It sure is. Actualy it’s also the new fotm since FS’ buff.
With S/D you eat bunker guardians,rangers,engies … and everything that relies on boons.
The Initiative System, since I hate CD’s, and the Teleports.
Wah, don’t tell them our secrets! Now most of these tricks won’t be of any use in a month or so =(
Well whatever, I allways love to distract my enemies with empty shadow refuges, while running in the opposite direction.
And nothing is more stylish than a teleport finisher! I often end up using Shadowstep while finishing an enemy up just for the look of it….^^
Well, I saw the nerf coming since you could basically perma dodge with a Thief,
but please come on, to get the Rune of Adventure Endurance bonus you need
to sacrifice 6 Rune Slots and activate your Heal Skill, so it should give you at
Least a little more endurance. (I would say one more Dodge at least since you
could use it, after you were healing yourself.)
I hope this gets changed since the Rune is basically useless now, while the nerf on
the sigil on the other hand is fine I think.
[I’m not a native English speaker so please have mercy.]