesn’t appeals to them because it is trying to do something different from the other MMOs out there? And that this may be the one reason why it appeals to you, me and many others that are actually enjoying the game?
So if they change the game to appeal to those that don’t like it they may end up ruining it for us who actually enjoy it.
I hope they never make a DF for GW2 for the reasons already pointed in this thread.
GW2 already has a very large loyal community.
The problem is people tends to come in forums for complaints, so you’re more likely to find complaints than anything in any gaming forum, from GW2 to WoW.
You know what they say: “Do something right and you’ll get one or two handshakes. Do something wrong and there’ll be dozens to throw it right on your face.”
I’m still level 46 and I have no problem finding people to do anything. Yesterday there were like 30 people standing outside Ascalonian Catacombs which is a low level dungeon. Every time I stumble upon an elite or champion mob I just have to wait a few minutes and someone will show up to team up and kill it.
This is game is doing just fine imo.
So you quit all the other ones in the first 30 days and you have no idea how mmorpg’s work?
I’ve played WoW for four years, I know exactly how MMOs work and also know how I want them NOT to work.
I’m grateful for Anet trying to make so many things different and that’s why I’m enjoying this game. If I wanted just another MMO I would have stuck to WoW or any other of the hundreds of generic MMOs out there.
No thanks.
Nope, but it’s the first one I’m enjoying.
‘Lack of any real loot is a huge problem for ME’ should have been the title
then the proper responses would have been
“Cool story bro”
Come back to this thread after you try making gold to buy your legendary. I am sure you will be singing a different song.
That’s why they’re called Legendaries, they are supposed to be hard to get duh!
What you mean is there’s no EASY way to be wealthy or rich right?
Then I guess Anet succeeded.
The only thing they succeed in doing is making sure they have huge profits from gem to gold exchange.
And what’s the problem with that? There’s no P2W here, if you don’t have the time and patience then spend a few bucks and help Anet.
It’s all about how much money or time you’re willing spend.
Players should never feel forced into buying gems to trade for gold and I am sure many feel that way.
You stated that you could buy anything you wanted with the gold you have, how’s that being forced into buying gems?
Really dude, it sounds like you want to sit through 1-2 hours playing the game and get more money than you know what to do with. That would just ruin the economy, help botters and kill Anet income. In other words it wouldn’t be good to anyone.
An MMO is never “done”.
What you mean is there’s no EASY way to be wealthy or rich right?
Then I guess Anet succeeded.
The only thing they succeed in doing is making sure they have huge profits from gem to gold exchange.
And what’s the problem with that? There’s no P2W here, if you don’t have the time and patience then spend a few bucks and help Anet.
It’s all about how much money or time you’re willing spend.
What you mean is there’s no EASY way to be wealthy or rich right?
Then I guess Anet succeeded.
I have a different gear and skill spec for dungeon and open world PVE because in the world I hardly ever get hit but in dungeons I was constantly 1 shot. In other MMOs you only have PVP and PVE gear/spec.
How’s that less complicated? The people who don’t get this are the one still locked in the traditional MMO mindset.
Alright Mr. Facepalm let me tell you a little story.
We tried this pure DPS approach and we had our behinds handed to us on a plate. Then we tried the good old HT approach but not having specific classes to each role it turns out it was even worse.
So we had to think (you should try it, it doesn’t hurt) and we came with this plan: Two of us would use our control skills to kite the mobs, two others would use ranged skills to hit one of them and try to separate him from the flock and another player would run around and rez the NPC till he finished his work.
That’s thinking outside the box.
This lack of the holy trinity is the best thing ever because it really forces you think out of box instead of having predetermined boring roles.
It actually forces you into a much smaller box.
Really? What’s smaller than “you take damage, you hit em hard and I heal you all”?
Because they reset every 24 hours and if they gave very special loot then it wouldn’t be very special anymore now would it?
Last night me and another four guildmates ran AC path 1 and it was my first explore mode dungeon. I’ve heard the explore mode is meant to be hard and requires team work but this was an understatement. We took ~3 hours to clear it and that’s because in one particular fight we had to try 3-4 different tactics before we figured out how not to get wiped out and keep the key NPC alive.
This lack of the holy trinity is the best thing ever because it really forces you think out of box instead of having predetermined boring roles.
Even tho it was hard as all hell and sometimes borderline frustrating, it was fun all around.
Can’t wait to see the other two paths.
There’s an event in Gendarran Fields where you have to escort a bunch of kids on a treasure hunt and it’s clearly a Goonies reference. They even befriend an Ettin called Slug (reference to Sloth from the movie) along the way.
It’s not really my first MMO but it is the first one I play from the beginning and I’m loving it even with the rough edges.
I can only see it getting better down the road.
Go to wiki.guildwars2.com and type the name of the material you want in the search field. It will list mobs that drop it and the locations you can find them.
Also magic find.
Tell them to try early in the morning when less players are logged in and the server drops from full to high then they’ll be able to join.
There are hints of it all over Tyria. Lots of places that NPCs tell you are under construction, parts of the map where you can’t go, etc.
They are all probably going to be on expansion packs.
AFAK runes can only be applied to armor pieces.
I’ve just made a topic about runes, maybe it will help you.
https://forum-en.gw2archive.eu/forum/game/players/Confused-by-runes
That’s why I love my engineer and his flamethrower
Why are people so afraid of lfg tools anyway? Why can’t you just talk to people once you’re already grouped up? I find that spamming “LFG/LFM + [required spec]” can hardly be called social activity.
…“pack 5 people in a queue together and throw them into an instance”-travesties…
That’s the one I’m talking about.
Alright I get it now. Thank you guys.
Thx for the explanation Thellena, I didn’t know they stacked in different pieces of armor.
What puzzles me tho is that I’ve never applied any runes, just gems. Do some armors pieces come with runes?
I’ll have to check it again if there’s any piece of armor with that rune.
I’m having a hard time figuring out how runes work. I have a pair of gloves that says:
Minor Rune of Flaming Legion 1/2
1 – 10 power
2 – +5% burn duration
The bonus #1 is blue and #2 is grayed. So this implies the gloves have one rune attached to them and if I attach another I’ll get the bonus #2 right?
The problem is whenever I replace the glove the rune disappears, I mean I hover the mouse over it in my inventory and it says “Minor Rune of Flaming Legion 0/2”. I’ve never attached the rune to the gloves, it came with them as far as I remember.
Also I’ve already seen armor pieces that say “Minor Rune of Whatever 4/2” and it’s red.
What does it mean?
Is this a bug or am I missing something?
Yep, it’s in Gendarran Fields. Maybe it’s a bug?
Can anyone tell me what is the red target that now and then flashes on the minimap?
@bojangles.6912 if I wrote something of course it is my opinion duh!!
I stand by my statement, LFG killed WoW dungeons and I hope they never make it into GW2. PERIOD.
Here’s what I do: Usually I’ll do my personal story and dungeons as soon as I have the level requirement to do so and I advance it till it’s two or three levels above mine. Then I complete the map I’m currently on which gives me the levels I need to move the story forward. Between these I try keeping my crafting disciplines up to date, tho I must admit I’ve been neglecting them a little bit as of late. And then there are days I’ll just go exploring, sightseeing and gathering materials as I pass by them.
I’m finding this routine very satisfying as it keeps the content very diversified, involves no grinding at all and leveling feels smooth and natural.
I have ~50 hrs of game time and my one and only char is level 37.
What I think is needed is to make the group DE harder so more people are needed to complete them. The World is dynamic but the events almost never fail because there are a lot of people there to make them succeed and then you can’t see the consequences of failing events.
Even so I’ve already passed through locations that were under centaur control and a few hours later it was occupied by the Seraphs.
I also transferred to TC after finding it was the RP server. I don’t RP myself but the RP community is generally friendlier.
Gw2 ingame community is awesome
The social part of GW2 has been an amazing experience for me so far. Every time I need help from someone I just /s or /m and in no time someone shows up to offer a helping hand. Once I needed help finding the entrance to Sharkmaw Caverns (one of the many amazing places of Tyria) and I asked someone for directions and instead of telling how to get there she took me there. Yesterday I needed help killing a champion spider in a crypt and once I asked for it in the map chat a bunch of people showed up, we grouped and killed the spider. Same thing for dungeons. Also whenever there’s an event a lot of people show up and they always revive the fallen after the dust has settled.
BTW I’m in Tarnished Coast, I don’t know about the other servers but this one’s been great so far.
What’s your experience?
They should make a dungeon finder, pick the dungeon you want to do from a list and get grouped with 4 others… surprised something that simple isn’t in from the start to be honest.
For the reason I mentioned. It’s not something everyone wants.
Well, as long as they don’t create a LFG tool like the one in that-other-mmo-we-don’t-talk-about because that killed the social part of grouping for dungeons.
People would just open LFG, wait a few minutes, run the dungeon as fast as possible and leave. That’s not how an MMO should be played.
Last sunday I was chatting with another player while we waited for other people to join our group and he/she invited me to join his/her guild which I accepted. This would never happen with a LFG tool.
On the contrary today I spend 40 min lf 1 last person for dungeon and we disbanded and stopped playing the game for the rest of the evening highly annoyed. yea that’s such a wonderful thing.
Tough luck, I still wouldn’t want it.
Well, as long as they don’t create a LFG tool like the one in that-other-mmo-we-don’t-talk-about because that killed the social part of grouping for dungeons.
People would just open LFG, wait a few minutes, run the dungeon as fast as possible and leave. That’s not how an MMO should be played.
Last sunday I was chatting with another player while we waited for other people to join our group and he/she invited me to join his/her guild which I accepted. This would never happen with a LFG tool.
What do you call “improve”?
The game is full of these things. That’s why I rarely use waypoints, I don’t wanna miss a thing.
I really need to work on my click addiction but I barely have time to play let alone reeducate my mind on how I control my char.
For me the settings that have most impact on performance are reflections and shadows.
If I change reflections from “none” to “terrain and sky” I have a 1-2 FPS drop but if I go to “All” it drops 10 fps.
Same with shadows, the difference between medium and high is barely 3 fps but if I go to ultra it drops 10 fps.
Everything else I can change from min to ultra and it has no impact on FPS so I leave them all at ultra.
My system is:
Core 2 Quad Q6600 @ 2.4 GHz
Geforce GTX460 1GB
3 GB RAM
You don’t sound like anti-blizzard to me, quite the opposite actually.
Nope, it was clearly inspired by Los Angeles because both acronyms are LA.
It took me less than 10 minutes to find 4 players to run AC story mode yesterday early in the morning when the server is supposed to be low pop.
Seriously, I don’t know what these people are talking about.