I don’t think it breaks lore… I just wish it came with lore. Or that the current events of the game influenced the armor they released in the gem store. Imagine armor made of the wreckage of Lion’s Arch. Wearing the broken statue’s paws as gauntlets, char getting its tail…
This would be nice.
There’s plenty of lore about the zodiac though, I’m just beyond unimpressed that they’d release zodiac weapons/armor without anything tying them to the zodiac lore. In Cantha, becoming Closer to the Stars was the equivalent of Ascension because in Canthan lore the Gods traveled to the stars themselves during the exodus.
However, this lore of the manifestations of the Gods presence is completely ignored while they still roll out zodiac stuff.
It just seems like they could’ve saved it for a later date and introduced something more relevant this time around…not that I have a single clue what they could’ve introduced because the update doesn’t have anything new really being introduced – but I could do without content just being randomly distributed because they have nothing else to release.
The hero of GW1 could solo The Great Destroyer.
When’s the last time you could 1v1 Tequatl and win?
I would say it’s not a totally far fetched idea. The dragons work to consume magic and Mordremoth, being a jungle dragon, presumably probably likes the jungle. That would pretty much put him up in arms against Jormag and Primordius immediately considering they would destroy the jungle. It’d probably be less of an “alliance” with the dragon but the enemy of my enemy is my friend.
On that note, I wonder what Thorn is going to think when he shows up to Lion’s Arch to tell his hilarious jokes only to find out it’s been mostly destroyed.
I found the soundtrack for the event http://www.youtube.com/watch?v=_GlEeRnMJDM
Lol’d hard.
Elen Kiel: What are you doing here in LA?
Snake Plissken: Dying.
Can this mean Kiel’s Jennah’s daughter?
Doesn’t this strike anyone suspicious that both Evon and Ellen start with E?
I think it’s more along the lines of one or the other, which can change depending on who won the election. It would make some sense because they probably had a lot of it designed before this point, it’s not like they just started working on the next installment of the living story, they’re pretty much finished with it with many a few tweaks and edits left to be made. I think using “E” is for the sake of not having to make last minute adjustments to voice-overs or extend recording sessions every time they mentioned the mysterious E fellow.
In this case, Kiel was the insider and Gnashblade pretty much got thrown to the curb. If Gnashblade had won the election, I think Kiel would be innocent. Nom’sayin?
Maybe you guys should get over not getting your precious Fall of Abbadon (which probably would’ve had Scarlet in it too, because Scarlet’s responsible for everything ever.), and stop blaming Kiel for something that isn’t her fault. She’s one person out of what, 6? And she’s the newest member. What’s she supposed to do? Take charge? unlikely.
Krakalakka told Abbadon to go crazy, obv. Crystal Minions. Margonites. Black. Purple. That must be it.
Blind character born as a noble
I think if they tried to milk it it would eventually wear down. But speaking of blind/deaf people, I would maybe like to see a Sage or something at some point, possibly a Norn, that also has seen past the “Eternal Alchemy” in a way that makes them uber wise. A bit like an Onin character from Jak and Daxter.
I would say GW2 is a challenge because people don’t play in many areas. Having group events contest entire maps is stupid.
Other than that, though, with any minor amount of coordination you could actually achieve all of these things stupidly easy but the amount of group content done at a solo level supposedly makes up for the complete lack of challenge anywhere else in the game.
I seriously wish this too…..
But I forecast a 1% chance of Tengu playable race in the next 3 moths. Not enough lead up, and not enough story behind them yet.
There’s a pretty good sized story behind them. It’s called Guild Wars 1.
A build as ridiculous as this will also work.
It’s open PvE, why are you trying to act as if you’ve made a breakthrough by realizing incredibly bad builds are actually viable in a game where everything is designed to be viable?
Plz don’t come back to my thread.
Take Signet Recharge instead of Warrior Sprint. W/ Warhorn and +30% boon duration, you’d have perma-swiftness (52 sec of swiftness on a 48 sec CD).
Good idea. Even without a +30% boon duration it wouldn’t be much downtime on Charge. Still, I figured it would be even faster to have both or does IMS cap?
I refused to accept that it would suck. So I made one. It’s not perfect, but it gets the job done.
http://gw2skills.net/editor/?fIIQNBMhN6k0hiHTeQKImIDAXGJNl+wcpHoxmZA-jQwAV2ioxCA-e
With a mix between Soldier’s and Zerker’s stats, it can put out some decent damage, stacks bleeds and converts conditions into boons. It will never be great but at least it works and, most importantly, I like it more than Sword/Focus guardian.
“Unable To Compute,”
“Available Data Insufficient.”
“Does Not Compute.”Edit:
Btw, if you want more zerker damage, you can try Lazy Kai’s Phantastic Phantasms build. ^^Edit 2:
Simply read my guide in the signature, both Lazy Kai’s Builds and Go Go Power Ranger builds are made for open world roaming, you might want to give them a try.
I read the guide, and the Lazy Kai build does look fun. I don’t know much about XI in Illusions though…would the shattering effect really be of any use in PvE where mobs would be kind of unphased by the whole thing? I might drop 5 from Illusions and put 5 in Chaos for some regen once in a while.
Although really the more I see it the more I kind of think I may just make a MM necro.
(edited by Cuddy.6247)
Well I kind of liked the mantra idea but it sounds bad. I’ve juggled between making a mesmer or an ele depending on how I like them but always seem to get stuck with traits and finding utility skills that I actually enjoy.
I usually use guardian, as two of my characters are guardian, with consecreations, signets and shouts so I’m not exactly up to speed with some of the finer mechanics required for mesmer.
By Pyroatheist’s post I am going to take a leap here though and say I would still like to figure out a mesmer build that was more zerker-phantasm damage. If condition damage is too weak, then what other utility can I run for damage output in roaming PvE?
nothing you said made any sense and I read it. warriors are tanky because they are heavy armor warriors and they do good melee damage because they are the purest melee DPS class in the game. This is a profession that is meant to facetank and do high melee DPS because it is a warrior. Look up warrior in the dictionary and that is the definition of a warrior. There is nothing wrong with warriors they are exactly how they should be there is a bunch of problems with the other professions ranger is one of them. How about you guys accept the fact that warriors are warriors and ask ANET to fix your other classes. And stop making useless threads asking for anet to nerf warriors because your class is broken and is underpowered.
I couldn’t agree more. Mesmers, Warriors, Guardians…they aren’t overpowered – other classes are just simply underpowered and cannot pull off any essential task all that well. It reminds me of how Guild Wars 1 ended with Necromancers and Ritualists being vastly overpowered than other classes because every other class was hopelessly underpowered by comparison.
The solutions are:
1) Bring every class up to speed so they can actually do well.
2) Nerf every class to being useless.
I prefer #1.
So I wanted to make an Asuran mesmer (or another light class, if mesmer proves to be a dud. I wasn’t looking into doing much with it – basic PvE, story, maybe Queensdale champ farm once in a while. I’m mostly just doing it for the looks because I’m weird. Anyway, I’m not the biggest fan of the shatter mechanics and I was hoping to make more of a DPS-ish build that was easy to use and hard to mess up but I don’t know nearly enough about mesmers or if they would be too squishy in later areas like Mount Maelstrom or Orr for this build to be effective for even simple storymode type of gaming.
The build I eventually concocted with theorycrafting was this:
http://gw2skills.net/editor/?fgQQNAR8dl4zConcTkG29IyJFRnzR6hqlarWJF32FC-e
If at all possible, give feedback. I’m not going to change much about the build so I would prefer the feedback to stay along the lines of if the build could/would work and if not, how I can keep the general principle alive (even if it means changing profession).
The Elder Dragons are not a planet. Other races have been at war with these beings. They’ve moved around. And when the seeds of the Pale Tree were removed from a cave, and planted somewhere completely different… they just happened to plant them on top of Mordremoth?
Not to mention the fact that there ARE other sentient trees besides the Pale Tree. It isn’t unique. Besides, if the Pale Tree had been planted on top of a Jungle Dragon, it would have been corrupted. But since it has free will, it clearly wasn’t.
I don’t know, the tree has had 250 years to grow and it’s quite possible that just recently it has strangled the dragon – at least three known trees that could have been planted on top of the dragon. In fact, strangling the dragon could be the reason why the trees started giving life. I’d still like to believe that Ventari’s magic is stronger than the Dragon’s corruption because I’m sucker for GW1 and instead of the dragon corrupting the planted trees, the trees instead took life and made the Sylvari.
i’m probably leaning more toward the “she actually wants to do something good in a bad way” theory. In my opinion she either want’s to fight whatever is bringing the mentioned impending doom or she’s one of those “i’ll save your souls from what’s coming by killing you all” psychopaths.
I sure hope they never ever lean toward an InFamous Kessler route. That was the biggest letdown of an ending I’ve ever had.
After finally playing persona 4 and finishing it, I just realized the entire scarlet event from last year is really a pile of ****. 99% of the story in the main gw2 is just as awful. I’m not sure if anyone else agrees with me, but this content design of story telling has to stop. Living story of… recycled animations, sound tracks and ridiculous “balance changes” to profession skillsets, along with 10 minutes worth of story telling dialogue (with equally bad lines),
Scarlet: I’m setting more monsters onto all of Tyria since I failed to kill the queen! “Says 100 times of die.” (what’s with the new marionette boss? Can’t really tell because the event failed 5 + times, and I just gave up.)
Hero: I will stop you by hitting your monster bosses for the next 3 months!
Scarlet: I will finish this with a finale of vague reasons to why I did it and hitting certain important areas!Honestly, in the first place, what good does killing queen jennah do? (Others say kidnap, but it looks like Scarlet is trying to kill the queen as I remember it. Scarlet shot at the queen, and did not proceed further to catch her or anything, you guys are overthinking things.) Actually, if queen jennah or some other major character died (I dunno, knut whitebear?), I would have taken out my popcorn and read a tale of revenge or watch tyria collapse due to politics.
That will be fun. Maybe even gather some living story stuff where players decide the future of Tyria by having an alliance with factions. This thing with Scarlet? Not so much. It’s awful boring and the recent “living story” is becoming impossible to complete thanks to people failing randomly.
I’m inclined to agree that the storytelling as dropped the ball but I don’t think Scarlet’s character is to blame (yet). It’s definitely spiraling downhill, but a good puzzle is one that keeps you guessing until the end. So as long as the idea about Scarlet’s motivations are wrong, I think I can see some hope. The story can be salvaged, every story can, it’s just a matter of the conclusion.
I can’t help but think of the movie The Prestige.
Every great magic trick consists of three parts or acts. The first part is called “The Pledge.” The magician shows you something ordinary: a deck of cards, a bird or a man. He shows you this object. Perhaps he asks you to inspect it to see if it is indeed real, unaltered, normal. But of course… it probably isn’t.
The second act is called “The Turn.” The magician takes the ordinary something and makes it do something extraordinary. Now you’re looking for the secret… but you won’t find it, because of course you’re not really looking. You don’t really want to know. You want to be fooled. But you wouldn’t clap yet. Because making something disappear isn’t enough; you have to bring it back.
That’s why every magic trick has a third act, the hardest part, the part we call "The Prestige.”
We’ve seen The Pledge, Scarlet is a semi-ordinary sylvari doing semi-ordinary bad things. Now we’ve seen The Turn where all of her motivations seem to shed some light. But it doesn’t deserve anything special, it just seems like she did a bunch of stuff with ordinary things. It’s all about The Prestige, the character arc needs a full circle to be completed.
If you can’t beat them, join them, quite simple really! Maybe it’s time you pve’ers actually did something for the server you’re playing on.
Yeah, I purchased a game solely so I could contribute to a server’s WvW progression. That’s what I did. Yup.
What needs to honestly happen is for more difficult instanced events, dungeon paths, etc. Fractals and Aetherblade path lose their luster after a while.
It’s just statistically improbable for events like the Tri-Wurm and Tequatl to be worthwhile because it requires a great deal of coordination from a majority who do not care to coordinate as much as required.
The solution is not for other players to get better, that’s asinine and selfish. The solution is to put elite content where it belongs, in areas where it is statistically sensible.
People who disagree really don’t grasp the struggle it is to collaborate and organize an entire server.
It might not be difficult content, per se, but it doesn’t make the reality of the poor organization any less real. Ignoring that simple observation because the content isn’t genuinely hard is just ignorant.
I agree. I am just hoping that we are going to get blindsided with “Guess what? The Mursaat were making the dragons stay in hibernation and by killing a great number the ‘Heroes’ of GW1 actually screwed the world over.” =)
I don’t see that happening. In GW1 is was explicitly expressed that the Mursaat killed The Chosen to keep the Door of Komalie closed, which is a passage to the Realm of Torment. I don’t think that they would be bold enough to go in that direction but I still think there is untapped lore to be used in the older races. Why everything has to be turned around on the dragons is beyond me.
The depths of Tyria are pretty much all over. I think the drill and probes make whatever happens likely to involve the depths, just because it would be hard not to. There’s no really deep connection between LA and the depths. The LA entrance was basically just the door between prophecies and eotn. You entered north of LA (though after the flooding, that’s where a lot of the new LA is… then again, the X in LA seems to indicate the water and the original LA), and went into a couple of hallways befor hopping into a gate to go elsewhere.
Primordus is in the depths, but not under LA. He’s near the central transfer chamber, which is elsewhere. At least, that’s where he WAS before awakening. If you read the gw1 wiki on Primordus, there’s a note that the Asura siphoned magic from him to power their gate network. That’s why they built their hub by him (not knowing he was a living entity, just that he radiated useful power).
That said, entirely possible Prim is the focus here, because he’s awake and moving around. I wouldn’t rule out that Scarlet is intending to drill in LA to get to him or release him or anything. But there’s no more reason to think so because it’s LA. That could be her plan drilling just about anywhere.
I’m just curious though about why she would want to fight Primordius and what connection it would have to do with Queen Jennah, the jungle or the Edge of the Mists. Just a few things that don’t add up. I have a small hunch though that Edge of the Mists will give us most, if not all of the answers to her motive and plan though. I can see that she’s building up a pretty impressive army but if she were after the dragons why isn’t she utilizing her forces for The Pact? Instead she seems to do everything to deliberately kill off the good folk.
If they really go with a “she’s going to kill a dragon” direction, it will be the dumbest conclusion ever.
structured-pvp is rapidly dieing out, wvw is where the pvp side of this game is headed.
That’s because sPvP has been stuck at point-capture games for 18 months and has stagnated into a bigoted, rude, unfriendly community untouched and largely unconsidered by the dev team. WvW is a much better choice for PvP simply because they work on PvE.
It actually seems like fun in theory. However, being on a server that has a pretty bad record at suckage every week in WvW, my biggest hopes for EotM are that our color-buddies are enough help. If they aren’t, then it will be as big of a failure as WvW is week after week. I’ll have to wait to see but at this point there’s no reason to think the content would be good or bad, just possible to go both ways.
But that map marked with all the crosses doesn’t look like anywhere in the game.
Red dirt on the left, snow on the right, grassy hills at the top, water and dark rocks to the south…
If you zoom out far enough, that’s the full map. Snow to the right, red desert type to the far left, as far to the left as you can go. There’s actually more out there than what’s shown in that picture.
http://wiki.guildwars2.com/wiki/File:Tyria_unexplored_map.jpg
Hm… it certainly looks similar…
But the only way that brown to the south can be there is if the map we see in scarlet’s lair was the underground layer.
All that brown in the unexplored map is blue sea.
Lion’s Arch was one of the spots in GW1 on top of a path to the Depths of Tyria, and 3 of the X’s are within Lion’s Arch.
Except the crevasse was farther north than the original LA, I have a hunch the original crevasse got a slight nod with that cave network you can enter just north of the underwater Square (that’s a circle).
On top of that, I’m curious as to what you mean about the maps? The brown to the south is the Crystal Desert.
Scarlet’s map is just zoomed in, it’s not a full map of Tyria – just a little snippet of Lion’s Arch and the surrounding Orders locations.
I think it would be really cool if she is drilling into LA to free Mursaat. You want a twist, that would be one. After all the White Mantle used to serve Mursaat and LA was held by them. In the human personal story for if you select that you never knew your parents you come across some white mantle showing they are still around.
Nah…she’d have no need to drill. Although I imagine in some update we may see Mursaat come from the Isle of Janthir. Possibly the Seers too although my hunch is the Seers were Orrian. The Ancient races are really a good point in lore that could be, yet haven’t been, used by Arena Net. Mostly because they need to keep their cards close to their chest on it because if they spill all the beans then there will be nothing left to fall back on.
I have also considered how Scarlet felt about the meddlesome humans. What if…she isn’t talking directly about “us” but about the movements of the Ministry/White Mantle? I theorize that at Caudecus’s Manor, the Queen was abducted and replaced with Mesmer Illusions. It is only after the manor that the Queen sends Logan away and now the Shinning Blade will not even let him near the Queen. It is possible a shadow war between Scarlet’s Alliance and the White Mantle have been fighting over the bloodstones, both needing the Queen to “seal” the deal. That would explain the attack on the Jubilee. It is the Mesmer illusion shattering as Lord Faren reaches for it that anyone one knows different. If that is true then the Shinning Blade could actually be controlled by the White Mantel as well. Could this all lead up to us confronting the Queen and discovering that she is a Watchknight in disguise? That could lead to Logan being banished to Ebonhawk and/or the Search for the Queen, (wild guess is she is in Cantha) and that the Ministry of Purity there is actually controlled by the White Mantle.
You are nuts. I like the theory about war over the Bloodstones though or just the Bloodstone thing in general. I refuse to believe she’s doing all of this to kill some dragon – I believe she’s a power hungry maniac and, well, that’s a pretty kitten big source of power right there. However two things:
1) Shining Blade is not controlled by the White Mantle. Perhaps though they do know something is amiss and want to distance The Seraph and other races because the Shining Blade are pretty much self-professed experts at battling evil even though it took a random hero from Old Ascalon to save their sorry kitten (ahem).
2) Ministry of Purity has nothing to do with it. They just have no reason to, their lore just isn’t anywhere near the mark. End of discussion on that.
Or maybe Zojja was such a free thinker her ideologies passed on.
I really want to hope that Tiami though is, in fact, a descendant of Vekk. Vekk was quite polite, at least to the hero, and Gadd was so ingenious he turned away from Asuran culture to research Bloodstones (Whoopah, another point for the Awesome Lore) because they seemed better at that point in his life.
Plus, Vekk hasn’t gotten any love except for a Solidified Aether Circuit.
Well we know in the next patch that Scarlet is sending her Aetherblade pirates to the Edge of the Mists map.
And I’m going to sit on my Bloodstone theory:
1) Queen Jennah is a target for her bloodline
2) The Molten Alliance were building that giant drill
3) The Aetherblade Pirates are her Navy and Airforce
4) The Watchwork soldiers are her Army
What she’s doing…she’s found a way to unlock the Bloodstones but for that she needs the Keystone which will be found in…the Edge of the Mists? Maybe. Possibly. Hopefully. But probably not.
After that she’s going to get the Keystone to the Edge of the Mists, mobilize the Watchwork Army to the Orders, send an Aetherblade Assault to Lion’s Arch and spread Toxins in Divinity’s Reach to kidnap Queen Jennah (because the Queen will be protected with tooth and nail, not something that you can just accomplish in bloodshed but with stealth) and make way to Bloodstone Fen in the Maguuma Jungle.
I’ve suggested this in the past, and I don’t see why it can’t work here. Have an open world versions of the new bosses, and instanced versions. Instanced versions pose a much bigger challenge. The key though is keeping the rewards the same. Not doing so is likely to, again, make the casual players feel like they are missing out. This way, the hardcore players get their hardcore content and the casuals can do all the content, everyone is rewarded the same. Technically, this should appease everyone, but we all know, there will be some hardcore players complaining that the casuals shouldn’t be getting the same rewards.
That is an entirely a different issue all together related soley to the player. If their enjoyment on the game relies on what other rewards people are getting, that is their own problem.
I don’t think it’s fair at all to give casual and hardcore players the same rewards. But content, especially content that has some meaningful impact to the LS, is becoming somewhat shrouded in “metagame” mentality. LS content should, and usually does, appeal to a casual playerbase and changes every two weeks – with changes that may impact hardcore players.
A casual gamer looking to enjoy the ride, the lore and the story should be able to do it. One thing I miss about Guild Wars 1 were the schematic differences between Easy (Sorry, Normal) Mode and Hard Mode. Normal Mode was easily accomplished by any means necessary, a way for people to enjoy the game and what it had to offer. Hard Mode, in contrast, was a way for “hardcore” gamers (although by the end of the game’s life Hard Mode was just as easy as Easy Mode) to get more bang for their buck.
With Guild Wars 2 though there’s not really a way to null content and make it a walk for players only interested in the progression. Instead it’s either do the content as provided or not do it at all and never experience it.
I would take your idea but expand it that instanced areas award, at least, twice as much as the explorable world.
Why can’t we have both? Because the casual fanbase won’t let it.
Hardcore players have the ability to do anything. They can do everything from wurm to FE. You don’t hear many complaints from them.
But you hear tons of complaints from the casuals who seem like they are entitled to doing everything and anything in this game on their own terms.
Legendary? I want it in a week.
Ascended? I want it in a day.
Crafting? Why must I be forced to spend money crafting?
Hard content? How come it’s not designed for me so I can beat it on first try?so on and so forth
I think casual players just need to admit to themselves that the game will not revolve only around them and that they need to adjust their expectations on what they can do.
A post that screams bad. Casual encounters exist in the game but their relation to the Living Story have been, to say the least, dwindling terribly. I think Teq and the Marionette (while the Marionette is not a terribly difficult encounter, it’s difficult by contrast) were kind of established in the Story part. Wurm wasn’t really and hopefully will never be needed for anything Story-related.
I think we can all fondly remember both Halloweens and the Queen’s Jubilee, when LS content was loleasymode, you got it done and took a break from Guild Wars 2 until the next installment.
It may be easy but don’t let difficulty and timeliness be interchangeable.
The dragons consume magic. By defeating the elder dragons, the world’s magic will be able to flow unimpeded. Then, if Scarlet were able to unite the five bloodstones, she would gain control of all magic in the world, and become more powerful than the gods.
But there’s a catch. She would need the blood from a member of the royal lineage of King Doric in order to harness the power of the bloodstones. Only one human with Doric’s blood remains alive: Queen Jennah.
I think I just figured out why Scarlet wants to kidnap Jennah.
Totally. The Bloodstones were made by the Gods to restrict the use of magic but if she found a way to tap into them and essentially become limitless in power, she’d not only be more powerful than the Gods but likely even more powerful than the Dragons. It’s why becoming Ascended in Guild Wars 1 was such a big deal, even if the actual mechanical effects seemed moot.
I’m not entirely sure if it’s been said here but I’m still hoping that somehow all of this ties with the Bloodstones. They had such a remarkable impact in the lore and were forgotten except for like 3 missions in Guild Wars: Prophecies.
I’m looking for any quirky or fun guild, I play usually late, late, late at night so I’m generally on with Americans more than my fellows – but if there are any late night European blokes I’d be willing to give it a go.
I like to just, well, have fun. I’m not really active but I’m active enough but I’d just like to find a guild that’s not dead every time I’m on. I’m a bit of a kitten sometimes, but that’s because my philosophy is that any offence taken to light-hearted humour needs to be taken up with your counsellor and not with people who are just there to have some laughs. I’d like some people who are genuinely kind of interested in just playing with others, not just people who want to do WvW and Fractals…so yeah…
Just hit me up in-game or send me a message on this, probably don’t reply to this topic though unless you send a private notification to me as well because I don’t always check. Thanks much.