dodging is OP
Dodging is the best thing in this game, and normal dodges can’t really be spammed too much aside in a few set ups. Dodging by itself also is by no means OP.
After a long time I come back to this forum and see posts like these. Are you kittening srs? You obviously can’t be or you aren’t able to figure out by your own that dodging is one of the most broken mechanics in this game, as it is spammable and therefore doesn’t produce skill, but luck. Jeesus…
You have no Idea, before the rune of the adventure was nerfed you were able to make
builds that perma dodge, and not some kind of semi perma dodge, but a real one. And
I’m talking just about the “v” skill, without the addition of any evasive skills. The stuff
we have today isn’t even remotely close to that.Let’s asume somebody has perma vigor, which means 4 dodges every 10 seconds, but
is that so much? If you compare it with the amout your #6 skill heals, and the dmg
conditions and even some auto attacks do, that’s not really too much.Traited a Thief is able to doge 3 times in 12 seconds, and he might use vigor, which means 6 times in 12 seconds? Two dodges more than a normal person, it’s not that
much, also a thief like that is either having low damage or low toughness, so there
is a pay off there. Also he only has a vigor uptime of 66% and even then he would
waste some heals.The thing is, if said Thief has all the obve, uses S/D and SB and the sigil of
energy on each weapon and uses the signet of agility, he hase more evasion
uptime than he would actually need, thats the point where it too much.If you can’t handle an enemy with 4 dodges in the next 10 seconds …. well sorry.
But well I actually would prefer some kind of dodge mechanic which just quickly
moves the player to a different location, but that wouldn’t work too well with the
way attacks work in this game.As you clearly stated, dodging can be spammed. And spamming is a problem in this game, seems like you are not aware of it. 4 dodges in 10 seconds are way too much. I agree that the damage also is too much (and other things too) and should be adjusted to it. However, doding became (cuz of sigils and vigor and evade-skills) skillless.
You dodge, not because you see the enemy coming up with a fear or a stun, but rather because you can. “99%” of all dodges are either because your endurance is (nearly) full or by prediction.
Well yes you are right, and all I meant that dodging by itself isn’t OP, but
spamming it is. But okay reading my first post right now I think I might
haven’t used the right words to mark my point, sorry.

